In The Division, Ubisoft Germany has released a new gameplay video that aims to showcase the game in a very good light. The commentator finds it at least “awesome”.
Ubisoft Germany has released a new gameplay video showcasing a co-op mission at level 20. The mission in the Lexington Event Center is shown, which we have already seen in this video.
So if you are currently taking a break from The Division or are among the undecided who haven’t purchased the game yet, you can let yourself be inspired by the joy and enthusiasm of the commenting speaker. Additionally, you can experience the mission from a fresh perspective and observe the use of some weapons and abilities. First, the commentator shows the weapons and abilities he has unlocked so far. And then he really lets it “rock” with three other players.
According to the commentator, playing The Division is really fun. He is excited about the explosions, the lighting effects look “awesome”, and the atmosphere is so oppressive that you can really feel the apocalyptic character: “What’s going on there is incredible.”
Furthermore, he praises the RPG aspect, as enemies can take a lot of hits. However, he is particularly taken with the graphics: “Graphically really awesome.”
So if you are in the mood for an official gameplay video from Ubisoft – this time even with German commentary – that excessively praises The Division, then you will enjoy this video. Otherwise, it is at least quite amusing to listen to the (possibly infectious?) enthusiasm of the commentator.
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After a few teasers, the reveal came a few days ago: The new dragon champion is called Aurelion Sol and will soon enrich the League of Legends universe. But what can he do? We will show you his abilities.
All Abilities of Aurelion Sol at a Glance
Passive: 3 stars orbit the dragon
Passive: Center of the Universe
Our dragon is permanently surrounded by 3 small stars that deal magic damage to enemies when hit and also cause spell effects.
Q: Star Eruption
Q: The range and explosion radius
Similar to Anivia’s Q ability, Aurelion Sol shoots a star in the target direction. This explodes at maximum range or when the ability is triggered again. If the dragon accompanies this star during its flight, the star grows larger, increasing the explosion range.
W: Celestial Expansion
W: The increased range of the 3 stars
By activating this ability, the 3 stars fly further away from Aurelion Sol and their strength is significantly increased.
However, this ability costs mana per second. If mana runs out or the ability is deactivated, the stars will return to their usual distance around Aurelion Sol.
E: Legendary Comet
E: Fly over terrain
Passive: When Aurelion Sol is moving straight, his movement speed is increased – if he turns, he slows down. Part of this speed is stacked as so-called escape speed. However, these stacks are lost when taking damage.
Active: Once he has reached the maximum escape speed stacks, he can retract his stars and begin to fly!
He can fly over all walls and over a long distance. And this only goes in one direction, turning is not possible. Once he takes damage during this, he falls back to the ground and his stars orbit him again.
R: Voice of Light
R: The range of Starfire
His ultimate ability shoots a wave of starfire in the target direction. Hit enemies are slowed and take damage.
If an enemy is within melee range while Aurelion Sol casts Voice of Light, they are knocked back to the outer orbit of the 3 stars.
Patrick says: Personally, I am a bit disappointed with the abilities. The ultimate ability doesn’t feel “ultimate” at all. The concept doesn’t convince me so far – was there too much haste? Maybe they wanted to show a quick reaction after keeping the players waiting for Ao Shin for so long.
I have the impression that creativity has been left behind with Aurelion Sol. The Q ability doesn’t make it any better and strikes me as rather boring.
Nevertheless, I am very much looking forward to the champion and will certainly buy him right away. And the wallpaper turned out really beautiful. Artwork like this is just what the creators of League of Legends excel at. By the way, here is the official presentation of Aurelion Sol on leagueoflegends.com.
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An English footballer not only goes to prison after a sexual offense, but he is also removed from FIFA 16 by EA Sports.
Due to an affair with a minor, British football professional Adam Johnson must go to prison. This sexual offense has far-reaching consequences not only in his real life, but also his virtual likeness will be banned from the football field. The player from AFC Sunderland will now also be excluded from several football simulation games, including FIFA 16. According to a spokesperson from EA, a team update has already been released to remove Johnson from FIFA 16. However, for technical reasons, it is not possible to delete the player from all circulated versions.
Johnson had confessed to having seduced, sexually touched, and kissed a 15-year-old girl. The court sentenced him to imprisonment. The length of the sentence will be announced later. It is a necessary step for EA Sports to remove the player from all versions as soon as possible, according to Gabrielle Shaw, the “CEO of National Association for People Abused in Childhood”:
This game is played daily by millions of children, therefore EA has the obligation to act.
A Canadian 17-year-old has invested over 5000 euros into his Ultimate Team. How is that possible? Find out in this article.
This is an AI-powered translation. Some inaccuracies might exist.
In Tom Clancy’s The Division, you can purchase items in the Xbox and PlayStation stores. We present these.
The servers of The Division are now live: numerous agents are already roaming the streets of New York, “saving what can still be saved”. Meanwhile, microtransactions for Xbox One and PlayStation 4 are now available in the game. So far, there are no items available for purchase on PC. We will show you what console players can currently buy with extra money.
Two outfit packs can be purchased with extra money
Currently, there are two items available through the Xbox and PlayStation store in Europe. If you want to purchase these packs, simply select the store in the main menu of The Division; you will then be redirected there.
U.S. Marines Outfit Pack: This pack costs €4.99 and allows you to dress your agent like a U.S. Marine. This themed pack for military forces includes four unique camouflage outfits.
Military Specialists Outfit Pack: This pack also costs €4.99 in Germany. With this, you can give your agent the “typical military look” with various outfits. Included are: Delta Force, Pilot, EOD.
So far, Ubisoft has not communicated any concrete statements regarding their plans for microtransactions, such as how and to what extent they will appear. However, Creative Director Magnus Jansen has confirmed that there will be no “shortcuts”. Progress must be achieved through gameplay. Microtransactions are intended to be purely cosmetic.
In the following video, you can check out the DLC gear:
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In the tank game Armored Warfare, a patch is coming soon that brings new maps and the long-requested replay mode.
Preserve exciting moments for eternity
In Armored Warfare, you are now at version 0.14. This brings a new map, new PvE missions, and the long-requested feature from fans to record matches.
The new map “Highwall” is 1200×1200 meters in size and takes place in a mining area. Large quarries and structures create elevation changes, while stationary excavators provide additional obstacles. As if that weren’t enough, there are also numerous winding paths where one can set traps or flank to catch enemies from multiple angles.
The replay function allows players to experience the match from the perspective of the player who created the recording. As expected for such a feature, the recording can be paused or sped up, allowing you to jump directly to the exciting moments. If desired, you can also observe specific vehicles or move the camera freely to view the field from a distance – the usual options.
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Some “unpopular elements in the professional gaming scene” are also set to be eliminated with patch 0.14. However, exact details will only be released when the update actually goes live.
In the meantime, Electronic Arts is squeezing in a small patch for Star Wars: Battlefront with the March update. It goes live today for Playstation 4, PC, and Xbox One.
The content of the patch includes a new survival mission on Tatooine. There is also a new map “Survivors of Endor” for Walker Assault, Supremacy, and Turning Point.
This is an AI-powered translation. Some inaccuracies might exist.
The producer of Blade & Soul answers some questions about the design of the story, additional content, and players’ passion for collecting.
The colleagues from pcgamesn had the opportunity to speak with Nicolas Coutant, the producer of Blade and Soul for NCsoft West, and extract some answers from him. Questions were raised about the story, the combat system, and players’ collecting passion.
New content remains free
Developers’ plans to continue releasing new content for free in the future are certainly pleasing. The game started with the 3 initial acts of the story but will soon bring the 4th act to the live servers. However, that’s not the end of it for this year. Acts 5 and 6 are also expected to follow this year.
In Korea, the 7th act has already been released. It’s only a matter of time before it comes to us as well. Those who haven’t played for a while and miss the story shouldn’t worry. All chapters of the storyline are self-contained, and players can start with the latest patch if they wish.
Collecting is always an option, regardless of the values
However, Blade & Soul takes somewhat unusual approaches in other areas as well. There is no “real” item spiral, as most of the obtained gear is simply dismantled and then invested in upgrading the main weapon. According to Coutant, players’ passion for collecting is still quite pronounced, especially since the appearance of the character can be determined by a costume:
“The temptation to find new equipment still exists in Blade & Soul, but it takes different forms. Players hunt for rare costumes or visit dungeons to find crafting materials for their weapons.”
Being a hero, but not “the chosen one”
Lastly, there was some discussion about the story and how Blade & Soul approaches it differently. In comparable MMOs, the player character is usually “the chosen one” with a particularly bright future ahead. However, once you enter a quest area, you see hundreds of other players who are exactly the same – this destroys the immersion of a cohesive story. Therefore, the character in Blade & Soul is one of many, but “with the potential to be the chosen one”.
This fits perfectly into the setting, as in the martial arts world of the game, there are numerous factions and their followers, so it is only logical to encounter someone from them every few meters. Nevertheless, the story is not impersonal – a good balance has been found so that you are never the “superhero” but also do not go unnoticed as “a face in the crowd”.
In the MMO shooter Destiny a small patch, a hotfix, is scheduled to be implemented tonight on March 8.
No maintenance work is actually planned. However, it may be that Guardians who enter orbit will be logged out and then have to download a patch, Bungie reports. This is scheduled for 7:00 PM our time.
Although there are no patch notes available yet about what the hotfix will do, last Thursday, it was said that the hotfix will bring new, improved matchmaking settings for all playlists in PvP. These settings should pay more attention to the connection than before, which should further reduce lag.
At 10AM PST on Tuesday March 8th, Destiny players may be asked to login again upon returning to orbit to download a patch.
Additionally, the “Damage Referee” is now supposed to become active for all playlists. It should ensure that players with poor connections take damage where other Guardians see them, and not where they are displayed on their own screen. In the past, laggers sometimes had a gameplay advantage due to their poor connection. This should come to an end with the “Damage Referee”.
The community is currently skeptical. Recently, Bungie announced some of these improvements, but the reactions have been rather mixed. While some say, “Yes, it has improved,” others do not notice any improvement, and again others perceive a decline.
If the patch brings any further news, we will update the article.
Update 19:20:The patch notes are here. However, there is nothing unexpected in them. It is exactly the two items, matchmaking settings and Damage Referee, that we have introduced. If you belong to a race that has thumbs, you may want to press them now that the desired effect of the hotfix takes place this time.
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The rumors about Hearthstone are slowly intensifying, it could be about the Old Gods in the new expansion.
Digging up the Old Gods again
Blizzard is teasing, as with previous expansions of Hearthstone, with small teasers and supposed hints that are meant to get fans speculating again. After some Hearthstone communities received special letters in the past few days, which stated (roughly translated) “A quiet whisper is going around the tavern…” most players already agree: It will be about the Old Gods.
This theory is further fueled by Blizzard adjusting the “example cards” on the Hearthstone website. Now highlighted are the cards Cult Master, Faceless Manipulator, Mind Control, TERROR of the Void, and Dark Whispers – all thematically fitting cards.
Yogg-Saron – When a mouth just isn’t enough.
The Old Gods are counted among the greatest and most powerful threats that Azeroth holds. Even the Titans were unable to completely defeat the Old Gods and could only imprison them temporarily. Yet even from there, they still had enough power to corrupt mortal races through their whispers.
They are the driving forces behind many terrible things, as they are responsible for the corruption of Neltharion, later known as Deathwing, and even the downfall of the ancient Night Elf culture is attributed to them at certain points – for the Naga do bear striking similarities to the Faceless Ones, don’t they? The most well-known Old Gods are probably C’thun from Ahn’Qiraj and Yogg-Saron from Ulduar, who have been defeated by the world’s raiders many thousands of times.
We will know more by the weekend and until then: Y’knath k’th’rygg k’yi mrr’ungha gr’mula… – All places, all things have souls. All souls can be devoured.
For more news and articles about Blizzard’s card game, you can find them on our Hearthstone theme page.
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The latest update of the free-to-play sci-fi shooter Warframe, Sand of Inaros, is now available for PC Tenno. What content update 18.5 brings besides sand, cats, and mummies, we have summarized for you.
Sun, Sand, and Slavery
The year 2016 is still young, as the developer of the online shooter Warframe, Digital Extremes, sends us back to ancient Egypt with their next major expansion, “Sand of Inaros”. To a time when god-like pharaohs ruled and enslaved people, in tombs surrounded by legends and cursed, on a journey to a long-lost era.
Thematically, the current update leans on the myths and legends of ancient Egypt. So, it is not surprising that the long-awaited Kavats, new cat-like enemies, are introduced with this expansion.
Inaros – Master of Sand
With Inaros, a new playable character, you will become acquainted in a quest and win him for your collection. This mummy-like Warframe masters sand and is able to drain life from his enemies. He needs it, as he has no protective shield like all other characters, relying solely on his health.
Inaros’ first ability – Drying
Inaros’ abilities at a glance:
Drying – Destroys enemies with a curse-laden wave of sand that blinds them and robs them of health.
Devour – Causes enemies to sink into quicksand, holding and consuming them there. Also robs health and creates a friendly sand shadow.
Sandstorm – A swirling sand spiral sweeps away or consumes enemies caught in quicksand.
Scarabs Swarm – Transforms health into hardened scarab armor. Enemies can be swept away with a swarm of scarabs. Survivors use their own life force to heal allies.
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Of course, you can also stock up your arsenal with new infested weapons. These include:
Lesion – A staff for relentless damage.
Mutalist Cernos – The arrows of this bow spread contagious diseases on every surface.
Dual Toxocyst – Fires toxic ammunition in rapid succession on headshots.
From left to right: Mutalist Cernos, Dual Toxocyst, and Lesion
Reactor Sabotage 2.0
The Sabotage mode on Grineer and Corpus ships now offers you more options on how you want to send your enemies to their death. You can for example circumvent or disable new security systems and choose whether to freeze or explode the ship’s energy core, each changing your surroundings.
Of course, you can still sweep through the level like a sandstorm or eliminate enemies silently and secretly like an invisible curse. A total of 6 new environments have been added for Corpus and Grineer ships.
More Missions on the Moon
And since we are already talking about new environments, let’s continue with the Orokin moon, which has received a total of 20 new rooms. The three previous mission types Interception, Survival, and Mobile Defense are now joined by Defense, Capture, and Espionage. Especially the latter will present you with new challenges, as you will have to prove your parkour skills and manipulate time. In doing so, you must switch at the right moment between the decayed moon environment and that of the old glorious days to successfully master this espionage.
Espionage on the Orokin Moon – Manipulate time and space
Cosmetic and Technical Changes
For those who want to give their Warframe a new look for spring, there are two new Syandanas to look forward to, one of which is Conclave-exclusive. And for those who still have space in their Orbiter, there is a new landing ship, the Xiphos. With this, you can call for turret support during missions.
Furthermore, the update brings an overhaul of the chat system. You now have various emojis available to communicate with others. An important aspect from a technical perspective is the change in lighting and various graphical advancements made over the past months.
After downloading this update, which is over 4 GB in size for this reason, Warframe will shine in new detail richness and appear more vibrant, according to Game Director Steve Sinclair in the Warframe Forum. For those who are interested and have a bit of knowledge of English, you can find the corresponding link below in the sources.
And for all those who want to see what they just read in rapid image succession, we have a highlight trailer for you.
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So let the weary bones crack and let yourself be swept away today by Darude’s… uh, Inaros’ Sandstorm.
New space ninjas should be recommended our Warframe getting started guide. There you will learn everything for a successful start into the Warframe universe.
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In The Division, there are trophies (PS4) and achievements (Xbox One) that players can unlock. We present them clearly.
For many gamers, just playing is not enough. At the end of the day, they want rewards for their efforts; they want to keep track of their successes. For all those, there are trophies and achievements on the Playstation and Xbox that show what has been achieved so far and what is still to be done. Numerous achievements have also found their way into The Division, which must be unlocked. We present them in a trophy list sorted by your rank. The numbers in parentheses represent the Xbox Gamescore:
Bronze Trophies
Activated: Reach Manhattan (10).
Outbreak: Obtain a sample of the original virus strain (10).
It’s getting hot!: Eliminate the leader of the Cleaners and escape from the napalm production facility (10).
Crime and Punishment: Eliminate the leader of the Rikers gang and her bodyguards in the Lexington Event Center (10).
Under Power: Secure the power plant (10).
Fly on the Wall: Restore the JTF communication relay (10).
Last Survivor: Take down the leader of the Last Man Battalion and his men in the UN building (25).
What’s done is done: Acquire Tchernenko’s research data from the Russian consulate (10).
What’s to be done: Retrieve Bliss’ propaganda tape (10).
The Last Act: Reveal the fates of Gordon Amherst and Aaron Keener (25).
Marathon: Discover ALL safehouses in Manhattan (30).
Battle-Hardened: Complete a mission in Challenge Mode (20).
Shadows of the Past: Activate 63 ECHO scenes (25).
Wrecked: Recover 16 aerial shots of crashed drones (25).
Survivor: Find 24 pages from the survival guide (25).
Agent’s Diary: Retrieve the last 130 calls from phones in Manhattan (25).
The Finder: Secure 20 missing profiles of the first wave agents (25).
Incident Reports: Recover 40 audio incident reports from the JTF laptops (25).
A Steady Foundation: Meet Faye Lau at the Operations Base (5).
The Engineer: Rescue Paul Rhodes (10).
The Doctor: Rescue and recover Dr. Jessica Kandel (10).
The Captain: Rescue Captain Roy Benitez (10).
Multitalented: Equip 10 different skill mods (10).
Skill Kill!: Eliminate 50 enemies using skills (15).
The People’s Friend: Purchase the dog unit and child care expansion at the Operations Base (10).
These Individual Moves: Activate any individual skill 100 times (25).
Natural Talent: Score a kill with an active talent (10).
Good with Hands: Craft 10 items (15).
Destructive Power: Dismantle 100 items (20).
Looking for Connections: Create or join a group (10).
Paramedic!: Revive a team member in co-op 20 times (10).
Lean on Me: Heal or boost allies in a group 100 times (25).
Networker: Complete 20 missions as part of a group (30).
Close the Door!: Close a vehicle door from cover (5).
Raid on the Arsenal: Kill 1 enemy using all 6 weapon classes (20).
The Wait Was Worth It: Recover a contaminated item from the Dark Zone (10).
Mass Collection: Have an item flown out from all 8 pickup zones (30).
Pillaged!: Recover a superior or high-end item from the Dark Zone (20).
Bounty Hunter: Kill a specific elite character in the Dark Zone (15).
The List is in Place…: Kill 10 specific enemies in the Dark Zone (20).
For Justice!: Kill a player who has gone rogue (15).
I Am the LAW!: Kill 20 rogue agents (20).
Silver Trophies
Together We Are Strong: Start and complete a co-op mission at level 30 without anyone being taken out or dying (40).
Missing Two!: Fully develop a wing of the Operations Base (30).
Run-Down Place: Fully develop two wings of the Operations Base (30).
Bling! Bling!: Equip all gear slots with superior or high-end items (30).
Master Crafter: Craft a high-end item (20).
Gold Trophies
On the Same Level: Reach level 30 with an agent (45).
Fearless: Complete all missions at level 30 on the difficulty level Hard (50).
Up to Date: Fully develop the Operations Base (50).
Platinum Trophy
Platinum Agent: Unlock all trophies in Tom Clancy’s The Division™.
At Destiny, the developers talked about concept artworks and design secrets of the Dreadnaught in a ride-along. You can find the video here.
Back in mid-September 2015, the launch of the Taken King expansion for Destiny took place. Since then, a lot of water has flowed down the Rhine, and almost every secret in the Destiny universe has been revealed by clever Guardians. Or has it?
Design Ideas of the Dreadnaught
In a ride-along, the developers discussed how the Dreadnaught was created and why the designers made the choices they did. This behind-the-scenes look is meant to make you more aware while navigating the world of Destiny. If you are interested in these design secrets, taking a look at this video will be worthwhile:
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The video discusses, among other things, these design goals:
The Ghost should be a useful tool that can guide you through the Dreadnaught.
The Taken forces should be introduced gradually.
Rewards should encourage Guardians to explore. This does not only refer to Calcified Fragments and chests, but also includes the first encounter with Oryx’s Court when you leave the intended path of the first main mission on the Dreadnaught.
It is also pointed out that many players who rush through the Dreadnaught to jump into the next fight would miss a lot of story and lore that can be found in the Dreadnaught.
For those who do not want to watch the entire video, we have picked out a few concept artworks that Bungie discussed. Do you also get a sense of recognition?
The latest DLC Thieves Guild has been released for the MMORPG The Elder Scrolls Online, and the developers discuss this update and the continuation of the main quest in an interview.
With the freshly released DLC Thieves Guild for PC, a new storyline awaits you that will keep you engaged for about eight to ten hours. The adventures take place in both new areas and old zones. This time, the developers have consciously decided to make the quests a bit “shorter” than they were in the DLC Orsinium. Instead, there are many more daily quests and repeatable missions.
Passive Skills and Assistants
The new skills that you receive as part of the Thieves Guild are passive skills. This was to ensure that activities like stealing and combat can be made more lucrative, but also that these skills do not have a major impact on the PvE and PvP balancing of the game. It is also recognized that not every player wants to be a thief and sneak and steal through the game world.
Players who aren’t interested can still have fun with the storyline of the DLC. As a reward, you can look forward to an assistant that you can summon. The entire group can then interact with this.
http://youtu.be/r8QIm6SzP-M
The Dark Brotherhood and the Continuation of the Main Story
Furthermore, it has been decided not to offer a respec with every DLC. This would mean having to completely reskill the character each time. However, there are considerations to offer a respec for individual skills in the future, rather than the entire character.
Additionally, the Thieves Guild has nothing to do with the Dark Brotherhood, although the skills of the Dark Brotherhood also affect the game’s legal system. As a member of the Dark Brotherhood, you won’t sneak and steal, but sneak and kill.
A small insight into the continuation of the main story of The Elder Scrolls Online was also given. They see the end as relatively complete, which is why they want to take their time to tell smaller stories before they begin to expand the main story and resolve any loose ends.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, there are increasing reports that agents are not receiving their promised items. These should be available from the reward dealer.
Since yesterday, numerous agents have been roaming the post-apocalyptic New York of The Division. Many want to collect their pre-order bonus and unlocked items from the reward dealer. However, there appear to be issues. In social networks and the reddit forum, agents complain that they are not receiving their promised items. This includes the pre-order bonus and items that are received for participation in the alpha and beta testing phases as rewards. To find out which items are involved, you can refer to this article.
The problem seems to occur to varying degrees: While some do not receive any Ubisoft rewards from the reward dealer, others report that they only receive parts of their rewards. According to a reddit user’s statement, one should visit the reward dealer again at a later time. Some players received the rewards only after a while. However, this is not confirmed.
The unlocking of items occurs in two steps: First, you must unlock the rewards in the Ubisoft Club. Here, there are free rewards as well as items that you can purchase with Uplay points. We have summarized which items are available in this article.
To access all these bonuses and unlocked items in the game, you only need to march to the reward dealer and collect them from him. If no issues arise, the items will appear on his sales list.
Do you also have problems with your bonuses and items?
This is an AI-powered translation. Some inaccuracies might exist.
It seems that Bethesda Softworks is already working on Fallout 5 and I believe it will be an online survival game.
Ryan Alosio, voice actor in Fallout 4, revealed on Twitter that Fallout 5 is already in pre-production. This is actually not surprising. Fallout 4 has sold exceptionally well, is very popular, and Bethesda will certainly develop a sequel because of that. It is also completely normal for a team to come together after the release of a game and make plans for a sequel – that’s pre-production. Ideas are gathered, looking at what could work well and once a concept is put together, actual production begins.
So far, this is quite normal. That it has already come out that Bethesda is working on Fallout 5 is a bit early. Additionally, one should always treat statements that do not come directly from the developer with caution. Nevertheless, it seems logical that Bethesda is at least considering Fallout 5.
Will Fallout 5 be an online survival game?
I have my own theory about the game, and I believe it will be an online survival game. With The Elder Scrolls Online already on the market as an MMORPG (even if it claims not to be one). Another online game in the style of TESO is therefore unnecessary, as it would only create competition for itself. However, another online game would still be beneficial for the studio, as online games offer a different customer retention model: Continuous revenue can be generated through an item shop, and online games remain very popular.
Just like the genre of survival games. And here, the Fallout scenario would be ideal. The game could revolve around: As a survivor, you try to build, expand and defend a base together with other players. To get the necessary resources, you scour the post-apocalyptic desert and ruined cities. There, you engage in battles with other players and mutants. A hint at such gameplay can even be found in Fallout 4. The building mode, through which you create and expand settlements, could have been a kind of field test. The feedback from this will then be collected for Fallout Online.
The environments are believable and coherent, looking good.
This is of course all just speculation. And yet, I believe I am not too far off. Who knows, maybe Bethesda will announce something like this at E3. Because the company is preparing a presentation for the game fair. Bethesda usually only does that when they truly have something new to show. Maybe that will be Fallout Online…
This is an AI-powered translation. Some inaccuracies might exist.
In the game Grand Theft Auto V by Rockstar Games, players must be particularly careful in online mode.
Massive satellite dishes spawn in players’ garages, pedestrians get glued to the heads of their characters, or they explode spontaneously and die. These are scenarios that players of Grand Theft Auto 5 Online have likely experienced through various hackers. In recent weeks, it seemed that the problem with hackers and modders in GTA 5 Online had calmed down a bit. However, there are now new hacks, and they are much worse.
Many countermeasures have already been attempted
The war that developer Rockstar is waging against these hackers has existed since the game’s release. Rockstar has already made various attempts to combat hackers and modders. This included “covertly monitoring player statistics, disabling all modifications, and editing game files with nonsensical code to slow down hackers.
The last system didn’t work quite as the developers had envisioned, as it significantly degraded the game’s performance. Therefore, the “covert monitoring of player statistics” has now been greatly improved so that it can detect anything unusual. It tracks the character’s location, where other players are in relation to their character, how much money they have, what they spend that money on, what missions they are playing, how they interact with other players, and much more. Sounds pretty secure, right?
Unfortunately, this system also has its backdoors, and it is possible for hackers to steal your money now.
Stealing money and tagging players as “unsportsmanlike”
With a new hack, players who use this hack can commit “insurance fraud.” They destroy their own vehicles, but other players on the same server have to pay for these damaged cars. The system thinks at that moment that they have destroyed a teammate’s personal vehicle. In addition to the damage that they must cover, they will also be marked as an “unsportsmanlike player” in the system. This means that in the future, they will end up on servers with players who are also considered unsportsmanlike.
As far as is known, this hack currently exists only on the PC version of Grand Theft Auto 5.
This video shows the damage that players suffer due to this hack. So make sure to be careful when you are online in GTA 5.
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In Tom Clancy’s The Division, data miners have found hints about the level system. This system may be familiar to Destiny players.
The maximum level in The Division is 30. Your agents cannot reach a higher level initially. However, this is not the end, as data miners have now discovered: Starting from player level 30, it is important to increase the gear score.
You can view this score in your profile. It is also displayed for players at the maximum level next to their health bar.
This information comes from data miners who shared their findings about the level system with the community. Just yesterday, we reported on clever data miners who discovered the number of missions and weapons in the game data.
This is what the level system in The Division is supposed to look like
First, you need to bring your level up to the maximum of 30; then, the gear score becomes crucial. Data miners have inferred this from the following lines they found in the game data. We translate them into English:
“Compare the gear scores of the most powerful items in the game to find out which are the best. Increase your average gear score so that you have chances in high-end content and can showcase your skills in the Dark Zone.”
“Every ‘non-vanity equipment piece’ that can be found when you are at level 30 has a gear score value. The higher the gear score of the item, the stronger the item.”
“You can view your agent’s total gear score in the main menu next to your player level. The gear score indicates your agent’s progress.”
“You can recognize the gear score of other agents next to their health bar.”
“By upgrading your equipment and thereby increasing your overall gear score, your agent gains access to the most dangerous high-end challenges. Your average gear score can be found in the main menu and is visible to other players. This is the average value of all equipped equipment pieces.”
Destiny players among you should find such a system familiar. Because the level of your Guardian (max. 40) and the light level (max. 320) essentially work in the same way. In Destiny, your light level also determines whether you can start the most difficult challenges, which ultimately offer the best loot.
However, it is still unclear to what extent the value in The Division actually affects the gaming experience. In most games, a “gear score” is just an abstract indicator. In Destiny, however, it has a real impact on gameplay, determining how much damage you inflict on higher-level opponents. This remains to be seen in The Division until players reach level 30 and report on it.
At this point, a reminder that this information is not official. However, the information that the data miners have obtained seems quite likely.
The date for the open beta of Overwatch is set. But what about the Early Access? We have all the details.
Pre-order customers get extra time
After a leak yesterday revealed the release date for Overwatch, Blizzard quickly followed up and confirmed it. Accordingly, the hero shooter Overwatch will be released on May 24, 2016.
The date for the open beta has also been mentioned. From May 5 to May 9, all interested players can try Overwatch completely for free. There will be no restrictions in the beta, all heroes, maps, and game modes will be freely accessible during this time.
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Anyone who decides to pre-order Overwatch by April 29 will even receive a little extra benefit. All pre-order customers will receive “Early Access” to the open beta on May 3 and 4, which only pre-order customers can participate in – along with a friend. That’s right, anyone who buys Overwatch in advance will receive two keys for the beta, one for themselves and one for a friend. According to Jeff Kaplan “Overwatch is most fun when played with friends” and that’s exactly what they want to convince players of during the beta.
On May 3 and 4, the “Open Beta” will essentially be “exclusive”, after which it will be open for everyone. The beta will take place on PC, PS4, and Xbox One. However, players on different platforms cannot play against or with each other.
Furthermore, all progress from the Open Beta and “Early Access Open Beta” will not be transferred to the live version of the game. Earned skins, reward boxes, statistics, and other cosmetics will be deleted again before release.
However, there is a small negative news for console players. For Xbox One players, an Xbox Live Gold membership is required, both for the beta and the published game. For PS4, no PlayStation Plus is required for the beta, but it is necessary for the published version.
Developers RiotGames surprises the League of Legends players with the new “Game Mode Rotation”.
In a surprising move, the developers of League of Legends announced yesterday evening that two years after the first special game mode, a Game Mode Rotation will be implemented in the game, designed to attract players each weekend with various game modes. This includes familiar modes such as U.R.F. (Ultra Rapid Fire) mode and new game modes that have not been seen before.
Game Mode Rotation combined with Championship Points & LoL Hextech Workshop
In the new Game Mode Rotation of League of Legends, players still earn Championship Points for the hero they played after each game. It doesn’t matter whether you are playing the Legend of the Porokönig or the One-for-All game mode. And the best part is: By earning Championship Points and thus also “ratings”, you can earn Hextech loot chests in arranged games through an S-rating, once the Hextech Workshop System is implemented in the game.
Hearthstone players will likely compare this mode quickly to the Tavern Brawl, where a different game mode is unlocked for a few days once a week. There, you can earn card packs, but only once in the respective Tavern Brawl.
When will all this come to League of Legends?
Unfortunately, there is still no exact time set for when the rotating queue will be incorporated alongside ARAM and the classic queue. The news explicitly states that U.R.F. will not be returning on April 1st. The developers cannot yet present the full range of game modes at this time; however, the Ultra Rapid Fire mode is expected to be available at least twice in 2016.
A schedule for the other game modes will be published in advance as soon as it is complete. With the announcement of these game modes in LoL, the aim was to counter the speculation already surrounding this year’s URF event.
So stretch your neck and train your forehead so you can soon roll your head across the keyboard without suffering permanent damage. Which mode in League of Legends are you most looking forward to?
This is an AI-powered translation. Some inaccuracies might exist.
New graphics card drivers from Nvidia are out, designed specifically for The Division. However, they are causing issues.
Last night, new Nvidia drivers went live. As a diligent and respectable PC gamer, I installed them immediately, hoping they would be optimized for The Division as promised.
After that, nothing worked. Graphics card error, Blue Screen, had to restart and perform system recovery.
As reported by vg247, I am not the only one experiencing these problems. Currently, it is unclear what is causing them. It could be that the issues mainly affect players who use multiple monitors or players who upgraded their Windows version to Win10 instead of performing a “clean” installation. Naturally, I fall into both target groups. The driver team at Nvidia is currently investigating the matter.
Nvidia advises against using the express installation, suggesting instead “Custom -> Clean Install Installation.” Vg247 and I also recommend: Keep your drivers for now. A Blue Screen is not fun.
This is an AI-powered translation. Some inaccuracies might exist.