The Super Adventure Box makes its return to the world of Guild Wars 2 as a regularly recurring event.
Jump&Run in Tyria – The Super Adventure Box
At first glance, fans had to furrow their brows a bit, as the announcement that the “Super Adventure Box” from Guild Wars 2 is returning suspiciously close to April 1st. However, it seems to be no joke, and the developers have taken the time to dust off the SAB and bring it back to an acceptable state.
The Super Adventure Box is a “game within a game”, as it allows characters to leave the world of Tyria and dive into a classic Jump&Run. Anyone wanting to participate must simply head to Rata Sum and jump into the large glowing portal on the highest level. There, players must fight their way through various levels (with cuddly graphics), buy power-ups, find secrets, and defeat powerful bosses.
While no new game worlds have been developed for the SAB, the old variants have been significantly polished. In the two easier difficulty levels, there are now many shortcuts, and the “correct way,” which was sometimes very hard to find, is now a bit more obvious. However, these changes do not apply to the highest difficulty level: Here, everything is still just as hard as before, although falls to the depths no longer automatically kill – but many other dangers will take care of that.
Some new rewards have been added to the SAB. In the game world within the game, new shops have been hidden where you can buy some new decorations for the guild halls.
The Super Adventure Box will henceforth be an annual event and thus a more or less fixed part of the game world. This year, you still have until April 19th to secure the various rewards or simply spend a few fun hours away from the usual madness of Guild Wars 2.
If you escape from a virtual game world into an even more virtual one… oh, let’s not think about that!
For more news and articles about the MMORPG from ArenaNet, you can find them on our Guild Wars 2 topic page.
This is an AI-powered translation. Some inaccuracies might exist.
The “Imperium”, the last superpower in EVE, has been considered untouchable for years. Now it finds itself facing a multitude of opponents who are opening various fronts, nibbling at the giant’s territory.
Developer CCP views this with delight. In a Dev Blog, they describe the multi-hour battle at 1P-VL2 as the second-largest fight in the history of EVE Online ever. 5806 pilots are said to have participated.
“And the best part is, that was just one of the first battles in the new Great War of EVE,” they exclaim. CCP looks forward to months of conflicts and even bloodier battles.
The alliances noticed a number of new players and old friends were returning to participate in the largest war in years in the history of EVE, it is said. In Iceland, where the developers are located, they seem to be gleefully rubbing their hands: War is clearly good for business.
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Monster Hunter Online will be expanded with the creature Diablos. We have the details for you.
An old hand with new tricks is coming to Monster Hunter Online
As Tencent Games has now announced, there will soon be a new update for Monster Hunter Online that brings a classic into the game world. In earlier installments of the Monster Hunter series, players could take on “Diablos” to rob it of its valuable materials and snag plenty of big rewards.
This classic is now returning under the name Desert Tyran Wyvern Diablos to the online setting of the series.
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Diablos possesses numerous traits that make them feared yet rewarding opponents. Almost the entire body of the wyvern is surrounded by a thick armor, making it extremely difficult to inflict damage. Two massive horns are often used for charging, and anyone trying to dodge to its back will be struck by a massive tail swung like a bludgeon. And there are also sharp claws as an added bonus.
As if all these abilities weren’t bad enough, Diablos can also burrow and move very quickly underground to surprise enemies or flee from a fight to recover in its nest.
Currently, Monster Hunter Online is only available and playable in Chinese, fans have been working on a patch to translate the game at least into English.
Gearbox and 2k Games have announced the system requirements for the upcoming online game Battleborn.
You don’t need a high-end PC if you want to dive into the action-packed multiplayer battles of the online game Battleborn. You can also have fun with a slightly older computer.
System Requirements – How Your Computer Handles Battleborn
Minimum System Requirements:
OS: At least Windows 7 x64-bit
CPU: Intel i5-750 / AMD Phenom IIx4 945
RAM: 6 GB
Disk Space: 30 GB free
Video Memory: 1 GB
Minimum Graphics Card: AMD HD 6870 / Nvidia GeForce GTX 460 or better, PhysX support
Sound: DirectX 11
Input: Keyboard or dual-analog gamepad
Recommended System Requirements:
OS: At least Windows 7 x64-bit
CPU: Intel i5-750 / AMD Phenom IIx4 945
RAM: 6 GB
Disk Space: 50 GB free
Video Memory: 2 GB
Recommended Graphics Card: AMD HD 7850 / Nvidia GeForce GTX 660 or better, PhysX support
Sound: DirectX 11
Input: Keyboard or dual-analog gamepad
You can use virtually any controller, even those from Xbox One and PlayStation 4. Support for Steam Controller is currently in the works. Gearbox also states that the game will not support 4K resolution or “unusual” resolutions at launch. They will look into these issues and see if they can integrate them post-launch.
Local Multiplayer and Hardcore Mode
The PS4 and Xbox One versions will also support local multiplayer for up to two players on one console and multiplayer battles over LAN. Additionally, Battleborn offers the possibility to play in a “Hardcore Mode,” where the game provides the difficulty level of the story mode. In this mode, you can find more loot, unlock new content, and face tougher boss battles.
Battleborn will be released on May 3 for PC, PlayStation 4, and Xbox One.
This is an AI-powered translation. Some inaccuracies might exist.
For The Division, there has been an annoying problem with backpacks for days. Massive has now found a solution.
In social media and forums, Division agents have been complaining for days about a very annoying problem: They can no longer play the game because the “backpack bug” of The Division excludes them. Most players report that the error occurs when crafting a high-end backpack. After that, items disappeared and the agents were locked out.
The following video shows an agent whose backpack slot in the inventory is empty. This should not be possible:
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At a later point, the agent wanted to log in again, but he could no longer enter the game. In a further, rather unspectacular Youtube video, the user shows an endless loading screen as proof that he is now locked out.
Massive has found a solution to the “backpack bug” in The Division
Over a week ago, Ubisoft’s Community Manager Natchai Stappers explained in the Ubi forum that the team is aware of this error and is working on a solution. However, community assistance is needed, which is why a separate “Infinite Loading / Crafting” thread for The Division was created, in which agents should detail their experiences.
And they did: So far, more than 138 pages have been filled, which seems to bear fruit: As Natchai now states in an update, the cause of this problem has been identified thanks to feedback from the community.
No patch has yet been released for the problem, but this is currently the “top priority.” The solution will be released “as soon as possible.”
Attention:
In the meantime, it is strongly advised not to create mods for items that you are not using!
Officially, no reason has been given. However, they thank for the cooperation and patience.
In the reddit forum, based on player feedback, it is pointed out that it is best to keep the backpack inventory minimal to avoid a lockout. The reason why unused items should not be carried with mods is, according to users, that the bug would damage the mods so much that they would suddenly take up additional inventory slots.
Thus, five modified weapons equipped with five mods could suddenly occupy 30 slots (because 5 weapons + 5 mods per weapon). This would overload the inventory so much that one could no longer log in. However, these are just reports from the community!
When the official solution will be released is still unclear. Scheduled maintenance will take place next Tuesday. However, the patch might also come at an earlier time.
Achievements, achievements, achievements, deeds. These are all names for a form of collectible content that has increasingly made its way into the world of MMOs over the past decade. While some of these achievements are practically thrown at you, others are indeed more difficult to obtain. Often, several conditions must be met, and the RNG gods must also be graciously inclined to bring about a very specific situation.
Achievements provide new motivation. – If you’re into that.
For other achievements, diligence, perseverance, and a large portion of skill are needed to transfer the points (which usually don’t provide any benefit) to your account.
Today we want to know from you, which achievement from which game is particularly important to you? What do you associate with the achievement and how hard did you have to work to earn it? Why did you take on this effort?
Cortyn says: I didn’t have to think long about the question, as I only really went on an “achievement hunt” in one game, and that was World of Warcraft. For many, the achievement is relatively unknown, as it only appears in the list of deeds once you have unlocked it. “On the Edge of Madness” or in English “Insane in the Membrane” requires the player to raise their reputation with some game factions to a high value.
What’s special is that most of these factions are pretty difficult or very tedious. For “Rabenholdt”, for instance, you need to exchange about 1400 Heavy Loot Boxes, which can only be obtained with a rogue. For another part of the achievement, you must demolish the neutral goblin town of Beutebucht to become revered with a pirate faction.
However, because that would be far too boring, you then have to become exalted with Beutebucht again – yes, you read that right. First, you decimate the goblin population until they attack you on their own, and then you butter them up piece by piece again. The effort is rewarded with the title “The Insane”. Even though I didn’t work on it “continuously”, the achievement sure occupied me for many weeks – too bad that the title is completely unsuitable for RP.
Oh yes… I have two others from my “bad” days: But enough about me, let’s get to you! What’s the biggest or rarest achievement you’ve earned in an MMO? How many attempts did you need and how much time did you invest? And above all: Was the effort worth it? Let us know in the comments and discuss enthusiastically!
This is an AI-powered translation. Some inaccuracies might exist.
As in the last season (5) in Diablo 3, you will also receive a set as a gift for one of your characters this time.
On the test servers of Blizzard’s Diablo 3, you can already play and test the new season and all the changes that come with it. It probably won’t be long until Season 6 starts, if Blizzard sticks to its 3-month plan. Patch 2.4.1, which will be active with the new season, provides new rewards to make the start into the game easier. Because this time you can also choose a character to whom you want to give Haedrig’s gift.
This includes Haedrig’s gift for each class in Season 6
Haedrig’s gift offers an item set for one of your Season 6 characters. This time, you also have to complete 3 tasks to receive each part of the set. First, you must reach level 70 with a seasonal character, then the boss “Izual” must be killed on at least Torment 2, and you also need to complete a Greater Rift that is at least level 20. As a reward, you will receive the following sets for each respective class:
Crusader: Akkhan’s Armor
Witch Doctor: Zunimassa’s Haunt
Barbarian: Raekor’s Legacy
Monk: Inna’s Mantra
Demon Hunter: Marauder’s Gear
Wizard: Delsere’s Magnum Opus
Additionally, there are new portrait frames, new transmogrifications, and an additional tab in the loot chest in Season 6 of Diablo 3.
The new ranking hunt will start again soon and will bring a few days/weeks of fun for most players. However, even if you particularly want to be at the top of the ranking, you should not try to do it with unfair means. Just recently, there was a wave of bans, that even caught well-known streamers live on stream.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , Xur arrives in the Tower today, on April 1st. We present his inventory.
This week in Destiny was all about appearances. How do the new armors look? What new emotes are coming? Which legendary weapons from year 1 are we seeing again? Which exotics are new? And how do we ensure that everything still shines beautifully? All these questions were answered in the last few days. We showed you the info and pictures.
Next week, there should be news on how the weapon balance will change and a few subclasses will also be put to the test. A few percentage points will still be adjusted.
Today, on April 1st, it is also Xur Day. Don’t worry, we will accurately present his inventory.
…. but we are telling you nonsense about the Speaker’s inventory.
All About Xur on April 1st on Xbox One, Xbox 360, PS3, and PS4
When will Xur arrive?
Xur arrives on April 1st at 11:00 AM. This week marks the first time again for daylight saving time. This will remain so for half a year. He leaves on April 3rd at 11:00 AM.
Where is Xur?
Xur is in the Tower, opposite the Speaker.
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In the shooter Doom a new live-action trailer has been released, which sets the stage for the closed beta. We summarize the information.
For the upcoming shooter Doom, Bethesda has revealed a cinematic trailer. The trailer was directed by Joe Kosinski, the director of Tron: Legacy and Oblivion. The three pillars on which Doom is built are highlighted: Combat, Demons, and Big Guns:
https://youtu.be/KSZ4tSoumNk
With this “Fight Like Hell” live-action trailer, the closed beta of Doom has been launched.
Information on the Closed Beta of Doom
In the Doom multiplayer beta, fans will be able to test the shooter weeks before release and provide feedback. The beta will include the maps Heatwave and Sinister, as well as the modes Team Deathmatch and Warpath. You can try out new weapons, armor sets, taunts, and hack modules:
Weapons: Rocket Launcher, Plasma Rifle, Super Shotgun, Vortex Rifle, Stasis Cannon, Heavy Assault Rifle, and Lightning Gun.
Power Weapons: Gauss Cannon
Equipment: Hand Grenade, Personal Teleporter, Sucking Grenade
Daemon: Revenant
However, the developers reserve the right to change this information without notice. The single-player campaign will not be available for testing.
Important information about the Closed Beta:
The beta starts on April 1 at 4 AM and ends on April 4 at 6 AM.
It is available on PC (via Steam), PS4, and Xbox One.
Since it is a closed beta, not everyone can participate. You need a Doom Beta Key. This was included with some box versions of Wolfenstein: The New Order.
The closed beta supports multiple languages: German, English, French, Italian, Spanish, Polish, Russian, Latin American Spanish, and Brazilian Portuguese.
These are the recommended PC system requirements
Recommended Requirements (1080p):
Windows 7/Windows 8.1/Windows 10 (only 64-bit versions)
Intel Core i7-3770 or better/AMD FX-8350 or better
8GB RAM
NVIDIA GeForce GTX 970 (4 GB) or better/AMD Radeon R9 290 (4 GB) or better
The full version of Doom will be released on Friday, May 13. There will be a standard edition and a collector’s edition, both of which include the following goodies when pre-ordered:
A “unique and customizable” demon armor set with three skin variations.
Some cosmetics.
Six hack modules, which are multiplayer consumables.
If you purchase the collector’s edition, you will also receive the following:
Doom will have a single-player campaign, of which little is known, except that it will be fast-paced and bloody. You will be running around and shooting most of the time. The developers have placed a lot of emphasis on the fast pace of the game. Here you can view the campaign trailer:
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With the new level cap, there is a lot to do in Blade & Soul, we reveal which content is waiting at level 50, that is, in the endgame.
With the last major patch “Silverfrost Mountains,” Blade & Soul has been expanded with numerous content. This included an increase in the maximum level to 50, which raises the question for many players: What to do at level 50?
Since the developers are obviously aware of this question, they have published a small list outlining the various content. We have summarized the most important points for you briefly.
Dungeons – the classic variant in the endgame
Traditionally, players can venture into dungeons – the various instances available for level 50. While the 5 “expert dungeons” are still relatively easy, things get significantly tougher in the heroic dungeons. However, there are also more and, above all, better rewards that can be used to upgrade weapons and accessories, and makeup and Baguas can also be found there.
For experts, there are the following 5 dungeons:
Impure Laboratory
Talus Dungeon
Ogong’s Folly
The Screaming Caves
Frost Cave of the Chuanka
In the heroic variant, there are these 3 options:
Snowstorm Cave
Awakened Necropolis
Den of the Frosted Fangs
Large-scale content at level 50
If you’re not too keen on the different dungeons, then the so-called “large-scale content” might be just right for you. Most of these are public events that you can participate in without much preparation to earn some gold, makeup, or experience points. Examples of locations include:
Raid: Grand Harvest Square in the Northern Sky Blossom Fields
Frostscale Basin in the Northeastern Shiverstone Peaks
The Spawning Sanctuary in the Northeastern Sky Blossom Fields
Daily Quests
If you have little time or simply do not feel like playing with other players, then daily quests are a good option. As the name suggests, these can be repeated every day. Although the gold and experience rewards are not as high as in other game content, they can contribute to variety and can be completed even when you just want to “casually play around” a bit.
There are a total of 3 such quest hubs available at level 50:
Herbologist Hut in the Southern Shiverstone Peaks
Snowwood Monastery in the Western Forest of Ancients
Grand Harvest Square in the Northern Sky Blossom Fields
PvP Content
Finally, the developers recommend indulging in the various PvP content of the game, which can be tackled at almost any player level. Besides the daily quests, there are also some rewards available such as gold, experience points, Zen Beans, and different seasonal rewards. In any case, a match in the battlefields of the game world provides a change from the otherwise more leisurely monster farming in PvE.
In the MMO shooter Destiny , additional information about the April update has been released: they showcase legendary weapons and armor sets.
On the night from Thursday to Friday, there was a “This Week at Bungie”, which revolved around Wednesday’s stream. They presented the rewards for the April update, which is set to come on April 12.
They made a slight mistake during the livestream and have to correct it. The legendary weapons from Year 1 that will be coming back will NOT come from legendary engrams, as previously stated, but from Vanguard and Crucible reward packages. Players who reach a new level with the quartermasters will have a chance to receive one of the legendary weapons up to 330 light.
Additionally, they have increased reputation gain in Strikes, the Crucible, and the Prison of Elders.
The following “classic” legendary weapons are returning to Destiny in Year 2
These are the weapons that will make the transition from Year 1 to Year 2 – it’s important to note that they must be found “new”, players will not be able to simply infuse Year 1 versions of the weapons up to 335. Again: They are available from Crucible and Vanguard reward packages up to attack value 330.
The Devil You Know
Shadow Price
LDR 5001
Badger CCL
The Comedian
THE SWARM
Y-09 Longbow Synthesis
Grim Citizen III
Two to the Morgue
Zombie Apocalypse WF47
The Saterienne Rapier
Lord High Fixer
Here are some mixed information regarding the April update in Destiny:
Additionally, there will be a new emblem for the Trials of Osiris – but that will take some time.
The 1:1 infusion also applies to Exotics.
Variks will no longer sell shaders and ships from Year 1; instead, they will be included in his reputation packages.
Here’s what the 5 new armor sets in Destiny look like
Bungie has revealed “pictures” of the 5 new armor sets, which will be available with the April update on April 12.
This is the Taken armor, available from the Sterling Treasure.
The Chroma armor, also obtainable from the Sterling Treasure.
The New Monarchy.
The Future War Cult.
The Dead Orbit.
The armor pieces from the three reputation factions will be available from the respective faction’s reward packages upon reputation ranks.
We have showcased the stream and also the new exotic items coming with the April update on our site. If you need more information, here are the relevant articles:
In a Special Report, the developers revealed information about the upcoming update 1.1 “Incursions” for The Division via Twitch. We summarize the information.
The Division is now a good three weeks old. Nevertheless, agents are already craving new endgame content. The good news: Fresh content is on the way!
On the evening of March 31st, the developers revealed what lies ahead for The Division in the near future and spoke about the update “Incursions”, in German, the “Übergriffe”.
The update 1.1 “Übergriffe” will be released on Tuesday, April 12. It is free for all Division agents.
These are the Incursions in The Division
As Hamish Bode emphasized several times at the beginning of the livestream, many “great things” will be presented. We list what was revealed about the Incursions:
Incursions are endgame content and designed for a group of 4 agents.
Incursions will be “much harder” than the previous Challenge Modes.
They are very challenging. Coordination and communication within the group are important. Agents must develop tactics and strategies. It is hardly manageable with just anyone; you need a really good team, as the developers stated.
Some enemies can only be defeated with a specific strategy. Relying only on your weapons is not enough. Future Incursions will feature various mechanics.
Agents should expect that they will not succeed in the Incursions on the first attempt. Maybe not even on the tenth.
You get better rewards in the form of weapons and gear.
The best rewards in the Incursions are available only once per week. However, these endgame activities can be done as many times as you want; good loot is always there. You should never come away empty-handed. But the best loot is only available once a week. This can be earned with each of your characters.
There are two difficulty levels: a Hard Mode, which is already very “hard”. You need very good high-end items to survive. The Challenge Mode of the Incursions is “very, very hard”.
There will be matchmaking, but with certain requirements for players (a specific gear score, more on that shortly).
There will be no checkpoints! If the entire team dies, they must start from the beginning.
The first Incursion is called “Falcon Lost”.
This is what to expect in “Falcon Lost”, the first Incursion in The Division
We start this Incursion by descending into the underground. The goal is to take out an LMB base. Although the leader of the LMB is dead, this faction still wants to control New York. Our task is to prevent that.
Gameplay snippets have shown that you have to survive multiple enemy waves, in this case, 15! This likely supports the developers’ statement that the Incursions are a challenge even for the most skilled players out there.
“Falcon Lost” is the first Incursion, but there will be more to come. The factions to be fought will also vary. These will lead agents to new locations and challenge your team play. However, they do not want to reveal too much; “new challenges” were emphasized several times.
„Gear Sets“ are coming to The Division
Additionally, with this update, four different “Gear Sets” are being introduced. The items in these sets are rare and hard to obtain. You get these through the Incursions, through Challenge Modes of missions, through the Dark Zone, and as blueprints that you need to acquire.
The special thing about these sets: If you have all pieces of a set, you unlock a unique talent, known as “set bonuses”. Depending on the set, there are various bonuses that favor a specific play style, e.g., for snipers or for supporters. However, not too much will be revealed here yet.
The catch with these Gear Sets: While they are supposed to be “stronger” than high-ends, they do not have their own talents. Therefore, our existing items will not become “useless”, as the existing items allow for variations with their talents; it is advised not to destroy them.
The Gear Score will be introduced
With the update, the Gear Score will also be introduced, which will be significant from max level 30. For some Incursions, a certain Gear Score will be required to start them. For other content, a Gear Score is recommended, which agents can recognize whether they should start this activity or better improve their Gear Score first.
In groups, the Gear Scores of your members will be displayed at the bottom right of the screen next to their names. We have already dealt with the Gear Score in The Division in this article.
Trading is coming, but it will be quite limited
Whether trading is to be introduced has apparently been discussed for a long time within the development team. The beta phases made it clear that the community absolutely wants this feature.
Trading works as follows:
If an agent picks up an item and wants to give it to a member of their team, they can drop it. The member can now pick up this item. Trading only works within a team.
Since all members can pick up the item, it should only be dropped if you truly trust all agents. If a “wrong” agent picks it up, they can drop it again.
In the Dark Zone, there should be safe areas where you can drop items for group members. This ensures that other agents in the Dark Zone cannot access the items.
Weekly and daily assignments are coming
Weekly and daily assignments are being introduced. If you complete these tasks, “good rewards” such as Phoenix Credits or Division Tech await you. These assignments are intended to be diverse and also refresh the Dark Zone.
Supply Drops in the Dark Zone bring very good loot
Additionally, a new feature is coming to the Dark Zone, the “Supply Drops”. These fall from the sky in the Dark Zone, landing in various locations. They contain very good loot that only the group that arrives at that location first will receive. However, these drops are guarded by strong enemies.
You do not need to extract these items from the Dark Zone: The first group that gets the items has them safe. After all, the items are not contaminated.
A “Spectator Camera” is coming
Currently, it is very boring if you are dead in The Division. Therefore, the feature will be introduced that you can observe your teammates while you are dead on the ground.
Furthermore, changes will be made to the game that have not yet been presented.
With The Skies, a new post-apocalyptic survival-MMORPG is coming soon!
The American-Ukrainian development studio Eforb is currently working on The Skies for PC. The MMORPG combines shooter and RPG elements and is set in a post-apocalyptic world. You are survivors trying to find your place in this world. The developers state that they want to offer players a lot of freedom. Therefore, there is no linear story to follow.
Your actions change the world
Rather, your actions determine how the fortunes in the world change. Your actions affect the economy and can even trigger larger events. For example, you could be responsible for the outbreak of a war. Thus, the world is constantly changing due to your actions, and you will always have to react to these changes. Cities can be overrun or taken over by a faction from one day to the next, which influences the entire economy in the area. However, it would also be possible to unite and liberate these cities.
Linear gameplay is something the developers want to completely avoid. Everything should be dynamic and determined by the players. How exactly the survival elements will play into this is still not entirely clear. Going by the trailer, you will at least need to pay attention to food and water. The apocalyptic world is also home to mutants, so you will have to face these creatures in the wilderness. In addition, there are PvP battles and territorial wars.
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If what you know about the MMO The Skies excites you, you can make up your own mind about the game from April 8th. Because on this day, the Closed-Early-Access version will launch on Steam.An open Early Access for everyone will start on April 16th. It seems that The Skies will adopt a hybrid model between Free2Play and subscription with a premium account for subscribers.
This is an AI-powered translation. Some inaccuracies might exist.
On The Division, maintenance will take place on April 1st. Some issues, exploits, and glitches will be resolved.
As announced in the Ubisoft forum, the servers will be down on Friday, April 1st, starting at 9 AM our time. The estimated downtime is 30 minutes.
This unscheduled maintenance will therefore be significantly shorter than the regular server downtimes every Tuesday. If everything goes smoothly, agents can resume fighting for the good in post-apocalyptic New York at 9:30 AM.
Update: 9:30 – the servers are back online.
What will be fixed during maintenance on April 1st on PC, PS4, Xbox One
During this maintenance, some changes will be made:
In the mission “Madison Field Hospital”, the elite NPC that appears when Hutch is killed, before he jumps down from his pedestal, will no longer drop additional loot if killed repeatedly.
For Tree of Savior, there will soon be a European server after all. We have the details for you.
Server transfer coming in early May
Just a few days ago, it was still uncertain whether there would ever be regional servers in the new Free2Play MMORPG Tree of Savior, but the decision has now been made. The temporary server Femidian is currently still in America but is planned to be moved to Europe at a later date. There is no specific date for this yet, but it is scheduled to happen around “mid-May”.
Anyone wishing to transfer from their current server to Femidian can do so in the first week of May, as server transfers will be offered then. However, keep in mind that it will still take a while before the server is actually set up in Europe and the latencies will decrease.
RIFT will soon receive new souls and provides a first glimpse of the War Singer. We have the details.
With Healing Song to Victory
With the upcoming update 3.6 in RIFT there will be some new souls, which will be available in the chosen souls package of the in-game shop. This enables new play styles and allows even old characters to shine in a new light. In a new post, the War Singer has been discussed and it explains what will set this soul apart.
The War Singer – as the name suggests – can best be compared to the bards from other fantasy settings and is a specialization for the warrior. Through various songs and encouraging shouts, he strengthens his allies and becomes a powerful healer. The War Singer specializes in single-target healing. Especially helpful are special effects like “Turns the Tide in Your Favor”, which converts any overhealing into a protective shield.
However, the singers are not defenseless; they can also deal significant physical damage. Bleeding ears included.
More souls from update 3.6 “Feast of the Chosen” will be highlighted in the coming days.
For even more news and articles about the game, you can find them on our RIFT theme page.
This is an AI-powered translation. Some inaccuracies might exist.
Since yesterday, there is a new hero in MOBA Paragon – and he is deadly. We give you an overview of his abilities and take a look at the changes to Grux and Feng Mao.
Sevarog – The soul-devouring jungle tank
With yesterday’s weekly update of the third-person action MOBA Paragon from Epic Games, the first new character has joined the 13 already playable ones since the early access phase. He is therefore the first of the heroes that will be introduced to the game at regular intervals of 3 weeks. All characters are and will remain free to play.
Sevarog is an axe-swinging tank who should initially stay in the jungle. He can consume his victims, minions as well as opposing players, accumulating soul stacks, which makes him bigger and stronger and grants him more health points. Thus, he becomes a dangerous opponent as the game progresses.
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Furthermore, he can hold others in a small area, which after wearing off are additionally slowed down for a short time. This allows him to rush through other opponents to damage rooted enemies with his ultimate ability, the colossal strike, and hurl them into the arms of teammates. The damage of this ability is also influenced by his accumulated soul stacks. Therefore, it is essential to absorb any life in you to become stronger and deadlier.
Changes to melee fighters
But Sevarog is not the only novelty of the patch. The two melee fighters Grux and Feng Mao had their blades slightly nerfed, as Epic Games noticed a higher win rate with these two heroes compared to others.
The biggest change concerns Grux’s passive ability. With each minion kill, he gained 5 health points. This increase has now been capped at 2 and an upper limit of a maximum of 200 has been set. This prevents him from developing into an almost invincible damage-dealing tank in the later stages of the game.
This is an AI-powered translation. Some inaccuracies might exist.
In the upcoming April update for the MMO shooter Destiny, new emotes will be introduced that you can acquire in the Eververse. We present them here.
In a live stream last night, Bungie presented the rewards and items that will enter the Destiny universe with the upcoming update. Along with fresh armor sets, “new” exotics, and various other items and mechanics, 13 emotes will also be introduced.
These are the 13 emotes of the Destiny April update
You will be able to acquire the following gestures in the tower in the Eververse. Tess demands silver for these cool moves, a currency that you must purchase with real money. The emotes are by no means game-changing, they are merely optional content that each Guardian can acquire according to their own taste.
These are the Legendary emotes:
Taken Shiver: With this emote, you wiggle like what is usually expected from the Taken. The gesture is said to be unlocked when you have collected the entire Taken set. It says: “Oryx is dead, right?”
Club Dance: This emote costs 500 silver. Here, your Guardians move rhythmically, following the motto: “Feel the beat. Feel the love.”
Instructional Dance: With this emote, the Guardians of Light show “fresh moves”. Cost: 500 silver.
Do it: These moves come with the note that one should realize their dreams. This is a clear reference to the actor Shia LaBeouf, whose motivational video became a meme on YouTube. You can do this for 500 silver.
Praise The Gun: With this, you can praise your weapon for a mere 200 silver.
Amazed: With this gesture, you can express your astonishment for 200 silver.
Sumo: With this sumo gesture, you can prepare for battle. Cost: 200 silver.
Bye-Bye: With this, you can say “Goodbye” to your buddies, also for 200 silver.
Praise the Light: For 200 silver, you can worship the Light. After all, it is the Light that gives us strength.
I don’t know: If you have no idea at all what your clan member wants from you, you can show him that with this gesture. This fun costs 200 silver.
Crane Kick: With this move, you are the best, at least if you believe the description: “You are the best…” This takes inspiration from the crane kick from Karate Kid. 200 silver.
Rude Taunt: This gesture is also available for 200 silver, with which you can taunt your opponent.
All these emotes can be enjoyed with moving images in the following video. There are definitely some highlights. Whether you want to acquire them with money must be decided by each person.
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The illustrations of League of Legends (LoL) are now also available as a screensaver for Windows and Mac.
Few players would have expected this release. Personally, I checked the date right away – No, it’s not quite April 1st yet. But a screensaver app in 2016? When I got a little more into the program and saw the various options, I actually thought it was pretty good. So good that I downloaded it right away.
Playlists and a huge collection of LoL images
If you’re still not quite convinced about setting up a screensaver, you should take a look at the collection of images, photos, and animations that this program offers. From well over 100 images of champions and various locations of great battles in League of Legends, you can create your own playlist to protect your screen while you’re not using it.
There is also work underway to use these images as desktop backgrounds. Additionally, in the champion overview, we have our good old URF, which we will probably see again soon in the system of rotating game modes.
Installation of LoL screensaver software
First of all, it should be noted that the operation of this software is really easy and particularly clear. First, you should download this screensaver software from the official Riot Games website.
The installation is self-explanatory. If you skipped the point at the end of the installation, you can change the screensaver in the control panel under “Personalization” in a Windows operating system.
There you can also access the settings and personalize the screensaver with your own playlist. You then simply select the media you want in your playlist. These will then be downloaded and you can use the League of Legends screensaver.
Warning: Currently there is a bug when uninstalling. If you installed the screensaver app directly in your LoL folder, the entire folder will be deleted upon uninstallation. So be careful and take a close look!
This is an AI-powered translation. Some inaccuracies might exist.
In Tom Clancy’s The Division, you can create individual builds with various combinations of your skills and weapons. Below, we present a skill power build that focuses on sticky bombs.
In his video series “Best of Builds,” the YouTuber Arekkz Gaming showcases another build that revolves around skill power and sticky bombs.
This is the “Infinite Sticky Bomb Skill Power Build” in The Division
Below is a sticky bomb build that allows you to use the sticky bomb frequently and effectively. We will list the attributes, skills, talents, and weapons you need for this build.
Focus on Electronics in the Skill Power Build
For the attributes, you need to improve the Electronics value to boost your skill power. While firearms affect your weapon damage and stamina affects your health, skill power has different effects on your skills. How these are specifically affected depends on the respective skill.
In general, a high electronics value reduces the cooldown time of skills. Additionally, for example, your sticky bomb damage or the healing power of healing skills increases. Each skill is enhanced by electronics in a specific way.
This also applies to this sticky bomb build: The higher the electronics value, the more effective the sticky bomb. Therefore, the electronics attribute has the highest priority. Whether you focus on stamina or firearms otherwise is up to you.
In the video, Arekkz neglects his stamina value, which is why he strongly recommends this build for use in a team. Especially when you are playing solo, you should emphasize stamina more. Otherwise, you won’t survive out there for long.
Take these Skills for the Sticky Bomb Build
Following are the skills with the mods that you should use for this build.
Sticky Bomb with the mod “Monster Grenade” (BFB): This deals greater damage and increases the blast radius. Additionally, you can inflict bleeding wounds on targets. This offensive mod can also be replaced with the blind effect mod to control enemy crowds, but in this build, we want to deal significant damage.
First Aid with the mod “Overdose”: This device heals targets more efficiently with this mod and can even increase the target’s health points beyond the normal value.
This build does not depend on any individual skill, so you have complete freedom here. The YouTuber recommends the Survival Links from the Security tree.
These are the Talents for the Sticky Bomb Build
It is particularly about the talents that make this build so special. We list them below:
Demolitionist: If you kill an enemy with an explosion, explosion damage increases by 40% for 15 seconds. This significantly strengthens your sticky bombs.
Shrapnel: If you inflict bleeding wounds on an enemy, there is a 30% chance to transfer this effect to all enemies within 10 meters. And since the “Monster Grenade” mod can cause bleeding wounds, this talent is quite practical.
Chain Reaction: If you deal damage to multiple enemies with an explosion, explosion damage increases by 40%.
Triage: If you heal an ally with a skill, skill cooldowns are reduced by 15%. This talent is probably the most important in this build, as it allows you to use the sticky bomb very quickly again.
If you heal multiple allies, and of course yourself as well, your skills recharge very quickly. You act as follows: Use sticky bomb, heal everyone, use sticky bomb, heal everyone, and so on. This method allows you to fire one sticky bomb after another at the enemies.
This build is particularly recommended in a team: If you only heal alone, it takes longer to use your skills again. However, if you heal the entire team, you can throw your sticky bombs at the enemies all around.
To effectively use this build, you must stay close together in the team so that the skills are instantly recharged. So stay together and blow your enemies up. This build is recommended for PvE and for the Dark Zone.
You can take this fun to the next level if all team members use this build. It results in an endless fireworks display of sticky bombs – Michael Bay would be proud of you!
Which Weapons Should I Use in This Build?
Which weapons you use is entirely up to you. After all, the focus is on the sticky bomb, not on the weapons. However, you can use guns like the Caduceus or the Liberator, which positively affect your skills. But the weapons play only a secondary role in this build. Grab your sticky bombs and shoot as if there were no tomorrow!
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