Evolve: Patch 5.0 brings a new Trapper and Hunt Mode 2.0!

The new patch for Evolve has recently gone live on all platforms. It brings not only Hunting 2.0 but also a new Hunter and a lot of balance changes.

Jack, the Jackal

As part of Hunting Season 2, Jack enters the game. The new Trapper not only builds his new weapons from the scrap of Shear, but he also has “a screw loose” in other respects. Occasionally, he falls into his second personality, the superhero “Jackal”. This leads to particularly funny dialogues before and during missions.

Apart from the typical dome, Jack possesses the following abilities.

  • He has 4 pistols, of which he always wields two at the same time. Once the first pair is emptied, he automatically switches. He is the only Hunter who retains his full movement speed while shooting!
  • The Survey Satellite is his tracking mechanism. It emits 3 search lasers in a radius of 100 meters. Upon contact with the laser, the monster, its last prey, or its tracks are marked – it even causes damage.
  • The Repulsor is the counterpart to the known harpoons. Instead of holding the monster, the force acts against the enemy. This can stop a charging Goliath or force a Kraken to the ground. Depending on the direction the beam is used, the force acts differently.
Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Hunting 2.0

The biggest change is probably the introduction of the new hunting mode. From now on, you will no longer be assigned opponents that are at your level, but will be matched with players who have roughly the same strength through a more complex matchmaking system.

The first 10 games determine your rank - which in turn determines your opponents.
The first 10 games determine your rank – which in turn determines your opponents.

Whoever signs up as a monster will now also be guaranteed to play as a monster – the same applies to the Hunters (although in this case, the class is not guaranteed). At the same time, the game ensures that you never join an ongoing game – so you will never have to suffer unjustified defeats because you gained control over a monster with low HP at the last moment!

Personally, what I am pleased about: Deserters finally receive a penalty that hopefully is greater than “You may not join a new game for a minute”. How exactly this penalty looks will remain to be seen.

Balancing Changes: The Monsters are Less Monstrous

This time, the balancing changes affect almost all monsters. While the damage of monsters is increased at Stage 1, it is lowered at Stage 3 as a counterbalance. This also applies to the melee damage that monsters inflict: It will now appear at every stage as if the monster were at Stage 2. So it’s a buff for all young monsters and a massive nerf for all adult ones. As a small consolation, the monsters can now cover a larger distance with their travel ability.

Evolve Behemoth
The Behemoth is the only winner on the monster side.

The only exception to the monster nerfs here is the Behemoth, which is strengthened in almost all areas, as it still had a too high loss rate despite the recent changes.

For the Hunters, the situation is mixed. Lennox has to accept higher cooldowns for her abilities, and especially Slim suffers from his changes: The spore cloud lasts only 5 seconds instead of the previous 10.

Markov can now hit enemies even more easily with his lightning gun, as the radius of the homing beam has been increased again. Bucket enjoys a stronger rocket launcher with more ammunition and a higher attack range for his turrets.

The other Hunters have also been adjusted in some areas, but positive and negative aspects balance each other out, and the gameplay feeling should not change.

Evolve-Crow-Trapper
The Hunter bots have been further improved and should now behave more intelligently.

New Maps, Better Spectator Mode, Bug Fixes …

The list of full patch notes for Patch 5.0 is long. In addition to the already mentioned highlights, there are plenty of bug fixes, such as the strange bug where the Goliath could fly better after a jump than the Kraken. The spectator mode has also been worked on, so guests can now see which perks monsters and hunters have selected. For fans of the arena mode, there are even 5 new locations that take place on a map created specifically for this purpose.

All in all, Patch 5.0 seems to bring back a lot of what players have wished for and continues to shape Evolve into a good game.

This is an AI-powered translation. Some inaccuracies might exist.

Guild Wars 2: Elite specialization of the Revenant is a defensive supporter with auras

In the fantasy MMORPG Guild Wars 2 , the elite specialization of the new class Revenant has been announced. It is the Herald.

ArenaNet is working with US sites to introduce the remaining specializations. Ten Ton Hammer was given the Elementalist, Massively Overpowered the Revenant.

It is indeed a bit strange to explain the elite specialization of a class that is coming with the expansion, but oh well.

Herald intended as a front-line supporter

The “Herald” is intended as a front-line supporter, standing alongside his comrades and supporting them in battle – similar to a Paladin in other games. He can take a shield in his off-hand, highlighting his defensive qualities. However, he can also stand behind the front lines, focusing more on crowd control and enhancing his ranged allies.

Herald-GW2

The Herald can also channel certain characters from the lore of Guild Wars, known as legends. In the case of the Herald, it is actually “Glint.” Cortyn has told you the story behind Glint in this article.

As Glint, the Herald can apply various auras to himself and his group. Then he can explode them with a “special effect.” After that, a cooldown occurs. This way, he can buff his group with an aura and then “ignite” them to slow down enemies.

Herald-Glint-Chaotic-Release-GW2

Or he can protect his team members with another aura and then ignite them to slow down enemies and speed up allies.

With additional abilities, Glint can extend buff effects (not just his own) and synchronize auras so that your buff effects are triggered at the same time. Thus, the Herald is a buff machine with crowd control aspects when acting as Glint.

As is often the case with slightly more complex game mechanics, especially with supporters, one will probably need to see the class live to string together the pearls of wisdom. On Friday evening our time, ArenaNet will introduce the Herald in more detail during a stream.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MO

World of Warcraft: Legion – The End of PvP Gear? What does the new Honor System bring?

With the upcoming expansion World of Warcraft: Legion, the current PvP Honor system will be completely redesigned. They aim to not only eliminate the PvP armor but also introduce entirely new PvP talents and generate motivation through cosmetic upgrades – will they succeed?

Replacing the Honor System

The new PvP talent system is supposed to offer more options.
The new PvP talent system is supposed to offer more options.

The honor system as currently used in World of Warcraft will disappear. It will be replaced by a new leveling system that allows you to improve your PvP abilities. Honor points will thus fill a progress bar just like experience points. Depending on your new “PvP Level”, you will receive new talent points that you can freely distribute to new abilities. These abilities will explicitly only work in PvP and will have no relevance in PvE!

50 Levels – and then?

Those who reach level 50 can reset themselves to receive new rewards.
Those who reach level 50 can reset themselves to receive new rewards.

Those who have reached PvP Level 50 can actually lean back because their base power will not increase any further. All talents and benefits will have been unlocked by then. But it wouldn’t be an MMORPG if the game were over at that point, right? Those who wish can “get promoted” and reset their PvP Level back to 1. This means that while you will lose the previously learned PvP talents, you will gain access to some cosmetic upgrades. Certain mounts can only be obtained if you have reset a few times, and your character portrait will become more impressive the more often you go through this procedure. The team has planned further incentives, such as additional loot, gold, and exclusive artifact skins, to keep long-term PvP players engaged and reward them accordingly.

An incentive are elite badges for your character.
An incentive are elite badges for your character.

Disappearance of PvP Equipment

According to current statements, there will be no pure PvP equipment with Legion! This would imply that the strongest equipment in PvE exists, but this has also been denied up to now. Generally, the attribute differences in PvP are to be minimized. Currently, a character with full high-end PvP equipment is twice as strong as one wearing beginner PvP armor. They want to shrink these gigantic advantages and give an example: A character with high-end raid equipment should be only about 7% stronger in PvP than someone who has just reached maximum level. This should mainly happen through a sophisticated adjustment system of character attributes that raises weaker armor and lowers better gear to a normal level – small advantages will still be granted by good armor.


Learn more about the new addon Legion, the artifact weapons and the demon hunter.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmo-champion.com

New Free2Play military MMO Crossout relies on chainsaws and rally stripes

The new Free2Play MMO Crossout attempts to combine Mad Max and Ben Hur. A new trailer was released for Gamescom.

Crossout is a kind of post-apocalyptic brawl in upgraded combat vehicles. It’s like World of Tanks without tanks, but with modified killer battle cars. The aesthetic is strongly reminiscent of Mad Max.

The game comes from Gaijin, the creators behind War Thunder and it fits into this “Military-MMO” category as well. Currently, there is a mode that has 8 players per team hunting each other. However, this is expected to be expanded further.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The focus is on configuring your own vehicles, as seen here in the trailer. First tests are expected to take place later this year. On the German homepage of Crossout, you can find more information about the game.

This is an AI-powered translation. Some inaccuracies might exist.

Hearthstone: Card Chaos repeats the Summoner’s Competition!

This week there is also a card chaos in Hearthstone, this time repeating the battle of the summoners!

Every spell summons a minion

Several weeks ago, this variant existed: You create your own deck from the existing cards you already own. The twist here is: For every spell you cast during the battle, a random minion with the same cost is summoned! So a Fireball could turn into a Yeti, and Mind Control could summon a Deathwing onto the battlefield. Therefore, it makes sense to create a deck consisting only of spells – because this will maximize the benefits from this game mode.

A fantastic starting hand - at least in this crazy mode.
A fantastic starting hand – at least in this crazy mode.

As every week, there is also a classic card pack for the first victory. This is worthwhile for both newcomers who still need cards and veterans who need Arcane Dust to craft the essential cards with The Great Tournament.

By the way: This time the repetition seems to be intentional, this has been confirmed by Blizzard.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Will dedicated servers come with The Taken King?

Many players consider dedicated servers to be the solution to the lag problem in Destiny : dedicated servers. Will they come with the expansion “The Taken King?”

The “dedicated servers” are a sensitive issue in Destiny. The community demands them, believing that they could solve the lag problems especially in Iron Banner and Trials of Osiris.

Their idea: certain dedicated servers would only be used to host PvP games. Players would connect to this server where the game would take place. This is believed to be the only correct solution by many players who are annoyed by lag, lag switchers, and numerous other problems in the Crucible.

Destiny Tower

Will they come with The Taken King? Bungie responds

Can players expect that they will come with “The Taken King”? No, not specifically for The Taken King, it is stated in an interview with IGN. Community Manager Eric Osborne replied that there are many dedicated servers standing in a military bunker used to store various things, such as the players’ Guardians and much more. There is hardware worth millions there.

So the question, Osborne continued, is more about whether there is lag in the Crucible or not. Here, they will continue to work on the technology with “The Taken King” and improve network technology. A large team of specialists is working on it, communicating a lot with ISP providers, and has already been in contact with US colleges to tweak their router settings.

Destiny-Eisenbanner
At launch, it became known that Bungie had set up a data center in a military bunker in Las Vegas, the exact location is supposed to remain secret. They chose Vegas because the risk of a natural disaster is low here.

And they are continuously working to improve hardware and software. With every server maintenance, further improvements are made. Currently, the problem occurs in Trials of Osiris and Iron Banner because players congregate here and there is a lot at stake.

The answer is likely a disappointment for Destiny players

Destiny Trading System

Mein MMO says: This is likely a disappointment for many PvP fans. The answer was rather evasive. There was neither a “No, never,” nor a “Yes, we’ll come eventually” to hear. A small glimmer of hope. Bungie is definitely aware of the problem and at least promises “hardware” improvements.

Why they ultimately did not fulfill the community’s wish for dedicated PvP servers was left unanswered.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. IGN

Whining Wednesday: Comments and the Fight Against Trolls

It is Wednesday again and … oh, you know the introduction by heart by now. I was actually quite sure that I would rant about Gamescom this week, but the annoying news was actually rather limited this time. Instead, I complain about something else: About you! Well, not all of you and maybe not you specifically, but about one or the other …

The general atmosphere on the site

In the past few days, the atmosphere in the comments section of the site has changed quite a bit. Over the last year and a half, we have steadily grown, and so has the number of people commenting on our articles and news. As usual, with “more people” the number of idiots drawn to the site also increases. As has been emphasized so often, we basically have only one rule for our comments: “Treat each other and the authors with respect.” With a few exceptions, people have managed to stick to that. I believe that Schuhmann, the chief, and I share the same opinion in this regard: The site should not deteriorate and lose value through hate comments and insults. The community is important to us. We all know what happens when you let the trolls run free. There are countless other examples on the net for that.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

“You just can’t take criticism!”

That is simply not true. We take feedback to heart and want to know what you want to read about and what might be missing in specific articles. I am grateful for everyone who thinks genuinely about my articles and wants to give me suggestions on how they can be improved. But the tone makes the music! Some people confuse hate comments with “constructive criticism,” as they say themselves. Especially when we have to read comments comparing us to dictators, for me a line has been crossed. My “specialists” often ramble about “constructive criticism” but evidently have not even begun to understand how it is supposed to be framed. As a friend of mine says: “Pro tip: ‘That was crap’ is not constructive!”

“XYZ is so boring!”

First, click on the WoW news and then complain that it's about WoW. Yeah, right.
First, click on the WoW news and then complain that it’s about WoW. Yeah, right.

Especially in the last few days, I have been particularly frustrated by people who, for example, click on a WoW news article, only to write in the comments: “You only write about WoW stuff, so boring.” I don’t understand it. I really think about it for a long time, but: Why do you click on the news then? Is someone forcing you? Is there a hidden achievement for clicking on all news? Or is it about trying to profile yourself a bit by stating how stupid you find WoW (or any other game)?

House rules and free opinion

Trolls are not tolerated here.
Trolls are not tolerated here.

The fact is: We are both authors and moderators of the comments. I have been fairly lenient so far, but like most of you, I have no desire for the general discussion climate to be destroyed by trolls and haters, because I enjoy writing with many of you. From now on, I will be deleting and moderating comments more often if I get the impression that it’s just about spreading bad moods. Whoever then hides behind the accusation “So mean! You suppress opinions!” and “Uh, that was all just sarcastic and/or cynical! As a stylistic device, but you don’t understand that!” can come visit me in the evening. I don’t want to take anyone’s opinion away. But we have house rules here and are not obliged to provide you a space for your hate comments. If you don’t like it: Goodbye. The internet is big; you will find your place.

In conclusion, I want to emphasize two things again. The text refers only to a small part of the readers. I get along very well with most of you, and I enjoy the dialogues that arise. We are not banning “other opinions” here; after all, we look forward to lively discussions – as long as they maintain a respectful tone. But we do not want to prepare a breeding ground for trolls and haters here. I hope most of you see it similarly.

This is an AI-powered translation. Some inaccuracies might exist.

ArcheAge: Player accuses Trion Worlds of censorship, exposed as a faker

In ArcheAge, a player was banned for alleged criticism of Trion Worlds, but the matter was not as it seemed.

Pitchforks Out – Trion Worlds Back on Scandal Tour!

On reddit, a user posted a link to a screenshot of an email he received. From the screenshot: The poor innocent player was banned for a completely normal remark that Trion Worlds can’t get it together. He had played Trion Worlds games long enough to know that.

ArcheAge-Fake

To be banned for that – an outrageous affront. This once again shows how bad Trion Worlds is. Or?

Not so fast

Trove Launch Screenshot

The new community manager of ArcheAge then spoke up, having discovered the thread and investigated. Indeed, the user was banned, but not for the harmless sentence. The screenshot was fake.

The user was banned because he was swearing like a trooper in Trove, a game rated for ages 10 and up, using homophobic terms and describing “sexual acts”. Again: Trove is rated for ages 10.

He had behaved in such a way on over ten occasions that a ban was warranted.

The mood in the thread shifted from “Typical Trino!” to schadenfreude towards the poster.

My MMO thinks: To be fair, it must be said that it is also a sign of the problems with ArcheAge that people attribute all sorts of things to Trion Worlds without seeing it. But how easily screenshots of emails can be forged and that one should be skeptical about such outrageous stories is shown once again by this incident.

Also, Trion Worlds is not the devil.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit ArcheAge
  2. MO

Heroes of the Storm: Rewards for Diablo Players! Release dates for Monk and Rexxar?

The test servers for Heroes of the Storm are now online, and some data miners have already extracted the release dates for new characters…

Lots of stuff: Heroes, balancing, Diablo offers…

Since yesterday, the latest patch of Heroes of the Storm is on the test servers and allows players to try out the Monk, among other things. But even more awaits us in the seemingly endless patch notes. Data miners have managed to find release dates for the new heroes. But let’s take a look at the highlights.

The Monk and Rexxar are coming – and faster than expected

Rexxar and Miisha are expected to appear next month.
Rexxar and Miisha are expected to appear next month.

If the data extracted from the game files is to be believed, Kharazim the Monk will be gracing us starting August 19 on the battlefield. Exactly three weeks later, on September 8, Rexxar with his bear Misha is supposed to join and dominate the battlefields of the Nexus. Of course, these dates may change if there are significant discrepancies or previously undiscovered bugs. However, since Leoric has been playable for a while now, the date for Kharazim seems very likely.

Diablo 3 players get Diablo (who would have thought?)

If you own the base game Diablo 3 or the expansion “Reaper of Souls”, you can rejoice, as you will receive Diablo as a playable character in Heroes of the Storm – provided you log in to Blizzard’s MOBA within three weeks of the next patch’s release!

For those who bring a seasonal character to level 70 in Season 4, they will soon be able to ride around in the Nexus on Malthael’s Phantom, an exclusive mount that can only be obtained this way.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Conversely, the rewards also work the other way around: If you reach an account level of at least 12 in Heroes of the Storm, you will receive a unique frame for your hero portrait and a banner in Diablo 3, which allows you to display this achievement in the hack & slash.

Comparable rewards have also been introduced for other Blizzard games.

Major balancing changes for Kael’thas and Kerrigan

Although almost all characters are getting minor adjustments, Kael’thas and Kerrigan stand out the most, as they will see the biggest changes. The full list is long, so we will only address the most significant changes.

Kael'thas should have more options to be a useful assassin.
Kael’thas should have more options to be a useful assassin.

The blood elf prince Kael’thas will be buffed in some areas, while being weakened in others.

  • First, his Flamestrike will be approximately 10% more effective.
  • The talent Ignite is being removed and replaced with Wrath of the Sunwell, which triggers a second Flamestrike at the same location one second after the first.
  • The Living Bomb will also be slightly stronger, but the talent Meltdown will no longer increase the damage by 75%, now only 30%, but it will increase the explosion radius by that value.
  • To make Pyroblast more attractive, its range will be increased by 20%.
Kerrigan full

The Queen of Blades, Kerrigan, was heavily penalized with the last patch and was significantly too weak. She too receives improvements in almost all areas.

  • The new talent Queen’s Rush increases movement speed by 25% for 4 seconds when activated and is automatically triggered when an enemy hero is defeated.
  • The damage of Overwhelm has been increased by 10% and its mana cost reduced from 75 to 50. The range of the Impaling Blades has been increased by 20%.
  • Both heroic abilities are being improved! The damage of the Wrath of the Void has been increased by 20%, but its duration has been reduced from 9 to 7 seconds, as well as its cooldown from 120 to 100 seconds.
  • The talent Torrasque from the Ultralisk can now be triggered infinitely as long as the Ultralisk’s egg is not destroyed within 8 seconds.

In addition to the aforementioned changes, the patch will also introduce the new map Infernal Shrines, which will not be immediately available at the patch’s release. Additionally, adjustments for many characters that will receive some graphical polish are on the way. Especially fans of blood elf Tyrande can look forward to new animations.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. heroesnexus.com

Skyforge: Trailer presents lesser gods in superhero pose

A trailer for the new patch “Crucible of the Gods” has been released for Skyforge , showcasing the journey of the Immortals, their rise, and putting them in superhero pose.

The new trailer for Skyforge resembles a superhero movie or “The League of Extraordinary Gentlemen.” One could sarcastically say that when one character holds a Gatling gun, another is an ice wizard, and a third looks like an Eastern monk, it resembles some sort of “Village People” group, but… that would be really mean. The various classes are characterized by specific outfits. However, all together in their class costumes do look a bit strange.

Skyforge-Liga-Goetter

We introduced the patch to you yesterday. Essentially, it now brings the endgame into the Open Beta of Skyforge, although it may still be far off for players who have already invested a lot of time.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Players will be able to start a new boss event “Court of Oryx” themselves

In the MMO shooter Destiny, with the expansion The Taken King, players will have the opportunity to summon bosses in various combinations in the new zone “Dreadnought.”

At Gamescom, community manager DeeJ gave a lengthy interview to the US magazine IGN. We have filtered out some interesting information from it in the past few days already. The interview was accompanied by gameplay. This gameplay is set in the expansion “The Taken King,” showcasing, among other things, the first story mission, PvP, and the super abilities of the new subclasses in action. Here is the full interview:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Here are some more important insights from the interview.

The Court of Oryx – a new Public Event that works differently than usual

There will be a way to start a Public Event as a player in the Dreadnought, called “Court of Oryx.” Oryx himself is the King, and he has his own court.

Players can seemingly summon parts of this court in various combinations, fighting different bosses in different scenarios. There will likely also be tailored rewards for this. But DeeJ is relatively tight-lipped about this.

Destiny-Titan-Taken-King

It is already known that in the new zone, players will be able to summon bosses using aids. This event might be what that refers to. Some also compare it to the Prison of Elders, as it also features varying enemy configurations.

According to DeeJ, allowing players to start the event themselves represents a new direction for Destiny: they want to give players more control over what they face.

Furthermore, DeeJ emphasizes the size and complexity of the new zone “Dreadnought.” This is a new, multilayered area with puzzles, loot runs, the raid, patrols, and much more.

Destiny-Oryx

Another major topic in the interview is that they want to reward players better and respect their time. It has already been announced that loot distribution will be managed “smarter,” and players should receive items they still need more frequently.

Class-specific weapons and difficulty levels in the raid

One of the interesting topics that has hardly been talked about yet is “class-specific weapons,” which are to be introduced with “The Taken King.” Once again, DeeJ only mentions this in passing without going into details.

It can be assumed that they will be introduced in one of the live streams.

Whether the new raid “King’s Fall” will launch with multiple difficulty levels is also still unknown at this time.

This is an AI-powered translation. Some inaccuracies might exist.

Diablo 4? Job advertisement fuels rumors – What does Blizzard say about it?

For a few days now, rumors have been circulating about a possible Diablo 4. What does Blizzard itself say about this?

For almost a week, a story has been circulating through the gaming press that everyone is gradually picking up: Blizzard has posted a job advertisement, looking for an “Art Director” for a “not yet announced project.” Among other things, the person who gets this job should have drawn for video games for 10 years, held a leading position for 5 years, and also possess the management skills to keep a large team together.

Diablo3-Job

Moreover, the ideal candidate should be well-acquainted with the Diablo franchise. The job is also directly related to the Diablo franchise.

What could this be for? What Diablo projects are conceivable?

The more mundane options of what this could be for would be new Diablo heroes for Heroes of the Storm, a few Diablo cards for Hearthstone, or even a standalone Diablo card game, as Hearthstone is performing so profitably. None of this would be incredibly exciting. It likely wouldn’t require a large team, but job advertisements are usually a bit “overdimensioned.” After all, it’s Blizzard; they can afford this and use the Art Director for other purposes after they’ve dealt with what’s required.

A second expansion for Diablo 3 after “Reaper of Souls” should actually be far enough along by now that a new Art Director isn’t needed for it. Although the expansion has not yet been announced, many expect it to come soon. After all, Diablo 3 is also a hit.

Heroes-of-the-Storm-Diablo

But the most attractive possibility is, of course, a successor, a Diablo 4.

What does Blizzard say about this?

What does Blizzard say about these rumors? They reached out to a US magazine and said: We are constantly developing new ideas, working on various projects. But at this point, we have nothing to announce yet.

Mein MMO thinks: Objectively speaking. Of course, the franchise will continue – sooner or later. Most likely, an announcement about the second expansion for Diablo 3 will come sooner or later. They should be far enough along that they can present something soon. In that case, an Art Director would have more organizational tasks rather than conceptual ones.

Such a job advertisement is more of a strategic nature. In particular, the Art Director often works on things that become a reality years later. The original Art Director for Diablo 3, Brian Morrisroe, left Blizzard 7 years ago (4 years before it was released), and his style is still being followed today. No one should get nervous and hold their breath just because there’s a “not yet announced project” in play.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Polygon

SWTOR: With the expansion come story, cinematics, decisions, new content every month

Star Wars: The Old Republic is experiencing a major expansion this year with Knights of the Fallen Empire. What the developers had in mind and how it is supposed to affect the long term has now been revealed.

At Gamescom, there was a lot of talk about SWTOR: KOTFE, and some details about the planning and goals of the expansion were published. Gareth Harmer from mmorpg.com had the opportunity to conduct an extensive interview with Game Director James Ohlen. During the conversation, he revealed a lot of interesting information that we will examine in more detail for you.

swtor_kotfe_zakuulthroneroomwalkway_concept
Shadow of Revan was a testing ground

With the last expansion “Shadow of Revan,” the quality of the cutscenes was significantly improved. They were presented better, integrated more seamlessly into the game, and overall did a much better job of telling the story in an engaging way. According to Ohlen, a point has now been reached where they feel comfortable and can give players what they want: Lots of story, supported by atmospheric cutscenes and choices that have real impact on the game world and the further course of the story. Some of these choices will inevitably relate to the companions.

The changes to the companions

What the
What the “Sun Machine” is, we will probably find out during the story.

In the early version of SWTOR, players could make really big decisions. Sith Inquisitors, for example, had the option to kill the trusting (and naively clueless) Ashara instead of turning her into a Sith. Other classes could also get rid of certain companions or be forced by decisions made to forgo specific companions. In the live version, this feature was abandoned because it would put players at a disadvantage in PvE. However, they have now come to the conviction: That’s not really true.

For this reason, the decisions in KOTFE will be more significant and will also impact your companions. Those who ruthlessly betray their companions’ friends shouldn’t be surprised if they eventually turn their backs on the player. Basically, this is also “typical BioWare,” as seen in Dragon Age and Mass Effect – and loved.

No major paywall for individual chapters

Another aspect that was very important to the developers is the continuity of the story. Although large parts of the storyline will already be told with the launch of the expansion in October, they want to continue these chapters with monthly updates. The individual chapters, just like the expansion itself, will not cost extra money, but will only require a subscription. Anyone who starts later in KOTFE and subscribes can seamlessly and without interruption play all chapters published up to that point.

swtor_kotfe_vaylinconcept

According to Ohlen, it would tear the community apart and make it difficult to reintegrate into the game if they charged money for additional chapters. “We are planning for the long term,” he says in the interview, “and want to create a world that remains for many years to come.”

Not the last expansion?

Knights of the Fallen Empire will likely not be the last expansion.
Knights of the Fallen Empire will likely not be the last expansion.

Although they plan to release new chapters for a while after KOTFE to continue the story, they do not rule out the possibility of releasing more major expansions in the future. The team is very motivated and would love to create a new expansion every year if time allows. They already consider it very likely to be able to talk about exciting future content again in 2016.

SWTOR seems to be on a good path with the new expansion to satisfy the player base and give them exactly what they have wanted for a long time: story, freedom of choice, and impact. Expectations are high, but so far, everything looks like BioWare could meet them.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg.com
  2. dulfy.net

Hearthstone: 7 new cards that break all the rules

The Great Tournament is just around the corner and 7 exciting cards for Hearthstone have been revealed again!

Druids with Early Game-End and Shamans as Better Healers

For Druids, they have Astral Communion, a spell for 4 mana that can lead to exciting deck ideas. The player discards their entire hand, but receives a whopping 10 mana crystals! Depending on the situation, this can be absolutely devastating, especially useful when you still have options to draw cards, such as through the Acolyte of Pain. When this spell is used while you already have 10 mana, you gain an “Excess Mana” which allows you to draw a card.

The Cutpurse is a new rare Rogue minion which, with 2/2 for 2 mana, is not outstanding, but shines with its card effect: Whenever this minion attacks the enemy hero, it adds a coin to your hand. This is particularly useful to trigger many “Combo” effects early in the game, so even a single hit with this minion can be worthwhile.

Warlocks gain more additions to their Demons, as their popular mount, the Dreadsteed, enters the game as a new minion. For 4 mana, it has absolutely weak stats of 1/1, but has the Deathrattle effect: Summon a Dreadsteed. If the opponent has no Silence, then the Dreadsteed stays on the field permanently and can become a nuisance in the long run.

Shamans are receiving what seems to be the highlight of the new releases this time. The Healing Wave is a spell costing 3 mana, which restores 7 health. That alone isn’t bad, but the card also utilizes the new Joust mechanic, which raises the healing to a whopping 14 health points! Especially against Rush decks, this card will likely see extensive use, if it doesn’t even become a requirement for many Shamans.

The Sea Plunderer enriches all Warrior decks and definitely falls into the category of “Double-Edged Sword”. With solid stats of 6/7 for 6 mana, it fills a pretty good role, but its card effect is as follows: When you draw this card, it deals 1 damage to all YOUR minions. Depending on whether you want to exploit an Acolyte of Pain or finish off your own Grommash Hellscream, this can be positive or negative. Surely, exciting decks can be built with this.

As a neutral legendary minion, Icehowl enters the battlefield. WoW players surely remember him from the Argent Tournament, where he was a unique raid boss. For 9 mana, he has outstanding stats of 10/10 and Charge, but with the small addition that he cannot attack heroes. He is a strong counter against many other large minions that otherwise could not be defeated in one turn and strong enough to often survive the attack.

Lance Bearer

Another neutral minion is the Lance Bearer, who for 2 mana can only show weak 1/2 stats, but grants a friendly minion +2 attack – and that permanently. Thus, seemingly weak minions can become a permanent threat and a Deathlord can become an almost insurmountable obstacle.

What do you think of the new cards? Have you found a favorite of the expansion yet?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. hearthpwn.com

Destiny: What the Hotfix 1.2.0.5. does on August 11 – Patch notes in English

On Destiny, a new patch will be deployed on the evening of August 11th: Hotfix 1.2.0.5.

Destiny-Ummantelung-der-Grube

This was indeed with extremely short notice. Earlier today, we told you that a hotfix might be coming. Then it was quiet throughout the day, and now it is here. What does Hotfix 1.2.0.5 bring?

Hotfix 1.2.0.5 primarily brings the weapon “Ummantelung der Grube” back into the game. It was deactivated by mistake, can now be obtained again from “Klingen von Crota” with a 150% higher drop rate than before.

Tess Everis has temporarily left the Tower, in her place, there is now a “Kiosk,” where players can get what she used to sell. The new kiosk is located near Eva Levante. Also, Nepal shaders and the emblem are now in the game and also in the mysterious new kiosk.

Players who purchased the Bungie Nepal Relief T-Shirt a few months ago will receive the shader and the emblem. B The Nepal event was about earthquake relief.

Destiny-Nepal-Hilfe

Players can already get used to the appearance of the kiosk. Bungie has already announced plans to relieve the vault with such “kiosks”.

Additionally, Bungie has modified the Clash and Control PvP playlists of the “House of Wolves” series with today’s hotfix, making certain maps less likely to appear. In the “Inferno” and “Doubles” playlists, they have adjusted the ammunition mechanics. Heavy ammo will now spawn only once after 5 minutes, and a maximum of three special ammo boxes will be brought into the game simultaneously, and these will now appear every 3 minutes.

Update: PS3 users of Destiny are reporting an increase of the “Stingray” error. We will keep an eye out for further information on this.

Ah, there is already an update. Bungie is aware of it and is working on a solution.

Update: The Stingray problem appears to have been resolved.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie.net

WildStar: Trailer prepares for F2P beta

Since today, the beta version of the upcoming transition to a Free2Play system of WildStar is accessible – at least for those who have received a key.

Sometimes persistent crying actually helps

It has been requested for a long time, and now Carbine is finally taking it seriously and has launched the beta of the Free2Play version of WildStar. The developers are hoping for a lot of feedback so that they can make significant changes before the full release in the autumn and adjust existing systems according to players’ wishes.

The start of the closed beta was taken as an opportunity to prepare a small teaser that should get fans excited about the game. Be sure to take a look at it yourself:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Anyone who does not yet have access to the beta can still register on the official website and, with a little luck, participate. Apart from the change in the payment system, the major patch in autumn will also bring plenty of new features such as improvements to the instances and the adjustment of character attributes.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wildstar-online.com

Skyforge update “Crucible of the Gods” is live

The Allods Team and My.com have released the major update “Crucible of the Gods” for the MMORPG Skyforge.

With the update, you can expect plenty of new features and changes. We would like to introduce the most important ones:

Divine Form

With the Divine Form, you can now become a god and progress in the newly unlocked Divine Atlas. Some of the adventures in the fantasy world are impossible to complete by mortals and immortals alike – only gods can do this. By completing the new main quest “New God,” which becomes available to you after approximately 35,000 prestige points, you unlock your Divine Form along with new abilities.

Skyforge Crucible of the Gods Update

Invasions

The world of Aelion is threatened by dark forces. An invasion of alien gods is taking place. These evil gods must be stopped! The invasions are massive events that affect all players and take place in multiple phases. Every time you complete one of the phases, you progress in the Divine Atlas and receive bonuses that do not count toward the weekly limits.

Raids

Raids are special challenges for those looking for high-end PvE content. During a raid, ten gods must face two special adventures and battle the strongest creatures of Aelion. These adventures include the “Mechanoid Ship” and “Operation Isabella.” Those who take on a raid must prove their tactical skills!

Skyforge Distortions

Anomalies

Group adventures of a special kind that take place in an open world are the anomalies. Five players find themselves in a massive region that can also be visited by multiple groups simultaneously. Here, “Tessa’s Sanctuary” serves as a meeting point near the anomalies. There, gods gather to embark on the adventure together. Anomalies are packed with Ether Resonators. These allow you to exchange resources for sparks for the Progress Atlas and other epic rewards. In the anomalies, you will need to utilize a new and important attribute: tactical intuition, which allows you to overcome the defenses of powerful enemies.

Skyforge Crucible of the Gods

Distortions

If you discover distortions in the divine observatory with the distortion meter, you teleport directly to the opponent’s hideout. A group of ten gods then fights there in an arena against very powerful enemies. As a reward for victory, you can look forward to unique epic weapons and trophies as well as spark particles. The latter must be collected to gain access to your Divine Form.

You can read the rest of the patch notes for the major “Crucible of the Gods” update for the MMORPG Skyforge on the official website sf.my.com.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
This is an AI-powered translation. Some inaccuracies might exist.

Heroes of the Storm: A lot of new skins!

For Heroes of the Storm, there are currently many skins and mounts in development that will soon be available in the shop. Check out the new variants coming to the game soon!

Thrall as Dragon Aspect and Tychus as Prisoner

During Gamescom, a small video was released showing new skins, mounts, and heroes from Heroes of the Storm that are currently in development. In addition to various color variants for Kharazim and Rexxar, there are also some real treats: Thrall as Earth Warden has borrowed the appearance of Deathwing, Uther can finally distribute the light and plenty of justice with the T2 armor of the Paladin. Tychus sheds the mobile prison of his Space Marine armor and Sgt. Hammer joins the Horde to spruce up her tank and incidentally become an Orc herself.

Destiny accepts RPG elements, promises 6, 7 hours of story, more Nathan Fillion

In the MMO shooter Destiny , they want to improve storytelling with “The Taken King”. The new story is said to last six or seven hours. Bungie has accepted that Destiny has RPG elements.

A new interview has been released with the developers of Destiny, Luke Smith and Mark Noseworthy. This time the focus is on storytelling.

Dinklage was replaced as the voice of the Ghost because he is too busy

In the interview, it became clear why they parted ways with Peter Dinklage as the voice of the “Ghost”. It was not due to his work, but because Dinklage simply didn’t have time due to acting commitments. Nolan North, on the other hand, is a professional video game voice actor; he can be called and told, “Next week – this and that!” and he would have time, he would be available.

The now more frequent “Ghost-time” is intended to be used for a new gameplay mechanic where players can have the Ghost analyze an interesting object in the world and say a few lines about it. That will be completely optional, just a bit of background about the world, similar to the Grimoire cards, but in-game.

Destiny-Eris

Gameplay mechanics for raids remain the same, but are presented differently

Bungie sees such smaller changes as the key to improved storytelling. For example, they now indicate who the voice belongs to that is currently speaking with a small icon in the upper right corner.

They have changed the approach. Although they are still essentially an “action sandbox,” they have also accepted RPG elements now. A year ago, they would have been afraid of that.

They would have listed everything as “raids”, but now they are making quests out of them, with an interface, quest givers, and story elements. The gameplay mechanics don’t change much, but it feels completely different.

They will be using characters from year 1 as personnel, to whom players, even if they had little text, have already established a relationship and gotten to know.

Destiny-Taken-King-Cayde

Cayde-6 will become more important because Bungie is fond of Nathan Fillion

One of the most important characters will be Cayde-6, the contact person for Hunters in the Tower. He is voiced by Nathan Fillion (Castle, Firefly) and Bungie is thrilled with him: “Nathan Fillion is just awesome.” In the base game, Cayde-6 whispers to a Guardian, “Take me with you.” And this tiny whispered line is the basis for Cayde-6’s larger role in “The Taken King.” He is someone who longs for action again.

In “The Taken King,” Cayde-6 is supposed to play a “laid-back, daredevil” counterpart to the more somber Eris Morn. Both are Hunters, but they approach their job in very different ways.

About six to seven hours of story from beginning to climax is promised by Bungie in the interview, with cinematics and a rounded story. The actual interview is backed up by plenty of gameplay material that fans and Destiny experts are already analyzing on Reddit, focusing on every little detail, especially hints about new exotic weapons.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

You can watch the interview directly on Game Informer.

This is an AI-powered translation. Some inaccuracies might exist.

Guild Wars 2: Elite specialization of the Revenant teased!

Like all professions in Guild Wars 2, the Revenant also receives an elite specialization in Heart of Thorns – and story fans are quite excited…

A Dragon Lady with Good Intentions

According to a Twitter message from the official Guild Wars 2 account, Revenants in Heart of Thorns will receive an elite specialization that should bring tears to the eyes of many lore fans. It looks like the new class will continue the legend of Glint. Just to remind you: Glint was a guardian and had been a friend to all living things for a long time. Although she was under the control of the Elder Dragon Kralkatorrik, she helped the mortal races to be ready when the dragons return. Despite her efforts and the support of the guild “Destiny’s Edge”, she couldn’t escape her own death at the hands of the Elder Dragon.

The shield certainly looks impressive visually.
The shield certainly looks impressive visually.

As it currently appears, her legacy continues in the form of the Revenants and creates great anticipation, as it is very likely that the specialization will rely on a shield that is visually influenced by the crystal form of the dragons and looks simply stunning.

Throughout the week, the developers plan to reveal more details about Glint and the elite specialization.

This is an AI-powered translation. Some inaccuracies might exist.