Destiny: How to defeat Gulrot, the Unclean

In the MMO shooter Destiny a new boss of the Hive appeared this week in the Prison of Elders, Gulrot, the Unclean. Here are his abilities and how to defeat him.

There are a handful of changing challenges in the Prison of Elders in Destiny. It is always the case that the 34 version from the previous week becomes the new 32 version. This week, the Guardians deal with the Worm Cult in the 34 version. At the end awaits the boss Gulrot, the Unclean. This is an ogre like Phogoth. Therefore, the critical spot where he takes more damage is also the belly, not the head.

Gulrot is not a huge challenge like Kaliks was last week. The hardest was probably Qodron, the Vex boss, and he has since been nerfed.

Destiny-Gulrot

This is how Gulrot, the Unclean in Destiny works

The “standard tactic” for Gulrot that has emerged is for Guardians to move to the left side of the room and fire at the boss and kill adds.

There is a boss mechanic to keep in mind. It is announced via the text message “Gulrot’s stomach is gurgling and bubbling” – the announcement is white. When the ability actually comes, it reads in red text “Gulrot burps and covers the room with bile.” Gulrot has an ability that “snare” players, meaning it roots them in place where they currently are. Then Gulrot hits the Guardians with an eye laser.

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When the text message comes, Guardians should quickly bring something between themselves and Gulrot. While they will be slowed down, they cannot dodge it, but they are out of the eye laser’s range.  It is also a good idea to eliminate the witches, which are particularly hard-hitting enemies nearby. Since the fight is relatively short, the active modifier Morbid can even be beneficial. This ensures that the Guardians start with stronger shields, which however do not regenerate.

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Gulrot, by the way, Norwegian for carrot, can be attacked from a distance with strong weapons like Gjallarhorn or Black Hammer. He doesn’t have too many HP, so this shouldn’t be a big problem. Most videos show that the fight is over in a few minutes. It is important not to let the adds get too many and not to get a “forced port” for staying in one position. Close combat weapons against the rushing adds, as well as a Titan for additional safety help.

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Source(s):
  1. reddit

The Secret World: Funcom closes numerous accounts!

Anyone who has purchased a key for “The Secret World” from a more or less dubious site in recent weeks and redeemed it on Steam will now be disappointed. Funcom has closed numerous accounts.

The developers will never see their money

The Secret World

While not all sellers of game access are criminals, and most have been authorized by Funcom, there are some who obtain their goods through unscrupulous methods. The unwitting players often purchase from such sites in search of the lowest price. This ultimately leads to the developers never seeing a portion of the revenue, causing significant damage.

Players with affected accounts are encouraged to request a refund from the respective sellers and then acquire a new key through legitimate means. The banned accounts can be unlocked by entering a legal key.

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Source(s):
  1. massivelyop.com

WoW: Flying in Draenor!

Blizzard has once again changed its mind about World of Warcraft and the topic of flying.

Today a new part of the article series “Having a coffee with the devs” has been released. In it, Blizzard has revealed quite a significant surprise: Flying is allowed in Draenor!

The eternal back and forth – Now there is clarity!

“Flying is definitely coming.”

“There are no plans to allow flying in Draenor.”

“Flying will not be allowed in future expansions either.”

For a long time, there was great discussion about the topic of flying, and even Blizzard was unsure how exactly it should be handled. Now there is the nice certainty: Flying is coming to Draenor and probably also in future expansions! However, those who want to unpack their mount right away have to wait. It won’t be that easy.

The fundamental idea of flying in World of Warcraft has not changed. Many aspects are only exciting when completed on foot. A huge citadel seems much less interesting when you can just fly over it, and quest areas lose a lot of atmosphere. On the other hand, flying is an integral part of WoW. That’s why it is returning for all players who meet certain requirements.

Achievement as flight permission

World of Warcraft: Flying Dragon

With Patch 6.2, there will be the achievement “Pathfinder of Draenor“. This includes, among other things, the “Master of the Teachings” achievement, for which all main quest lines in Draenor must be completed. In addition, you must have found over 100 treasures, have “Securing Draenor” in your achievement log, and be respected among the three new factions of the Tanaan Jungle.

Those who meet all these requirements will then have to wait until a small subsequent patch (6.2.x) and can then fly in Draenor with all characters above level 90. This ensures that the developers make sure that everyone has at least “properly” explored the world once before they can skip everything in the skies.

When exactly the small extra patch will go live is not yet known, but players will likely be given several weeks to fully enjoy the new area before they can then skip it in fast flight.

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Source(s):
  1. eu.battle.net

Hearthstone gets a new mode “Card Chaos”, 2 mystery heroes left

In Blizzard’s online card game Hearthstone , the next patch will introduce a new mode: A card chaos is about to arise.

“Card chaos” – that’s what the new button they showed us recently does!  The card experts from Hearthstone speculated what would come: Maybe a co-op mode, a success system. No, “Card chaos”, a proper tavern brawl is to be. A game mode where everything is a bit different. Players who have at least one hero at level 20 can participate. Friends can also challenge each other.

The new mode is supposed to change weekly, always be a bit different. One week you might play with pre-defined decks, the next week perhaps minions have special bonuses or only decks that meet specific requirements can participate.

It is set to launch in mid-June. It will not be a “permanent” mode, but there will be several days between the individual rounds.

Hearthstone Brawl

Two alternate skins are coming for Hunters and Mages

They also showed two additional heroes, or alternate skins, in outlines. They will likely cost 8.99€ like Magni Bronzebeard.

A Mage is planned and a Hunter. They again show us outlines. Some suspect Medivh and Alleria Windrunner behind that. But for now, that’s still a mystery.

Hearthstone Hunter
Hearthstone Mage
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Source(s):
  1. Blizzard

Skyforge: The gods are confused: “How do we actually fight each other?”

The upcoming free-to-play MMO Skyforge raises many questions about the Pantheon Wars, large guild battles. The development team answers your questions.

Currently, Skyforge is on a break, before it soon continues with a closed beta and then an open beta. During this time of calm, the “Guild Wars” were presented. And they are significant.

Pantheon Wars are, without playing it myself, already a difficult concept. It sounds a bit like the Federal Youth Games XXL with numerous disciplines, different scenarios, a multitude of players involved, rewards, side and main systems.

This video raises many questions: 

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We have presented this in a special feature: Skyforge promises massive battles between deity guilds

The efforts of Team Allods to describe the Pantheon Wars left some gods and goddesses with question marks over their heads. That’s why there was a “Question and Answer” round to clarify details about the Pantheon Wars.

Fortunately, it is also available in German right here.

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H1Z1: Smedley promises a golden future, a huge world, a larger team, fewer cheaters

The survival MMO H1Z1 is said to have a bright future ahead according to studio president John Smedley.

A few weeks ago, the concise studio president of Daybreak Game Company, John Smedley, outlined the future of the MMO shooter Planetside 2 using only the brightest colors.

Those who thought he couldn’t top that are mistaken: The future of H1Z1 is, if you believe Smedley, at least as rosy and twice as massive.

A huge world of 16,000 square kilometers is said to come

John Smedley SOE

Work on the engine is progressing well, it is said. And with Forgelight 2 it will be possible to have a world of 16,000 square kilometers. Players could build, conquer, and defend their own cities. This is not chatter, no “dream of someday,” but a very realistic scenario that is getting closer every day. All striving serves this goal. The AI problems with the zombies are also expected to be under control soon – and there will also be weather again.

More of everything – except for cheaters and bugs, of which there will be fewer

They are fully behind H1Z1, will continue to grow the team, and will neither rest nor take a break to continually expand it. At the end of the month, various professions will introduce some RPG elements, they will continue to work hard on the bugs, enhance cheater detection, and employ auto-bans and new methods, according to Smedley.

H1Z1 is not a flash in the pan, but an ultra-marathon project

H1Z1-Damm

Soon they will make major announcements. H1Z1 is not like other early access games, some flash in the pan that the respective developer team will abandon once the initial flood of players subsides, but a fully-fledged project that they are standing behind with all their strength. It is an ultra-marathon for the team.

Anyone looking at another game is asked by Smedley to remember to come back in a few weeks and see what has happened with H1Z1 in the meantime.

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Source(s):
  1. reddit

ARK: Already sold 400,000 times

The success story seems to have no end: As of now, the dino game “ARK: Survival Evolved” has already attracted over 400,000 buyers, making it one of the most successful titles of the year.

64,000 players online simultaneously

Only a good week ago, the game became available on Steam and is currently in “Early Access,” which has been increasingly discredited in recent months. However, that doesn’t seem to deter customers. Perhaps the survival hunt with T-Rex and Co. is one of the big exceptions among unfinished survival games.

According to Jesse Rapczak, co-founder of Studio Wildcard, up to 64,000 players are online simultaneously, and if the success continues, the numbers will increase significantly by the weekend. ARK impressively demonstrates that even in the age of “cookie-cutter” survival games, good ideas and fresh approaches can prevail.

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Out of luck! Kickstarter campaign of The Valley failed!

The German developer studio Fairytale Distillery was unable to reach the desired 50,000 euros to finance the PvP MMO The Valley.

Only 520 supporters came together and enabled a total of 32,826 euros. However, the developers of the game do not see any of this money, as Kickstarter only collects the funds if a crowdfunding campaign has been successful. In the last 24 hours, it was even possible, to try the game for free, but this did not help – the financing has failed.

Looking at the comments on the Kickstarter website, many believe that while The Valley is a good PvP-focused game, it is not worth 50 euros. Many would only pay between 20 and 30 euros for it. Additionally, many testers criticized that there would be nothing to do in the game other than fighting. However, it is still an alpha version where not all features are included. Crafting and building structures and cities are supposed to be possible later.

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The End is Also a New Beginning

Fairytale Distillery thanks everyone who participated in the crowdfunding campaign on the Kickstarter page. However, the failed financing will not mean the end of the game. However, the release will be delayed as they must try to obtain funds elsewhere. The team assumes that they will first have to complete some contract work before they can fully focus on The Valley again.

The Valley PvP

Those who participated in the Kickstarter campaign will receive a personal email with a link and a key through which they can obtain in the game’s online shop the same rewards they would have received through Kickstarter. The developers were very pleased with the active participation in the 24-hour test and were able to gain some experiences from it that should ultimately improve the game.

How exactly things will proceed with the PvP MMO The Valley and what the roadmap for further development looks like will be announced by Fairytale Distillery shortly on the official website of the game.

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Armored Warfare: The next tank trial round starts today at 5:00 PM

In the military MMO Armored Warfare, the next early access phase starts today, June 10th, at 5 PM.

Armored Warfare aims to take over where World of Tanks left off: with modern tanks and new conflicts. Today, the second early access phase of the MMO begins. It will last until June 24th. The servers are open from 5 PM to 9 PM during the week. On weekends from 4 PM to 10 PM.

There is even a possibility that these times could be extended.

This map “Roughneck” is also new in the second early access phase:

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In the second early access phase, improvements have been made to performance, new vehicles have been introduced, and of course, many bugs have been fixed. To learn how to access early access and play the game now, it’s best to check directly on the homepage.


In this article, we have briefly introduced the game and outlined the most important points: Obsidian builds a modern World of Tanks for Mail.ru.

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TERA: No longer available on Steam!

From the hype. A few weeks ago, TERA was released on Steam and has since become very popular, now even counting as the most played MMORPG on the platform. Now Gameforge, the publisher of TERA in Europe, has put a stop to that.

Gameforge has a problem with TERA Steam

The publisher of TERA on Steam is the US publisher “En Masse” – and because Steam is quite popular internationally, many players use this service. However, in Europe, TERA is distributed by “Gameforge”, and there they see the “Steam-Tera” as a strong competition to their own offering. What exactly has happened between Gameforge, the Russian publisher Destiny Development, and En Masse can only be speculated.

In the official announcement from En Masse, they speak of “external pressure from publishers in this region.” This pressure has led to the decision to no longer offer TERA on Steam for certain regions.

Those who downloaded TERA on Steam before June 11 will still be able to use the game in its entirety. However, new players will no longer join via Steam but must manually download the game from GameForge or En Masse, thus taking a small detour. This applies to players from Europe. Americans are not affected by this.

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WoW nostalgia: Images from the Vanilla development

Dave Wilson, an employee of Blizzard, recently posted a lot of screenshots from the early days of “World of Warcraft” on his Twitter account. Many images have never been seen before and show the game in several very early stages. An exciting journey through time that could bring a nostalgic tear to many!

It started as a mod for Warcraft III

It’s not surprising that after the great success of “Warcraft III”, the first plans for the MMO using the RTS classic’s engine were made. However, the result is quite amusing and very far from today’s Azeroth.

WoW Early Design
One can clearly see the parallels to Warcraft III units.

Other secrets have also been revealed: For a long time, the internet has been buzzing with the rumor that female trolls were originally supposed to be just a “chubbier” version of the males – this now seems less far-fetched when looking at the first models of the female axe throwers.

WoW Troll Early Model
Not quite as sexy as today, but certainly recognizable.

The remaining images can be viewed in this gallery on storify.com, “Aspect of the Hare” has summarized the images and comments – a look is worthwhile not just for fans.


Be sure to regularly check our World of Warcraft theme page if you want to stay updated on WoW.

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Source(s):
  1. massivelyop.com

The Lord of the Rings Online: Patch 16.1. addresses lute volume and many other things

In the fantasy MMORPG The Lord of the Rings Online, patch 16.1 was released last week, fixing numerous bugs and making balance changes – including to the instruments.

One has to give credit to The Lord of the Rings Online: Surely, no other game’s patch notes would include a section about the “balancing” of musical instruments. One tone is lowered in volume, while another should sound less metallic. The acoustic range is increased overall by double to 30 meters, the lute is nerfed, and the flute is buffed.

No question, The Lord of the Rings Online has a home for musicians.

The-Lord-of-the-Rings-Online-Flute

But this is not all, may the gods drum for it. Extensive changes are taking place with patch 16.1. The perspective from the “third person” is now smoother, multiple call items can now be used at once, there are numerous fixes to the instances, and adjustments are made to the balancing screws regarding class abilities.

You can find the complete patch notes in German here.

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Source(s):
  1. MO

Final Fantasy XIV: The Last Subscription Mohican in the Free2Play Paradise

Fran-Final-Fantasy
And she is not even in the game…

The fantasy MMORPG Final Fantasy XIV relies on a payment model in the Free2Play wonderland Korea and still generates interest.

Korea is the last of the major markets that Square Enix wants to tap into. In South Korea, Actoz Games will distribute the game. Korea is known as a Free2Play stronghold, and the Japanese Final Fantasy XIV is one of the last staunch advocates of the Pay2Play, subscription model. Does that fit together? After the initial interest, one could say: Yes.

For a closed beta phase, 25,000 spots are available. 150,000 Koreans have already applied for these spots. So the interest is there. It will be exciting to see how it looks at release when it costs something.

The closed beta starts tomorrow and will last throughout the week.


For more about the fantasy MMORPG with the Moogle, check out our FF-14 topic page.

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Source(s):
  1. MMO Culture

Destiny: Strange bug causes players to die 80 times, promotes the perpetrator to medal heaven

In the MMO shooter Destiny , a strange bug has occurred, causing curious scenes in the Crucible.

A wondrous scene took place in a completely normal Crucible match. The game was still relatively early on. Then a Blade Dancer defeated an opponent, and the kill was credited to him multiple times. The score counter ticked up, and the game was over.

The match exists both from the perspective of the victim:

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As well as from the perspective of the perpetrator, who obtained a multitude of medals with the kill, including very rare ones like the 7th Column:

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Extremely strange. Bungie has probably already used the game for “error analysis” to see exactly what happened. The match has since gone viral, causing a stir on both reddit and YouTube.

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Heroes of the Storm: King Leoric as a new hero?

Just a few days ago, Blizzard announced that there will always be “theme months” for Heroes of the Storm. The first one will be June, dedicated entirely to the Diablo universe. And the first hints about who the next hero will be have already surfaced!

King Leoric – Lord of the Undead

Hots Diablo Poster Leoric

At a glance, one thing immediately stands out in the image: an undead hero who looks nothing like Arthas or Sylvanas. But since a game can never have enough rulers of zombie armies, it seems that “King Leoric” from Diablo will also make his way into Blizzard’s MOBA! While there are no concrete hints about his abilities yet, what would the “Black King” be without a few rattling bones at his side?

Nova Skin Archer
Who needs a sniper when you can have a crossbow?

In addition to Leoric, there will also be a few new skins that will likely be coming to Heroes of the Storm soon: an angel skin for Diablo (because… what else?), a skin for Nova, in which she has traded her sniper rifle for a solid crossbow, and of course a matching mount from the Diablo universe.

When exactly the new content will be released is not yet known.

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Source(s):
  1. 2p.com

Giveaway: 300 Smite beta keys for Xbox One!

The beta of SMITE has been fully underway on Xbox One for a few months now. If you want to secure access, you can do so by purchasing the “Founder’s Pack” in the online store – or you can win a beta key right here and now! According to the latest information from HiRez, there will be no more “wipes” of player data, so you can carry over all earned achievements to the regular version once it is released.

And here’s how it works!

The process is simple. First come, first served, and you can start right away beating up your friends or strangers with the gods. All you have to do is provide a valid email address (and owning an Xbox One would be an advantage), then the fun can begin. Only the first 300 participants will receive a key, so hurry up and inform your friends you want to play with – have fun!

Update: All keys are gone!

We conduct the giveaway using the raffle tool godankey. Your data will be anonymized, not stored, and only used for sending the codes. Participation is free and the legal process is excluded.

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If you want to learn more about the free-to-play action game that is among the top 5 MOBAs in the world, we recommend taking a look at our SMITE review. The unique feature: You play in a third-person perspective and control well-known gods from mythology. P.S.: Players who link their PC account with Xbox One can carry over all achievements just once and receive an exclusive skin on both platforms.

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Complaints Wednesday: “Steam Refunds” – Good or bad?

Hello everyone. It’s Wednesday again, and that means it’s time for a little outrage. Today, however, I would prefer to discuss a thought process that I stumbled upon at kotaku. And as the title suggests: Yes, it’s once again about Steam, specifically about the remarkably customer-friendly refund policy.

Steam Refunds – A great thing!

Basically, the idea of a refund policy for games that are not liked is wonderful for the customer. You have a maximum of two hours to test the product and then return it if you don’t want it or if your PC doesn’t meet the requirements.

Incidentally, it also has the pleasant side effect that developers can no longer easily lure customers with lies, as after two hours you often already know whether a game truly delivers what it promises. One can therefore assume that granting customers this much power positively influences quality development. A wonderful thing for blockbuster titles like Witcher 3 or Evolve!

… or maybe not?

Analogue A Hate Story Hyun-ae
Especially “Visual Novels” will suffer massively under the refund system.

However, this also has a downside that I had not considered before: What about all those brilliant games that only have a few hours of playtime? “Analogue: A Hate Story” or “Without Within” can be relatively easily completed within the refund period and then returned. I know, the sincere gamers who love a game would not do something like that – but not everyone is like that. Since money, at least in this world, does not grow on trees, it is quite tempting to simply demand a refund.

A clear signal is sent to the developers of these games: You are not welcome here. Produce games with a long playtime. I consider this to be a rather unfortunate development, as it is precisely through Steam’s “Greenlight” program that many wonderful games have become accessible to the public or have found their way to the European and American markets.

“Steam Refunds” is, in my (current) opinion, a double-edged sword that still needs a lot of maturation time. Certain games with short playtimes should be excluded from this regulation, without opening a backdoor for the black sheep of the gaming industry.

What do you think about this? Have you already made use of the new feature? What is your stance on games that have a short playtime, and what would be your suggestion? Or do you seize the opportunity and play every game you can get your hands on?

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Destiny: This week’s videos feature showering and sitting players

In the MMO shooter Destiny , our videos this week focus on showering and sitting players.

Bungie has crowned two Crucible montages as Video of the Week this week, impressive stuff. So these are the official winners as Bungie sees it.

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http://youtu.be/UbdN0bLQG7Y

This week, we also received a video from a reader who said he killed Crota “Worldfirst” in a very special way. What we got to see was indeed something we had not seen before:

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Here’s a short clip to say goodbye. Someone figured out how to dodge an Axion Grenade in the best possible way and what else can be done afterward. The best blink ever?

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Launch of the non-violent MMO Wander leads to outbursts of anger

The MMORPG Wander has just launched on PC and PlayStation 4. However, even though it is a relaxing online game without violence, some gamers currently want to go crazy.

Because the launch of the MMO went anything but smoothly. Many players who bought Wander for the PlayStation 4 report that there are numerous problems. There are frequent crashes, and clipping issues spoil the fun of the game. One player explains that his character exhibits strange behavior. If Wander were not crashing, the character would be running into invisible walls, performing a moonwalk, floating, or walking through walls. There would be a series of extremely bizarre behaviors. It is the game with the biggest launch issues on the PlayStation 4 so far.

Not everyone has problems

Wander MMO Flight

However, there are also players who claim the exact opposite. For these players, Wander runs excellently. There are no crashes and also no strange behavior of the character. It may be a problem related to the PlayStation 4, or the internet connection is to blame. Perhaps the tolerance threshold for console players is also lower regarding bugs at the launch of an online game.

At the moment, it is still unclear what causes these problems and why they occur for some and not for others. The developers, in any case, are already busy releasing updates and patches and addressing every reported issue. So if the developers manage to find out the reason for the strange behavior of the game on the PlayStation 4, one can certainly expect a patch soon.

Wander Creatures

Wander transports you to a mysterious island where you can take on the form of various creatures, each possessing different abilities. Only by frequently changing forms will you be able to uncover the mysteries of the island.

Are you also playing the non-violent MMORPG Wander? If so, are you also facing issues? What do you think of the game? Let us know in the comments.

https://youtu.be/4aRUfmKMgSk

Never heard of it? We have introduced the MMO Wander in this article.

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Source(s):
  1. massivelyop.com

The Elder Scrolls Online: Bumpy launch, but good communication and a trailer

The launch of The Elder Scrolls Online on PlayStation 4 and Xbox One was overshadowed by problems, but at least there is a new launch trailer and the staff are putting in overtime.

It really reminds one of spring 2014, back then we had headlines like “Problems overshadow launch” and this time not everything went according to plan at Zenimax either. Players have been waiting 14 months for the console release, took time off, wanted to play the first hours properly, and then there were indeed some issues with the login servers when the Americans could log in.

The European PlayStation 4 mega server was taken down today for maintenance. There are two-minute wait times at certain shrines, the achievements of PC players are not being transferred correctly, there are slight issues with the PS Vita and Remote Play, a gold cap briefly scared transferring players, things are shaky here and there.

Even the long months of refinement and improvement could not completely prevent this. But perhaps they prevent the tumultuous further difficulties that plagued TESO following the PC release back then. Players uncovered numerous holes or small weaknesses in the game’s design concepts. All of those should be patched and eliminated by now.

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As a representative for the launch day: A clever user on reddit opened a post “Everyone go to sleep, it will surely run fine in the morning,” only to add in a whisper shortly after: Hopefully enough are away now so I can play! The rush on launch day – The Elder Scrolls Online is not the first MMO to stumble over this temporary obstacle.

But communication has clearly improved, keeping fans updated, giving them the feeling “We are with you, we are working on the problems, we are on it.” Everywhere, people are working overtime, putting in effort, they know how important these days are for the long-term future of The Elder Scrolls Online. The reactions are positive as well. On Twitch, the game is causing a stir, and the first attention-grabbing successes are being achieved. The media are back. It is the hoped-for second chance.

And there is an official console trailer at launch: The Path of a Hero. Slowly but surely, one is really getting used to the melody, right?

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