The developers of Dragomon Hunterhave now revealed that there will also be a home for every player character in their game: the Ranch.
A small home for all monster collectors
Newer MMORPGs continually seek to provide players with places where they can simply relax and spend some quiet time away from the many battles. Dragomon Hunter is no exception and offers players its own style of housing.
Every player gets access to a small ranch where they can engage in a range of activities with their Dragomons: Captured Dragomon can be leveled up and enhanced here (and petted a bit). When guests visit their ranch, they can even ride the Dragomon – the perfect opportunity to show off their pets.
Those who wish can also continue breeding their favorites, creating new creatures with special color combinations or unique strengths.
However, the ranch will not be without action: Occasionally, there will be attacks from wild Dragomon. However, the player’s own creatures can participate in the defense. More loot (rare crafting materials) awaits, but only if the players themselves fend off the attack – preferably with some friends, as everyone benefits from it.
In the future, the functions of the ranch are set to be expanded. However, lucky chosen ones can already try it out starting October 15 in the closed beta.
This is an AI-powered translation. Some inaccuracies might exist.
The space online game Elite: Horizons will be expanded in a few weeks with the first part of the Horizons add-ons.
Fans of Elite: Dangerous have been waiting a long time for Horizons. The add-on is expected to bring a lot of new features. However, it is referred to as the “Season of Expansions,” meaning that not all innovations will be introduced at once, but rather the developers will roll them out gradually. By Christmas this year, the first wave of new features will find its way into the online game.
Explore the secrets of planets
This includes the ability to land on planets. Without loading times, players can then enter the atmosphere of planets and moons with the Scarab as a ship and discover signals, crashed ships, resources, or hidden outposts and fortresses during scanning. These can then be explored or the resources mined.
It is also possible to encounter enemy ships in the atmosphere, leading to new types of combat. All of this brings you a lot of new rewards. You race through deep canyons or over mountain peaks of planets and can even explore the surfaces with an SRV (“Surface Recon Vehicle”).
There’s more to come!
However, the Horizons expansion series will bring even more. Next year, the multi-crew feature is set to be introduced. You will command large ships together with friends. Some man the guns, while others sit at the helm. This is connected to the introduction of huge motherships equipped with fighters. Your crew can then jump into these fighters during combat and defend your ship in space battles.
Additionally, the developers will introduce the ability to customize your hero in detail. You will then receive a character whose appearance you can determine down to the last detail.
Fans of Elite: Dangerous have good reason to look forward to this year’s Christmas season and the coming year!
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At Black Desert , they are gradually looking for European employees to serve the European market.
The Black Desert is Moving to Amsterdam
Step by step, Daum Games is preparing for a closed beta phase of Black Desert. In this context, the team behind the MMORPG with the incredibly detailed character editor and the cat madness is also expanding in Europe. Currently, there are four positions to fill.
One of them is the “Lead Localization Specialist,” who – as the name suggests – is primarily responsible for translation work. Whether this means that Black Desert will also be available in other European languages besides English remains to be seen, as it could also involve external content, such as websites. Other positions are Game Master and Community Manager.
Anyone who feels called to perform such a task must, however, endure a relocation – as it is expected that the positions will be filled by people from the Amsterdam area.
Slowly but surely, things are happening – a start of the beta version therefore becomes more tangible, even if there is still no specific date.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , three exotic weapons were added: Tlaloc, Pikass, and Fabian Strategy, which are class-exclusive. Tlaloc is only for Warlocks, Titans get the Fabian Strategy, and Hunters get the Pikass.
Amid the commotion surrounding “King of the Possessed”, it has been a bit overlooked: Three of the known exotic weapons can actually only be used by one class each. Yes, they are class-specific. It’s a crazy new world in Destiny, and we live in it.
The three class-specific exotic weapons that came with King of the Possessed are the scout rifle Tlaloc for Warlocks, the hand cannon Pikass for Hunters, and the auto rifle Fabian Strategy for Titans.
We will show you on the next pages how to get the three weapons for each class – it’s not a big problem, it involves the quest “Back in the Saddle”. And we will show you what the weapons can do.
A warning in advance:One of the three weapons is a dud. It is currently still buggy.
And now guess which class is stuck with an exotic weapon that does not work as it should …
This is an AI-powered translation. Some inaccuracies might exist.
Coinciding with the launch of WildStar: Reloaded, Carbine has released a new cinematic – and it puts you right in the log-in mood!
I got a WildStar in me …
Since this morning at 6 AM, the megaservers of WildStar are back in operation, as the long-awaited transition to a Free2Play model has finally occurred. To warm up the dedicated fans and new players a bit, a new trailer was released at the same time. This captures the gameplay of WildStar much better and reveals how rough – and occasionally a bit silly – it is in Carbine’s SciFi MMORPG.
But see for yourself how the Exiles settle their disputes (like “real men”) and why the Dominion is a big bunch of killjoys.
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I find the trailer very atmospheric and well done, but I couldn’t help but think of the many role-playing moments in our in-game tavern – those were great times.
This is an AI-powered translation. Some inaccuracies might exist.
Yesterday we had a little news about the new League of Legends champion Kindred, eagerly awaited by the community. The principle of “two individual characters in one” is not new, even if it is now celebrated by LoL players. At least one other game (and surely many that I don’t know) had such a character long ago – and that character is centuries old. We are talking about Hel from Smite, a Norse goddess of the underworld.
Hel – The Daughter of the Trickster
Hel is definitely one of the most interesting goddesses handed down from Norse mythology. She is the daughter of Loki, the great trickster, and therefore a monster (like all his children). But that’s not all: She is also cursed with the madness of two personalities and takes care of those who cannot enter Valhalla. The “bright” Hel looks after the sick and the elderly, while the “dark” Hel sorts out all bad people and sends them to the underworld. But why do I bother when this video can explain her so much better:
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In contrast to Kindred, Hel often argues with herself – as it expresses her personalities. Not everything is serious, and much is just silly fun, but a few sentences are enough to know that the “bright” Hel and the “dark” do not understand each other – except when they lead or kill a soul into the depths of the underworld.
I can only speculate why these characters are so popular. That’s why I make it simple and shamelessly generalize from myself to others: Most heroes in MOBAs are not connected to their game world. They are puzzle pieces that somehow have to work with the other pieces. For this reason, dialogues – if they exist at all – between the characters are very rare and often only scratch the surface of the backstory. In Heroes of the Storm, for example, some heroes insult each other. However, if you pay closer attention to the words, it quickly becomes clear that they are chosen in such a way that they apply to multiple opponents. The individuality, the soul of the different characters suffers from this.
Hel’s two personalities are also reflected in her premium skins.
Dual beings, like Kindred or Hel can break out of this trap. They can tell their own story without relying on other players. The characters can argue with each other, encourage or ridicule each other. They can engage in deep, meaningful dialogues or just fool around.
That may sound lofty or unrealistic, but I believe people long for stories and especially connections – and these characters provide that on a very basic level. They are not a reinvention and not innovative, but they give us a bit more story and a bit more entertainment than all other characters. Moreover, they are incredibly cute.
This is an AI-powered translation. Some inaccuracies might exist.
Who wouldn’t love to own their own island? The upcoming sandbox MMORPG Albion Online aims to make this possible.
So far, it has been possible to buy a private island during the alpha phases of Albion Online. This served as a retreat. However, testers wanted more, which is why the developers have now come up with a new system to make owning a private island in the MMORPG even more enjoyable. As before, you will buy an island in one of the major cities of the game world. However, now you will find rubble and rocks that you can pay to clear out. This means, specifically, that you can expand your island over time!
Get your own island!
On the newly freed area, you can establish fields or plots. Buildings can then be constructed and expanded. Overall, you should be able to expand your island in five stages. This allows you to individually decorate your island. Guild islands are also supposed to get this feature, so you can collectively expand your own island in a guild. However, for example, growing resources in the fields can become hard work the further you expand your island.
With the closed beta of the MMORPG Albion Online, which is launching this November, you will be able to hire NPCs as workers to assist you actively. Sandbox Interactive will soon reveal more details about this new system of private islands in the MMORPG Albion Online. So it will be very interesting to see what options your private island will offer you in the future.
The latest patch from Ark: Survival Evolved introduced two new biomes – pack your winter boots and a raincoat, it’s going to be wet and cold!
Dread Wolves and Frogs You Shouldn’t Kiss
With the new patch 216, ARK: Survival Evolved not only introduced new creatures yesterday, but also two completely new biomes that expand the game world. For the first time, a large swamp and an icy snow landscape can be explored. As expected, both zones come with entirely new creatures.
In the deep snow, Dread Wolves can be found, tamed, and ultimately used as mounts. In the small ponds of the swamp, all kinds of toxic creatures wait – alongside giant snakes, there are also large frogs. Especially funny: The frogs can also be saddled and serve as a mode of transportation. This way, even larger obstacles can be quickly crossed, as they can jump great distances instead of walking over the ground.
Furthermore, the green Quakers have a ranged attack by swinging their long tongue. This video gives you a good impression of what the new patch has in store for you:
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The online shooter Star Wars Battlefront was almost rejected by the developer DICE, but the opportunity was just too tempting.
Argh! We are fully booked!
DICE gave a little insight into what it is like when one of the biggest licenses in the world is offered. Disney came to Electronic Arts and suggested: “Perhaps DICE could make a Battlefront game.“
At DICE, the first reaction was “Argh! We are fully booked!” But then they decided with their hearts: We have to make this work. We can’t let such an opportunity slip away.
The most important thing: Staff, Staff, Staff
But how can a studio handle such a mammoth project with huge demands? They look for the right people. Even before they knew exactly what they were developing, they already had a rough version in mind and the people they wanted for it. They restructured internally and actively recruited.
That is also no walk in the park: Some of those they approached were not interested, others were excited about Star Wars but did not want to work for DICE, and for others, after 10 years with Battlefield, it was finally time to try something new.
Overall, everything is different, a very organic process. There seems to be no master plan to follow.
Next week, the Open Beta for Star Wars Battlefront starts – it runs on PC, Xbox One, and Playstation 4.
This is an AI-powered translation. Some inaccuracies might exist.
This week, maintenance is taking place for Playstation 4, Xbox One, and PC in the fantasy MMORPG The Elder Scrolls Online. The dates are September 29, 30, and October 2.
Our service announcement for TESO players: The maintenance for the console megaservers will once again take place at inconvenient times:
For Xbox One, it starts on Tuesday, September 29, at 12:00 noon.
Playstation players will pause on Wednesday, September 30, at 12:00 noon. That is their server maintenance in The Elder Scrolls Online.
PC players have it better. The European mega-server will be down for maintenance on Thursday, October 1, but that will happen at 4:00 AM.
In the MMO shooter Destiny on Tuesday, September 29th, a new Nightfall Strike is in the rotation. We present the Undying Mind and provide tips.
Last week, some players rubbed their eyes: The Nightfall, the weekly Nightfall Strike, was really challenging. Since the new strikes hardly offer any opportunities for “Safespots” or cheating and many Guardians are still using transitional gear, it was quite a hairy affair.
Whereas last time a glitch actually occurred, which was not related to a safe spot like in the past: players bugged themselves through a clipping error under the ground.
Weekly Nightfall Strike on September 29th leads to the Undying Mind
Starting the week of September 29th, the strike “The Undying Mind” will be featured. This was the PlayStation-exclusive strike that came with “Darkness Awaits”; it is now also available to Xbox players and can therefore be a Nightfall. This is its debut as a Nightfall strike.
Modifiers are Solar Flare, Juggler, Catapult, and “Fresh Troops.”
Solar Flare doubles the damage of Solar weapons (it used to be triple, and this still applies to the enemies)
Juggler – Killed enemies do not drop ammunition for the weapon type that took them down.
Catapult – Grenades are available faster
Fresh Troops – Some enemy groups have reinforcements
How to defeat the T3 boss Balwûr at the Court of Oryx
The T3 boss at the Dreadnaught event “Court of Oryx” this week is Balwûr.
During the fight against her, the ground is filled with poison. A safe zone spawns. The trick is to move with the group into these safe zones, kill Acolytes to spawn more safe zones, and deal damage to Balwûr. Only in the safe zone can you deal damage to Balwûr and the Acolytes.
By the way: Reddit users are currently raving about the secret seekers since “Blighted Coven” became the heroic daily quest… but they have been raving constantly lately.
Tips, Tricks, and Guides?
We will present runs through the new Nightfall strike here throughout the day. You can pick up a trick or two on how to manage it.
This is a fairly aggressive method to take down Balwûr, the T3 boss.
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The Nightfall strike remains an activity for which players need to find teammates themselves. How to find German-speaking players for Raids or Nightfalls is described in this article: .
This is an AI-powered translation. Some inaccuracies might exist.
In MMO shooter Planetside 2, a vague continent was promised that is supposed to be empty so that players can shape and populate it.
Promised golden autumn did not happen
Several months ago, John Smedley, the then-president of the studio, announced a golden September for the MMO shooter Planetside 2. With update 2.0, they would address some of the core issues of the game. September is almost over, Smedley has left the company, and there was no sign of a golden September.
Since the port to the Playstation 4, it has been quite quiet around Planetside 2. The mood among fans on PC is not the best. The impression is: We have been waiting for new developments for so long while PS2 made its way to the Playstation 4. Should we now continue to wait for it to come to Xbox One?
The video provides a brief introduction to Planetside 2 to make the start easier:
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Now the developers were guests at a Q&A on reddit: They could or would not set a real exclamation mark there. They are working on the game every day and are aware of the bugs. In response to a fan’s question about when the Xbox One version will come, they replied that technicians were doing initial groundwork, but the focus is on PC and Playstation 4.
The most interesting thing here is a “Construction System” that allows players to build temporary fortifications even outside of bases. When asked if a new continent is coming, the developers responded by asking how players would like a pretty empty continent that players could then populate and shape themselves.
In addition to the construction system for both systems, there are changes to the login system for PS4 or to the leaders for PC on the Planetside-“We-are-working-on-this” road map.
This is an AI-powered translation. Some inaccuracies might exist.
The latest patch for Heroes of the Storm is coming – it will bring not only the new hero Lt. Morales but also polished animations and some balancing changes.
Is it also available in beautiful?
Lt. Moralesis just one of the new features coming our way with the upcoming patch in Heroes of the Storm. Especially the appearance of some heroes and their abilities is getting a significant facelift: Many characters will receive new animations or improved physics reactions. Above all, Jaina’s Water Elemental and the Living Bomb as well as gravity loss from Kael’thas look significantly better. You can find an overview of all visual improvements in this video:
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The undead warrior Kleiner has undergone numerous talent changes. Many have been removed without replacement, but many others have been improved. Stitches now has more health than before (570 more in total at level 20) and can use Devour more frequently (which heals more due to increased health).
Tyrande heals rarely – her “Victory Column” is much feared, often tearing apart entire teams.
The High Priestess of Elune Tyrande is thrilled about improved healing performance. Her heroic ability Shadow Mimic no longer reveals enemy heroes, instead it places a HoT on all allies and heals them again at the end of the duration for a significant amount. Although her healing performance is still behind other supporters, she can compensate for this through damage dealt.
Diablo long lived up to his reputation as a “gank warrior,” but has been gradually weakened in past patches. Now the developers are reversing course and restoring his former strength. All basic abilities deal a little more damage and Shadow Strike has a 15% longer range. The passive ability Black Soulstone now provides more benefits – especially health points.
Changes in the shop – New bundles and price reductions
As usual, the latest patch also brings numerous package offers to the shop, mostly a hero in connection with a specific mount.
Bargain hunters with a lot of gold can look forward to: Chen and Tyrael will be reduced in both gold and real money price. The warrior Pandaren now costs only 7,000 gold coins, while the celestial champion costs only a measly 4,000 gold. Those looking for cheap warriors should strike now (Ha, pun!).
Who has the wooden PC?
For me, the best change is the fact that you now get information about other players during loading screens. This way you can see their selected portrait (and finally show off with it!) as well as their progress in loading the map. From now on, there are no more riddles about who has the wooden PC or whose hamster hasn’t been fed again…
When exactly the patch will be released is still uncertain. However, since Lt. Morales is supposed to be released on October 6 according to data miners, a release of the update this week is likely.
WildStar is now a Free2Play MMO. The change took place at 6 AM.
If you are reading this, you can log in for free to the Free2Play MMORPG WildStar. The switch from a subscription model to a Free2Play model happened at 6:00 AM this morning. At 6 AM our time, it is just midnight on the East Coast of the USA, hence the timing.
After a successful launch last summer, WildStar unfortunately ran out of steam quickly, making a Free2Play transition necessary.
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Free2Play fans can look forward to a title developed under AAA conditions with a high budget and great effort. The result has been impressive: WildStar is actually a great game with huge potential. At release, there was little criticism, much praise. The Meta-Critic score stands at an impressive 82.
However, the game struggled with several teething problems over the summer, content updates stalled after the release, and players hit walls in the endgame. Ultimately, it simply lacked players.
In recent weeks, developer Carbine cleaned up and revised the game, tearing down the walls that players had crashed into months ago.
WildStar will be the last major Free2Play MMORPG in 2015
WildStar is, after Skyforge, the last major date for fans of Free2Play MMORPGs this year. Before the next title , Blade and Soul, really kicks off, it will already be 2016. Perhaps now is the hour of the Chuas.
So, have fun in the Nexus, you cupcakes. May this second attempt go better than the first time!
In the MMO shooter Destiny , the developers Bungie have highlighted four community videos: showcasing real and fake heroes.
Every week, Bungie selects the best videos from the vibrant community. The quality has significantly improved over the last few months. This time, a remarkable quartet of diverse videos has been put together.
In Bungie’s Video of the Week, someone showcases their “Batman” build and the various steps to perfect being Batman in Destiny.
How do you become Batman in Destiny?
Step One: First, practice the gruff, mumbling Batman voice.
All further steps can be found here (the Old Guard shader was a veteran reward):
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Another video that needs a warning: You should only watch this if you’re ready to resist the incredible urge to immediately get an exotic sword in Destiny … or if it’s okay for you to give in to that urge:
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Really a great quartet that Bungie has chosen from the community this time. Can it get better? Well, maybe not better, but definitely different.
Our choice falls on this video: The Legend Himself, regarded as one of the best PvE players in Destiny worldwide, was also eager last week to obtain the Black Spindle. Alone.
So: How do you get the Black Spindle?
Step 1: Be one of the best PvE players in the world.
Step 2: Likewise:
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Did you find a favorite among the videos? Or do you prefer a completely different video that wasn’t included? Let us know in the comments.
If you’ve created a video that you think “This could interest the grumpy guys on the internet!”, send it via our Mein MMO contact form. We’ll take a look at it, promise.
This is an AI-powered translation. Some inaccuracies might exist.
Adventures are a new type of content in Guild Wars 2: Heart of Thorns. The developers explain how they work and present two examples.
Adventures – the small competitions among players
The first Guild Wars 2 expansion, Heart of Thorns, also aims to provide a lot of content for solo players that they can engage with in between. One approach is the adventures, which run through the entire Maguuma Jungle and are meant to offer entertaining challenges time and again. In terms of their basic structure, they are very similar to the challenges from WildStar: Often, the adventures are integrated into the familiar game world and require small jumping tasks or the collection of certain objects.
Depending on the performance, there are different ratings (Bronze, Silver, Gold) and an entry in the leaderboard – by the way, this can be compared not only with the server but also with friends and guild members, allowing players to inspire and surpass each other.
Strategy and planning become immensely important.
Masteries are important – otherwise equal chances for all
“Surpassing” is also an important keyword here. Although each adventure can be completed without masteries, they are a must for many top placements. Very often, it is important to glide from one platform to another or to draw additional information from the environment. Only then can you react quickly and achieve the best time or the highest score – which in turn also leads to the best rewards.
During the adventures, all players have the same HP value and the same abilities (aside from the masteries). This is to ensure that players achieve a top time because they are skilled and not because their class has an advantage.
An example: The floor is lava?
In the stream, the developers presented two different adventures that players can face in Heart of Thorns. The first is The Floor is Lava and is divided into several tasks. First, you have to collect various seeds in a jumping puzzle and throw them into a contaminated area. In that area, plants grow from these seeds, which you then have to collect – without touching the contaminated area.
If the player fails here and falls into the contaminated zone for too long, they die. The developers are particularly proud that each adventure adheres to the typical “easy to learn and hard to master” principle. Internally, they have certainly had a lot of fun and look forward to the players’ experiences.
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The adventures vary greatly in their tasks. While there are many short mini-games that require quick platforming, other adventures can be more complex or entertaining. Sometimes you take on the role of a robot and have to crush bugs, sometimes the character swings onto a motorcycle and must complete a course.
Whether the adventures deliver what they promise, namely motivating solo content, exciting races for high scores, and much communication among players, will only be seen over time.
This is an AI-powered translation. Some inaccuracies might exist.
In the SF-MMO Star Trek Online , players can now vote on the next ship design.
This has been a trend for some time: Let’s have the customers determine the next product, whether it’s a burger or a particularly fancy chip variety.
In Star Trek Online, this mechanism is now being used, allowing players over several weeks and phases to determine the design of the next ship, a carrier for the Federation. There’s a choice between various pre-made options.
At the moment, it is still in the design phase: It’s about the appearance, the basic equipment. Out of 8 offered designs, 4 will make it to the next round, and then it continues until one design prevails.
Currently, it’s asking whether Design A or B will get a rose for the next round.
This is an AI-powered translation. Some inaccuracies might exist.
A new micropatch for Evolve has recently become available. It not only brought changes to the hated Medic Lazarus but also to Goliath and Val.
#NoZombies
Many new players of Evolve have found Lazarus quite challenging. While he has little healing power, he can revive dead players – completely without downside. This was particularly frustrating when the team’s trapper set the arena in such a way that Lazarus was on the outside – the monster quickly runs out of options.
Apocalypse prevented – Lazarus will probably not create a zombie army.
For this reason, Lazarus has now been nerfed. Corpses can only be revived a maximum of 30 seconds after their death (previously 45 seconds). Monsters will have to “camp” a corpse for a significantly shorter time to guarantee the death of an opponent. The revive frequency has also been reduced – the glove now has a cooldown of 15 seconds (previously 12).
Goliath Buffed for Testing Purposes
The attacks should now hit their target more often. This has been a problem against very good hunters.
The developers are currently a bit dissatisfied with the monsters. Especially in higher ranks (Silver Expert and above), monster players have a very hard time against a coordinated group of hunters.
Therefore, Goliath is now being strengthened for testing purposes – but not in direct damage. Instead, all level 3 abilities that are not directly related to damage are being buffed: The Fire Breath has a greater range, the Leap Smash has a larger impact radius, and the Charge has a longer duration. This is just a test to see if it resolves the balancing issues for pro players or if it also has significant effects for lower rank player groups.
Valerie – More Healing and Faster!
Val heals even better than before – especially herself.
The clear winner of the new patch is definitely Medic Val. She is massively buffed and is now better able to keep herself alive. Her healing burst has a reduced cooldown (from 16 to 12 seconds) and her self-healing has been increased by almost 20%.
But her teammates also benefit: The Medigun heals standing targets (i.e. not damaged) 10% more than before and can thus save friends from a dangerous situation much quicker.
Together with her tranquilizer arrow, the lady should now be seen much more often on Shear, as she has been rare compared to Caira or Lazarus.
Numerous Small Changes
The Wraith can now hide less frequently – will this cause her significant damage?
The list of adjustments is long, and often numbers are only minimally changed – this is just fine-tuning. Noteworthy is a nerf of Supporter Hank – his orbital strike now lasts only 3.5 seconds (previously 5.5). The Kraken also has to accept small cuts, as he is now pulled down twice as strongly by harpoons and can only fire one banshee mine per rank at a time. In return, the lightning strike is cast 30% faster. Finally, the Wraith will be a bit more tangible and will have to deal with longer cooldowns on her decoys – or simply die.
In the future, the developers want to address the spore cloud of Medic Slim – it is still overpowering in many situations. However, this would require changes to the code, which is why this has been postponed to the next “big” patch.
This is an AI-powered translation. Some inaccuracies might exist.
As a LEGO specialist, he then recreated the entire weapon starting from a single, inconspicuous piece – scaled accurately from front to back. With the LEGO MIDA, he went outside and made a video that astonishingly resembles the gameplay on Mars.
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The upcoming patch for Star Wars: The Old Republic will not only bring the game data of the expansion Knights of the Fallen Empire but also a lot of changes to the existing classes. Today, we take a look at the Sith Inquisitor and its counterpart, the Jedi Consular.
Sorcerers and Scholars – A few tricks borrowed from the Stealthers
Sorcerers gain higher mobility – and can thus escape more often.
And with that, we come to the first bad news: Sorcerers and Scholars do not receive a completely new ability. Instead, they gain access to Phase Walk, which was previously only available to Operatives and Shadows. The developers anticipate greater mobility from this. Especially in PvP, the spellcasting Jedi and Sith should thus be able to endure longer and avoid dangerous situations more often.
Also noteworthy in this context is the new feature “Variable Silhouette.” It ensures that Sorcerers/Scholars cannot be jumped to or pulled immediately after Phase Walk – providing them with breathing space to heal themselves or finish off their enemies.
Assassins and Shadows learn from the genre leader …
Unlike the Force users, our stealthy Assassins and Shadows will be granted a new ability. The Phantom Step (or Shadow Step) has a range of 30 meters and teleports the character directly behind their targeted enemy, increasing movement speed by 75% for 3 seconds. Anyone who is amused now has every right to be – for the exact same ability was learned by Rogues in World of Warcraft several years ago.
On the flip side, a new passive ability provides higher damage potential: Exhausting Strikes ensures that melee hits increase the critical hit chance of DoTs by 10% – a sensible addition for those who enjoy playing with the Rage/Serenity build.
General changes to abilities
As with the classes, the training to become a good Jedi or dark Sith Lord is slightly delayed. The talent trees will be stretched, causing some abilities to be learned later. For characters that have already reached level 60, however, nothing changes. Only fresh lightsaber wielders will need to level up a bit longer to learn all traits and abilities.
More about the upcoming expansion Knights of the Fallen Empire can be found on our SWTOR topic page.
This is an AI-powered translation. Some inaccuracies might exist.