In The Division, the Invisible Glitch is back! Agents have found a new way to become invisible and “haunt” in Last Stand.
There is little good news these days about Ubisoft’s shared-world shooter The Division. Yesterday, a ominous glitch regarding weapon talents was the top topic on Reddit, and today the bad news comes in: The Invisible Glitch is back!
The Invisible Glitch made headlines last week. It has received various names from the community: The “Invisible Man Glitch”, the “Invincible Glitch”, or the “Casper Glitch”, as the agents seemed to be haunting like ghosts. The decent agents had no chance against these glitchers. Skills like the seeker mine or the turret should, however, be able to do something against the invisible players.
Invisible Glitch 2.0
Recently, Reddit and YouTube have been screaming: The Invisible Glitch is back! This was supposed to have been fixed with last week’s maintenance, but apparently new ways have been found to make agents invisible.
Step-by-step guides can already be found online, but we will not present any guide at this point. The “new” glitch is executed similarly to the “old” glitch. You just need some cover and then press the right buttons, and you can start haunting around.
The return of this glitch has already been reported in the Ubi forum. The community manager Ubi-gabelikes has also spoken up. Massive is aware of the problem and is currently investigating it.
When this glitch will be fixed is still unknown. Last week, Massive acted quickly and applied a fix directly with the next maintenance. Whether the developers will be that quick again, we will find out at the latest tomorrow.
In Destiny, you can find the Necrochasm in Year 3 with the Age of Triumph. It is tied to a quest that begins with the Husk of the Pit.
The Age of Triumph brings back an exotic auto rifle from the first year of Destiny: the Necrochasm. It was linked to a quest that primarily required one thing: luck.
Also in Year 3, the quest for the Necrochasm begins with a random drop, which is now significantly easier to trigger. This drop is the Husk of the Pit, which sparks this quest.
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The Husk of the Pit is a rather unremarkable auto rifle, from which you will then shape the Necrochasm. The difficulty of the Husk of the Pit lies in finding it.
Numerous Guardians confirm that it can drop as a white engram from Ogresin PvE activities. Some report that it can also drop from Knights. It’s best to start a strike, a story mission, or the Nightfall strike where there are Hive enemies and hope for the Husk of the Pit.
Tip: In the week of March 28th, The Shadow Thief is the Nightfall strike. Right at the beginning, you encounter Ogres. Defeat them. If they don’t drop a Husk of the Pit, you can replay the start of this strike immediately. According to some users, the chance of the Husk of the Pit in the Nightfall is higher than in normal strikes.
By the way: You need a “new” Husk of the Pit. If you still have one from Year 1, it will not be useful for the new Necrochasm.
The Necrochasm Quest – The Crux of Darkness
Once you have the Husk of the Pit, it’s just a matter of diligence to obtain the Necrochasm.
Abomination of the Pit: In the first quest step, you need to upgrade the Husk of the Pit into the Eidolon Ally. For this, start Hive PvE activities and defeat either Thralls, Knights, or Witches. See what kills your Husk of the Pit requires.
The Speaker’s Knowledge: With the Eidolon Ally, you now run to the Speaker in the Tower. He gives you 25 Light particles and sends you to Eris Morn.
Secrets of the Hive: Go to Eris Morn in the Tower. She sends you to the Crota raid.
Ally of Darkness: In the Crota raid at 390 Light level, you need to cross the chasm (survive the lamp phase), defeat Crota, and defeat Omnigul in “The Will of Crota” strike.
https://youtu.be/_r0lKGA6EB0
End of the Quest: Return to Eris Morn. She gives you the Essence of the Over Soul. You now hit the Eidolon Ally with this item, turning it into the Necrochasm.
The Necrochasm in Age of Triumph
Now you have the new Necrochasm in your hands, which goes up to Light Level 400. It is an exotic auto rifle that deals Arc damage. The gun comes with a maximum rate of fire of 100 and a impact of 2:
The perk Cursed Bringer has been revised: You no longer need precision kills, but just any kills to trigger a “Cursed Thrall” explosion. Particularly useful during the lamp phase of the “Crota’s End” raid.
Additional Perks:
Cascade: Automatically reload a portion of the weapon magazine with melee kills.
Zen Moment: Damage dealt increases stability.
You have the choice between:
Adaptive Stock: Increased weapon stability
Single-point Sling: Switch weapons faster, move quicker while aiming.
Extended Mag: Reload speed is higher
With Melee Ballistics, Improved Ballistics, and Aggressive Ballistics, you can influence recoil, range, and impact.
For Final Fantasy 14, Patch 3.56 is live. This officially marks the end of the story of the current expansion Heavensward. In addition to the story finale, there are also new equipment and better loot.
Since the release of Heavensward, the first expansion of Final Fantasy 14, the story of the addon has been continued with each patch. But every story must come to an end, and with the final patch 3.56, the storyline of Heavensward will reach its deserved conclusion.
The story finale of Heavensward starts with the quest “Unheard Advice” from Alisaie in Sunstone. If you prefer raiding, you will be pleased. Alexander the Creator now has two treasure chests in the epic mode, and there are no longer any weekly restrictions for Alexander’s chests.
Also cool: you can now enter all sections of the instance via the Group Finder and don’t have to grind through it each time.
If you still don’t have enough items, you can acquire further equipment from a new vendor in Gold Saucer. This will be styled after the television series “Garo”.
PvP fans will be excited about the start of the fourth season of battles against other players. In addition to the new features mentioned here, there were various bug fixes, problem resolutions, and minor adjustments. For example, there was an increase in the drop rate for the “Demon Lanner Whistle”. You can find the complete patch notes for update 5.56 and the end of Heavensward in the references provided.
In Overwatch you only win if all players cooperate well as a team. Therefore, a particularly audacious player developed a new tactic: “Pay me something or I will ruin everything for you!”
In Blizzard’s hero shooter Overwatch, teamwork is especially important. Only those who work well with their teammates and choose the right heroes have a chance to win. If someone does not master their character well enough, they may ruin the victory and fun for everyone.
Mistakes happen. It’s less serious if you just had a bad day or are still new to the game.
Overwatch – “Pay up or you lose!”
Things look completely different when a player intentionally plays poorly, hindering their own team and throwing away the victory. Trolls and “funny guys” do this out of pure malice and spite, but a player on PlayStation took it to the extreme. He demanded 5 US dollars from every teammate before the game, insisting they transfer it to his PayPal account.
Otherwise, he would refuse to participate in the game. No one paid a cent to the troll.
As a result, he ruthlessly made his threat come true, choosing and blocking the tactically important healer Ana and acted like a fool by repeatedly throwing himself into enemy fire, thus giving the enemy valuable ultimate charges.
Overwatch – Blizzard does not respond
In the end, the round went, of course, down the drain and the remaining players were flabbergasted by such audacity. Therefore, the affected player “Emaias” contacted Blizzard’s customer service to hold the troll accountable. However, Blizzard shifted the responsibility for the incident to Sony, as Overwatch was played on their console.
Sony, in turn, also did not see itself as responsible and referred the case back to Blizzard. So far, nothing concrete has been heard from them on the topic. Also, a corresponding popular forum post by Emaias has yet to receive a constructive response. However, it is rather questionable that Blizzard tolerates such behavior for a long time.
What do you think about this? Have you experienced something like this, and how should one deal with such trolls? Let us know in the comments!
In the summer, the open beta of MU Legend will be launched, taking another step towards release.
The developers of MU Legend provide a reason for joy to their fan base. As it has now been announced, the action RPG will enter the open testing phase this summer. So you won’t have to wait long until the hack and slash with MMO influences is playable for you and your friends in the open beta.
MU Legend – Open Beta 2017
The open beta of MU Legend will be available in six languages, including German and English. Richard Moon from WEBZEN is looking forward to the testing phase: “Now that the Korean version has officially launched, we are glad to share this news with the global audience.” It is a significant milestone for the team to finally reach the status of open beta.
The remaining months will be used for fine-tuning the new features. These include trading NPCs, 3v3 PvP battles, and much more.
Although the start of the open beta of MU Legend is now in sight, some players are complaining about the long testing phase. In response to the complaints, the team writes that they prefer to take their time rather than rush things. “The first closed beta was only 5 months ago. We are making sure that players don’t have to wait too long and will announce more news in the coming weeks.”
New Character for the Open Beta – Soft Launch Confirmed
On the Facebook page of MU Legend, the team announces that you need to create a new character for the open beta. After that, there will be no further wipe.
This is a good reason for many players to invest more energy into the open beta, as you can keep your characters and continue playing in the released game.
Only a few hours left until the Water Festival in Pokémon GO is deactivated. Take advantage of the last moments with an increased chance of Water Pokémon!
In the last few days, you had an increased chance to catch Water Pokémon such as Totodile, Squirtle, Magikarp, or other monsters of this type in Pokémon GO. Unfortunately, this event is also time-limited. The last hours of the Water Event have now begun, and you should make good use of them if you are still missing specific Water Pokémon in your collection.
Water Event 2017 End
This special event started on March 22 and ends today, March 29 at 9:00 PM German time. So there are only a few hours left to take advantage of this event. For example, you can choose a stylish accessory for free from the shop and put it on your character. The Magikarp Hat is a real eye-catcher in the world of Pokémon GO
During the event, Shiny Pokémon also appeared for the first time. Trainers found golden Magikarp shortly after the Water Festival started. This special color indicates that it is the Shiny variant of this species, which is considered particularly rare.
For trainers, the current event is a good opportunity to increase your stock of Magikarp candies. This has two advantages:
A Magikarp requires 400 candies for its evolution, which you can farm more easily during the event.
If you evolve a Shiny Magikarp, the evolved Gyarados will also be a Shiny Pokémon.
Many trainers speculate on social media that the next event in Pokémon GO will be an Easter Event. However, there are currently no official statements from the developers, only speculations from trainers.
If there is an Easter Event in Pokémon GO, it is likely that the developers will change something about the eggs. For example, a Lucky Egg might last twice as long, or there could be enhanced rewards from eggs. As soon as there is official information from Niantic, we will, of course, inform you.
The largest update for World of Warcraft: Legion is now live. Patch 7.2 is ready for intense gaming!
Nobody really expected that Patch 7.2 for World of Warcraft would be released in the winter quarter – everyone was predicting a date in early summer. But now, after almost 8 hours of maintenance, it has already arrived on the live servers, the major Patch 7.2 “The Tomb of Sargeras”.
The artifact weapons can be upgraded to new levels, but a quest line must also be completed first. This becomes accessible once the 35th point has been invested in the artifact weapon.
All players should also take another look at their legendary items, as almost every orange item has been revamped. Particularly powerful items have been slightly weakened, and the rather weaker items have received a significant buff. Overall, the balance between the legendaries should now be much better than before.
Apart from that, demon invasions have also resumed, this time on the Broken Isles. At more or less regular intervals, the zones are attacked and players must fend off demons and ultimately even capture Legion invasion ships – achievements and nice loot included.
The raid “The Tomb of Sargeras” is already present in the patch, but will not be released for a few weeks or even months. Blizzard will announce exact dates later.
In Destiny, the Crota raid “Crota’s End” has introduced two new raid challenges since the Age of Triumph. We will show you how to tackle the challenges with the Deathsinger and Crota.
The general flow of the raid Crota’s End is still like in Year 1 – you start with the lamp phase, proceed to the bridge phase, defeat the Deathsinger Ir Yut, and then Crota awaits you.
These aspects are new:
Lamp phase: You continue to run from lamp to lamp and build the bridge at the end. In the 390 raid, some adds are added, and at the end, when you build the bridge, witches can spawn.
In the bridge phase, there are now statues
Bridge phase: Here, the biggest innovation in the raid occurs. First, you split into three pairs, activate the bridge, and stand under the totems. Defeat the swordbearer. Now, one guardian crosses the bridge with the sword and kills the gatekeeper with it. New is that one of the ten new statues lights up. To proceed, all 10 statues must light up – meaning you must defeat 10 gatekeepers. Once the fourth guardian crosses the bridge, the bridge remains permanently active. Now six swords and some gatekeepers will spawn for you to hit. Once you’ve defeated them, the way is clear.
Witch phase Ir Yut: Here, the first challenge mode occurs in this raid.
Crota: Here, the second challenge mode occurs and also the innovations that the Chalice of Light is available in the 390 version, allowing you to heal, the Overmind now spawns after each damage phase (and no longer when a guardian dies), and the Balcony where the guardians once stood and shot at Crota with their Gjallarhorns is now blocked. Therefore, you will need to find another location (for example, right beside it) to force Crota to his knees.
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Challenge Mode at Ir Yut – Deathsinger in Crota’s End
In short: You must defeat the Deathsinger, the witch Ir Yut, with the sword of a swordbearer.
After you have defeated all knights, witches, and shriekers, eliminate the remaining adds and knights in the Deathsinger’s room. Then exit the room. Ir Yut lets out a scream, causing new adds to spawn in the outside area. Defeat the enemies (including three ogres and the knights in the towers) so the swordbearer can spawn. Grab the sword and defeat the Deathsinger. She goes down with just one sword strike. But be careful: You must not take too long, as in this phase the witch starts her song. Then you only have 30 seconds left to defeat her.
As a reward, an emblem, a raid ornament, and a guaranteed adept weapon can drop.
Challenge Mode at Crota – Final Boss in Crota’s End
In short: You need to defeat Crota by having a different guardian as the swordbearer each time. Rotate through who hits Crota.
Crota requires 16 hits to die, and 14 hits to become enraged. If each swordbearer can land 6 hits, you will have defeated Crota after three swordbearers and successfully completed the challenge.
Important: You must not drop and then pick up the sword as a swordbearer. Otherwise, the challenge will fail.
Otherwise, remember the ogres, the knights, and the Overmind. You have relatively ample time to defeat the Overmind. Therefore, prioritize landing your hits on Crota.
The rewards here are a raid ornament, an adept weapon, and an emblem if you don’t have it yet. Armor can also drop.
Here we have a guide for the challenges in English from Schorri TV, providing you with some additional tips:
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The latest hero addition in Overwatch is now fully integrated. The tank Orisa can now be used in any game mode.
About a week ago, Orisa made her debut in the digital world of Overwatch. However, with the rollout of the patch, the omnic lady was initially only available in Quick Match and Arcade. Blizzard had no major concerns regarding balance; instead, they wanted to give all players some time to get used to the new character.
No one should start a ranked game and try out a character they have never played before – that would likely ruin the fun for all other players.
Now, however, the starting signal for the ranked game mode has also been given in Overwatch. As announced via the official Overwatch Twitter account, Orisa can now also be fully utilized in Competitive Play, the ranked game mode. This marks the completion of the 24th hero’s implementation.
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In Destiny 2 , the PlayStation 4 will be favored. This is indicated by a trailer. Destiny 2 players on PS4 are expected to receive exclusive game content. They are said to remain exclusive for at least one year.
Just enough seconds to announce: “You will get exclusive game content on PlayStation 4.”
Game content is to remain exclusive to PS4 players at least until fall 2018
The fine print states that this PlayStation-exclusive content is to be available only for PlayStation 4 at least until fall 2018. So exactly as long as originally with Destiny 1. Sony had secured a similar exclusivity deal there – much to the dismay of Xbox One players.
In Destiny 1, some exotic items, strikes, and PvP maps were exclusive to PS4.
Whenever “older things” became accessible to everyone, players on PlayStation 3 and PlayStation 4 received new items via DLCs or updates that were only intended for them and not for Xbox One players.
Many questions about Destiny 2 remain open: Does this also affect the PC? What exactly is exclusive?
It is assumed that Destiny 2 will also be released for PC players. Currently, it is still unclear whether this will happen. An official statement is still missing – only numerous indications and leaks suggest it. A definitive announcement is expected on March 30 at 7:00 PM.
Whether PC players will also receive these exclusive contents for Destiny 2 is also still unclear. In The Division, for example, Xbox One had an exclusive deal, which also included PC players. In The Division, ultimately only PlayStation 4 players were disadvantaged. That was a form of “console exclusivity.” How it will be with Destiny 2 is still unknown.
Also unknown: Which contents this time, in Destiny 2, will be exclusively for PlayStation players. One can only expect that in summer.
When will there be more official information about Destiny 2?
The teaser trailer primarily builds excitement for March 30th, which is Thursday. That is when the “Worldwide Reveal Trailer” for Destiny 2 will be shown. This will happen at 7:00 PM our time.
And yes, Bungie is serious: The announcement trailer for Destiny 2 is being teased with a teaser trailer.
This is exactly how Bungie operates. Fans know the studio well. They would never announce something as significant as a new game without a prior announcement.
What does the teaser trailer for Destiny 2 tell us?
First of all, the trailer clearly shows that Cayde-6 is returning for Destiny 2. The jack-of-all-trades captured the hearts of fans in Destiny with “King of the Taken” and gave the game personality.
Furthermore, the teaser trailer shows that the Last City is apparently under attack. The attackers, who are briefly visible, can be identified as Cabal.
Everything fits perfectly with the rumors and leaks, that have been circulating for quite some time. This trailer also indicates that in Destiny 2, it seems that the initial conflict will be against the Cabal, and that the Last City itself is under attack.
The Cabal are the only race from Destiny 1 that hasn’t taken the forefront in any raid in the game yet.
And that Cayde-6 is a cool guy is evident from the trailer as well, but that was already known.
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A small detail on the side: There are two differences between the German and English trailer.
In the German trailer, Cayde-6 apparently flirts with the cleaning robot in the Tower. In the English original, the flirting is absent, as Cayde only comments on the cleaning robot’s lack of reaction to his fantastic story with a “Well, you had to be there.”
By the way: The “Döner-Bude” in German sells “Ramen,” the instant soup in English. This shows that Bungie values cultural details.
The Elder Scrolls Online introduces the first stand-alone addon Morrowind, featuring a new class and battlefield arenas in PvP. Players were able to try both for the first time at PAX East 2017.
Black bears are actually harmless fuzzy creatures that just want to peacefully lick honey in their forest. But some specimens are ambitious. They make careers as fierce war bears and accompany Wardens in Morrowind, the first stand-alone expansion for ESO. There, they pose real problem and damage bears for their opponents, as they crush enemies with their thick paws.
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War bears particularly enjoy smashing other players in the also new PvP battlegrounds – at least, if we go by the visitors of PAX East 2017 in America. Morrowind could indeed be extensively tested there.
Many players naturally opted for the new Warden class and its friend, the bear. In one of the three skill trees of the Warden, the ultimate ability is indeed that of the Master Pet. The bear acts as a tank and damage dealer and stays in place until it is slain.
The bear and human (Elf, Khajiit, Orc, Argonian) smashed their way through opposing teams in PvP, and many a foe met their end not at the Warden’s weapon or ice magic but under the bear’s paws. Rather, at least in one map – the Quarry at the foot of the Red Mountain – opponents can be thrown into the lava with a targeted strike.
In the video embedded above, you can see some snippets of bear action from PAX East 2017, the reactions of visitors, and a few words from ESO head Matt Firor and Creative Director Rich Lambert. Enjoy watching! Morrowind is set to release on June 6, 2017, for PC, Xbox One, and PlayStation 4.
The skins for PlayerUnknown’s Battlegrounds can be traded for credits on Steam. Due to the enormous success of the game, prices have already gone through the roof shortly after release.
PlayerUnknown’s Battlegrounds is a battle royale multiplayer shooter where 100 players compete for valuable resources on an ever-shrinking battlefield. In the end, only one can remain. To avoid looking like a fool as the sole survivor of such a “royal slaughter,” players can equip stylish skins and other cosmetic items like helmets or masks.
PlayerUnknown’s Battlegrounds – Skins – Supply and Demand on the Steam Marketplace
If you have excess skins and other cosmetic items in PlayerUnknown’s Battlegrounds, you can now sell them for real money on the Steam Marketplace. Prices are determined by supply and demand. Given the high demand due to the enormous success of PlayerUnknown’s Battlegrounds at present, prices are also correspondingly high!
Interested in examples? The trench coat from the special edition is currently worth over 90 US dollars in Steam credits. A matching scarf costs 37 dollars, exceeding the price of 29.99 euros for the entire game. By the way, Valve has no influence on these outrageous prices; the market regulates itself based on player buying behavior. However, only cosmetic items can be traded on the Steam Marketplace; weapons and other game resources remain off-limits.
PlayerUnknown’s Battlegrounds – These skins are for sale
All items from Pioneer Crates, the special edition, and loot boxes are tradeable. However, the latter will receive a 7-day sales lock in the future to avoid overwhelming the market. If you want to buy skins yourself, you can find the Steam market for PUBG skins at the given link.
Major League Gaming ensures better balance in eSports tournaments for For Honor itself. They are banning the Peacekeeper hero class.
The Peacekeeper is undoubtedly one of the strongest heroes in For Honor for 1v1 duels and is therefore frequently used by players. With her quick attacks, she whirls around enemies, poisons them, and elegantly dodges enemy attack attempts.
Therefore, it is not surprising that the Peacekeeper is also the first choice for many players in eSports tournaments. However, when a “Peacekeeper vs. Peacekeeper” duel follows one after another, it is not fun. Neither for the participants nor for the spectators.
As Ubisoft has not yet been able to solve this balancing issue, Major League Gaming, one of the world’s largest eSports organizers, is stepping in. Currently, a Brawl tournament is announced, in which the Peacekeeper is strictly prohibited. Participants must choose a different hero class. The tournament takes place on the PS4.
Whether and when Ubisoft will adjust the hero balance again is currently unknown. However, they should definitely patch it. Because in the “normal” live game, players have no way to simply exclude the Peacekeeper when searching for matches.
In Destiny, the update 2.6.0 with version number 1.32 for PS4 and Xbox One is live. The Age of Triumph begins. Here are the patch notes in English.
This evening, on March 28, the Age of Triumph dawns for the Guardians. Since September 2014, they have been fighting against the darkness – now it is time for the players to celebrate their legends and let “Destiny 1” fade out with one last hurrah. The sequel “Destiny 2” is already on the horizon.
Around 7 PM, update 2.6.0 went live, which marks the start of the “Age of Triumph.” It is approximately 850 MB in size. Some new features, bug fixes, and adjustments were already known in advance. What else is included in the patch notes?
Update 2.6.0 Patch Notes – Highlights
First, let’s talk about the raids: You can find new weapons, armor pieces, ornaments, ghost shells, sparrows, shaders, and emblems. Once a week per account, there are “Knuckles of Eao” to earn in the featured raids. This gives you extra rewards in the raids.
Three of Coins works with the Templar, Atheon, Ir-Yut (the Witch with Crota), and Crota. These four bosses also have challenge modes.
The detection of inactive players in strikes is stricter.
Xur now sells two exotic weapon packages each week: 1 exotic weapon and 1 corresponding weapon ornament are included.
The complete patch notes in English
We embed the patch notes here:
Raids
A Raid playlist is now available and recommends a raid each week in the navigator.
Recommended light level: 390
The goal is to discover new weapons, armors, armor ornaments, ghosts, sparrows, shaders, and emblems!
Per account and week, players who successfully complete the featured raid receive a “Age of Triumph” armor ornament token.
All challenge modes are activated in the weekly recommended raid.
Per account, challenge mode, and week, players who successfully complete the challenge modes receive a “Age of Triumph” armor ornament token.
Players receive one “Knuckles of Eao” per account and week when they complete the opening battle in a recommended raid.
Use “Knuckles of Eao” and defeat a raid boss in the weekly featured playlist to receive additional rewards.
The “Knuckles of Eao” consumable item is limited to 5.
“Three of Coins” should now be activated by the following bosses:
Templar
Atheon
Ir Yût
Crota
Challenge modes have been added to the following encounters:
Atheon
Templar
Ir Yût
Crota
A bug was fixed where defeating Ir Yût the Deathsinger encounter did not always complete, causing players to fight endless Knight onslaughts.
We removed a condition that caused fireteams with fewer than three players to be unable to make progress after the Gorgons in “Glass Chamber”.
A bug was fixed where one of the door switches in the second Vosik encounter was obscured by a wall and thus difficult to hit with a SIVA charge.
Crucible
Crucible Navigator
The main nodes have been updated so you can now switch between the available activities on a weekly basis
Node 1 switches between Control and Conflict.
Node 2 switches between Rift and Domination.
Node 3 switches between Elimination and Trials of Osiris (only on weekends).
Node 4 switches between Clash and Salvage.
Node 5 switches between Rumble and Rumble: Domination.
Weekly recommended Crucible activities have been consolidated into one node.
Weekly recommended activities include Combined Arms, Zone Control, Crucible: Conflict, Crucible: Rumble, and Doubles.
The Classic Playlists have been removed. Players who do not own “The Rise of Iron” can now access the weekly recommended Crucible activity.
Crucible Bounties
The daily Crucible bounty has been made more open-ended. Specific focuses or fireteams are no longer required.
The Crucible Quartermaster now has new weekly Crucible weapon bounties.
Possible weapon rewards include items from the Crucible vendor, Crucible playlists, Iron Banner, and Trials of Osiris.
Lord Shaxx now offers his weekly bounty every week for both available “6v6” modes.
The “Trials of Osiris” bounties have been updated:
Existing bounties remain in the player’s inventory and can be completed to receive the corresponding rewards.
New versions of the bounties are now offered by Brother Vance and can be completed daily when “Trials of Osiris” is active.
Armor and weapon rewards from bounties have been updated and now include all “Year 3” items that do not carry the “Master” attribute.
Quests
Lord Shaxx’s Crucible quest chain has been removed. Players can complete the current quest but will not receive the next quest in the chain.
Iron Banner
Dusty Iron Engrams have been updated and will now decrypt immediately upon purchase.
There is now a chance that Dusty Iron Engrams will contain “Iron Companion” armor pieces from Year 2.
The rewards for Iron Banner matches have been updated and now include “Iron Companion” armor pieces from Year 2.
The chance for armor pieces from Year 1 and Year 2 in Iron Banner matches has been slightly increased.
Support for Iron Banner Crucible: Conflict added.
Some of Efrideet’s vendor items have updated perks.
Trials of Osiris/Elimination
A bug has been fixed where a player on the surviving team could continue the round by using “Fireborn” even when all opponents were eliminated.
General
Special ammo crates now directly refill the special weapon when picked up.
Join progress for Rumble playlists has been disabled when a player has at least 100 points.
Private Matches
Power and transport options have been removed. Ammo and respawn options have been added and vary depending on the mode:
Ammo – Standard, no special ammo, no heavy ammo, no ammo crates
Respawns – Revives by teammates, immediately, after 3 seconds, after 5 seconds, after 10 seconds
Transport is now enabled when a map supports its use (except for “Inferno” modes)
The standard round time option for elimination reverts to 90 seconds to match playlist settings.
Maps
A bug has been fixed where players could leave the designated play area in “Icarus” and “Skyline”.
Patrols
A bug has been fixed that caused no collectibles to spawn in the “Infested Lands” patrols.
Grimoire
Grimoire card “SRL”: “Sparrow Racing” can now also be earned in private matches through the Sparrow Racing game type.
Players who obtained the Khvostov from Year 3 receive all Grimoire cards for the Khvostov handbook pages (including pages 1, 15, and 17) when they reach orbit.
Players now receive the Icebreaker Grimoire card from Year 1 when they obtain the Icebreaker from Year 3. Players who already own the Icebreaker from Year 3 receive the card when they reach orbit.
Sandbox
Health regeneration changes:
Reverted changes:
SUROS Heritage perk
No Plan B
Dusk Shield
Apotheosis Veil
Embrace the Void
The latest changes have been kept, but the amount of health/shield points has been increased from 36 to 57 per kill.
Hungry Blade
Transfusion: cooldown has been removed
Cauterize: cooldown has been removed
“Red Death” perk
Life Steal: also applies to “The Chaperone”.
“Skorris’ Remembrance” now starts only after a kill. Supers will thus charge for one minute or until the round ends or the player is eliminated.
It is no longer possible to “stack” ammo for pistols after a kill. Upon each respawn, pistols reset to one magazine.
The maximum inventory of “Truth” has been increased by 1 and the reload speed is maximally faster.
“No Land Beyond” shows more movement and the potential recoil direction has been widened. The recoil power remains the same, but the direction can vary.
The recovery reduction has been removed from the talent grid nodes of the short teleport and the time a player spends without a HUD has been reduced.
The range drop-off of hand cannons now starts about 3 meters earlier.
The minimum damage of auto rifles (the damage dealt at maximum range drop-off) has been increased by 7%.
With kills by “Necrochasm”, no headshot is now required for enemies to explode (flying enemies like Shriekers and Witches do not explode).
The restoration that the Survive perk receives from “Astrocyte Vers” has been increased from +3 to +7.
A bug has been fixed where the Rescue Magazine perk also reloaded ammo on self-damage.
A bug has been fixed where changes to the shotgun perk “Rangefinder” that were meant to be introduced in hotfix 2.5.0.2 did not take effect.
A bug has been fixed where changes to shotgun precision in the air did not take effect.
Strikes
New Nightfall modifier: Daybreak combines the modifiers “Epic” and “Groggery” every four weeks.
The Blue Flames of Nightfall and the call bonus “Radiant Light” are back (upon completion).
The detection of inactive players is now stricter and matches the measure of Crucible activity.
A bug was fixed in the Nexus where the Aegis was repeatedly deleted and revived.
A bug was fixed in “The Shadow Thief” where players received the message “Ally Joining” in the play area during the fight with Taniks.
Vendors
The reputation gained at the Gunsmith through weapon tests has been increased.
Eris Morn now accepts Decaying Fragments and charged Ancient Runes as donations in exchange for “Crota’s Curse” reputation.
The price of ammo syntheses from Eris Morn has been adjusted.
Shiro-4 now accepts “Isenfyre Tokens” in exchange for 500 Vanguard reputation.
The Crucible Quartermaster now sells ammo syntheses in exchange for Hadium Flakes.
Vendor items purchased with Legendary Marks have been increased to 380 light.
Vendors selling Legendary armor and weapons at level 40 now update their perks and stats during the weekly reset.
This applies to the following vendors:
Vanguard Mentors and Quartermaster
Crucible Quartermaster
Lord Shaxx
Dead Orbit
New Monarchy
Future War Cult
Xûr now sells, in addition to his weekly items for sale, two new exotic weapon packages every week.
Each package costs 30 Strange Coins and 25 Silver Dust and contains 1 exotic weapon and 1 corresponding weapon ornament.
Two new emotes are available in the emote kiosk: Please and Thank You
The rarity value of certain ships received from Amanda Holliday has been adjusted.
Silver Dust Store
Many Eververse items from “The Dawning” are now available in the Silver Dust kiosk.
Sterling and Radiant Treasures have been removed from the Silver Dust Store.
New items from Silver Dust Engrams have been added to the Silver Dust Store and the inventory of associated vendors; they cost 5 Silver Dust.
Items from these engrams break down into 1 Silver Dust:
Arena Engram – Lord Shaxx – Contains infusible “Crucible” armor from Year 1 and 2
Exodus Engram – Arach Jalaal – Contains infusible “Dead Orbit” armor from Year 1 and 2
Warpath Engram – Lakshmi-2 – Contains infusible “Future War Cult” armor from Year 1 and 2
Unit Engram – Executor Hideo – Contains infusible “New Monarchy” armor from Year 1 and 2
Triad Engram – Vanguard Mentors – Contains infusible “Vanguard” armor from Year 1 and 2
Sterling Engram – Silver Dust Store – Contains Spectar armor from the Sterling Treasure from Year 2
Icy Engram – Silver Dust Store – Contains Chromatin armor from “Treasures of the Dawning”
They cost 10 Silver Dust and break down for 5 Silver Dust.
Players who previously received “The Dawning” armor and “Desolate Armor” can now buy these items in the Silver Dust Store.
Eververse
“Treasures of the Ages” is now available for purchase in Eververse.
“Treasures of the Ages” includes previous Eververse items as well as many new items to collect:
Shaders
Weapon ornaments
Ships
“Age of Triumph” armor set
For completing the following activities, players can now receive up to three free “Treasures of the Ages” per week and per account:
Heroic Strike Playlist
Weekly Crucible Playlist
Weekly Story Playlist
General
A bug has been fixed that caused some players to have difficulty joining fireteams over a local network connection.
A bug has been fixed that caused dropped engrams not to be sent to the post if the player disconnects without returning to orbit.
A bug has been fixed that caused equipped sniper rifles to occasionally become invisible.
A bug has been fixed that caused supers to remain activated longer than intended.
The Dawnblade now changes color according to the equipped shader.
Skeleton Keys and SIVA Fragments can now appear in the post to prevent a problem where these items were removed from the character inventory.
The MMORPG Ashes of Creation will give you the opportunity to influence the world around you through your actions and decisions. This employs a so-called node system.
Many fans have not understood exactly how this system works, which is why the developers have explained it again. Nodes are special points that are spread throughout the game world. At the beginning, you do not know where the nodes are located. Each node affects a specific area in the world. At a node, a camp is established through the actions of the players, which is then expanded into a village, a town, or even a large city.
Your actions change the world
Every action that players now perform in the influence area of the node affects it. This is manifested in the way the area develops in certain directions. But be careful, depending on how you behave in the area, certain developments will also be excluded. This can lead to conflicts with neighboring areas that would like to see their land developed in a different direction, which would benefit their own goals.
At the beginning of the game, you reach the world through a portal and set out to explore the landscape. Somewhere nearby, there will be a node. If you start mining ore from a rich deposit now, it will affect the node. Another player is cutting down wood because he wants to build a hut. Both players gain experience points and contribute to the development of the node. Once the node reaches level 1, NPCs settle nearby in a small camp. The NPCs will then interact with you, trade with you, and offer you quests.
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You trigger events that happen differently on each server
Later, a well-developed city can attract enemies that you must fight to protect the city. However, if the location had not developed so far, these enemies would never have appeared. Since the city was also built near forests, the monsters from those forests become active and attack. A city on the coast, on the other hand, might have attracted sea monsters instead.
A further rise of the node unlocks a bridge over a large river, creating a trade route to another city. However, all these activities have awakened an ancient dragon that would have continued to slumber if the trade route had not been established. He now represents a dangerous boss enemy, who might not appear at all on another server, because the node there has developed completely differently.
You determine through your actions how a node develops, and the development of the node affects the game, the quests, the monsters you encounter, trade routes, and much more. This creates a continually evolving world where your actions dictate the direction in which it develops. The MMORPG Ashes of Creation is set to enter an alpha stage later this year.
EA and BioWare make no secret of the issues with Mass Effect. We reveal what problems they are currently working on.
Although Mass Effect: Andromeda entertains hundreds of thousands of fans worldwide, there are still quite a few small issues in BioWare’s SciFi universe. From glitchy facial animations to bugged battles and unsolvable quests, everyone has probably encountered one annoyance or another. But what are the developers at BioWare currently working on? What will be included in the first patch for Mass Effect: Andromeda?
No patch notes, but first plans for a patch
Meanwhile, EA has released a list detailing some major issues that are currently being addressed.
Performance
Crossfire does not lead to a significant improvement in performance
Dolby Vision is currently disabled on PC
The image appears distorted in the 4:3 and 5:4 resolutions
Attempting to display the game in 16:9 or 16:10 can result in the game crashing
Performance may drop significantly in the Storm Canyons
Squad Members
Squad members can be repeatedly teleported to the player and follow them even when commanded not to
Interface
(Console) Objects in space can slowly rotate or “shake” when using the right control stick
Missions/Levels
(PS4) Repeatedly skipping the intro cinematic during the “Remnant City” mission may cause Ryder to get stuck in the air
During main missions, the game does not save often enough
We are aware of some areas where mission progress is not calculated correctly. Leaving the area and then returning can temporarily fix this.
General
When moving in a zig-zag, Ryder may get stuck in the wrong animations
Sound may disappear during gameplay. Exiting and restarting the game temporarily fixes this issue.
If a new Ryder is created immediately after leaving another save, some quest items from the journal may be transferred over, leading to further issues on the Hyperion.
It is emphasized that this list is not exhaustive, and they are aware of other issues; however, those listed here currently take priority.
It is still unclear whether fixes for all these problems will make it into the first patch. As soon as there is a finished update or plans regarding this, you will find the complete patch notes with us.
What issues are you facing in Mass Effect: Andromeda?
This is the new Infernus Classic in GTA 5 Online. Does this race car suit you and should you buy it right away?
Fans of fast sports cars regularly get their money’s worth in GTA 5 Online when developers release new cars. The latest model is the Infernus Classic, which is part of the recently activated “Cunning Stunts: Special Vehicle update. This cool red racer is reminiscent of a well-known car from Italy, which is also not cheap. Is the Pegassi Infernus Classic worth its price?
Pegassi Infernus Classic – Speed and Tuning
As a Ferrari or Lamborghini fan, the new Pegassi Infernus Classic is a must-buy at first glance. The design with its low headlights, subtle spoiler, and side air intakes reminds of the Ferrari Testarossa or other vehicles like the Lamborghini Diablo or the Cizeta-Moroder V16T. It also features pop-up headlights that can be activated when needed.
However, the new car also comes with a certain price tag. It is not particularly cheap and costs just under a million dollars.
For 915,000 GTA$, you can get the Pegassi Infernus Classic at Legendary Motorsport. But how much power does this car have?
Infernus Classic or Turismo Classic?
Youtuber Broughy1322 took a close look at the Infernus Classic and the Turismo Classic, which will be released next week. He tested both cars on the PC version of GTA 5 Online by importing them with mods. His recommendation is to wait for the Turismo Classic and save your money if you want the faster car.
However, if your focus is not on winning races, but you want to expand your car collection with a nice vehicle, then the Infernus Classic is also a good choice for you.
When considering performance alone, the Turismo Classic is ahead compared to the Infernus in terms of performance. In circuit races, Broughy compared the cars and found that the Turismo Classic is significantly faster in this type of race than the Stirling GT and the Infernus Classic.
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Some servers for Ghost Recon Wildlands and For Honor are down. This is currently causing login issues. What is the server status?
Update 20:40: Parts of the Ubisoft servers/services are running stable again. They are working on resolving the last issues as well.
Ubisoft is currently facing issues with their online services. There is currently an outage, so you cannot play games like Ghost Recon Wildlands or For Honor online. Logging into the UPlay service is also unsuccessful for some players.
Ghost Recon Wildlands, For Honor, UPlay – Server Status
The server issues at Ubisoft do not affect every player. While some players have no issues, others cannot access the online services of some Ubisoft titles. The developers are aware and are addressing the problem.
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New “Un’Goro” cards in Hearthstone destroy your own deck. Is that tactically sound or way too risky?
In just over a week, the expansion “Journey to Un’Goro” is likely to be released. Blizzard is showing more and more cards to get players excited for the new expansion. In today’s edition, there are some Hunter cards as well as a legendary minion for Warriors and Hemet Nesingwary, which significantly reduces the player’s deck.
For Hunters, new synergies with Deathrattle cards are beckoning, as the Terrorscale Stalker, a 3/3 minion for 3 mana, triggers the Deathrattle effect of another minion upon battle cry.
The Small Raptor, 2/1 for 1 mana, comes with a strong battle cry. A 4/3 Raptor for 1 mana is shuffled into the Hunter’s deck.
As a neutral minion, the Thunder Lizard, a 3/3 beast for 3 mana, awaits. If an Elemental was played in the previous turn, the Lizard triggers “Adapt”.
A similar mechanic is present in the Hunter card Crackling Razormaw. For 2 mana with impressive stats of 3/2, it adds “Adapt” to a friendly beast as a battle cry – without any requirements.
For Paladins, there is the Lightinfused Stegodon. This dino for 4 mana with stats of 3/4 grants all Silver Hand recruits an “Adapt” – combined with several 1/1 recruits, this could become quite powerful.
Crazy indeed is Hemet, Jungle Hunter. For 6 mana, he has solid stats of 6/6 and a battle cry that requires planning. Hemet destroys all cards in the player’s deck that cost 3 mana or less! While this ensures that you draw something “big” from the deck every time, it could also destroy some key cards.
The legendary Warrior minion is King Mosh. For 9 mana, he has stats of 9/7 and the battle cry to kill all wounded minions on the battlefield.