In the Fantasy MMORPG Black Desert , the first major patch is coming tomorrow, March 30.
Mediah, the fourth continent, will be coming to Black Desert tomorrow. Daum surprisingly announced this – it had been “a little” expected, but that they would really add so much content relatively early was not necessarily anticipated. Black Desert has been on the market for a while in its home market “Korea”, but only launched here in the West this month.
The maintenance to bring Mediah will start on Wednesday, March 30, at 10:00 AM and is expected to last until 3 PM. An extension of the maintenance is possible.
The “Mediah Patch” will expand the world by 30%, bring over 1000 new quests, introduce a nasty boss called Kzarka, and provide many new weapons and gear. Guild missions are supposed to come, a 40 versus 40 player battlefield, craftable alchemist stones, and equipment should be able to be upgraded to higher levels.
http://youtu.be/SA7zCMztj-o
As dualshockers knows, the patch also included “Blader and Plum”, two sword-fighting classes that are still missing in our version. Nothing is currently known about their fate. But perhaps Black Desert will surprise us.
Patch does not bring new classes
Update: There is new information, dualshockers has spoken with Daum. With “Mediah”, there will be NO new classes. However, more classes are expected to come “very soon”.
It is still unclear which classes will come next. Besides Plum and Blader, which were released first in Korea, the duo Ninja and Kunoichi are still missing. It is already known that Daum does not necessarily want to adhere to the original order in which the classes were released for the West version.
Tracer from Overwatch is too sexy – at least in a victory pose. Blizzard is cutting it back.
Too much butt, too much sex
In the hero shooter Overwatch, Blizzard makes a concerted effort to create a wide range of characters and heroes that bring various nationalities, lifestyles, and backstories to the table. The goal has been relatively clear from the start: Every player should feel represented in the future version of our world where Overwatch takes place.
One of these characters is Tracer, who has also become something of the poster girl for the game, partly due to her strong presence during the intro cinematics. It is this Tracer who has now come under fire in the forums from some players who feel that the teleporting Brit is too sexualized. Not in her character design, her lines, or voice lines, but in one specific area: a particular victory pose.
Like all characters, various victory poses can be unlocked in Overwatch, which depict the hero in the event of a win. Usually, a character is just portrayed in a cooler way, but with Tracer’s “Over the Shoulder” pose, some fans felt attacked. The representation is too sexy, puts Tracer’s backside too prominently on display, does not fit the character, and reduces her to a mere sex object.
Just a tad too sexy, many fans believe.
After a lengthy discussion in the official forum, Jeff Kaplan, who has direct decision-making power over the things that make it into the game, also weighed in. And he agreed with the critics:
“We are replacing this pose. We want everyone in our community to feel strong and heroic. We do not want anyone to feel uncomfortable, unappreciated, or negatively represented. We apologize and will try to do better.”
The bottom line: the “Over the Shoulder” pose will be removed from the game and replaced with another.
Meanwhile, the discussion in the forum continues. Many players lament that Blizzard is bowing to the “Social Justice Warriors” and limiting its creativity. User “Bloodhawk” for example states: “If you had really been skeptical about this pose and unsure whether it suited Tracer, you wouldn’t have implemented it in the game at the start.”
What do you think of Blizzard’s decision?
For more news and articles about Blizzard’s hero shooter, check out our Overwatch topic page.
This is an AI-powered translation. Some inaccuracies might exist.
Neverwinter is based on the Pen & Paper RPG Dungeons & Dragons, and you can now play this tabletop version in the PC version of the MMORPG.
A game within a game, based on the original game – sounds complicated, but it’s fun. In the MMORPG Neverwinter, the mysterious Portobello DaVinci will appear on March 31, wanting to play a game with you. This is a tabletop version of Dungeons & Dragons, where you are not sitting around a table with your friends using dice, pen, paper, and miniatures to have adventures, but rather your heroes from Neverwinter.
Tabletop in the MMORPG
The campaign you can experience is based on a live tabletop session held in front of an audience, which was conducted by the D&D publisher Wizards of the Coast during the PAX East gaming convention in 2015. Something similar was held in 2014 with Respen’s Marvelous Game in the game. Portobello’s campaign takes place on a game board where you must face numerous challenges with your game pieces and fight against monsters.
Your “real” heroes in Neverwinter also have plenty of rewards awaiting them. The trials change weekly. In one week, you might face deadly traps in the dungeon, while in another, an NPC has to be protected.
https://www.youtube.com/watch?v=Mkf2W3jNXSM
There is also plenty to laugh about
Alongside the new tabletop map from Portobello, you can also take on the challenges of the well-known Respen map. So, starting March 31, there will be plenty for fans who want to play a round of D&D tabletop in Neverwinter. Not only will you face exciting adventures, but you will also have a lot to laugh about. Because the challenges are seasoned with plenty of humor, highlighted by funny sayings. Try it out in the MMORPG Neverwinter yourself!
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, the State of the Game for this week just took place. No exploits or glitches were fixed during the maintenance on March 29.
Hamish Bode, the Community Developer, had a developer from Massive as a guest during this week’s State of the Game, who announced directly that there will be no patch this week. Therefore, we cannot report any patch notes today. Only server adjustments were made during the maintenance.
State of the Game is the weekly stream show for The Division that takes place during maintenance, where the present and future of the MMO shooter is discussed.
It was noted that there will be weekly maintenance every Tuesday in the future. This week, however, the changes are only server-side, so agents will not find any changes in the game. The developers cannot deploy a comprehensive patch or hotfix every week.
No exploit or glitch was fixed – no patch this week
As for the backpack issues in The Division that we reported, no reliable solution has been found yet. The problem has numerous causes, and the team is working hard to fix it. When a fix will be available could not be stated today. However, the team asks for further detailed reports from the community to find solutions more quickly.
The livestream did not address the resolution of further issues and exploits. In the Ubi forum, Natchai Stappers reported that the team is aware of the exploits and is working on them. These are of course not intended.
Scavenging only affects the quality of drops
In response to Bode’s inquiry about how scavenging affects drops – this is a frequently asked question from the community – the developer answered during the State of the Game that there is no guaranteed loot in The Division.
Scavenging does not affect the drop rates but only the quality of these drops. However, how this is calculated was not mentioned.
Date for “Incursions” still unknown
In a hangout with YouTubers Arekkz Gaming and TwoSixNine, which took place before the State of the Game, Hamish Bode gave a few vague hints about what we can expect in the future:
There is still no specific date for the “Incursions” update, which is supposed to be released in April. More information will follow soon.
Additionally, more challenge modes are on the way.
Hamish Bode also mentioned that exciting new content will come to the Dark Zone. However, he cannot confirm anything yet.
The servers have been available again on time since 12 PM.
In Elite Dangerous , players will soon be able to be pampered by the captain of all captains: William Shatner is Orion.
HCS Voice-Packs is a website that releases voice add-ons for the SF-MMO “Elite: Dangerous” in collaboration with Frontier. And on April 8, a very special voice pack will be released, featuring William Shatner.
The former Captain Kirk has recorded over 1300 phrases. The voice pack is named “Orion.” But beware: This is not directly related to Elite Dangerous, but is an additional offering from another company that must be purchased separately.
The joke is that Orion is a kind of “on-board computer” that can be fed with voice commands. This fits into the world of Elite, as they are very committed to immersion, and a commanding ship commander fits perfectly into that vision.
You can listen to a first sample here:
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In the MMO shooter Destiny a new week begins today on March 29 with Nightfall Strike, Raid challenge on PS3, PS4, Xbox One, and Xbox 360. The Iron Banner in March is also on.
Since December, it has been pretty quiet in Destiny, but now there is new information about the content that is set to arrive in about 3 weeks. Players are currently discussing the rewards: Is there a new sword? Is there a kind of “cosmetic effect” that comes from weapons, giving players the Possessed appearance?
Definitive information about this will be available in a live stream tomorrow evening from 8:00 PM. We will be hosting it in German. Furthermore, the March Iron Banner starts tonight: We have already presented the rewards. It starts at 7:00 PM. The game mode will be Control.
But now to the weekly reset: What challenges are there this week in Destiny?
This is the Nightfall Strike on March 29: The Immortal Mind
It’s going into “The Immortal Mind”, an earlier PlayStation-exclusive strike. Since September 2015, it has been available for everyone in a Year 2 version.
Modifiers are:
Arc Burn – Arc damage is significantly increased.
Small Arms – Primary weapons should be preferred.
Juggler – There is no ammo drop for the weapon you currently have equipped.
Exposure – The shields of the Guardians are enhanced but do not regenerate.
Eternal Crusade introduces the new game mode “Stronghold” and increases the maximum number of players per map. We have the details.
More Players, More War
Warhammer 40,000: Eternal Crusade received its 15th major content patch, bringing some innovations to the 41st millennium. Well, strictly speaking, it’s about “more war,” but that’s what the fans wanted. The main feature is the new “Stronghold” mode, where two teams fight for control of a fortress.
One team has to storm the fortress, while the other players can take cover behind the walls to push back the attackers. To balance the advantage of defense somewhat, the team in the castle has only a certain number of tickets (= lives) available before the supplies run out. At the same time, the player limit per map has been raised to 64, allowing for even larger battles.
Additionally, there are some new weapons, a revamp of the interface, and new voiceovers for many characters and announcements.
However, players are also warned: The patch was created rather hastily and has not been extensively tested internally. Accordingly, there may be problems and bugs that will hopefully be fixed quickly through hotfixes.
Star Wars: Battlefront is being re-released for the PlayStation 4 and ventures into the realm of virtual reality.
Players will become part of the Star Wars universe
So far, VR games have often been laughed at by many gamers, as the gaming experience often suffers from excessive lag or simply the immaturity of the technology. Since the PlayStation 4 aims to kick off directly into the VR market this year, several exciting titles have been secured to bring this to fruition. One of them is a re-release of Star Wars: Battlefront. However, regarding the VR version of Battlefront, there is confidence: This game has the potential to convince players that VR “is worth it”.
John Koller, Vice President of Marketing at Sony for PlayStation, says:
“We are working with EA, DICE, Lucasfilm, and Disney to create an experience that most players have long desired: ‘How can I be in this Star Wars universe?’ Battlefront will be one of those games that shows players what it means to be in the world of VR. It’s something very special. And because it’s in the nature of a VR game, it will differ greatly from the original experience of the PS4 version.”
Even though there are great hopes for the VR Battlefront, it is believed that it will not be a “killer app”, meaning an absolute reason to buy for many players. Unlike certain games that are released exclusively to boost console sales, VR is something “very personal. It depends on each individual what they like and prefer. There is a big difference compared to games where we can say in advance, ‘This game will drive console sales.'”
An exact release date is not yet available, but Star Wars Battlefront VR is aiming for the fall of the current year.
For more news and articles about the Star Wars shooter, you can find them on our Battlefront topic page.
This is an AI-powered translation. Some inaccuracies might exist.
On Monday, a Division community manager could not provide any information on this. We will keep you updated should an update for The Division be forthcoming.
In The Division, more and more problems are being reported in the form of cheats, exploits, and glitches. A recent annoyance is the “Multi-Group-Glitch”.
The Division has been on the market for three weeks now. Agents are diligently roaming all corners of post-apocalyptic New York and discovering many exciting things: however, there are also finds that the developers did not intend.
The farm spot for Bullet King created quite a stir in the Division community, but many other exploits, cheats, and hacks have already become annoyances for the “decent” agents both inside and outside the Dark Zone.
A problem that has been simmering for days in forums and video portals across the internet is the “Multi-Group-Glitch”.
Too Many Agents in Missions
The “Multi-Group-Glitch” allows agents to play missions with a large number of players. While missions are intended for a group of a maximum of four players, there are reports and videos on the internet showing over 20 agents per instance. We also receive many reader contributions via email, Facebook, or in the comments to bring this phenomenon to our attention.
https://youtu.be/ZdJMn4G-YQg
This glitch is particularly exploited for the challenge mode, making this mode no longer challenging at all and can be completed in a very short time. The enemies are simply overwhelmed. That’s not the point.
The Community Reacts Differently to This Glitch
While some agents find it quite amusing to rush through missions with 20 other players, most agents view this glitch with suspicion. After all, such multi-group instances are not intended by the game, and the game’s errors are being shamelessly exploited.
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Interestingly, some agents report that they suddenly found themselves in such missions without their knowledge or involvement. As the YouTuber snipe1225 stated:
I don’t know how that happened, but I joined a game where there were other players who were not in my group.
When and how Ubisoft Massive will react is still unclear. However, step-by-step guides on how to easily create such scenarios are spreading extremely fast across the internet. Therefore, the developers should respond quickly. Perhaps already in a patch on Tuesday morning.
Was The Division in your Easter nest? In our The Division guide collection, beginners and max-level agents can find answers to their questions.
This is an AI-powered translation. Some inaccuracies might exist.
Tree of Savior starts tomorrow in Early Access, wants to lower the costs of founder packages and talks about regional server options.
Early Access: As few servers as possible, as many as needed
(Click to enlarge)
Tomorrow, the founder servers of Tree of Savior will open, as the Early Access phase officially starts on March 29, which can be accessed by purchasing founder packages. In Europe, the founder packages cost €10 (the smallest), €28 (the medium), and €46 (the largest). The main point of all packages is early access to the game. All early access buyers can play for one month before the free-to-play players join in. We have already dealt with the exact contents of the various founder packages in this article.
Those who do not want to purchase a founder package now should perhaps wait until April 21. Because then the packages will be reduced by 30% in price to compensate for the “reduced time in the early access phase.” Players will still have a week to play before the game officially starts on April 28, 2016.
According to IMCGAMES, the “optimal number of players per server has been determined to ensure a reasonable launch.” However, if there is a sudden, sharp increase in the number of players, they do have some servers in “standby” mode that could be added at short notice. As promised, they want to prevent wait times but at the same time ensure that all servers have a healthy load so there will not be “dead” servers.
Regional servers and character transfers
By the way, developers are aware that many fans want regional servers to have a better connection and thus lower latency. However, this is “currently not supported by Steam” and there is no work being done on it. They promise, however, that if there are ever regional servers, they want to provide players with a free transfer and not charge any money for it. In general, this is a nice promise, but tied to a very uncertain “If, then” condition.
Finally, a small graphic was published showing in the form of a pie chart where “Tree of Savior” has sold best on Steam.
For more news and articles about the free-to-play MMORPG, you can find them on our Tree of Savior news site.
EVE Online is already a brand in itself: Players form large coalitions and alliances, there are power blocks, plotting, skirmishes, and large wars against each other. Often, gameplay progress built up over months can be destroyed within hours.
In this context, propaganda methods are also employed: People spread misinformation, seek to establish interpretative authority in forum threads or on websites over current events. They want to influence the “public opinion”.
EVE Online thrives on community and their stories
All pretty intense stuff: EVE thrives on the community and the unique dynamics that develop there – with meta-level upon meta-level. This is a war where, at times, a much-noticed forum post can be just as important as a skirmish victory. Because the forum post could determine whether other factions intervene in a conflict or not. The social component is immensely important.
Just like the question of whether you can truly trust your allies or whether they are pursuing their own goals? In EVE Online, for instance, there was a case of betrayal in 2009 where an enemy spy working as a double agent got to a critical position in the hierarchy of his new alliance and subsequently brought down this community of thousands of players, as reported by RPS back then.
A book has even been published about one of these conflicts between the factions within the vast space sandbox. And this book about the Fountain War could now indirectly lead to a new war.
Real Fire in the Sandbox After 2 Years
In recent months, it had been relatively quiet in EVE, except for a few skirmishes. The “Imperium,” led by “The Mittani,” was for a long time the last remaining superpower. They were even hired by games like H1Z1 on special terms to invade their game and create a stir.
But it seems a thick conflict is brewing in EVE Online.
On reddit, one of the players, “TheRealMartini,” stated in a much-noticed thread that it could be the first major war in 2 years. There are several reasons for this:
On the one hand, there are gameplay changes to the domination system that favor guerrilla tactics.
Furthermore, the “Imperium,” the most powerful power block, has lately become increasingly isolated. After a Kickstarter project by leader “The Mittani” failed due to the resistance from the subforum “Reddit/EVE”, it was about writing a story about the “Fountain War.” At r/EVE, they preferred a neutral party to handle it and supported the Kickstarter project of Andrew Gorden, a former writer for “Wired.” TheMitanni allegedly urged his people to avoid reddit.
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Additionally, some high-profile Imperium members are said to have left the dominant faction.
And the website “I want ISK” is reportedly scheming against the Imperium and paying people to take up arms against them, as they are dissatisfied with the payment behavior of coalition members. “I want ISK” could be compared to the “Iron Bank” from Game of Thrones – not a pure bank, but one with political interests.
So far, this is the summary from “TheRealMartini.”
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Initial battles in the new conflict have indeed been fought, and the “Voltron Coalition” has achieved initial successes. As the Imperium announced on its own website, it has lost the battle for the “Vale of the Silent” and subsequently retreated from the system.
According to EveNews24, the battle lasted 2 hours and 30 minutes, with 2260 players involved at the peak of the fighting. This makes the battle the largest engagement in 2016 so far.
This could just be the beginning. It looks like attackers are trying to open multiple fronts against the Imperium. It seems there is movement in the sandbox again. The author of the major book about the conflict (Empires of EVE: A History of the Great Wars of EVE Online) has commented: “Exciting things are happening in EVE again. I should write a sequel. EVE is still absolutely unique.”
Some amazing stuff is going down in EVE Online right now. I’ll have to write a sequel someday. EVE is still absolutely one-of-a-kind.
The Dark Zone in The Division is a dangerous place, especially when encountering the YouTuber OPscT. He killed a multitude of agents during a Twitch stream.
As part of the last patch, a little adjustment was made to the Dark Zone, making it more attractive for Division agents to attack other human players. This situation apparently spurred the YouTuber OPscT directly: He estimates that he killed about 20 agents in the PvP area of The Division without dying himself.
He used no hacks, cheats, glitches, or anything similar ‒ which is a refreshing piece of news in this current time. He moved skillfully within the buildings of the Dark Zone and utilized cover to plan his attacks from there. Occasionally, he also set traps for his pursuers. Apparently, one can still succeed with skills.
Even though he set himself on fire at the beginning and in some situations narrowly escaped death, the following video can be watched in amazement:
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Given these images, the question also arises as to how much stronger a top-equipped agent should be compared to “normal” agents. If an entire group of Division agents falls short against a single rogue – how fair are the power dynamics in the Dark Zone?
However, OPscT handled this situation skillfully. He likely caused his pursuers problems similar to those typically only presented by raid bosses.
What do you think of this video? Do you already perform such feats before breakfast?
Four new cards for Hearthstone have been revealed. We show you the Legendaries for Paladins and Rogues.
Holy Flamethrowers and Poisonous Bugs
A new wave of upcoming cards for Hearthstone and the upcoming expansion “Whispers of the Old Gods” has been revealed. This time, Paladins and Rogues are getting a legendary card, Warriors a new weapon, and Hunters are getting Spiders. Again. Let’s take a look at the new cards.
Hunters are waiting for a new spell called Infest. For 3 mana, the spell reads: “Give all your minions “Deathrattle: Add a random Beast card to your hand.” Opinions on this card are quite divided; especially with “Release the Hounds!” you can draw a large number of cards, but with “random beasts” there are often many useless minions involved.
Fresh from Pandaria and the realms of the Klaxxi, Rogues are getting a new legendary card. Xaril, Poisoned Mind costs 4 mana and has stats of 3/2. Its true strength lies in its Battlecry and Deathrattle: “Add a random Toxin to your hand.” The toxins aren’t the usual poisons of the Rogue, but new spells that trigger various effects. They particularly work well with cards that benefit from a “Combo effect.”
Paladins can look forward to the legendary card Ragnaros, Lightlord. The Lord of the Firelands seems to not have been well affected by the corruption of the Old Gods, as instead of throwing fireballs, he now heals a random allied character for 8 health at the end of the turn. He also has the “old” stats of 8/8 for 8 mana, making him a big threat. While I initially thought this was an early April Fool’s joke and couldn’t fathom it lore-wise, the shoe-man has already received confirmation from Ben Brode.
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Lastly, Warriors are greeted with a new weapon. The Tentacles for Arms cost a hefty 5 mana and only produce a 2/2 weapon. However, it has a strong Deathrattle: “Return this card to your hand.” At first glance, this may seem weak, but in theory, this is an infinite weapon that never gets exhausted, as weapons cannot currently be silenced. The only way to get rid of this card would be to play a Blingtron – provided no other cards are released that bypass this effect.
The science fiction epic Star Citizen introduces the Starfarer, a massive spaceship.
With the latest Alpha version 2.3, the MISC Starfarer is in the hangar of Star Citizen. It will soon be able to fly.
The ship has gigantic dimensions with huge cargo capacities and can extract fuel. The fuel is drawn from “Hydrogen” found in space. So it’s quite practical.
In the trailer, you can see the exterior and interior of the ship and get a small tour. But those who get hungry during the quick tour will have to dig deep into their pockets or consider a community purchase, so to speak, ship-sharing. Currently, the Starfarer is priced at €324.87. The ship is designed for a crew of up to 7 people.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , images of a new sword are causing a hype.
How everything is the same. In the run-up to “The Taken King,” mere hints that there might be a sword always created a stir. Impressions of the sword were glimpsed in streams, either in the corner of the screen or in the background, while the Bungie folks did their best to ignore it. Until, in the last Twitch stream, the new “heavy weapons” class was revealed.
Since then, swords have become fan favorites. There are relatively few of them, which can then be upgraded to exotic weapons. The swords are tied to a relatively lengthy quest.
The sword is also prominently visible in the “main promo image”.
Currently, streams about new content are happening again, which is supposed to come in April. However, there has not yet been much talk about the weapons and armor that will be available. They have already been seen – new weapons, glow effects, and supposed shaders appear in the promo images that Bungie sent to the press for the stream.
Again, a “new sword” is being hotly debated, which can be seen at the top of the title image. The community has dubbed it the “Taken Sword” or “Sword of the Taken.” This is currently a bigger topic than the “Taken Shader,” a new Taken shotgun that has also been discovered, or the glow that seems to be emanating from some guardians in the promo images.
Whether a new sword is coming to Destiny and whether it will also be linked to an exotic quest or if it is a “normal legendary drop” will probably be revealed on Wednesday. The next live stream is set to be exciting.
The Destiny player base has always had a penchant for new weapons and toys. Let’s see if Bungie can offer new fodder here. All exotic swords came with interesting effects. In the worst case, it could be that the “Taken Sword” is merely a cosmetic appearance or an item that ultimately only serves as “infusion material.”
This is an AI-powered translation. Some inaccuracies might exist.
In the fantasy MMORPG Black Desert , the egg hunt is active. We tell you where you should search.
Suicide Sex – How to Get Stronger Pets in Black Desert
Last week, a patch for Black Desert was released. The patch unlocked pet breeding. This is the “new system” that has only recently been introduced in Korea. However, it’s not a “real breeding program” – the “parents” die when they conceive offspring. Thankfully, that’s not how it works in real life – at least not always.
So, even though it’s called “Breeding”, it’s more of an exchange or fusion through which higher tier pets can be produced.
You can get up to tier 4, and to achieve that, you need to cross at least a tier-3 pet with a tier-2 pet – not to be confused with the pet’s level, which apparently does not play a role in the crossing.
Blizzard brings the classics Warcraft 3 and Diablo 2 up to date. We tell you what this is supposed to bring.
The Scourge marches on newer systems
On March 24th, Blizzard released two new patches. Not for current titles like Diablo 3 or World of Warcraft, but for games that are already more than fourteen years old. The strategy classic “Warcraft 3: Reign of Chaos” and the mother of all hack & slashes “Diablo 2” have each received a small update.
Although the patches contain no gameplay innovations, they are supposed to enable the games to run smoothly on newer operating systems (Windows 7 and up) without issues or additional software, such as compatibility tools. Those who feel the urge to once again fight alongside Arthas, Jaina, Illidan, and Kael’thas can finally dust off the old favorites.
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Mein-MMO says: Even without much imagination, it is clear that Blizzard has made the two game classics suitable for new computers to give a little more strength to the upcoming film. Especially the “veterans” from back in the day are likely to feel nostalgic after watching “Warcraft: The Beginning” and want to dive back into the strategy worlds or face off against the Lord of Darkness once more.
But even newcomers are likely to find the update interesting, who after the film may want to know how “World of Warcraft” was actually formed and where all the notable characters come from. Much of this can be experienced in the strategy classic.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter The Division, new exploits and farming spots keep appearing. The spot at the Russian consulate requires exploiter energy.
At the beginning, it was still quite innocent: For the Bullet King in The Division, one didn’t need a lot of “exploiter” energy. It was enough to kill him, let his group survive, and then one could farm him.
Now the Division players have tasted blood and are constantly looking for new farming spots where they can effectively gather loot. For this, they also glitch through barriers or use other tricks that clearly lean towards exploiting.
Sites like ours find themselves in a difficult position: These “farming spots” are clearly not intended by the game. Some of our readers demand that we shouldn’t report on them at all. On the other hand, these spots are known within the English-speaking community and are being shared and discussed. They also appear in comments on our articles. There is clearly a strong desire to read about such exploits.
On the other hand, players who reject such exploits get upset when they are discussed. They demand that gaming sites should stay out of it.
Community absorbs new exploit farming spots
But the spots spread incredibly fast and reports about them get a lot of attention.
The “latest hot thing” is a video from Division YouTuber MarcoStyles which gained already 180,000 views within a day. He describes a farming spot that can only be fully exploited with a relatively complex glitch, in the “Russian consulate.” MarcoStyles was someone who specialized in Division early on, was featured by Massive, invited, and actively promoted.
At the Russian consulate, players can glitch through a grid thanks to a mobile barrier that they can feel their way along and thus play the mission “from outside in.” A relatively complex exploit with different stages. You can see him in the video and follow when someone stops, when someone runs outside, and how it works:
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It is currently assumed that these “exploits” will all be closed by Massive relatively soon. They are slowly turning into spots where exploiters may face consequences from the developers.
What do you think about such exploits? And how would you like us to handle them?
This is an AI-powered translation. Some inaccuracies might exist.
With the major update “New Order”, Allods Online receives a Collector’s Edition – better late than never.
Many goodies in the Collector’s Edition
Usually, games only receive a Collector’s Edition at the original launch. However, Allods Online uses the major patch “New Order” as an occasion to launch a collector’s edition and a starter pack.
Depending on which of the two versions you choose, there are different goodies and boosters that can be used in the game.
For €15, the “Starting Kit” offers new players some conveniences in the world of Allods Online. In addition to a pet and various boosters, there is also a three-month “Speck of Light”, which makes offensive and defensive abilities more effective.
Significantly more luxurious is the Collector’s Edition, which, however, costs a proud €45. In return, it is also packed with various rewards. In addition to more boosters than in the “Starter Kit”, there is a special uniform, another pet, and even 2000 crystals (the cash shop currency).
A list of the complete bonuses can be found in our sources.
Overall, the two packages are likely a promotion for patch 7.0 “New Order”, which will be released on March 31. The hope is to attract many new players through these offers.