Samuro, the Orc from HotS, receives his first nerf. The Blademaster was a bit too powerful at release.
The newest hero of Heroes of the Storm, Samuro, has only been playable for a few days, but he had an exceptionally strong start. Therefore, the developers are reaching for the digital wrench in the latest patch to fine-tune the balance of the Orc.
The cooldown of the ability Mirror Image has been increased from 16 to 18 seconds. The duration of the generated images has also been increased from 16 to 18 seconds.
The movement speed bonus from Windwalk has been reduced from 30% to 25%.
For the heroic ability Master of Illusions, the damage bonus of the illusions has been reduced from 20% to 15%.
For the level 20 talent The Three Blades, the lifespan of the images has been increased from 32 to 36 seconds.
In the developer comments, it states briefly:
“The Blademaster has been unleashed and already boasts a respectable win rate. With these changes, we aim to rein him in a bit.”
Aside from that, there were minor bug fixes in the new “Brawl” game mode, as well as the correction of some interface errors that displayed incorrect values for XP and gold gains after a match.
This is an AI-powered translation. Some inaccuracies might exist.
For the anniversary of GTA Online Rockstar is giving you 250,000 GTA$ and in the Halloween update a spooky bike is waiting for you!
In the coming days, there will be some cool changes in GTA 5 Online. On one hand, players can look forward to a Halloween event with a new adversary mode, a new spooky motorcycle, and many other Halloween specials. Additionally, GTA Online is celebrating its 3rd anniversary. To mark this, there are discounts on vehicles from various DLCs like LowRider or Ill-Gotten Gains. The most popular vehicles are available with a 30% discount, and Rockstar is even giving you 250,000 GTA$ as pocket money.
Halloween Event in GTA 5 Online
Starting Friday, October 28, you can scare the people of Los Santos with a spooky motorcycle. During the Halloween weekend, you can buy the LCC Sanctus bike and take to the streets. The new game mode Lost vs Damned is a battle between good and evil. Two opposing factions that couldn’t be more different face off: Angels versus Devils. You will fight against each other for dominance, while there is a day-night cycle every 60 seconds. During the day, the Angels have advantages, and at night, the Devils do. These advantages are: Enhanced armor, higher health, and stronger weapons than the opposing side.
LCC Sanctus
During the Halloween event, there will also be classic Halloween vehicles and items in GTA 5 Online. A special event week will kick off, as always, on Friday.
Street Fighter “Pegassi Vortex” now available
A new addition to the Bikers DLC in GTA 5 Online is the awesome Pegassi Vortex bike. This monster on 2 wheels is a ton of fun on the streets. The advantages of the motorcycle are high maneuverability and low weight, making it usable in many situations. You can acquire the Pegassi Vortex at Southern San Andreas Super Autos.
Anniversary Special Offers and 250,000 GTA$ Gift!
For the 3rd anniversary of GTA Online, the developers are generous and are giving you a nice sum of money. All you have to do to receive 250,000 GTA$ as a gift is log into the game. You have until October 31 to sign in on PC, Xbox One, or PS4 and secure the money. By November 4, the funds should have arrived in your Maze Bank account.
Additionally, until November 7, there is a 30% discount on selected vehicles, weapons, and clothing in GTA 5 Online. You have the choice from various DLC content released since the Beach Bum update in November 2013. Certain mission progress or other access requirements have been temporarily disabled for this content so that you can buy and use it directly.
Cars:
Grotti Turismo R (Supercar)
Grotti X80 Proto (Supercar)
Pegassi Zentorno (Supercar)
Progen T20 (Supercar)
Annis RE-7B (Supercar)
Bravado Banshee (Sports Car)
Lampadati Furore GT (Sports Car)
Voodoo Custom (Muscle Car)
Willard Faction Custom Donk (Muscle Car)
Benefactor Dubsta 6×6 (Off-Roader)
Vapid Liberator (Off-Roader)
Albany Roosevelt (Classic)
Planes:
Western Company Besra
Buckingham Valkyrie
Buckingham Luxor Deluxe
Boats:
Pegassi Speeder
Aquarius
Weapons (From Last Team Standing):
Heavy Shotgun
Marksman Rifle
Clothing and Tattoos:
Outfits: Hipster – “No Hipster” Update
Outfits: Finance & Felony – Further Adventures in Finance and Felony
Tattoos – Lowriders
Tattoos – Lowriders: Custom Classics
This is an AI-powered translation. Some inaccuracies might exist.
Today, on October 26th, is Weapon Day in Destiny.The Gunsmith brings new weapons and takes orders.
Even during the Festival of the Lost, the Gunsmith Banshee-44 is busy: He brings the forging orders from last week and takes new orders. In addition, he has field test weapons available to put into practice. Thus, you earn reputation to level up with him. This way, you will earn reward packages with high-quality items, and at certain reputation ranks, the Gunsmith even has quests for exclusive weapons for you.
However, even the grim Gunsmith understands some fun, so he put on a mask fitting for the festival: Banshee-44 is going as a Cryptarch (see title image).
The Field Test Weapons This Week
Take these guns on your adventures:
A Suros auto rifle and an Omolon sniper rifle are heading into the Crucible.
An Omolon fusion rifle is targeting Vex Minotaurs.
A Suros pulse rifle takes on all Vex enemies.
A Häkke shotgun wants to have some fun with the Hive.
These 5 Weapons Can Be Ordered
2500 Glimmer costs the following forging orders:
The auto rifle ARI-45 from Suros. High impact of 28.
Omolon offers the scout rifle Tuonela SR4. Impact 48.
Häkke delivers the hand cannon Judith-D. A powerful thing with 94.
In addition, Häkke brings the pulse rifle Herja-D. Impact 14.
Completing the list is another pulse rifle from Häkke: Lyudmila-D. High impact of 30.
Which Weapons with Which Perks Can Be Picked Up?
The fusion rifle Thesan FR4 comes with Hand-Laid Stock and Snapshot Sights. With high stability, it is a good weapon for PvP.
The pulse rifle Herja-D does not come with outstanding perks.
The pulse rifle Lyudmila-D provides Hand-Laid Stock, Half Glass, and Spray and Play. Strong!
The rocket launcher Suros JLB-42 has no good perks.
The sniper rifle Eirene RR4 comes with Firefly and Unflinching.
The scout rifle Suros DIS-43 comes with maximum stability thanks to Perfect Balance and Hand-Laid Stock. On top of that, it comes with Unflinching.
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Despite financial difficulties, the developers of the horror MMORPG Dogma: Eternal Night are not giving up.
The crowdfunding of the game is being driven by the sale of Founder’s Packs through the official website. So far, nearly $15,000 have been raised. The team believes that this milestone can be surpassed in the coming month. This would lift a significant burden off the developers’ shoulders, as they would finally be able to purchase the software urgently needed to advance the MMO’s development.
Funding is progressing
Additionally, the setup of the first real game server would be on the agenda, allowing backers to start testing an alpha soon. Up until now, it has not been possible to set up a stable server with the existing hardware. However, this is expected to change with the funds raised through crowdfunding. Moreover, preparations are currently being made for the launch of a Patreon campaign, through which additional funds are to be raised.
Dialogues are important
The team also talked about the game’s dialogue system. It is currently undergoing a complete overhaul. The aim is to prevent players from simply skipping dialogues as they do in other MMORPGs in order to farm content as quickly as possible. Engaging with NPCs should be something special. Therefore, a very prominent dialogue window is currently being developed, which brings conversations with NPCs to the forefront and presents them atmospherically. Gestures and pronunciation are expected to play an important role.
Another system currently in development is turning NPCs into servants. They can then carry out tasks for the player while the player is offline. NPCs should be able to generate income for the player, conduct sabotage, or expand the player’s influence. However, this is still in its early stages, and several questions need to be addressed. Dogma: Eternal Night places you in the role of a vampire who wants to expand their influence in a large world.
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In the online multiplayer shooter Overwatch, Blizzard has announced the start date for Season 3 and the end of Season 2. Also interesting: With the new season, there will also be changes to the skill rating to ensure better balance among the players.
When does the current season in Overwatch end? Season 2 ends on November 24.
When does the latest season in Overwatch begin? Season 3 begins on December 1.
The end of Season 3 is expected at the end of February, with a season likely lasting 2 months and 3 weeks.
What changes in Season 3? Blizzard stated in a forum post that they are particularly not satisfied with the evaluation of the skill rating. In Season 3, they are therefore focusing on the formula used to calculate the skill rating. We have already gone into this in more detail in the following post: Revision of the skill rating in Overwatch – this also affects the rating with which players enter the new season. Ideally, the changes will lead to a significant reduction in the number of uneven matches, especially at the beginning. Blizzard values fair matches more than a fresh start for everyone.
On the PTR (Test Server), you can currently take a look at the new features yourself.
This is an AI-powered translation. Some inaccuracies might exist.
We present some interesting facts about the upcoming shooter Titanfall 2.
Over 2 years ago, on March 13, 2014, Titanfall was released for PC and Xbox. The game brought a breath of fresh air to the gaming world, as it mixed already existing gameplay elements with new possibilities. Titanfall was something “New”.
Titanfall – The Facts
The game’s multiplayer took the run-and-gun principle of Call of Duty and linked it with the stratosphere. This contribution to the FPS genre was something entirely new and almost revolutionary. However, PlayStation players had to forgo this experience. The new installment in the Titanfall series, however, takes into account PS4 players this time. When the game launches on October 28, it will be available for Xbox One, PS4, and PC.
A new feature for the game is a single-player campaign that did not exist in the first part. Jack Cooper and BT-7274 are the main “characters” in the story. There is a whole universe for players to explore. In a captivating trailer, the developers show what to expect as a player in Titanfall 2’s campaign. The multiplayer also has thrilling scenes demonstrated in a 27-minute video. Thanks to the collaboration with Multiplay, there should be low latency on the multiplayer servers of Titanfall 2 to ensure smooth and easy gameplay.
The online level cap for pilots will be at level 50 at the game’s launch.
Weapons and maps that are added later will be free. There might be DLCs with cosmetic items that will be paid.
Currently, the Festival of the Lost 2016 is in full swing in Destiny. We reveal 5 things that you should not miss during the Halloween event.
From October 25th to November 8th, the Festival of the Lost is running in Bungie’s MMO shooter. Many Guardians are excited about the opportunity to don cool paper masks and celebrate Halloween in-game. However, some other Guardians consider this distraction to be pointless nonsense that only hinders maximizing light levels and fulfilling their noble duties as Guardians.
You may have little time in these two weeks to explore the Festival of the Lost thoroughly and discover all its secrets. Therefore, we now provide you with a list of 5 things you should not miss. The festival offers more than just masks and items for real-world currency.
Grab the Emblems
During the Halloween event, there are two emblems to earn. Collectors among you should not miss this opportunity.
You will receive one emblem by completing the new quest from Tyra Karn. In the process, you must wear the “Lord Saladin” mask for various tasks. You can quickly collect the needed relic kills in the Archon Forge.
During the festival, there are four special shaders:
The Superblack Shader. You can find out how to get it in the linked article.
This shader is currently found in Strike loot:
This shader is a random drop after Crucible matches:
This shader may be found in the filled candy bags from Eva Levante:
Complete Eva Levante’s Quest Line
By mastering Eva Levante’s quest line, you will receive a Treasure of the Lost. This can contain various items, including the ornaments for “Bad Karma”. Otherwise, you can only obtain these treasures through real money purchases. By the way: The ornaments for the exotic pulse rifle will be included in Radiant Treasures after the festival. If you want to have these, you don’t have to buy treasures of the Lost at all costs.
Collect Masks, as many as you want
At Eva Levante’s, you get masks by repeatedly collecting candies for her and completing quests. These are easy, quick, and reliably obtainable. Most other masks are obtained through treasures of the Lost. You can get the “Lord Saladin” mask from Tyra Karn.
Find the Lost Broom!
The robot in the tower near the post office is sad because it lost its broom. You can find it in the hangar bar. When you pick it up, it turns into a Sparrow that you can use to zip around. Read here how to get the “Lost Broom” Sparrow. This broom will disappear once the event is over.
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The Lost Broom and the Superblack Shader are currently the highlights of the event. But possibly more secrets will emerge in the coming days. For example, the functionality of the piece of celery is still unclear…
This is an AI-powered translation. Some inaccuracies might exist.
Trion Worlds has launched the German version of the sandbox MMORPG Trove.
Until now, you could only explore the worlds of your friends or the official areas of the MMORPG Trove in English. Since there isn’t a lot of text to read, it wasn’t too bad, and anyone with basic English should manage just fine. But playing in German is of course even more comfortable. As Trove has been doing well due to the mix of MMO and Minecraft, Trion Worlds has now translated the online game into German.
So if you’ve been hesitant to try the MMO due to lacking or nonexistent English skills, now you can check out the game. Especially if you’re looking for a replacement for Minecraft and want to mix this gameplay with an MMORPG.
Explore countless worlds – now in German
Trove immerses you in worlds made of voxels. This makes it possible to alter and shape the landscapes just like in Minecraft. You can create your own game world according to your imagination. Or you travel through portals to the worlds of other players and discover how they have shaped the landscapes. Danger lurks everywhere in the form of monsters that you must battle just like in other MMOs.
Your hero, which you create from various classes, will improve over time and can also acquire more powerful equipment. You can visit both official worlds, where many adventures await you, as well as the worlds of other players. Or you can create your own and delight other players there with an adventure of your own design.
Trove is currently available for PC, with a version for Playstation 4 and Xbox One coming soon.
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The patch notes for Patch 7.1 “Return to Karazhan” are here. With the latest update for World of Warcraft: Legion, players are in for a substantial content treat. But what has changed in detail? We show you the official Patch notes 7.1 from Blizzard in English.
The highlights of WoW 7.1 are the new mythic dungeon “Karazhan”, the new raid “Trial of Valor”, the continuation of the Suramar campaign, new world quests, and many class changes. Below is the detailed listing of the changes.
WoW Legion 7.1 – English Patch Notes for Return to Karazhan
New Mythic Dungeon: Karazhan
Since its mysterious creation, the purpose of this dark tower has been closely woven into the history of the Tirisfal Guardians, who once represented Azeroth’s mightiest defense against the Legion. Today, it is commonly known as the home of Medivh, who betrayed Azeroth and brought the uninterrupted line of Guardians to an end. This legacy makes Karazhan particularly desirable for the Legion, which has sent its forces to open a new front in the war against the inhabitants of Azeroth.
Assemble a group of five valiant heroes and return to this legendary dungeon to face eight bosses on mythic difficulty. This experience will turn your world upside down!
New Raid: Trial of Valor
Since he was betrayed by Loken, Odyn has been trapped in the Halls of Valor. From there, he must witness Helya devising a plan in the shadows to claim the souls of his Valarjar champions. Recently, however, mighty heroes have emerged in the lands of Stormheim, who seem to have followed the Legion. Hoping to end Helya’s reign with their strength and determination, Odyn challenges these champions to a final trial.
This new raid, consisting of three bosses, concludes the story of Stormheim. Odyn, Guarm, and Helya will be available two weeks after the release of Patch 7.1 in normal and heroic difficulties. Mythic and the raid browser options will follow later.
Continuation of the Suramar Campaign
You will continue your heroic efforts in Suramar with a new questline that will unlock over a period of nine weeks, leading you to the levels of the Night Fortress. Experience the rebellion of the Nightborne against the Nightborne and their demonic allies of the Legion and obtain the wondrous Mana Saber from the Arcanist as a mount. Keep an eye out for the quest “No Connection” to start this adventure.
New World Quests
A new questline is now available that opens access to the world quests of the Helarjar. Keep an eye out for the quest “Forced to Trade” in Dalaran. It reveals the shocking extent of Helya’s influence on the Broken Isles and allows you to support the resistance.
The falcosaur is here! The coast of the Broken Isles is being attacked by an aggressive predator species that is breeding uncontrollably. Falconsaur eggs and falcosaur feathers drop from falcosaurs, which you need for new recipes in First Aid and Cooking. Adopt an orphaned falcosaur as a pet and learn more about these hungry creatures. Who knows? You might end up with a new, unique mount.
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Class Changes
Death Knight
Frost
‘Frozen Pulse’ now triggers when the Death Knight has fewer than 2 full runes (previously 1).
The damage of ‘Frozen Pulse’ has been decreased to 60 % of attack power (previously 72 %).
‘Unstoppable Glacier’ now hits targets in melee range more reliably.
‘Chilling Ice’ now increases frost damage by 3 % per stack (previously 2 %).
The damage of ‘Obliterate’ has been increased by 20 %.
The damage of ‘Howling Gale’ has been increased by 50 %.
Unholy
The damage of ‘Death’s Cloak’ has been increased by 50 %.
Blood
‘Icebound Fortitude’ is back and reduces the damage taken by the Death Knight by 30 % (still 20 % for Frost Death Knights).
Demon Hunter
The damage bonus from ‘Tormenting Flames’ for ‘Firebrand Aura’ has been reduced to 30 % (previously 50 %).
‘Demon’s Blade’ can now be used against enemies in melee range, even if the Demon Hunter is incapacitated.
The range from which soul fragments can be used for ‘Soul Cleave’, ‘Soul Barrier’, and ‘Soul Bomb’ has been increased to 25 meters (previously 20 meters).
‘Demon Blades’ can now trigger during the global cooldown (previously delayed until the global cooldown was over). This does not increase overall damage.
The healing from the damage of ‘Soul Bomb’ has been increased to 15 % (previously 10 %).
‘Soul Barrier’ now lasts 12 seconds (previously 8 seconds).
The intervals at which new abilities are learned have been increased:
‘Mark of Silence’ – Level 101
‘Spell Shield Charge’ – Level 103
‘Mark of Woe’ – Level 105
Druid
‘Mastery: Harmony’ now includes ‘Raging Regeneration’.
‘Ysera’s Gift’ now only heals party or raid members.
‘Seed of Life’ now copies 25 % of critical healing (previously 50 %).
‘Seed of the World Tree’ increases this value by 8 % per point (previously 10 %).
‘Moonkin Rage’ now only affects ‘Lunar Strike’ (and no longer affects ‘Solar Wrath’ or ‘Starfall’).
The healing from ‘Swiftmend’ has been increased to 770 % of spell power (previously 700 %).
(Balance, Guardian, Feral) Druids now have ‘Regrowth’ instead of ‘Healing Touch’.
‘Regrowth’ can be cast in Moonkin form.
Talents, artifact bonuses, and legendary items have been updated accordingly to affect ‘Regrowth’.
(Restoration) ‘Regrowth’ now has a 40 % increased chance to critically hit (previously 60 %).
The activation of ‘Incarnation’ no longer triggers the global cooldown in any specialization.
‘Incarnation: Chosen of Elune’ now uses the armored Moonkin model.
‘Galactic Guardian’:
‘Moonfire’ now generates 10 fury (previously 15).
Direct damage has been increased by 300 %.
Now has a spell warning.
Restoration
‘Bounty’ now reduces the cooldown of ‘Swiftmend’ by 3 seconds (previously 5 seconds).
The healing from ‘Green Thumb’ has been increased by 20 %.
Guardian
‘Thick Fur’ now reduces damage taken by 6 % (previously 10 %).
Hunter
All gnome and goblin hunters – as well as all hunters using the mechanical imprint matrix – receive the ability ‘Mechanical Units Tracker’.
‘Impromptu’ now lasts 5 seconds (previously 8 seconds).
‘Vulnerable’ now increases damage by 50 % (previously 25 %) and stacks 2 times (previously 3 times).
New talent for hunters (replaces ‘Sprint’):
‘Pathbreaker’: The hunter’s movement speed is increased by 25 % after not attacking for 3 seconds.
Survival
The damage of ‘Raptor Strike’ has been increased by 100 %.
The damage of ‘Chop’ has been increased by 150 %.
The damage of ‘Battle’ has been increased by 35 %.
The damage of ‘Throwing Axes’ has been increased by 25 %.
‘Animal Instincts’ has been reworked: ‘Flanking Strike’ now also randomly reduces the cooldown of one of the following abilities:
‘Flanking Strike’
‘Mongoose Bite’
‘Aspect of the Eagle’
‘Harpoon’
Mage
Arcane
The damage of ‘Arcane Blast’ has been increased by 17 %.
The damage of ‘Arcane Missiles’ has been increased by 17 %.
The damage of ‘Arcane Orb’ has been increased by 17 %.
‘Arcane Charges’ now increase mana costs by 125 % (previously 100 %).
Fire
The damage of ‘Pyroblast’ has been decreased by 6 %.
The damage of ‘Flamestrike’ has been increased by 15 %.
The damage of ‘After Effects’ has been increased by 15 %.
Frost
‘Brain Freeze’ now additionally increases the damage for your next use of ‘Blizzard’ by 50 %.
The damage of ‘Water Bolt’ has been increased by 25 %.
The damage of ‘Water Stream’ has been increased by 100 %.
‘Lonely Winter’ now increases the damage of all affected abilities by 25 % (previously 20 %).
The damage of ‘Blizzard’ has been increased by 5 %.
The damage of ‘Ice Lance’ has been increased by 5 %.
The damage of ‘Frostbolt’ has been increased by 5 %.
The damage of ‘Frost Stream’ has been increased by 5 %.
The damage of ‘Frost Bomb’ has been increased by 5 %.
The damage of ‘Meteor Shower’ has been increased by 5 %.
The damage of ‘Shadowbolt’ has been increased by 5 %.
The damage of ‘Frozen Orb’ has been increased by 5 %.
The damage of ‘Blizzard’ has been increased by 10 %.
Monk
The healing from ‘Overabundance’ has been increased to 250 % of attack power (previously 200 %).
(Windwalker, Brewmaster) ‘Crackling Jade Lightning’ now costs 20 energy and an additional 20 energy per second.
Statue of the Mistweaver
‘Sheilun’s Gift’ now activates ‘Soothing Mist’.
The healing from Chi-Ji’s ‘Crane Heal’ has been decreased to 135 % of spell power (previously 150 %).
The healing from ‘Soothing Mist’ has been increased to 64 % of spell power per tick (previously 55 %).
Brewmaster
Brewmaster monks now gain 15% additional armor from equipment.
‘Beer Belly’ now lasts 4.5 seconds (previously 1.5 seconds).
Paladin
‘Aura of Retribution’ no longer ignores tanks (including the caster).
The healing from ‘Flash of Light’ has been increased to 450 % of spell power (previously 425 %) and now costs 18 % of base mana (previously 16 %).
Holy
The talent ‘Law’s Rule’ now increases the radius of ‘Tyr’s Redemption’ by 50 %.
The mana costs of ‘Hammer of Light’ have been reduced to 35 % of base mana (previously 40 %).
‘Holy Wrath’ now extends the duration of ‘Vengeful Retribution’ by 5 seconds (previously 10 seconds).
Retribution
‘Holy Wrath’ now deals damage to 4 nearby enemies equal to 200 % of your missing health, up to a maximum of 120 % of your maximum health.
‘Blade of Vengeance’ has been reworked: (Passive) Your auto-attacks have a chance to reset the cooldown of your ‘Blade of Justice’.
Protection
‘First Avenger: Shield of the Avenger’ now deals 50 % more damage to the first target and has a 10 % higher chance to trigger ‘Supreme Crusader’.
‘Bastion of Light’ now has a cooldown of 2 minutes (previously 3 minutes).
‘Judgment of the Crusader’ now has 2 charges and ‘Supreme Crusader’ now grants a charge of ‘Judgment’.
Priest
‘Spirit Shaper’ now grants 0.5 % of your mana per tick (previously 0.75 %).
Discipline
‘Power Word: Comfort’ now grants 1 % of your mana per tick (previously 0.75 %).
The cast time of ‘Clarity of Will’ has been reduced to 2.0 seconds (previously 2.5 seconds).
‘Repentance’ now extends ‘Atonement’ by 3 seconds (previously 2 seconds).
Holy
The healing from ‘Renew’ has been increased to 62 % of spell power (previously 55 %).
‘Desperate Prayer’ now heals and increases health by 30 % (previously 20 %).
‘Divinity’ now lasts 6 seconds (previously 8 seconds).
The healing from ‘Heal’ has been increased to 500 % of spell power (previously 475 %).
The healing from ‘Prayer of Mending’ has been increased to 175 % of spell power (previously 150 %).
‘Prayer of Mending’ now avoids jumping to a target that already has ‘Prayer of Mending’ active if possible.
‘Binding Heal’ now costs 2.5 % of mana (previously 3 %).
The damage of ‘Holy Fire’ has been increased to 200 % of spell power (previously 150 %).
Shadow
‘Arcane Flow’ now grants 15 Insanity.
The costs of ‘Power Word: Shield’ have been increased by 51 %.
Shadow Form returns as a new ability for Shadow Priests:
Assume a shadow form that increases your shadow damage dealt by 10 % and reduces physical damage taken by 10 %. You cannot cast Holy spells in this form.
Your shadow-like appearance is now bound to Shadow Form.
‘Void Form’ now enhances Shadow Form. It automatically triggers Shadow Form when not active, and you gain the effects of both.
When ‘Void Form’ ends, you return to your Shadow Form.
The damage of all Shadow Priest abilities has been reduced to compensate for this change. Thus, overall damage has neither increased nor decreased.
Rogue
‘Kingslayer’ now grants 1 combo point.
‘Blood Rush’, ‘Death Sentence’, and ‘Ghostly Strike’ now appear on the caster’s nameplates.
The cast time for all poisons from assassination rogues has been reduced to 1.5 seconds (previously 3 seconds).
Outlaw
The damage of ‘Saber Slash’ has been increased by 10 %.
The damage of ‘Pistol Shot’ has been increased by 10 %.
The damage of ‘Ghostly Strike’ has been increased by 10 %.
The damage of ‘Thunder Gun’ has been increased by 10 %.
Shaman
‘Fire Elemental’, ‘Earth Elemental’, and ‘Spirit Wolf’ now have totem timers.
‘Totem of Earthquake’ has been renamed to ‘Earthquake’ and no longer summons a totem.
‘Current’ now grants a 30 % bonus to the direct healing of ‘Tidal Wave’ (previously 40 %).
Elemental
‘Storm Keeper’ now additionally converts affected casts of ‘Lightning Bolt’ and ‘Chain Lightning’ into instant casts.
‘Storm Keeper’ now has a cast time of 1.5 seconds.
The damage of ‘Earth Shock’ has been increased by 15 %.
The damage of ‘Frost Shock’ has been increased by 15 %.
Warlock
‘Demon Skin’ and ‘Demonic Circle’ have swapped their position in the talent tree.
‘Magic Devourer’ returns for Demon Hunters.
The damage of ‘Shadow Bolt’ from the Felguard has been increased by 13 %.
Affliction
‘Unstable Affliction’ now afflicts a target up to 5 times simultaneously with ‘Unstable Affliction’.
The artifact bonus ‘Merged Terror’ has been reworked: It causes the next effect of ‘Unstable Affliction’ to deal immediate shadow damage (equal to 32 % of spell power). Stackable up to 5 times.
‘Soul Link’ is now immune to area damage.
The damage of ‘Agony’ has been increased by 5 %.
The damage of ‘Unstable Affliction’ has been increased by 5 %.
The damage of ‘Drain Life’ has been increased by 5 %.
The damage of ‘Soul Siphon’ has been increased.
The damage of ‘Phantom Singularity’ has been increased by 5 %.
The damage of ‘Corruption’ has been increased by 10 %.
Demonology
‘Demon Wrath’ now grants persistent soul shards.
‘Demonic Empowerment’ now increases health by 20 % (previously 50 %).
The damage of ‘Thal’kiel’s Consumption’ has been increased to 8 % of the pet’s health (previously 6 %).
Warrior
‘Inspiring Presence’ now only affects party and raid members.
‘Knee Shot’ is now affected by the global cooldown and can now trigger ‘Tactician’.
The damage of ‘Blade Storm’ has been increased by 8 % for all specializations.
Fury
The damage of ‘Furious Strike’ has been increased by 8 %.
The damage of ‘Rampage’ has been increased by 8 %.
The damage of ‘Execute’ has been increased by 8 %.
The damage of ‘Bloodthirst’ has been increased by 8 %.
The damage of ‘Odyn’s Fury’ has been increased by 8 %.
The damage of ‘Furious Slashes’ has been increased by 8 %.
The damage of ‘Dragon Roar’ has been increased by 8 %.
The damage of ‘Devastate’ has been increased by 8 %.
‘Berserker Rage’ now increases damage taken by 20 % (previously 30 %).
‘Warpaint’ now reduces additional damage taken from ‘Berserker Rage’ to 15 %.
Tutorials
New level 100 tutorials have been added for upgraded hunter (Survival) and shaman characters (Enhancement).
Items
The following items’ enhancement effect is now not completely removed, but only disabled when leaving the Broken Isles:
Blood Totem Saddle Blanket
Leystone Hoof Plates
Demonsteel Stirrups
The damage effects of the following trinkets should now no longer hit targets affected by loss of control effects:
Sixfeather Fan
Horrorbound Nexus
Caught Terror
Whirling Wind
Trinkets from the Emerald Nightmare
The damage of the Devastated Seed Capsule has been increased by 20 %.
The damage of the Nature’s Call has been increased by 40 %.
The damage of the unstable terror slime has been increased by 20 %.
The damage of the Branch of Corruption has been increased by 10 %.
The healing of the Horn of Cenarius has been increased by 10 %.
The duration of ‘Unbridled Rage’ has been increased by 5 seconds, and the armor and health bonus has been increased by 10 %.
The trinket Swarming Blight can now also be obtained by shamans whose loot specialization is set to Enhancement.
Legion Companion App
World quest tooltips have been updated with bounty information.
Map filter information for active bounties has been added.
Items received from completed work orders are now displayed.
Performance improvements have been made.
Various bugs have been fixed.
Leveling Up
This patch has made a variety of changes to improve the order and dynamics of abilities gained at level ups for all classes.
In many cases, the starting abilities for levels 1-10 have been changed.
Many special bonuses and features for class abilities are now granted through upgrades learned at a higher level.
This applies to all classes except Death Knights and Demon Hunters.
Examples:
Druids below level 10 now use ‘Wrath’ and ‘Moonfire’ instead of ‘Shred’ and ‘Mangle’ as primary damage abilities.
‘Holy Pain’ remains the level-1 ability of the Priest, but the additionally generated absorb shield is now an upgrade learned by Discipline Priests at level 36, as this effect is meant to improve healing in group content.
Rogues now start their careers with an ability that performs a weapon attack and generates a combo point. For rogues choosing the Assassin specialization, this ability is replaced at level 40 by ‘Mutilate’.
New World Event
Return to Alcaz Island – Doctor Weavil and the Slave Gnomes
Investigate Doctor Weavil’s treacherous plans on Alcaz Island.
As a reward, everyone receives the toy Big Red Ray Gun, and hunters receive tamable mechanical spiders.
Pet Battles
On a Leash Raid IV
Search for new rare pets and fight against a new celestial opponent in Ulduar, the Trial of the Crusader, and Icecrown Citadel.
PvP – Player vs Player
The Nagrand arena has been visually overhauled.
Honor System
Honor talents are no longer lost when a player increases their prestige level.
At higher prestige levels, players now receive gold or artifact power instead of honor talents.
Rewards
The item levels of equipment rewards from PvP now scale like the equipment rewards from world quests. They can also be warmongered and titanforged and have sockets and tertiary stats.
Players now receive no additional item based on their rating for the first two wins in each rated category (2vs2, 3vs3, 10vs10).
Players now receive an additional item based on their best rating of the past week in each rated category (2vs2, 3vs3, 10vs10).
At a PvP rating below 2000, the bonus items are of the “Gladiator” type, above 2000 of the “Elite” type.
The bonus for the first win of the day now includes a significant artifact power reward.
The increase in the reward for the first win of the day has been extended to all categories: skirmishes, 2vs2 arenas, 3vs3 arenas, and rated battlegrounds.
On the official blog, the developer studio Bethesda Softworks announced that no review copies of new games will be sent out before their release.
This affects print magazines as well as websites and YouTubers. Only one day before release will a review copy be sent out. The company wants to ensure that all media receive the review copy at the same time and can start testing simultaneously. This was already done with the shooter Doom, which was released in May of this year.
No review copies before the release of the game
Many gamers believed at the time that Bethesda was not confident in the quality of the game and wanted to sell many copies of the game before the poor reviews came out. But in the end, Doom turned out to be a very good shooter. All upcoming games from Bethesda will therefore only be sent out one day before release. Anyone who tends to read reviews before making a purchase decision is advised by Bethesda to wait until these reviews are published before buying a new game. However, pre- and post-reporting will still be supported.
Bethesda is now a publisher that focuses more on single-player games. The next two games that the company will release are the remastered version of The Elder Scrolls 5: Skyrim on October 28 and the action-adventure Dishonored 2: The Legacy of the Mask on November 11. However, Bethesda also published the MMORPG The Elder Scrolls Online, developed by Zenimax. How will this new system affect any future MMOs?
Reviews of MMORPGs might need to change
For a thorough review of an MMORPG, one usually needs a lot of time. One doesn’t want to just show players something from the beginning; the endgame content is particularly important for many fans. Additionally, different classes play differently, there are various builds per class, and many aspects of the game can be approached in different ways. Generally, testing an MMORPG is a challenging endeavor.
If a new MMORPG only arrives with the reviewers at release, it may take quite a while for the review to appear. During this time, players are left in the dark, eager to know whether the purchase would be worth it. Reviews may need to change. Regular, ideally daily, updates and impressions that can be summarized into a well-founded opinion after a few weeks. However, print magazines cannot deliver this. Reviews are likely to appear significantly later after the release of a new game in the future.
It will be interesting to see whether other publishers and development studios will follow Bethesda’s example…
This is an AI-powered translation. Some inaccuracies might exist.
When My.com announced that the launch of the Closed Beta of the MMORPG Revelation Online was delayed to November 3rd, they immediately announced a compensation for the participants.
Now it is also clear what this compensation is. Since it is a nine-day delay, everyone who purchased one of the Founder’s Packs will receive an additional nine days of premium time credited. And this, even though the regular premium time of the packs has not actually started yet. The additional time will simply be added to the regular time.
Everyone gets something!
However, there is a restriction. This offer only applies to those who purchased a Founder’s Pack before October 25th. Even those who have not purchased a Founder’s Pack but participate in the Closed Beta via key distributions can look forward to a small compensation. They will receive automatic access to the second Closed Beta, which is planned for the end of the year.
In general, My.com states that they are converting the lost time into more testing time, mainly to review the content they will encounter later in the game. They hope to satisfy those who were looking forward to the test and were disappointed by the delay.
Revelation Online aims to revive many classic elements of MMORPGs, including a lot of group content like large raids, all intertwined with an exciting story.
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I wish you all a nice Wednesday morning again! What topic would be more appropriate for this day than World of Warcraft? So let’s not beat around the bush and start complaining: This time, however, not about the content or developer decisions, but about problems with people (those strange beings without wings and horns).
The first content patch of World of Warcraft: Legion, Return to Karazhan, has been released today. My guild still hasn’t managed to successfully complete the heroic mode of the Emerald Nightmare, which has led to some tensions within the guild – some players are dissatisfied with the slow progress, while others are unhappy about the pressure created by a lack of performance.
The reasons for the failures are well known: a small group of players who are not delivering the required performance, causing attempt after attempt to fail.
While I may not be the perfect demon in the Nether, I can say with quite a bit of certainty that it’s not my fault. But social ties like “That’s X’s brother” and “Yes, she’s always been around” ensure that no one gets sorted out. Hmpf. Sometimes I wish for a bit more strictness.
I’m a bit afraid of the next raid, as since today’s patch, some addons can no longer display positions. And while some players may have no problem with this, it will surely have a devastating effect on the so-called “movement crippled” players.
As quickly as the fun of raiding came, it has also left me just as quickly. Not because of the boss design, but due to social tensions within the guild. But that’s unfortunately always the case in an MMO – social problems dampen the enjoyment of the game. Sometimes, people are just terrible.
How about you? Do you also have some “lemons” in your raid who are carried by others or ruin the raid without anyone ever “giving them a talking to”? Or are you maybe even a raid or guild leader dealing with such issues? How do you handle it?
This is an AI-powered translation. Some inaccuracies might exist.
There are issues and disruptions with the PSN today, on October 26th. Login is not possible. Players are complaining: The PSN is down. What is the network status?
This morning, on October 26th, scheduled maintenance was carried out between 7:30 AM and 8:30 AM, during which improvements were made. Only services like account management and the PlayStation Store could not be used. Online gaming and logging in were functioning.
PlayStation Network – Maintenance on PS4
However, since around 10 AM, there have been disruptions with the PSN. The PSN status indicates that all online services are offline.
We just checked the situation, and yes, you cannot log in to PS4. A message appears stating that the PSN is currently under maintenance. PlayStation has also commented via Twitter: They are aware of the login issues and are investigating the problem.
When the services will be operational again remains to be seen.
In conjunction with Patch 1.4, Massive is now providing a tool that allows you to view your stats and share them with your friends. The community has long wished for such a player profile. You can access the Player Profile via the provided link.
You must log in with your account to view gameplay statistics such as total kills, kills per hour, skill kills, rogue kills, playtime, or extracted items. You can also review medals and rewards. The server status will also be displayed in the top right corner.
Stuttering in the Dark Zone on Xbox One
Massive is currently listing two known issues they are addressing. One bug affects the loot in incursions: Named weapons always drop at Gear Score 163, regardless of the world tier you are in. A solution for this bug has already been found. This hotfix will be implemented during the next weekly maintenance.
A larger problem seems to affect Xbox One: Numerous users report that the image in the Dark Zone stutters heavily. Thus, this PvP area is hardly playable. Massive concluded that the problem is related to the in-game voice chat.
As a temporary solution, the voice chat on Xbox One was completely disabled last night at 9:30 PM. However, you can still use the party chat on Xbox One. Only the in-game chat has been turned off. They are now working on a permanent solution.
These are the issues that Massive officially lists. However, there are more complaints in the forums of the vast internet regarding graphics issues, frame rate drops, and lags in animations. Users are predominantly referring to the PS4 version. However, these do not seem to be severe issues.
What issues have you noticed?
This is an AI-powered translation. Some inaccuracies might exist.
Overwatch is once again addressing the ranked system and making changes to the skill rating.
Even after the second season, the development team of Overwatch is still not quite satisfied with the ranked gameplay mode. Especially regarding the calculation of the skill rating, there are several issues that are problematic for the developers.
Many players have experienced this season that they entered relatively high (Gold or Platinum) and then lost a few hundred points. The reason for this is that the rating from the previous season was used as the starting position (adjusted by the 10 placement matches). This led to significantly more players being classified as “Gold” and “Platinum” than planned and subsequently being downgraded (because they lost multiple times). This was not a pleasant experience for most.
For Season 3, the formula used to determine players’ initial placement will be changed, so players will generally start with a slightly lower rating. Therefore, some players will not enter Season 3 with the same rating they started Season 2 with – even with the same performance.
In general, such classification is important to ensure that not all players start completely from zero each season. Otherwise, this would lead to many professionals encountering beginners at the start and being mercilessly crushed – not a fun experience for either side.
The second season of Overwatch ends on November 24, 2016. There will be a one-week break before the third season starts on December 1, 2016. At that time, the “Competitive Points” and other rewards will likely be distributed.
For more news and articles about Blizzard’s hero shooter, you can find it on our Overwatch game page.
This is an AI-powered translation. Some inaccuracies might exist.
For this reason, there is no quit button after a battle in the multiplayer of Battlefield 1.
If you play the multiplayer mode of Battlefield 1, you may have noticed that there is no simple way to stop after battles. On the points screen, one searches in vain for a button that leads to quitting the game mode. This means you have to wait until a new battle has loaded, just to leave it immediately. Is this a design flaw or intended? A DICE employee has now responded to this on Reddit.
Where is the quit button?
Many players asked on Reddit how to end a multiplayer session in Battlefield 1 without having to load a new game first. The DICE employee SvartAnka explained what system is built into the multiplayer and why players cannot exit the loading screen. During the end-of-round screen, the new level is already being loaded. The whole process happens in the background and is not visible to the player. While the new level is loading, a session cannot be ended.
Therefore, the quit button is hidden in the interface, and players must leave games that have just started. This brings many disadvantages, as it can quickly lead to temporary unbalancing, while one team has fewer players. SvartAnka writes on Reddit that players should be better informed about this situation. Additionally, a “Queue up a Quit” function is mentioned. With such a function, it might be possible to select an option to leave multiplayer after the end-of-round screen. A similar system exists in GTA 5 Online, where you can choose to go back to free mode after a multiplayer mission without playing another mission.
Unfortunately, there was no information on when such a “Queue up a Quit” function could be integrated into the game. Until then, you will have to continue to end the game the hard way.
This is an AI-powered translation. Some inaccuracies might exist.
The first major content patch of World of Warcraft: Legion is live. Karazhan and more await the players.
Even before the release of the current expansion Legion, content patch 7.1 “Return to Karazhan” was announced for World of Warcraft. Since this morning (October 26, 2016), the patch is active on the live servers. We have a small summary for you of the major changes.
The main attraction of the patch is the mythic 5-man instance Karazhan, which has been redesigned, featuring fresh story and a mix of familiar and new bosses. The scope of the instance is so large that it can easily stretch over two evenings. However, there is also cool loot in the instance, with the final boss carrying about item level 875.
Raiders are looking forward to the Trial of Valor, where there are 3 new bosses to defeat. After proving worthy against Odyn, it’s time to face Guarm and his mistress Helya. The raid is meant to be a stepping stone between the current Emerald Nightmare and the upcoming Night’s Watch.
Story enthusiasts (and mount collectors) can complete the Suramar campaign, which continues in weekly chapters. The fate of the Nightborne and other elven races will change dramatically throughout the campaign – with a stylish mount awaiting at the end.
Crafting professions can look forward to some new recipes. Especially alchemists can now create a new potion that requires Blood of Sargeras as a resource and is regarded as the new “non plus ultra” of raid potions. However, the Trial will only be accessible on November 9 – after BlizzCon.
Besides that, there are a number of adjustments to various classes to restore balance. Additionally, there are world quests, PvP revisions, and surely plenty of new secrets to uncover.
In the MMO shooter Destiny, the developers challenge you. Today, on October 26th, there is a Bungie raid where you can win an exclusive emblem.
Yesterday, the Festival of the Lost started, the two-week Halloween event in Destiny. The Guardians collect candy, search for a broom and a super black shader, and wear masks over their heads. Death is laughed in the face.
Tonight, Bungie doesn’t want to passively watch you at the festival. They want to celebrate with you. Therefore, they challenge you to some private matches in the Crucible. Here are the conditions:
It starts on October 26th at 7 PM
It will be played on Xbox One
The game mode is Clash, a 3v3 mode
You can win this pretty badge, with which you can proudly roam through the Destiny universe. This is exclusively reserved for champions. Beat Bungie in their own game!
You can watch the spectacle tonight via Twitch. We embed the livestream here:
https://www.twitch.tv/bungie
If you want to participate, you can register in the Bungie forum. You will need an Xbox One, an “Xbox Live” gamertag, and ready Guardians. Additionally, you should be available between 7 PM and 9 PM.
Bungie will then select 8 teams and 9 substitute teams in the forum. These squads will receive a private message. The substitute teams will get their chance if the other teams do not finish on time or if there is still time left at the end. However, they do not have a guaranteed chance to challenge Bungie.
Are there perhaps going to be daily quests in Pokémon GO soon? New discoveries from data miners give hope.
Many players complain that there are too few tasks in Pokémon GO and that there are no clear goals. With daily quests, at least small tasks would be covered. Daily quests are tasks that, as the name suggests, change daily. For example, a daily quest could be “Catch 5 Pidgeys,” and as a reward, you might receive additional experience points or loot such as incense or Poké Balls. Initial information has been found in the metadata of Pokémon GO.
Quests in Pokémon GO
In the game’s data, hints of 3 different daily quests have been found that may soon be available in the game. These include:
The first catch of the day
The first PokéStop of the day
A third function has not yet been clearly identified. In the data, you can see the functions “.Quest_Unknown_Type”, “.Quest_First_Catch_Of_The_Day” and “.Quest_First_Pokestop_Of_The_Day”
According to PokémonGOHub, these functions are already present in the game’s metadata and could therefore be activated at any time. The rewards for these quests are not yet clear. You might receive an incubator as a reward for completing the tasks. It is also possible that you only have a chance at receiving an incubator, and the actual quest rewards are other items. A specific number of potions, Poké Balls, or a combination of both items would certainly be conceivable for completing a quest. Since the quests can be done daily, the chance of purchasable items like incense or incubators is likely to be low.
So far, there have been no official hints regarding these functions. As soon as there are news about it, we will report on it.
This is an AI-powered translation. Some inaccuracies might exist.
There was a nice post on Reddit about the right mindset to be more successful in Overwatch .
If you want to be successful in Overwatch and climb ranks, you need to not only be good at playing, but also approach the game with the right mindset. The “mindset” is particularly important to avoid getting frustrated quickly or blaming other players. There is a great post about this on Reddit by the user yoloswag420oddfuture, which we have translated here for you in excerpts.
“The mentality you should have while playing. Blizzard’s ranking system works. You are probably average. You are not doing everything right. If you are not climbing, then you are right where you belong. It will be okay.”
“Every time you play a ranked match, your teammates and the opponents’ team are mixed up. The players on your side are the same ones that could be playing against you. Those terrible players that you always complain about? They are also on the opponent’s side.
This means that your team has 5 terrible players, and the opposing team has 6 terrible players. Assuming you are actually good, you will be the decisive factor. It’s your 5 mixed players (+1 good, you!) against the opposing 6 mixed players.
“Over a long period of time, you will eventually reach your appropriate rank. If you win 50% of the games, then Blizzard’s system works. You are where you belong, congratulations, you are probably average. There is no shame in that.”
In response to the argument that one is trapped in the “skill rating hell” and scooping all the gold medals, he has a few things to say:
“Gold medals do not mean you are good. Gold medals are indicators of two things:
1) Statistically, you are better than your teammates. This does not mean much because if your teammates are trash, then your medals mean nothing. It only means you are good compared to a bad team. It doesn’t mean you are really good. 2) You are good at things that record medals. Gold medals do not measure how well you use your ultimates, how well you reflect abilities with Genji, how well you block ultimates with Mei’s ice wall, and so on.
It is an indicator that you may be doing some things well, but it is not a golden badge telling you: “I am doing everything right, and my teammates are not. GG this team sucks!!!11”
A pretty good attitude for your games would be:
25% are easy wins.
25% you will just get steamrolled, and there is nothing you can do about it.
50% of your games you can influence. These are the games that matter.”
As a closing remark, he adds:
“A person who acknowledges that they are not playing at 100% efficiency and tries to improve will always be better than someone who thinks they are doing everything right (because MY MEDALS) and stagnates.”
The original English version can be found as usual in our sources.
This is an AI-powered translation. Some inaccuracies might exist.