Horizon Zero Dawn was featured at Sony’s press conference at the E3 2016. There was a longer video with gameplay scenes for the action RPG with the unusual setting.
At E3 2016, Sony showcased a brand new gameplay video for Horizon Zero Dawn during its press conference. In it, we see the red-haired heroine Aloy – who resembles a certain “Ygritte” from Game of Thrones – on her first excursions through the post-apocalyptic world of the game. Indeed, bizarre robotic animals roam through picturesque mixed forests and green river meadows.
Aloy tries to uncover the secret behind corrupted animal-machines in the video and ultimately encounters an ancient machine responsible for the corruption that puts up a tough fight. However, the tough archer can analyze the weaknesses of the robo-animals using a type of headset and effectively counter them. The giant creature at the end, for example, she pins down with special harpoons, and she can even hack a sort of robotic bull to ride it.
Horizon Zero Dawn is being developed exclusively for the Playstation 4 by Guerilla Games – the creators of Killzone. We have also included the video of Aloy’s battle against the machine monsters here for you.
What do you think of the gameplay of Horizon Zero Dawn? And what do you say about the wacky setting with robotic animals? Would you get a Playstation 4 console just for this game?
This is an AI-powered translation. Some inaccuracies might exist.
ARK: Survival Evolved has announced a new update that will allow players to experience the island anew: as dinosaurs!
“Primal Survival” turns ARK players into Dinos and other creatures
The official release of ARK: Survival Evolved was delayed a few months because the developers needed more time to create the game as they envisioned. And they are using this time! In the next update of the survival game, players will be able to experience ARK in a completely new way: through the eyes of the animals.
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Players can take on the role of almost all creatures in “ARK: Primal Survival”, whether they are oversized sharks, small poisonous bugs, or various species of dinosaurs. Officially, it states:
“ARK: Primal Survival is an upcoming complete conversion of the game where survivors can play, live, and reproduce as any of ARK’s creatures. Survivors will experience all the mechanics of the life cycle, including mating, raising young, recruiting additional members for the herd or swarm, and even constructing primitive shelters of the respective species.”
Even though the trailer currently only shows footage of various animals going about their “daily lives,” the update promises to allow players to perceive ARK from a completely new perspective. Because who wouldn’t want to be a little bug and destroy that annoying dino herd that keeps wrecking the beautiful building?
Or as Kotaku aptly summarizes:
“Transforming into a dinosaur to mate with my best buddies, raise valuable children, and create a herd that will ultimately be torn apart by gigantic maws? Corrupt.”
This is an AI-powered translation. Some inaccuracies might exist.
Tonight, there will be maintenance work at Destiny. The June update 2.3.0 will be deployed. We will tell you what’s in it.
Update 21:42: The servers are back online. Omnigul remains a Nightfall strike!
Update 21:15: Maintenance will be extended until 10 PM.
Update 21:05: The servers are still offline.
Update 20:45: Work has resumed. The servers are down. They are expected to go live again at 9 PM. After the maintenance, “a new week” has begun and brought Omnigul as a Nightfall strike. This may not have been intended.
Additionally, Guardians have noticed new modifiers in the heroic weekly strikes.
Update:
More changes with update 2.3.0
The developers have now announced further changes:
Quests
The various endings of “Paradox” and “Lost to Light” can now be completed anytime by selecting them in the Navigator on Heroic difficulty.
The “The First Firewall” mission is now playable as soon as the player has turned in the required items.
Prison of Elders
Score penalties for “Variks gets impatient” will increase the longer you stay in a section. Score penalty = (50 x the number of times he became impatient).
Crucible
All weekly rotating activities in the Crucible also grant weekly rewards.
Items
There are three new chromatic colors: Orange, Magenta, and Green. Furthermore, the Desolate class items are now correctly listed as guaranteed items instead of possible items in the Sterling Treasure preview.
Additionally, some bugs have been fixed.
Original announcement:
During E3 week, Bungie will take down the Destiny servers and tweak the fine-tuning of weapons and classes.
At 6 PM our time, preparations for the maintenance will begin: Players will not be able to log in anymore.
At 7 PM, the servers will go offline. Anyone still in an activity will be mercilessly kicked out. The server status is offline.
The expected server downtime is one hour. At 8 PM, you should be able to jump back into the game.
During the maintenance, update 2.3.0 will be deployed. This will address the current clan issues. Below, we list the sandbox changes.
Weapon balance changes with 2.3.0 in Destiny
The primary goal of this update from Bungie is weapon balance. They want to make a few improvements.
Hand Cannons
The recoil of the weapons in Destiny is simulated by reducing precision for a short time after a shot: thus, you cannot keep aiming accurately at enemies while you wildly pull the trigger. This effect is particularly emphasized for hand cannons since every shot counts in this category. The extent of precision drop is controlled by the range stat per archetype.
To encourage Guardians to use hand cannons more, this range effect will be adjusted. However, Bungie does not want to bring back the status where hand cannons were competing with scout rifles at long range.
Changes:
Increased initial accuracy and decreased precision drop for hand cannons with a short range.
Damage fall-off curves have been made steeper to better align with the intended range of hand cannons.
Slight increase in PvE damage for all hand cannons, depending on the enemy class.
The Hawkmoon will be slightly nerfed, as it has been perceived as too strong lately. There will be a small stability reduction (-5).
Auto Rifles
According to Bungie, high rate of fire auto rifles like doctrine of passing, claw of the soulstealer, or Arminius-D are being used too often – also because they cause a “buzz” when aiming. They will be slightly nerfed again:
Damage of auto rifles with high fire rates will be reduced by 6%.
Further Changes
To address ammo scarcity, the automatic ammo pickup from the battlefield will be accelerated when ammo is running low.
The perk “Balance Adjustment” will be adjusted to maintain the identity of a weapon. Therefore, the effectiveness of 90% reduced kick angle will be reduced to 80%.
Additionally, bugs with Red Spectre (UI bar), Thunderlord and Bad Juju (stability), and Yasmin’s Reins (zoom) will be fixed. These weapons should now function as intended by Bungie.
Class Balance Changes with 2.3.0 in Destiny
Not only will weapons be adjusted, but also the Guardian classes. Specifically, the Hunters will be overhauled.
The choice between classes should remain interesting, and each focus should pay off. The developers have various data available to make the following balance adjustments.
Titans and Warlocks have already undergone a design overhaul, now it’s the Hunters’ turn.
Gunslinger
The Light Sensor Grenade is here the first choice of the Guardians. This will be significantly nerfed. The swarm grenade will be buffed.
Changes:
Swarm Grenade: Armor radius increased by 0.5 meters.
Swarm Grenade: Explosion damage increased by 7%.
Light Sensor Mines Grenade no longer attaches to enemies. It will become live upon contact and bounce off. Thus, the original intent of this grenade, being a trap, is pursued.
Light Sensor Mines Grenade: Damage reduced by 3%.
The Golden Gun is to become more exciting again in PvE compared to the “Shadowshot”.
Changes:
Base damage increase of 50% and an additional 30% against AI enemies.
The perk “Virgin” increases damage dealt by the Golden Gun by 30%.
The Throwing Knife and the focus node “Circle of Life” will be revised. The throwing knife should no longer be able to take out players with just a single headshot (with Brand Blade).
Changes:
Base damage of the throwing knife reduced by 10%.
“Circle of Life” has modified functionality: Precision kills with the throwing knife reduce the cooldown of the Golden Gun.
“Circle of Life” no longer extends the duration of the Golden Gun.
“Circle of Life” +1 armor removed.
Otherwise, they are satisfied with the focus nodes of the Gunslinger, which is why there are only a few changes:
Scavenger: The grenade and melee energy granted has been increased by 33%.
Chain of Sorrow: +1 recovery added.
Over the Horizon: +1 recovery removed.
Blade Dancer
The Mobility of the Blade Dancer is currently too advantageous. Additionally, “Backstab” will receive adjustments.
Therefore, the following changes:
Short Teleport now incurs a -1 penalty to recovery.
The distance of the Moment Strike has been reduced by 0.4 meters.
Valid angle for “Backstab” reduced by 30 degrees.
Invisibility effect for “Artist of Escape” delayed by 0.5 seconds.
Charge time for “Quick Flinch” reduced by 20%.
The Arc Blade will undergo extensive changes with 2.3.0: It will focus more on precise hits – and less on wildly swinging around hoping to hit something. You can now use it longer, but the energy costs have been increased.
Changes:
Base duration increased by 2 seconds.
Homing range has been reduced by 0.5 meters.
A cooldown of 0.8 seconds was added between swings of the Arc Blade while in the air.
Energy cost per swing increased by 20%.
Energy cost per hit decreased by 20%.
Specifically against NPCs, this super is meant to be more useful:
Arc Blade: Base damage increase of 30% against AI opponents.
“Vanishing” will now cause the player to vanish upon activation, in addition to the normal function.
Damage radius of “Crowd Pleaser” increased by 1 meter.
Add-on: If you eliminate an enemy with your Arc Blade, the duration will be extended and it will receive a 150% damage increase for a short time.
Nighthawk
With Nighthawk, the Precision Grenade becomes more useful:
Damage impulses per second of the Precision Grenade have been reduced from 10 to 5.
Damage impulses per second of the Precision Grenade have been increased by 100%; total damage remains unchanged.
The Shadowshot will now suppress immediately upon impact.
The Smoke ability receives numerous changes:
Impact damage increased by 34%.
Suppression force and damage over time reduced by 1 second.
Jump suppression has been removed from initial status effects.
Base duration of the smoke cloud increased by 1 second.
Duration of the poisoned smoke cloud increased by 1 second.
Poisonous jump suppression has been removed from initial status effects.
Invisibility in the smoke: +1 agility removed.
Duration of the “Trap” smoke cloud increased by 1 second.
Additionally, unpopular focus nodes will be improved for Nighthawk:
Pack Bravery: For each stack, recovery, armor, and agility are increased by 2.
Pack Bravery: now stackable 3 times.
“Lockdown” increases duration of “Smoke” by 2 seconds (+2 additional seconds with “Trap” upgrade).
“Raider” now reduces the cooldown of “Shadowshot”.
“Shadowstep” is now a single dodge with a 3-second cooldown.
Further class changes in update 2.3.0
In the course of these changes to the Hunter, Bungie has also adjusted the other classes accordingly. The Defender’s Precision Grenade will receive the same treatment as the Nighthawk version, and the Short Teleport of the Voidwalker will get the same compromise as that of the Blade Dancer. The exotic armor “Dawning Barrow”, which caused similar problems as “Shadowstep,” has been overhauled in the same manner.
Changes to the Super of various classes
Hammer of Sol: Base damage increase of 10% against AI enemies.
Chaos Fist: Base damage increase of 50% and an additional 50% against AI enemies.
Nova Bomb: Base damage increase of 50% and an additional 50% against AI enemies.
Stormtrance: Base damage increase of 10% against AI enemies.
Changes specifically to the Sunbreaker (Titan)
Hammer of Sol: Flight speed of the hammer increased by 1.3%.
Hammer of Sol: Explosion radius of the hammer increased by 10%.
Changes to the Sunsinger (Warlock)
Firebolt Grenade: Ignition time increased by 0.2 seconds.
Firebolt Grenade: Target search radius decreased by 1 meter.
Viking Burial: This focus node will no longer extend the duration of burn effects.
Viking Burial: Targets will be weakened with burn effects, taking 5% more damage from all sources, stackable up to 3 times.
Flame Shield: 0.3 seconds delay before “Overshield” activates.
What do you think of these changes?
This is an AI-powered translation. Some inaccuracies might exist.
We have five things for you that are important in Overwatch – but are not mentioned anywhere. Do you know all these tips and tricks?
Armor in Overwatch reduces damage taken
Although Overwatch has a tutorial that is more or less forced upon players at the start of the game, the game certainly does not teach all the mechanics that are relevant. Some of these things can sometimes save a hero’s life if only they had known beforehand. We have put together some tips for you.
The payload heals the attacking team! The team that has to deliver a payload from A to B is healed by the payload – by 10 health points per second.
Armor (such as that which Torbjörn can provide) not only increases maximum health but also reduces damage taken! Armor has a unique mechanic that absorbs damage. As long as a character has armor, incoming damage is reduced by 50%, but no more than 5 damage points per source. In simple terms, this means that weapons with many small bullets, like shotguns or assault rifles, are mitigated more than single shots, like rockets.
Characters with multiple weapons automatically reload when they switch their weapon. However, this does not happen instantly but takes the normal reload time. (Example: A Mercy shoots with her Caduceus pistol until she has only 1 shot left. Then she switches to her staff and heals an ally. The next time she switches back to her pistol, it is fully reloaded.)
Most weapons become weaker when used at long range, as damage decreases. The exception is all 4 support characters, the two snipers, Genji, D.Va’s pistol, and Torbjörn’s primary fire.
Each character has unique sound effects for their footsteps. Those who pay attention can recognize which enemy is coming around the corner based solely on their footsteps after a while. However, there is one exception: Zenyatta hovers and therefore has no footstep sounds, making him the only silent character (as long as he does not act).
Do you know any more tricks and tips that you have discovered, but Overwatch did not explicitly teach you? Share them with us in the comments!
In Blade & Soul a new class is coming soon. The Elemental Fighter will therefore get its own themed week.
Elemental Fighter – A Mix of Elementalist and Kung Fu Master
Even months after the western release of Blade & Soul, the developers continue to release fresh content continuously. After all, there are still some updates ahead before they completely catch up with the Korean version of the game. In the next patch, especially the class of the Elemental Fighter is coming, which playfully combines the frost abilities of the Elementalist and the quick attacks of a Kung Fu Master.
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Depending on the situation, you can switch between two stances. If you prefer to stay at range, you will remain in the Elemental stance, but will be penalized with longer cooldowns. If you have quick reactions and a lot of dexterity, then the Kung Fu stance is more your style, as it allows you to react quickly to the opponent and unleash devastating combos.
The Elemental Fighter is scheduled to be released on June 22, and then all players of Blade & Soul will be able to try it out.
For more news and articles about the martial arts MMORPG, you can find them on our Blade & Soul game page.
This is an AI-powered translation. Some inaccuracies might exist.
With a new trailer, a team returns that has been working on the comeback of the online strategy game Battleforge for about a year.
Battleforge was ahead of its time when it was released in 2009, as it already implemented a collectible card principle that was not very well received on PC at the time. Nevertheless, the online game was able to gain a loyal group of fans and maintain a presence in the market for some time before publisher Electronic Arts pulled the plug in 2014.
The Return of a Classic
Fans did not want to accept this and announced about a year ago that they would work to bring the game back. As a free online game under the title Battleforge Reborn, which would not generate profit. Then there was no word from the project, and many believed it had been quietly shelved. Now the team returns with a new trailer that gives a glimpse into the new version.
The development has progressed significantly; currently, work is still ongoing on the solo mode and some PvP maps. There are still some login issues at present. However, the team is on the home stretch, which is why they want to excite all Battleforge fans and those who want to become fans with the new trailer. A few days ago, they also held a livestream on Twitch, where they talked about the game and its development and raffled “Closed Beta” access. This test phase is set to start soon, with an exact date yet to be announced.
Hearthstone with RTS Battles
In Battleforge, you assembled a deck from the cards you owned, similar to other online card games. These represented the units you could command in battles. Essentially, Battleforge was a sort of Hearthstone where the battles were fought like in a classic RTS. If everything goes well, you should be able to experience this again soon in the new version.
https://www.youtube.com/watch?v=GaPQ6mGq0j4
This is an AI-powered translation. Some inaccuracies might exist.
Days Gone, an upcoming post-apocalyptic game, has been announced for PS4. Zombies are coming for us – many zombies.
A highlight from Sony’s press conference at E3 2016 was “Days Gone”. This title takes place in a zombie-infested post-apocalypse and is being developed by Bend Studio. You may remember this studio from “Uncharted: Golden Abyss”.
Here are the reveal trailer and gameplay trailer for E3 of Days Gone
Early in the livestream, the reveal trailer for Days Gone was presented:
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It is still not necessarily clear that this will be a brutal zombie survival game. The trailer sets the mood for this post-apocalypse and looks back on days gone by, when the protagonist was still united with his wife/girlfriend. Those days are gone – “(Those) Days (are) Gone”.
The following trailer, on the other hand, shows fast-paced gameplay: The protagonist must prove himself against a horde of zombies – zombies that can run very fast and apparently like to move in large groups:
https://www.youtube.com/watch?v=Olc5WFwF1y4
Days Gone is in development for PS4.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, information about the next expansion 1.3 “Underground” is scarce. However, there is still an event coming up during E3. Additionally, this is the Strategic Weekly Assignment on June 14.
It is indeed strange: During the yesterday’s press conferences at E3, Microsoft initially revealed a short trailer for “Underground,” which contained hardly any information. Later, Ubisoft released a top trailer for the upcoming update “Survival” and provided information indicating that the game would completely change with it.
We now basically know more about the distant future of The Division than about the near future. Because in just two weeks, expansion 1.3 is coming. We will link the previous information from E3 about the future of The Division at the end of this article.
When will more information about update 1.3 “Underground” in The Division come?
“Underground” will be released on June 28 for Xbox One and PC. PS4 agents will have to wait until August 2, as Microsoft and Ubisoft have struck a time-exclusive deal.
With Underground, the name says it all: The Division agents must descend into the tunnel networks beneath New York and stop the enemies before they gain control over the city from there.
The expansion will bring, in addition to new high-end gear, the following features according to the trailer:
Randomly generated missions
“Deadly Urban Dungeons”
Each encounter and battle in the Underground is said to be different. After each run, the rewards increase. The motto of “Underground” is: The Fight never ends.
No more information is currently known. However, this should change tomorrow morning around 5 AM our time. Then Ubisoft will hold a “Special Ops Event” during E3, where representatives from “Rainbow 6 Siege”, “Ghost Recon: Wildlands” and “The Division” will be on stage together.
As Massive informs via Twitter: At this event, there will be more information about “Underground”. We will report on it promptly, so that you are provided with reading material for breakfast tomorrow.
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This is the Strategic Weekly Assignment starting June 14 in The Division
We can already report about a new weekly assignment that has been live since today. If you complete the following four tasks in the next 7 days, you will receive 30 Phoenix Credits as a reward:
Eliminate 20 elite enemies: You need to enter the Dark Zone and kill elite enemies.
Collect 30 weapon parts
Eliminate 50 Cleaners
Complete 10 missions: Complete 10 main missions on “Hard” or “Challenging”.
These are the information about the future of The Division from the E3 livestreams:
God of War has always been one of the flagship series for Sony’s PlayStation – and now it returns to its roots.
God of War 4, which will be released under the simple name “God of War”, represents a reboot of the series. However, not in terms of the story, as it takes place after the third part. Olympus is destroyed and anti-hero Kratos struggles with his uncontrollable rage. In the trailer shown by Sony during the E3 press conference, one gets a glimpse of an aged Kratos.
This is God of War!
He goes hunting with his son, as it is time for the boy to become a man. You take on the role of Kratos and follow the boy into the forest, where he is to hunt game. You follow the tracks and eventually discover a deer, but it escapes. After a confrontation with demons and a mighty beast, the deer is finally brought down and Kratos prepares his son for the future.
The trailer shows what a new God of War looks like on the PlayStation 4. A huge, open world and combat that seems to overshadow even the conflicts from the predecessors. The battle against the boss monster is spectacular and film-like in its presentation. There isn’t much information about the game yet. However, Sony plans to reveal more over the coming months. But what has been seen so far definitely makes one eager for more. All fans of the “God of War” series can expect an action spectacle.
How exactly God of War is to be understood as a reboot, will probably be revealed in due course. At least for Kratos, the new adventure represents a kind of new beginning. A release date has not yet been set, but the game will be released exclusively for Sony’s PlayStation 4.
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In the MMO shooter Destiny, the weekly reset takes place today, June 14th. What needs to be done this week?
Anyone who stayed up last night just to catch live news on “The Rise of Iron” at Sony’s press conference was bitterly disappointed: Footage of Destiny’s fall expansion was shown for just a few seconds. Bungie did announce that they would be present at E3, but apparently not as part of a large press conference.
Now let’s get to the shooter content that awaits you this week. After all, responsible Guardians need to regularly attend to the darkness – and prepare for the upcoming adventures.
Nightfall strike on June 14th: The Will of Crota
Update: Since the June update 2.3.0, this week you will encounter Ominigul in the Nightfall strike!
Modifiers are:
Epic: Enemies are well-armored, highly aggressive, and appear in large numbers
Solar Burn: Solar damage from any sources is significantly increased.
Specialist: Specialist weapon damage is favored.
Juggler: No ammo drops for your equipped weapon.
Vex Shield: Guardian shields are strengthened but not restored.
Before the update 2.3.0:
The Nightfall strike leads to the S.A.B.E.R. strike on Earth.
Modifiers are:
Epic: Enemies are well-armored, highly aggressive, and appear in large numbers.
Fresh Troops: Some enemy units come with reinforcements.
Challenging Puzzle: Enemy shields are resistant to unequal elemental damage.
Aerial Resupply: If you are in the air, you deal more damage.
Catapult: Grenades recharge faster.
These items are sought by the Reputation factions
Eris Morn: Wormspore
Future War Cult: Relic Iron
Dead Orbit: Relic Iron
New Monarchy: Relic Iron
This week, Relic Iron is highly sought after!
What awaits you in the Prison of Elders
In the Challenge of Elders, you need to face Keksis, Val Aru’un, and the “Seditious Mind”.
Modifiers are:
Fresh Troops: Some enemy units come with reinforcements.
Close Quarters Kill Bonus: This results in more points.
The next installment of the “Final Fantasy” series, Part 15, will get its own movie released shortly before the game.
SciFi meets Fantasy in the “Kingsglaive” film
In secret, SquareEnix has produced a new film that will be released almost concurrently with the next installment of the series, Final Fantasy XV, in some selected theaters in America. The animated film is titled “Kingsglaive: Final Fantasy 15” and features some prominent actors. Two faces (and/or voices) may be familiar to fans from Game of Thrones, as Lena Headey (Cersei Lannister) will voice Princess Luna and Sean Bean (Eddard Stark) lends his voice to King Regis. The entire film was shot using motion capture technology – therefore everything on screen is animated.
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Fans are already joking in the comments that SquareEnix has spoiled an important part of the plot by giving Jean Bean a role – because he is known to die in almost every role.
A lot is already known about the film’s plot. The magical kingdom of Lucis possesses a powerful crystal that grants the land its power. The “Empire of Niflheim” wants to seize that power. King Regis of Lucis commands an elite force known as the Kingsglaive, which uses the magical power of the crystal to defend the land. However, the Empire is undeterred and captures the King’s son, who is to be married to another princess, Lunafreya from the neighboring kingdom of Tenebrae.
To what extent the film spoils events from Final Fantasy XV or even provides necessary knowledge to fully understand the game is still unclear.
In the past, Square Enix, then still known as Squaresoft, created various films. The standalone film “Final Fantasy: The Spirits Within” was a milestone in animation but received mixed reviews otherwise. “Final Fantasy VII: Advent Children” focused on the beloved 7th installment of the series and continued the story of Cloud and Sephiroth.
Final Fantasy 15 is set to be released on September 30, 2016, while the film “Kingsglaive” is scheduled to premiere in selected theaters on August 19 and will be available on DVD and BluRay in the fall.
This is an AI-powered translation. Some inaccuracies might exist.
Some scenes in Overwatch are truly memorable. Check out the “WTF Moments” here.
When Torbjörn “repairs” the wrong turret
Overwatch is also a great success because there are incredibly amusing moments that make you laugh heartily or applaud in amazement. These moments, known as “WTF Moments,” are compiled by the YouTube channel Overwatch Highlights. In episode 3, particularly interesting scenes can be seen, which is why we don’t want to withhold them from you.
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In the first clip, Reaper’s emote becomes his downfall. During the preparation time, players cannot actually attack each other, which Roadhog immediately takes advantage of to position himself in front of the enemy’s room and greet them with a “Hello” emote. The enemy Reaper responds with a threatening gesture – while his character leans forward, thus clipping through the wall. Roadhog doesn’t waste any time and gets the first kill – even before the round starts.
In the second scene, we see Torbjörn throwing his molten core. Unlike in countless other Play of the Game moments, it is not his turret that gets all the kills here, but the little Swede himself – and in close combat. He even coldly hammers down a Bastion and does not stop before Reinhardt and McCree. Both teams reward this with a “legendary” status.
If you fall into a pit, you are usually dead. However, Lucio does not want to simply accept his fate after a hefty shove and bravely fights his way out of the deadly trap – before falling again. And again. And once more.
What actually happens if you place Symmetra’s teleporter right in front of an abyss? It’s pretty logical: the team takes the direct shortcut from their spawn area… exactly back into it.
What kind of “WTF moments” have you experienced in the game?
For more news and articles about Blizzard’s hero shooter, visit our Overwatch game page.
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In the following, you can watch gameplay footage in the E3 trailer for Tom Clancy’s Ghost Recon: Wildlands. The release date is also known.
During the E3 gaming fair, Ubisoft showcased the first exciting trailers and in-game footage of the upcoming “Tom Clancy” game Ghost Recon: Wildlands. In this much-anticipated game, you can team up with up to 4 players in cooperative mode to complete missions.
Trailer shows huge “Open World” map in Ghost Recon: Wildlands
In this installment of Tom Clancy’s Ghost Recon, it is about completing specific objectives by either stealing important intel (target data) or capturing targets. You can play the game solo or with friends to experience all aspects of the game.
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To complete the missions, not only helicopters or motorcycles are available, but also buggies equipped with mini-guns. In cooperative mode, you can coordinate important strategic steps with your teammates and thereby surprise the enemies by attacking from different angles simultaneously. Earlier, you can use a reconnaissance mode to scout the area in front of you and mark enemy targets for your teammates.
With the help of drones and suppressed pistols, you can stealthily approach the various objectives without making noise and drawing attention to yourself. On March 7, 2017, Tom Clancy’s Ghost Recon Wildlands will be released for PC, Xbox One, and PlayStation 4 and will cost (if pre-ordered) in the standard version €59.99 for PC and €69.99 for consoles.
To give you a better idea of the cooperative mode and the missions, here is a gameplay walkthrough of one of the missions. Here you can see not only how to stealthily progress through the missions, but also what happens when it gets noisy.
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The upcoming melee game For Honor has a release date. Furthermore, Ubisoft has released two impressive trailers: One for the story and one for the campaign gameplay.
At their E3 2016 press conference, Ubisoft unleashed a true spectacle: A highlight was the presentation of For Honor. Two trailers for this game were showcased, which you can view below.
This is the story trailer from E3 for For Honor
This visually stunning cinematic trailer introduces you to the chaos of the raging war in For Honor:
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You take on the role of a knight, Viking, or samurai and engage in “never-before-seen” melee battles. In the campaign, you dive into a brutal war and ensure the survival of your people. Additionally, you must thwart the plans of the relentless and bloodthirsty warlord Apollyon.
The entire single-player story can also be played in co-op. Coordination and communication with your comrades are essential if you want to leave the battlefield victorious.
This is the gameplay trailer from E3 for For Honor
Based solely on a cinematic video, one cannot judge a game. Therefore, Ubisoft showcased an additional 10 minutes of fresh gameplay footage for the For Honor campaign at E3 2016:
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The focus is on the Viking campaign: The video first shows the arrival of these warriors. Then we experience the battle from the third-person perspective of a Viking: He carves a path through the enemy hordes with his weapon. Occasionally, he must prove himself in duels against stronger foes: Here, one can see “The Art of Battle”: The unique combat system with which Ubisoft advertises this melee game. At the end of the trailer, a big boss awaits the warrior.
For Honor will be released on February 14, 2017, for PS4, Xbox One, and PC. By the way, that’s Valentine’s Day.
“Death Stranding” is the new project by game designer Hideo Kojima and “The Walking Dead” star Norman Reedus.
At Sony’s press conference at E3 2016, Hideo Kojima’s appearance caused a great sensation: With a spectacular trailer, the legendary game designer presented “Death Stranding” – a game in which Norman Reedus will play a significant role. This will be Kojima’s first game after leaving Konami.
This is the E3 trailer for “Death Stranding”
Here you can watch the reveal trailer for “Death Stranding.” But beware: During the press conference, it sparked storms of excitement:
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The footage shows a naked, crying Norman Reedus holding a newborn baby to his chest. However, the baby does not appear human, suddenly disappears, and splatters the hands and legs of the “The Walking Dead” star with a black, ink-like substance. As the camera captures the landscape, several figures can be seen floating in the air along with many dead fish and whales. What the game is about – currently only speculation can be made. But already the hype train is in full swing.
After Konami’s canceled horror game project “Silent Hills,” in which Reedus worked with Kojima and Guillermo del Toro, it was long uncertain whether and in what form a new project would emerge. Many fans were disappointed, as they had high hopes for this game.
However, a few months ago, Kojima tweeted a picture of himself and Reedus with the caption: Reunion with Norman Reedus.
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In a few hours, Sony’s press conference for E3 starts. Here you can watch the livestream.
Hardcore PlayStation fans need a strong coffee or cans of energy drinks tonight: Because Sony’s press conference is at an extremely inconvenient time for us in Germany: At 3 AM.
It’s also worth staying up for Guardians: We expect a lot of tasty news about the upcoming autumn expansion of Destiny “The Rise of Iron”.
On June 14th at 3 AM, Sony will kick off their E3 show. Here you can watch it in the stream:
https://www.twitch.tv/playstation
In recent years, the developers of PlayStation have always delivered impressive firework displays at E3 events, which kept the fatigue out of our eyes, and along with expected blockbuster games, also brought some surprises. This year, the expectations are also high.
In addition to the Destiny expansion, we look forward to information about No Man’s Sky, Horizon Zero Dawn, Detroit, Dreams, The Last Guardian, Shenmue, Final Fantasy 7, and much more. It is also expected that Naughty Dog will make an appearance and possibly announce a sequel to The Last of Us. While we won’t see anything about a PS4K, PlayStation VR should be in the spotlight.
In The Division, there are already some first info and a trailer for the “Survival” update. PS4 agents need to be patient with update 1.3 “Underground”.
So far, there is little information about the next update called Underground; but already there is a big trailer for the “Survival” update, which will be released this summer. This was presented at the Ubisoft press conference during E3.
E3 trailer for “Survival” update 1.4 in The Division
Here is the E3 trailer for the Survival update. It is definitely worth watching and marks the beginning of significant changes:
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With the Survival update, the gaming experience in The Division is supposed to change completely: The climatic conditions are getting harsher: Blizzards plague the post-apocalyptic New York. Food is scarce, temperatures have drastically fallen – the storm has destroyed most of it.
In this scenario, we are not the only survivors: Some enemies have set their sights on us. It will be decided who will survive in the end.
Apparently, The Division is evolving into a hardcore survival game, where we constantly have to fight for our survival. We are curious. Will Ubisoft’s MMO shooter take a completely different direction this summer than we are used to?
This update is expected to be delivered quickly. It was announced with “Coming soon”.
Info on “Underground” in The Division
In “Underground”, you team up with your friends against a dangerous threat lurking in the tunnels under the city. Each time we play Underground, the gaming experience changes – a new threat emerges. After each “run”, the rewards are said to get better.
For Xbox One and PC, the Underground expansion releases on June 28. PS4 agents will have to wait longer: the update will be available here on August 2.
By the way: With the release of Underground, all agents with a “Ubisoft Club” account will receive three free outfits. These are various looks from the “Tom Clancy” series.
This is an AI-powered translation. Some inaccuracies might exist.
Microsoft has released 2 cool trailers for the new Halo installment “Halo Wars 2” at E3!
During the press conference that Microsoft held at the E3 convention, two exciting trailers for the new Halo installment were released. Additionally, the developers announced February 21, 2017, as the release date for Halo Wars 2 – the game will be available for Xbox One and Windows 10.
First insights into the gameplay and start of the open beta for Halo Wars 2
The official E3 trailer for Halo Wars 2 is already fun to watch. For fans who can’t wait to finally play the game, the open beta will be playable for one week (until June 20, 2016).
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But Halo Wars 2 also has a lot to offer in multiplayer mode
Of course, there is also an exciting multiplayer mode to ensure that fans really get their money’s worth. In the new gameplay trailer, you can already see what could be coming soon:
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Microsoft unexpectedly presented the planned new console codenamed “Scorpio” at the E3 press conference today. There was also the official confirmation of the Xbox One Slim. Read here all the known information about the consoles.
After images of the Xbox One Slim had already been posted on Neogaf yesterday, Microsoft surprised with a stronger console, which only carries the codename “Scorpio” during the press conference at the E3 2016. The new wonder console is said to have impressive features, be released in 2017, and have the following specifications:
6 teraflops of performance (the Xbox One has only 1.3!), equivalent to the power of a Geforce GTX 1070
Memory bandwidth of 320GB/second
Processor with eight computing cores
4K support (games and movies)
Interface for virtual reality (VR)
Full backward and forward compatibility with Xbox One and Slim
Scorpio will thus become the new flagship of Microsoft consoles, but until it is released, console fans can enjoy the Xbox One Slim, which was also presented at the press conference. This version of the Xbox is likely to be available as early as August 2016, and the price is expected to start at 300 US dollars for the version with the 500 GB hard drive.
The editions with 1,000 and 2,000 GB cost 349 and 399 US dollars, respectively. The new, redesigned controller is included in the package and costs separately 59.99 US dollars. In terms of size, the Slim is about 40 percent smaller than a regular Xbox One. Additionally, the Slim – codenamed “Edmonton” – offers the following features:
500, 1,000 or 2,000 gigabytes of storage
4K video support
Built-in power supply
Can be placed horizontally and – using an optional stand for 19.99 US dollars – vertically
Content partners are Amazon Prime Video and Netflix
HDR support for better graphics, especially contrasts
No more Kinect port, Kinect must be connected via adapter through the USB port. Customers who already have an Xbox One with Kinect receive the adapter for free.
New, grippy controller with double wireless range and Bluetooth support for Windows 10.
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What do you think of the Xbox One Slim? A step forward or rather a deception? Would you buy the console if you didn’t have a One yet? Or would you rather wait for the Scorpio? Let us know in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
Bandai Namco’s upcoming fighting game boasts that all fights will be “personal.” Tekken 7 will feature a completely new story mode with cinematics and action-packed gameplay. We should prepare ourselves to witness the end of the Mishima feud. Furthermore, more “impressive” features have been promised. The details will be revealed over the next few months.
In the video above, in addition to cinematic scenes, gameplay footage is interspersed. The insight: It still looks like Tekken.
Tekken 7 will be released in early 2017 for PS4, Xbox One, and PC. Then the joyful brawling continues.
This is an AI-powered translation. Some inaccuracies might exist.