League of Legends: Trolls, Troll, Troll-Pick – What does it mean?

The latest champ from League of Legends, Tahm Kench, can not only drive opponents to frustration but also ruin the fun for his own team. What defines a troll or a troll pick in League of Legends?

TEEMO-League-of-lEgends

In a MOBA like League of Legends, “troll pick” or troll behavior refers to the act of annoying opponents with particularly “strange tactics.” The goal is to drive them crazy, and if the term is allowed, to simply “mess with them.” This is intentional, okay, and falls under the surprise effect, camouflage and deception, as exemplified by the “troll pick” Urgot being the perfect choice in a professional match.

Even certain seemingly useless builds that, upon closer inspection, prove effective, are referred to as “troll builds” (just like actual completely nonsensical item combinations).

What does trolling actually mean?

Trolling has, as one can already see, various meanings in a MOBA, some of which also contradict each other:

  • Trolling can mean, that one plays intentionally poorly
  • It can mean, that one deliberately imposes “handicaps” (like totally strange item combinations), believing that they can still overcome them
  • It can mean, doing one’s own thing, not paying attention to efficiency, but only going for one’s own fun, without regard for one’s teammates or the victory, which teammates again perceive as “playing intentionally poorly”
  • Or trolling means to annoy the opposing team as much as possible
  • and that’s not all…, because it can also mean to directly and massively harm one’s own team – but one cannot do this with every champion, only with troll specialists

Good Trolls

A champion like Teemo has massive troll potential attributed to him, of the “good kind”, the “drives opponents to frustration” kind.

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Bad Trolls

A troll is also someone who does not want to annoy the opponents (which is good and desired), but also robs their own teammates of every nerve. Now this can normally be done with any champion, simply by playing intentionally poorly, feeding the opponent, meaning dying to them, making them stronger. Such behavior occurs with some players when they are so frustrated with their own team that they want to “get back at them”.

The latest champion in League of Legends, Tahm Kench, has an ability that can also be used on allies. He can “swallow” teammates, even against their will, and carry them a bit. In the champion spotlight, this looked fantastic and incredibly useful. However, if used “incorrectly”, teammates can be dragged into dangerous situations, or they can be taken out of optimal positions, preventing them from effectively engaging.

In this case, a Tahm Kench has particularly colorful behavior, behaving after a dispute in the chat with his own team as follows:

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Even though some believe that in a community like League of Legends, such champion concepts as Tahm Kench also favor “trolls”, others say that Tahm Kench is just a champ that works best in a fixed team. They appreciate the possibilities he offers.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kotaku

Dance and Social MMO Music Man Online is starting open beta

The dance and social MMO Music Man Online has launched an open beta in Southeast Asia. Players from Germany can also participate. The game is in English.

Within the niche of “MMOs”, social MMOs are a separate group of exotics. Here in Europe, many believe that “MMO” is just an abbreviation for “MMORPG” and thus for World of Warcraft, but the term certainly extends further. Southeast Asia (SEA) is the harbor for some rather obscure and exotic Asian games that are available in English there, but do not have a Western release. There, you can also find Phantasy Star Online 2 or Kingdom under Fire 2 (if you get past the IP blocks, Music Man Online does not have one.) This is therefore more for hardcore fans.

Music Man Online is a dance MMO, where the focus is primarily on socializing, bright colors, and dance moves. This is reported by MMO Culture. The game also offers some features such as housing, a job system, and pets. There are 5 game modes – and the spectacle takes place, as they say, in a world where music, technology, and magic collide.

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In the sources, you will find a link to download the client, as well as a link to register with Cubizone, the developers, can also be found there.

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Skyforge will patch endgame into the game, turning players into gods

In the Free2Play MMORPG Skyforge , the Open Beta is currently available. A major patch is expected to fix bugs and introduce the endgame into the game.

Through the weekly caps, Skyforge can effectively control how far players have progressed. And in a few weeks, the most diligent players might find themselves running out of content: Because the endgame is not yet in the game. This is set to change with patch 0.65 (yes, another “0” in front, as Skyforge is in an Open Beta.)

With this patch, they also aim to fix a number of bugs that are lingering in the game and to incorporate initial feedback from the community.

Skyforge God

But primarily, they want to introduce the endgame aspects that have already been introduced: distortions, anomalies, raids and the Divine Form. The God Form is said to be part of its own quest line, which players can start at 30,500 Prestige.

For most, this may still seem far off. The patch does not have a date yet, but they promise that players won’t have to wait much longer.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Skyforge

Blade and Soul: A Look at the Monsters

The game world of Blade & Soul is populated by numerous creatures, and the developers are now giving us a small glimpse into the various species we will soon be able to fight against.

The Chi flows through everything

In the world of Blade & Soul, all living (and undead) creatures are filled with Chi, a powerful source of energy that essentially constitutes the essence of life. This does not always create friendly beings, as the “dark Chi” can also lead to transformations into undead. Let’s take a look at two examples of what enemies await us in Blade & Soul.

The Automatons – Living Machines

The Iron Teeth are damn large - and mostly surrounded by clay soldiers.
The Iron Teeth are damn large – and mostly surrounded by clay soldiers.

For many, Automatons are just devices – machines created to fulfill a specific purpose, but that’s not true. Although they are not made of flesh, they are alive and often have independent personalities. There are lesser Automatons, like training dummies created by humans for practice, but also stronger variations, such as the Iron Lions.

The Spiders – Never Alone and Never Peaceful

BnS Spider Queen

A significantly greater evil is the Spider Queen Dokumo. She lurks deep in the earth, laying her countless eggs from which the dreaded Giant Hunt Spiders hatch – terrible monsters that can devour a person single-handedly. However, even if one of these creatures can be killed, another dozen are already lurking nearby.

If you want to learn more about the creatures of Blade & Soul, you should risk a glance at the official website. A look at our class overview could also be worthwhile.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: How the 6 Loots work in the week of July 28th with Petra Venj

In the MMO shooter Destiny from today, July 28th, there is a series of new bounties from Petra Venj. We will introduce them to you with videos and show you how they work.

The bounties from Petra Venj can sometimes be a bit tricky, leading to areas where you may not have been often. To save you time searching, we summarize the 6 bounties, showing you in video guides where to go and how it works. You can start all bounties with Petra Venj, the friendly one-eyed character in the Reef of Destiny.

2 Bounties from the Queen based on the Public Event Principle

Two bounties from the Queen operate in a way that you must travel to a Public Event and wait there until the event begins. At the end, you will receive an Ether Key, which you use to open an Ether Chest.

The two bounties this week are:

Grayor, Wolf Assassin

The first mission in the service of Her Majesty takes you to the Butterfield in the Cosmodrome.

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Veliniks, the Gluttonous

And the second bounty for the Queen takes you to Veliniks, the Gluttonous. You will find him in the Hellmouth on the Moon.

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4 Target Bounties based on the “Track, Find, Kill” Principle

The other 4 bounties are significantly simpler. Tracking and killing is the motto. Here are the 4 targets.

Skoriks, the Archon Slayer

Skoriks is the one with the mission of his own. There’s some variety there.

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Repeater Wraith

You will find the Repeater Wraith on Venus in the N/Gen Branch area.

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Queenbreaker Captain

You will find the Queenbreaker Captain, a masterpiece of German translation, in Dock 13 in the Cosmodrome.

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The Search Wraiths

The Search Wraiths can be found on Earth in the Breakthrough.

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Good luck hunting, Guardians.

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Dragon’s Dogma Online – MMORPG or MORPG?

The Japanese closed beta of the online role-playing game Dragon’s Dogma Online has ended, and the first reactions are coming in about the game. This is a reason for us to introduce the MMO in more detail.

Dragon’s Dogma Online is a quasi-sequel to the RPG Dragon’s Dogma for Playstation 3 and Xbox 360. While it was a single-player RPG back then, publisher Capcom now wants to appeal to multiplayer fans. However, one should not expect a classic MMORPG, as Dragon’s Dogma Online is more comparable to action online RPGs like Vindictus.

This means that while there are hubs where you meet other players, form groups, engage in crafting, trade, and switch jobs, in the adventure areas themselves, you only roam in small groups. A party consists of up to four players. If you can’t find enough teammates or prefer to go alone, you can hire NPC mercenaries.

Exciting Boss Fights

Dragons Dogma Online Boss

You explore the large areas together from a third-person perspective. There, you encounter many monsters that you defeat in active, action-packed real-time battles. You will frequently encounter enormous boss monsters. You can only defeat these as a group by climbing on the bosses and attacking their weak points. Teamwork and strategy are essential in these battles. If you are on a boss enemy, you must maintain your balance and prove your endurance. A symbol indicates whether you are being thrown off. You should avoid this at all costs, as being thrown off causes severe damage.

By defeating special monsters, you earn Blood-Oath points. These can be used in the Blood-Oath skill trees to unlock new abilities. These skills are always somewhat special, which is why you should think carefully about how you spend the points. Four skills can always be used simultaneously.

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One unique feature is the job system, as long as you carry a weapon from another job, you can switch to that other job and even take your passive skills with you – but not the active ones. Those must be learned anew for the new job.

It is thus possible to level up in multiple jobs. However, equipping passive skills always costs points. The more powerful the skill, the more points it costs. But a maximum of only 15 points may be used. Therefore, one should consider carefully which skills to equip. Only by leveling up can you increase the cap of 15 points.

Quests but no PvP

Of course, you also pursue quests that belong to a storyline. However, testers were not allowed to reveal anything about these. Instead, they discussed the Free2Play payment system, which many may find off-putting in its current form. Because you can purchase very powerful weapons with real money in the item shop, which renders the Dungeons-and-Dragons-Online-like crafting system absurd.

Dragons Dogma Online Quests

However, it should be said that there is no PvP in the game at all, making it less dramatic if you do not own the strongest weapon in the game. An optional premium membership brings various advantages, such as more gold and more experience points. Additionally, you can “die” more often in the areas, which is only allowed three times for free-to-play players before they must return to the city.

Dragons Dogma Online Elves

Particularly interesting is the possibility for players of different platforms to embark on adventures together. Genre veterans will already know this from Final Fantasy XIV Online. If a friend uses a Playstation 4, you use a PC, and another plays on the PS3, they can still all play together. Also, the “Pawn” system, where you create your own NPC mercenary to take on adventures, is said to be motivating, according to testers.

Good for a quick break
Dragons Dogma Online

Testers are enthusiastic about the fast-paced battles. Especially the boss fights, in which you must climb on the massive creatures, were received very well. Teamplay is said to function very well, and the hunt for monsters is motivating. However, testers also express skepticism, especially due to the Free2Play system, which resembles pay-to-win, and considering that the game currently feels more like an MMO that you play casually, rather than one that you sink into for weeks.

Asia expert Steparu also criticizes that the graphics do not look nearly as good as portrayed in some videos and screenshots by Funcom. These assessments should be taken with caution: Because not all content was available in the closed beta, and it remains open whether powerful shop items can also be purchased in the endgame.

The official launch of Dragon’s Dogma Online is scheduled for August 31 in Japan. When the game will also be released in our country remains uncertain.

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  1. steparu.com

The Lord of the Rings Online Server Closures: From 29 servers to 10

In the fantasy MMORPG Lord of the Rings Online, server shutdowns and transfers are coming. Details will be available on August 3.

Lord of the Rings Online

It has been clear for a while, that server shutdowns must take place in Lord of the Rings Online. This is known as “World Transfer.” Developer Turbine will close 19 servers in a few months, and affected players can move with their belongings to another server of their choice by then.

On August 3, they plan to briefly shut down Lord of the Rings Online, announce which worlds will be affected by the shutdown, and then send an email to the respective people. There will be a relatively long period from “We will announce which servers will be closed” to “Then the server will actually be closed.” This is expected to happen in January 2016.

5 US servers and 5 EU servers are to remain at the end. Players who switch will be sweetened with some gifts like a title box – with the title box, players can carry the name of their home server as a title.

More details and an FAQ about the server transfer can be found directly at Turbine.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Weekly Twilight Strike, Prison of Elders and Variks on 28.7.

In the MMO shooter Destiny , a new week begins on Tuesday, July 28th: Variks has new items available, and the challenges for the week are set.

The MMO shooter Destiny relies on an ID system. Players can complete specific challenges once a week with each character, which then bring greater rewards. Every Tuesday at 11:00 AM, these challenges are reset. While previously it was only a heroic strike and its “elite version”, the Nightfall strike, with House of Wolves, the Prison of Elders and its vendor Variks have also been added.

Destiny-Shadow-Thief

Weekly Nightfall strike in Destiny on July 28th against Taniks

The DLC II strike Shadow Thief is once again the Nightfall: Modifiers are Arc Burn, Brawler, and Juggler: More melee damage for Guardians, more Arc damage for everyone, and no ammo drops for the weapon with which Guardians get kills.

Destiny-Askor

Heroic Weekly leads against Aksor

This week, we’re once again going to the strike Winter’s Run. It was the first in the Heroic Weekly last week. This has never happened before. The modifier is Juggler.

The Prison of Elders in the week of July 28th in August

Destiny-Cabal

Reunion with Valus Trau’ug in the 32 Prison of Elders

Last week he was in the 34 Prison, this week the Cabal chief Valus Trau’ug must dwell in the 32 … until the Guardians rescue him.

  1. Cabal/Juggler – Enemies do not drop ammo for the weapon with which the kill occurred
  2. Hive/Light Switch – Servants of Darkness deal increased melee damage
  3. Fallen/Catapult – The cooldown for grenades is reduced
  4. Hive/Brawler – Guardians deal increased melee damage
  5. Cabal/Juggler – Enemy drops no ammo for the weapon with which it was killed
Destiny-Urrox

Urrox back in the 34 Prison

Colleague Urrox from the Hive will be encountered by the player in the 34 Prison.

  1. Hive/Trickle – Ability cooldowns are extended
  2. Cabal/Small Arms – Primary weapons deal increased damage
  3. Cabal/Exposure – Guardian shields are reinforced but do not regenerate
  4. Hive – Arc Burn
  5. Hive – Solar Burn

Destiny-Skolas

What does Skolas have up his sleeve this time?

Skolas is the only final boss who appears in various variations. The 5 waves leading up to him are the same, but he has different modifiers from week to week.

This week features: Brawler and Juggler – Increased melee damage for Guardians, but ammo will be scarce and you must juggle your weapons.

  1. Hive – Exposure/Brawler – Guardian shields are reinforced but do not regenerate, their melee damage is increased
  2. Vex – Ground/Airborne – Guardians deal more damage in the air but take more damage there
  3. Cabal – Catapult/Arc Burn – grenade cooldown time is reduced, Arc damage significantly increased for both Guardians and enemies
  4. Fallen – Specialist/Juggler – Special weapons deal double damage; enemies do not drop ammo for the weapon with which they were defeated
  5. Fallen – Trickle/Small Arms – Abilities have an increased cooldown, damage dealt with primary weapons is increased
Destiny-Variks-Haendler

What does Variks have with him?

Variks has helmets and a fusion rifle.

  • The helmet for Titans has 63 Int and 67 Discipline. It is aimed against the Hive in the Prison of Elders.
  • The one for Warlocks has 66 Intellect and 58 Discipline. It is aimed against the Cabal in the Prison of Elders.
  • And the one for Hunters has 58 Intellect and 59 Discipline. It is designed for fighting against the Hive in the Prison of Elders.

Guides? Tips? Videos?

During the day, we will show videos of successful runs at this spot. You can see what other Guardians are doing in Destiny.
One from Planetdestiny solos the Nightfall and goes for a speed run:

http://youtu.be/psjOAsrAp78

Our friend Nexxoss is tackling the Nightfall with a step-by-step explanation in German:

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If you need additional firepower for the challenges that Destiny has to offer, check out this article, maybe you’ll find Guardians for your console to have your back.

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The Elder Scrolls Online: Maintenance for PS4 and Xbox One on July 28 and 29.

In the fantasy MMORPG The Elder Scrolls Online (ESO), maintenance works are scheduled again this week. We will inform you when The Elder Scrolls Online will be unavailable for Xbox One and Playstation 4.

This weekend, there were some new updates regarding TESO. During the Quakecon in Dallas, the plans for the next year of The Elder Scrolls Online were presented. Currently, it is a week with beautiful maintenance work:

  • For the Xbox One, the servers will be down for maintenance on Tuesday, 28th July, from 12:00 PM our time. The duration of the maintenance is unknown. The last maintenance took approximately 3 hours. A patch is expected.
  • For the Playstation 4, maintenance will take place on Wednesday, 29th July, at 12:00 PM, during which the servers will not be operational. An update for the PS4 is also planned.
  • For the PC, there will be no maintenance this week. However, starting from 28th July, the Imperial City can be tested for the first time on the test server. Here are the patch notes for 2.1.0. on the PC test server – the Imperial City.

Update, 28th July, 15:55: The maintenance for the Xbox One seems to be taking a bit longer. It is expected that the servers will be back online around 6:00 PM our time.

Update 17:55: The TESO patch 1.0.0.6 for Xbox One is 1.6 GB in size, patch notes can be found here: The most important change is the introduction of craftable EXP potions Psijik Ambrosia.

Additionally, crafted consumables will now scale like those from the cash shop. A level 10 potion will heal you at level 19 as if the potion were level 19 as well. However, at level 20, it will only heal you for the level 19 value. To heal more, you will need level 20 potions. This change is intended to ensure that consumables from the crown store are not perceived as “too strong”.

Update 29th July, 15:00: You might be wondering when ESO will be back online on the PS4. For this maintenance of the Playstation 4 servers, it is planned to be completed by 6:00 PM our time. However, this cannot be guaranteed.

A Zenimax employee has stated that the patch is 700 MB but will appear to players as 16 Gigabytes. Do not be alarmed: You should be able to progress relatively quickly here, unless previous patches are missing, which would prolong the process.

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Buy item level 700 for gold in World of Warcraft!

With Apexis Crystals, you can get good gear in World of Warcraft – almost equally effective is pure gold!

Honor where honor is due

Equipping characters made easy: For a small price!
Equipping characters made easy: For a small price!

In World of Warcraft, it is currently quite easy to obtain decent gear, with which one can easily approach the new raid “Hellfire Citadel”. Just like back then with the “Timeless Isle”, there are again some mechanics in this expansion that help newcomers and returnees catch up quickly. We have already talked about the possibility of Apex Crystals, but it’s even faster with pure gold.

With Patch 6.2, a new item was introduced through Garrison missions, the “Honor of the Champion“. This item grants 1000 Honor Points and 1000 Conquest Points upon use – up to 2 times per week. This allows you to purchase solid gear of item level 700 in Ashran. Since the “Honor of the Champion” is not soulbound, you can also fish it out of the auction house, depending on the server, the price ranges from 5,000 to 15,000 gold. This is definitely within the scope of what one can farm in a relaxed evening in the old raid instances of Cataclysm. The YouTuber Bellular Gaming presents this method:

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The gear is designed for PvP, but the sheer amount of stats ensures that you can wreak havoc through normal mode raids – for heroic or mythic raids, you should turn to other gear.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku.com

Blade and Soul: Here are the 7 classes

Until Blade & Soul is released in the West, there are still a few months to go, but we are already taking a small look at the different classes that Blade and Soul has in store for us.

Blade Master – The Classic Warriors

Blade Master

The Blade Master can best be compared to the traditional warriors from other games like WoW. He can assume several stances and perform stance-dependent abilities, which include both aggressive and defensive skills. Quick reactions are necessary to lead attacks precisely around enemies. The Blade Master is suitable for newbies, as he is easy to play in his basics but offers a lot of potential for improvements.

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Berserker – Mocking Warriors with Raw Power

Berserker

Berserkers are ruthless melee fighters who love to stand at the front lines and draw the wrath of their enemies. When an opponent falls, the Berserker grabs them and hurls them as a projectile at the remaining foes. Despite his brutal strength, the Berserker is not a lone fighter. He is an important member of any group, allowing other classes to execute devastating attack combinations that would be difficult without him.

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Summoner – Never Alone in Battle

Summoner

The Summoner has a companion that assists him in battle. Similar to the Hunter or Warlock class in WoW, the companion is sent into melee while the player deals damage from a safe distance and casts control effects. They are masters of life leeching and can hold their own against enemies for a long time. If the Summoner or his companion falls in battle, the other can revive their ally – even during the fight. The class is suitable for beginners and follows the principle “Easy to learn, hard to master”.

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Elementalist – Masters of the Elements

Elementalist

Elementalists harness the power of the elements: they switch between fire and frost to heat up their enemies while simultaneously boosting their own defensive stats. Unlike most other classes in Blade and Soul, Elementalists only act from a distance and maintain distance from opponents. They are very fragile but possess high mobility to offset this state. As masters of fighting multiple opponents at once, they are enormous damage dealers – but also rely on the support of their group.

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Kung Fu Master – Brawling Melee Experts

Kung Fu Master

Experienced players can try their hand at the Kung Fu Master. Quick reflexes are essential for his playstyle, as the switch between offensive and defensive skills must be precisely timed. He can dodge opponents’ attacks and quickly develop counters, making him an expert in one-on-one combat. In a group of warriors, the Kung Fu Master suppresses the enemy, allowing teammates to unleash their attacks.

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Nightblade – Stealthy Assassins

Blade-and-Soul-Nightblade

The Nightblade in Blade and Soul corresponds to the rogue of many other games. She can become invisible and operates from the shadows, striking quickly and devastatingly while luring enemies into traps that will ultimately cost them their lives. Although her main weapon of attack is the dagger, she also uses smoke, poisons, and explosives to carve a path of destruction through her enemies. Especially her status changes and DoT effects make her a welcome member of any group.

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Blade Dancer – Agile Melee Fighters

Blade Dancer

Only members of the Lyn race can become Blade Dancers, a variation of the Blade Master. They do not counter enemy attacks, instead, they try to completely evade them. High agility, quick attack sequences, and strong control effects characterize the Blade Dancer, but at the expense of his defense. Furthermore, he must always keep an eye on his resources, as without the necessary concentration he is defenseless against enemy attacks and can meet a quick end.

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Read more about the planned West release of Blade and Soul in this article.

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Source(s):
  1. bladeandsoul.com

Devilian soon gets a 5th class

The hack’n-slash with MMORPG elements Devilian is getting a fifth class soon in Korea, while in the West various systems are still being introduced.

Trion Worlds has secured the rights to Devilian in North America and Europe. Here, players will start with four classes, we introduced them to you two weeks ago. Each of the classes has three combat styles suitable for different situations; in this Korean video, you can see a brief overview of the various skills in action:

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These four classes could soon become five. In Korea, a new female class has been introduced: The Kyran will focus on high intelligence and agility, wielding a weapon to reveal herself as a melee fighter or sorceress.

Devilian-Kyran

In the West, all of this is still in the future – in the new live stream, Trion Worlds is looking at the Berserker and the Talisman system.

http://youtu.be/fENsOYf8GX8
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  1. 2p

Destiny: You will keep your Guardian for 10 years

In the MMO shooter Destiny , players will never need to create a new Guardian.

In an interview with GamesRadar+, Engineering Lead Luke Timmens stated what many Destiny players (and their characters!) want to hear: “You will keep your Guardian.” It is taken very seriously that Destiny is supposed to last for 10 years. And the players are given their word, a contract is made with them: Your Guardian will always be there for you, no matter what happens. Even through expansions and sequels . There will be no need to create a new character.

Bungie will always add new things to the game, so even though the gameplay will change in 2, 5, or 10 years, the Guardian will always remain the same.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamesradar

The Elder Scrolls Online: Animation Canceling – controversial but effective – here’s how

In the fantasy MMORPG The Elder Scrolls Online, canceling animations increases efficiency, allowing players to boost their damage. However, not everyone is a fan.

TESO-Waechter

Especially an MMORPG like The Elder Scrolls Online, which places so much emphasis on the “RPG”, having an animation canceling system – that would be difficult to understand in an RPG world if a knight does not follow through with his weapon swing but instead cancels it after a third and abruptly starts a completely different movement sequence.

This animation canceling is likely not entirely intentional in the game. “It is not something we anticipated, nor intended, but it is not an exploit,” was once said in the Twitch chat during an official stream. It’s not pretty, but it seems permissible. It is part of the game mechanics that can make the difference between victory and defeat in the daily play of The Elder Scrolls Online. Some consider it the “skill factor” in TESO.

Is animation canceling in The Elder Scrolls Online forbidden?

No, unless you do it with a macro – that is considered cheating. As Tamrielfoundry reported from the Guild Summer last October, the developers are aware of the phenomenon. The way attacks interact at the moment is intended. However, they might change it in the future. Ten months later, it still works.

Vampir ESO

What is animation canceling?

Animation canceling refers to interrupting the movement sequences of your character by canceling an animation and immediately triggering a new attack. This allows for more actions to be packed into a certain timeframe, increasing damage output. In MOBAs, it is enough for some heroes to fire a shot, take a tiny step to the side, and the next one starts.

The Elder Scrolls Online Patch

The friendlier term for “animation canceling” is actually ability weaving – in the sense that one weaves together different movement sequences ideally.

How to do animation canceling in The Elder Scrolls Online?

Animation canceling is a very old system and has been in the game for a long time. It is still active and works on consoles like the Playstation 4 and Xbox One. Our friends at Pro NDC have explored this in their video. It definitely requires some practice and does not work with every ability:

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HearthStone: Mobile updated PC version

Blizzard’s card game HearthStone is extremely popular – especially on mobile devices. For the first time, it has overtaken the PC version.

A quick round in between

HearthStone has quickly become a major success that even Blizzard could not have dreamt of.  The revenue from the card game in the mobile sector was obviously higher for the first time than on PC. SuperData Research revealed how much money players have spent to unlock various adventures, card packs, and arena access. According to the statistics, it seems that in March 2015, mobile Hearthstone surpassed the PC version.

Please note: The data from Superdata has not been officially confirmed by Blizzard.

While profits in the mobile sector rose, they fell sharply in the PC sector – by almost the same amount. This decline might be due to many players switching from PC to a tablet or smartphone. But it could also be that no new expansion has been released on PC for some time in March. The PC players who had been involved for months could no longer spend money on anything new. The add-on Blackrock Mountain was not released until April.

The release of new content has always led to new record highs, as can be seen clearly in the graph. Once again, the impression seems to solidify: The market of the future lies in the mobile sector.

This is an AI-powered translation. Some inaccuracies might exist.

After sharp fan criticism: ArcheAge promises a turnaround

The sandpark MMO ArcheAge is facing a crisis of trust after a year. They assure that they are aware of it and want to take action.

Crisis of Trust in ArcheAge

In the ArcheAge forum, a fan published a lengthy post discussing the status quo of ArcheAge. His thesis: Most people see ArcheAge as a fantastic game poorly managed by Trion Worlds, with an exceedingly greedy cash shop.

This severely harms Trion Worlds’ reputation. Even with new games like Trove or Devilian , ArcheAge is repeatedly mentioned as a cautionary example of how Trion Worlds treats its customers. Many players see Trion Worlds as a money-hungry company that only cares about players’ cash.

ArcheAge Ship Battle 2
ArcheAge under fire.

Fan Analyzes Problem: Trion Worlds Too Greedy

Besides bots and hacks, the fan sees the most significant issues with ArcheAge:

  • in the Cash Shop with the Archeum Boxes
  • that certain Regrade Stones are only available in the shop
  • and in the “Normalization”, which has diminished some rare items to increase, in his opinion, the attractiveness of cash shop items.

The user presented ideas on how Trion Worlds could tone down the cash shop and certain regrade mechanics to regain player trust. The suggestions revolve around devaluing the cash shop and enhancing the loyalty store by making important items from the cash store accessible for loyalty points. Additionally, the items in the loyalty store should become significantly cheaper.

ArcheAge Glider Escape

These Changes Proposed by the Fan

For the loyalty store, patrons and non-patrons should regularly earn points, allowing them to purchase one of the Archeum Boxes from the cash store in the loyalty store after about 3 days (patrons) or 10 days (non-patrons).

According to the user, Trion Worlds makes enough money from patrons and should ease up on the cash shop.

The thread has gained a lot of attention, being viewed over 20,000 times over the weekend and receiving more than 200 comments. In 2014, that wouldn’t have been remarkable, but in 2015, after a severe player decline, that’s enough to be one of the most-read posts of the year.

ArcheAge: Prison

Trion Worlds Banned More Bots in July Than Ever Before

Trion Worlds responded to the thread. Community Manager Seraphina Brennan stated, the team immediately noticed the post when it appeared and agrees on many points. However, they do not have a time machine to rectify the past and avoid making mistakes. They can only learn from their mistakes.

Since new producer Merv Lee Kwai has taken the helm, they have been making significant efforts to consider player feedback and will continue to do so. They want to take strong actions against bots and hacks. These efforts have been further intensified.

July was the month in ArcheAge’s history when the most bots were banned and the most gold was removed from the game. This is partly due to the fact that more staff is now dedicated to this issue, and partly because players have rediscovered their zeal for reporting bots.

ArcheAge

… and wants to be more generous with expensive items

They also agree with criticism of the random mechanics in item acquisition. In August, a patch will be released that makes some rare items significantly more accessible to players.

Players should find it easier to obtain Black Pearls , and the Fusciafin should drop more frequently, as well as Haunted Chests and Auroria Cloaks and much more.

ArcheAge-Fusciafin

Is ArcheAge Parting Ways with the Upgrade Failure System?

Furthermore, they are foreseeing changes regarding regrading and regemming of items, concerning the controversial upgrade mechanisms of ArcheAge.

In the future, they aim to mitigate or completely remove the “Upgrade Failure” systems and replace them with linear progression. There should always be multiple ways to obtain an item.

“Upgrade Failure” refers to systems where players only have a chance to enhance a specific item. If it fails, the often painstakingly obtained resources are lost. The player has “bad luck”, a gaming system prevalent in Asia that is rarely found in Western designs.


A few weeks ago, producer Merv Lee Kwai already announced a golden age for ArcheAge in 2015.

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World of Warcraft: Oh, how great is Azeroth

The World of Warcraft is one of the largest video game worlds ever. A YouTuber has taken the time to give us all a little aerial tour.

One trip to Teldrassil and back, please!

Most players of World of Warcraft basically know that the world can be really big, but for many, that is more of a nuisance. Nowadays, you’d rather find a mage in the Elwynn Forest who can open a portal to Stormwind instead of taking the time to walk there yourself. Most of the time, the search takes longer than the actual journey, but hey! Everyone to their own.

“In the past,” you really felt the size of the world: If you wanted to visit the Ahn’Qiraj raid, you had to fly for 20 minutes from Darnassus to Silithus. A little time travel is provided by the video from YouTuber TheBigClifty, who flies through Azeroth, Kalimdor, and Pandaria. It gives a good sense of the scale of the world where so many players spend their time every day.

https://www.youtube.com/watch?v=ihF0wJlYSus
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Source(s):
  1. youtube.com

Destiny: Omolon weapons tell you if you are still fluid

In the MMO shooter Destiny weapons from the Omolon factory will feature a fluid ammunition display.

With the “Taken King” new weapons factories will come to Destiny and play a more prominent role. Screenshots from the YouTuber Arekkz Gaming have now been released on reddit. They take a closer look at “Omolon weapons.” On the left side of the gun, there is a small fluid display that changes with the ammunition count.

The more ammunition still in the magazine, the more fluid is in the chamber:

A Bungie employee joyfully commented: It even wobbles!

Omolon will take on the role of pioneers among the new weapon factories. They experimented with technology that is still barely explored.

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Source(s):
  1. reddit

Cortyn’s Workday – an enslaved demon reveals all

Some are surely wondering what life is like behind the scenes at Mein-MMO.de. While we have occasionally sprinkled in a few hints, you haven’t really been informed yet. I want to change that here and now. But be warned: The text may contain traces of truth and/or lies!

The early bird catches the worm

I love my job. In the morning, like most, I take the train to the office. Sometimes it’s nice to mingle with the mortal folk so as not to forget how they start their day. As every day at 4 a.m., there’s not much going on in the streets. Some party-goers are still wandering around, but maybe the zombie apocalypse has broken out. The movement pattern is the same.

The Mein-MMO headquarters. Or rather, its small outpost.
The Mein-MMO headquarters. Or rather, its small outpost.

The exact location of our office must regrettably be kept secret, but anyone who enjoys picture riddles can recognize the building in the background from Dawid’s profile picture.

The Mein-MMO headquarters is always bustling, at least in the main corridors. Numerous chandeliers illuminate the halls, from which several corridors lead to the seemingly endless subdivisions. Who would have thought that we worked from the boss’s closet almost 2 years ago?

My demonic influence has now resulted in at least the boss’s maids having to walk around in maid costumes and address everyone with “Have a nice day, my master.” Some may find that a bit sexist, but so far, no one seems to mind. I love my job.

No matter how early I arrive at the office, someone is always already there. Schuhmann is practically the team leader here. That’s generally a good thing, but extremely annoying when you’re the only one living under his reign of terror well-structured leadership. Sometimes I think he’s working on cloning himself. Either to exert double pressure or to handle even more work in an even shorter time.

On the financing of the project

Pling.

An email arrives. €2,000 if I write a small news piece about an upcoming film adaptation of a famous MMO. I smile with satisfaction, as I’ve never reached 10% of my daily income this quickly. My head rolls over the keyboard. The horns get stuck between some keys, but that doesn’t matter. “Blah blah, new info, blah blah, the release is still a while away.” Works. The post is sent to Schuhmann for approval.

Once with my head over the keyboard and the news about a movie is done.
Once with my head over the keyboard and the news about a movie is done.

The team leader reviews the text. He always does that to filter out anime pictures. After a few moments, it goes “Pling” again. An empty email from Mr. Schuhmann. As I look at him, confused over my five screens, he just shakes his head and sticks out his right thumb down from his fist. A disappointed expression is in his eyes, as if to say “Nice try, Cortyn. But with that, the world will still end.”

I roll back over the keyboard. Like magic, the combinations of words “Only here“, “Now brand new“, “Hot off the press“, and “Click me or I’ll eat you!” blend into the text.

This time, the team leader smiles. So do I. I love my job.

The Schuhmann’s laws

Schuhmann's laws

Every time I tilt my head back and look at the ceiling to be lazy think hard, I see the board with Schuhmann’s laws. The unwavering rules of our work.

  1. If it doesn’t get clicks, it breaks our necks!
  2. Animes will be deducted from the salary!
  3. We all love our job!
  4. Bring me coffee, Cortyn!

I have also written underneath with a pencil:

5. Better three times copied than once researched.

That can only be seen from my workplace, but still gives me the comforting feeling of resistance. Cooperative demons would also be too boring, wouldn’t you agree?

At 10 p.m. I pack my things and leave the office. Schuhmann is still there. Maybe it’s just one of his clones. He’s always there when I arrive at work and stays even after I leave.

Because people in the area are often drunk after sunset, I spread my wings and fly home. And I smile with satisfaction. Because an anime picture was not detected today. I love my job.

This is an AI-powered translation. Some inaccuracies might exist.

Kickstarter of the MMORPG Project Gorgon launched

A former producer of the Asheron’s Call series has now launched a Kickstarter campaign for a new MMORPG called Project: Gorgon.

Eric Heimburg was Senior and Lead Engineer, developer, designer, and producer of successful games such as Asheron’s Call 1 and 2 as well as Star Trek Online. Together with his wife Sandra Powers, he is working on a new online role-playing game currently titled Project: Gorgon.

The game emphasizes the sandbox aspect and aims not to lead players through a story on rails. Rather, each hero is responsible for their own story. You will traverse a vast fantasy world, fighting dark monsters and encountering NPCs. These have their own backstories and pursue their own interests.

Project Gorgon Housing

Fights upon Fights

Fights are the focus in Project: Gorgon. Monsters have special abilities, and you must discover their weaknesses. In the many dungeons, you will encounter not only particularly challenging boss enemies but also many traps and puzzles. How you want to develop your hero is up to you, as you choose the skills you want to learn and thus create your individual character. You can also gain special abilities, for example, by being bitten by a werewolf and succumbing to lycanthropy. This will make you particularly powerful, but there are also downsides to being a werewolf. Because during a full moon, you can no longer transform back into a human.

Project Gorgon Characters

As another example, it is mentioned that you can become a very powerful druid, but if, for example, your forest catches fire, you must drop everything to help nature. Generally, action and reaction play an important role. If your hero is hit by a fireball and subsequently catches fire, you can extinguish yourself by jumping into a river.

Interesting Mechanics

Project Gorgon Jewelry Shop

Players will be able to write their own books, housing plays an important role, and it is possible to leave an inscription on items, as you can drop all items anywhere for other players to pick up. Merchants have a proper inventory, so you can buy the items that other players have sold to those merchants.

Players can host their own quests and events, as well as run their own stores. Nothing is known about PvP so far, except that the developers are collecting ideas for interesting PvP modes. Project Gorgon is set to launch as a buy-to-play game with an optional VIP subscription at the end of next year. Those who wish to participate in the funding of the project have until August 24 via the Kickstarter website. The developers hope to raise at least $20,000 by this date. So far, nearly $10,000 has been raised.

Anyone who wants to get a picture of the game can already test it! On the official website, you can download the client and play. However, it is still very early in alpha version.

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Source(s):
  1. kickstarter.com