No Man’s Sky: Developers sent cassettes with mysterious message

Hello Games, the developer studio behind the space exploration game No Man’s Sky, sent mysterious tapes to moderators on Reddit.

The tapes contain a code. This code is 706s7274616p. Those who use a ROT13 converter will get the hexadecimal string 706f7274616c from this code. When processed by an ASCII converter, it yields the word “Portal”. Now the community speculates about what this could mean.

no-mans-sky-schiffe

A Cryptic Message

In the game No Man’s Sky, there are portals that currently have no function. It may be that Hello Games is working on a new update for the game that will activate the portals. But what function could the portals have? It is conceivable that they connect distant places in the galaxy, providing players a new, fast travel option to explore the galaxy.

https://twitter.com/Mr_Unnoticed_/status/871871672713977857

What Could the Portals Mean?

It is also possible that the portals are threatening. Perhaps spaceships will emerge and start a war. At this point, these are all speculations, as Hello Games has not yet officially commented on what this is all about. However, it seems that fans of No Man’s Sky have something to look forward to.

Hello Games has expanded the game, which was heavily criticized after its release, with several updates and has managed to regain the trust of some fans. Therefore, many are eager to see what the next update will bring.

https://youtu.be/HK3hu8cj9f0

More articles about No Man’s Sky:

No Man’s Sky: Restaurant at the End of the Universe is a McDonald’s!

No Man’s Sky: Space flop blooms anew through strong updates

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Source(s):
  1. DualShockers

E3 2017 – Spiele-Highlights: Auf diese 10 Games sind wir gespannt

The start of E3 2017 is approaching! We are looking forward to these 10 game highlights at the press conferences.

From June 13 to June 15, E3 2017 will take place at the “Los Angeles Convention Center”. The days before will also be exciting, as the major publishers will hold their press conferences, which gaming fans from around the world can follow either on-site or via livestream.

These press conferences are large-scale shows where publishers and developers light one highlight after another, present impressive trailers, and then step onto the big stage for a few minutes to introduce their latest hardware and software products.

e3-logo

The press conferences are entertainingly staged – with stars, light spectacles, or even large orchestras. The E3 is considered a celebration for all gamers. What the organizers are planning this year – one can already look forward to that.

At the forefront of E3 are the games. What are the development studios working on? What can we look forward to feeding our consoles or our PCs with soon? Which games can trigger a huge hype in the gaming world this year?

destiny-2-hüter_story_env_01

Here are our 10 game highlights that we are eagerly looking forward to and from which we hope for new information.

Destiny 2

Those who know Mein-MMO.de know that we occasionally report on this MMO shooter called Destiny. For three years, we have covered Destiny like no other gaming site in Germany, which is why the sequel Destiny 2 is right at the top of our list of game highlights for E3 2017.

The developers from Bungie have already announced that they will definitely be present at E3. We know that people on-site can play the new Guardian subclass of the Arcstriders, but that certainly will not be all that Destiny 2 will have to offer at E3.

We expect at least one new trailer that will further ramp up the hype. And we would also welcome an official launch date for the beta. Since Activision does not have its own press conference, the information about Destiny 2 will most likely be shared during the Sony conference.

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Destiny 2 will be the sequel to Destiny and will be released on September 8, 2017. It will continue the story of the Guardians. There will be numerous new weapons, armor pieces, and Exotics, as well as new worlds, an extensive story, and a new raid.

Destiny 2 will be available for PS4, Xbox One, and PC.

On the next pages, we will present our other game highlights. On page 2 is a game that has not yet been confirmed for E3, but countless fans are hoping for it.

This is an AI-powered translation. Some inaccuracies might exist.

Battleborn ist Free2Play – Aber immer noch kein Erfolg

Battleborn’s bad luck seems never-ending. Even though the quirky shooter MOBA game is now partly Free2Play, success is still lacking.

Free2Play is a blessing and a saving grace for many games. For example, SWTOR became a success for EA after it switched to Free2Play. And even the shooter Evolve increased from 200 to 23,000 players on Steam shortly after its switch – at least a short-term improvement of the situation.

battleborn

Since Battleborn recently switched to (partially) Free2Play, a similar increase could be expected there. However, that seems not to be the case.

Battleborn – Player numbers multiplied – still not a hit

Battleborn has been partially Free2Play since June 6. This is called “unlimited trial version” and includes a weekly rotating selection of 6 playable heroes that you can enjoy in PvP mode as you please. The PvE mode remains reserved for paying customers.

battleborn ernest

Nevertheless, one would expect players to flock to the Battleborn servers to play the MOBA shooter. However, the numbers from the Steam charts look different: Only 1,522 players have been online at the same time since the Free2Play launch.

While this is a significant increase compared to the nearly 100 fans who previously played Battleborn simultaneously, you certainly can’t speak of success with just about 1,500 players. One can only hope that more free players will show up over the coming weekend and improve the numbers somewhat.


But what do you think about all this? Is Battleborn really dead now, and should Gearbox let the game go and instead focus completely on the next Borderlands? Or do you think it is too early, and the numbers will improve soon? Let us know in the comments!

Also interesting: Battleborn – Even porn didn’t help

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Source(s):
  1. Steam

A new western AAA MMORPG is coming – After 3 years of drought

It seems that the long wait is finally coming to an end. Three years after WildStar was the last new AAA MMORPG released in the West, a new one is in development: Magic – The Gathering. This will be an MMORPG, but the publisher is marketing it as an RPG, while fans see it as a card game.

It almost went under the radar yesterday, but indeed: There is a new western AAA MMORPG in development. This used to happen regularly, but after The Elder Scrolls Online and WildStar had a rocky start in 2014, they were almost considered extinct: We reported on the death of the western AAA MMORPG.

The “great MMORPG hopes” Titan and Everquest Next have been canceled in recent years. Since then, the major studios have retreated, leaving the MMORPG field to Asians and indie studios.

Only Amazon was still working on “New World” – but whether that is really an MMORPG remains uncertain.

Magic The Gathering

Action MMORPG is coming, but few noticed

But indeed: Cryptic Studios, the creators behind Star Trek Online and Neverwinter, are daring to develop a AAA action MMORPG based on the Magic: The Gathering license.

However: It has not been presented as an MMORPG but rather as a modern, complete RPG.

Most fans have also ignored that and are just happy that a new card game is coming.

It seems as if the publisher is a bit ashamed of developing an MMORPG.

Magic MMORPG

But: The new Magic will not be a card game. The new game is supposed to “only” take place in the world of Magic. At its core, it is a AAA free-to-play action MMORPG. They place importance on “AAA”: The high production values affect graphics and gameplay.

New AAA MMORPG for PC and probably PS4 and Xbox One

The free-to-play MMORPG is set to be released for PC and “consoles” – usually referring to PS4 and Xbox One.

The information that it is indeed an MMORPG and not an RPG comes from a freshly launched website for “Magic: The Gathering” by Cryptic Studios. There are no screenshots or even a trailer yet.


Looks like we will soon have a 6th recipe “Waiting for new AAA MMORPGs from the West:”

Online RPGs 2017: Boredom? 5 recipes for MMORPG fans

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Star Trek Online PS4, Xbox One: Season 13 Escalation is live with trailer

After PC players have been experiencing the new adventures of Season 13 of the MMORPG Star Trek Online, it is now the turn of PS4 and Xbox One.

The conflict with the Tzenkethi escalates and the aliens are seemingly attacking planets in the Alpha Quadrant at random.

You will be sent out in the new season of Star Trek Online to discover a pattern in the attacks. The latest episode “Sound and Smoke” leads you together with the Lukari, with whom you investigate a mysterious fog that holds some secret.

Star Trek Online Mogh Battle Cruiser

A Small Event

At the launch of Escalation on PS4 and Xbox One, you can look forward to a special promotion until June 13. Once per account, you will receive the following items for free:

  • A single-use XP boost that takes you from Level 50 to Level 60. For captains over Level 50, excess experience is converted into specialization points.
  • An XP boost trait that grants bonus XP until you reach Level 60.
  • An equipment box that grants new equipment every 10 levels between Level 10 and 50.
  • A Ferengi Nandi Warship [K6]

Additionally, you can find a Husnock Warship, a Privateer Outfit, the Miradorn Raider, and new items in the new Privateer Lockboxes. With the launch of the episode “Sound and Smoke,” a new patch for the console version of Star Trek Online has also been released, bringing many optimizations and adjustments.

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More articles about Star Trek Online:

Look forward to these summer events in Neverwinter & Star Trek Online

Star Trek Online: Escalation continues the SF epic on PS4, Xbox One

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Overwatch: Lootbox drama – Everyone wants the dances, but time is running out

Quality doesn’t always bring joy. In Overwatch fans are angry because they will not receive their beloved dances. In just a few days, the event will end and then the dances will no longer be available.

Although the Anniversary event for the first anniversary of the hero shooter is currently taking place in Overwatch, not every player can be happy. A storm has been brewing on social media and the official Overwatch forums for days.

The cause of the annoyance is the dances – a new form of emotes that were introduced for all heroes with the anniversary. These are so popular that fans are already getting angry and dissatisfied because they cannot earn all the desired dances and presumably will have to invest several hundred euros in loot boxes just to obtain the necessary credits.

The problem: The dances are tied to the Anniversary loot boxes – and they will no longer be available when the event ends on June 12.

This is exacerbated by the general loot box system. The more items are in the game, the smaller the probability of obtaining one of the truly sought-after items. In addition, the number of duplicates is also increasing, and especially veterans are happy when they actually receive an item that is not duplicated.

The dances are too good to miss out on

There are several suggestions from the community on how to solve the problem. For example, it could be possible to increase the number of guaranteed event items in the loot boxes from 1 to 2. Another proposal suggests doubling the number of credits received from event duplicates, making them particularly valuable. Both would lead to players having more items or more credits in their pockets, thereby increasing the chance of snagging the sought-after dances.

Blizzard has not yet made a definitive statement about whether the dances will remain tied to the event. However, the “Double XP Weekend” seems to be a step in the right direction. This way, players receive double the amount of loot boxes for a few days and thus have a higher chance of snagging a few coveted items in the “final sprint”.

What do you think about all this? Do you wish that the dances are permanently accessible and no longer just part of the anniversary boxes? Or do you think it’s good that such content is only available at certain times?


You can read more about the Double XP weekend in this article.

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SMITE turns into an RPG – the Trials of Hercules!

Actually, SMITE is a MOBA. But now it wants to be more like an RPG and introduces its own dungeon-crawler mode!

SMITE likes to break the conventional conditions of the MOBA genre. It is one of the few games played from a third-person perspective rather than an isometric view, like League of Legends or Heroes of the Storm. But SMITE has another aspect that distinguishes the game from other representatives of the genre – pretty crazy developers! They design not only wild skins but also a new game mode now.

Smite Trials Hercules Boss Hydra

In the “Trials of King Hercules,” you do not play against a team of other players but experience a classic RPG in dungeon-crawler style. Together with other players, you can choose your team from all gods and then take on the trials. You must slay hydras and other monsters that are inspired by the trials of Hercules. During the battles, you earn gold, which can be exchanged in the shop for special items, making your hero stronger.

If you have chosen a “wrong” hero, you can transfer your items to another hero – no progress is lost.

This RPG mode is available for only a few weeks (during patch 4.10 and 4.11). So if you want to play it, you should patch the game in the coming days, grab a few friends, and start playing.

Besides the pure fun of the game, there are also some rewards to grab, like crates with exclusive skins – but for that, you must master the higher difficulties. The “Trials of King Hercules” thus provides game content for several hours – and it’s completely free.

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Cortyn says: SMITE is currently taking some pretty interesting paths and continually manages to introduce new game modes that are quirky and varied. After the recent “Mario Kart” clone, there is now an RPG. For me, that’s definitely a nice reason to keep checking out HiRez’s MOBA. So: more of this, please! That is a truly unique feature of SMITE.


Just recently, there was a new goddess – the sexy fox lady Da Ji!

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The Division: Server down on 8th June – Talents will be fixed

In The Division, there is a server downtime today, on 8th June. Bug fixes are coming.

The developers at Massive are still very busy fixing bugs and issues in their shared-world shooter. The update 1.6.1 was supposed to eliminate numerous frustrations and significantly improve the agents’ experience; however, new problems have arisen that dampen the general mood surrounding The Division.

Today, Thursday, the regular maintenance work is taking place. Massive continues the mission to eliminate bugs.

  • At 9:30 AM our time, the servers will be shut down. The expected downtime is three hours. Around 12:30 PM, you can return to the game.
    division rikers

What is changing today? – Changelog

During the maintenance, three bug fixes will be deployed:

  • In the underground missions, there was the problem that agents sometimes did not receive rewards
  • For the talents Specialist, Competent, and Capable, there was the issue that their buffs did not expire when seeking cover behind mobile cover
  • Additionally, the talent Specialist could be stacked up to 5 times when repeatedly seeking cover behind mobile cover
    division-rikers-lost

State of the Game today

We expect today’s State of the Game from Massive around 5 PM. Last week, the developers could not talk about update 1.7 – the time had not yet come. Perhaps we will learn in detail today what is coming for the agents.

However, it is also conceivable that the developers will wait until a nearby major event to talk about the future of The Division. E3 2017 is approaching, where Ubisoft will hold its own press conference.

Last year, they looked far into the future at E3 – there were not only news about the underground DLC, but also a trailer for Survival. Let’s see if they will be present this year as well.


Interesting: The Division: Fun in Grinding? – 1.7 aims to increase long-term motivation

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Source(s):
  1. forums.ubi.com

Atelier Online – Schoolgirl vs. Monsters – Japanese Harry Potter

The Japanese MMORPG Atelier Online features sweet graphics and a world reminiscent of a mix between Hogwarts from Harry Potter and a Japanese high school.

Schoolyard dramas are a popular theme in many anime and manga works. This ranges from mundane schools to magical academies where students learn magic and alchemy. It sounds a bit like Hogwarts from Harry Potter, but here we are talking about the Japanese online role-playing game Atelier Online: Alchemists of Bresier.

Atelier Online – Fight Monsters and Brew Potions

Atelier Online is a full-fledged MMO that is set to be released in winter 2017 on mobile devices such as smartphones and tablets. A PC release will follow later. The game will be free-to-play.

Atelier Online offers a wide variety of character generation options, group play, and costumes.

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In the game, you run through the academy and wilderness with your alchemy student, where you beat up all sorts of monsters. You also gather ingredients for new potions. This way, you continuously develop your skills as an alchemist. We have embedded a trailer of Atelier Online that showcases the cute game and its gameplay. Have fun!

In line with the topic: ArcheAge Begins will be a high-gloss MMO on smartphones

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Source(s):
  1. Dualshockers

Strange Brigade: Koop-Abenteuer mit Mumien für PS4, Xbox One, PC

From Rebellion comes a new co-op adventure for PS4, Xbox One, and PC called Strange Brigade.

You already know the developers of “Rebellion” from games like Sniper Elite or Zombie Army. Today, the team announced a new title that will be showcased in more detail at E3. It’s a co-op shooter for up to four players set in the 1930s. The game is played from a third-person perspective. You can already see some early images in the reveal trailer:

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Strange Brigade – A Whiff of Left 4 Dead?

As one of four British explorers, you will experience your adventures in Strange Brigade. In addition to weapons, each of the four also has supernatural powers that can be used in the fight against the nasty monsters. During your explorations, you will encounter zombies and other unsightly creatures. The dangerous foes are summoned by an Egyptian witch queen who is apparently not pleased with your presence.

Strange_Brigade_7 new

The developers have not yet named a release date for Strange Brigade other than the usual “soon.” We know that the game is set to be released for PS4, Xbox One, and PC. The gameplay reveal will take place during E3 2017.

We are looking forward to the new co-op shooter – What do you think of the trailer?


More games for this year: These 16 MMORPGs are coming in 2017

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Source(s):
  1. Dualshockers

Magic: The Gathering is coming as an action MMORPG from Cryptic

Magic: The Gathering is a still-successful collectible card game that founded the entire genre. After some hints and rumors, it has now been officially confirmed that developer Cryptic (Neverwinter, Star Trek Online) is working on a Magic RPG.

In May 2017, rumors arose that the MMO developer Cryptic was working on a new fantasy game. Many hints indicated that a game based on the popular collectible card game Magic: The Gathering was in the works.

magic 02

Now it’s finally official: Magic will indeed be developed as a fantasy RPG by Cryptic and publisher Perfect World.

Magic: The Gathering – MMO or Solo RPG?

According to Cryptic CEO Stephen D’Angelo, the game will be called Magic: The Gathering and will be an AAA RPG. It is being built from the ground up and aims to be high-quality both graphically and in gameplay. According to the CEO of Perfect World, Bryan Huang, they are very excited about the direction Cryptic is taking in the game’s development. It will be Magic like you’ve never experienced before.

magic 01

More than these statements from the two leaders is not known. Not even whether Magic: The Gathering will be an MMO or a “regular” RPG. However, the term “RPG” at least strongly suggests that Magic will not be another Hearthstone clone.

It may be a hybrid of card and role-playing game. The chances of it being an MMO are also not bad, as Cryptic has been successfully developing online role-playing games like Star Trek Online or Neverwinter for years. If Magic were to become an MMO, it would be the first new western AAA online role-playing game since WildStar in 2014.

Update: There is now a statement from Cryptic. It is indeed an MMORPG, an AAA MMORPG, as it has been added. According to the official website, which is now offline again, it is supposed to be a “Free2Play action-MMMORPG” based on Magic: The Gathering.


What do you think of the idea of a Magic RPG? How do you envision the game? And do you hope for a card game hybrid or rather a classic (online) RPG? Or should Magic simply be a card game like Hearthstone instead of any RPG gimmicks? Let us know in the comments!

Also interesting: Alternative to Magic and Hearthstone – GWENT is in open beta

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Source(s):
  1. PCGamer
  2. MassivelyOP

Wild West Online: Details zu Alpha, Beta, Bezahlmodell & Ingame-Footage

The developers of the highly interesting western MMORPG Wild West Online have revealed new details about their game.

Many are currently waiting to finally play the western online game Wild West Online. According to the developers, it won’t be long until it’s ready. In an interview with Gamespot, 612 Games CEO Stephen Bugaj stated that the alpha will start this summer.

During this testing phase, the server infrastructure and the core gameplay will mainly be tested. There will be little content available at that time, and only about 25 percent of the game world will be accessible.

Wild West Online 4

Release is still planned for this year

Gradually, more content will be introduced and more parts of the world will be opened up, until approximately in the autumn the Closed Beta starts. A release is still planned for the end of the year.

However, this also depends on how the testing phases go. The content will revolve around group quests that you receive from NPCs, as well as PvP activities like duels. Solo players will not find a solo mode, but many quests you will be able to complete alone.

Train robberies are not part of the release version but will come with the first addon. You must get on the train at stations and then defend it against attackers. Attackers can ambush at predefined locations and stop the locomotive there. This will lead to intense shootouts where attackers try to gain control of the train and steal gold and cargo.

Wild West Online_neu 2

Read Dead Redemption 2 is not competition

Wild West Online is set to be released for around 40 dollars via Steam. It is likely a Buy2Play game. A console version is not planned at this time. There are no fears of competition from Read Dead Redemption 2. Rockstar Games is said to focus more on the single-player part, console players, and on a story. Moreover, the western genre is not currently overcrowded, allowing for two games on this theme to coexist in the market.

Here in the video from MMOHQ, there is some footage and several screenshots of the Wild West MMORPG:

https://www.youtube.com/watch?v=zzpm5JZ5C90

More articles about Wild West Online:

Wild West Online: The world will be larger than in GTA 5

Wild West Online: Cheerful Cowboys – Hype secures funding

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Source(s):
  1. Gamespot

FIFA 18: Pro Clubs – 5 innovations that the club mode needs

The Club Mode needs a breath of fresh air. We mention 5 innovations that we wish for “Pro Clubs” in FIFA 18 wish.

Update: Here are the official innovations of the Club Mode in FIFA 18.

FIFA 18 is on the horizon! At the end of September 2017, the 25th installment of the FIFA series from EA Sports will be released. Cristiano Ronaldo is on the cover and an innovation for the “Ultimate Team” mode is already known: The Icons. So we don’t have to worry about refreshing FUT 18.

But what about the “Pro Clubs” mode? Many fans have complained for years that this mode is neglected. Does the Club Mode in FIFA 18 also receive improvements, or will it remain neglected?

We present 5 innovations that would suit the Club Mode well.

The gameplay can improve

fifa-18-ronaldo-jubel

For many players, Pro Clubs is the most interesting mode in FIFA. In it, you found a club, create your own characters, the so-called “Pros”, and try to rise through the ranks together. Every player takes on a position, allowing for 11v11 matches. In practice, however, the number of players is significantly lower, such as 4v4. Nevertheless: Teamplay and communication are at the forefront in the Club Mode.

This seems to be the fascination of Pro Clubs: It offers the most intense online experience in FIFA – a mode where truly a team of players steps onto the field. Together you win and together you lose. Egoists or lone wolves will not find happiness in this mode.

One aspect has caused frustration for years: The CPU players. Because every position not occupied by a human player is controlled by AI. And this repeatedly leads to “adventurous” moments. Defenders do not mark opponents or open spaces for the opponents. In sprints, they suddenly stop, causing passes to go astray. Every club player can tell lengthy stories about the “CPUs”.

fifa17-hazard

To counter this annoyance, a player can take the “Any” position, which is referred to as “Any” in the German-speaking community. Then this player controls all remaining field players not occupied by human players.

However, there are also problems here: Many users report that these non-human players are hardly controllable: It takes forever for them to react – passing and shooting is something they cannot do anyway. Gameplay in the other modes feels significantly more dynamic. If you don’t have a top “Any” player in your ranks, this causes even more frustration.

fifa17-fut

In short: Gameplay is an aspect in FIFA – especially in the Club Mode – that can be further improved.

A more exciting progress system in Pro Clubs

Until FIFA 16, there were so-called “Achievements” in the Club Mode. Upon completion of the requirements for an achievement, your Pro received a bonus to their attributes.

In FIFA 17, these achievements were replaced by a new progress system which allowed the Pro to earn skill points through completed matches, which can be used to acquire certain abilities, as well as points for their overall rating.

fifa-17-pro-stats

Since the former achievements required many “selfish” actions, one goal of the new progress system in FIFA 17 was to bring teamplay more to the forefront. Depending on the match rating, players now earn points.

However, there are several issues: The maximum skill points are reached after just a few games and in the overall rating, there are no concrete goals to aim for. In other words, monotony sets in early. You only conclude one game after another to gain a few percentage points to the overall rating.

fifa-17-pro-club

Here EA Sports could bring a more exciting progress system for the Pro. For example, unlockable cosmetic items. Or varied “achievements” that require teamplay. There should be more goals to foster long-term motivation.

More customization options for Pro Clubs in FIFA 18

Since FIFA 17, you can create your own kits and crests in “Pro Clubs” for the first time. However, the customization options are quite limited. We hope that the aspect of individualization will be further expanded:

  • More options for customizing the Pros (more hairstyles, tattoos, etc.)
  • More customization options for kits and crests
  • Build and manage your own stadiums
fifa-17-neuer

Additionally, it would be useful to set the takers for set pieces before a match. Also, the captain.

Training arena and skill games

In “Pro Clubs”, you can do two things:

  • Compete against other clubs with your club
  • Spontaneous games, where you are matched up with other Pros

However, this mode still has much more potential. Why is there no training arena or skill games where users can play against each other or together? While they wait for other players to come online.

fifa-17-schuss

In Pro Clubs, many players gather with their Pros. Amusing mini-games and a greater focus on the social component would surely benefit the mode.

Spectator mode – Join in

If club members have already started a game and you happen to arrive one or two minutes late, you have no options to join the match or watch the gameplay. A spectator mode or the option to join later is missing.

The “joining in” is a tricky subject. If you are playing a 2v2 match and suddenly 5 players join the opponents’ team, that is an unfair advantage for the opponents.

fifa17-hazard-jubel

But a spectator mode should not pose problems here. Also, concerning “eSports”, it would certainly be interesting. A spectator mode where you can freely choose the cameras to follow the action from all possible perspectives. How about that?

A look at social networks shows that many gamers enjoy playing this mode and organize themselves in groups to find new members or to join a club themselves. It offers a unique online experience that can be improved and expanded in FIFA 18. We are excited about what is to come in “Pro Clubs” in FIFA 18.

Last year, there was first information on the Pro Club of FIFA 17 during Gamescom. If EA Sports sticks to this schedule again this year, there are still a good two months to speculate on possible innovations.

What do you wish for the Pro Club in FIFA 18?


Interesting: FIFA 18: The 10 biggest wishes of the community

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WoW: Twinks finally catch up – Artifact knowledge level 40 with one click

Leveling up Twinks is now significantly faster in World of Warcraft, at least when you have actively played with your main character.

A major criticism at the launch of World of Warcraft: Legion was that you could hardly play Twinks and alternative characters effectively because you had to invest too much time in them. The main problem was the Artifact Knowledge, which had to be painstakingly researched over weeks and months and was only gradually unlocked.

Artifact Knowledge is important because it multiplies the rate at which characters gain Artifact Power for their artifact weapon, thus significantly increasing their strength.

WoW Artifact Knowledge Researcher Compendium

Already with Patch 7.1.5, Blizzard implemented a way to significantly boost the Artifact Knowledge of Twinks in one go. For this, you had to buy a Compendium of Artifact Research in your main character’s class hall and send it to the Twink, who would then use it – done.

Artifact Knowledge Level 40 with just one click

Anyone who has played since the release of Patch 7.2 without major interruptions should have developed their Artifact Knowledge to Level 40 with their main character by today (June 7, 2017). This means that the most powerful compendium, the “Compendium of Artifact Research: Volume I-VII,” is now available. When used, a Twink’s Artifact Knowledge level automatically increases to the current maximum value – 40.

This not only saves time but also resources. The compendium only costs a one-time fee of 1,000 Order Resources, whereas the separate research consumes 500 Order Resources each time – and only a few players do World Quests with multiple characters to always have enough resources.


By the way: Blizzard recently reduced the maximum Artifact Knowledge from 50 to 40. The outcry from the players was immense.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. buffed.de

Mass Effect: Andromeda failed because it wanted to be No Man’s Sky

Anonymous sources are now reporting why Mass Effect: Andromeda did not become the game it intended to be.

Author Jason Schreier has researched the development history of Mass Effect: Andromeda for Kotaku. He has spoken with sources who worked on the game. The sources want to remain anonymous. Therefore, it is not officially confirmed. However, Schreier is considered credible; he has often explored the development history of games relying on anonymous sources, for example, with Destiny.

We summarize the key points of the development history:

  • Mass Effect: Andromeda has a turbulent development history. There were constant changes in direction and across all areas – this led to numerous problems. There is no single reason to pinpoint; rather, a multitude of issues arose over the years.
  • Originally, Mass Effect: Andromeda was planned as a prequel, but surveys revealed that fans wanted a sequel, so they restarted the project.
Mass Effect Andromeda Eos Planet
  • There were supposed to be countless worlds that were procedurally generated – like in No Man’s Sky. The dream was “No Man’s Sky with a Bioware story”, but that did not work. They agreed on the final concept relatively late in the development and provided handcrafted planets.
  • Although they had good technical prototypes, it never really clicked. It was not interesting enough to traverse a procedurally generated planet.
  • Changes to the story occurred frequently – even late in production, they were still working on the narrative. The story team was reportedly too focused on “High-Level Ideas”.
  • The Frostbite engine they switched to was unsuitable for RPGs and caused numerous problems.
  • The animation team was talented but understaffed.
Mass Effect Andromeda Ryder Romance01
  • There were political intrigues within Bioware and rivalries among different teams. Especially the team in Edmonton, which was behind the Mass Effect trilogy, had difficulties with Montreal, who believed their ideas and personnel were being taken by Edmonton.
  • There were leadership changes that hit the team hard.
  • They changed direction so often and delayed decisions, that a large portion of Mass Effect: Andromeda was developed in just 18 months instead of over the course of 5 years. During these 18 months, the developers worked overtime; they were in “crunch”.
  • Teams were in different studios and countries – there were difficulties in collaboration. BioWare did not have the experience or staff like Ubisoft to coordinate such efforts.
Mass Effect Andromeda Cora
  • Additionally, there were revisions to tools that caused a lot of trouble.
  • Overall, the project was likely overambitious and failed due to these excessive ambitions – they repeatedly failed to agree on “final goals” – these pillars must be established for production to proceed smoothly.

The final result fell so far short of expectations that the studio has now been downsized and Mass Effect: Andromeda has been put on hold.

You can read the complete detailed report on the history of Mass Effect: Andromeda here on Kotaku in English.


More about this “on hold” can be read here:

No Mass Effect Andromeda 2? Franchise reportedly ‘on hold’ for now

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Source(s):
  1. kotaku.com

German gamers are getting older! A quarter of all players are over 50

A study by the Federal Association of Interactive Entertainment Software (BIU) has revealed new statistics about the age of German gamers. According to the survey, the average age has noticeably increased over the past few years. Especially among those over 50, many gamers have joined.

Computer games have often been dismissed as pointless and silly children’s play. Only nerds and childish clowns would indulge in such things; real adults have serious and dignified hobbies or belong to respectable clubs!

Gamer Girl
©2013 westernphilosopher

However, if we can believe the study by the Federal Association of Interactive Entertainment Software, it is not only children and young adults who play games more often.

BIU Study – The average gamer is over 30

alterestabelle

As recently as 2011, the average age of German players was 31 years. But just six years later, the average gamer in the Republic is already 35.5 years old. The reason for this is the significant increase in players over 50. They now make up a quarter of all players and represent 8.7 million gamers, the largest age group.

The reason for the high number of older gamers is, according to the BIU, that games have now firmly established themselves as everyday media. In addition, there are now simply many players from the early days who, as young people, played in the 80s and are now over 50 and often still gamers.

Gamers in Germany – More than half are female

gamertabelle

A total of 34.1 million Germans reportedly play at least occasionally. This corresponds to 46 percent of the total population. Of the German players, 53 percent are male, 47 percent are female. All these figures resulted from a representative survey by the BIU of 25,000 surveyed citizens.

The large number of players is also fueling the market. In the past year, a total of 2.13 billion euros were generated in Germany from games for PC, console, handheld, smartphone, and tablet, as well as fees for online networks like PlayStation Plus and Xbox Live Gold.


What do you think of the BIU’s figures? Are you also one of the many over-50 gamers? And how do you think the increasing age of gamers will affect the game design of upcoming titles? Will there soon be special games for seniors? Let us know in the comments!

Also interesting: In Chronicles of Elyria, your hero also ages

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GTA 5 Online: Gunrunning-Trailer – Release nächste Woche

As a weapons dealer to the GTA millionaire: The Gunrunning DLC is coming next week and provides you with bunkers, weapons, and cool vehicles.

Good news for players of GTA 5 Online. Next week, the new update will be released, which many players have been eagerly anticipating. Finally, there are new ways for CEOs, VIPs, and presidents of biker clubs to earn money in the online world.

In the new trailer, you can see what to expect in the Gunrunning DLC of GTA 5 Online:

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Arms trade, bunkers, and cool cars in the Gunrunning update

The Gunrunning update will be released next Tuesday, June 13. So mark this day in your calendar and save up your GTA$.

In the update, you will gain access to underground bunkers and coordinate your operations from there. There will also be new weapon modes and cool vehicles. With the mobile command center, you will have important features with you even on the go.

Detailed screenshots and more content of the Gunrunning update for GTA 5 can be found here

GTA 5 OnlineGunrunning 8

As previously demonstrated in earlier DLCs, the content of the expansion is paid and requires a lot of in-game money to unlock. We recommend that you avoid making large purchases in the game right now and hold off on buying a car until next week. You might prefer the new content of the update over what you initially wanted to buy.

If you don’t like the new content of the Gunrunning DLC, you can simply complete your originally planned purchase next Tuesday. A look at the new vehicles and weapon modifications in the game will definitely be worth it.


Quickly earn money in GTA 5 Online? This is how it works

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Blade & Soul: Maestro – “Gun-Fu Action” in the new cinematic trailer

Blade & Soul revolves around martial artists who fight with fists, kicks, and melee weapons. However, soon a new class called Maestro will appear, wielding pistols and rifles. Additionally, there is now an impressive cinematic trailer.

blade and soul maestro 04

An old saying goes: “Never bring a knife to a gunfight.” This mistake should not happen to the Maestro, the new class in Blade & Soul. This hero is also a martial artist, but instead of wielding swords, Kung Fu movies or magic, he brings heavy firearms into the battle.

Blade and Soul – Cinematic Trailer – Two Maestros in Duel

In combat, the Maestro relies on his speed and skill with dual pistols. He also imbues them with powerful magic, so he not only fires bullets but also throws burning shurikens and other tricks. Moreover, the Maestro can shoot grappling hooks to reposition himself in seconds.

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As an alternative weapon, the Maestro has a rifle, which apparently makes him less mobile but allows for more precise attacks. You can admire all these cool moves of the new hero in a stunning cinematic video. In it, two Maestros engage in a wild duel and devastate an ancient temple with their spectacular “Gun-Fu” skills.

The Maestro will be the 10th class in Blade & Soul. It will be released on June 14 in South Korea. There is no information yet about the Western release of the Maestro.


Jürgen says: I love characters with guns and I love martial arts action! Therefore, the Maestro is right up my alley, especially since there is already a cool NPC in B&S who uses firearms. I have always thought it was a shame that you couldn’t play such a hero yourself, but that should change soon. I just hope that the new class fits well into the balance of Blade & Soul and arrives here soon.

Related to the topic: Blade & Soul – How to farm gold quickly

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Source(s):
  1. 2P

FIFA 17 TOTW 38 – This is the Team of the Week 38

In FIFA 17 FUT, the TOTW 38 (Team of the Week 38) is revealed. These players receive special cards in Ultimate Team today.

The time of FIFA 17 is slowly coming to an end. FIFA 18 is already on the horizon. On June 5, the reveal trailer and a concrete release date were released. At the end of September, many FIFA fans will switch to the upcoming installment.

Until then, the “Teams of the Week” continue to be released weekly. This time it’s TOTW 38.

The highlights in Team of the Week 38 include Vidal with a strong 90 and Mkhitaryan with an overall rating of 89. Here is the complete TOTW, which has fewer players than the previous Teams of the Week:

fifa-17-totw-38

The player cards in Team of the Week 38

totw-38-start

Starting XI:

  • GK: Bill Hamid – D.C. United (USA) – United States
  • CB: Renato Civelli – Banfield  (Argentina) – Argentina
  • CB: Kendall Waston – Vancouver Whitecaps FC (USA) – Costa Rica
  • CB: Maxine Chanot – New York City FC (USA) – Luxembourg
  • CM: Arturo Vidal – Bayern München (Germany) – Chile
  • CM: Henrikh Mkhitaryan – Manchester United (Manchester United) – Armenia
  • CM: João Moutinho –  AS Monaco (France) – Portugal
  • CAM: Diego Valeri –  Portland Timbers (USA) – Argentina
  • ST: Olivier Giroud –  Arsenal (England) – France
  • RF: Ahmed Musa – Leicester City (England) – Nigeria
  • ST: Sardar Azmoun – FC Rostov (Russia) – Iran
totw 38 bank

Substitutes:

  • GK: Gökhan Akkan – Çaykur Rizespor (Turkey) – Turkey
  • RM: Sinan Gümüş – Galatasaray (Turkey) – Turkey
  • RM: Michael Barrios – FC Dallas (USA) – Colombia
  • DM: Rafał Murawski – Pogoń Szczecin (Poland) – Poland
  • RM:  Chuli – Getafe CF (Spain) – Spain
  • ST: Saman Ghoddos – Östersunds  FK (Sweden) – Sweden
  • ST: Kengo Kawamata – Júbilo Iwata (Japan) – Japan
fifa17-aguero

FUT 17 – These were the predictions for TOTW 38 in Ultimate Team

Before the official TOTW 38 is released on Wednesday afternoon, you can check out predictions here – players who deserved a spot in the Team of the Week. These predictions for TOTW 38 come from the futhead site:

Starting XI:

  • Bill Hamid – GK
  • Kendall Waston – CB
  • Ike Opara – CB
  • Renato Civelli – CB
  • Justin Meram – LM
  • Diego Valeri – CAM
  • Yoric Ravet – CAM
  • Aatif Chahechouhe – LF
  • Dario Benedetto – ST
  • Dayro Moreno – ST
  • Cenk Tosun – ST

Substitutes:

  • César Rigamonti – GK
  • Mickail Facchinetti – LB
  • Sinan Gümüş – RM
  • Fabian Sambueza – RM
  • Pablo Batalla – CAM
  • Saman Ghoddos – ST
  • Alfredo Morelos – ST
  • Rafał Murawski – DM
  • Michael Barrios – RM
  • Jean Armel Drolé – RM
  • Kengo Kawamata – ST
  • Sean Maguire – ST

What is the TOTW in FIFA 17 Ultimate Team anyway?

Every Wednesday, EA Sports reveals the Team of the Week in the “Ultimate Team” mode of their annual football simulation. This is also true for FIFA 17. Players who performed outstandingly in real football in the past week are rewarded with special cards that have improved attributes.

You can obtain the TOTW cards within a week from those sets that may contain Rare (Gold) players. However, the chance of obtaining them is regarded as low. Additionally, you can purchase them on the transfer market if they are offered by other players. However, the prices are usually extremely high.


Interesting: FIFA 18: The 10 Biggest Wishes of the Community

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Source(s):
  1. futhead

WoW: Achtung – Spart schon jetzt eure Siegel des Verheerten Schicksals!

The Tomb of Sargeras will soon open its gates in WoW. Those who are smart will already save the Seals of Fate!

In a few weeks, it’s time for the guilds to dive into the new raid “The Tomb of Sargeras” to smash the demonic faces of the 9 bosses. Starting on June 21, the raid in World of Warcraft will open its gates and let players beat on the bosses.

Those who want to grab particularly much loot should use their “bonus roll” after defeating each boss – an additional chance for loot or, in case of doubt, a small amount of artifact power. However, these bonus rolls are tied to the Seals of Fate. Only 3 seals can be purchased per week in Dalaran.

wow-legion-landalock-bonus-rolls

So that you have 6 seals in stock by June 21, you should not spend any seals this week.

As usual, the seals are available from Archmage Lan’dalock in front of the Violet Hold.

Through Twitter, Blizzard has already confirmed that there will be no new seals for the Tomb of Sargeras. Therefore, the “Seals of Fate” that were already used in the Night Hold and all other Legion content will still be used.

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This saving only applies if you and your guild or raid group envision a chance to kill the raid bosses early. The Looking for Raid version of the Tomb of Sargeras will follow later, so you don’t have to take this into account.


We will show you the complete release dates for the Tomb of Sargeras in this post.

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Source(s):
  1. buffed.de