The MMO studio Funcom is facing financial difficulties and could be on the brink of bankruptcy. The studio operates the MMOs Anarchy Online, Age of Conan, The Secret World, and LEGO Minifigures Online.
As reported by the Norwegian site Hegnar, the struggling Norwegian MMO studio Funcom has slipped further into crisis. The weakness of LEGO Minifigures Online, the latest game, is to blame. It simply isn’t bringing in as much money as was expected, even with the relaunch to a Buy2Play model. Sales on PC are below target, while it’s doing somewhat better on iOS, but still not good enough. LEGO Minifigures Online has received little press attention and mixed reviews.
Due to the weak sales of the LEGO MMO, it will not be possible for Funcom to cover its ongoing costs and liabilities due in June 2016.
As CEO Ole Schreiner of Funcom states, bankruptcy is a possible outcome of the situation. But they have been in the game development business for 20 years and plan to stay through hard work for many more years. They have taken steps to avoid insolvency and will leave no stone unturned to avert the bankruptcy scenario.
In recent years, they have pursued a strict austerity course and have shrunk. After The Secret World, they did not want to rely on individual large projects anymore, but on smaller ones like LEGO Minifigures Online, into which they had high hopes.
This is an AI-powered translation. Some inaccuracies might exist.
Currently, almost everything in World of Warcraft takes place in the jungle of Tanaan. However, there are a few secrets that not all players are aware of – we reveal three of them.
In the Tunnel Vision through the Dailys
Almost every player nowadays uses some addon that informs them about the rare spawns in the area or otherwise optimizes the farming route. Due to this tunnel vision, it can quickly happen that some secrets of the game world are overlooked – even though they are obviously on the way.
A Lady Just for Hunters – and a New Pet
Far to the south of Tanaan, on the coast with the many crabs, there is an opponent that only a few players know. Demon Ranger Anaara sits relatively peacefully on a plant, contemplating the meaning of life as an Eredar lady. With just under 5 million HP, one could basically kill the lady alone – or so one would think. Aside from the lore questions this character raises, it’s also strange from another perspective: Only hunters are able to defeat Anaara; all other players are quickly killed, and healing the damage she inflicts is nearly impossible.
Peacefully enjoying the sea, the Eredar lady waits for non-hunters to recklessly attack her.
The fight is relatively difficult, as Anaara can not only put the hunter’s companion to sleep for a minute but also vanish into stealth (counter with flare!) and beat the attacking player to death within seconds. As if that weren’t bad enough, you also have to interrupt her spell “Soiled Light” which fully heals her after a casting time of 3 seconds.
Who wouldn’t want to own a fashionable green wolf?
However, those who endure the hardships of this battle will receive a Vial of Demon Purification, with which you can cleanse the demon-enslaved wolves in the jungle – they will then transform into a tamable animal for a short time!
Even back in Classic times, there were enemies throughout Azeroth that could only be fought by hunters. They were part of the epic hunter quest line at that time, rewarded with a special bow and a combat staff.
A Toy for Squirrel Lovers
The tribute to a deceased Blizzard employee comes with a toy.
Another thing that many players overlook is the NPC “Skoller“. He can be found in the small quest camp in Fang’rila, sitting on a cart, wearing druidic clothing, and constantly feeding squirrels – something unusual for a human. Skoller is a tribute to the Blizzard employee Scott Koller, who died of cancer. When you talk to him, there are some dialogue options, and in the end, you receive the toy “Skoller’s Bag of Squirrel Treats“, with which you can summon and feed a whole bunch of squirrels.
The Pocket Imp with Many Possibilities
A third secret is not quite as well hidden, and can be found with an ordinary rare mob of the jungle. Imp Master Valessa appears regularly at the Temple of Sha’naar and wanders around the well there – accompanied by her small private army of imps. In the fight against her, the imps should be ignored, as they deal very little damage and are almost immediately summoned again. The good lady is not only a rare mob but also has a rare drop in her pocket: The Imp of Impudence.
A plague or a help?
This can only be used once per hour but has a variety of effects that can occur. First of all, it will – after all, it’s an imp – say something nasty, and then one of many things will happen: It either serves as a bank, void storage, attacks you, serves as a hearthstone, teleports you to a random location, and so on…
Do you know of any other secrets from Tanaan that are worth mentioning?
This is an AI-powered translation. Some inaccuracies might exist.
This week’s video in Destiny is all about feelings.
Bungie selects the video of the week every week, and we then add our own favorites.
Bungie has chosen a Crucible video: it’s not particularly special gameplay. It’s beautiful because a friend of the YouTuber is completely immersed in the background, cheering on the player enthusiastically at every moment. The typical comment when watching the video is: I want a friend like that, and I want them to accompany and cheer for me everywhere!
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Our video of the week is a montage from the TV series “Mad Men” and Destiny. In Mad Men, adman Don Draper gives a nostalgic presentation via a slide projector about how we travel into the past. By turning typical family photos into Destiny scenes, the clip becomes a tribute to all Year-One players and a journey into the past for them.
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A highlight of the week, a PvP montage from arguably the best player tripleWRECK, unfortunately we cannot show you, as the video is blocked in Germany. Otherwise, it would have had a good chance. Accept this impressive Crucible montage from another player as a substitute.
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The latest champ from League of Legends, Tahm Kench, can not only drive opponents to frustration but also ruin the fun for his own team. What defines a troll or a troll pick in League of Legends?
In a MOBA like League of Legends, “troll pick” or troll behavior refers to the act of annoying opponents with particularly “strange tactics.” The goal is to drive them crazy, and if the term is allowed, to simply “mess with them.” This is intentional, okay, and falls under the surprise effect, camouflage and deception, as exemplified by the “troll pick” Urgot being the perfect choice in a professional match.
Even certain seemingly useless builds that, upon closer inspection, prove effective, are referred to as “troll builds” (just like actual completely nonsensical item combinations).
What does trolling actually mean?
Trolling has, as one can already see, various meanings in a MOBA, some of which also contradict each other:
Trolling can mean, that one plays intentionally poorly
It can mean, that one deliberately imposes “handicaps” (like totally strange item combinations), believing that they can still overcome them
It can mean, doing one’s own thing, not paying attention to efficiency, but only going for one’s own fun, without regard for one’s teammates or the victory, which teammates again perceive as “playing intentionally poorly”
Or trolling means to annoy the opposing team as much as possible
and that’s not all…, because it can also mean to directly and massively harm one’s own team – but one cannot do this with every champion, only with troll specialists
Good Trolls
A champion like Teemo has massive troll potential attributed to him, of the “good kind”, the “drives opponents to frustration” kind.
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A troll is also someone who does not want to annoy the opponents (which is good and desired), but also robs their own teammates of every nerve. Now this can normally be done with any champion, simply by playing intentionally poorly, feeding the opponent, meaning dying to them, making them stronger. Such behavior occurs with some players when they are so frustrated with their own team that they want to “get back at them”.
Even though some believe that in a community like League of Legends, such champion concepts as Tahm Kench also favor “trolls”, others say that Tahm Kench is just a champ that works best in a fixed team. They appreciate the possibilities he offers.
This is an AI-powered translation. Some inaccuracies might exist.
The dance and social MMO Music Man Online has launched an open beta in Southeast Asia. Players from Germany can also participate. The game is in English.
Within the niche of “MMOs”, social MMOs are a separate group of exotics. Here in Europe, many believe that “MMO” is just an abbreviation for “MMORPG” and thus for World of Warcraft, but the term certainly extends further. Southeast Asia (SEA) is the harbor for some rather obscure and exotic Asian games that are available in English there, but do not have a Western release. There, you can also find Phantasy Star Online 2 or Kingdom under Fire 2 (if you get past the IP blocks, Music Man Online does not have one.) This is therefore more for hardcore fans.
Music Man Online is a dance MMO, where the focus is primarily on socializing, bright colors, and dance moves. This is reported by MMO Culture. The game also offers some features such as housing, a job system, and pets. There are 5 game modes – and the spectacle takes place, as they say, in a world where music, technology, and magic collide.
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In the Free2Play MMORPG Skyforge , the Open Beta is currently available. A major patch is expected to fix bugs and introduce the endgame into the game.
Through the weekly caps, Skyforge can effectively control how far players have progressed. And in a few weeks, the most diligent players might find themselves running out of content: Because the endgame is not yet in the game. This is set to change with patch 0.65 (yes, another “0” in front, as Skyforge is in an Open Beta.)
With this patch, they also aim to fix a number of bugs that are lingering in the game and to incorporate initial feedback from the community.
But primarily, they want to introduce the endgame aspects that have already been introduced: distortions, anomalies, raids and the Divine Form. The God Form is said to be part of its own quest line, which players can start at 30,500 Prestige.
For most, this may still seem far off. The patch does not have a date yet, but they promise that players won’t have to wait much longer.
This is an AI-powered translation. Some inaccuracies might exist.
The game world of Blade & Soul is populated by numerous creatures, and the developers are now giving us a small glimpse into the various species we will soon be able to fight against.
The Chi flows through everything
In the world of Blade & Soul, all living (and undead) creatures are filled with Chi, a powerful source of energy that essentially constitutes the essence of life. This does not always create friendly beings, as the “dark Chi” can also lead to transformations into undead. Let’s take a look at two examples of what enemies await us in Blade & Soul.
The Automatons – Living Machines
The Iron Teeth are damn large – and mostly surrounded by clay soldiers.
For many, Automatons are just devices – machines created to fulfill a specific purpose, but that’s not true. Although they are not made of flesh, they are alive and often have independent personalities. There are lesser Automatons, like training dummies created by humans for practice, but also stronger variations, such as the Iron Lions.
The Spiders – Never Alone and Never Peaceful
A significantly greater evil is the Spider Queen Dokumo. She lurks deep in the earth, laying her countless eggs from which the dreaded Giant Hunt Spiders hatch – terrible monsters that can devour a person single-handedly. However, even if one of these creatures can be killed, another dozen are already lurking nearby.
If you want to learn more about the creatures of Blade & Soul, you should risk a glance at the official website. A look at our class overview could also be worthwhile.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny from today, July 28th, there is a series of new bounties from Petra Venj. We will introduce them to you with videos and show you how they work.
The bounties from Petra Venj can sometimes be a bit tricky, leading to areas where you may not have been often. To save you time searching, we summarize the 6 bounties, showing you in video guides where to go and how it works. You can start all bounties with Petra Venj, the friendly one-eyed character in the Reef of Destiny.
2 Bounties from the Queen based on the Public Event Principle
Two bounties from the Queen operate in a way that you must travel to a Public Event and wait there until the event begins. At the end, you will receive an Ether Key, which you use to open an Ether Chest.
The two bounties this week are:
Grayor, Wolf Assassin
The first mission in the service of Her Majesty takes you to the Butterfield in the Cosmodrome.
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The Japanese closed beta of the online role-playing game Dragon’s Dogma Online has ended, and the first reactions are coming in about the game. This is a reason for us to introduce the MMO in more detail.
Dragon’s Dogma Online is a quasi-sequel to the RPG Dragon’s Dogma for Playstation 3 and Xbox 360. While it was a single-player RPG back then, publisher Capcom now wants to appeal to multiplayer fans. However, one should not expect a classic MMORPG, as Dragon’s Dogma Online is more comparable to action online RPGs like Vindictus. This means that while there are hubs where you meet other players, form groups, engage in crafting, trade, and switch jobs, in the adventure areas themselves, you only roam in small groups. A party consists of up to four players. If you can’t find enough teammates or prefer to go alone, you can hire NPC mercenaries.
Exciting Boss Fights
You explore the large areas together from a third-person perspective. There, you encounter many monsters that you defeat in active, action-packed real-time battles. You will frequently encounter enormous boss monsters. You can only defeat these as a group by climbing on the bosses and attacking their weak points. Teamwork and strategy are essential in these battles. If you are on a boss enemy, you must maintain your balance and prove your endurance. A symbol indicates whether you are being thrown off. You should avoid this at all costs, as being thrown off causes severe damage.
By defeating special monsters, you earn Blood-Oath points. These can be used in the Blood-Oath skill trees to unlock new abilities. These skills are always somewhat special, which is why you should think carefully about how you spend the points. Four skills can always be used simultaneously.
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One unique feature is the job system, as long as you carry a weapon from another job, you can switch to that other job and even take your passive skills with you – but not the active ones. Those must be learned anew for the new job.
It is thus possible to level up in multiple jobs. However, equipping passive skills always costs points. The more powerful the skill, the more points it costs. But a maximum of only 15 points may be used. Therefore, one should consider carefully which skills to equip. Only by leveling up can you increase the cap of 15 points.
Quests but no PvP
Of course, you also pursue quests that belong to a storyline. However, testers were not allowed to reveal anything about these. Instead, they discussed the Free2Play payment system, which many may find off-putting in its current form. Because you can purchase very powerful weapons with real money in the item shop, which renders the Dungeons-and-Dragons-Online-like crafting system absurd.
However, it should be said that there is no PvP in the game at all, making it less dramatic if you do not own the strongest weapon in the game. An optional premium membership brings various advantages, such as more gold and more experience points. Additionally, you can “die” more often in the areas, which is only allowed three times for free-to-play players before they must return to the city.
Particularly interesting is the possibility for players of different platforms to embark on adventures together. Genre veterans will already know this from Final Fantasy XIV Online. If a friend uses a Playstation 4, you use a PC, and another plays on the PS3, they can still all play together. Also, the “Pawn” system, where you create your own NPC mercenary to take on adventures, is said to be motivating, according to testers.
Good for a quick break
Testers are enthusiastic about the fast-paced battles. Especially the boss fights, in which you must climb on the massive creatures, were received very well. Teamplay is said to function very well, and the hunt for monsters is motivating. However, testers also express skepticism, especially due to the Free2Play system, which resembles pay-to-win, and considering that the game currently feels more like an MMO that you play casually, rather than one that you sink into for weeks.
Asia expert Steparu also criticizes that the graphics do not look nearly as good as portrayed in some videos and screenshots by Funcom. These assessments should be taken with caution: Because not all content was available in the closed beta, and it remains open whether powerful shop items can also be purchased in the endgame.
The official launch of Dragon’s Dogma Online is scheduled for August 31 in Japan. When the game will also be released in our country remains uncertain.
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In the fantasy MMORPG Lord of the Rings Online, server shutdowns and transfers are coming. Details will be available on August 3.
It has been clear for a while, that server shutdowns must take place in Lord of the Rings Online. This is known as “World Transfer.” Developer Turbine will close 19 servers in a few months, and affected players can move with their belongings to another server of their choice by then.
On August 3, they plan to briefly shut down Lord of the Rings Online, announce which worlds will be affected by the shutdown, and then send an email to the respective people. There will be a relatively long period from “We will announce which servers will be closed” to “Then the server will actually be closed.” This is expected to happen in January 2016.
5 US servers and 5 EU servers are to remain at the end. Players who switch will be sweetened with some gifts like a title box – with the title box, players can carry the name of their home server as a title.
In the MMO shooter Destiny , a new week begins on Tuesday, July 28th: Variks has new items available, and the challenges for the week are set.
The MMO shooter Destiny relies on an ID system. Players can complete specific challenges once a week with each character, which then bring greater rewards. Every Tuesday at 11:00 AM, these challenges are reset. While previously it was only a heroic strike and its “elite version”, the Nightfall strike, with House of Wolves, the Prison of Elders and its vendor Variks have also been added.
Weekly Nightfall strike in Destiny on July 28th against Taniks
The DLC II strike Shadow Thief is once again the Nightfall: Modifiers are Arc Burn, Brawler, and Juggler: More melee damage for Guardians, more Arc damage for everyone, and no ammo drops for the weapon with which Guardians get kills.
Heroic Weekly leads against Aksor
This week, we’re once again going to the strike Winter’s Run. It was the first in the Heroic Weekly last week. This has never happened before. The modifier is Juggler.
The Prison of Elders in the week of July 28th in August
Reunion with Valus Trau’ug in the 32 Prison of Elders
Last week he was in the 34 Prison, this week the Cabal chief Valus Trau’ug must dwell in the 32 … until the Guardians rescue him.
Cabal/Juggler – Enemies do not drop ammo for the weapon with which the kill occurred
Hive/Light Switch – Servants of Darkness deal increased melee damage
Fallen/Catapult – The cooldown for grenades is reduced
Cabal/Exposure – Guardian shields are reinforced but do not regenerate
Hive – Arc Burn
Hive – Solar Burn
What does Skolas have up his sleeve this time?
Skolas is the only final boss who appears in various variations. The 5 waves leading up to him are the same, but he has different modifiers from week to week.
This week features: Brawler and Juggler – Increased melee damage for Guardians, but ammo will be scarce and you must juggle your weapons.
Hive – Exposure/Brawler – Guardian shields are reinforced but do not regenerate, their melee damage is increased
Vex – Ground/Airborne – Guardians deal more damage in the air but take more damage there
Cabal – Catapult/Arc Burn – grenade cooldown time is reduced, Arc damage significantly increased for both Guardians and enemies
Fallen – Specialist/Juggler – Special weapons deal double damage; enemies do not drop ammo for the weapon with which they were defeated
Fallen – Trickle/Small Arms – Abilities have an increased cooldown, damage dealt with primary weapons is increased
What does Variks have with him?
Variks has helmets and a fusion rifle.
The helmet for Titans has 63 Int and 67 Discipline. It is aimed against the Hive in the Prison of Elders.
The one for Warlocks has 66 Intellect and 58 Discipline. It is aimed against the Cabal in the Prison of Elders.
And the one for Hunters has 58 Intellect and 59 Discipline. It is designed for fighting against the Hive in the Prison of Elders.
Guides? Tips? Videos?
During the day, we will show videos of successful runs at this spot. You can see what other Guardians are doing in Destiny. One from Planetdestiny solos the Nightfall and goes for a speed run:
http://youtu.be/psjOAsrAp78
Our friend Nexxoss is tackling the Nightfall with a step-by-step explanation in German:
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In the fantasy MMORPG The Elder Scrolls Online (ESO), maintenance works are scheduled again this week. We will inform you when The Elder Scrolls Online will be unavailable for Xbox One and Playstation 4.
For the Xbox One, the servers will be down for maintenance on Tuesday, 28th July, from 12:00 PM our time. The duration of the maintenance is unknown. The last maintenance took approximately 3 hours. A patch is expected.
For the Playstation 4, maintenance will take place on Wednesday, 29th July, at 12:00 PM, during which the servers will not be operational. An update for the PS4 is also planned.
Update, 28th July, 15:55: The maintenance for the Xbox One seems to be taking a bit longer. It is expected that the servers will be back online around 6:00 PM our time.
Additionally, crafted consumables will now scale like those from the cash shop. A level 10 potion will heal you at level 19 as if the potion were level 19 as well. However, at level 20, it will only heal you for the level 19 value. To heal more, you will need level 20 potions. This change is intended to ensure that consumables from the crown store are not perceived as “too strong”.
Update 29th July, 15:00: You might be wondering when ESO will be back online on the PS4. For this maintenance of the Playstation 4 servers, it is planned to be completed by 6:00 PM our time. However, this cannot be guaranteed.
A Zenimax employee has stated that the patch is 700 MB but will appear to players as 16 Gigabytes. Do not be alarmed: You should be able to progress relatively quickly here, unless previous patches are missing, which would prolong the process.
This is an AI-powered translation. Some inaccuracies might exist.
With Apexis Crystals, you can get good gear in World of Warcraft – almost equally effective is pure gold!
Honor where honor is due
Equipping characters made easy: For a small price!
In World of Warcraft, it is currently quite easy to obtain decent gear, with which one can easily approach the new raid “Hellfire Citadel”. Just like back then with the “Timeless Isle”, there are again some mechanics in this expansion that help newcomers and returnees catch up quickly. We have already talked about the possibility of Apex Crystals, but it’s even faster with pure gold.
With Patch 6.2, a new item was introduced through Garrison missions, the “Honor of the Champion“. This item grants 1000 Honor Points and 1000 Conquest Points upon use – up to 2 times per week. This allows you to purchase solid gear of item level 700 in Ashran. Since the “Honor of the Champion” is not soulbound, you can also fish it out of the auction house, depending on the server, the price ranges from 5,000 to 15,000 gold. This is definitely within the scope of what one can farm in a relaxed evening in the old raid instances of Cataclysm. The YouTuber Bellular Gaming presents this method:
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The gear is designed for PvP, but the sheer amount of stats ensures that you can wreak havoc through normal mode raids – for heroic or mythic raids, you should turn to other gear.
This is an AI-powered translation. Some inaccuracies might exist.
Until Blade & Soul is released in the West, there are still a few months to go, but we are already taking a small look at the different classes that Blade and Soul has in store for us.
Blade Master – The Classic Warriors
The Blade Master can best be compared to the traditional warriors from other games like WoW. He can assume several stances and perform stance-dependent abilities, which include both aggressive and defensive skills. Quick reactions are necessary to lead attacks precisely around enemies. The Blade Master is suitable for newbies, as he is easy to play in his basics but offers a lot of potential for improvements.
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Berserkers are ruthless melee fighters who love to stand at the front lines and draw the wrath of their enemies. When an opponent falls, the Berserker grabs them and hurls them as a projectile at the remaining foes. Despite his brutal strength, the Berserker is not a lone fighter. He is an important member of any group, allowing other classes to execute devastating attack combinations that would be difficult without him.
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The Summoner has a companion that assists him in battle. Similar to the Hunter or Warlock class in WoW, the companion is sent into melee while the player deals damage from a safe distance and casts control effects. They are masters of life leeching and can hold their own against enemies for a long time. If the Summoner or his companion falls in battle, the other can revive their ally – even during the fight. The class is suitable for beginners and follows the principle “Easy to learn, hard to master”.
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Elementalists harness the power of the elements: they switch between fire and frost to heat up their enemies while simultaneously boosting their own defensive stats. Unlike most other classes in Blade and Soul, Elementalists only act from a distance and maintain distance from opponents. They are very fragile but possess high mobility to offset this state. As masters of fighting multiple opponents at once, they are enormous damage dealers – but also rely on the support of their group.
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Experienced players can try their hand at the Kung Fu Master. Quick reflexes are essential for his playstyle, as the switch between offensive and defensive skills must be precisely timed. He can dodge opponents’ attacks and quickly develop counters, making him an expert in one-on-one combat. In a group of warriors, the Kung Fu Master suppresses the enemy, allowing teammates to unleash their attacks.
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The Nightblade in Blade and Soul corresponds to the rogue of many other games. She can become invisible and operates from the shadows, striking quickly and devastatingly while luring enemies into traps that will ultimately cost them their lives. Although her main weapon of attack is the dagger, she also uses smoke, poisons, and explosives to carve a path of destruction through her enemies. Especially her status changes and DoT effects make her a welcome member of any group.
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Only members of the Lyn race can become Blade Dancers, a variation of the Blade Master. They do not counter enemy attacks, instead, they try to completely evade them. High agility, quick attack sequences, and strong control effects characterize the Blade Dancer, but at the expense of his defense. Furthermore, he must always keep an eye on his resources, as without the necessary concentration he is defenseless against enemy attacks and can meet a quick end.
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The hack’n-slash with MMORPG elements Devilian is getting a fifth class soon in Korea, while in the West various systems are still being introduced.
Trion Worlds has secured the rights to Devilian in North America and Europe. Here, players will start with four classes, we introduced them to you two weeks ago. Each of the classes has three combat styles suitable for different situations; in this Korean video, you can see a brief overview of the various skills in action:
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These four classes could soon become five. In Korea, a new female class has been introduced: The Kyran will focus on high intelligence and agility, wielding a weapon to reveal herself as a melee fighter or sorceress.
In the West, all of this is still in the future – in the new live stream, Trion Worlds is looking at the Berserker and the Talisman system.
http://youtu.be/fENsOYf8GX8
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , players will never need to create a new Guardian.
In an interview with GamesRadar+, Engineering Lead Luke Timmens stated what many Destiny players (and their characters!) want to hear: “You will keep your Guardian.” It is taken very seriously that Destiny is supposed to last for 10 years. And the players are given their word, a contract is made with them: Your Guardian will always be there for you, no matter what happens. Even through expansions and sequels . There will be no need to create a new character.
Bungie will always add new things to the game, so even though the gameplay will change in 2, 5, or 10 years, the Guardian will always remain the same.
This is an AI-powered translation. Some inaccuracies might exist.
In the fantasy MMORPG The Elder Scrolls Online, canceling animations increases efficiency, allowing players to boost their damage. However, not everyone is a fan.
Especially an MMORPG like The Elder Scrolls Online, which places so much emphasis on the “RPG”, having an animation canceling system – that would be difficult to understand in an RPG world if a knight does not follow through with his weapon swing but instead cancels it after a third and abruptly starts a completely different movement sequence.
This animation canceling is likely not entirely intentional in the game. “It is not something we anticipated, nor intended, but it is not an exploit,” was once said in the Twitch chat during an official stream. It’s not pretty, but it seems permissible. It is part of the game mechanics that can make the difference between victory and defeat in the daily play of The Elder Scrolls Online. Some consider it the “skill factor” in TESO.
Is animation canceling in The Elder Scrolls Online forbidden?
No, unless you do it with a macro – that is considered cheating. As Tamrielfoundry reported from the Guild Summer last October, the developers are aware of the phenomenon. The way attacks interact at the moment is intended. However, they might change it in the future. Ten months later, it still works.
What is animation canceling?
Animation canceling refers to interrupting the movement sequences of your character by canceling an animation and immediately triggering a new attack. This allows for more actions to be packed into a certain timeframe, increasing damage output. In MOBAs, it is enough for some heroes to fire a shot, take a tiny step to the side, and the next one starts.
The friendlier term for “animation canceling” is actually ability weaving – in the sense that one weaves together different movement sequences ideally.
How to do animation canceling in The Elder Scrolls Online?
Animation canceling is a very old system and has been in the game for a long time. It is still active and works on consoles like the Playstation 4 and Xbox One. Our friends at Pro NDC have explored this in their video. It definitely requires some practice and does not work with every ability:
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Blizzard’s card game HearthStone is extremely popular – especially on mobile devices. For the first time, it has overtaken the PC version.
A quick round in between
HearthStone has quickly become a major success that even Blizzard could not have dreamt of. The revenue from the card game in the mobile sector was obviously higher for the first time than on PC. SuperData Research revealed how much money players have spent to unlock various adventures, card packs, and arena access. According to the statistics, it seems that in March 2015, mobile Hearthstone surpassed the PC version.
Please note: The data from Superdata has not been officially confirmed by Blizzard.
While profits in the mobile sector rose, they fell sharply in the PC sector – by almost the same amount. This decline might be due to many players switching from PC to a tablet or smartphone. But it could also be that no new expansion has been released on PC for some time in March. The PC players who had been involved for months could no longer spend money on anything new. The add-on Blackrock Mountain was not released until April.
The release of new content has always led to new record highs, as can be seen clearly in the graph. Once again, the impression seems to solidify: The market of the future lies in the mobile sector.
This is an AI-powered translation. Some inaccuracies might exist.
The sandpark MMO ArcheAge is facing a crisis of trust after a year. They assure that they are aware of it and want to take action.
Crisis of Trust in ArcheAge
In the ArcheAge forum, a fan published a lengthy post discussing the status quo of ArcheAge. His thesis: Most people see ArcheAge as a fantastic game poorly managed by Trion Worlds, with an exceedingly greedy cash shop.
This severely harms Trion Worlds’ reputation. Even with new games like Trove or Devilian , ArcheAge is repeatedly mentioned as a cautionary example of how Trion Worlds treats its customers. Many players see Trion Worlds as a money-hungry company that only cares about players’ cash.
ArcheAge under fire.
Fan Analyzes Problem: Trion Worlds Too Greedy
Besides bots and hacks, the fan sees the most significant issues with ArcheAge:
that certain Regrade Stones are only available in the shop
and in the “Normalization”, which has diminished some rare items to increase, in his opinion, the attractiveness of cash shop items.
The user presented ideas on how Trion Worlds could tone down the cash shop and certain regrade mechanics to regain player trust. The suggestions revolve around devaluing the cash shop and enhancing the loyalty store by making important items from the cash store accessible for loyalty points. Additionally, the items in the loyalty store should become significantly cheaper.
These Changes Proposed by the Fan
For the loyalty store, patrons and non-patrons should regularly earn points, allowing them to purchase one of the Archeum Boxes from the cash store in the loyalty store after about 3 days (patrons) or 10 days (non-patrons).
According to the user, Trion Worlds makes enough money from patrons and should ease up on the cash shop.
The thread has gained a lot of attention, being viewed over 20,000 times over the weekend and receiving more than 200 comments. In 2014, that wouldn’t have been remarkable, but in 2015, after a severe player decline, that’s enough to be one of the most-read posts of the year.
Trion Worlds Banned More Bots in July Than Ever Before
Trion Worlds responded to the thread. Community Manager Seraphina Brennan stated, the team immediately noticed the post when it appeared and agrees on many points. However, they do not have a time machine to rectify the past and avoid making mistakes. They can only learn from their mistakes.
Since new producer Merv Lee Kwai has taken the helm, they have been making significant efforts to consider player feedback and will continue to do so. They want to take strong actions against bots and hacks. These efforts have been further intensified.
July was the month in ArcheAge’s history when the most bots were banned and the most gold was removed from the game. This is partly due to the fact that more staff is now dedicated to this issue, and partly because players have rediscovered their zeal for reporting bots.
… and wants to be more generous with expensive items
They also agree with criticism of the random mechanics in item acquisition. In August, a patch will be released that makes some rare items significantly more accessible to players.
Players should find it easier to obtain Black Pearls , and the Fusciafin should drop more frequently, as well as Haunted Chests and Auroria Cloaks and much more.
Is ArcheAge Parting Ways with the Upgrade Failure System?
Furthermore, they are foreseeing changes regarding regrading and regemming of items, concerning the controversial upgrade mechanisms of ArcheAge.
In the future, they aim to mitigate or completely remove the “Upgrade Failure” systems and replace them with linear progression. There should always be multiple ways to obtain an item.
“Upgrade Failure” refers to systems where players only have a chance to enhance a specific item. If it fails, the often painstakingly obtained resources are lost. The player has “bad luck”, a gaming system prevalent in Asia that is rarely found in Western designs.
The World of Warcraft is one of the largest video game worlds ever. A YouTuber has taken the time to give us all a little aerial tour.
One trip to Teldrassil and back, please!
Most players of World of Warcraft basically know that the world can be really big, but for many, that is more of a nuisance. Nowadays, you’d rather find a mage in the Elwynn Forest who can open a portal to Stormwind instead of taking the time to walk there yourself. Most of the time, the search takes longer than the actual journey, but hey! Everyone to their own.
“In the past,” you really felt the size of the world: If you wanted to visit the Ahn’Qiraj raid, you had to fly for 20 minutes from Darnassus to Silithus. A little time travel is provided by the video from YouTuber TheBigClifty, who flies through Azeroth, Kalimdor, and Pandaria. It gives a good sense of the scale of the world where so many players spend their time every day.
https://www.youtube.com/watch?v=ihF0wJlYSus
This is an AI-powered translation. Some inaccuracies might exist.