For the last week of the opening event of Heroes of the Storm, players will once again enjoy a special bonus. But in the future, there will also be a new opportunity to earn more gold from the matches!
100% more experience for one week
Between June 16 and 24, all players in all game modes will receive 100% additional experience points. This primarily helps to increase one’s account level, which in turn allows for quicker access to hero and team league. If possible, players should also play as many heroes as possible at level 5, to collect 500 gold as a reward each. Once the bonus has expired, the “celebrations” of the release month officially end.
Treasure Goblins enhance the loot
Quick reactions will be required to snag the gold bonus.
With the upcoming expansion “Eternal Conflict“, the treasure goblins known from Diablo 3 will also find their way into the Nexus. They appear at the start of a round, just before the gates open. If the team manages to kill the goblin before it can escape, a higher gold reward awaits at the end of the match. This should put an end to the times when players stood afk in the base because they wanted to quickly cook something…
It will likely still take a few weeks before the gold bearers are in the game. We will inform you as soon as there is a definite date for that.
This is an AI-powered translation. Some inaccuracies might exist.
The racing MMO “The Crew” will receive the expansion “Wild Run” featuring motorcycles, monster trucks, a graphical overhaul, and a new main feature “The Summit.”
It might just be barely an MMO and usually doesn’t take up much space on our page: “The Crew.” But for the announcement of a new add-on, one can certainly take a drive by and take a quick look out the window.
At E3, Ubisoft presented the expansion. It brings:
Drift equipment, for quick skidding in between
Monster trucks, because everything is better with monster trucks
Dragsters, those are cars that look a bit like a normal car and a rocket had an intimate and wild night together, and the little one accelerates like crazy
In addition, Ubisoft promises a graphical overhaul of the game
and motorcycles.
The new main feature offers the driver meetup “The Summit” with layered competitions.
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A guild needs a home, especially in an MMORPG called Guild Wars 2. At the E3 gaming convention, ArenaNet announced the guild housing feature, which goes far beyond what is known from other guild halls.
Guild halls in Guild Wars 2 are not actually halls, but huge play areas with canyons, rivers, settlements, and cave systems. A guild is therefore able to own and manage an important and large part of the game world.
Initially, two different zones are available, Guilded Hollow and Lost Precipice, which only differ in appearance. Guilded Hollow is a massive cave connected to an outpost. Lost Precipice is a canyon with a river and an abandoned settlement.
Huge Zones Just for Guilds
However, a guild must first join the new Guild Initiative, which aims to protect the world from the dark dragons. If you complete quests for this organization, you will be rewarded with one of the guild “halls”. You then decide whether your guild should live in Guilded Hollow or Lost Precipice in the future. This decision is not final, as you can switch to the other zone at any time. It is possible to reach six buildings in your guild “hall”, including a workshop where you can craft decoration items, an arena to compete against each other, and a tavern where you can pick up buffs.
The buildings can also be expanded over time. You use decoration items to beautify your zone with wells, lamps, or seating areas. For arena battles, even turrets and traps can be created. Owning such a guild “hall” in Guild Wars 2 is therefore a great honor for any guild. The feature is introduced in the upcoming expansion Heart of Thorns.
Heart of Thorns Pre-Orders Started
Additionally, ArenaNet announced that this expansion can now be pre-ordered in three versions on the official Guild Wars 2 website. For €44.99, you receive the expansion Guild Wars 2: Heart of Thorns. If you pay €74.99, you will also get an additional character slot in the Deluxe Edition, the mini revenant Rytlock, the revenant death blow, the guild hall decoration Mordremoth’s Curse, and the “Heart of Thorns” glider skin. For €99.99 in the Ultimate Edition, you additionally receive 4,000 gems (€50 value). You can find more about the expansion and Guild Wars 2 on our GW2 theme page.
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In the MMO shooter Destiny , the new expansion “King of the Taken” will be released in mid-September. In an eight-minute video, the developers are now showcasing the content.
In a casual video, various developers from Bungie discuss what they have secretly crafted: The expansion “King of the Taken.” This is supposed to usher in Year Two in Destiny.
It is a relaxed atmosphere. One of the developers, Dave Samuel, vividly and gesticulating describes the various Supers and why it’s all so great: “Boom, Bang, Sizzle!” The man is responsible for the sound effects in Destiny.
The most important:
The enemies are to appear even more threatening, even more alien than before
A base of the Cabal on the moon Phobos appears to represent the beginning of the story missions – the Last City and the Vanguard send Guardians to see what’s going on, and what the space turtles are up to. It quickly becomes clear: The Cabal are not planning an attack… they are fleeing.
Oryx, the reason for their flight, will send his “Taken” troops into the areas of Destiny. And to present the Guardians with new challenges while they are dealing with “regular enemies” and transitioning to the Taken, they will have to employ new tactics. The “Taken” appear as if they are consumed by a flame from within, look tormented, and have a twitch in their movements.
The goal of the design is to make the aliens even more alien, even more threatening. A mix of science fiction and horror.
Oryx has a sky fortress full of loot
The atmosphere of the expansion is intended to feel “threatening”. Oryx will be a relentless hunter after the Guardians. To convey the feeling: He wants to get us.
A new place to explore: Oryx’s Sky Fortress. It is like a gigantic tomb filled with puzzles, treasures, summoning chambers, and it is ancient, very ancient.
The new subclasses of the Guardians – the hunt for the lost subclass
The Vanguard and Last City decide to send the Guardians on a quest for “lost” abilities, as they do not see any chances against the Taken otherwise. It seems that each of the three classes has its own quest to unlock the new subclass and thus the new Super.
The Nightsinger of the Hunter is said to become a sort of “support class”, focusing more on crowd control abilities to manage the combat and enemy hordes.
The Warlock will become a Stormcaller, a kind of “electric, flying god”.
The Sunbreaker of the Titan is designed in such a way that anyone who sees him thinks: “Oh God, just get out of here!”
New Crucible modes: Crazy and insane
In the new Crucible mode Mayhem, the ability cooldowns and Super cooldowns are extremely reduced; it’s like a team deathmatch but extremely exaggerated.
In the other new Crucible mode “Rift”, there will be a type of “Capture the Flag” mechanics. Players must capture the “Spark” and bring it back to the enemy team’s base. The Spark can be “dunked” like in basketball, or “backwards dunked”, for which there are style bonus points.
A big leap for Destiny in Year Two … but the details are not discussed yet
They plan to do “amazing things” with the weapons, which they will not talk about yet.
There will be “a whole lot” of new Strikes.
New patrol missions have been developed, completely new Exotics, the expansion represents a “big leap” for Destiny.
In boss encounters, they will evolve further. Including the rooms.
They are listening closely to feedback, be it on reddit, neogaf, tracking what the Guardians wanted.
They have developed the “next big” raid.
At Bungie, the developers enjoy when rumors and stories arise around Destiny. Like the sixth chest in the Glass Chamber … they will never tell players if it exists.
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Note: In the video, when you pause individual frames and take screenshots, light levels up to 50 can be seen. Before someone watches 80 Youtube videos about it and writes it in the comments: Bungie has already denied it. This is just for the E3 build. There is currently no information on an increase in light levels or base levels – like some other burning questions.
@Professorbroman@Bungie Absolutely 100% not confirmed! You’ll see some light level aberrations in our E3 build. Please pardon our dust.
On Wednesday of E3, I could find endless things to complain about. Of course, I’m excited about a new Mass Effect, because we all miss the Asari, right? And of course the cinematic for the new expansion of Star Wars: The Old Republic looked amazing. But somehow I have the feeling that in the end, I won’t be satisfied with the latter…
Attention: I am subjective and unreferenced!
I know, I know. I shouldn’t really complain about something in advance that isn’t set in stone yet. But since I can be a bit unreasonable at times, I take this liberty. And be warned: I mix the known facts and spoilers with unconfirmed leaks and my own theories. So it’s possible that in the end, a wild mix will emerge that will deviate significantly from reality. You have been warned!
“Personal Story” – The same for everyone?
The new story sounds good – but is it perhaps just standardized for everyone?
There is no doubt that the new expansion will focus heavily on the story. For this reason, there will be a quick end to everything that was previously important. The Empire and the Republic will be destroyed, and our character will be put on ice (or rather, carbonite). Only after several years will he or she awaken as “The Outlander” – a remnant from a bygone time. Our companions are gone, our past actions meaningless. Whether you fought for a seat in the Sith Council or mastered “the Great Hunt” – everything is gone. Of course, there will be bits of dialogue that allude to previous actions, but for the most part, the story of “Knights of the Fallen Empire” will likely be the same for all players – apart from decisions made during the storyline. And that bothers me immensely. My Sith Inquisitor has experienced completely different things than my Jedi, and yet she will be treated almost the same way if I’m right.
New story chapters every month! – But why?
Some companions disappear. And some come back. Partly with completely different classes. What will happen to the relationships?
Another detail bothers me as well. At launch on October 27, only 11 of the 16 chapters will be available. A new one is supposed to come out every month, thus providing “constantly new story content.” To me, this sounds like a different way of saying, “We won’t finish everything on time, and before we release nothing, we prefer to release the first 11 chapters, otherwise the big Star Wars year will be over.”
Maybe I’m being unfair right now. Maybe “Knights of the Fallen Empire” will be the best thing that could happen to SWTOR. But I’m damn skeptical. Since many of the old planets will also have to be visited for the new story, a complete overhaul should be in order – or they’re just building small, new instanced areas.
I think I’m getting old. I’m afraid of the worst with the change. But it’s BioWare. Somehow it will be alright. … Please.
This is an AI-powered translation. Some inaccuracies might exist.
The fantasy MMORPG Final Fantasy XIV will receive its new and first add-on “Heavensward” this week. A launch trailer has now been released.
This is also happening this week! Especially in E3 week, where things are already shaking in the gaming world, “Heavensward”, the first expansion for Final Fantasy XIV, a strong competitor to World of Warcraft for the crown in the MMORPG genre, is being released. Admittedly, it is not quite “this week”. Access is only granted to pre-orders who can enter the early access. But in practice, that will be quite a few.
No Final Fantasy XIV on Thursday, June 18th, but more on June 19th
Tomorrow, on June 18th, the servers will be taken down at 10:00 AM our time. They will reopen on Friday, June 19th, around 10:00 AM. Then the early access for pre-orderers begins.
“Heavensward” will bring 3 new “jobs”, basically classes. There is a new race; new, large zones; features like flying will be included, and each activity in the game will essentially get another level on top. If you look up “MMORPG expansion” in the dictionary, there should be a picture of Heavensward if everything goes right. This expansion meets the definition perfectly. Even the level cap is raised.
In Destiny, the new expansion “The Taken King” has been introduced. In an interview, more details were revealed. Important for fans: there will be a raid.
The new expansion is said to be “big” and have “a lot of substance”. There will be plenty to explore and it will open a new chapter in Destiny, beginning “Year Two”. Players who have already played a lot of Destiny will have plenty of reasons to return.
There will probably also be “crazy” new PvP modes. In Mayhem, for example, supers will always be active. In another mode, there will be specific “tasks” to complete. Whether this will actually happen or is just for demonstration purposes will be seen. The Mayhem mode actually sounds too crazy to be true. But maybe that is exactly the plan.
In the story, it picks up where “Darkness Awaits” left off, the victory over Crota has triggered mechanisms and now summoned “Oryx”, the new major villain.
They promise a story with a clear focus. They continue to build on “personalities” that have been developed. They have been successful with Eris Morn, Variks, and Petra Venj. It seems players are embracing this. They want to continue on this path.
Players are particularly excited about the new supers. They put effort into making them as cool as possible. Even Bungie is quite excited about them.
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With the Dreadnought, Oryx’s ship, comes a new “goal” for Destiny. The developers describe it as a “fortress filled with treasures” that players want to conquer in a campaign.
The new enemies, the Taken, will have different abilities than their original counterparts. They will also haunt the “old” areas of Destiny.
There will be a new raid, and it is said to be the largest that has ever been developed.
The relatively inexpensive “60 bucks for everything” offer is made to keep players together. So players will not be excluded from content, but have a common foundation.
In the interview, you can see not only the interview but also new gameplay footage
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First Reactions: Supers are well received, pricing policy is not
Mein MMO thinks:It is not clear from the interview whether the “new goal” is the raid. It sounded more like it was a “new zone” where players would complete story missions.
There are indications that this time there will also be “recycled” content. Many of the Taken will likely be variations of already known enemies. Even if they say that they need to be “approached anew”, it leaves a certain aftertaste. This is one of the main criticisms of Destiny so far: there is not enough new content, we only receive variants of “already known.” This criticism seems likely to persist.
One thing has already worked out, the new “supers” are really well received. On Reddit, the topic of the day was “I absolutely need another Titan before the expansion” – that was the topic and the discussion about the new Collector’s Edition, which is aimed at new customers, not “existing fans.” This pricing discussion dominated not only the comment section under our article on the topic but also that of the large Destiny subreddit.
The Most Important Questions about the New Expansion in Destiny
We will probably receive more details about “The Taken King” as soon as tomorrow. Many questions are still open:
What is the new max level?
Will we be able to reuse items from the “first year”?
How many new quests, strikes, and PvP maps will there be?
Will there really be a new zone, perhaps a new planet?
And how much will really be “new” this time?
But there is still time until September 15 to clarify all the details. As we know Bungie, they won’t leave out everything.
This is an AI-powered translation. Some inaccuracies might exist.
For the Xbox One version, Wargaming is adding the new PvE mode “Training Grounds.” Here, players can practice the various battle modes with AI comrades for real combat situations.
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If you don’t want to wait until the Free2Play transition of WildStar, now you have the opportunity to check out the SciFi MMO from Carbine cheaper than ever. As part of a “Humble Bundle“, it is almost given away.
Humble Bundle: The E3 Digital Ticket
For only one euro, it is worth considering…
Most players have probably already bought one or the other Humble Bundle. In the context of this year’s E3, a special offer has been created, which includes a lot of goodies for other games (like a World of Warship beta key or a Smite package) as well as WildStar.
When purchasing a package, you can set your own price. It starts at one dollar, with no upper limit. Those who pay more than the average will receive some additional games on top.
Primarily, the bundles support charitable organizations. The actual publishers – like NCSoft – do not receive any of the proceeds. Bargain hunters can get in at a low price. Those who can afford it pay a little more and also support various projects, this time the ESA Foundation. But beware! The offer is only valid for just under 3 days.
The WildStar code along with the 30 days of game time can only be used for new accounts. It is therefore perfect for luring friends and acquaintances into the game.
This is an AI-powered translation. Some inaccuracies might exist.
The survival MMO H1Z1 is getting technical gadgets and a new weapon this week.
Tuesdays are patch days for the zombie MMO H1Z1. Maintenance took place today, June 16, from 2 PM to 4 PM our time. Here’s what the patch brought:
There are new “walkie-talkies” that are placed in a specially created new equipment slot. Players can communicate over greater distances on one of the channels with them (the default key for this is 7 on the number pad). In the ambient voice chat, you currently cannot hear when someone speaks into the radio. This is expected to change later.
The Kalashnikov is in the game, the world-famous AK-47.
There is a new police station in Cranberry.
The “floor” for the base, called the foundation, can now be further expanded with a special recipe. Another recipe allows for the construction of watchtowers.
With the hotkey “Control+M”, you can mute all other players.
Some bugs have been fixed, and the maximum viewing distance has been increased.
The AK-47 on the test server:
http://youtu.be/GkQQhoE1lxs
This is an AI-powered translation. Some inaccuracies might exist.
As of today, the latest patch for the MOBA SMITE by HiRez is live. The small expansion “Pins and Dolls” primarily focuses on a overhaul of the night goddess Nox, but also brings a lot of new skins and balancing changes.
In the Night, the Horrors Lurk – The New Nox
Nox’s abilities have been fundamentally changed. Not because her old set was bad, but because it “felt” like it didn’t fit as well as one would have hoped. The Mistress of the Night is meant to sow fear into the hearts of her enemies – after the overhaul, that is definitely possible!
Shadow Lock can root a single target for up to 2 seconds. Damage is dealt every 0.5 seconds and Nox must channel the ability (but can move freely).
Siphon Darkness now silences a large area directly. The silence area remains for two seconds, then it explodes for high damage.
Shadow Step has two functions: On one hand, it’s a sprint that damages all enemies hit on the way and can save Nox from dangerous situations or chase the enemy. However, if the ability hits a friendly god, Nox slips into their shadow and travels with them for about 6 seconds. During this time, she is invulnerable – but cannot do anything else but cancel this ability. If she ends her journey in a companion’s shadow, Nox deals damage in a large area around the friendly god.
Night Terror creates a sphere that travels in a straight line and explodes upon hitting the first enemy or surface. The explosion deals damage and leaves a dot for 5 seconds that reduces the damage dealt by enemies by 30%.
Particularly combinations of Siphon Darkness and Shadow Lock can have devastating consequences. Whether players will be satisfied with the new abilities remains to be seen. In any case, they fit better with the gameplay that Nox was originally intended to convey.
New Skins: Triumph & Agni and Madame Darkness
As with every patch, skins cannot be left out. The most exciting skin is probably Triumph & Agni, which is exclusively for players who have played 30 hours together with someone they recruited themselves. Time will not be calculated retroactively; it will only be recorded from now on.
The second highlight is the new skin for Nox: Madame Darkness, who has devoted herself to the occult with a voodoo doll, nails, and plenty of dreadlocks and will torture her enemies in a cruel manner.
There will also be a new look for Cupid, the “Bizzy B Cupid” outfit will likely be released in the coming days as part of the “Summer of Smite”.
Additionally, there will be new “Tier 2” skins for Kali and Sun Wukong, as well as the golden, legendary, and diamond skins for Anubis and Bellona.
Balance: Down with Ratatoskr, long live Ne Zha!
As was hardly to be expected, the squirrel of discord is in trouble. All of Ratatoskr’s abilities will be reduced in strength by about 10-20% and his upgradeable acorn will also be weakened. Apparently, the little rodent has achieved an above-average performance, which will now be drastically curtailed.
The Lotus Prince finally gets a meaningful passive bonus.
Followers of Ne Zha, the third Lotus Prince, can rejoice: His passive ability now generates a stack with every hit, and with critical hits even 2 (Maximum: 20). When he activates “Flaming Spear,” the stacks are consumed, restoring 1.25% of his maximum HP for each – up to 25%.
Ah Muzen Cabs “Bees!” have been revised. The base duration is now only 2 seconds, but each auto-attack hits increases the duration by a second. If the target is affected by the bees for 4 seconds, it will be disarmed for a second. AMC is thus the second god after Bellona who can disarm.
Changes to Items
Ultimately, numerous items have been revised to allow for several different playstyles. The biggest change affects the popular Bluestone Pendant, which now only restores 1.5% of missing mana instead of the previous 3%, and the physical power has also been reduced from 15 to 10.
Ichaival and The Executioner lose a bit of attack speed, while Witchblade and the Shield of Regrowth offer more protection or restrict enemies more strongly.
A complete list of changes can be found in the Smite Forum.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny two new Wanted bounties from Petra Venj were added on June 16: “The Twisted Claws” and “Seeker Floaters.” We will show you where they are.
There is a kind of “drip-feed new content” in Destiny. On Tuesdays, new bounties appeared at Petra Venj in the weeks since “House of Wolves.” There are two types. This time, only the Wanted bounties are new. You only need to track down and eliminate specific enemies. There is no event to wait for or anything like that.
Nexxos shows you in the videos where the two new targets are.
The Twisted Claws
The Twisted Claws can be found on the Moon, in the underzone World Grave.
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With the tips, there should be no problems catching the Wanted bounties. If you are looking for help with other bounties, just enter the name of the bounty “in the search box at the top right”. This should guide you on the right path in Destiny – and with a video.
Good luck with the hunt, Guardian.
This is an AI-powered translation. Some inaccuracies might exist.
Since today, the new patch 2.7 for HearthStone is live. Not only did it bring three new heroes into the game, but also the card chaos mode. Additionally, there are several nice new features aside from these two main features.
Purchaseable Heroes – formerly known as Mercenaries
The heroes also get their own page in the shop.
For €8.99 each, you can now purchase Alleria (Hunter), Medivh (Mage), and Magni (Warrior). The heroes offer a new appearance and unique emotes; gameplay-wise, nothing changes, so it’s just a fresh skin. The purchase price also includes a unique card back, visually matching the three heroes: Feathers for Medivh, Arrows for Alleria, and Rubies for King Magni.
Card Chaos: The fun begins on Wednesday
The new game mode is also included in the patch, but it will only open its doors tomorrow. From Wednesday 5:00 PM to Monday 6:00 AM, the new mode will be available each week. The rules for play and the prerequisites change weekly. Sometimes players will have predefined decks, other times they need to meet certain requirements. Restrictions like “Only minions costing 5 or more”, “Only cards depicting dwarves”, or any other crazy idea you can think of could be possible. To use the mode, at least one of the player’s classes must have reached level 20.
Many improvements in the Hearthstone collection
The collection is now much clearer: Cards can be sorted by their set with a mouse click (Blackrock, GvG, etc.), and the card backs have their own tab. If desired, players can now select a unique card back for each deck and customize their various classes visually a bit more than before.
This is an AI-powered translation. Some inaccuracies might exist.
The Elder Scrolls Online: Tamriel Unlimited enters the English sales charts as the second best-selling game of the year.
It seems Zenimax Online has done something right with the MMORPG, even though it didn’t perform as well as a subscription game. As soon as The Elder Scrolls Online: Tamriel Unlimited hit the stores in England, over 100,000 copies were sold in the first week since release. So far this year, only the shooter Battlefield Hardline and the RPG The Witcher 3: Wild Hunt have achieved this.
Chasing Success for TESO
The Witcher 3 has a “slight” lead, having sold around 4 million copies so far – a huge success for the Polish developer CD Projekt Red! However, Battlefield Hardline has already left Zenimax’s MMORPG behind. It will be interesting to see how quickly TESO can catch up to The Witcher 3. However, another game is already on the horizon, which many believe will shake up the charts upon release: Fallout 4 is set to release on November 10.
The transition of The Elder Scrolls Online: Tamriel Unlimited to a Buy2Play model has visibly benefited the MMO. That it is now also playable on consoles was another smart move by the developers since console players haven’t had much of a selection in MMORPGs until now, even though it is slowly increasing.
If they had continued with a subscription model, the success of the console versions would certainly not have been as great, as the live fees on Xbox One also have to be considered, and many gamers would surely not have been willing to pay these plus subscription fees. The name The Elder Scrolls does its part to attract players, as The Elder Scrolls V: Skyrim was a great success on both Xbox 360 and PlayStation 3. Fans will be looking to get the MMO to explore the fantasy world of Tamriel on console again. Just a few days ago, there was talk of millions of players logging in. New campaigns had to be created to handle the influx. This was not the case at the PC launch.
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In the MMO shooter Destiny , a new reset is coming on Tuesday, June 16. The weekly Nightfall strike and the Prison of Elders will be redefined. What do the Guardians expect?
The weekly reset comes relentlessly like Christmas. No one cares whether it fits or not; it simply is time. You pull off the calendar page in the morning, and it says December 24.
At the moment, it doesn’t really suit us for the weekly reset: Last night, the new expansion of Destiny, “Taken King”, was introduced. There would still be plenty to discuss about it, but 11:00 a.m. on a Tuesday is just 11:00 a.m. on a Tuesday. There’s nothing you can do.
The weekly Nightfall strike on June 16 is against Omnigul
Crota’s dad has appeared, now his girlfriend is back too. The strike is “Will of Crota”, against Omnigul
Modifiers are Angry, Juggler, and Void Burn. So Void-Omnigul.
The weekly heroic strike on June 16 is against Sekrion
In the weekly heroic strike, we are going to Venus again in the Nexus. Everyone’s favorite Hydra Sekrion is waiting. But don’t jump for joy: “Grounded” is active, you will take more damage when you jump.
The Prison of Elders this week in Destiny
The 32 level edition is the Ogre
In this week’s 32 level edition of the Prison of Elders, we expect the Ogre Gulrot the Unclean.Also known as Gulrot, the dangerous Norwegian carrot. He was already considered quite the loot piñata in the 34 level edition, as the easiest Prison of Elders boss up to that point.
Vex/Airborne – Guardians deal increased damage when they are in the air
Cabal/Grounded – Guardians suffer increased damage when they are in the air
Vex – Void Burn
Cabal/Angry – Enemies cannot be stopped by effect damage
Cabal/Morbid – Guardians’ shields are reinforced but do not regenerate
The 34 level edition in the Prison of Elders
In the 34 level edition of the Prison of Elders, it is against the Cabal under Valus Trau’ug.
Cabal/Juggler – Enemies do not drop ammunition for the weapon with which the kill was made
Cabal/Juggler – Enemies do not drop ammunition for the weapon with which they were taken down
The new Skolas 2.0 is waiting for you at 35
Yesterday, some already made acquaintance with the new Skolas. He was revised about 16 hours ago. Instead of a burn, he now has “two modifiers” active. Yesterday, those were increased primary weapon damage and “Switch.” Let’s see what awaits the Guardians today: The fight is supposed to play out quite differently.
The active modifiers are Juggler (no ammo for the weapon with which you kill) and Brawler (Guardians deal increased melee damage).
What is Variks selling in Destiny this time?
Variks sells gloves with intellect (for Warlocks, however, with strength) and a hand cannon that can stun Captains.
The stats for the gloves are likely:
Titan 107 Int; generates Orbs on melee kills of the Fallen
Hunter 116 Int, generates Orbs on melee kills of the Fallen
Warlock: 102 Strength, generates Orbs on precision kills of the Fallen
Videos, tips, and guides for the challenges of the week starting June 16 in Destiny
Throughout the day, we will show you videos of successful and particularly educational runs in which the Guardians overcame the challenges of this week.
In the first video, we see a fight against the new Skolas. No more “Gjallarhorn out, that does it”, but an elongated fight that requires endurance, concentration, and teamwork.
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And an impressive performance to finish. A player battled solo through the 34 level Prison of Elders. And at the end took on Valus Trau’ug. Unfortunately, there is only a shortened recap from the end with a boost; there’s not much to see, but still … Great performance, Guardian.
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In the fantasy MMORPG The Elder Scrolls Online, there are issues with the new patch 2.0.1 on PC. It leads to crashes. Additionally, EXP potions are now in the game.
As Zenimax reports, with today’s patch 2.0.11, increased crashes are occurring. They are working on resolving the issues. They are related to recipes in the players’ inventory.
Update: It seems they have managed to fix the issues; they require the download of a 160 MB patch.
This is how the new EXP potions work in The Elder Scrolls Online
For Playstation4 and XboxOne players: Both the purchasable and the craftable EXP booster potions are expected to be available on consoles next month.
Patch 2.0.11 heralds the era of “EXP potions”. They will soon be available in the game’s cash shop. However, with the patch, they also came as “craftable” potions: The Psijik Ambrosia must first be learned with difficulty. The recipe breaks down into seven parts. These need to be earned. Individual recipe parts can be obtained with a chance from completing provisioning “crafting writs”, the daily crafting quests.
To craft an Ambrosia, you will need frost mirriam, barberry juice, and perfect roe. The first two ingredients are already in the game. Perfect roe can basically be obtained. The fish eggs may appear with a low probability when gutting fish.
The finished potion then grants a 50% increase in every experience gain. It also scales with corresponding bonuses from alchemists or connoisseurs.
The 50% experience gain also counts towards Champion Points and adds up to other EXP bonuses in the game, such as the Rings of Mara. They speed everything up, except leveling up with guild skill lines or crafting professions. These craftable potions, the Ambrosia, will also be tradable among players. Tony was probably right about fishing after all…
So it can indeed be used for Champion Points
In addition to these “craftable” EXP potions, there will also be “purchasable” ones available in the shop. These will be scrolls: 5 will cost 1000 crowns. A scroll lasts 2 hours. They cannot be used “on top of” each other or together with the Ambrosia. Instead, they are used just like dumplings are eaten: one after the other.
It seems that Zenimax ultimately decided on the version: You can use them to earn Champion Points. The alternative would have been potions that only last during leveling phase up to 50. During this phase, heroes do not earn “Champion Points”.
Last night, the new expansion of Destiny “The Taken King” was presented at E3.
Leaks were accurate
It happened faster than expected. We thought the information would come late Tuesday evening, but Destiny is too important and got its own segment at Sony’s press conference before E3. The press conference began last night at 3:00 AM our time.
It looks like, the leaks prior were correct.The expansion is indeed called “The Taken King,” in German “König der Besessenen.” It pits us against Oryx, the father of Crota. He leads an army of the Corrupted.
Release date of the expansion is September 15.
These are the new subclasses in Destiny and the fresh trailer
There will actually be three new subclasses:
The Sunbreaker Titan
The Nighthawk Hunter
And the Stormcaller Warlock
Additionally, there will indeed be a 6-man raid, and there is more talk than ever about a “completely new arsenal of weapons and gear.” There will also be new strikes, Crucible maps, story quests, and “new places to explore.”
The ship that was mentioned early as a location makes an appearance in the descriptions. It’s said to be a “grave ship of the Hive” that appeared in the rings of Saturn.
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It really seems that “The Taken King” is intended as the new Destiny 1.5 and will be offered in a box sale as “new Destiny” for new customers.
The new legendary version, which is probably the “normal” one, includes the base game, the two DLCs, and the new expansion. It has a price tag of $60.
A digital download for players who already have everything else and just want the expansion “The Taken King” is $40.
Players who reach Light Level 30 before August 31 or who own the two DLCs will receive the following items when purchasing “The Taken King”:
A Sparrow
A shader
And a special emblem
The new expansion will also have a Collector’s Edition, complete with a Steelbook and numerous other collectibles for new buyers (which also includes Destiny I and the two DLCs). It should be priced at $80. Here, there will also be special gestures, armor shaders, and three “class-specific exotic items that grant EXP bonuses” amongst the digital contents.
This is an AI-powered translation. Some inaccuracies might exist.
But what are the reasons for plunging into a dark age full of tragedies? About a year ago, we reported about an interview where Yoshida pointed out differences between the markets. At that time, it was said that the French, for example, prefer the kawaii style. This is a Japanese term that represents the typically innocent, cute aesthetic. In Germany, however, players prefer a dark atmosphere and are slightly averse to Japanese peculiarities, according to the game director.
Since Final Fantasy XIV has not yet made a big leap in the German market, an expansion that specifically targets this valuable market comes just in time, right? The latest updates and also Heavensward, which increasingly raise the dark fantasy aspect, suggest this. We personally asked Yoshida about this topic in France.
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This actually began a long time ago, says Yoshida. The course of the story up to 2.55 was already clearly outlined when work was still underway on 2.1. There is a gap of about a year between these updates. According to this statement, the tracks for a brutal Final Fantasy were laid relatively early after the release of A Realm Reborn: “It is not that we have adapted to market demand, we had this idea before (…) We wanted a seemingly peaceful story to lead to a tragedy that shows the world in a different light and paves the way for new things. This story was in our minds.”
They want to return to their roots, to a classic Final Fantasy. This world is not just full of colors and happiness. This is what they focused on during the development of Heavensward: “Our goal was to show with Heavensward that the world is not an easy place to live. That’s why it has become a bit darker.”
He also made it clear that this is a Final Fantasy title from a developer of Japanese origin. The elements mentioned have not been completely banished from the world, they still appear everywhere. It remains a diverse setting. Nevertheless: He is aware that Germans prefer realistic backdrops and that the latest Final Fantasy titles have become too childish for them. Therefore, “Heavensward is tailor-made for players, especially for German players, who found the latest developments too cute.“
The MMO shooter “Tom Clancy’s The Division” has an official release date. Moreover, more gameplay material from the Dark Zones was shown.
Ubisoft presented the upcoming MMO shooter “Tom Clancy’s The Division” at E3 and has finally announced a release date. It is set for March 8, 2016. The game will be released simultaneously on PlayStation 4, Xbox One, and PC.
In the presentation itself, gameplay from the “Dark Zones”, a mixed PvE and PvP zone, was shown. Valuable items can be looted. To really “keep” them, players must first get them to safety. And one should trust no one… not even their own group members, as such a group can quickly fall apart.
This is an AI-powered translation. Some inaccuracies might exist.