Hearthstone: Is it game mechanics or can it be removed? – Bugs and features in the Great Tournament

The current expansion of Hearthstone has added some mechanics and cards to the game – but many of them behave strangely and create questionable plays.

Unpredictable Effects of Some Cards

Collectible card games are quite complex. This is not only because the number of cards steadily increases over the years, but also because each card can influence existing rules. In many cases, it is even the cards themselves that introduce new rules or completely overturn existing ones. Hearthstone is no exception, and especially The Grand Tournament provides plenty of discussion material. The YouTuber Disguised Toast has now compiled a series of apparent errors in a video that definitely offers inspiration for extensive discussions.

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The Errors and Nuances of the Grand Tournament

In my opinion, many errors are not real bugs, but intentional. However, as I have also gained several years of experience with real TCGs, I know how complex certain processes can be and that it is often just a chain of actions that brings about the effect. For many players, this might seem like an error at first glance, but to me, it appears intentional. One example of this is the Tiny Knight of Evil, who benefits from Countersong. Here, the devil is in the details! The little knight receives +1/+1 every time a card is discarded. Countersong ensures just that: A capability is countered, meaning: It is interrupted and discarded without effect. This also explains why Countersong does not trigger the damage from “Fist of Jaraxxus”, as the card is also discarded here without effect.

But I don’t want to sugarcoat everything: The fact that Sense Demons can draw the card Demonfuse is clearly a gameplay mistake, as is the Fallen Hero, who can bypass a character’s immunity with his damage. The various effects of Wilfred Fizzlebang are also odd and would at least need to be explained clearly in terms of rules. There is indeed a need for improvement here and quickly, otherwise Hearthstone loses what makes it so great for newcomers: the immediate understanding of each card.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. polygon.com

Bless: Unreal Engine 3 MMORPG enters final closed beta, here is a trailer

The Korean MMORPG Bless Online is entering its final closed beta phase and is also addressing English-speaking players with a trailer.

Bless Online is programmed with Unreal Engine 3, and the graphics from early trailers have already made the Western audience interested in the Korean MMORPG. In the desolate Western market, there is a longing gaze towards the active MMO industry in South Korea. Three of the five games that we at Mein MMO consider the most promising AAA MMORPGs for 2015 and 2016 come from South Korea, though there are still concerns about the gameplay compatibility.

Bless-Fuetterung

Bless is set in a “Western setting,” the backdrop resembles the European Middle Ages.

The core feature of the game is intended to be, like in World of Warcraft, the battle between two opposing factions. It will be a “Realm versus Realm” fight. In the next beta phase, which will take place in mid-September, two new classes are set to join the battle: the Mage and the Assassin.

Bless-RvR

As MMO Culture reports, over 800 pets and mounts are planned to be tamed, some will even complete quests on behalf of the player.

Currently, Bless has found publishers only for China and Taiwan outside of South Korea, but with an English-language trailer, they are addressing players here in the West.

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Source(s):
  1. MMO Culture

Destiny: These 16 important questions about King of the Possessed now have answers

In Destiny, the expansion “The Taken King” raises numerous questions. 16 of them now have answers. Among them: What happens to Etheric Light? What does the light level do? When does it start? Which Year 1 Exotics will be available in Year 2? What will happen to the old raids?

In an interview, the two main actors of “The Taken King”, Game Director Luke Smith and Producer Mark Knowsworthy, answered many questions from the community.

We summarize the most important answers:

What happens to Etheric Light?

Etheric Light may not be important anymore. At least Bungie is not talking about any functionality, but only about a way to exchange this resource. It became important with “House of Wolves” to bring legendary items to the Year 1 maximum of 42 light or 365 attack value. This seems to be settled for Year 2.

Currently, there is no exchange option for Etheric Light. However, they are considering introducing such an exchange option, perhaps with the Speaker.

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When does The Taken King start exactly? At what time on September 15?

Important for many players: When do I need to free up time? When should I be sitting on the couch with my controller in hand and a full fridge behind me?

There is no exact time for “The Taken King” yet, at the moment it is still uncertain. However, they promise to announce a specific “From then on you can log in” time.

On the next page, we’ll discuss how your Guardians will become stronger in Year 2 of Destiny.

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Neverwinter on the Xbox One: New Class, New Max Level, 4 New Endgame Campaigns

In the action MMORPG Neverwinter on Xbox One, a massive patch is coming. Four PC modules are being released all at once for Xbox One. The date set is September 8.

NWX_EE_002

It’s a bit complicated regarding the version issues with Neverwinter. The major content patches that bring new gameplay are called “Modules” in Neverwinter. There are already 7 on PC, but Xbox One only started with one module, while in other aspects it is “up to date with the PC version.”

This one module with which the Xbox One version started is “Tyranny of Dragons,” which on PC (and now for the surprise) is not the first module, but Module number 4. Later, “Rise of Tiamat,” which is Module number 5, was added. They were thematically related.

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Now Xbox One is getting its next module “Elemental Evil” along with modules 1-3, which have been missing so far.

This means: On September 8, the level cap will rise to 70, the new class Oathbound Paladin will be added (thanks to Elemental Evil), and there will be many new gameplay elements from the first three modules.

Then all that’s missing is “Stronghold,” which recently came to PC, and both versions will be on the same level and can look forward to “Underdark,” which will be the next expansion.

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Guild Wars 2 casually announces the release date of Heart of Thorns

The fantasy MMORPG Guild Wars 2 has without much effort or fanfare, now announced the release date of the expansion Heart of Thorns.

This is quite disheartening. With a tweet, Guild Wars 2 has let the cat out of the bag: On October 23, the eagerly awaited expansion “Heart of Thorns” is set to launch.

Normally, there’s quite a fuss when such things are announced, but not in this case.

Well, quite a bit is already known about “Heart of Thorns”. Guild Wars 2, as we know, does not intend to overhaul, does not raise the level cap or suddenly go crazy with an item spiral. A large new zone, the Heart of Maguuma, will be introduced, along witha new class, the Revenant, grants existing classes “elite specializations” and gives players plenty to do through complex success systems, the masteries. Additionally, changes are being made to PvP to lay the groundwork for Guild Wars 2 to continuously improve in the coming years. Unlike games that go for the WoW approach of “higher, faster, further,” ArenaNet wants to find its own path,taking inspiration from games like the Zelda series.

Yesterday, it was “unofficially announced” that there might be plans for a free-to-play model and a focus on raids. A US gaming site prematurely released information, accidentally breaking the news embargo. ArenaNet commented on the mistake from the US site with “Skritt happens”, a verbal shrug. A way of demonstrating a kind of sovereignty. 

So, it all starts on October 23, let’s see how it aligns with the other plans of publisher NCSoft. The free-to-play transition of WildStar still doesn’t have a set date, but it is on the horizon.

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ARK: Expansion already in planning, expected to appear a few months after release

ARK: Survival Evolved is currently in Early Access. However, the developers are already planning an expansion that is to be released as a DLC.

Only a few months of downtime

The dino game ARK: Survival Evolved is likely to go down in gaming history as the surprise title of 2015. Within just a few weeks, the game, which is still in Early Access, has already surpassed 1,000,000 players. Apparently, the revenue has been well invested for the future – because already now Jesse Rapczak, the Co-Creative Director of Studio Wildcard, is talking about future plans, which are quite concrete: Just a few months after its release in June 2016, they aim to have the first expansion completed!

It is supposed to include more hours of gameplay and expand the story.

Ark MMO
The addon is expected to bring many hours of new gameplay and story.

Fewer updates towards the finish line

At the same time, it has been announced that the game is now in the home stretch of its completion. For this reason, the coming months will bring fewer innovations, and the overall frequency of patches will decrease – they would rather fix existing bugs and make final adjustments.

Like the main game, the expansion is also expected to be offered in Early Access, as they have had good experiences with it and want to keep the direct channel to the community open.


Just recently, a new update was released that introduced the Doedicurus dinosaur, which brought significantly more fun movement options to the game.

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Source(s):
  1. dualshockers.com

Final Fantasy XIV is hitting it big in South Korea

The fantasy MMORPG Final Fantasy XIV seems to be settling well in South Korea despite a variety of obstacles.

From a European perspective, it may not be on everyone’s radar: But there are also significant differences between the individual markets in Asia. Just as we Germans have different ways of thinking than the French or Italians, the same applies to the Asian markets like Japan or South Korea.

Therefore, there are many reasons why  the Japanese MMORPG Final Fantasy XIV could fail in South Korea. Some South Koreans hold historical prejudices against Japan and everything Japanese. Moreover, the MMO gaming industry is firmly in ‘its own’ hands and there is strong belief in the Free2Play model.

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Nevertheless, the Japanese version of Final Fantasy XIV launched in South Korea with a hybrid payment model and is reportedly achieving great success there. As the local publisher reveals, about 250,000 players log in daily and spend many hours in the game, with mentions of over 300 minutes.

This was not necessarily expected and is seen by well-meaning observers as a sign of the outstanding quality of the game.


More about Final Fantasy XIV can be found on our topic page.

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Source(s):
  1. Dualshockers

The Lord of the Rings Online: Mammoth Task Server Transfer – initial setbacks, new plans

In Lord of the Rings Online, there is a new schedule for the server transfer, which proves to be a Herculean task.

The producer of Lord of the Rings Online has spoken out. An initial transfer phase last week had to be interrupted due to “other connection issues” before the majority of the US transfers could begin. The server transfer is proving to be even more complicated and difficult than expected, but there is optimism, and they have learned from initial setbacks and collected data.

New Schedule for the Server Transfers

It is expected that early September new hardware and the data center will be available to conduct some tests on Bullroar. An event is also planned here, which they will reveal more about later.

They give mid-September to early October as the time frame to start the server transfers. This refers to a transfer of worlds that will soon be closed, to the 10 that will remain. They will start with the smallest worlds to avoid overwhelming the old hardware.

Lord-of-the-Rings-Online-Mount

Between October and November, they believe the new data center and the new hardware will be ready for a complete switch, after which the server transfers will be enabled across all worlds. These are still preliminary plans that may change.

The producer emphasizes again what a gigantic undertaking this transfer is and asks the players for patience.

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Source(s):
  1. FB HdRO

World of Warcraft: Mobile game simulates raid healing

Those who love healing in World of Warcraft might enjoy a new mobile game: Little Healer simulates the raiding experiences of a healer.

The Unsung Heroes

Healers are the players in almost all MMORPGs who experience the least of the combat. A large part of their time, they are fixated on the small green HP bars of their teammates, switching targets in a matter of seconds to save a reckless comrade from virtual demise. What seems extraordinarily boring and monotonous to some is a fulfilling pastime for others. For this reason, game developer Dmitry Volevodz aka Voley has created his own mobile game. In Little Healer, you take on the role of the (only) competent raid healer and must keep the group alive through multiple boss fights. The game can be downloaded in the app store for iOS or Android . In the game, there are no purchases to be made, so it is completely free.

In addition to an extensive talent system and the selection of several spells, there are numerous mechanics that will be familiar to WoW players: sometimes debuffs need to be managed or certain effects countered by shield spells. The names of the enemies also clearly reveal the developer’s inspiration – for who else could be referred to as “Batchwerk” than the flesh beast from Naxxramas “Patchwerk”?

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Source(s):
  1. massivelyop.com

SWTOR: New Details about the Companions in KotFE

The fans of SWTOR are longing for new information about Knights of the Fallen Empire and the developers have delivered: Urgent questions about the companions have been answered.

Old Companions Remain – But Not in the Story

Much about KotFE, the next expansion of SWTOR, is still unclear. Many players are particularly concerned about the future of their companions, whom they have gathered over the years. The most pressing questions have now been answered in the official forum, with fans encouraged to ask more questions – provided they remain free of story spoilers. But let’s get to the facts:

SWTOR
Most concerns were unfounded: There are few changes to the old companions, most things are overwhelmingly positive.
  • All old companions remain. They will not be usable in the story chapters, but can still be summoned outside the plot of the expansion.
  • Each companion can now fill any role: As a tank, healer, or DPS. This means you can always choose the companion you find interesting, rather than the one you need for a specific role. This system will also be applied to the old content (level 1-60).
  • Gear for companions will be purely cosmetic. Instead, the stats of the companions will scale with the player’s level and their Presence attribute.
  • Your companions’ affection will also remain with KotFE. It will not be reset or changed. If Ashara loves and adores you, she will continue to do so with the launch of the expansion.

The developers will answer many more questions in the coming days. We will keep you updated if there is new information.


If you want to learn more about the upcoming expansion Knights of the Fallen Empire, take a look at our SWTOR topic page.

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Hearthstone: This fuse simply burns too long …

What to do when you have to wait too long for your opponent in Hearthstone? At least one player has created a creative pastime.

The Fuse in Real Time

Every Hearthstone player knows that they are not only competing against the cards and the skills of the other person, but often also have to undergo a test of patience. Although all players have 75 seconds for their turn – which is enough time to think about their actions, but too little to really disrupt the flow of the game – there are plenty of people who like to let 60 or 70 seconds pass before they do anything at all.

The last 20 seconds of time are symbolized by the obligatory fuse that burns relentlessly from left to right across the screen. A common form of trolling is to wait until the end of each turn to drive the opponent out of the game out of frustration and boredom.

The YouTuber Markytecht is no longer disturbed by this. He simply fills the waiting time with a rather elaborate process that extends the fuse by a few units, but see for yourself:

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How do you deal with the waiting time when the opponent obviously uses it as a provocation? Do you start something else on the side? Do you watch YouTube videos? Punch a punching bag? Write a news article for Mein-MMO?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku.com

New early access date for Otherland is set

DRAGO Entertainment has announced the new date for the early access phase of the MMORPG Otherland.

Originally, the early access of Otherland was scheduled to begin on August 26, but the developers decided to postpone the date to deliver a better product. Feedback from the community plays a particularly important role, which they want to implement for the game. Additionally, they plan to offer servers specifically for the EU and the USA at launch. Therefore, the new date for the early access phase is September 10.

More time never hurts

Otherland Screenshot

Lucjan Mikociak, CEO of DRAGO Entertainment jokingly explains: “After so many years in development, we thought that a few more days couldn’t hurt. But seriously: We just need a little more time to ensure a smooth early access launch. Especially considering that we will offer servers for both the EU and the USA, which is a feature that has been requested by many players in our growing community.”

Otherland is quite advanced

Otherland Environment

DRAGO Entertainment expects that the early access phase of Otherland is much further along than what other developers release as early access games. Players can look forward to the eDNA system, which allows cloning of items and NPCs. Housing and PVP will also already be integrated into the early access version. They plan to provide additional content on a regular basis.

Otherland is based on the novels of the same name by author Tad Williams. In the future, people spend most of their time in cyberspace, living in various virtual worlds. You will be able to explore these worlds together with your friends in the MMORPG and experience adventures there. The official launch of Otherland is planned for early 2016. More information about Otherland can be found on the official website or check out the following videos, which showcase the core features:

https://youtu.be/9AVG2bT09ow
https://youtu.be/DQieJxSlO2A
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Star Wars Battlefront: First DLC “Battle of Jakku” prepares for movie release

In the multiplayer shooter Star Wars Battlefront, the first DLC “Battle of Jakku” is introduced. It aims to build synergies with the movie Star Wars: “The Force Awakens”.

What is seen in Battlefront during the Battle of Jakku will be experienced by cinema-goers in the film, at least the relics of the battle will be visible. The cinematic film “The Force Awakens”, which will initiate the third trilogy, takes place 29 years after the “Battle of Jakku”, as Battlefront is based on the first trilogy featuring Luke, Leia, Han Solo, and that strange hairy guy who always hangs around with them.

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The first DLC, Jakku, is supposed to provide a “gigantic battle” gameplay-wise – with a clear David-versus-Goliath motif: The massive structures of the Star Destroyer against the tiny ships of the Rebels. The Battle of Jakku will completely surround and captivate players, with action promised to be happening everywhere, according to Electronic Arts.

Star-Wars-Jakku-2

For pre-order customers of Star Wars Battlefront , the free DLC will be available on December 1st, while others will have to wait one week longer. The film is supposed to hit German cinemas on December 17th.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. EA

My MMO asks: What does the MMORPG genre need to flourish again?

MMORPGs have not existed for just a few years, there are plenty of them. And although most games have a relatively solid player base and of course everyone plays the “one best” MMO, the games often differ only slightly in essence. Typical mechanics like defeating enemies for quests, farming materials, or the classic power increase when leveling up are part of the general standard. Anyone who has played any MMORPG will be able to navigate almost all other games as well. In short: The games don’t really differ; there is a lack of groundbreaking innovations. Today we ask the question: What does the MMORPG genre need to experience a second golden age?

World of Warcraft Warlords of Draenor
In their core aspects, most MMORPGs are similar – fighting, looting, crafting.
Sword Art Online
The complete immersion in a game world like in Sword Art Online is Cortyn’s dream.

Cortyn says: Although every WoW expansion always lures me out from under my stone, hardly any game manages to spark my enthusiasm for MMORPGs as strongly as it did over a decade ago. While my ideas at the moment may be a bit utopian, technology is evolving rapidly. The missing aspect for me is immersion. I long for a world where I can completely immerse myself and lose my connection to reality for a few hours a day. Devices like the Oculus Rift are just a small step on this development path. Even though many will now roll their eyes, I hope that it will be possible someday (for a certain duration and with appropriate safety measures) to log into a game and truly be the character – leaving reality behind for that duration.

Another thing is that fights are losing more and more importance for me in MMOs. This is certainly partly due to the fact that I immensely enjoy role-playing, but aside from that, I wish for more features that are simply of a social nature – and don’t even need a reward. More creative possibilities, inspired by Minecraft or the housing of WildStar, to create independent works with friends. Perhaps I am becoming older more experienced, but I now find peaceful coexistence in a game just as interesting as action-packed battles.

More peace, less violence. At least Cortyn wants more social features instead of fights and grinding.
More peace, less violence. At least Cortyn wants more social features instead of fights and grinding.

But now let’s talk about you! What does the MMORPG genre need to experience a second golden age? Which conventions should we break away from or what innovations should a game offer to really excite the masses again? Discuss with us and let us know in the comments!

This is an AI-powered translation. Some inaccuracies might exist.

The Elder Scrolls Online: Servers are down on 28.8.

In the fantasy MMORPG The Elder Scrolls Online, unexpected issues are occurring on August 28th.

Many players are unable to log in to The Elder Scrolls Online today, as the mega-servers are down on Playstation 4, Xbox One, and PC. Maintenance was conducted just this week.

The problem here likely doesn’t lie with TESO itself, but with the internet structure. There are overall internet difficulties on the East Coast of the USA, which also affects Zenimax, located on the East Coast, and users worldwide are feeling the impact.

Currently, they are working on the issues but cannot yet provide a time frame for when it will be resolved. They are merely posting an internet outage map to show that it is a current problem that isn’t entirely within their control. They also state: We are restarting the mega-servers one by one, which may take a few hours.

Zenimax asks players not to attempt to log in during the next few hours, as this apparently leads to further issues.

Update: The servers are back online.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Zenimax

Destiny: Xur, Agent of the Nine, Offer and Location on 28.8.

In the MMO shooter Destiny , Xur, Agent of the Nine, will be at the Tower or the Reef on Friday, August 28th. What exotic weapons and armor will he have this time?

At this point, as in recent weeks, the saying goes: There is really a lot going on in Destiny. At the end of the month, some new print gaming magazines hit the US market, and their editors have spoken with Bungie, bringing new revelations and fresh details to report. Bungie distributes its gifts; they tell one person this, another that, and they talk about something else in streams.

It now looks like “little by little” the remaining Year 1 exotics could be reused as Year 2 versions. However, this hasn’t been discussed in the stream yet because an exclusive story was already underway for a magazine, and they probably wanted to leave that “info” to them.

Destiny image

What happens to Xur in Year 2? Will strange coins remain relevant?

Anyway: There are many topics related to Destiny on the agenda, which we will focus on more intensively in the coming days.

But now it’s Xur’s turn. He has had a great run, bringing Gjallarhorn and Thunderlord on two consecutive Fridays, the two exotic weapons that he sells the least. One might wonder what he will have this time. Hopefully, he won’t skimp, the scoundrel.

Oh, and by the way: As a Bungie employee announced a few hours ago, Xur will still like strange coins in “The Taken King.” They will drop from a variety of activities.

Destiny-Xur

All about Xur on August 28th, 29th, and 30th in Destiny

When does Xur come and when does he leave again?

Xur arrives on Friday, August 28th, at 11:00 AM. He leaves the world of Destiny on Sunday, August 30th, also at 11:00 AM.

Where is Xur located?

Xur is in the Hangar.

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What is with the numbers on armor pieces?

This is the value in intellect, strength, or discipline of that particular armor piece. You can read more about this in this article.

What does Xur have this week?

Destiny-PlanC-288

Xur is selling the fusion rifle Plan C this week. Xur asks for 17 strange coins for it. What the weapon is worth, you can read in our special about fusion rifles.

For Titans, there are the Wanderfalken leg armor (average 140) . Like all armor pieces, they cost 13 strange coins.

Destiny-Wanderfalken leg armor-288
Destiny-Emblem-288

For Hunters, the chest armor Emblem of Alpha Lupi (rather weak 140/147).

And for Warlocks, Xur has the helmet Apotheosis Veil (not so great 103/109).

Destiny-Apotheosis Veil-288

As an engram, there are Gauntlets. The three Wrath of the Hive gauntlets are “Handcuffs of Nothing”, “Khepri’s Sting”, and “ACD/0 Feedback Fence.”

This is an AI-powered translation. Some inaccuracies might exist.

Guild Wars 2: The Thief takes a shot

In Guild Wars 2 the elite specialization of the Thief has now been announced: The Daredevil wields a staff and is a true artist of evasion.

The Melee Master of Area Damage

With the expansion Heart of Thorns, all classes in Guild Wars 2 receive so-called elite specializations that significantly change the playstyle of the class and introduce exciting aspects. In addition to new weapons, there are numerous skills that not only look impressive but also affect the battlefield more than ever before. Now the elite specialization of the Thief has been announced: the Daredevil. In short, the staff master is capable of jumping rapidly across the battlefield, evading enemy attacks in various ways, and simultaneously executing devastating area attacks.

The Daredevil quickly deals with his enemies - often entire groups.
The Daredevil quickly deals with his enemies – often entire groups.

The Power of Evasion

Since Thieves traditionally do not have the best HP bars, they need to stay alive in other ways. What better way than precise and agile evasion at the right moment? To this end, the Daredevil can choose from three improved variants that make him even harder to catch in combat.

  • The Lotus Training ensures that every evasion applies bleeding, torment, and cripple to nearby enemies – thus damaging and slowing them, allowing the Thief to escape unhindered.
  • The Bouncing Evader transforms the normal evasion into a targeted jump that deals high damage at the impact location, making it useful for both attack and retreat.
  • The upgrade Unhindered Fighter increases the range of the evasion roll and cleanses the Thief of cripple and chill effects, allowing him to push forward immediately.
    gw2-draufgaenger3

Endless Tenacity

Starting September 2, the Daredevil can be tested.
Starting September 2, the Daredevil can be tested.

But these are not all the innovations that await the Daredevil. He will receive a wide repertoire of additional abilities that will allow him to participate in combat longer. With Channeling Elan, he will be able to regenerate health and endurance or use Palm Strike to stun the opponent and make him vulnerable to certain follow-up attacks.

Particularly noteworthy is the elite ability. This attack consists of 3 skills that first daze the opponent, then knock them down, and finally deal massive damage. If the enemy is already in a wounded state, he dies instantly.


Anyone who wants to see all the details about the Daredevil should read the official blog or already try it out next weekend during the second beta weekend of Heart of Thorns – at least if you have access.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Patch 2.0. will be released in just 2 weeks; Nightfall loses bonus and penalty

Major changes are coming to the MMO shooter Destiny . The next patch is expected to be released in just a few weeks. Also, the weekly routine will change significantly in Year 2.

Patch 2.0 will be released on September 8. The patch is expected to bring some of the changes we have talked about in recent weeks.

How much of this will be active immediately and how many changes will come with the launch of “The Taken King” on September 15 is still unknown. If anything, changes to the game systems will be active on September 8, but no new game content yet. In an older tweet, Game Director Luke Smith revealed that in Patch 2.0, among other things:

  • the new Ghost
  • the new leveling system (but likely no new maximum level)
  • and the “Questification” of Destiny will come.
Destiny-Sword

How much space do you need for Patch 2.0 in Destiny

Bungie announced in the Weekly Update how much hard drive space console players need to free up:

  • On Xbox 360 10 GB
  • On PS3 16 GB
  • On PlayStation 4 and Xbox One 18 GB
Destiny-Reaper

Nightfall Strike will be less punishing, loses EXP bonus

The weekly Nightfall, the Nightfall Strike, will no longer have the “If everyone dies, you go back to orbit and start over” penalty with The Taken King. Instead, players will have a 30-second cooldown after dying – just like in a normal raid. They didn’t want the Nightfall to be played too cautiously; they’d prefer Guardians in Destiny to be a bit reckless.

The reputation and EXP bonus will no longer exist, as it has been put on hold. However, Bungie has adjusted the sources of reputation and EXP in Destiny accordingly. With the bonus, there was pressure to tackle the Nightfall Strike as early in the week as possible. This is no longer desired.

For the Nightfall Strike, players will need to be level 40. A new feature on chest armor will protect against elemental damage. Particularly useful when a specific burn is active.

Destiny-Dreadnought

Instead of a heroic strike, there will be a playlist with The Taken King

The heroic weekly strike, as players know it, will be removed. Instead, there will now be the “Vex heroic playlist.” To participate, players must be level 40.

For the first three weekly heroic strikes per account and week, there will be additional legendary marks.

Each character will receive a legendary engram for their first successful heroic strike.

Destiny - Lord Shaxx

As announced, quests will also be introduced for PvP: There will be daily and weekly quests. Those who successfully complete the weekly quests will receive rewards at Nightfall Strike level. Overall, rewards have been increased and made account-wide so that players only need to play with one Guardian in PvP. The aim is for Destiny to remain real-life compatible and not feel like a second job.


This summarizes the key information from Bungie’s Weekly Update. Last night, important information about the fate of exotic weapons and armor from Year 1 was also released.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. bungie.net

Diablo 3: When does Season 4 start exactly? In a few hours

In Hack’n Slash Diablo 3, Season 4 starts today, on 28th August. We will tell you the exact time.

In a few hours it will be time: At 5:00 PM our time, the fourth season is supposed to start in Diablo. This starts the race for the rankings again, fresh seasonal heroes will be raised from level 1 to 70 to earn rewards.

Diablo3-Season4

This time, patch 2.3.0 brings some variety: Above all, Kanai’s Cube will add another dimension to the game, but beware: The Cube is powerful, so you should at least inform yourself roughly beforehand to avoid the worst accidents.

And the new torment levels, set items, and the zone Ruins of Sescheron will surely also provide variety in Diablo 3.

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Destiny: New information on the “abandoned” Year 1 Exotics – Will the items become relevant again?

In the MMO shooter Destiny there is new information about the exotic weapons and armor from the first year of Destiny.

Hot topic: “What will happen to the exotic weapons and armor from the first year of The Taken King?” Last week, there was information: All the exotic items that have been collected will go into a collection. They will be available as blueprints and can later be replicated. But only some exotic items will receive a “Year 2” version at the new level. Other weapons and armor will remain at their old level, which is significantly weaker.

The weapons and armor would then be “no longer relevant”, would be outdated, and would hardly play a role in the daily life of Destiny.

Destiny Taken King Blueprint Exotic Weapon

It is now known what some have already suspected. In a print article from the gaming magazine “Edge”, it is stated, that the “other exotic items from Year 1” are gradually expected to receive Year 2 editions as well. This is consistently reported by some online sources.

Currently, there is no further information on the topic. We do not know when the remaining weapons will come, whether for DLCs, or if they will follow another schedule in Destiny, nor do we know which weapons and armor are affected or if “all exotic items” will actually come. At Planetdestiny, it is suspected that very powerful items from Year 1 will then come in a slightly toned-down Year 2 version as Bungie does not want to have overly strong items anymore.

Pieces of the puzzle fit together, slowly everything makes sense

But this new information now clarifies some questions. The “blueprint” collection now seems truly sensible and necessary. Players can confidently dismantle their Year 1 items after September 15 (not before!) knowing that the blueprint is saved. They will then be able to obtain new Year 2 editions of the Year 1 items when they are unlocked by Bungie.

It is also now clear, why Bungie weakens or strengthens exotic weapons, which likely will not receive a Year 2 edition at the beginning of “The Taken King”.

Neue-SUROS-Destiny

For Bungie, this is of course an interesting option, also to keep interest in the game alive. They now have numerous pieces of armor and weapons that players already know and have built a relationship with, in reserve, and can bring them into the game unexpectedly. It will be interesting to see in what form they do this, whether they save them for DLCs or just release them.


Sure is the arrival of Xur, which is scheduled for 11:00 AM on Friday, August 28. We will report on it.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. planetdestiny