Battlefront: VR version aims to convince players of virtual reality

Star Wars: Battlefront is being re-released for the PlayStation 4 and ventures into the realm of virtual reality.

Players will become part of the Star Wars universe

So far, VR games have often been laughed at by many gamers, as the gaming experience often suffers from excessive lag or simply the immaturity of the technology. Since the PlayStation 4 aims to kick off directly into the VR market this year, several exciting titles have been secured to bring this to fruition. One of them is a re-release of Star Wars: Battlefront. However, regarding the VR version of Battlefront, there is confidence: This game has the potential to convince players that VR “is worth it”.

Star-Wars-Battlefront-blast

John Koller, Vice President of Marketing at Sony for PlayStation, says:

“We are working with EA, DICE, Lucasfilm, and Disney to create an experience that most players have long desired: ‘How can I be in this Star Wars universe?’ Battlefront will be one of those games that shows players what it means to be in the world of VR. It’s something very special. And because it’s in the nature of a VR game, it will differ greatly from the original experience of the PS4 version.”

Even though there are great hopes for the VR Battlefront, it is believed that it will not be a “killer app”, meaning an absolute reason to buy for many players. Unlike certain games that are released exclusively to boost console sales, VR is something “very personal. It depends on each individual what they like and prefer. There is a big difference compared to games where we can say in advance, ‘This game will drive console sales.'”

An exact release date is not yet available, but Star Wars Battlefront VR is aiming for the fall of the current year.


For more news and articles about the Star Wars shooter, you can find them on our Battlefront topic page.

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Source(s):
  1. gamespot.com

The Division: Server down am 29.3. auf PS4, Xbox One, PC – Kommt ein Patch? [Update]

In the MMO shooter The Division, maintenance work will take place on March 29th on PS4, PC, and Xbox One. The servers are down.

As Ubisoft reports, maintenance will take place on Tuesday, March 29th, between 9 AM and 12 PM German time.

However, there is no information about whether some of the various bugs and glitches that are currently plaguing the game will be fixed. Players are particularly concerned about the “backpack bug.” This even prevents some from logging in.

After Massive fixed an exploit related to the “Bullet King” last week, a number of new farming methods and glitches have emerged, which relate to the “mobile barrier”. It could be that these issues are patched by temporarily disabling the talent.

On Monday, a Division community manager could not provide any information on this. We will keep you updated should an update for The Division be forthcoming.

Update 12:05: The maintenance work is complete. The servers are running again. There was no patch, therefore there are also no patch notes. Everything else that was discussed in the live stream regarding new plans is summarized in this article.


If you are looking for something to read while waiting for The Division servers to reopen:

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The Division: “Multi-Group-Glitch” – Too many players are crowded in missions

In The Division, more and more problems are being reported in the form of cheats, exploits, and glitches. A recent annoyance is the “Multi-Group-Glitch”.

Division-Concept

The Division has been on the market for three weeks now. Agents are diligently roaming all corners of post-apocalyptic New York and discovering many exciting things: however, there are also finds that the developers did not intend.

The farm spot for Bullet King created quite a stir in the Division community, but many other exploits, cheats, and hacks have already become annoyances for the “decent” agents both inside and outside the Dark Zone.

A problem that has been simmering for days in forums and video portals across the internet is the “Multi-Group-Glitch”.

Too Many Agents in Missions

The “Multi-Group-Glitch” allows agents to play missions with a large number of players. While missions are intended for a group of a maximum of four players, there are reports and videos on the internet showing over 20 agents per instance. We also receive many reader contributions via email, Facebook, or in the comments to bring this phenomenon to our attention.

https://youtu.be/ZdJMn4G-YQg

This glitch is particularly exploited for the challenge mode, making this mode no longer challenging at all and can be completed in a very short time. The enemies are simply overwhelmed. That’s not the point.

The Community Reacts Differently to This Glitch

While some agents find it quite amusing to rush through missions with 20 other players, most agents view this glitch with suspicion. After all, such multi-group instances are not intended by the game, and the game’s errors are being shamelessly exploited.

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Interestingly, some agents report that they suddenly found themselves in such missions without their knowledge or involvement. As the YouTuber snipe1225 stated:

I don’t know how that happened, but I joined a game where there were other players who were not in my group.

When and how Ubisoft Massive will react is still unclear. However, step-by-step guides on how to easily create such scenarios are spreading extremely fast across the internet. Therefore, the developers should respond quickly. Perhaps already in a patch on Tuesday morning.


Was The Division in your Easter nest? In our The Division guide collection, beginners and max-level agents can find answers to their questions.

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Source(s):
  1. reddit.com
  2. Se7ensins

Tree of Savior: Neues MMORPG mit Wusel-Charme startet morgen bei uns in den Early Access

Tree of Savior starts tomorrow in Early Access, wants to lower the costs of founder packages and talks about regional server options.

Early Access: As few servers as possible, as many as needed

Tree of Savior New Founders Packs
(Click to enlarge)

Tomorrow, the founder servers of Tree of Savior will open, as the Early Access phase officially starts on March 29, which can be accessed by purchasing founder packages. In Europe, the founder packages cost €10 (the smallest), €28 (the medium), and €46 (the largest). The main point of all packages is early access to the game. All early access buyers can play for one month before the free-to-play players join in. We have already dealt with the exact contents of the various founder packages in this article.

Those who do not want to purchase a founder package now should perhaps wait until April 21. Because then the packages will be reduced by 30% in price to compensate for the “reduced time in the early access phase.” Players will still have a week to play before the game officially starts on April 28, 2016.

According to IMCGAMES, the “optimal number of players per server has been determined to ensure a reasonable launch.” However, if there is a sudden, sharp increase in the number of players, they do have some servers in “standby” mode that could be added at short notice. As promised, they want to prevent wait times but at the same time ensure that all servers have a healthy load so there will not be “dead” servers.

Tree-of-Savior-screenshot-3
Regional servers and character transfers

By the way, developers are aware that many fans want regional servers to have a better connection and thus lower latency. However, this is “currently not supported by Steam” and there is no work being done on it. They promise, however, that if there are ever regional servers, they want to provide players with a free transfer and not charge any money for it. In general, this is a nice promise, but tied to a very uncertain “If, then” condition.

Tree of Savior Sales

Finally, a small graphic was published showing in the form of a pie chart where “Tree of Savior” has sold best on Steam.


For more news and articles about the free-to-play MMORPG, you can find them on our Tree of Savior news site.

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EVE Online could be facing the biggest conflict in 2 years

A war is brewing in the SF-MMO EVE Online .

EVE Online is already a brand in itself: Players form large coalitions and alliances, there are power blocks, plotting, skirmishes, and large wars against each other. Often, gameplay progress built up over months can be destroyed within hours.

In this context, propaganda methods are also employed: People spread misinformation, seek to establish interpretative authority in forum threads or on websites over current events. They want to influence the “public opinion”.

EVE Online thrives on community and their stories

All pretty intense stuff: EVE thrives on the community and the unique dynamics that develop there – with meta-level upon meta-level. This is a war where, at times, a much-noticed forum post can be just as important as a skirmish victory. Because the forum post could determine whether other factions intervene in a conflict or not. The social component is immensely important.

Just like the question of whether you can truly trust your allies or whether they are pursuing their own goals? In EVE Online, for instance, there was a case of betrayal in 2009 where an enemy spy working as a double agent got to a critical position in the hierarchy of his new alliance and subsequently brought down this community of thousands of players, as reported by RPS back then.

A book has even been published about one of these conflicts between the factions within the vast space sandbox. And this book about the Fountain War could now indirectly lead to a new war.

EVE Online Citadel 3

Real Fire in the Sandbox After 2 Years

In recent months, it had been relatively quiet in EVE, except for a few skirmishes. The “Imperium,” led by “The Mittani,” was for a long time the last remaining superpower. They were even hired by games like H1Z1 on special terms to invade their game and create a stir.

But it seems a thick conflict is brewing in EVE Online.

On reddit, one of the players, “TheRealMartini,” stated in a much-noticed thread that it could be the first major war in 2 years. There are several reasons for this:

  • On the one hand, there are gameplay changes to the domination system that favor guerrilla tactics.
  • Furthermore, the “Imperium,” the most powerful power block, has lately become increasingly isolated. After a Kickstarter project by leader “The Mittani” failed due to the resistance from the subforum “Reddit/EVE”, it was about writing a story about the “Fountain War.” At r/EVE, they preferred a neutral party to handle it and supported the Kickstarter project of Andrew Gorden, a former writer for “Wired.” TheMitanni allegedly urged his people to avoid reddit.
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  • Additionally, some high-profile Imperium members are said to have left the dominant faction.
  • And the website “I want ISK” is reportedly scheming against the Imperium and paying people to take up arms against them, as they are dissatisfied with the payment behavior of coalition members. “I want ISK” could be compared to the “Iron Bank” from Game of Thrones – not a pure bank, but one with political interests.

So far, this is the summary from “TheRealMartini.”

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Voltron Coalition Against the Imperium

Initial battles in the new conflict have indeed been fought, and the “Voltron Coalition” has achieved initial successes. As the Imperium announced on its own website, it has lost the battle for the “Vale of the Silent” and subsequently retreated from the system.

According to EveNews24, the battle lasted 2 hours and 30 minutes, with 2260 players involved at the peak of the fighting. This makes the battle the largest engagement in 2016 so far.

This could just be the beginning. It looks like attackers are trying to open multiple fronts against the Imperium. It seems there is movement in the sandbox again. The author of the major book about the conflict (Empires of EVE: A History of the Great Wars of EVE Online) has commented: “Exciting things are happening in EVE again. I should write a sequel. EVE is still absolutely unique.”

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The Division: 1vs20? This rogue agent plays like a raid boss

The Dark Zone in The Division is a dangerous place, especially when encountering the YouTuber OPscT. He killed a multitude of agents during a Twitch stream.

Division-Dark-Zone

As part of the last patch, a little adjustment was made to the Dark Zone, making it more attractive for Division agents to attack other human players. This situation apparently spurred the YouTuber OPscT directly: He estimates that he killed about 20 agents in the PvP area of The Division without dying himself.

He used no hacks, cheats, glitches, or anything similar ‒ which is a refreshing piece of news in this current time. He moved skillfully within the buildings of the Dark Zone and utilized cover to plan his attacks from there. Occasionally, he also set traps for his pursuers. Apparently, one can still succeed with skills.

Even though he set himself on fire at the beginning and in some situations narrowly escaped death, the following video can be watched in amazement:

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Given these images, the question also arises as to how much stronger a top-equipped agent should be compared to “normal” agents. If an entire group of Division agents falls short against a single rogue – how fair are the power dynamics in the Dark Zone?

However, OPscT handled this situation skillfully. He likely caused his pursuers problems similar to those typically only presented by raid bosses.

What do you think of this video? Do you already perform such feats before breakfast?


Especially on PC, The Division has a problem with hacks and cheats.

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Source(s):
  1. Gamona

Hearthstone: Rogue legendary and “Ragnaros the Light Lord”

Four new cards for Hearthstone have been revealed. We show you the Legendaries for Paladins and Rogues.

Holy Flamethrowers and Poisonous Bugs

A new wave of upcoming cards for Hearthstone and the upcoming expansion “Whispers of the Old Gods” has been revealed. This time, Paladins and Rogues are getting a legendary card, Warriors a new weapon, and Hunters are getting Spiders. Again. Let’s take a look at the new cards.

Hunters are waiting for a new spell called Infest. For 3 mana, the spell reads: “Give all your minions “Deathrattle: Add a random Beast card to your hand.” Opinions on this card are quite divided; especially with “Release the Hounds!” you can draw a large number of cards, but with “random beasts” there are often many useless minions involved.

Hearthstone Wotog Poisons

Fresh from Pandaria and the realms of the Klaxxi, Rogues are getting a new legendary card. Xaril, Poisoned Mind costs 4 mana and has stats of 3/2. Its true strength lies in its Battlecry and Deathrattle: “Add a random Toxin to your hand.” The toxins aren’t the usual poisons of the Rogue, but new spells that trigger various effects. They particularly work well with cards that benefit from a “Combo effect.”

Paladins can look forward to the legendary card Ragnaros, Lightlord. The Lord of the Firelands seems to not have been well affected by the corruption of the Old Gods, as instead of throwing fireballs, he now heals a random allied character for 8 health at the end of the turn. He also has the “old” stats of 8/8 for 8 mana, making him a big threat. While I initially thought this was an early April Fool’s joke and couldn’t fathom it lore-wise, the shoe-man has already received confirmation from Ben Brode.

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Hearthstone Wotog Tentacles for arms

Lastly, Warriors are greeted with a new weapon. The Tentacles for Arms cost a hefty 5 mana and only produce a 2/2 weapon. However, it has a strong Deathrattle: “Return this card to your hand.” At first glance, this may seem weak, but in theory, this is an infinite weapon that never gets exhausted, as weapons cannot currently be silenced. The only way to get rid of this card would be to play a Blingtron – provided no other cards are released that bypass this effect.

What do you think of the new cards?


For more news and articles about the game, check out our Hearthstone topic page.

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Source(s):
  1. hearthpwn.com

Star Citizen zeigt Starfarer, riesigen Weltraum-Tanker im Trailer

The science fiction epic Star Citizen introduces the Starfarer, a massive spaceship.

With the latest Alpha version 2.3, the MISC Starfarer is in the hangar of Star Citizen. It will soon be able to fly.

The ship has gigantic dimensions with huge cargo capacities and can extract fuel. The fuel is drawn from “Hydrogen” found in space. So it’s quite practical.

Starfarer-Infos

In the trailer, you can see the exterior and interior of the ship and get a small tour. But those who get hungry during the quick tour will have to dig deep into their pockets or consider a community purchase, so to speak, ship-sharing. Currently, the Starfarer is priced at €324.87. The ship is designed for a crew of up to 7 people.

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Source(s):
  1. RSSI
  2. Game Informer

Destiny: A new sword? – This image excites anticipation

In the MMO shooter Destiny , images of a new sword are causing a hype.

How everything is the same. In the run-up to “The Taken King,” mere hints that there might be a sword always created a stir. Impressions of the sword were glimpsed in streams, either in the corner of the screen or in the background, while the Bungie folks did their best to ignore it. Until, in the last Twitch stream, the new “heavy weapons” class was revealed.

Since then, swords have become fan favorites. There are relatively few of them, which can then be upgraded to exotic weapons. The swords are tied to a relatively lengthy quest.

Destiny-April
The sword is also prominently visible in the “main promo image”.

Currently, streams about new content are happening again, which is supposed to come in April. However, there has not yet been much talk about the weapons and armor that will be available. They have already been seen – new weapons, glow effects, and supposed shaders appear in the promo images that Bungie sent to the press for the stream.

Again, a “new sword” is being hotly debated, which can be seen at the top of the title image. The community has dubbed it the “Taken Sword” or “Sword of the Taken.” This is currently a bigger topic than the “Taken Shader,” a new Taken shotgun that has also been discovered, or the glow that seems to be emanating from some guardians in the promo images.

Destiny-Drei

Whether a new sword is coming to Destiny and whether it will also be linked to an exotic quest or if it is a “normal legendary drop” will probably be revealed on Wednesday. The next live stream is set to be exciting.

The Destiny player base has always had a penchant for new weapons and toys. Let’s see if Bungie can offer new fodder here. All exotic swords came with interesting effects. In the worst case, it could be that the “Taken Sword” is merely a cosmetic appearance or an item that ultimately only serves as “infusion material.”

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Black Desert: How to breed pets and search for eggs

In the fantasy MMORPG Black Desert , the egg hunt is active. We tell you where you should search.

Suicide Sex – How to Get Stronger Pets in Black Desert

Last week, a patch for Black Desert was released. The patch unlocked pet breeding. This is the “new system” that has only recently been introduced in Korea. However, it’s not a “real breeding program” – the “parents” die when they conceive offspring. Thankfully, that’s not how it works in real life – at least not always.

Black-Desert-gray-cat

So, even though it’s called “Breeding”, it’s more of an exchange or fusion through which higher tier pets can be produced.

You can get up to tier 4, and to achieve that, you need to cross at least a tier-3 pet with a tier-2 pet – not to be confused with the pet’s level, which apparently does not play a role in the crossing.

Furthermore, you can inherit “positive traits” from the pet. Here is the dulfy.net page, where they have extensively covered the topic in English.

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All Egg Hunt Locations

The patch notes also indicate that the “flares” will soon be craftable. They are the intended antidote for the stealth suit, which recently became the subject of a “Should one be able to buy such advantages” discussion in Black Desert.

Additionally, since March 23, an egg hunt is ongoing in Black Desert. A special event that lasts until April 6.

Dulfy-Egg-Hunt

At Dulfy, a map of the egg locations has been created – more detailed descriptions of the individual spots can be found here in the link.

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Warcraft 3: New patch for new computers – preparation for the Warcraft movie?

Blizzard brings the classics Warcraft 3 and Diablo 2 up to date. We tell you what this is supposed to bring.

The Scourge marches on newer systems

Warcraft Nightelf

On March 24th, Blizzard released two new patches. Not for current titles like Diablo 3 or World of Warcraft, but for games that are already more than fourteen years old. The strategy classic “Warcraft 3: Reign of Chaos” and the mother of all hack & slashes “Diablo 2” have each received a small update.

Although the patches contain no gameplay innovations, they are supposed to enable the games to run smoothly on newer operating systems (Windows 7 and up) without issues or additional software, such as compatibility tools. Those who feel the urge to once again fight alongside Arthas, Jaina, Illidan, and Kael’thas can finally dust off the old favorites.

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Mein-MMO says: Even without much imagination, it is clear that Blizzard has made the two game classics suitable for new computers to give a little more strength to the upcoming film. Especially the “veterans” from back in the day are likely to feel nostalgic after watching “Warcraft: The Beginning” and want to dive back into the strategy worlds or face off against the Lord of Darkness once more.

But even newcomers are likely to find the update interesting, who after the film may want to know how “World of Warcraft” was actually formed and where all the notable characters come from. Much of this can be experienced in the strategy classic.

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The Division: Constant New Exploits – “Russian Consulate”

In the MMO shooter The Division, new exploits and farming spots keep appearing. The spot at the Russian consulate requires exploiter energy.

At the beginning, it was still quite innocent: For the Bullet King in The Division, one didn’t need a lot of “exploiter” energy. It was enough to kill him, let his group survive, and then one could farm him.

division-scharfschütze1

Now the Division players have tasted blood and are constantly looking for new farming spots where they can effectively gather loot. For this, they also glitch through barriers or use other tricks that clearly lean towards exploiting.

Sites like ours find themselves in a difficult position: These “farming spots” are clearly not intended by the game. Some of our readers demand that we shouldn’t report on them at all. On the other hand, these spots are known within the English-speaking community and are being shared and discussed. They also appear in comments on our articles. There is clearly a strong desire to read about such exploits.

On the other hand, players who reject such exploits get upset when they are discussed. They demand that gaming sites should stay out of it.

division-dark

Community absorbs new exploit farming spots

But the spots spread incredibly fast and reports about them get a lot of attention.

The “latest hot thing” is a video from Division YouTuber MarcoStyles which gained already 180,000 views within a day. He describes a farming spot that can only be fully exploited with a relatively complex glitch, in the “Russian consulate.” MarcoStyles was someone who specialized in Division early on, was featured by Massive, invited, and actively promoted.

At the Russian consulate, players can glitch through a grid thanks to a mobile barrier that they can feel their way along and thus play the mission “from outside in.” A relatively complex exploit with different stages. You can see him in the video and follow when someone stops, when someone runs outside, and how it works:

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It is currently assumed that these “exploits” will all be closed by Massive relatively soon. They are slowly turning into spots where exploiters may face consequences from the developers.

What do you think about such exploits? And how would you like us to handle them?

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Allods Online gets a Collector’s Edition and Patch 7.0 has a date

With the major update “New Order”, Allods Online receives a Collector’s Edition – better late than never.

Many goodies in the Collector’s Edition

Usually, games only receive a Collector’s Edition at the original launch. However, Allods Online uses the major patch “New Order” as an occasion to launch a collector’s edition and a starter pack.

Depending on which of the two versions you choose, there are different goodies and boosters that can be used in the game.

For €15, the “Starting Kit” offers new players some conveniences in the world of Allods Online. In addition to a pet and various boosters, there is also a three-month “Speck of Light”, which makes offensive and defensive abilities more effective.

Allods Online CE

Significantly more luxurious is the Collector’s Edition, which, however, costs a proud €45. In return, it is also packed with various rewards. In addition to more boosters than in the “Starter Kit”, there is a special uniform, another pet, and even 2000 crystals (the cash shop currency).

A list of the complete bonuses can be found in our sources.

Overall, the two packages are likely a promotion for patch 7.0 “New Order”, which will be released on March 31. The hope is to attract many new players through these offers.


For more news and articles about the game, check out our Allods Online news site.

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Final Fantasy XIV: Future Plans – Party Finder and “Equip best gear” feature planned

The fantasy MMORPG Final Fantasy XIV has unveiled its plans for the upcoming patches 3.3 and 3.4.

There was a live letter from Naoki Yoshida, the mastermind behind Final Fantasy XIV. In these live letters, Yoshida always reveals the big and small plans for the coming months. Currently, Final Fantasy XIV is in patch 3.2. In Yoshida’s explanations, it mainly concerns patches 3.3 and 3.4 – that should be enough until the end of summer. The content patches of FF14 always contain a full program for the various types of players – what exactly comes in terms of quests, side quests, and raids is usually detailed again in the time before the patch is officially presented.

Patch 3.25 will be released on March 29. The interim patch is mainly about the new PvP mode “The Feast,” which is supposed to reduce waiting times and lead to fairer matches.

Many improvements in the foreseeable future will focus on player comfort. We summarize the letter in key points:

  • Healers are supposed to hit enemies more easily in dungeons.
  • The “parry” value will be addressed in patch 3.4 or in 4.0.
Final Fantasy XIV - closed eyes

Party Finder is planned

  • They are working on a party finder that is supposed to come in patch 3.3. A cross-server group finder is planned for the time afterwards.
  • With 3.3, the next Void Ark raid will come.
  • Patches 3.25 and 3.3 will provide new development levels for the Anima weapons.
  • Patch 3.3 will increase the item cap for crafters and gatherers.
  • From patch 3.4 onwards, they want to regularly bring new Hildibrand side quests.

Switch classes, automatically equip the best gear

They are also working on a feature that allows players to equip the best gear for their current class.

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With patch 3.3, it should also be possible for players to save three different UI layouts.

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Source(s):
  1. reddit
  2. Dualshockers

Overwatch vs. Battleborn vs. Paladins? Die neuen Helden-Shooter im Vergleich

In the coming months, several releases of so-called hero shooters for PC, Playstation 4, and Xbox One are to be expected. With Overwatch, Battleborn and Paladins , there are 3 promising incarnations of this genre to choose from. But which of the games should you choose? What can you expect from each title, and which fits best with your personal preferences? We have created a comparison and try to introduce you to the individual games.

Paladins – Free2Play action with collection factor

From the developer studio HiRez comes the game “Paladins: Champions of the Realm.” What was initially planned as a title with few characters but many customization options in the first weeks of beta testing has now changed significantly. Similar to SMITE, the developers’ MOBA representative, they want to establish a high number of heroes whose play style can only be slightly adjusted in matches.

Paladins Evie Screenshot

The core aspect of the game is fast-paced, tight matches where players compete against each other in a classic 5vs5 manner on different maps. The game modes differ only slightly (so far): sometimes control points must be captured, or special payloads must be escorted. This is somewhat “ordinary,” but certainly solid and fun.

The selection of characters is currently still small, but they all have different abilities and can be individually adjusted a bit. From the protective knight with a large shield to the stealthy elf assassin and a fanatical dwarf engineer, everything is represented.

Unique features: Free2Play, card system

Unlike other representatives of the genre, Paladins is supposed to remain Free2Play even after release, meaning you do not have to spend a single cent to get a comprehensive picture of the game.

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Another factor is the card system. In Paladins, various champions can be improved and customized through “game cards” to give abilities additional effects or make characters simply more resilient. Cards can be earned through in-game currency or purchased with real money. The same goes for the champions themselves.

DLCs – What is there after the launch?

Since Paladins wants to follow in the footsteps of the MOBA “Smite,” the future of the game is clearly defined. New characters and thus additional maps are to be introduced at more or less regular intervals, which allow for further adjustments to the abilities.

Paladins Kinessa named
New heroes are already in the works.

It is important to mention that Paladins: Champions of the Realm is currently still in a very early beta stage. The developer studio HiRez does not shy away from completely throwing design ideas overboard to try something new.

For more information about the game, you can visit our Paladins topic page.

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On the next page, we will deal with Battleborn.

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The Division: Alle Mods der Fertigkeiten in der Übersicht

In The Division, you can create skill modifications to adapt them to your playstyle. We want to present these clearly.

In The Division, each skill – except for the individual skills – has three different modifications that you unlock by upgrading the wings of the operations base.

division-auto

Additionally, each skill has a Master Mod: The Master Mods are unlocked when all upgrades of a wing have been completed. They function additionally to the equipped mod and do not need to be selected separately.

These are all the skill mods in The Division

Below we present all modifications of the skills and provide the necessary upgrades with which you unlock them.

Skills of the Medical Wing

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Impulse Generator

Base: Sends out a pulse that marks enemies and allies through walls and cover.

Modifications (Upgrade: Quarantine):

  • Pulse Amplifier (Recon Pack): The pulse has a greater range (80m) and can additionally locate containers with loot nearby.
  • Jamger (Scrambler): The impulse generator protects the user and all allies from enemy pulses.
  • Tactical Scanner (Tactical Scanner): Damage increases when attacking enemy targets identified by the pulse.

Master: Threat Detector: The impulse generator warns early when enemies are nearby and determines whether the user has been detected by an enemy pulse.

First Aid

Base: Heals all allies in a small radius. The device can be used on the spot or transported to a distant target.

Modifications (Upgrade: Intensive Care):

  • Defibrillator (Defibrillator): The device can revive downed allies and return a portion of their normal health points.
  • Overdose (Overdose): The device heals targets more efficiently and can even increase the target’s health points beyond the normal value.
  • Booster Shot (Booster Shot): Temporarily increases damage for those healed, in addition to the normal healing effect.

Master: Extended Service: Increases the duration, giving allies more time to approach the device.

Support Station

Base: Deploys a support station that heals allies and can revive downed allies.

Modifications (Upgrade: Hazardous Material Storage):

  • Life Support (Life Support): Deploys a revival station that automatically revives downed allies in the affected area.
  • Immunizer (Immunizer): Deploys an experience station that removes status effects and grants immunity to allies in the affected area.
  • Ammo Cache (Ammo Cache): Allies near the device are supplied with ammo while reloading, and the cooldown time of skills is reduced.

Master: Discharge: When the device is deactivated, all allies receive healing immediately.

Skills of the Technology Wing
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Sticky Grenade

Base: A grenade that sticks to most surfaces and explodes when triggered remotely.

Modifications (Upgrade: Generators):

  • Big Bang (BFB): Greater damage and blast radius. Can inflict bleeding wounds on targets.
  • Flashbang (Flashbang): The grenade explodes with non-lethal effect, blinding and disorienting all targets in range.
  • Proximity Fuse (Proximity Fuse): The grenade explodes automatically when an enemy target is within range.

Master: Stealthy Bomb: The light and noise produced by the grenade are reduced, making it harder for enemies to detect.

Turret

Base: Deploys a stationary turret that fires at nearby enemies until it is destroyed or the batteries run out.

Modifications (Upgrade: Water Treatment):

  • Active Sensor (Active Sensor): Increases the turret’s damage and marks attacked targets, making them visible to allies.
  • Dragonbreath (Dragonbreath): The turret has a shorter range (12m) but fires a column of flame.
  • Zapper (Zapper): The turret fires electric arrows that can shock and damage multiple targets at the same time.

Master: Scorched Earth: The turret explodes when manually turned off, dealing damage to all nearby targets.

Seeker Mine

Base: Deploys an automated mine that seeks out enemy targets and then explodes nearby.

Modifications (Upgrade: Field Engineering):

  • Airburst: Upon reaching the target, the mine is launched into the air and releases a multitude of small incendiary bombs.
  • Gas Charge: Upon reaching the target, the mine moves from one target to another and releases a gas cloud.
  • Cluster: The mine splits into smaller mines that seek multiple targets simultaneously.

Master: Seeking-Betty: The mine can jump on and over low cover and move directly towards its target.

Skills of the Security Wing

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Ballistic Shield

Base: Deploys a portable ballistic shield that absorbs damage. The user can only use the secondary weapon while the shield is equipped.

Modifications (Upgrade: Dark Zone Operations):

  • Reactive Targeting: The shield is stronger and lighter and marks enemies who shoot at the shield with a pulse.
  • Assault Shield: Deploys a shield that increases the damage, reload speed, and accuracy of the user’s secondary weapon while reducing recoil.
  • Kinetic Breaker: A small portion of the damage absorbed by the shield is returned to the user as healing.

Master: Self-healing Armor: After a short time without taking damage, the shield slowly repairs itself back to full strength.

Fortification

Base: Reinforces cover and increases the damage of the user, while decreasing the damage of all allies behind cover.

Modifications (Upgrade: Supply Line):

  • Trapper: Enemy targets in fortified cover deal less damage but take more damage themselves.
  • Recharger: Allies using fortified cover slowly regenerate lost health points, and the cooldown for their skills is reduced.
  • Concealment: Allies using fortified cover cannot be marked by enemy pulse generators and have reduced threat. Enemies that allies shoot at from this cover are marked.

Master: Cover Trail: Allows the effect to persist for a while after leaving cover.

Mobile Cover

Base: Creates a temporary cover for one person that provides normal cover protection until it is destroyed.

Modifications (Upgrade: Gunsmith):

  • Extension: The cover provides more protection and can shield two people.
  • Blast Shield: The cover is equipped with forward-facing explosives that deal damage to enemies when the shield is deactivated.
  • Countermeasures: While in the protection of the cover, the user deals increased damage and is immune to pulse generators.
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Master: Second Chance: If the cover is destroyed, all allies behind the shield receive temporary damage resistance.

What mods do you equip your skills with in The Division?

This is an AI-powered translation. Some inaccuracies might exist.

Overwatch: Here are 14 variants of the “Weekly Brawl”

14 variations for the Weekly Brawl mode of Overwatch have already been discovered. We present them to you.

Harsh Randomness and Strict Restrictions

Inspired by the card chaos in Hearthstone , Overwatch gets a “Weekly Brawl” mode that comes with numerous crazy game settings. A total of 14 variations of this mode have now been extracted from the game files, we present them to you:

  • Mystery Heroes – After each death, a random hero is assigned to the player, who must be played until the next death. Therefore, there is no free hero selection.
  • Super Shimada Bros. – Only Genji and Hanzo can be selected as heroes on the map Hanamura. The cooldowns of the abilities are drastically reduced, while the cooldowns of the ultimates are increased.
  • Justice rains from Above – All players can only choose Mercy or Pharah.
  • Arcade – More health points for everyone. Shorter cooldowns and faster respawn timers.
  • We’re all soldiers now – All players can only choose Soldier: 76 to capture the various control maps.
  • Show your Support – Only support heroes can be chosen. A maximum of two of the same hero per team.
Overwatch Mei Posing
  • Tanks a Lot – All tank heroes can be chosen. A maximum of two of the same hero per team.
  • Overly Offensive – Only offensive heroes can be chosen. A maximum of two of the same hero per team.
  • Overly Defensive – Only defensive heroes can be chosen. A maximum of two of the same hero per team.
  • The Good, the Bad and the Ugly – Only McCree, Reaper, and Roadhog can be chosen as heroes.
  • Head’s up! – Only snipers can be chosen (McCree, Genji, Hanzo, and Widowmaker) and only headshots deal damage.
  • High Noon – All players must play McCree on the map “Route 66”. Only headshots deal damage. Those who enjoy westerns will likely be happy with this.
  • MOBA-watch – Each hero may only appear 1 time per team. The heroes cannot be switched during the round.
  • Girl Power – Only female heroes may be played.
Overwatch Hero McCree

According to current plans, these special game modes are supposed to change weekly. However, during the current beta, they rotate daily – so if you are lucky enough to have beta access, you should check in every day to judge which variations are really fun and which are rather painful.


For more news and articles about Blizzard’s hero shooter, you can find them on our Overwatch theme page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. vg247.com

Destiny: What is behind the “new nodes” for the weapons? A glimpse?

Destiny-Glow

In the MMO shooter Destiny the next patch will also bring new weapon traits. But what are they?

During the last livestream for Destiny on Wednesday they only wanted to showcase the new game content. The new items were not actually supposed to be the focus.

When the Bungie employees’ fireteam finally showed a weapon after the “Challenge of the Elders”—the sniper rifle Her Fury at 335 Light—they were able to catch a glimpse: the weapon revealed two new, yet unknown nodes.

What exactly this means, Bungie intends to reveal to us on Wednesday in the next livestream.

YouTubers have closely examined the images and made some findings. For instance, in the detailed description of “Her Fury,” the third trait reads “Activates a Red Chroma glow”—practically, that a red glow emanates from the weapon.

Her-Fury-Destiny

A step towards cosmetics and weapon skins in Destiny?

YouTuber DPJ connected this with images from the April update, where such a glow was noticeable.

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At the moment, it looks like the “new nodes” are mainly visual improvements so that weapons get a different look—with a glow. The topic of “weapon skins” has long been a wish of the community. As early as October 2014, data miners found hints that Destiny had some plans for shaders. But since then, nothing has been heard about it.

Perhaps with such “cosmetic nodes” on other weapons or even armor pieces or ghosts, it might be possible to give guardians the “Possessed Look” that we know from the image:

Destiny-Chalice

On Wednesday we will find out if this is indeed what is behind it. Could the new queen’s weapons envelop the guardians in a shimmer? And how would you feel about that.

This is an AI-powered translation. Some inaccuracies might exist.

LoL: Problem Bear – Annie is being reworked in the wizard update of League of Legends

Also Annie will receive some changes in the big Wizard Update at RiotGames’ League of Legends.

Originally, there were only going to be 6 wizards that Riot wanted to change with the Wizard Update in the MOBA League of Legends (LoL). However, this list of the 6 wizards now also includes Annie with her big friend “Tibbers”. Annie also fits the profile of the update, as she is one of the wizards who is not particularly mobile.

Annie in LoL: Easy to play – hard to master

Annie Original

Annie is among the champions that are often recommended to beginners when they want to try a wizard hero in League of Legends. The low purchase price (450 IP) also attracts many players to enter the Rift with Annie and her bear “Tibbers”. Although the developers appreciate how Annie has “aged” throughout the game (she has been in the game since February 21, 2009), they are somewhat disappointed with the current Tibbers.

Because even though he appears very dramatic in the game, his combat potential is sobering after this appearance. In the official League of Legends forum, RiotBelugaWhale has now announced the planned changes to the fire duo.

Annie’s changes in the Wizard Update in LoL

Traits of Annie that are likely to remain:

  • The combination of Flash + Tibbers. Annie’s typical skill combo is so important for her that the developers want to keep it in the game. Even if they like to incorporate abilities that can be dodged, there should still be abilities that players can practically “rely on”.
  • Annie’s unique learning curve. Even as a beginner, she can be handled quite well, and players quickly understand the basic principles of this hero in LoL. However, there is a lot of potential in Annie that particularly emerges with increasing player experience.

Traits that are unsatisfactory and need improvement:

  • The Tibbers AI and its control. After summoning Tibbers, he is practically only known as “the cuddliest sunfire cape in League of Legends”. While there is much power in Tibbers, he is often only used to tank towers or run “mindlessly” towards enemies.
  • Hidden power and not obvious danger. The constant focus on Annie’s buffs should not be the only way to find out when her next spell stuns her targets.
  • The melted shield (E) as a filler. This ability is currently often only used to grant a stack for Pyromania (passive).

Tibbers is supposed to benefit from Annie’s abilities

LoL Annie Skin

After the changes in the Wizard Update of LoL, Annie should have the following traits:

  • Annie players should feel more connected to Tibbers once he is summoned. This means that her direct abilities can be directly shifted to her bear Tibbers.
  • It should be more obvious for players playing against Annie when she is particularly dangerous and when she does not pose a high threat.
  • The melted shield (E) should be significantly more important and provide more defense – especially for a wizard who needs to be close to the fight to throw a bear into the brawl.

With this update, the old question should finally be answered: Yes Annie, we have seen your bear “Tibbers”.

If you’re interested, you can learn here how Cassiopeia, Malzahar, Vladimir, Zyra and Vel’Koz will change in the Wizard Update of LoL.

This is an AI-powered translation. Some inaccuracies might exist.

The Division: AK-74 Black Market Version – With “God Roll” the best weapon in the game?

In The Division, the assault rifle “AK-74 Black Market Version” is one of the craftable high-end weapons in the game. We present it with a potential “God Roll”.

The YouTuber Mesa Sean introduces the community to his AK-74 Black Market Version. In his opinion, he has achieved the “God Roll” for this weapon. We present the high-end assault rifle.

How do I get the AK-74 Black Market Version?

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Mesa Sean advises agents not to rely on high-end drops in The Division. Instead, he recommends crafting the high-ends yourself. To do this, you only need to acquire the blueprint for the corresponding weapon once.

Afterward, you can craft it as long as it takes to achieve the desired roll. It only costs crafting materials (for the AK-74 Black Market Version: 5 weapon parts and 3 tools). You can read here how crafting in The Division works.

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A blueprint for the AK-74 Black Market Version can be found in the Operations Base at the Special Equipment Vendor. You can find him in the Tech Wing next to the Upgrade Station. This blueprint costs you 179 Phoenix Credits. In this article, we discuss how you can quickly gather Phoenix Credits in The Division.

This is the “God Roll” of the AK-74 Black Market Version

All three talents of this AK-74 are random when you craft this weapon. Also, keep in mind that the base damage varies within a certain range. You should not lose sight of this.

The following talents are on Mesa Sean’s gun:

  • Balanced: The weapon reaches maximum precision faster when shouldered.
  • Deadly: The damage of critical hits is increased by 26%.
  • Capable: Applying a skill improves your weapon’s handling for 13 seconds.
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Note: Make sure that the stats of your firearms, stamina, and electronics are sufficient to activate all talents. Otherwise, they will not work.

The YouTuber believes that these talents make the weapon very balanced and have almost no recoil.

He then upgraded this weapon with mods that significantly boost his SPS value. You can see these mods in the video starting at 6:21:

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Mesa Sean advises all agents to purchase the blueprint for the AK-74 Black Market Version. After that, you just need to invest time and effort into crafting and equip the weapon with high-end mods to get more out of it.

The AK-74 Black Market Version is popular in the community

Also in forums and social networks, agents recommend this weapon. Its major advantage is – unlike named weapons – that this weapon can be crafted as long as it takes to achieve the desired talents.

Thus, the AK-74 Black Market Version is for the PS4 user Ultra-AC91 a “damn strong weapon at close and medium range“, as it quickly eats through enemy health bars and is also useful against distant enemies thanks to its high stability. With the right mods, he further enhanced the stability and horizontal stability. His conclusion: “It performs well, this thing.” It’s an “absolute monster.”

What is your experience with the AK-74 Black Market Version? Do you recommend another “God Roll”?

The high-end AK-74 Black Market Version is one of the best endgame weapons in The Division.


Learn here, which talents craftable high-end weapons can acquire.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Mesa Sean