SWTOR: The first 7 minutes from Knights of the Fallen Empire!

The release of the latest SWTOR expansion Knights of the Fallen Empire is approaching. A video now shows the first 7 minutes of the story.

The Attack of the Eternal Empire

Knights of the Fallen Empire is supposed to be THE story expansion of Star Wars: The Old Republic. Recently, the developer BioWare even reinforced their writers’ team by bringing Drew Karpyshyn back on board, who was already significantly involved in the original 8 class stories.

IGN had the opportunity to record the first 7 minutes of the latest expansion and upload it to YouTube. The arrival of the Sith Warrior at the remaining forces of the Imperial fleet and the plans for the future of the Empire can be seen. We certainly don’t want to withhold the video from you, but beware: it logically contains spoilers.

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It’s exactly one month until all subscribers can enjoy KotFE and prove themselves as outsiders. Will the players be up to the challenge of the immortal Emperor Valkorion? Find out starting October 27!


More about Knights of the Fallen Empire and the current changes can be found on our SWTOR topic page.

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Source(s):
  1. de.ign.com

Destiny: The next Iron Banner will lack its most important feature

In the MMO shooter Destiny , the Iron Banner will return without its most famous feature.

Last night, the Game Director of “The Taken King”, Luke Smith, tweeted that there will be no reforging in the Iron Banner. Probably not with other legendary weapons and armor either.

Destiny-Saladin

From the very beginning, the key gimmick in the Iron Banner was the reforging of weapons. This allowed players to re-roll a “base model” and receive a new version of it, as if they had “dropped” the weapon again. Weapons in Destiny stay the same in their base values but can have different properties within certain parameters, which in turn can change the weapon’s values.

Destiny experts turned optimal reforging into almost a science, calculating exactly how individual perks affected the weapon’s effectiveness. There were extensive lists and debates about whether the tracking property for shotguns was preferable over the competing property of Sardine Can or not. Countless videos, articles, and debates revolved around the topic.

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Identifying Reforging as a Long-standing Problem in Destiny

Smith does not provide reasons for the removal of reforging. A few months ago, however, the “optimized weapons” with perfectly rolled perks were already identified as a problem, because these hyper-optimized killing machines disrupted the entire balance, especially optimally rolled shotguns like the Felwinter in the Crucible caused significant issues.

While in “House of Wolves” reforging was extended beyond the Iron Banner, allowing practically everything to be re-rolled, it seems Bungie is now taking a different approach, moving away from this concept in “The Taken King”.

Efrideet-Speer-Destiny
Specialists had Efrideet’s Spear in 3 damage variants available, so they were equipped depending on the flare for the Nightfall strike.

We currently do not know when the next Iron Banner will return. The next Trials of Osiris in Destiny also have no date yet. Both PvP events took a short break, it was said before The Taken King.


If you don’t want to miss any information about Destiny, follow our author Schuhmann on Twitter or subscribe to Mein MMO on FB.

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Guild Wars 2: The Heart of Thorns launch trailer is really good

During Guild Wars 2 the launch trailer for the expansion “Heart of Thorns” was presented. And it really is something special.

This weekend the Twitchcon is taking place in San Francisco. Guild Wars 2 is prominently featured there, presenting the latest information and details about “Heart of Thorns”, the first expansion for Guild Wars 2.

The launch trailer includes the crucial characters and moments. You see the jungle dragon Mordremoth, the antagonist of the add-on, and his close relationship with the Sylvari, and can admire Rytlock, the Revenant, in full action-hero pose and there’s a lot to enjoy.

Great piece! What do you think?

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Heroes of the Storm indicates balance changes, new heroes at Blizzcon

Following the American Heroes of the Storm championship, there were some interviews with the developers about the future of the game. They hinted at balance changes and much more.

Interviews Provide New Information

Currently, there are some issues with Heroes of the Storm. Particularly under discussion are the two supporters Tyrande and Tassadar, who will soon receive some improvements. The developers also shared a few words about the plans for BlizzCon and the proposed ban system. We have summarized the key statements for you.

2 Supporters That Should Finally Support

Tyrande rarely heals - much more feared is her
Tyrande rarely heals – much more feared is her “Victory Column”, which often dismantles entire teams.

Adjustments for Tyrande and Tassadar are in their final stages. Both supporters can deal solid damage, but often fail miserably at their actual task: supporting. While no concrete statements are made yet, improvements to Tyrande’s healing and a strengthening of Tassadar’s shields would be consistent conclusions that will likely come for all fans of Elf and Protoss with the next big patch.

Rexxar – Not All Warriors Are Tanks!

Without Misha, Rexxar runs out of steam - that's intentional.
Without Misha, Rexxar runs out of steam – that’s intentional.

Many players are dissatisfied with the new warrior Rexxar, who fights alongside the bear Misha. Although the character was played several times during the tournament, he is unpopular with the community. It is often said that he has little potential to serve as a real tank. In response, the developers clarified: Not every warrior should be able to tank equally well! Within the warrior class, there would be further subordinate roles.

For example, Johanna is a strong tank, while Leoric especially handles minion waves quickly. Other warriors, like Sonya, are suited for dealing high damage. The criticism that Rexxar would be useless once Misha is dead is met relatively casually: Misha is an important part of Rexxar. If she is missing, players should notice that as well.

Balancing and Bans

Banned in almost every tournament - Zeratul, a feared stealth assassin.
Banned in almost every tournament – Zeratul, a feared stealth assassin.

There has been a long discussion about a ban system, as seen inLeague of Legends orSMITE. The developers are currently dissatisfied that certain heroes are continually targeted. Zeratul has a ban rate of 100% in almost all tournaments, even though according to Blizzard’s internal data he is not overpowered. His win rate is close to 50%, yet he is feared.

At the same time, a ban system would raise the barrier for newcomers, as players would need to own more than 10 heroes to participate in ranked games.

In general, the balance of heroes should aim so that not every character is always banned or conversely played in every single match.

BlizzCon – New Heroes?

A brief discussion also took place about BlizzCon. UnlikeWorld of Warcraft or StarCraft, there will be no major expansions for Heroes of the Storm that can be introduced. Fans are wondering what Blizzard can present at the company event. The answer to that was likely anticipated by many: “We are already internally testing a lot of heroes. So there’s a good chance that we will present some of them at BlizzCon.”

WoW DTP Azshara
Will Azshara be a new hero? She already has voice lines in the game…

We can look forward to who will make it into the game next. I still hope for Azshara and Lady Vashj…

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Battleborn: The Rogue, a mix of Handsome Jack and Vampire

In the upcoming MOBA/shooter Battleborn the villain has been introduced: Rendain. He is a villain who sees himself as the good guy, loves grand appearances and speeches. Doesn’t that sound like Handsome Jack?

The Borderlands series by Gearbox is known for excellent villains, foremost being Handsome Jack. For the story campaign of Battleborn, the developers’ new team shooter/MOBA, a villain with style has also been cast: Rendain.

Villain is 20,000 years old …

Rendain is 20,000 years old, has served his race, the Jennerit, in the empire for a long time, worked his way up, and is now at the top after the fall of the empress, in which he was not uninvolved. For a long time, he tried to stop the annihilation of the stars by the Varelsi. In the last 20 years, he and his people have switched sides.

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For Rendain everything revolves around the survival of purebred Jennerit, an ancient pragmatic race of conquerors. How the survival of the Jennerit, Rendain’s actions, and the extinction of the stars are interconnected will be revealed to players in the story campaign of Battleborn.

… and hates it when his subordinates squirm in fear

Rendain-Concept-Art

The Jennerit Empire operates under the motto “At any cost” and this pragmatic approach is also reflected in Rendain. He always has difficulty communicating with his subordinates, as they squirm in fear of him.

However, Rendain would never simply incinerate a subordinate; he is much too focused on efficiency: not wasting good resources.

As Gearbox states, Rendain has the stature of a great villain, loves spectacular appearances, and enjoys giving speeches. However, the parallels to Handsome Jack end here. Ruthless? Maybe! Crazy? Definitely not. Jack’s selfish behavior is also foreign to him; he is focused on the survival of his people.

The heroes of Battleborn are dealing with an aristocrat who has had 20,000 years to become a master strategist and warrior. Perhaps someone like that will prove to be even more dangerous than the handsome Jack.


Battleborn will be released on February 9, 2016, for PC, Xbox One, and Playstation 4. You can find out how to sign up for the Battleborn beta here.

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Source(s):
  1. Battleborn

TERA: End of the Speedrun Tournament Brings Free Gifts for All Players!

About 2 weeks ago, the Dungeon Tournament in TERA concluded. Now the winners have been announced and bonuses have also been awarded to all players.

Onslaught of the Elin Horde

For almost a month, the players of TERA pondered more effective ways to tackle certain dungeons in less and less time. The tournament has already ended on September 5, but now the material of all participants has been reviewed and the winners in the various categories have been declared.

The Face Tank team from the Fraya server ultimately prevailed in the final among the 54 teams, completing the Dungeon Tear in the difficult mode in a blazing fast 10:28 minutes. Also interesting are the numbers that have been released: The most popular class in the tournament was the Priest, while the Mystic was the least represented. The most popular race was – how could it be otherwise – the Elin, with only one player wanting to embody a Baraka. The tribute video featuring the winners and finalists can be viewed here:

https://www.youtube.com/watch?v=RrvJhVQ2h4I

Free Code for Everyone

Veliks Snow Magic - TERA
Veliks Snow Magic is available for 7 days

To celebrate the finale, the goddess Velik is giving out free gifts to all players – don’t ask where she suddenly got an internet connection from. Players just need to log in to their Gameforge account (our link takes you to the account) and enter the following under the “Enter Code” menu: TOURNAMENT2015

If entered correctly, you will receive two new potions and Veliks Snow Magic lasting for 7 days in the item distribution in the game. But hurry! The code is only valid until October 2, after which it will expire.

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The Secret World: Hoverboard is live, can do more than in “Back to the Future”

The dark fantasy MMORPG The Secret World has introduced hoverboards that conceal the player.

Recently, we showed a short teaser. Now they are a reality, well at least a virtual reality: hoverboards.

In The Secret World, these are premium items available in the item shop. The hoverboard here can do even more than in “Back to the Future”, thanks to state-of-the-art Orochi technology, players can not only hover but also switch to a “Veil Mode”. There, the hoverboarder is hidden from monsters. Unless they spawn as part of a mission or lie in wait for players.

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Destiny: There is no ten-year plan, rather trial and error

In Destiny , developers contradict several circulating myths such as the famous ten-year plan.

I drive a Honda Civic, I know shit about 500 million dollars

“Destiny – the huge project, with the 10 year plan and a 500 million dollar budget,” that became the story, the history of Destiny in the first year. Community and Marketing Manager Eric Osborne vehemently contradicted this in an interview with the print magazine Edge. It was allowed that exactly this 10 year plan and the huge budget dictated the discussion about Destiny.

“I drive a Honda Civic. I know shit about 500 million dollars,” Osborne explained. “And a 10 year PLAN? It’s a contract for 10 years. That has nothing to do with development. It is ridiculous that people believe we planned everything in detail 10 years in advance.”

It was allowed that the budget and the 10 year plan dictated the discussion about Destiny, which made Bungie a faceless company instead of a group of people who passionately created a great game.

Destiny-Taken-King-Dame

The first year was necessary to reach the current state

These statements from Osborne also match others from Luke Smith, the Game Director of The Taken King. In an interview with Polygon, he also touched upon the feeling of players that Destiny only really begins now with “The Taken King”. Everything before was just a beta.

According to Smith, we are only at this point now because we overcame the first year with all its difficulties. From the outside, everything always seems so simple and straightforward. As if everything should have been anticipated. For Smith, one of the crucial factors in development is experiencing Destiny as a player.

Destiny-Pirscher

Identified problems in the light system shortly after the release

We are at this point now because we made mistakes in the first year, recognized them, and improved them. In the endgame of Destiny 1, there was only the raid “The Vault of Glass”, nothing else, otherwise players would have only had to do things they had already done. Even with progression, they tried different approaches. From all of this, from all the data, we learned. But we needed time to implement it.

Destiny-Besessener

They wanted to get rid of the complicated light system from the release days early, recognizing shortly after the release the problems with it. However, the light system was so deeply embedded in the whole game that they knew they would only be able to address it in the transition to year 2.

“We take it damn seriously that we want to make Destiny better,” Smith continued. “And as much as we hope to have improved Destiny with The Taken King, we know: Our work is not finished, we will continue to work on improving it”

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Source(s):
  1. Polygon
  2. Gamesradar

WildStar: Nexus shines in a new light

In WildStar, the number of light sources is significantly increased. This improves the visuals but also consumes more performance.

Flickering Fire and Shining Stars

Next week marks the transition of WildStar to a Free2Play model. In addition to many changes and improvements to the gameplay experience, the graphics of the SciFi MMORPG will also receive some polishing, as many areas will be equipped with new light sources.

Formerly monotonous textures, such as grassy landscapes or large stone walls, will become quite appealing areas of the environment that fit well with the respective atmosphere. Especially the light sources from stars or campfires are expected to cast the game in a noticeably more beautiful light.

Check out the improved graphics on the Nexus

Unfortunately, with the patch on Tuesday not all areas will yet be equipped with new light sources. Until this has been done across the entire game world, several updates will occur – at least in the starting areas, the effects are noticeably felt.

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Diablo 3 patches, bans, announces bonus weekend

There is a lot going on in Diablo 3 this week. After the excitement about an exploit, bans were issued. Now a bonus weekend is on the way.

We reported on the Hellfire Amulet. There was an exploit that allowed players to activate all passives of their class. Blizzard had already said: We don’t like that at all. Don’t do it, we will punish you.

Diablo3-Greed
Greed – causing some Diablo players trouble.

Ban affects some popular streamers

And that’s exactly how it happened. With a patch, the exploit was closed, and an attempt was made to reduce lag caused by Hell Tooth Witch Doctors.

As part of the patch, there was a wave of bans, accounts were permanently closed. The ban wave was quite large since Blizzard could precisely track who had multiple passives active and who did not.

Blizzard announced:

  • Everyone who had more passives active than allowed was removed from the leaderboards for now.
  • Those who did it by accident were forgiven.
  • Those who repeatedly used the exploit received an account penalty and a warning.
  • And those who excessively used the exploit and promoted it were permanently banned.

The ban wave caused quite a stir because the permanent account loss also affected some prominent streamers. Naturally, they are the ones who can spread such an exploit.

The discussion in the Diablo community right now is whether Blizzard also bans bot users. Apparently, some streamers have taken to having bots farm the necessary keys for Greater Rifts off-stream, to then showcase the Greater Rifts, the exciting stuff, to an audience. But that’s obviously hard to track.

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Bonus weekend announced

A bonus weekend is active since this morning for PC and consoles. Bounties give double the usual rewards until Sunday night (for PC) or early Monday morning (for consoles).

Würfelchen-D3
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Source(s):
  1. Bonus-WE
  2. Bannwelle

Heroes of the Storm: What Medic Lt. Morales can do, the next HotS hero

Blizzard has now released more details about the next character in Heroes of the Storm, the Medic Lt. Morales. Check out her abilities.

Can I please see your insurance card?

The number of playable heroes in Heroes of the Storm is growing relentlessly. After Blizzard presented the skins of the new character Lt. Morales in a “Currently in Development” video last week, they are now following up with her healing abilities.

Gamespot was given an exclusive look at Lt. Morales and was able to take a closer look at her combat skills.

Let’s forget the medical history and get straight to the next of kin

To put it in one sentence: Lt. Morales will be a very, very annoying opponent. But let’s take a closer look at her:

Dressing up like Samus Aran makes healing twice as much fun.
Dressing up like Samus Aran makes healing twice as much fun.
  • As long as Lt. Morales does not take damage for 4 seconds, she heals 3% of her maximum health every second thanks to her passive ability Caduceus Reactor.
  • The Healing Beam heals an ally every 0.5 seconds as long as that ally stays within range. Reactivating the ability allows for a new target to be selected. Like in StarCraft 2, the Healing Beam has no cooldown.
  • For Safeguard, a single ally must also be selected, who will take drastically reduced damage for 3 seconds.
  • Her offensive ability is the Displacement Grenade, which explodes upon contact with an enemy. It deals medium damage and knocks nearby enemies back (similar to Tychus).
  • The first heroic ability is the Medivac. Lt. Morales designates any target location on the map and then boards the summoned transport ship. Allies have 4 seconds to get on the ship before all players are transported to the indicated position.
  • The second heroic ability is the Stim Drone, making Lt. Morales every assassin’s favorite friend. For a whopping 10 seconds, an ally’s attack speed is increased by 75% and their movement speed by 25%.

Congratulations! You are my first patient! The very first!

“If I do it wrong, it will hurt a little. If I do it right, it will hurt A LOT.”

Those who have already experienced Medics in the StarCraft 2 campaign know how incredibly annoying they can be. The abilities already hint that Lt. Morales will influence games in a similarly strong way, making her the primary target for the opponent. Since Morales cannot heal herself with her abilities, good positioning on the battlefield is essential to maximize her passive ability. If Lt. Morales is isolated or attacked by more than one assassin, she will hardly be able to defend herself.

It will still take a few weeks before she is available in the game. Blizzard has just postponed the launch of the test server on which she was supposed to be made accessible.

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Skyforge abolishes the clan system, attracts new players

The free-to-play MMORPG Skyforge has not been “on the market” for long (although it is still technically considered an open beta), yet there are already significant changes: The clan system is being abolished and the catch-up system introduced.

Clans are like a sword in the hand of a knight for an MMORPG. But the Allods team is completely abolishing clans. With the new update Aelion’s Call, the existing clan system is no longer available. This change is a direct consequence of player feedback. Originally, the developers had planned for the pantheons to split into smaller, permanent player groups known as “permanent teams” or “const parties.” However, it appears that this did not work out.

From now on, there will be a new and clearly more traditional guild management. This will easily display the name, the amount of prestige, the location, comments, and an overview of the members’ donations. There will also be no more structures that determine the number and capacity of clans, and the upgrades for the conference hall and the gallery have been consolidated into pantheon chambers.

Skyforge-Liga-Goetter

Many Changes for Guilds

There are now 21 pantheon chambers. You determine the rank of the pantheons, how many members and commanders you have available. Although there are no more clans, guilds need to be managed, which is done through the commanders. Anyone who wants to become a commander must be democratically elected by the other members. Additionally, it is now not possible to switch to another pantheon for seven days after joining one.

This is intended to avoid “guild hopping” that many players have engaged in to quickly get through all the distortions. Through the distortion meter, it is now possible to store a distortion from the current series and up to four from the previous ones. By improving the meter, more distortions can be stored. To build a distortion meter, one must have defeated at least one End Boss from the previous distortion series.

Skyforge Pantheon

Good Timing for Newcomers to Join

In addition, the developers are introducing a new catch-up system. Those who are just starting to play usually need some time to catch up to players who have been around for a while. This can be frustrating for some. Therefore, new players now have the opportunity to gain more mastery particles, Sparks of Insight, and class sparks by completing weekly promo adventures. However, one must have reached at least 1357 prestige points to do so.

Skyforge new players
The Allods team wants to convince new players to join Skyforge.

This way, newcomers can gain an additional 3,000, 7,000, and 10,000 colored sparks in the first three weeks, respectively. After that, you still have further weeks to increase the pace (20,000, 40,000, and so on). This helps you to close the gap faster with players who have been playing longer than you. Once you have caught up to other higher-level players to play with them, the effect of the boost gradually diminishes. Those with 36087 prestige or more will be able to enjoy promo adventures that provide additional limits for Tactical Insight.

So there are indeed significant changes in the MMORPG Skyforge. Surely a reason why the online game is still officially in open beta. That way, there is a slight “excuse” for all the major changes, as one is still in the testing phase. If you want to know more about the action-packed free-to-play MMO, check out our theme page for Skyforge. It is among the three largest free-to-play releases in MMORPGs in 2015.

https://youtu.be/m6HgZDYWUtI

Interested in Skyforge? You can sign up and get started on the official website sf.my.com.

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My MMO asks: Secrets – explore them yourself or consult a guide?

MMOs are often filled with secrets. We want to know from you: Do you like searching for them or do they feel like a tedious chore?

Secrets – Annoying Chore or Exciting Variety?

In a time where more and more game content is presented to gamers on a platter and tools like a “content finder” have become commonplace in the gaming world, secrets in MMORPGs are becoming increasingly significant. The hidden little details that give the game a very special touch and perhaps reveal more of what is becoming less popular with the mass audience: lore secrets, quiet places, and more details about the game world.

The jumping puzzles in Guild Wars 2 are among the best secrets of the genre.
The jumping puzzles in Guild Wars 2 are among the best secrets of the genre.

Games like Guild Wars 2 are bursting with hidden locations, such as the numerous jumping puzzles where you often have to invest several hours of gameplay just to find the entrance to the labyrinth. If you don’t feel like constantly searching for these things yourself, you can simply ask Google and have the problem solved in just 3 clicks. Today we want to know from you: How do you deal with secrets in the game? Do you search for them yourself or do you consult a guide for help?

Cortyn says: I really enjoy secrets in games. A good example of this are the lootable treasures introduced with Mists of Pandaria in World of Warcraft. They were small, hard to discover, and you could easily finish the addon without discovering a single treasure. In Warlords of Draenor, it lost some of its magic – there were many more treasures, and most of them were located in obvious positions. You also rarely had to search long, as a specific map could display all treasures.

Secrets in MMOs are rare - for almost everything there are guides and add-ons.
Secrets in MMOs are rare – for almost everything there are guides and add-ons.

Anyone who didn’t want to search simply used an add-on that revealed all locations. That had nothing to do with a real “secret,” especially after it became a requirement for flying.

Black Spindle - Destiny
How many would have found it without a guide?

For me, secrets, even very small ones, are a great incentive to play. I get excited when I find things that I know only a small portion of the players will see. It doesn’t even have to be tied to a special reward; often the prospect of a hidden place or two lines of additional NPC dialogue is enough to motivate me to keep looking for secrets in every nook and cranny in my next game.

But now let’s talk about you! What do you think of secrets in MMORPGs? Do you grab a guide and check them off to get it over with? Do you prefer to explore on your own? Or do you search until you find nothing more and then turn to the internet for help? Discuss with us in the comments!

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Destiny: Xur, Agent of the Nine, Offer and Location on September 25th.

In the MMO shooter Destiny comes on Friday, September 25th, Xur and offers his exotic goods. And above all the “Three of Coins.”

Draksis-Destiny

Last week, when Xur first appeared with a new sales philosophy in the Tower, players were initially somewhat disappointed: No weapon included, instead an Engram. However, the disappointment quickly subsided and made way for an Engram rain when it turned out, how the “Three of Coins”, a new consumable item, could be effectively used.

Because the Three of Coins increases the chance of exotic loot from an Ultra. Originally, the coins were intended for use on Strike bosses. However, many players use them to kill a mission boss (the gentleman on the right) in extremely rapid succession to farm exotic Engrams.

Destiny-Xur

This method was banned by Bungie through a hotfix yesterday. Now, rapid consecutive Ultra kills with the Three of Coins no longer yield the desired reward. They want players to use the “Three of Coins” for Strike bosses. How this will affect the game exactly is still unknown at the moment. The fix is only a few hours old; we will see.

Everything about Xur in Destiny on September 25th, 26th, and 27th.

When does Xur come and when does he leave?

Xur comes on Friday, September 25th, at 11:00 AM in the Tower or the Reef. He will stay there for 48 hours. He leaves the world of Destiny again on Sunday, September 27th, at 11:00 AM.

Where is Xur?

Xur is in the Tower, in the Hangar.

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What do the numbers in parentheses behind the armor pieces mean?

These are the values in Strength, Intellect, or Discipline that this particular armor piece can achieve.

What does Xur have in armor, weapons, and Engrams on September 25th?

Falkenmond-Destiny

Xur is selling this week as a weapon, the Fate of the Stars. The former PlayStation-exclusive hand cannon is likely still missing for many Xbox players, but also some unfortunate PlayStation players. This is the first time Xur sells it. The Fate of the Stars costs 23 strange coins.

Destiny-Ruinenfluegel

For Titans, he has the gloves Ruined Wings (32/45 INT, 24/41 STR) with him. The armor pieces cost 13 strange coins.

Licht-hinter-Nemesis-Destiny

For Warlocks, he sells the helm Light Behind Nemesis (60/75 INT).

Destiny-Versiegelte-Griffe

For Hunters, the sealed Ahamkara grips (57/70 STR) are brand new gloves.

Xur also sells a Legacy Engram. Only “old” Exotics with old values come out of it. The Engram costs 31 strange coins.

There is NO “new” Engram that could yield Year 2 Exotics with the new values.


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Armored Warfare: New Tank MMO currently playable for free in Stress Test

The military MMO Armored Warfare is currently playable for everyone. They want to test the servers.

Armored Warfare is designed as a competitor to World of Tanks, but with modern tanks, not focused on World War II like WoT. There have already been several limited-time closed beta phases called Early Access.

Now they are open to everyone, starting a stress test in preparation for the open beta. The test lasts until Sunday at 20:00 our time. You can download the client on this page for Armored Warfare after you have registered.

However, they warn: There may be lag and queues during this stress test.

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Paladins: First official trailer for the F2P shooter with in-game footage

The Hi-Rez Studios today released the first official trailer for their upcoming team shooter Paladins: Champions of the Realm. In addition to new gameplay footage, the developers share their thoughts and chat a bit about the setting and deck system.

There hasn’t been much video footage of the Overwatch competitor Paladins: Champions of the Realm yet, which the Hi-Rez staff also noticed, leading them to release their first trailer. In the 2-minute video, the lead designer and senior producer reveal what Paladins is all about and what they want to achieve with the fantasy setting. The developers also discuss the specifics of the deck system. With collectible cards, Paladins gains a unique quality, making each hero feel a bit different based on the card drawn.

Interesting: Team shooters, the new trend in online gaming: How do Gigantic, Battleborn, and Paladins play?

As we learn at the end of the trailer, Paladins is already on the starting blocks, and early access is not far off. For those who struggle with patience, you can sign up for the upcoming closed beta at www.paladins.com.

As a free-to-play title, Paladins: Champions of the Realm is expected to be released in 2016 for PC, PS4, and Xbox One.

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Star Wars Battlefront: Dates for the beta are known – No registration required

The multiplayer shooter Star Wars Battlefront will enter beta in early October for PC, PlayStation 4, and Xbox One. The dates are now known.
Some German gaming magazines have written a bit prematurely that the beta starts on October 1. They seem to have taken “early October” quite literally. They are off by a week.

When does the beta for Star Wars Battlefront start and who can participate? How do you sign up?

The beta for Star Wars Battlefront starts on October 8 and lasts until October 13. The exact times for Germany will be announced later.

The download size for consoles is 7 GB. For PC, it is 11 GB. No registration is necessary. You do not need to sign up for the beta.

These 3 modes are playable during the beta of Star Wars Battlefront

The three modes playable are Walker Assault on Hoth, Drop Zone on Sullust and Survival Mission on Tatooine.

Battlefront-Conquest
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Companion App Base Command also celebrates its debut

In addition to the beta, they want to try the “Star Wars Companion App,” a mix of mini-game, social platform, and statistic output. There is a “strategic card game” called Base  Command, where you can earn credits, customize character equipment and appearance, and connect and keep in touch with friends.

About a month after the end of the beta, Star Wars Battlefront will be released, officially starting on November 17.

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Source(s):
  1. EA

ArcheAge: The Chinese version is set to be a showcase edition, aiming to create building sites on remote islands

According to the publisher, the Chinese version of ArcheAge is supposed to function as a kind of “global version”.

The Chinese ArcheAge has only recently launched and has big plans. They want to become a “global version” and are considering opening international servers.

The publisher Tencent Games has apparently negotiated special conditions and wants to receive customized game content from the developers XLGames. In the Chinese version, players will also be able to build on “unmapped islands” in the ocean. The sea is expected to play a central role. More maritime instances are planned – submarines and other features are supposed to come soon.

The Chinese MMO site 17173 reports on these great ambitions. Let’s see how this develops further.

ArcheAge-Angel
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Source(s):
  1. 2p

Echo of Soul: What does the EU publisher say about the closure in China?

The Korean MMORPG Echo of Soul is closing in its home country of Korea and now also in China. The Western publisher Aeria Games has commented on this.

If a game closes in two regions in quick succession, then Aeria Games, the Western publisher, understands that this makes players anxious. They don’t want to sugarcoat the situations, as it is “not nice,” says a statement from the Western Product Manager of Echo of Soul to the fans.

However, the developers Nvius will continue to produce game content for the remaining versions: for the Western, Japanese, and Thai Echo of Soul. The CEO of Nvius was in Berlin and assured that they would continue to deliver game content. Aeria Games reiterates: The closure in China and Korea has no influence on our version of Echo of Soul. This was also stated by the CEO of Nvius.

Regarding the closure in China, Aeria Games has provided an explanation: The game launched without an anti-hack program, which consequently led to massive issues with bots and hackers. This frustrated players, and thus they had to close.

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Source(s):
  1. Aeria Games Forum

Destiny: Hotfix is coming on 24th September – Patch notes are here

In the MMO shooter Destiny a hotfix will be deployed today, September 24th. It will probably address the Black Spindle.

This morning we already announced that Bungie plans to reduce the “Black Spindle” by about 20 points of attack damage. It seems to be coming sooner than expected.

A hotfix has now been announced: What exactly it does has not yet been said, but it seems logical that it will take care of the Black Spindle.

The “problem” is that you can take the Black Spindle out of the weapon designs to immediately strengthen another special weapon with it. This can be repeated indefinitely. The Black Spindle has an attack value of 300 when taken out of the designs, while items from the designs normally only have 280. With strong weapons in terms of attack value, you can “infuse” weaker ones, thus strengthening them. The stronger weapon is consumed in the process.

Whether the hotfix really addresses the Black Spindle is still unknown at the moment, but it seems likely.

Black-Spindle-Destiny
Comes too strong from the weapon designs – although not like here with 310 (it is only that strong as a drop), but with sometimes 300 attack value, it upsets the game.

More details should be provided in the Weekly Update, the letter from Bungie to the community. Maybe some things will still change, it’s hard to say. Another candidate would definitely be the “Three of Coins” and its functionality. It already allowed players in the last week to stock up on a lot of exotic items. Bungie has already hinted that they consider the bonus to the drop chance to be too high.

And in the decoding of exotic engrams, not everything is going right, at least some evidence suggests that.

The hotfix will not interrupt gameplay, but players may be required to log in again if they are in orbit. We will keep you updated on the hotfix.

Update: It seems that they want to address the issues with rewards for veterans in Year 1 – concerning the Triumph emblem. Golden chests were not counted. A fix is likely on the agenda.

Draksis-Destiny
It’s about him …

This is what Patch 2.0.0.4 will do on September 24 in Destiny

There is no info on the Black Spindle.

The hotfix 2.0.0.4:

  • fixes the issue with “Moments of Triumph”, where golden chests should now count as planned
  • alters the “Three of Coins” from Xur, so that the bonus is now lower if ultras are defeated in quick succession, if more time is left between kills (for example, with strike bosses), they will function as before – clear fix for last week’s exo farm method
  • ensures that some treasure chests in the tomb ship can now be looted at a location only once per spawn (this is likely a fix for the method where chests could be opened twice by a guardian if they switch zones quickly enough)
  • allows strikes from year 1 to now drop green and blue items, as a bug has been fixed
  • changes the dismantling of fully upgraded exotics. It now has lower chances of giving two exotic shards
  • fixes issues with two quests, in “High Value Targets” there are now legendary marks and the “Reach Level 40 Quest” should now also be displayed to those reaching level 40 before handing in the quest step “Reach Level 30” quest

The next major patch is set to arrive in October and will fix quite a bit, also bringing new developments in Year 2. They are looking forward to introducing these.

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