In the Diablo 3 new patch, an Easter egg has been sneakily added that references Fallout.
As Kotaku reports, there is a clever Easter egg in the latest patch 2.4 for Diablo 3 in the form of a jewel. The item is called “Boyarsky’s Chip” (in German Boyarskys Splitter).
Leonard Boyarsky is involved in Diablo 3, he was also the Art Director for Fallout back then and involved in Fallout 2.
The “Boyarsky Chip” is a jewel that increases thorn damage. In the flavor text, the Fallout references are hard to miss. It talks about a “Vault” and when you socket it, it will never fall out, “never fall out.”
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny the Iron Banner will take place in November. The rewards will go up to level 320 this time.
The last Iron Banner was a disappointment. It was quite buggy, there were too few rewards, and they had low light values. Destiny announced that this would be fixed, there should be more items and also better ones.
Now the first players have reached rank 5 with Lord Saladin and indeed: In the packages now fresh at rank 5, there are items that correspond to the hard mode raid level. So they go up to values of 320.
Additionally, there is a new Iron Banner ghost shell.
At rank 3 Lord Saladin gives the first package. Here is a rare artifact with 310 light included, plus 4 light shards and 4 strange coins.
At rank 5 there is then the “big” package. Here, Guardians can pull an Iron Banner ghost shell with values between 310 and 320 and a random item from the Iron Banner gear between 310 and 320. Class items, helmets, legs, the pulse rifle, the scout rifle, the sniper rifle, and the rocket launcher have already been confirmed. Almost anything can be included.
The Iron Banner in November is worth it if you bring characters to rank 5.
What does Saladin sell, what are the normal rewards?
Details about the gear and the bounties can be found in this video from our partners ProNDC:
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At rank 1 the emblem Iron Pride – for 1000 Glimmer.
At rank 2 the shader Millions Millions for 1000 Glimmer.
At rank 3 there is a chest armor for each class that costs 40 legendary marks and has 280 defense value.
At rank 4 there are gloves for each class with 280 defense value for 40 marks. Also the new hand cannon Finnala’s Ferocity for 90 legendary marks. While aiming, the radar remains active and kills improve tracking.
At rank 5 the emblem The Ironwood Tree for 1000 Glimmer and the shader Gold Spiral for 1000 Glimmer. Also the new machine gun Bretomart’s Defense for 90 legendary marks. The MG deals solar damage, kills grant bonus damage. When the magazine is empty, the reload speed is increased.
What rewards can drop in matches?
The actual reward should no longer be bought but earned. What you receive at the end of an Iron Banner match in Destiny depends on your rank with Lord Saladin and chance:
At ranks 1 and 2, the armor that Lord Saladin sells can drop.
At rank 3, the armors and the weapons that Lord Saladin can sell may be included.
At ranks 4 and 5, there is a chance for the armors and weapons that Saladin can sell, and the ghost shell.
The weapons and armors range from 280 to 310. The ghost shell is at 310-320.
This is an AI-powered translation. Some inaccuracies might exist.
ArenaNet bans the guild Death and Taxes from the partner program – the guild has severely disappointed the developers of Guild Wars 2.
Claiming without correct information = Forbidden
They probably thought differently. The Guild Wars 2 guild Death and Taxes [DnT], which might be familiar to some players from the early days of World of Warcraft, had completed the first wing of the raid released the day before yesterday in record time.
Especially fast thanks to test access – Death and Taxes.
Death and Taxes had been part of a partnership with ArenaNet. As experienced raiders, they were able to test the new raids in advance and provide feedback to the developers. A part of this agreement probably stated that players in the testing program could not use their knowledge to secure first kills in the live version – or at least indicate during bragging that they had early access to the fights. It seems that Death and Taxes neglected or simply overlooked this, as within 24 hours after the release of the first raid wing, the guild was already boasting about their victory over the various bosses.
ArenaNet has now drawn consequences and removed the guild from the program – Death and Taxes will not participate in future tests. In the official statement from ArenaNet, it says:
ArenaNet takes quick action: DnT is no longer participating in the next tests.
”
After the release of our first raid wing, DnT decided to violate the basis of our collaboration by announcing their times about clearing the raid without ensuring that readers knew that DnT had already had early access to the raids. (…) DnT clearly demonstrated that they do not respect all members of our community, and we take this very seriously. As a result, we have removed DnT from our testing program.”
Well, that can happen quickly. Just first kills and then rejected. The guild name seems to have been right again: In life, there are only two certainties – death and taxes. An endless friendship with ArenaNet is probably not in the cards.
At BlizzCon, there were some impressive costumes, such as the female version of a Deathwing (the title image is from Dave Yang).
Diligence, Sweat, and Lots of Glue
If you want to step into the role of your favorite character from World of Warcraft for a few hours, you can do so not only virtually. Many fans engage in cosplay and create elaborate costumes of their favorites. A good example of this is Jessica Nigri, who decided to appear as the female version of Deathwing. In a 13-minute video, she shows the individual steps of the creation, clearly demonstrating how much work goes into such a detailed costume.
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It becomes even more impressive when you take the original image from Zach Fischer and compare it with a photo from Saffels to see how detail-oriented Nigri worked. All the work has definitely paid off; the female Deathwing was definitely one of the biggest eye-catchers at this year’s BlizzCon.
This is an AI-powered translation. Some inaccuracies might exist.
The online shooter Star Wars: Battlefront has been available in the USA since November 17. However, the game did not have a smooth launch.
This should have gone differently: As players in the USA were excited to dive into the battles of Star Wars: Battlefront, they quickly noticed that it wasn’t that easy. Those who wanted to play on Xbox One might not have been able to use matchmaking and therefore couldn’t find other players. On PC, the performance of the game is significantly lacking with two or more graphics cards. However, Electronic Arts has now listed some solutions for the currently known and major issues:
Problem: Xbox One players cannot join servers and matchmaking Type: Network/Gameplay Game system: Gameplay Platform: Xbox One Solution: The issue has been resolved by EA. If you still cannot connect to a server, you should close the game and check for an update. After installing this update, there should be no issues connecting to a server.
Problem: Infinite loading screen when joining a server Type: Network/Gameplay Game system: Gameplay Platform: All Solution: If you get stuck in matchmaking or notice an infinite loading screen when connecting to a server, you should close and restart the game.
Problem: Error message “You are not allowed to access online features” Type: Account Management Game system: Startup Platform: All Solution: There are many reasons for this error message, including that the age entered is incorrect. You must ensure that you entered the correct age when creating the game account.
Problem: Poor performance when using two or more graphics cards. Type: Performance Game system: Gameplay Platform:PC Solution: This is a driver issue that significantly affects performance on SLI or Crossfire systems. The graphics card developers are already working on an update. To temporarily solve the issue, it is recommended to activate only one graphics card.
Problem: Sudden disconnects or inability to connect to a server. Type: Network Game system: Gameplay Platform:PC Solution: You must always be connected to Origin to avoid disconnects from a server in-game.
Known Technical Issues
Problem or question: Freezes Type: Performance Game system: Gameplay Platform: All Solution: Restart the game.
Problem or question: The console cannot connect to a server after leaving suspend mode. Type: Connectivity Game system: Gameplay Platform: All Solution: Restart the console.
Problem or question: The game freezes after receiving a coop invitation or joining a multiplayer match. Type: Connectivity Game system: Gameplay Platform: All Solution: Restart the console.
Problem or question: PC numpad keys do not work. Type: Performance Game system: Gameplay Platform: PC Solution: The numpad keys on PC cannot be assigned to actions.
Problem or question: Joysticks do not work. Type: Control Game system: Gameplay Platform: All Solution: Joysticks are not supported.
Problem or question: PC third-party messaging software causes black screens. Type: Performance Game system: Gameplay Platform: PC Solution: Use Alt+Tab to exit the game and end the screen that is causing the problem.
You can look forward to the launch of the online shooter Star Wars: Battlefront in this country today and hope for fewer problems.
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In DC Universe Online, Update 18 brought the Atomic Powerset, a nuclear-powered ability, and Episode 19 is coming next month.
DC Universe Online has switched to monthly new content patches. This provides small tidbits, but they come regularly.
In November, Episode 18 is now available for all players in DC Universe Online. There was a mission for a duo, as the League of Assassins causes trouble in Central City. And an 8-player mission continued the story of the Black Lanterns.
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Then in December, Episode 19 will be released. This will conclude the “League of Assassins” storyline with a 4-player alert and an elite alert. You have to take Ra’s al Ghul’s notorious mountain fortress with Black Canary.
The action MMORPG Lost Ark is about to enter beta in China and Korea soon. A port to the West is not a priority.
Lost Ark is still considered a “wonder title” in the West, like a faster, better-looking Diablo 3. These action MMORPGs are currently on the rise in Asia. Lost Ark is developed by the highly successful South Korean company Smilegate, which is doing very well with the shooter CrossFire there (making a ton of money).
The big news for “Lost Ark” is that they have found a strong publisher in China with Tencent Games. They showcased the game at their expo and presented this trailer.
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In the first half of 2016, the game is supposed to enter beta phase in Korea. Shortly after in China. For us in the West, a sobering news: There are currently no plans for the Western market. The focus is on the Asian market.
Well, it would have been strange to admit at a wedding celebration in China that one is still engaged to an American.
Is Lost Ark coming for Playstation 4, Xbox One or Mobile?
Console players get a similar answer. While there are plans to bring Lost Ark to consoles and mobile devices, the focus is currently on the South Korean and Chinese servers and the PC version.
The developers see the strengths of their game in the action combat system and the variety of game content, especially in the endgame.
We have already introduced the eagerly awaited Lost Ark in these articles:
The fantasy MMORPG Guild Wars 2 discusses raids, design ideas, and fundamental advantages over other MMORPGs.
In conversation with the Associate Game Director
With the expansion Heart of Thorns, raids were added to the world of Guild Wars 2. While this has been a norm for other games for decades, it is an absolute novelty for Guild Wars 2. The colleagues at massivelyop.com had the opportunity to talk extensively with Associate Game Director Steven Waller about the goals and templates of the new group activities.
Developers also play many games
The developers love to raid themselves – often in other games as well.
When asked about the developers’ inspiration for their own raids, a detailed answer was given. “Normally, we look for something that fits well within the background story of the game world, so that players can feel even more connected to the world of Guild Wars 2.” This is understandable, as ArenaNet’s MMO is one of the few where nearly every NPC has its own small story. Lore has always been significant, and this does not change with the raids.
“In terms of individual encounters, well, we have a lot of people who love to raid in other games. (…) Basically, we know the mechanics of other games, but Guild Wars 2 is unique in this regard. Especially because we have a very action-oriented combat system. (…) Such as the ability to actively evade and heal oneself.”
No Holy Trinity, but coordination is still important
Every class can, in theory, take on any role in Guild Wars 2. At least a bit.
Finally, Waller was asked to say a bit about the different roles in combat since there is no principle of Holy Trinity (Tank, Healer, DD) in Guild Wars 2.
“Of course, someone can also draw the boss’s threat to themselves here, but that is not tied to a specific class. It rather depends on how much toughness you have on your equipment, so basically any class can do that. (…) The same goes for the other classes and tasks. We do not want to force anyone in a specific direction. What the players decide and how they want to approach it is entirely in their hands.“
Raids remain exciting even after the first kill
Thanks to the absence of the item spiral, raids remain exciting.
Since Guild Wars 2 completely avoids the typical item spiral, it is not surprising that the raw power level of players hardly increases, if at all. Almost all improvements in the endgame come solely from the actual skill of the player, that is, the mastery of their own class. “There is no ninja-looting in our game, no endless grinding for certain gear, and defeating a boss does not make it noticeably easier the next time you face it.”
Certainly, a kind of routine will develop among the raid groups over time, but this cannot be circumvented – as in many other games – through endless improvements to gear.
For more information about the game and the current patches, you can visit our Guild Wars 2 topic page.
This is an AI-powered translation. Some inaccuracies might exist.
In the card chaos of Hearthstone, all players can awaken their inner pirate – a lot of cards and decisions await you!
So many caaards!
A few weeks ago, they wanted to launch the card chaos “Captain Blackheart’s Treasure”. However, due to some errors, it was swapped out at the last moment. Now they are back and unleashing this mode with all its madness on November 18, 2015.
Each player can freely choose their class but is given a pre-made deck. As far as I can tell, this deck consists solely of 2/3 pirates. However, since that alone would be quite boring, you discover a card at the beginning of each round instead of drawing one. As a reminder: when discovering, you are presented with three cards that either belong to your class or are neutral. You select one of them.
It was so clear.
Since no cards are drawn in the usual way (unless another effect forces it), matches can sometimes take a very long time. However, they are definitely fun.
As usual, the first victory of the week in card chaos comes with a classic card pack. Newcomers will surely draw some useful cards from it, while all others can disenchant the surplus cards and then use the arcane dust to craft other cards. So a match in this mode is worthwhile for both pros and beginners.
According to this, every one of the 1.1 million immortals was a Paladin at some point. In Skyforge, you can switch classes at the push of a button. Closely followed by the Paladin is the ranged DPS Cryomancer and the Lightbearer. Apparently, almost everyone tries out the starting classes at least once and uses them.
It’s kind of strange; it takes some time, and surely some will drop out earlier, but… the statistics say so.
However, it looks quite different for the advanced classes. Only about every 20th person was an archer, only about every 50th tried out the witch, and every 100th ended up with the monk.
There are many other statistics. It’s always shocking to see the statistics of who spent the most time in the game: The hardest players have a total of 2 months of playtime.
In PvE, Europe seems to be ahead. The fastest successful A3 distortion lasted 8:45 minutes in Europe, while in the USA it takes more than 5 minutes longer.
In conclusion, this might again show the cultural differences; Skyforge encourages at the end: “Become part of the statistics and download Skyforge.”
“Become part of the statistics!” – really inviting.
Things are slowly taking shape; currently, we are in the PRE-OBT, before the jump into an open beta, and the video introduces the four playable realms: They are the Romans, the Egyptians, the Aztecs, and the Chinese.
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This is indeed the case: Two new emotes, one shader, and one emblem have been in the game since yesterday and can already be viewed in the corresponding kiosks. However, they cannot be obtained yet.
The items are:
The shader Infinity Bond
The emblem Sign of Infinity
The sparrow EV-34 Infinity
The gesture Duo Dance
The gesture High-Five
You can see the gestures and where to find the items in this video:
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While it is not official, it is quite certain that the two emotes are tied to the “Refer-a-friend” program. And therefore, one can expect that they will only be available at Christmas when the “Refer-a-friend” program is active. Especially the emotes are designed to be executed face-to-face by two players.
In the game, it says you must complete The Tale of Two Guardians.
What must be done to get the new emotes in Destiny? – What is “The Tale of Two Guardians?”
A quest called “A Tale of Two Guardians” has been found in the database. To complete this, you must finish a story mission “together with a connected friend,” go on patrol together, and win a Crucible match.
How to get there?
After that, you need to reach level 40, and as a reward, there is a legendary weapon.
Afterwards, the dynamic duo should complete a heroic story mission and a heroic strike. For this, the two emotes should be given as a reward.
The final task is to complete a Nightfall strike. The reward for this is unknown. It is quite possible that the shader and the sparrow can be obtained during this.
Exclusively for mentor guardians who enlighten others in the mysteries of light.
Whether all this works live, we do not know. It is at least in the database.
And how do you get a friend?
How exactly the program will work is currently still a mystery.. It is supposed to become active during the Christmas season. Bungie expects a wave of new, inexperienced players in Destiny. Apparently, players who take on these “Christmas newcomers” will be rewarded.
http://youtu.be/oVLh51bX21c
In other games, a refer-a-friend program works by inviting friends (or at least acquaintance or people you wish a gambling problem) via email, who can then download a demo version for free. If they later decide to buy the game, the “referrer” receives certain bonus gifts.
Many thanks to our partners, the YouTubers from ProNDC, who helped us greatly with the article!
This is an AI-powered translation. Some inaccuracies might exist.
HiRez Studios sends its 4th game into beta: the team shooter Paladins can be tested now!
Somehow this seems familiar…
For those who enjoy team shooters, a good time has truly begun. Along with Overwatch and Battleborn, Paladins now joins the ranks of these games. The closed beta started yesterday and the first keys have been sent out. However, testing is only done 12 hours a day, from our time 5:00 PM to 5:00 AM – perfect for a few rounds after work. HiRez (the creators of SMITE) wants to transition to a permanent test as soon as possible, but this still needs a bit of fine-tuning.
Paladins launches with 9 characters, some of which are suspiciously similar to those from Overwatch. But see for yourself and watch the reveal trailer of some characters:
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Those who weren’t lucky can also buy into the beta through the purchase of a founder’s pack (link to the official Paladins homepage). For €20 you get immediate access, an exclusive mount, and 20 chests containing 5 different cards each (bonuses that characters can use in-game and are part of the skill system).
In the near future, you will read more about the game here after I have plunged into the beta myself – so keep your eyes peeled!
This is an AI-powered translation. Some inaccuracies might exist.
The trailer from early October, when the Eiffel Tower was blown up, has also been taken off the internet. However, since gaming magazines and YouTubers like to upload such trailers to their own channels to benefit from the clicks, the trailer can be found multiple times on the internet.
http://youtu.be/A44AwchyRYE
One already feels uneasy …
This is in Patch 9.12 of World of Tanks – T-22 Medium Tank as one of the main prizes
The patch 9.12 brings the Devastation game mode today, the British tank Centurion Action X, an overhaul of the tutorial and instead of two, only one new map: Berlin.
In the Devastation mode, players can earn rewards such as the T-22 Medium Tank through personal missions:
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Once again, a heartfelt welcome to my wonderful self-therapy! BlizzCon was a while ago, and I had enough time to let everything sink in. More and more information about Legion, the upcoming World of Warcraft addon, has been revealed. While much of it sounds good and interesting, other things are so far-fetched and illogical that my roleplayer heart starts to bleed.
Attention, it’s going to get a bit lore-nerdy; you have been warned.
Small Errors Are Nothing New
Some things should perhaps be reviewed by the team…
I fully understand that one can lose track of every single storyline or some historical events in a work as large as Warcraft. This is also nothing really new for Blizzard; in the past, they have altered or denied existing lore.
Just remember the original version where the dark titan Sargeras was corrupted by the Eredar. That was, after the doubtful questions from the lore freaks, quickly reversed so that the Eredar were corrupted by Sargeras instead.
At another point, the community had to help out, such as during Cataclysm, when the “Red Shirt Guy” corrected Chris Metzen, who assumed that Falstad Wildhammer had died in a book – which was not the case.
Falstad with the “fact-checker” – an honor for the Red Shirt Guy.
Legion Continues the Series
With World of Warcraft: Legion, the series of these lore mistakes seems to continue. A small example of this is the artifact weapon forged from Frostmourne. Its shards had been lying around – at least that’s the current version – for years after the death of the Lich King in Icecrown. Not only is it rather stupid to leave one of the most powerful weapons unattended, but it also contradicts the developer statement that the shards “were well kept and locked away where no one could find them.”I’m curious to see how they solve this puzzle.
They totally “forgot” Arthas’ blade. It happens.
However, the story surrounding the artifact weapon of the demonology warlock is even more amusing. I quote it here so that everyone knows what I’m talking about:
The Skull of the Man’ari – not very well thought out.
“Before the Eredar served the titan Sargeras, one of their greatest leaders, Thal’kiel, possessed unprecedented skill with summoning and binding magics. Driven by his ambition, he reached into the Void and acquired knowledge of dark creatures unlike anything the Eredar had seen before. His reckless pursuit of power enraged the Demon Lord Archimonde, who killed him and had his skull gilded and displayed as a warning.”
Thal’kiel reached into the Void before the Eredar served the dark titan Sargeras. This means that the Eredar were not demons at that time. However, this made the “Demon Lord” Archimonde angry – who, by the way, is also an Eredar and therefore could not have been a demon at that time.
Even if one assumes – which is not mentioned in the text – that many years passed between the “reaching into the Void” and “Archimonde’s wrath” and the demonization of the Eredar occurred in the meantime, the story still makes even less sense. Because then, Archimonde would have been angry at another demon striving for power – just as all Eredar did with their demonization.
Archimonde – the only demon lord who didn’t even need to be a demon for that.
To conclude the column, I will finish with the sarcastic remark of a good friend who drew my attention to the last story: “Five lore points for Gryffindor! Blizzard wins the nonsense trophy!”
This is an AI-powered translation. Some inaccuracies might exist.
For Ubisoft’s racing MMO The Crew, the first expansion “Wild Run” has been released.
The focus of Wild Run is “more beautiful and broader.” They have upgraded the graphics engine and significantly expanded the vehicle fleet. There are now all sorts of “non-classic sports cars”: dragsters, drift cars, monster trucks, and motorcycles. The way a monster truck handles differently than a sports car… should be clear even to passionate pedestrians.
Additionally, the weather is now supposed to have a mind of its own; wet roads will affect driving behavior.
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In the MMO shooter Destiny Banshee-44 is here with new weapons on November 18th. Which weapons can be tested, which can be ordered, and which can be picked up right away with good rolls?
Actually, robots have no feelings, but Banshee-44 must have a soft spot for a Guardian and respects them until he goes about his job of handing out weapons from the manufacturers Suros, Häkke, and Omolon.
A rarity is the Kumakatok HC4, a hand cannon from Omolon. It has relatively high stability and reload speed, but the range is pretty poor. Perks like Fireball are included, which could make the weapon quite interesting.
However, it is unfortunate that its bigger brother, the SUROS JLB-47, is also being sold and has better stats; the rockets fly faster, but it has less stability, though that’s not so important. Recommended perks include Cluster Rockets, Tripod, or Tracking.
The last weapon is the shotgun Strongbow-D with low range and problematic reload speed. However, the stability is quite high. Interesting perks include Spray and Play, Scavenger, or Full Auto.
If you can only choose a few weapons, SUROS JLB-47 and Kumakatok are probably the best options.
These weapons with great perks can be picked up from Banshee-44 this week
Banshee-44 has several versions of each of his weapons available. However, you don’t need to exchange your order but can also wait for better weather next week.
The SUROS PDX-45 from last week doesn’t have very strong perks. The best is probably Roll-2, which has Balance Adjustment, Custom Stock, and Injection Molding. The reaction is: Yes, it’s okay, but could be better, especially lacking in range.
However, there’s the Lyudmila-D with Half Full Glass, Hand-Laid Stock, and Balance Adjustment. This means the thing has extremely high stability and a chance for bonus damage. Many people are excited about this. This is a true killer lady, especially since pulse rifles and the Lyudmila are already considered very strong – at least until the next balance patch.
The pulse rifle Herja-D is available with Full Auto and Head Seeker. Where it becomes apparent that most people simply want “really high stability and then something else” in pulse rifles, especially among Häkke pulse rifles and the Herja-D cannot offer that with these perks.
The Executive Producer of World of Warcraft, J. Allen Brack, comments on the concerns about player decline and content drought.
The state of the game has little to do with player numbers
In an interview with Polygon, the Executive Producer of World of Warcraft addressed various points. J. Allen Brack discusses the player count reports, the content drought, and design philosophies.
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First, he addresses the reaction of many people that WoW (once again) is supposedly dying, with its lowest player count in 10 years. “Only” 5.5 million players have an active subscription.
“One of the problems we face as a team, but also in the community, is the perception that there is a direct connection between player numbers and the state of the community or the business. (…) That is really not true. I wouldn’t say that World of Warcraft is only half as successful as it used to be.”
New content only delays Legion
One of the core problems that many critics and fans see is the content drought, which will open up once again. The last major patch was in June. Therefore, a minimum of 12 months will pass until the release of Legion in the summer, during which there have been no new raids or game zones. A small consolation is, however, Patch 6.2.3, which has now been deployed to the live servers. It brings new “old” dungeons into the Timewalking, some new mounts, and the possibility to upgrade equipment.
Every day spent working on other patches would push Legion further back.
“We believe that this will help. They are not exactly new raids, but we face a difficult challenge. If we were to do another Patch 6.2.5 or 6.3 right now, it would delay Legion for exactly that amount of development time.”
Fans often believe they know what WoW is currently missing and how to attract more players.
Even the “wise advice” from the community on how to attract more players to the game is taken to heart, but the developers do not calculate in terms of “Content X brings Y players”.
“The team cannot focus on things like, a quest that brings in 100,000 subscribers. How can this raid keep people engaged for 5 months longer? If you approach it that way, you will drive yourself crazy. All we can do is focus on creating great player experiences, learning as much as possible, and making World of Warcraft the best it can be.”
Only a small part of the team is already working on the next expansion
One criticism is that Blizzard has been trying for years to shorten the release time between expansions. They have failed every time so far. With Legion, they would be a little faster, but “we want to continue to work on shortening the time.” At the moment, the majority, yes almost the entire team is working on Legion. A few others, mainly heads of art and design, are preparing the content patches for Legion and the upcoming seventh expansion.
Will Blizzard ever give up on this point? After all, they are still trying even after the 5th failure.
Next weekend, Overwatch will be played! Blizzard wants to bring in many new players.
Three days of searching
For many players, it is a true pain. The Overwatch beta has been live for 3 weeks, and Blizzard has been very reserved with granting game accesses; there have been only a few waves of invitations. However, this will change this weekend!
From Friday to Monday, that is from November 20th to November 23rd, Blizzard will host the first big weekend test. For this purpose, numerous new players will be invited to the beta, who can let loose over the three days. The goal of this test is to explore the limits of server capacity and find out how the entire system works with a large number of players.
If you are selected, you will find the “Play” button (or “Install”) in your Battle.net launcher under the Overwatch category. Additionally, you will be informed in an email, but these may arrive delayed. Keep in mind that these invitations are only temporary and access for the selected players will expire on Monday evening. So those who are lucky and selected should take the time to get a comprehensive impression of the game.
It seems that the accesses have not yet been sent out – so keep your fingers crossed and wait!
Today is the day: The open beta of the action MMORPG ELOA – Elite Lords of Alliance starts today.
ELOA places you on the continent of Epheia, where you take on the role of warriors caught in the midst of a war with Titans. These giants seek to conquer the land and have thus launched an invasion. You choose which alliance of Kartu, Liru, Sapiens, or Naru you want to join and fight for them in the war.
Over time, you will become very powerful and can be reborn as one of the legendary “Elite Lords.” Once you have become such a hero, you must confront new monsters and lead the land of Epheia from war to a peaceful future.
In the open beta starting today, you can see for yourself what the MMO is like. It differs from other genre representatives, as you play from an isometric perspective. Therefore, the gameplay is more reminiscent of Diablo 3.
You fight with your hero and friends against hordes of monsters while exploring the various regions of the land and completing numerous quests for the population.
Your hero can switch between three weapons and thus adapt the playstyle to the current situation at any time. Essentially, one could say that in the game, you can switch between three different classes at any time, represented by weapons. The gameplay is supposed to be very fast-paced.
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