Star Wars Battlefront: Crashing Star Destroyers have something to say to you

In the upcoming multiplayer shooter Star Wars Battlefront, a new concept has been devised to inform players how the battle is progressing.

Scoring points is old news; crashing Star Destroyers are the new thing. On the sidelines of E3, DICE’s General Manager, Patrick Bach, introduced a new concept for Star Wars Battlefront, called “Battle Beyond.” Depending on how the battle on the “ground” is going, the entire atmosphere of the game changes.

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Depending on which side is leading and seems likely to win, the environment changes. If the Rebel Alliance is ahead on Tatooine, a Star Destroyer might crash to the ground like a fireball. Such events have been prepared for the different planets.

No blinking parts are needed on the interface; instead, the world provides hints about the course of the battle.


More about Star Wars Battlefront at E3 can be found in these articles:

First Gameplay at E3 Fully Embraces Nostalgia

Star Wars Battlefront Shows Solo/Duo Missions: Alone Against the Empire

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Source(s):
  1. IGN

The Secret World will probably never get housing, but: The team is stable

The Dark Fantasy MMORPG “The Secret World” has seemingly given a definite no to housing, but the team remains intact and stable.

As reported by Massively Overpowered, the people responsible for “The Secret World” cannot imagine fulfilling the player request “Give us housing!” This would only be possible if one had a time machine to go back to 2010 and lay the groundwork for housing during the development of “The Secret World.” Now, in 2015, the costs of a late housing implementation are seen as far too high compared to the benefits, according to Executive Producer Scott “Nophex” Junior in a forum Q&A with fans of the game..

If one wanted to do that, it would need to “interact with every other aspect” of the game. Housing is a massive feature.

The Secret World Blue Mountain
My Crib!

However, one does not want this to be understood as “The Secret World is declining.” The fluctuations in the team were due to the wish to bring all developers to one location in North Carolina. Employees who do not want to move there have been assigned to new projects. They are now looking for replacements for those. And they somewhat retract the “definitive no” to housing in the second statement: it is not on the roadmap, but maybe someday, when everything else has been completed…

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Skyforge presents exclusive founder glider, legendary weapons

The god MMO Skyforge entices players with founder packs that promise special bonuses early on.

“Founder packs” are a form of monetization in Free2Play games. Even before the game officially launches, the developers are already selling such packs, often in various versions and price ranges. These typically guarantee beta and even alpha access, promising to ease the start with special bonuses, premium currency, and special items for the beginning.

Such founder packs are also offered by Skyforge, which will enter the next beta on Tuesday.

In the “Gold Founder Pack” for just under 65 euros, this glider is also included, which is now being showcased.

http://youtu.be/XQXR5XSq5Ec

Additionally, in the Gold Pack, there is a “Legendary Weapon,” and we also show some pics of those.

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Heroes of the Storm: Heavenly Skins Preview

Blizzard has released another small preview video to showcase the heroes, skins, and mounts currently in development for Heroes of the Storm. In line with the theme of the Eternal Conflict, all objects are either demonic, divine, or quite medieval.

Hots Angelic Conflict Skin
Diablo, the Lord of Heaven!?

Especially the Archangel Diablo should be able to convince: The former Lord of Terror has turned his back on Hell and returns from Heaven with golden armor, a halo, and new special effects. Also, the new hero Butcher is showcased, along with his Master Skin and the premium variant “Iron Butcher,” which clearly reminds of the Forge of the Iron Horde from World of Warcraft.

The Skeleton King Leoric is also getting an alternate appearance from the Warcraft universe: For the right amount of gold, you can dress him in the seaweed attire of a Vrykul.

Heroes of the Storm Novazon
Even Blizzard heroes do some cosplay.

Lastly, the popular assassin Nova gets another outfit for her wardrobe: The futuristic weaponry of a Ghost special unit is set aside and exchanged for the medieval attire of an Amazone. Instead of a sniper rifle, she now uses a crossbow, similar to Valla.

Apart from the skins, there will also be new mounts: “Tyrael’s Charger” and the “Butcher’s Battle Beast,” which will presumably be available for purchase either individually or in a bundle with other skins.

But take a look at the upcoming content yourself:

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Destiny: Take a look at 6 new weapons and listen to Bungie’s plans

In the MMO shooter Destiny , Bungie still has a lot planned for the weapons. This is revealed in an interview with Bungie Raid expert Luke Smith.

The US fan site Planet Destiny conducted an interview with Luke Smith on the sidelines of E3. He is a former journalist and now a developer, who designed the first Raids in Destiny so well with his team that it probably earned him a promotion, and he is now stepping more into the spotlight with “The Taken King”.

Pistols have a future in Destiny

In the interview, Smith explains that they will definitely continue the category “pistols” introduced in “House of Wolves”. In “House of Wolves” the two pistols there only gave a taste of the weapon category. They have some “cool” ones planned and want to expand the “pistol” weapon category in the future.

The Spring of the Shotgun

Regarding the balance, or how strong individual weapon types are, Smith says, they will continue to regularly adjust the balance, so that some weapon types are in vogue while others are not. Smith speaks, in a metaphorical sense, of the “era of a certain weapon category” that then shifts.

It’s likely that at the beginning of Destiny we had the “Autumn of the Auto Rifle”, later the “Winter of the Hand Cannon” and perhaps just now the “Spring of the Shotgun,” but Smith does not elaborate on this too much.

Weapon Brands, Manufacturers, and the Subclasses of Destiny

Smith indicates one more thing for the future of weapons: manufacturers and weapon brand names will play a larger role. Players should be able to recognize just by looking whether someone is firing with a SUROS or an Omolon weapon. This “background story” with the weapon manufacturers and their specific brands will be further developed. In “King of the Taken”, large weapon manufacturers like SUROS, Omnolon, or Hakke will each have their own collection of weapons that share common traits and clearly identifiable design elements.

Apart from weapons, Smith suggests that they will introduce the subclasses for the three Destiny classes separately through a quest. Here, players should also learn quite a bit about their class in general.

Destiny-Neun-Millimeter
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Guild Wars 2: Pricing policy draws anger

This was certainly not something that was on anyone’s radar. Thousands of players expressed their frustration on Reddit regarding the costs of the Guild Wars 2 expansion “Heart of Thorns”. But where does all this frustration come from?

They feel betrayed and let down

Guild Wars 2 Heart of Thorns Pricing
A small statement in parentheses causes outrage.

The complaints directed at ArenaNet and NCSoft have several reasons. For one, all those who purchased a standard version of Guild Wars 2 in the past weeks feel betrayed, because the statement was: “You need Guild Wars 2 to play Heart of Thorns”. This had been stated in the FAQ for a long time. With the announcement at E3, this suddenly became obsolete: The standard version of the game is already included in the expansion. It is only understandable that some now feel tricked.

Another point of criticism is the fact that newcomers, who start playing with the expansion, receive certain bonuses. Those who are merely upgrading and are long-time players do not receive any advantages. Many wish for at least a small form of loyalty reward, such as an additional character slot, so they do not have to stand behind newcomers and be “punished” for having played for so long. Otherwise, new character slots would have to be purchased separately, or old characters deleted to play the new class.

On Reddit, longstanding players are now called upon not to pre-order “Heart of Thorns” and this boycott call has already gathered over 3100 points – more than any other post regarding Guild Wars 2.

Update: A clarification of the facts. New players do not get additional character slots.

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Source(s):
  1. massivelyop.com

WoW: Legendary quest line concludes in 6.2!

In the upcoming Patch 6.2 for World of Warcraft (WoW), the legendary questline will come to an end. What you need to do in the final steps on the way to the special ring has been released by Blizzard. Caution: Spoilers ahead.

Last Minute Betrayal

As expected, the final chapter of the questline leads us to the Tanaan Jungle, although initially only in theory. We need to build our dock and master initial missions with the ships. At the same time, Khadgar sends us to the Hellfire Citadel to collect plenty of tomes of chaos. Once the fel-corrupted writings have been gathered, they must be properly burned to permanently eradicate such sinful knowledge.

WoW Cordana Fel
Fel magic also means little good for this elf.

Unfortunately, Khadgar’s bodyguard Cordana does not cooperate and stabs us in the back: It comes to the final showdown with the night elf guardian. Only when she is defeated can we return and receive a blessing from K’ara (Alliance) or the elements (Horde) and rejoice over a new monument in the garrison.

After this quest, we receive our legendary ring and a new goal: The destruction of Gul’dan.

Patch 6.2 is set to release next week. Whether the storyline of the quest will continue in a possible Patch 6.3 despite the completion of the ring is still unknown.

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Source(s):
  1. eu.battle.net

Destiny: Khepri’s Sting – Are the Hunter Gloves worth it for PvP and PvE?

The Hunter in Destiny has received new exotic gloves, Khepri’s Sting, with House of Wolves. How do they work? How are they suitable for PvE and PvP?

Three new exotics were available for each class with House of Wolves. For the Hunter, we have already introduced the Heavenly Night Hawk already. This week, Xur is selling the gloves “Khepri’s Sting.” Time to see what they can do.

The Perks – Toxic Touch has hidden poison damage

Primary Weapon Loader – Faster reload speed for primary weapons

Empowerment – Reduces melee cooldown when a Light Sphere is picked up

Toxic Touch: When crouching, you become invisible for a short time. If you attack an enemy from behind in melee – they receive four times the damage. Additionally, this attack leaves a poison effect, even when coming from the front, that deals low damage, but over a long time.

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The Concept behind the Gloves: Melee Sneaker

The gloves are suitable for both the Gunslinger and the Blade Dancer. However, the synergies are significantly higher for the Blade Dancer. The Gunslinger can take some of the stealth and melee capabilities of the Blade Dancer into their skill mix.

The Blade Dancer benefits from free skill points and can further enhance melee capabilities.

In a video, Nexxos presents you with the possibilities of combining “Khepri’s Sting” effectively with the traits of the Blade Dancer to extend invisibility, increase melee damage, and surprise and eliminate two opponents (although this doesn’t always work).

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Is Khepri’s Sting Worth It for PvE and PvP in Destiny?

Khepri’s Sting clearly requires a very specific playstyle: the gloves are meant for those who enjoy melee combat, sneaking up on opponents, and taking them down from behind. True to the old WoW motto: Rogues do it from behind.

This makes the gloves a risky venture, especially in PvP. You must adjust your playstyle and aim to surprise opponents individually; they are vulnerable to counters. In PvP, they are probably more suited for experts who excel in positioning and are looking for a different playstyle than shotgun and go.

In PvE, especially for the Blade Dancer, they can perform quite well. The skill tree of the Blade Dancer is well-suited to deal Khepri’s Sting damage to the opponent and encourages creative builds.

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It’s likely that Khepri’s Sting is not a mandatory purchase; the melee style does not suit everyone. However, if you often go up close and see yourself as “Death from the Shadows,” you can find joy in Khepri’s Sting. The exotic armor pieces in Destiny ultimately allow you to explore variations of your class and provide variety and enjoyment in gameplay.

What do you think about the gloves?

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Overwatch: Widowmaker – sexy, cold, deadly

In the latest gameplay material for Blizzard’s upcoming shooter Overwatch , the sniper Widowmaker is featured. She plays like a classic camper from numerous action shooters, but can also hold her own in close combat when necessary.

The fabulous world of Amélie

Widowmaker Overwatch Closeup
The perfect killing machine: Widowmaker.

Widowmaker has earned her name. As Amelie Lacroix, the Frenchwoman was the wife of an Overwatch agent and was captured by her enemies, the terrorist organization Talon. After breaking her spirit, a command was implanted in her through extended conditioning: Kill your husband. She promptly did just that after her rescue and returned to Talon, for whom she still works today. Through elaborate technology, her heartbeat has been slowed to make her even more effective – this led to a cooling of her body and hence the blue color of her skin. On the battlefield, she relies on her sniper rifle, which has both precision and rapid fire modes, as well as other useful abilities:

  • With the Grappling Hook, she can pull herself up walls and quickly reach hard-to-access places. The hook is also excellent for escape.
  • The Poison Mine is attached to walls or other surfaces and explodes as soon as an enemy passes by. The victim is enveloped in a cloud of poison gas for a while.
  • Her ultimate ability, Infra-Sight, grants Widowmaker and all her allies the ability to see enemies through walls for a short time. This makes ambushes impossible for opponents, and a good team can gain the upper hand even when outnumbered.

As so often, words can hardly describe what can be beautifully seen in images and sounds. So take a look for yourself and see how Widowmaker eliminates her enemies with precise headshots, turning some of her opponents’ wives into widows.

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The Elder Scrolls Online Column: Who is groaning in the voice chat?

The fantasy MMORPG The Elder Scrolls Online has a voice chat on PlayStation 4 and Xbox One. And that is a problem, says our author Andreas Bertits.

The snorting of player A in the ear while player B is chewing… this creates a “unique” atmosphere in the console version of the MMORPG The Elder Scrolls Online through the voice chat.

Playing an MMORPG on a console has at least one major disadvantage: it is barely possible to type in a chat with a controller in hand. That’s why people resort to voice chats. In the advertisement for TESO, Zenimax Online presents this very cool. It’s obvious that the scenes in the trailer are staged, which has also led to some mockery. Anyone who has played The Elder Scrolls Online with voice chat knows that the trailer is hardly further from reality.

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The chaos in voice chat

TESO Vampire

In the voice chat, there is utter chaos and much reminds one of questionable 0190 phone numbers when you can only hear moaning and grunting. A lot of senseless babble and kids flipping out, screaming their anger into the chat, make it almost impossible to have even a semblance of a “normal” conversation with other players. Additionally, due to the megaserver architecture, players from different countries are playing in the fantasy world of Tamriel, which leads to a mishmash of different languages prevailing in the chat. So the voice chat is practically useless. For this reason, fans are now demanding a text chat. Because real MMORPG players connect a keyboard to the console whenever possible and that would make it possible to communicate via text messages.

The fact is: as the chat currently works on the console versions of The Elder Scrolls Online, it is hardly usable. Zenimax Online needs to take another look at this and come up with something, because for functional group play in an MMO, you need to be able to communicate properly with your fellow players.

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Final Fantasy XIV welcomes returnees to Heavensward with 120 armor pieces

The fantasy MMORPG Final Fantasy XIV will host a “Welcome Back” event for Heavensward and provide returning players with equally strong items.

It is a question that MMORPGs must answer: How can we ensure that ex-players, when they return, or new players catch up with the herd that is currently experiencing the latest game content?

In WoW, Blizzard gives Lvl90 characters, in SWTOR Bioware will soon provide a free Lvl60 character, but in Final Fantasy XIV, the problem is even bigger: Players first have to go through the long and demanding main story before heading to Heavensward. For this, item levels must be reached, and raids cleared. But if that is too burdensome, new or returning players risk losing momentum along the way. The head of FF XIV, Naoki Yoshida, has already hinted at “reliefs.”

Welcome back

A campaign was presented today: In Final Fantasy XIV, ex-players who want to return for Heavensward will receive substantial support to get started.

The startup assistance applies to players who had an active account before March 31 and have not logged in between April 1 and June 7.

If they are active between June 23 and July 23, Square Enix will gift them 10 silver Chocobo feathers via Moogle Post, which they can exchange for level 120 gear.

Here you can read the details about the event.

Invitation campaign

And “Invite a Friend” is back

To show Heavensward to as many players as possible, the “Invite a Friend” campaign is also being revived. Here, players can earn feathers when they “recruit” someone who later purchases game time. You can find details about this special event here.

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My MMO asks: Do MMORPGs still have a future?

A turbulent gaming trade fair E3 has come to an end. And to not much surprise, no new MMORPGs were announced at the fair this time. We want to hear your opinion: Is the time for MMORPGs over?

E3 – much new, but no online RPGs

SWTOR-Kids
Apart from SWTOR: KotFE, the E3 was rather bleak for MMORPG fans.

The really big announcements among MMORPGs were absent at this year’s E3. Although there was a trailer for the upcoming SWTOR expansion and also a pirate MMORPG kind of appeared, the representatives of the MMORPG section were rather reserved. The last major releases, such as WildStar, are struggling with player decline and are barely keeping up, even though TESO is currently feeling some wind under its wings thanks to console ports. Even World of Warcraft seems to be feeling this trend more clearly than in previous years. Other genres, like MOBAs or asymmetric games (the new “Fable”), are still on the rise.

Cortyn says: Even though the genre of MMORPGs is proclaimed dead every year, I believe that we are at least heading strongly toward a pause in new developments. The market – at least on PC – seems to be saturated and aside from small new releases, not much is happening there at the moment. Occasionally, a game will be released here after years of delay, but truly new “WoW killers” are no longer being developed.

Virtual Reality Glasses
Will virtual reality bring a new momentum to MMORPGs?

We are on the brink of a transition to new gaming technology. In the coming years, virtual reality headsets will become suitable for the mass market. I think this will be the perfect time to redistribute the MMORPG pie. For me, no conventional game will ever come close to the excitement that WoW generated back then – unless a game allows me to truly immerse myself in the world. What was considered a pipe dream just a few years ago and was only depicted in utopian series like “Sword Art Online“, suddenly becomes reality.

As soon as I can fully immerse myself in a world with a headset on, the genre will boom again, stronger than ever before.

But now it’s your turn! How do you see the future of MMORPGs? Why are there currently so few new developments? Is everyone just waiting for a good moment and new technology? Discuss with us in the comments!

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Destiny: Xur, Agent of the Nine, Offer and Location on 19.6.

In the MMO shooter Destiny , the mysterious Xur appears in the Tower or the Reef on Friday, June 19. What goods does he have on offer this time? And where is he located?

There are still premieres at Destiny. Typically, the Weekly Update comes on the night from Thursday to Friday. This keeps the community updated on what is happening, what is planned, and what is coming next. We at mein MMO then write an article about it at night. Night owls who looked for it yesterday found nothing. What happened? Did the editor fall asleep? Did he lose interest? Are the Vex behind it again?

No, there simply was no Weekly Update yesterday. The Community Manager DeeJ, who usually writes this, apparently mismanaged his time, was hanging around at the E3 closing event, and was simply not inspired, unable to work concentrated, preferred to shoot the Gjallarhorn at passersby instead.

Anyway: Friday is Xur day. Let’s see what the octopus-faced man has with him this time.

Destiny-Xur

Everything about Xur, the Agent of the Nine, in Destiny on June 19, June 20, June 21

When does Xur arrive and when does he leave again?

Xur arrives on Friday, June 19, at 11:00 AM. He leaves again on Sunday, June 21, at 11:00 AM.

Where is Xur in the Tower or the Reef?

This week, Xur can be found in the Reef.

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What do the numbers in parentheses next to armor pieces mean?

These are the values in Intellect, Discipline, and Strength that this particular piece of armor has reached. This indicates how good this particular exotic drop is. The achievable values vary within certain parameters. We have published an article that contains the new maximal values for House of Wolves and what the individual values provide.

What does Xur have on offer in Destiny this week?

Xur is selling the auto rifle Hard Light this week for 23 strange coins.

Destiny-Hartes-Licht-196

Armor pieces cost 13 strange coins. For Hunters, he has the new DLC-II gloves Khepri’s Sting (weak 96 strength).

Destiny-Khepris-Stachel-196

Titans can also look forward to the new DLC-II gloves ACD/0 Feedback Fence (66 Int and 46 Strength – also relatively weak).

Destiny-ACD-Rueckkopplungshindernis196
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Warlocks are graced with Xur’s DLC-I chest armor Starfire Protocol (123/130 … well, nothing).

Destiny-Sternenfeuerprotokoll-196

This week, Xur has an exotic engram for armor.

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SWTOR: Knights of the Fallen Empire is not a historical reboot!

One of the biggest questions that has occupied fans in recent days regarding Star Wars: The Old Republic has now been officially answered. There will be no narrative reboot – everything continues to build on each other!

Decisions of the Past

SWTOR Expansion
Old allies could re-emerge…

Charles Boyd briefly addressed the pressing questions of the community in the official SWTOR forum, at least regarding the story. The storyline of Knights of the Fallen Empire (now also known as KotFE) will reference previous decisions! If our character has started a romance or rejected a potential love interest, that will be taken into account. Other decisions, such as executing traitors or protecting innocents, may also have an impact in KotFE, often in ways we wouldn’t have expected – at least that’s the promise.

A large part of the storyline will revolve around companions, both old and new. Some may even take on key roles, thereby gaining significant importance rather than just being the “pretty accessory” of our character.

In summary: Our old decisions carry significant weight and our companions are given more life.


In this special, we focused on the very special expansion of Star Wars: The Old Republic: The Future of SWTOR: Does the expansion bring a reboot?

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Source(s):
  1. massivelyop.com

Evolve: 4 new hunters, 1 monster and the second season pass

The character selection for the shooter Evolve is getting even bigger! At E3, there was a brief, vague glimpse of the new characters that will soon traverse the battlefields of Shear. There is already gameplay footage of the new Assault.

Lennox – A woman who doesn’t back down

Evolve Lennox
Lennox is anything but a delicate wallflower.

Lennox will be the first to appear, already on June 23! The good lady is going full Space Marine and has completely integrated herself into a mech. The iron skin gives her some tactical advantages on the battlefield and fundamentally distinguishes her from the male Assaults:

  • Lennox is steadfast. The heavy metal armor “Thunderchild” ensures that its wearer is not knocked back by most attacks, allowing her to stay in close combat.
  • The Plasma Lance deals damage at close range. While the first hit is weak, the damage multiplies with subsequent hits up to a factor of 4. Stacked charges disappear after a short time if Lennox takes damage or misses an attack.
  • Thunder Strike is similar to the Goliath’s “Leap Smash” and serves the same basic purpose: It catapults Lennox to a specific location and deals area damage there, regardless of the jetpack.
  • As a ranged weapon, she has a highly precise Autocannon that is clearly reminiscent of a modern-day anti-aircraft gun.
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Season Pass 2

Apart from the fact that all characters will receive an exclusive skin, there are no precise details yet, just the silhouettes, which at least suggest for the monster: It will be crawly. A mix between spider and praying mantis, at least at first glance. Perhaps the medic Slim and the new monster also share a common story?

The 4 new hunters will again be available as part of a Season Pass, a price has not yet been announced. Owners of the “Monster Race Edition” can at least be partially happy: The 5th monster is free for them and also 2 of the 4 hunters are free.

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As soon as there are new details about the characters, we will keep you updated.

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Destiny at E3: Bungie shoots with Gjallarhorn at bystanders, Zavala is back, rumors are boiling

During the MMO shooter Destiny event at E3, there were turbulent scenes. Additionally, the role of Commander Zavala is being reinforced, and a demo version has the rumor mill buzzing.

Last week, we wondered: What is in the suitcase marked “Explosive” that Bungie brought to the E3 fair in Los Angeles?

Destiny-Explosiv

It seems that it was a Gjallarhorn. It shot at innocent bystanders who stood in line for up to four hours to get their hands on a round of “The Taken King”.

However, from a tear in the space-time continuum (likely caused by the Vex), instead of Wolfpack Rounds, T-shirts came out of the Gjallarhorn.

Commander Zavala Receives a Greater Role with The Taken King

Destiny - Commander Zavala

On a more serious note: It seems that actor Lance Riddick (Fringe), who voices Commander Zavala, the Titan Vanguard, will play a larger role in the new expansion. And that means, Zavala’s role is also being expanded.

As reported by Kotaku, he already engages in some verbal exchanges with Eris Morn, who is also returning.

Since the release of the base game, we haven’t heard anything from Peter Dinklage, who voices the Ghost. Bungie opted not to comment on this matter.

Crazy Presentation Version Sparks Rumors

Destiny-Eris-Morn-Voice

Otherwise, there is still a lot of information from the gameplay regarding how the “first E3” version of The Taken King looks. There are already several articles circulating that assume this would mean something. However, this is a build that was made specifically for E3 and therefore does not provide any “real information” about some of the key questions.

In the E3 version, the bounty slots have been increased to 20, there are “crazy new perks,” armor can also be re-rolled, class items suddenly have stats, and the light level apparently is no longer active, meaning that all armor and weapons have the “same” level.

But this is currently only the case in the E3 version: Whether any of this is actually planned and not just a placeholder, and whether it will ever make it into the game is unknown. The developers warn against assuming anything as “confirmed.” They are in the development and experimentation phase.

Or maybe they just don’t want to reveal anything yet, to save some ammunition for the hot months in August and September leading up to the release of the next expansion. T-shirts have already been fired off, after all.

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Source(s):
  1. Kotaku

League of Legends: “The King of the River” – Is the new champ really a nasty fish? [Update]

In the MOBA League of Legends, Riot has now released a teaser trailer. It seems to be about a new champion.

China is to blame. There was a leak, and now Riot has responded with the mysterious trailer “The King of the River”.

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New Comeback Mechanic or a Fresh Champ?

The trailer tells the story of a gambler without luck, a fish with a huge appetite, and an unfortunate bride. No one really knows what this is leading to at the moment: Perhaps a new “game mechanic” to give desperately behind teams a chance at victory? Or is a new champ coming? But who then? The fish? Riddles upon riddles.

In the patch notes for 5.11, there is at least a hint about the King of the River. It is mentioned – playfully – that no one should be left in the river without a paddle. But the desperate should be careful whom they ask for help. Creatures lurked for the wishes of the desperate…

Such “Faustian pacts,” as described in the video, where an unfortunate person risks their long-term well-being for short-term luck, primarily appear in classic fairy tales and folkloric stories, such as in the eponymous pact between Faust and Mephisto or the miller’s daughter and Rumpelstiltskin.

On the test server, by the way, the following happens when you use the laugh emote in the river:

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And one has also heard of such “lake” monsters.

In the past, there was the legend of the bishop’s fish. Such sailor yarn often involves a clever, talking fish bargaining for its life with a fisherman. The fish in Riot’s trailer behaves more like Mephisto or Angelina Jolie in the comic version of Beowulf. Admittedly, she was much more attractive.

Update 19.6.: There is new info about the fish. The “Champion Designer” has spoken on reddit. He stated that the Q will have a slow effect, the new champ will not have bone-ups, executes, or “true damage” in their repertoire, but will have 3 passive effects. So it really seems to be a champ and not a new map mechanic.

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Source(s):
  1. Surrenderat20

ARK Survival Evolved: Dinosaurs should be fun and not realistic!

Our colleagues at Gamasutra had the opportunity to speak with the Creative Director of ARK: Survival Evolved, Jesse Rapczak. They happily chatted about the various dinosaurs and the initial design ideas.

Fun > Realism

Ark Mounts
The environments might not be realistic, but they are fun!

According to Rapczak, the developers largely disregarded logic when planning the dinosaurs. Some species, for example, did not coexist on Earth, yet both appear in ARK. “We went through a long list of our favorites that we wanted to bring into the game,” he says. The archetypes of the dinos then became a central component around which the game was developed.

In other respects, reality is not taken very seriously: The large and small monsters do not behave according to their real-life counterparts, but as players are used to from movies. Anyone standing in front of a Tyrannosaurus can expect it to charge directly at them, resulting in a long chase.

The landscapes are also rather imaginative

At the beginning of development, a world was created that was as realistic as possible. The size of the environments and the diverse fauna could very well exist on Earth as they are. Even then, the team realized that this would not create much fun gameplay. Therefore, a completely new landscape was created that is more unrealistic but significantly more entertaining.

Paths run through jungle areas and large mountains lie quite close together to provide habitats for the various dinosaurs. Conflicts often arise due to adjacency to other areas – either between the dinos or because players intervene – leading to exciting situations.

Ark Survival MMO
3… 2… 1… Chase.

Mods allowed in the full version

Ark MMO Shooter Dinosaur
Weapons and dinosaur behavior will be modifiable once version 1.0 is available.

Once the game is complete, that is, when it reaches the release version 1.0, players will have the ability to modify their own servers through modifications. For instance, they will be able to alter the behavior of dinosaurs, the appearance of weapons, and the amount of resources. There are hardly any limits, especially creative individuals can also develop their own tools and expand the game on their servers to provide a new gaming experience.

It will naturally take some time before Ark Survival Evolved actually reaches version “1.0” and is then also released on Playstation 4 and Xbox One. One can only hope that ARK is among the early access games that truly make the leap to the final version.

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Source(s):
  1. gamasutra.com

The Division: Special Edition for 150 Euros, Pre-order Bonuses, Season Pass

The MMO shooter The Division will, as has become common for AAA titles, go through the whole special edition and season pass madness.

Ubisoft is a AAA studio and as has become customary, this means: There are “special editions” and a season pass that covers access to “paid” DLCs. Pre-orders receive exclusive bonuses, and Collector’s Edition items have been designed that hardcore fans didn’t even know existed, but upon seeing them, they should say: “I must have it.”

The new shooter “The Division” has only had a release date for just a few days (it’s still a few months away) and not much is known about it yet, but the special editions are already set in stone.

Division-Gold

These special editions and benefits are available for The Division

  • Pre-orders receive guaranteed access to the beta, the steelbook, and a hazardous materials equipment set
  • The “Standard Edition” is available in the Ubisoft shop for 60 euros for PC and 70 for Xbox One and PS4.
  • The “Gold Edition” for PC costs 90 euros and includes the “Season Pass” and an “exclusive equipment set.” Some details about the season pass are still missing, but it is already known that: With the season pass you will receive all major expansions and exclusive benefits for a whole year, including monthly bonus supply caches and unique customization options.
Division-Season-Pass
  • The “Sleeper Agent” Edition costs 140 euros on PC and 150 on Xbox One and Playstation 4. It includes: the season pass and real-world usable gadgets like a working watch in Division style and a bracelet. Additionally, there is a poster, a (as promised) high-quality art book, and an exclusive collector’s box.
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This news about The Division comes from the gameplay itself: The Division: Thief and Cop in the Darkzone

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Source(s):
  1. vg247

Final Fantasy XIV: Download of Heavensward for PC has started

Players can now download the Heavensward add-on for the fantasy MMORPG Final Fantasy XIV on PC.

It should be about 10 gigabytes, so that much space should at least be available. Currently, 8.365GB is being downloaded, until “Heavensward” is hopefully on the PC. Since this morning, the servers of Final Fantasy XIV are down anyway. Tomorrow morning, at least for the early access players, the journey is supposed to begin.

Of course, many connections will be busy now: It is important to start on time.

FF-Client-Startet

While you wait for the download, you can enjoy the really nice launch trailer.

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You can find the preliminary information about Patch 3.0 (so far only in English) at Square Enix. For anyone who is not very proficient in English: There are also beautiful pictures included.


More about Final Fantasy XIV and everything about Heavensward can be found on our topic page.

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Source(s):
  1. Reddit