WildStar: Eccentric posters with sci-fi motifs prepare China for the Nexus.

One of the leading MMO developers from China, Giant Interactive, has now made it pretty clear with a new website: WildStar will soon be available on the Chinese market.

Better copied well than …

WildStar China Poster E.T.
Without a shopping cart, but with a hoverboard.

For us, it is an accepted given that games from the Far East arrive late in our markets, as many adjustments have to be made for the European market. The same applies in the opposite direction: For this reason, WildStar will not launch in China for several months.

To this end, Giant Interactive has now created a teaser website that showcases various WildStar characters on movie posters, all originating from different sci-fi universes. From E.T.’s “phone home” to the famous Star Wars quote “I am your father” (or in this case not the father), there are some funny ideas included.

On June 25, Giant Interactive will hold a press conference where WildStar will be officially announced for the Chinese market.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 2p.com

ARK: So the Dodos went extinct …

That artificial intelligence in many early access games, especially survival games, is sometimes not great is known to everyone. In ARK: Survival Evolved, a player used this AI to let history repeat itself: No wonder the Dodos left our world so early.

Shooting Sparrows at Elephants

In ARK, players have the ability to tame almost all wild animals and impose their will on them. If one wants, they can use their dinosaurs as loyal hunting companions to take down more dangerous prey. Player Jessa from NerdHunk created an army of a very special kind: Killer Dodos. With a little help from the animal tamer, the feathered squad manages to achieve early successes and sustainably damage the dinosaur population. What happens next, you should see for yourself:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku.com

Free2Play MMO Rift announces Nightmare Saga for July

The dark fantasy MMO Rift is gearing players up for next month. With patch 3.3, the Nightmare saga is set to begin.

News from Rift. A short teaser appeared last week on the game’s homepage. The patch 3.3, “The Wandering Nightmares,” is announced for July. It will introduce a new saga quest, the “Nightmare Saga.” A key role will likely be played by this gentleman here:

Lord of Nightmares, Arrak

This is the Lord of Nightmares, Arrak. Those who stand against him and confront their own nightmares will soon be able to earn powerful nightmare weapons.

Rift has one more tip: Complete nightmare rifts now and gain the trust of the Ghar. Apparently, they will still be useful with Rift’s patch 3.3, “The Wandering Nightmares.”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Rift

Destiny: Trials of Osiris – PvP expert explains the map Thieves’ Build

In the MMO shooter Destiny the PvP event Trials of Osiris is active this weekend. It focuses on the new map “Thieves’ Den.” How does it work?

Every week the event “Trials of Osiris” takes place on a different map. This week it’s Thieves’ Den: This is one of the new maps that comes with “House of Wolves”. Therefore, not many players know it as well as some of the classic Control maps.

This map is from redditor awaxnova.
This map is from redditor awaxnova.

In the Trials of Osiris, it’s either about winning as many matches as possible before losing three times, or (for many the ultimate goal) winning nine times without losing a single match, because then you go to Mercury where special rewards await.

To make this work, not only is a team needed that understands each other blindly and works as a unit (we can’t help you with that), but also knowledge of the new map and certain strategies (we can’t help you with that either, but we know someone who can).

How does the map Thieves’ Den work?

The German-speaking YouTuber Nexxoss is known for his guides and tutorial videos on Destiny. We have already let him speak in the past few weeks about the special features of the individual maps.

Here he explains “Thieves’ Den”:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

So it’s a clear close-combat map. Treacherous in such cases: grenades and shotguns. Nexxoss recommends stealth tactics to surprise opponents from a dead angle or even from behind. Teamwork is difficult on such maps. If you stand too close together, grenades can have devastating effects. Therefore, such a fight can sometimes break down into individual duels. So if you act together, you should still make sure to maintain a safe distance.

http://youtu.be/vy09wyMBR54

As always, reviving is extremely important.

Do you have any tips and tricks for the map? Or would you like to complain that these are all terrible maps that are simply unsuitable for Trials of Osiris? Write it in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

The Elder Scrolls Online: New game content will become rarer than during the subscription phase

The fantasy MMORPG The Elder Scrolls Online will not deliver content as quickly after the console launch as it did in 2014.

Before the release of TESO, it was said that they planned to deliver new game content with a patch every 4-6 weeks. In 2014, this worked quite well. Very little has happened in 2015 so far. The reason, as it was thought, was the console release which took many resources away.

This was also announced: At the turn of the year, a statement from TESO head Matt Firor was released, who said: They would let The Elder Scrolls Online breathe for a while, as they had worked so much on it in 2014, that phase is over for now. Now they would focus on bringing new adventures instead of system changes. The console launch has top priority.

Now that is out of the way: The Elder Scrolls Online has been released on Playstation 4 and Xbox One. Can we therefore expect that The Elder Scrolls Online will return to a 4-6 week rhythm? No.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
TESO-Drink-Gelb

As the German community manager Kai Schober said in the forum, they consider around 3 major DLCs per year to be a realistic estimate. However, Schober explicitly leaves it open whether these DLCs will be paid or not. Three DLCs per year – that would mean a “4-month” rhythm. The 4-6 weeks from before only applied to the subscription phase, as Schober says. Meanwhile, The Elder Scrolls Online is a Buy2Play game.

For 2015, as revealed at E3, the DLCs “Imperial City” and “Orsinium” are still planned. However, this does not rule out that smaller patches might bring something – like this week’s craftable EXP potions, but mostly such patches would only correct or change existing game content.

However: The information drought will soon come to an end. When the Imperial City is released, they will start talking about Orsinium and so on.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Zenimax Forum

Trove: “More players than ever before”, Trion Worlds increases server capacity before launch

The voxel MMO Trove has more players than ever before. Before the official launch, Trion Worlds is therefore increasing the server capacity.

A queue when logging in: For fans of large MMORPGs, it is a nuisance that is particularly lamented during the launch of expansions, as is the case now with Final Fantasy XIV; fans of small niche MMORPGs, on the other hand, are pleased about it, as it means their game is doing well.

As a Trion Worlds employee said in the Trove forum, more people than ever are playing the quirky voxel MMO, and they are also spending more time in the game than before.

This led to the formation of queues in the last week. Optimizations have been made to make room for more players on the servers.

http://youtu.be/sK14aZeW3IU

Trove will be officially released on July 9th, but it has already been in an open beta for half a year and has apparently caught the interest of some.

If you are interested in Trove, we highly recommend our extensive interview with the developers: Mein-MMO-Interview Trove: Why the sandbox MMO is different from Minecraft and Co.

 
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Forum Trove
  2. MO

Neverwinter: Birthday Week brings gifts and events on PC and Xbox One

In the action MMO Neverwinter , console players can also enjoy the “Birthday Week.”

Two years ago, Neverwinter launched on PC. Therefore, a anniversary event is active, which is also called: anniversary event. Yes, well, the game is also named “Dungeons and Dragons” and it involves dungeons and dragons.

Anyway: Connected to the Birthday Week are events as game content; Gifts available upon logging in (The Week of Gifts – as stated on the Neverwinter homepage); discount purchases from the cash shop and bonus items when you buy significantly – for example, there’s a riding scorpion.

Riding Scorpion

The highlight is probably the possibility to earn a special currency from the events and use it, for example, to acquire a jester as a companion or to take a seat on the “Throne of Boo” and rule over a personal guard of golden hamsters, which resembles a bit of a drug fantasy from The Big Bang Theory.

The special feature: The event is also active on Xbox One, where players may not look back on two years of Neverwinter, but … what the heck? The event runs until Thursday, June 25, at 7:00 PM our time. In the sources, we have the pages of Neverwinter with the corresponding details for you.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Are there new trophies and achievements with the expansion?

In the MMO shooter Destiny there is now a statement regarding the trophy question on Playstation and Xbox.

For many console players, it’s more than just a nice addition: The trophies (Playstation) and achievements (Xbox) of individual games. They want to conquer and check them off. In Destiny, the “Flawless Raider” is especially sought after. Some trophy hunters don’t find it funny at all when new loot is missing with expansions: “Why should one even play then!”

We’ve also heard the statement: “If no new achievements come, I won’t buy the expansion!”

Destiny-Goliath

With the last two DLCs, “The Darkness Awaits” and “House of Wolves”, no new trophies were introduced, as is well known. What about “The Taken King”?

Short and sweet: Yes, there will be new ones. Raid lead designer Luke Smith reportedly said this on Thursday at E3 during a live stream with the comedy channel “Rooster Teeth”. We haven’t found a recording of the live stream. However, several US sites report this, which are generally trustworthy.

At the moment, to our knowledge, there are no further details on the topic, other than that Luke Smith indeed said “Yes”.

This is an AI-powered translation. Some inaccuracies might exist.

Star Wars Battlefront: Crashing Star Destroyers have something to say to you

In the upcoming multiplayer shooter Star Wars Battlefront, a new concept has been devised to inform players how the battle is progressing.

Scoring points is old news; crashing Star Destroyers are the new thing. On the sidelines of E3, DICE’s General Manager, Patrick Bach, introduced a new concept for Star Wars Battlefront, called “Battle Beyond.” Depending on how the battle on the “ground” is going, the entire atmosphere of the game changes.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Depending on which side is leading and seems likely to win, the environment changes. If the Rebel Alliance is ahead on Tatooine, a Star Destroyer might crash to the ground like a fireball. Such events have been prepared for the different planets.

No blinking parts are needed on the interface; instead, the world provides hints about the course of the battle.


More about Star Wars Battlefront at E3 can be found in these articles:

First Gameplay at E3 Fully Embraces Nostalgia

Star Wars Battlefront Shows Solo/Duo Missions: Alone Against the Empire

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. IGN

The Secret World will probably never get housing, but: The team is stable

The Dark Fantasy MMORPG “The Secret World” has seemingly given a definite no to housing, but the team remains intact and stable.

As reported by Massively Overpowered, the people responsible for “The Secret World” cannot imagine fulfilling the player request “Give us housing!” This would only be possible if one had a time machine to go back to 2010 and lay the groundwork for housing during the development of “The Secret World.” Now, in 2015, the costs of a late housing implementation are seen as far too high compared to the benefits, according to Executive Producer Scott “Nophex” Junior in a forum Q&A with fans of the game..

If one wanted to do that, it would need to “interact with every other aspect” of the game. Housing is a massive feature.

The Secret World Blue Mountain
My Crib!

However, one does not want this to be understood as “The Secret World is declining.” The fluctuations in the team were due to the wish to bring all developers to one location in North Carolina. Employees who do not want to move there have been assigned to new projects. They are now looking for replacements for those. And they somewhat retract the “definitive no” to housing in the second statement: it is not on the roadmap, but maybe someday, when everything else has been completed…

This is an AI-powered translation. Some inaccuracies might exist.

Skyforge presents exclusive founder glider, legendary weapons

The god MMO Skyforge entices players with founder packs that promise special bonuses early on.

“Founder packs” are a form of monetization in Free2Play games. Even before the game officially launches, the developers are already selling such packs, often in various versions and price ranges. These typically guarantee beta and even alpha access, promising to ease the start with special bonuses, premium currency, and special items for the beginning.

Such founder packs are also offered by Skyforge, which will enter the next beta on Tuesday.

In the “Gold Founder Pack” for just under 65 euros, this glider is also included, which is now being showcased.

http://youtu.be/XQXR5XSq5Ec

Additionally, in the Gold Pack, there is a “Legendary Weapon,” and we also show some pics of those.

This is an AI-powered translation. Some inaccuracies might exist.

Heroes of the Storm: Heavenly Skins Preview

Blizzard has released another small preview video to showcase the heroes, skins, and mounts currently in development for Heroes of the Storm. In line with the theme of the Eternal Conflict, all objects are either demonic, divine, or quite medieval.

Hots Angelic Conflict Skin
Diablo, the Lord of Heaven!?

Especially the Archangel Diablo should be able to convince: The former Lord of Terror has turned his back on Hell and returns from Heaven with golden armor, a halo, and new special effects. Also, the new hero Butcher is showcased, along with his Master Skin and the premium variant “Iron Butcher,” which clearly reminds of the Forge of the Iron Horde from World of Warcraft.

The Skeleton King Leoric is also getting an alternate appearance from the Warcraft universe: For the right amount of gold, you can dress him in the seaweed attire of a Vrykul.

Heroes of the Storm Novazon
Even Blizzard heroes do some cosplay.

Lastly, the popular assassin Nova gets another outfit for her wardrobe: The futuristic weaponry of a Ghost special unit is set aside and exchanged for the medieval attire of an Amazone. Instead of a sniper rifle, she now uses a crossbow, similar to Valla.

Apart from the skins, there will also be new mounts: “Tyrael’s Charger” and the “Butcher’s Battle Beast,” which will presumably be available for purchase either individually or in a bundle with other skins.

But take a look at the upcoming content yourself:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Take a look at 6 new weapons and listen to Bungie’s plans

In the MMO shooter Destiny , Bungie still has a lot planned for the weapons. This is revealed in an interview with Bungie Raid expert Luke Smith.

The US fan site Planet Destiny conducted an interview with Luke Smith on the sidelines of E3. He is a former journalist and now a developer, who designed the first Raids in Destiny so well with his team that it probably earned him a promotion, and he is now stepping more into the spotlight with “The Taken King”.

Pistols have a future in Destiny

In the interview, Smith explains that they will definitely continue the category “pistols” introduced in “House of Wolves”. In “House of Wolves” the two pistols there only gave a taste of the weapon category. They have some “cool” ones planned and want to expand the “pistol” weapon category in the future.

The Spring of the Shotgun

Regarding the balance, or how strong individual weapon types are, Smith says, they will continue to regularly adjust the balance, so that some weapon types are in vogue while others are not. Smith speaks, in a metaphorical sense, of the “era of a certain weapon category” that then shifts.

It’s likely that at the beginning of Destiny we had the “Autumn of the Auto Rifle”, later the “Winter of the Hand Cannon” and perhaps just now the “Spring of the Shotgun,” but Smith does not elaborate on this too much.

Weapon Brands, Manufacturers, and the Subclasses of Destiny

Smith indicates one more thing for the future of weapons: manufacturers and weapon brand names will play a larger role. Players should be able to recognize just by looking whether someone is firing with a SUROS or an Omolon weapon. This “background story” with the weapon manufacturers and their specific brands will be further developed. In “King of the Taken”, large weapon manufacturers like SUROS, Omnolon, or Hakke will each have their own collection of weapons that share common traits and clearly identifiable design elements.

Apart from weapons, Smith suggests that they will introduce the subclasses for the three Destiny classes separately through a quest. Here, players should also learn quite a bit about their class in general.

Destiny-Neun-Millimeter
This is an AI-powered translation. Some inaccuracies might exist.

Guild Wars 2: Pricing policy draws anger

This was certainly not something that was on anyone’s radar. Thousands of players expressed their frustration on Reddit regarding the costs of the Guild Wars 2 expansion “Heart of Thorns”. But where does all this frustration come from?

They feel betrayed and let down

Guild Wars 2 Heart of Thorns Pricing
A small statement in parentheses causes outrage.

The complaints directed at ArenaNet and NCSoft have several reasons. For one, all those who purchased a standard version of Guild Wars 2 in the past weeks feel betrayed, because the statement was: “You need Guild Wars 2 to play Heart of Thorns”. This had been stated in the FAQ for a long time. With the announcement at E3, this suddenly became obsolete: The standard version of the game is already included in the expansion. It is only understandable that some now feel tricked.

Another point of criticism is the fact that newcomers, who start playing with the expansion, receive certain bonuses. Those who are merely upgrading and are long-time players do not receive any advantages. Many wish for at least a small form of loyalty reward, such as an additional character slot, so they do not have to stand behind newcomers and be “punished” for having played for so long. Otherwise, new character slots would have to be purchased separately, or old characters deleted to play the new class.

On Reddit, longstanding players are now called upon not to pre-order “Heart of Thorns” and this boycott call has already gathered over 3100 points – more than any other post regarding Guild Wars 2.

Update: A clarification of the facts. New players do not get additional character slots.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. massivelyop.com

WoW: Legendary quest line concludes in 6.2!

In the upcoming Patch 6.2 for World of Warcraft (WoW), the legendary questline will come to an end. What you need to do in the final steps on the way to the special ring has been released by Blizzard. Caution: Spoilers ahead.

Last Minute Betrayal

As expected, the final chapter of the questline leads us to the Tanaan Jungle, although initially only in theory. We need to build our dock and master initial missions with the ships. At the same time, Khadgar sends us to the Hellfire Citadel to collect plenty of tomes of chaos. Once the fel-corrupted writings have been gathered, they must be properly burned to permanently eradicate such sinful knowledge.

WoW Cordana Fel
Fel magic also means little good for this elf.

Unfortunately, Khadgar’s bodyguard Cordana does not cooperate and stabs us in the back: It comes to the final showdown with the night elf guardian. Only when she is defeated can we return and receive a blessing from K’ara (Alliance) or the elements (Horde) and rejoice over a new monument in the garrison.

After this quest, we receive our legendary ring and a new goal: The destruction of Gul’dan.

Patch 6.2 is set to release next week. Whether the storyline of the quest will continue in a possible Patch 6.3 despite the completion of the ring is still unknown.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. eu.battle.net

Destiny: Khepri’s Sting – Are the Hunter Gloves worth it for PvP and PvE?

The Hunter in Destiny has received new exotic gloves, Khepri’s Sting, with House of Wolves. How do they work? How are they suitable for PvE and PvP?

Three new exotics were available for each class with House of Wolves. For the Hunter, we have already introduced the Heavenly Night Hawk already. This week, Xur is selling the gloves “Khepri’s Sting.” Time to see what they can do.

The Perks – Toxic Touch has hidden poison damage

Primary Weapon Loader – Faster reload speed for primary weapons

Empowerment – Reduces melee cooldown when a Light Sphere is picked up

Toxic Touch: When crouching, you become invisible for a short time. If you attack an enemy from behind in melee – they receive four times the damage. Additionally, this attack leaves a poison effect, even when coming from the front, that deals low damage, but over a long time.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The Concept behind the Gloves: Melee Sneaker

The gloves are suitable for both the Gunslinger and the Blade Dancer. However, the synergies are significantly higher for the Blade Dancer. The Gunslinger can take some of the stealth and melee capabilities of the Blade Dancer into their skill mix.

The Blade Dancer benefits from free skill points and can further enhance melee capabilities.

In a video, Nexxos presents you with the possibilities of combining “Khepri’s Sting” effectively with the traits of the Blade Dancer to extend invisibility, increase melee damage, and surprise and eliminate two opponents (although this doesn’t always work).

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Is Khepri’s Sting Worth It for PvE and PvP in Destiny?

Khepri’s Sting clearly requires a very specific playstyle: the gloves are meant for those who enjoy melee combat, sneaking up on opponents, and taking them down from behind. True to the old WoW motto: Rogues do it from behind.

This makes the gloves a risky venture, especially in PvP. You must adjust your playstyle and aim to surprise opponents individually; they are vulnerable to counters. In PvP, they are probably more suited for experts who excel in positioning and are looking for a different playstyle than shotgun and go.

In PvE, especially for the Blade Dancer, they can perform quite well. The skill tree of the Blade Dancer is well-suited to deal Khepri’s Sting damage to the opponent and encourages creative builds.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

It’s likely that Khepri’s Sting is not a mandatory purchase; the melee style does not suit everyone. However, if you often go up close and see yourself as “Death from the Shadows,” you can find joy in Khepri’s Sting. The exotic armor pieces in Destiny ultimately allow you to explore variations of your class and provide variety and enjoyment in gameplay.

What do you think about the gloves?

This is an AI-powered translation. Some inaccuracies might exist.

Overwatch: Widowmaker – sexy, cold, deadly

In the latest gameplay material for Blizzard’s upcoming shooter Overwatch , the sniper Widowmaker is featured. She plays like a classic camper from numerous action shooters, but can also hold her own in close combat when necessary.

The fabulous world of Amélie

Widowmaker Overwatch Closeup
The perfect killing machine: Widowmaker.

Widowmaker has earned her name. As Amelie Lacroix, the Frenchwoman was the wife of an Overwatch agent and was captured by her enemies, the terrorist organization Talon. After breaking her spirit, a command was implanted in her through extended conditioning: Kill your husband. She promptly did just that after her rescue and returned to Talon, for whom she still works today. Through elaborate technology, her heartbeat has been slowed to make her even more effective – this led to a cooling of her body and hence the blue color of her skin. On the battlefield, she relies on her sniper rifle, which has both precision and rapid fire modes, as well as other useful abilities:

  • With the Grappling Hook, she can pull herself up walls and quickly reach hard-to-access places. The hook is also excellent for escape.
  • The Poison Mine is attached to walls or other surfaces and explodes as soon as an enemy passes by. The victim is enveloped in a cloud of poison gas for a while.
  • Her ultimate ability, Infra-Sight, grants Widowmaker and all her allies the ability to see enemies through walls for a short time. This makes ambushes impossible for opponents, and a good team can gain the upper hand even when outnumbered.

As so often, words can hardly describe what can be beautifully seen in images and sounds. So take a look for yourself and see how Widowmaker eliminates her enemies with precise headshots, turning some of her opponents’ wives into widows.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. eu.battle.net

The Elder Scrolls Online Column: Who is groaning in the voice chat?

The fantasy MMORPG The Elder Scrolls Online has a voice chat on PlayStation 4 and Xbox One. And that is a problem, says our author Andreas Bertits.

The snorting of player A in the ear while player B is chewing… this creates a “unique” atmosphere in the console version of the MMORPG The Elder Scrolls Online through the voice chat.

Playing an MMORPG on a console has at least one major disadvantage: it is barely possible to type in a chat with a controller in hand. That’s why people resort to voice chats. In the advertisement for TESO, Zenimax Online presents this very cool. It’s obvious that the scenes in the trailer are staged, which has also led to some mockery. Anyone who has played The Elder Scrolls Online with voice chat knows that the trailer is hardly further from reality.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The chaos in voice chat

TESO Vampire

In the voice chat, there is utter chaos and much reminds one of questionable 0190 phone numbers when you can only hear moaning and grunting. A lot of senseless babble and kids flipping out, screaming their anger into the chat, make it almost impossible to have even a semblance of a “normal” conversation with other players. Additionally, due to the megaserver architecture, players from different countries are playing in the fantasy world of Tamriel, which leads to a mishmash of different languages prevailing in the chat. So the voice chat is practically useless. For this reason, fans are now demanding a text chat. Because real MMORPG players connect a keyboard to the console whenever possible and that would make it possible to communicate via text messages.

The fact is: as the chat currently works on the console versions of The Elder Scrolls Online, it is hardly usable. Zenimax Online needs to take another look at this and come up with something, because for functional group play in an MMO, you need to be able to communicate properly with your fellow players.

This is an AI-powered translation. Some inaccuracies might exist.

Final Fantasy XIV welcomes returnees to Heavensward with 120 armor pieces

The fantasy MMORPG Final Fantasy XIV will host a “Welcome Back” event for Heavensward and provide returning players with equally strong items.

It is a question that MMORPGs must answer: How can we ensure that ex-players, when they return, or new players catch up with the herd that is currently experiencing the latest game content?

In WoW, Blizzard gives Lvl90 characters, in SWTOR Bioware will soon provide a free Lvl60 character, but in Final Fantasy XIV, the problem is even bigger: Players first have to go through the long and demanding main story before heading to Heavensward. For this, item levels must be reached, and raids cleared. But if that is too burdensome, new or returning players risk losing momentum along the way. The head of FF XIV, Naoki Yoshida, has already hinted at “reliefs.”

Welcome back

A campaign was presented today: In Final Fantasy XIV, ex-players who want to return for Heavensward will receive substantial support to get started.

The startup assistance applies to players who had an active account before March 31 and have not logged in between April 1 and June 7.

If they are active between June 23 and July 23, Square Enix will gift them 10 silver Chocobo feathers via Moogle Post, which they can exchange for level 120 gear.

Here you can read the details about the event.

Invitation campaign

And “Invite a Friend” is back

To show Heavensward to as many players as possible, the “Invite a Friend” campaign is also being revived. Here, players can earn feathers when they “recruit” someone who later purchases game time. You can find details about this special event here.

This is an AI-powered translation. Some inaccuracies might exist.

My MMO asks: Do MMORPGs still have a future?

A turbulent gaming trade fair E3 has come to an end. And to not much surprise, no new MMORPGs were announced at the fair this time. We want to hear your opinion: Is the time for MMORPGs over?

E3 – much new, but no online RPGs

SWTOR-Kids
Apart from SWTOR: KotFE, the E3 was rather bleak for MMORPG fans.

The really big announcements among MMORPGs were absent at this year’s E3. Although there was a trailer for the upcoming SWTOR expansion and also a pirate MMORPG kind of appeared, the representatives of the MMORPG section were rather reserved. The last major releases, such as WildStar, are struggling with player decline and are barely keeping up, even though TESO is currently feeling some wind under its wings thanks to console ports. Even World of Warcraft seems to be feeling this trend more clearly than in previous years. Other genres, like MOBAs or asymmetric games (the new “Fable”), are still on the rise.

Cortyn says: Even though the genre of MMORPGs is proclaimed dead every year, I believe that we are at least heading strongly toward a pause in new developments. The market – at least on PC – seems to be saturated and aside from small new releases, not much is happening there at the moment. Occasionally, a game will be released here after years of delay, but truly new “WoW killers” are no longer being developed.

Virtual Reality Glasses
Will virtual reality bring a new momentum to MMORPGs?

We are on the brink of a transition to new gaming technology. In the coming years, virtual reality headsets will become suitable for the mass market. I think this will be the perfect time to redistribute the MMORPG pie. For me, no conventional game will ever come close to the excitement that WoW generated back then – unless a game allows me to truly immerse myself in the world. What was considered a pipe dream just a few years ago and was only depicted in utopian series like “Sword Art Online“, suddenly becomes reality.

As soon as I can fully immerse myself in a world with a headset on, the genre will boom again, stronger than ever before.

But now it’s your turn! How do you see the future of MMORPGs? Why are there currently so few new developments? Is everyone just waiting for a good moment and new technology? Discuss with us in the comments!

This is an AI-powered translation. Some inaccuracies might exist.