October boasts falling leaves and pumpkins for Halloween, as is its arrogant nature. Plus, there are 5 cool MMOs or online games. And we add one insider tip that we particularly recommend for October.
In October, many MMO fans look forward to Halloween events. But even without such frills, there’s a bunch of games that are particularly worth it in October.
We have compiled a colorful list that should please fans of sports, online role-playing games, mobile games, and shooters. With a bit of luck, there might even be a 6th game with a big October update coming. We present that on page 6.
Destiny 2–PC Release with 60 FPS and 4K
Destiny 2 has been available for consoles PS4 and Xbox One since September 6, 2017. PC players have until now looked on in vain. But not for long! On October 24, the long-awaited PC version of Bungie’s shooter will finally be released!
And it gets even better! The PC version looks even better thanks to over 60 FPS and 4K support than the already good-looking console version. Waiting a few weeks longer for the game is definitely worth it! Moreover, for some players, it plays more comfortably on PC due to the precise mouse and keyboard controls than with a gamepad.
Contents Still Unclear – No Cross-Save
At this point, there is still no concrete information about the contents of the PC version Destiny 2. Even upon inquiry, no one could tell us yet if the PC version will have the same contents as the console versions.
At least on the consoles, contents like the Leviathan Raid or the factions were added later, so players could take their time. It is quite possible that the same procedure will be followed for the PC version.
What definitely does not work is cross-save. You cannot transfer your progress from PlayStation 4 or Xbox One to PC. Instead, you have to start anew if you want to play Destiny 2 on the computer as well.
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Paladins celebrates Halloween in Patch OB 60 and brings spooky quests and skins to the hero shooter. Additionally, there are new achievements, adjustments to the user interface and champions, and a new map for the Assault mode. We have summarized the highlights of Paladins Patch OB60.
Paladins presents its spooky side in the new OB60 update, celebrating the Night of the Ghosts. The Halloween Chest is coming, and in it, you will find skins like the Pumpkin King or Witch Evie.
Besides the horror look, Paladins has even more new content to offer in this patch.
15 New Achievements in Patch OB60
Those of you hunting for achievements will get 15 new challenges. Achievements are rewarded with essences and titles.
A New Challenger: Ranked games unlocked
Bulletproof: Absorb more than 100,000 damage in a match
Field Surgeon: Heal more than 100,000 health in a match
World Citizen: Receive daily rewards for 7 consecutive days
The Winner Takes the Loot: Earn more than 500,000 gold over your gameplay history
Millionaire: Earn more than 1,000,000 gold over your gameplay history
Unstoppable: Achieve a 20-kill streak in a match
Major Investor: Spend over 100,000 credits on match items
Top Job: Become a master in ranked play
Witness: Your Paladins account is at least 1 year old
Diversity is the Spice of Life: At least 30 champions at level 10 or higher
Committed: At least 30 champions at level 15 or higher
Crazy: At least 30 champions at level 20 or higher
Paladins Halloween Chest Contains Spooky Skins
The spooky chest contains rare skin pieces and complete epic skin sets. The Halloween Chest costs 75 crystals.
The skin pieces shown in the upper image are:
Ghoulish-Goalie Jenos
Screech Androxus
Blightmark Grover
Lil’ Andy Ruckus
Parasite Seris
The Halloween Chest also contains:
Witch Evie
Pumpkin King
New Quest Skins for Mal’Damba & Strix
For Halloween, there are new quest skins in Paladins Update OB60. Unlock Wickerman Mal’Damba for 400 crystals to open up a quest, allowing you to win Raven Strix.
Wickerman Mal’Damba
Raven Strix
Additionally, there is a weapon skin available for direct purchase for Pip. You can get the Boo Blaster for 200 crystals. With this, your opponents transform into chickens with a ghost sheet when you activate Pip’s ultimate ability.
The VIP Shop Gets a New Mount in Patch OB60 – It’s a Nightmare
A new emote for Pip: Duck Dance (for 20,000 VIP points)
A new announcer pack: Bruce Buffer (for 15,000 VIP points)
A new mount: Nightmare (for 40,000 VIP points)
General Bug Fixes and Interface Adjustments in OB60
In Update OB60 there are minor bug fixes and adjustments. Here is an excerpt:
In the options, you can now set to display Cauterize on the team health bar
There is now a sound notification for receiving messages and invitations
More champions have received voice lines for special gameplay situations such as healing or damage
The sound of Raeve-Maeve can be muted (this will apply in the future to all champions who receive their own music)
In the match lobby, only the chat of your team will be displayed at the end of the match. Bug fix
The mounts now rotate correctly. Bug fix
Champions OB60: Rework for Pip & Androxus, Adjustments for Torvald & Talus
Many champs received minor adjustments and bug fixes. The biggest changes are to Pip, Androxus, Torvald, and the newest champ Talus.
Androxus’s ability “Disregard” receives a rework – Punching instead of shooting
Disregard New: Strike an enemy quickly, dealing 700 damage
Developer’s explanation: Androxus’s “Alt fire” should be completely overhauled. His new ability will be a close-range punch. This is effective for finishing off enemies.
Pip’s legendary card “Acrobat” receives a new name, improves attack speed
Acrobat is now called Medic: Improves ability Life Potion – If you hit an ally with the Life Potion, your attack speed is increased by 50% for 3 seconds
Developer’s explanation: Acrobat has seen little success. We believe that Medic can be a fantastic choice for players who want to heal and deal damage.
Torvald receives adjustments that slightly weaken him
Cancel can now receive CC reduction
Charge
Shield health per tick increased from 85 to 212.5
Duration reduced from 2.5s to 1s
Cooldown increased from 10s to 15s
Legendary Card Alternate Current: Duration reduced from 1.5s to 1s.
Developer’s explanation: We are happy with the gameplay that Torvald shows after his rework now. However, he is currently incredibly strong at all levels and has therefore been slightly adjusted.
True Strength: An extra battle cry was added to Talus’s ultimate ability.
Revitalization: Healing reduced from 200/400/600/800 to 100/200/300/400.
Developer’s explanation: We are generally happy with the way Talus is played. He has a learning curve and players still need to experiment with how to handle the new option that the Rune of Travel adds. However, Talus had too little damage for the role he needs to fulfill. Additionally, Revitalization was a necessary card, which is why we automatically added healing to Talus when activating Rune of Travel.
New Map for the Assault Mode: Foreman’s Rise
The Survival mode of Paladins receives a new map, Foreman’s Rise. The map resembles a medieval village where you can fight for life and death with the champions. Additionally, there will be no “Overtime” in Assault starting from OB60. Here you can get an impression of Foreman’s Rise in the video.
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You can expect Paladins OB60 on PC starting Wednesday, October 4th. The PS4 and Xbox One usually follow one week later. You can find the complete patch notes in our source reference.
Destiny 2 has a strange problem – the game lacks the hated element, the grind. Yet many wish for it to return.
“The grind” – it is such a nebulous thing. Casual players hate the grind. However, some MMO players love it.
What is the grind?
The grind – it is something you do to achieve a goal in a game. You work towards something. You have to earn something through tedious work.
You can grind EXP, you can grind items, you grind for a specific achievement or trophy. Players are in a treadmill and are pedaling hard to achieve something. They’re staying in the same place.
According to popular belief: The “grind”, the pedaling, in itself is not fun, but the fun comes only from achieving the goal. You’ve completed your 10,000 meters and are happy about it.
Others say: It is precisely the pedaling that is fun. You set a goal and work towards it. According to Camus: One must imagine Sisyphus as a happy man.
Story vs. Grind
In any case: In the grind, you play something you already know, which you must or want to repeat.
The “grind” stands in contrast to experiencing the story. In the grind, you stay in the same place, playing content that you already know. While the story is forward-looking and brings “new things”.
Grind is bad – Dumb filler material
The view of many game critics and single-player fans is: “The grind is bad.”
They want to experience the story of a game, always want to learn something new. From their perspective, “grind” is an unnecessary inflation of content, it is filler material.
The worst accusation: “The game does not respect the player’s time.”
A game should rather tell its story, compress the best content, and come to an end, then players can experience the next game anew. For these critics, grind is something you have to do to “keep up,” even though you don’t really want to. It is an unnecessary, somehow crazy compulsion.
Often, the example is given of an RPG where you “need to beat dumb mobs” to be strong enough for the final fight, which you actually want to experience.
These players want “more story” – they want to experience something new and reject the grind.
Grind is good – Spending time on something fun
The counterpoint is: Grind is something good. Especially in Destiny, the gunplay has always been praised. It’s fun to spend time in the world, shooting and blasting. But something should come out of it too.
The grind serves as an excuse to work toward “something”, no matter what. In Destiny 1, players enjoyed farming a specific weapon with various combinations, the legendary “God-Roll.”
Forpeople who have spent 1000 or more hours in Destiny, these goals are essentially just an excuse to play Destiny. In reality, it wasn’t even about getting item X, but they wanted to play Destiny with their friends – to spend time on something they enjoy doing.
What they were grinding for wasn’t so important – as long as they got closer to the goal with every hour.
These grind fans have nothing against more story. But the most important thing is: they have goals. They can spend time in the world of Destiny.
Destiny 1 was the grind
In Destiny 1, the game was essentially the grind. Destiny initially had no real story, then there were long content breaks. The gunplay was outstanding and Guardians desperately wanted to spend time in the game with their friends.
They set themselves obscure goals that only minimally strengthened their characters: They chased various high scores, collected more and more items (the vault must get bigger!), looked for a “Holy Grail”, the God-Roll, or beat Crota to death.
In Destiny, the desire for the grind even went so far that players created “leaderboards” that were not even intended in the game to compare: Who is best in PvP? Who is the strongest in Trials? Who throws grenades best? There was even a competition about who spends the most time in Destiny 1!
Bungie went along with the game and introduced quite silly PvE leaderboards in prison and published the “winners” for a period in their weekly letter to the community. In Destiny 2, Bungie wants nothing to do with all this.
Destiny 2 removed the grind – Big applause from the US press
Destiny 2 has now listened to the group of “grind opponents” and removed the grind from the game. There are no longer any goals. This was announced long in advance. Time and again it was said: We reward you. We are more generous. We respect your time.
For the decision to make Destiny 2 “grind-free,” there was heavy applause from the US gaming press. Polygon wrote “Destiny 2 is like Destiny, just without the bullshit” or “Destiny 2 players have nothing to do and that’s a good thing.”
In Destiny 1, Polygon had heavily criticized Destiny, giving the title a 6/10.
Destiny 2 now has the common problem of “new MMORPGs”
Objectively speaking, the situation of Destiny 2 is now not so bad. It’s nothing special. Destiny 2 is now in exactly the situation many new multiplayer titles start;
But then the playtime stinks. Because the endgame is still missing. There is nothing to do.
This is a normal situation. In Destiny 2, it stands out only because it was so different in Destiny 1.
Moreover, Destiny is not an MMORPG – it lacks the typical “side activities” that MMORPGs offer: There is no housing, no crafting, you cannot collect pets, and there is no fishing.
In front of the problem where there were no goals was “The Division.” Then Massive later patched in difficulty levels and new item grades. They changed the formula of the game. Even large MMORPGs had these problems and expanded their content over time, giving players something to do.
WoW expansions only start with the story and much comes later with subsequent patches.
Bungie seems to be following this plan with Destiny 2 and is releasing “more content gradually.” The problem so far is: they are not really bringing in new goals permanently.
Give us something to do – if necessary cosmetics
Therefore, it is Bungie’s task to change the philosophy behind Destiny 2 and give players new goals, to bring them in with DLCs or patches.
This can either be a story that really goes forward – but that usually doesn’t work, because it requires too much production effort and players consume the story faster than developers can deliver it.
Or you simply give players something to do – no matter what, as long as Guardians have an excuse to spend time in Destiny 2.
Ideally, things like:
Obscure achievements like in WoW that unlock special shaders or titles
The collection of “extra-rare weapons and armor” – even if they only have different skins or outfits that are different colors
or “horizontal” progression like with the God-Rolls in Destiny 1 – items gain more variations, and Guardians can adapt them to their needs
For Destiny 2, it was a big mistake to link the outfit, like with the shaders, to the loot boxes – they need to be tied to such grind goals. God-Rolls should come back too. The power increase from these items is only relatively low but noticeable. With the next DLC, power levels can still be raised, making the “grind achievements” optional.
Basically, Bungie doesn’t have to bring anything that makes frequent players “really stronger”. It’s enough if they give players something to pass the time. A significant power increase is not necessary.
There just needs to be a visible, reasonable goal to play the content.
Stop respecting our time
The reaction of the players should now show Bungie: It is nice that you respect our time, but please stop it. Give us something to do. No matter what.
One should listen closely in the next weeks and months whether Bungie recognizes the signs of the community and responds accordingly.
You can criticize Bungie a lot, but at least in Destiny 1 they drew the right conclusions from player feedback at the beginning of Destiny 1 and recalibrated things. Bungie needs to do that again for Destiny 2.
A sage of the MMORPG scene explains why it is clever when games kill their kings. As an example of what happens when you don’t, he mentions professional tennis or Amazon.
Raph Koster is regarded as one of the great MMORPG thinkers of the last 20 years. He is a designer of game systems and played a leading role in MMORPG milestones such as Ultima Online and Star Wars Galaxies.
Currently, Koster advises the indie MMORPG Crowfall and provides them with feedback on their game systems.
Koster explains on his personal blog why MMORPGs must kill their kings and why game systems should not focus on stability but on decay and change.
Professional tennis shows the problems with “The strong always get stronger”
In professional tennis today, the champions are getting older because they can buy advantages and optimal conditions with previous prize money. Young, financially weak professionals cannot afford these advantages, therefore do not win tournaments and remain financially weak.
Thus, statistics show that the top 100 tennis players in the world today are much older than before.
For example, the top 100 male tennis players in the world:
1990 averaged 24.6 years old – only 6% of the top players were over 30
2017 they are 28.6 years old – 40% of the top players are over 30
This means: The strongest climb the success ladder to the top and then throw the ladder away so that no one can follow.
Roger Federer, born 1981.
Because the prize money in tennis has consistently increased and older players have had time to gather winnings, the elite can buy huge advantages:
A star like Roger Federer can afford a huge team of coaches to optimally prepare for each match.
Novak Djokovic sleeps in a hypobaric chamber.
Andy Murray treats himself to a personal diet where he eats 50 different types of sushi daily.
All of this young professionals cannot afford. It becomes increasingly difficult for them to win tournaments and break into the top 100 in the world, according to Medium.
MMORPGs must regularly destroy their kings
According to Koster, MMORPG systems have the same problems: A system that rewards the strong leads to the strong getting stronger. This makes it more difficult for everyone else to catch up with them. The strong raise the “price” that newcomers must pay to enter the elite circle.
If an MMORPG system continues to give advantages to the best PvP players, they will only get stronger and it will become increasingly difficult to beat or catch up with them.
No one can catch up to the strongest. The typical player will sink below average, driven up by the super-strong. This leads to stagnation and regression. At the top, a cartel emerges, perhaps even a monopoly. The system dies.
This applies not only to tennis stars or PvP systems in MMORPGs. According to Koster, it applies also to Amazon or supermarkets. It applies to Facebook or MMORPGs themselves: The largest MMORPGs have the most revenue and can therefore grow the strongest and expand their dominance.
If the strong get stronger, they eliminate the competition and the system dies.
Break it, or everything will break
According to Koster, every system perishes that does not regularly destroy its kings.
Koster says: You need a certain amount of inequality; this leads to teams and cities, to competition and cohesion. But too much inequality leads to stagnation and centralism, to the loss of freedom.
A game designer must constantly learn: Build your systems so they ferment and bubble; do not rely on stability and the inevitable.
The title image is “The Death of Caesar” by Carl Theodor von Piloty (1865).
Koster’s ideas from the article can be found in the MMORPG Crowfall. Each round is meant to start anew – the system is intended to guarantee a constant fresh start. Because “the hunger” erases the game worlds after a certain time. Decay plays a constant role:
In FIFA 18 you can edit and change your formation. Which lineup is suitable for your team? Is there the best formation? We provide some tips.
Before each match in FIFA 18, you have the opportunity to change your team’s lineup. Especially in FUT 18 and the “Pro Clubs” mode, it is important to find a suitable formation that you are comfortable with.
Below we provide you with several tips and suggestions on what to consider when choosing your team’s lineup. We focus on the “Ultimate Team” mode in FIFA 18.
This is how you choose the right lineup for your Ultimate Team
To build a team in FUT 18, it is theoretically advantageous if you decide on a formation in advance. Only then can you specifically buy players who fit this formation. If you change the lineup afterwards, your chemistry will suffer. You can find out how chemistry is calculated in FIFA 18 here.
To change your team’s formation, go to “Active Team” and then press the formation button displayed at the top left of the screen. On PS4, it is the L2 button:
What should I consider when choosing a formation?
Think about the following:
What is my playing style? Take a look at yourself when playing and think about how you play in FIFA 18. Do you often attack from the wings? Do you prefer dominant ball possession? Do you rely more on counterattacks?
Which formation appeals to me? Before you commit directly to a formation for your Ultimate Team, you should first experiment a bit with different formations. Do you manage well with a three-defender setup? How many strikers do you want to play with? You will realize after a few games whether some formations appeal to you or not. There will be formations that make you feel more confident than others.
Which players do I want to play with? If you have favorite players that must be in your Ultimate Team, you can already choose a formation that fits these players. If you want wingers in your team, you need a lineup that can showcase these players.
In FIFA 18 there are a total of 25 selectable formations:
These are the best lineups in FIFA 18 – sorted by playing style
To guide your formation choice, we now give you suggestions on which lineup you can choose for your playing style. These have proven themselves in the past in FIFA.
Lineups for an offensive game in FIFA 18
The following formations are very offensively oriented. However, it can be extremely dangerous at the back, as most of them rely on a three-defender lineup:
3-4-2-1
3-4-1-2
3-4-3
3-5-2
4-3-3 (4)
Lineups for a defensive game in FIFA 18
With these formations, you will build a solid defense:
5-3-2
5-2-1-2
5-2-2-1
4-3-3 (3)
4-2-3-1
Lineups for a counter game in FIFA 18
If you prefer to play on the counter, you should consider the following formations:
5-2-1-2
5-2-2-1
4-3-3 (2)
4-4-2 (2)
4-2-3-1 (2)
Lineups for ball possession in FIFA 18
FIFA is played differently by each player. If passing and high ball possession are a priority for you, check out these formations:
4-5-1
4-5-1 (2)
4-1-2-1-2 (2)
4-2-2-2
4-3-3 (5)
Lineups for wing play in FIFA 18
If you have fast dribblers on your team who come down the flanks and should create dangerous crosses? Then these are the formations for you:
3-4-3
4-4-2
4-4-2 (2)
4-3-3
3-4-1-2
Ttime says:
Keep in mind that you can influence how players behave on the field not only by choosing the formation. During the match, it is possible to use the arrow keys to select quick tactics, such as counter-attacks or high pressure, or to adjust the positioning to be more offensive or defensive. This way, you can respond to your opponent’s playing style without having to overhaul the entire lineup in the menu.
I personally prefer the offensive variant of the 4-3-3. An important reason for me: I really enjoy playing with a strong CAM, who ideally takes the game into his own hands as a passing option and “strategist”. 4-1-2-1-2 is also well suited for that. Which formation I will settle on in FIFA 18, I can only decide in the coming days or weeks.
We can battle the raid boss Suicune in October in Pokémon GO. With these tips, you can defeat the boss and get the chance to catch the legendary beast.
Suicune is part of the trio of legendary beasts that are currently traveling the world in Pokémon GO. This means that we can only find each of them in specific areas for one month. In October, Suicune will be available as a raid boss in Europe and Africa. You can learn how to effectively defeat the water Pokémon in our guide.
Suicune Max-CP (CP) and Weaknesses
In the coming days, you will encounter Suicune as a legendary raid boss here in Europe. As a boss, the monster has a maximum of 34471 CP (CP) and has a maximum of 1613 CP after capture (Level 20, perfect IV).
Source: Bulbapedia
About 6-7 trainers are recommended for the battle against Suicune. However, you might also be able to defeat it with fewer trainers.
Suicune Raid-Counter
In the coming days, we can expand the trio of legendary beasts in our PokéDex. The water part is now available. To catch Suicune, you have until the end of October, when the next rotation of legendary monsters occurs.
The water Pokémon Suicune is vulnerable to Electric or Grass-type attacks. For the battle against the water Pokémon, we recommend Zapdos, Exeggutor, or Venusaur. In the following overview, you will see some of the best counters against Suicune:
Source: PokémonGOHub
Raikou with a moveset of Thunder Shock and Spark or Thunderbolt
Zapdos with a moveset of Charge Beam and Thunderbolt
Exeggutor with a moveset of Confusion and Solar Beam
Dragonite with a moveset of Dragon Tail and Outrage
Venusaur with a moveset of Razor Leaf and Solar Beam
Gengar with a moveset of Razor Leaf and Solar Beam
Jolteon with a moveset of Thunder Shock and Thunderbolt
Catching Suicune – Low Catch Chance, Use Curveballs!
The base catch chance for Suicune is very low. We recommend using berries and throwing curveballs if you want to catch the legendary Pokémon. You will find an overview of the catch rates in the following table. The bonuses for the bronze, silver, and gold medals still need to be added.
Source PokémonGOHub
Razz Berries and Golden Razz Berries are therefore a great help when catching the beast.
Battle Royale games are the topic of the moment. Since the enormous success of PlayerUnknown’s Battlegrounds the Battle Royale genre is more popular than ever. But what makes games like PUBG, Fortnite: Battle Royale, and H1Z1: King of the Kill so appealing?
The “Battle Royale” genre refers to games where a large number of players, usually 100 or more, are unarmed and placed in a large area.
There, they must fight mercilessly for survival. Various weapons and equipment like axes, knives, pistols, shotguns, and sniper rifles can be found. Whoever survives as an individual player or team at the end—depending on the game mode—wins.
Battle Royale? Wasn’t there something on television?
The idea for this type of game originally comes from the novel “Battle Royale” from Japan. The novel was later filmed in a bloody and successful manner.
In Battle Royale, the brutally selective school system of Japan is exaggerated into a fight for life and death. While in real life, students compete for study placements and career positions, the school trip is about survival.
Here, losers are not dropped in the race for top jobs but slaughtered. Students fight for bare survival as part of an inhumane government program.
The also popular book series “The Hunger Games” (German: “Die Tribute von Panem”) deals with a similar theme. There, selected candidates murder each other in a media-effective way on a deserted island to eventually organize food packages for their starving homeland.
The PUBG victory phrase “Winner Winner, Chicken Dinner” is to be taken literally.
Why is Battle Royale so cool as a game genre?
What works well on screen or in book form can celebrate huge success as a game principle in 2017.
But this didn’t happen overnight; it’s a niche trend in gaming that has built up over years. The whole fun started with modder Brendan Greene, better known as “PlayerUnknown.” He wrote Battle Royale mods for the military shooters Arma 2 and Arma 3.
Now, Greene is successfully developing the PUBG named after him for the Korean company Bluehole. But the competition is not sleeping. The recently launched Fortnite: Battle Royale also wants a piece of the pie.
But why is it so much fun to kill each other on an island? What is the secret of success for PUBG & Co.?
Battle Royale games are extremely exciting!
The beginning and the end of a typical round in PUBG or H1Z1 are unmatched in excitement.
At the beginning, you are placed almost naked. Already when parachuting, you see your fellow players and enemies ominously gliding down. You are safe for now, but once your feet hit the ground, the slaughter begins, and everyone is fair game!
Now it’s a race to find a weapon as quickly as possible, or you can only desperately swing your fists while your opponent may have gotten a 9mm or a shotgun and blows you away with a mocking laugh. That’s it for the Chicken Dinner!
It gets even more extreme at the end of a round. As is usual in Battle Royale games, the playfield gets smaller and tighter as the game progresses. In the end, the last players are packed in a small space, usually heavily armed and ready for anything!
Whoever keeps their nerves here and systematically or with a lot of luck takes out the enemy has truly earned the Chicken Dinner!
Battle Royale games write their own stories!
The game design of a typical Battle Royale game like PUBG or H1Z1 is quite simple. There is no story, no NPCs, no major interaction opportunities with the game world. It is simply about killing each other.
Therefore, every form of narration and drama comes from the players. This is “emergent gameplay“, which usually occurs in complex sandbox games like Eve Online. Hence, PUBG is rich in absurd and often hilariously funny situations and events:
A player’s team falls victim to a large horde of similarly dressed players. He then disguises himself as one of them, infiltrates the horde and waits for the right moment to blow them all up in revenge!
The last two players in a round decide to settle the final duel for the Chicken Dinner with a fistfight among gentlemen.
A horde of players decides to instead of the regular game, to rather play a round of car racing. Of course, with weapons!
Battle Royale games are perfect for streamers!
Games that can be streamed well on Twitch and Co. clearly have an advantage in today’s gaming landscape, and the Battle Royale genre is ideally suited for this. PUBG, in particular, became famous primarily through streamers and thus achieved remarkable success.
A typical Battle Royale round usually consists of nerve-wracking action and plenty of downtime in between. Just this time can be optimally bridged by a streamer, making jokes or telling anecdotes. Then, when something exciting happens again, you can entertain the viewers with your shooting skills (or your spectacular failures).
Battle Royale games are ideal for team players!
In a Battle Royale game, you don’t always have to compete as a lone fighter. There are often modes for teams, usually as duos or 4-player squads. In a team, games like PUBG or Fortnite are even more fun!
The gaming experience fundamentally changes then. Where before you carelessly picked up everything and all players were at odds with each other, now it’s about acting and planning as a team.
Therefore, you must distribute your equipment meaningfully and apply strategy and tactics if you want to get the Chicken Dinner. Those who run around aimlessly and grab everything will mercilessly perish.
Jürgen’s conclusion: That’s why I love Battle Royale!
We love Battle Royale! But Cleo only plays with mice and wins every time!
Ever since I saw the notorious Battle Royale film, I have been a huge fan of the genre.
The idea of being alone somewhere and having to fight for survival is something deeply disturbing yet fascinating. Therefore, games like PUBG strike a chord with me when I’m quickly gliding toward the ground right after the start and already see my future enemies landing around me.
The thrill in the first minutes is hard to describe and is one of the highlights of my gaming experience so far. A regular shooter deathmatch like in Paladins or Call of Duty never comes close. In a team, this constant panic is somewhat alleviated by the comrades present, but there’s the indescribable feeling of being part of a cool killer crew.
So, in my opinion, there can never be enough Battle Royale games as long as each brings its own flair to the genre. For example, Fortnite with its destructible environment, faster pace, or buildable structures. And competition is said to enrich business.
Dennis Zühlke says: Battle Royale is currently hitting the zeitgeist.
I love it when hundreds of players fight for bare survival. And when only a handful of people are left – Wow, what a feeling!
I am currently into PUBG and have been playing it consistently since I bought it. Although you die often, when you do become a winner, PUBG rewards you with a fantastic feeling of achievement. I also don’t mind that several developers are hopping on the bandwagon. The main thing is they bring their own elements to the game.
What do you think about Battle Royale games? Are you also excited or do you find the game principle tiring and dull?
16 candidates fight for survival on an island. There are only 3 spots in the escape helicopter. Additionally, you are being watched by a live audience while fighting.
The closed alpha for the quirky survival game “SOS” is starting soon. Creative minds should get their money’s worth in this adventure, as “survival like any other” – that’s not SOS.
As one of 16 candidates, you must persuade, manipulate, or kill other players. There are only three spots in the rescue helicopter, and one of them should naturally be for you.
In the fight for survival, you will also be competing in front of a live audience. Entertain the crowd and become the star of the show!
SOS Closed Alpha – Sign Up, Start
Three tests for the closed alpha of SOS are upcoming. SOS is a time-limited survival game. 16 “candidates” have 30 minutes to escape from a deadly island “La Cuna”. However, there are only three available spots in the rescue helicopter that takes off from the island. It’s up to you to earn one of those spots.
You can’t just sprint to the helicopter, get in, and take off. First, you need to retrieve a relic that gives you permission to escape from the island.
To find that, you need to survive the deadly dangers lurking on the island. These include creepy creatures like this guy here:
Survival works best through teamwork with other players. But which of the other 15 players can you trust when the spots in the helicopter are limited? Who will stab you in the back at the next opportunity? Maybe your chances of survival are better if you take the adventure into your own hands.
Okay okay, I want in! If you are excited to try the game, you can sign up for the closed alpha. Registrations are now open.
When? The alpha tests will take place from September 30 to October 1, from October 14 to October 15, and from November 4 to November 5.
The SOS development team has built in its own “Hero” platform that turns every player into a performer.
How does it work? Through this Hero system, every match has a live audience that provides feedback in real-time. Factors of the match are influenced by the feedback. Players who can impress the audience will become the star of the round.
How can I watch? Anyone can watch the live matches and interact with the players when the closed alpha is broadcast on the official streaming website of the game. Here is the link to the livestreams on Hero.tv
You can get a good impression of this fun game in this video by HybridPanda:
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Runewakers MMORPG Dragon’s Prophet has not been particularly successful, which is why the German operator gamigo is now revamping the game and releasing it under a different name.
Not even 50 concurrent players on Steam speak a clear language, just like the cessation of operations for Dragon’s Prophet at the end of 2015 in the USA. Something needs to be done, and gamigo has now revealed the plans. They do not want to give up on the online role-playing game.
The focus of the MMORPG is changing
gamigo plans to completely overhaul the game and then release it under a new name. This new name is Savage Hunt – Dragon’s Prophet. The entire focus of the game will change.
The collection and improvement of dragons takes center stage. You can find and tame all 600 available dragons freely in the game from the start. The dragons are then listed neatly in a website album. This collection album is intended to spark the collector’s drive.
Thousands of quests and massive guild wars – New trailer for Savage Hunt
In total, you can expect 4,000 quests, during which you will further enhance your dragons’ abilities, to determine who possesses the mightiest Wyrm on the server. You can specialize your dragons in certain directions to form well-coordinated teams with other players. This is expected to lead to massive guild wars.
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Currently, it is still unclear when the new version of the MMORPG Dragon’s Prophet titled “Savage Hunt” will be released. On the new website of Save Hunt, it only mentions “Coming Soon.” However, it is still possible to register for the old version. It is currently unclear whether characters will be transferred and how this will work.
Here is a selection of F2P games that you can play right now:
Today at Galeria Kaufhof, you can get 10% off various LEGO Star Wars sets. Grab the sets from Star Wars Episode 8 at a particularly good price.
Only today do you have the opportunity to live out your Star Wars dreams in the form of LEGO sets. At Galeria Kaufhof, you get 10% off a large selection of sets. Among other things, you can even choose from the new sets from Star Wars Episode 8.
So if you’ve had your eye on a specific set for a while, you should take a look at the offers. Of course, the new BB-8 set is also available. You can save the most with the discount on the LEGO set for the Death Star.
The offers shown here are equipped with so-called affiliate links. With a purchase through one of these links, we receive a small commission from the respective provider. The price remains unaffected.
This is an AI-powered translation. Some inaccuracies might exist.
The legendary beasts Entei, Raikou, and Suicune have changed their locations. This monster is now available for the Pokémon GO trainers in Europe.
As we already announced, the rotation of the legendary beasts Entei, Raikou, and Suicune took place today, on September 30th. Now we no longer find Entei in Europe and Africa, but in another region. At the same time, this means that we have a new raid boss here that we can defeat and catch.
Is it the electric monster Raikou or the water monster Suicune?
Suicune Raids now in Germany
As confirmed by the official Pokémon GO channel on Twitter, Entei is now in America. The rotation took place, as expected, around 10 PM. This means that Suicune is now found here in Europe, because it was previously visiting Asia. Since every Pokémon changes its location during the rotation, we should find Suicune here starting tomorrow, October 1st, as soon as the raids begin.
For reference:
Entei first in Europe and Africa, now in America
Raikou first in America, now in Asia
Suicune first in Asia, now in Europe and Africa
Source: Bulbapedia
Suicune is one of the three legendary beasts in Pokémon GO. As a raid boss, it has 34471 CP and has a maximum CP value of 1613 (Level 20, perfect IV) after being caught. On average, 6-7 trainers are needed to defeat the boss. It is a pure water-type Pokémon and battles similarly to a weaker version of Lugia.
You can counter Suicune with strong electric attacks or grass-type attacks. Good counter Pokémon include Zapdos with Charge Beam and Thunderbolt or a Venusaur with Razor Leaf and Solar Beam. A more detailed counter guide for Suicune will follow in the coming days here on Mein-MMO.de
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Only a few MMORPGs can establish themselves permanently – the golden age of the genre seems to be over. Brad McQuaid, the Executive Producer of Pantheon, has commented on this.
Everquest veteran explains the genre’s problems
Brad McQuaid is known as the lead designer of the MMORPG classic EverQuest. Anyone who is a fan of the genre should have heard of Everquest – it is the oldest successful MMORPG with 3D graphics and practically the founder of this type of game. Especially WoW considers Everquest its main source of inspiration and has clearly taken root from it.
Everquest is considered one of the founding fathers of theme park MMOs. World of Warcraft was heavily inspired by it.
As the head of such a milestone, McQuaid is able to analyze the current status of the MMO market. His main criticism targets the cowardice of developers. No one dares to do something that might not please some people anymore.
An example of doing it right: Blizzard
As McQuaid says, it’s important for developers to stop promoting overpriced “WoW-killers.” Even Blizzard itself ultimately stopped doing this. The “Project Titan” was originally supposed to become the big “WoW 2.0”: an MMORPG that would be even better than the in-house genre leader World of Warcraft.
However, after many years of development, Blizzard itself realized that it makes little sense to try to outdo WoW with Titan. They have already tapped the MMO market as far as it’s possible. Thus, the only logical consequence was to cancel Titan and fill new positions.
Braid continues: The development of WoW has also changed over the years. After the “good things” like patches, new races and classes, Blizzard started a different strategy. The game was to be opened up to a larger audience – at the expense of some familiar features. Blizzard itself noticed that this hasn’t been very successful.
What other developers are doing now is to follow precisely Blizzard’s path: They try to dilute the core of the MMO so much that they no longer offend anyone.
World of Warcraft: A success story that even Blizzard cannot replicate.
An example of doing it poorly: “WoW-killers”
In principle a good idea. But what remains when you take away everything that makes an MMO an MMO?
Some people don’t like community. So the community is removed.
Some people don’t like groups. So groups are removed.
Some people don’t like to spend days or even weeks with their character to obtain the best gear. So the endgame is pulled forward as much as possible, and the strongest items can be bought with real money or are available at every corner.
Modern “post-WoW” MMOs lack depth. The time invested in a character builds personal attachment. The features discovered or learned to use become part of the game. Friendships develop through playing with others. All of this is missing in most modern multiplayer games, according to the Everquest veteran.
MMOs were never meant to please “everyone.” Just like shooters or strategy games.
Those who enjoyed them did so because of the grind, the social aspects, and the character development – not in spite of these elements.
How it was once done well: classics with a solid community
Modern developers should have the courage to say that they are not better – but different. They should highlight what makes them special. Refer back to their origins, bind the interests of the players.
McQuaid advises MMORPG developers to choose a target audience – and then develop for them.
Even though it is an old, simple game, Ragnarok Online still has many players. It has always remained true to itself.
The game does not have to become the next WoW-killer to be good. It must convince with what it is. If it measures itself against a giant and tries to inflate itself, one should not be surprised about much hot air.
An example of doing it better: Pantheon
Finally, McQuaid takes his own current project “Pantheon: Rise of the Fallen” as an example. His team focuses on the “E” in “PvE”. This is exactly what he wants. Pantheon is to become a game in which players can fully engage in battling the engine.
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Other games focus on role-playing or PvP – and that’s fine too. He emphasizes the contrast that the games have with each other. There is room for all these games, and everyone who chooses one of them has reasons for it.
From his perspective, it makes little sense to throw oneself into the mass of already existing MMOs for “everyone.” A unique selling point promises much greater success.
We are eagerly watching whether Pantheon develops into what McQuaid promises – or whether it drifts into the gray uniformity.
How to best fight nasty aliens? As a stylish girl in a mini skirt and knives, of course! This is how heroine Sylvi faces the enemies in the online action game Closers.
Sylvi belongs to the organization UNION, which confronts a threat from aliens attacking New Seoul through a portal. Heroes with special abilities, called Phase Powers, are deployed by UNION on the front lines, as they are the only ones with the strength to push back the extraterrestrials.
https://youtu.be/dPeRxMHHQ6k
The Perfect Leader
Sylvi is a perfectionist with outstanding mental and physical abilities who enjoys fighting with knives and wearing mini skirts. Her ambition and powers have made her the leader of the Black Lambs unit. With two new videos, the developers of Closers introduce the new heroine to you.
Tactical Choice of Heroes
In Closers, you can expect numerous missions where you must always decide which of the five heroes you want to enter with. Each has different abilities and is therefore better suited for one mission than for another. You will have to make a tactical choice and then face the aliens in the levels and defeat them. To do this, use your special powers, which you can even improve over time to have a chance against the increasingly powerful enemies. Additionally, you will also get better weapons.
Closers also tells a story that unfolds through dialogues and is presented in episodes. Currently, a closed alpha of the online game is taking place; a release date has not yet been announced.
https://youtu.be/DbvGmiafZ1w
The online game was briefly playable via a pirate server in the West. We reported on it. This has now been shut down, and fans will have to wait a little longer if they do not participate in the alpha.
This is an AI-powered translation. Some inaccuracies might exist.
The new Red Dead Redemption II trailer reveals that bows and arrows are in the game. In addition, there are 5 more interesting details about the Western.
We had to wait a long time for news about the Western game Red Dead Redemption II this summer. The wait has been worth it for many fans, as they can’t stop being amazed. With a new trailer, the developers have now shown deeper insights into the events.
Now it is clear: We will also use bows and arrows. Moreover, the trailer shows hints of characters and features in the game.
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As the trailer confirms, bows and arrows will be important tools in your hunt. When you can see the nasty creatures like alligators from a distance in the swamp areas, you’ll take them down quietly.
In addition, we encounter wild bears that are better not to be fought in close combat.
Catching and Taming Horses
Horses are an important part of Western adventures and likely play a big role in RDR II as well. In the trailer, we see how Arthur Morgan catches a horse with a lasso. Maybe there are mini-events where you can catch wild horses.
Main Character, Heists, and Old Acquaintances
The lead role in Rockstar Games’ Western seems to be Arthur Morgan, who belongs to the Van der Linde gang. In the trailer, we see him collecting debts at the beginning. Not a nice fellow you would want to run into in the wild west.
Heists
It seems that heists are among the sources of income of the Van der Linde gang. In the trailer description, it says that the gang members “raid, fight, and steal through the vast and wild heart of America to survive.”
In the trailer, we see attacks on trains and vaults.
The heists fit well into the game from various perspectives. In classic Westerns, this component is often seen, so it fits the mold. Additionally, Rockstar has already proven in GTA 5 that they have a knack for heists.
Possibly Set in 3 States
In the trailer, Arthur Morgan explains that sheriffs (or lawmen) are after the gang in three different states. This matches the landscape changes we see in the video. From alligators in swamp areas to snowy mountains, there are clear differences.
Moreover, it is said “… they pursued us from the West and across the mountains …”. If this line comes from a later part of the game, we could be part of this chase in the story.
Perhaps Rockstar also chooses an area for Red Dead Redemption II that includes mountains and swamps.
Dutch is Back!
As we’ve already learned, the Van der Linde gang is back! With the gang, the boss is also back in play. At the end of the trailer, we see Dutch speaking with Arthur.
We are excited to see which characters from the first part will also appear in Red Dead Redemption II.
Have you noticed anything else? Which features or characters are you particularly looking forward to?
The feedback on the PC beta of CoD WWII is extremely negative on Steam. However, the developers are listening and are implementing the first changes to the game.
This weekend, PC gamers can try out the “Call of Duty WWII” beta for free. On Steam, you can easily download, install, and get started (if crashes don’t intervene).
However, there is already a lot of negative feedback during the testing phase. Players are dissatisfied with the gameplay and maps. Additionally, some weapons are considered too strong. Now there are the first balance changes that might calm things down.
CoD WWII Weapon Changes
On Reddit, the developers from Sledgehammer Games are active and are diligently reading players’ feedback. Based on this feedback, some changes have now been implemented in the game. At the top of the list is a damage reduction for submachine guns. The SMGs now have a lower “damage per second” value and a reduced falloff range.
Additionally, the recoil of the STG44 assault rifle has been nerfed.
Buffs have been given to the M1A1, the 1911, and the P-08. The fire rates have been slightly improved.
Technical Changes on the Way
The developers have noticed the technical difficulties reported by many players in their reviews. Crashes occurring mid-match have been noted. A solution for this is currently being worked on.
Additionally, there are minor rendering issues and problems with loading screens. Players report that they are sometimes unable to enter the game because the loading screens prevent them.
Efforts are being made to fix many issues during the testing phase. The following fixes are being worked on:
Endless loading of levels
Timeouts when using shader pre-caching and letter-boxing
Start crashes for Windows 8 users
Bug fixes for resolution/render settings and advanced graphics options
The beta ends on October 2, 2017. Have you played the beta yet?
FIFA 18 – All information about FUT Champions and the Weekend League can be found here. What weekly and monthly rewards are there and when do you receive the prizes? How does the qualification process in the “Ultimate Team” mode (FUT 18) work on PS4, Xbox One, and PC?
FUT Champions is a lucrative online mode in FUT 18, where the best players can earn excellent rewards. In this mode, there are the best rewards available, but you need both skill and a lot of time invested if you want to reach the top prizes.
What is FUT Champions in FUT 18? How does the qualification for the Weekend League work?
FUT Champions is an entirely online mode where you compete against other players. It consists of two phases:
During the week, regular “Daily Knockout” tournaments take place. These may have different participation requirements. Win one of these tournaments to qualify for the Weekend League.
On weekends, the Weekend League takes place. In the Weekend League, you need to show the best performance possible to climb the rankings and secure good rewards.
Weekend League – Participation requirements and how many games does it have?
There are three ways to qualify for the Weekend League:
Win one of the “Daily Knockout” tournaments during the week.
Climb in “Online Season” in League 1.
Or reach at least a Gold rank in the previous Weekend League (as of February 2018, Silver 2 is sufficient). This allows you to directly participate in the next Weekend League.
If you qualify for the Weekend League, you need to play up to 40 games in the Weekend League within a few days. Win as many of them as possible to climb the rankings. You can always view your rank in the “Leaderboards”.
FUT Champions Schedule / Calendar – When do the Weekend League start and end?
The Weekend League is not available immediately upon the launch of FIFA 18. You need to know these dates:
From Monday to Friday, the Daily Knockout tournaments take place. These usually start on Mondays and Wednesdays and are available for two days.
The first Weekend League starts on October 6, 2017 (Friday) at 8 AM. It ends on October 9 (Monday) at 8 AM.
The second Weekend League starts on October 13 (Friday) at 8 AM and ends on October 16 (Monday) at 8 AM.
In short: The Weekend League takes place (almost) every week from Friday morning to Monday morning. In FIFA 17, there were a total of 43 Weekend League events. FUT Champions in FIFA 18 ends in early September 2018.
Weekend League Rewards – Get Weekly and Monthly Prizes
After each Weekend League, prizes are distributed and then the weekly leaderboards are reset. If you actively play FUT Champions for several weeks, you will also rise in a monthly leaderboard. This allows you to access the best prizes.
Weekly Weekend League Rewards – When do the prizes come?
You need to have played at least 5 games in the Weekend League to be eligible for rewards. The weekly prizes are delivered every Thursday between 7 PM and 8 PM. Sometimes the rewards may be delayed. You can open the earned packs at any time; they do not expire. The cards inside are “tradeable” – you can list them on the transfer market and sell them.
These are the ranks and the weekly rewards:
Bronze 1 (1 win out of a maximum of 40 wins) – 1000 coins and 2 Gold packs
Monthly Rewards – When do I receive the prizes? How do I receive rewards?
The weekly rewards are great, but the monthly rewards are even better. You receive special cards from FUT Champions Packs, which you cannot trade on the transfer market. They are exclusive to you.
There are no official dates for when the monthly prizes are distributed. However, it can be expected that they will be delivered on the second Thursday of the following month.
These are the ranks and the monthly rewards:
Bronze 3 (5 wins out of a maximum of 200 wins possible in a month) – 1 Bronze Champions pack
Bronze 2 (6-14 wins) – 2 Bronze Champions packs
Bronze 1 (18-27 wins) – 3 Bronze Champions packs
Silver 3 (28-38 wins) – 2 Silver Champions packs
Silver 2 (39-48 wins) – 3 Silver Champions packs
Silver 1 (49-72 wins) – 1 Gold Champions pack, 2 Silver Champions packs
Gold 3 (73-83 wins) – Gold Champions Jersey, 3 Gold Champions packs
Gold 2 (84-97 wins) – Gold Champions Jersey, 4 Gold Champions packs
Gold 1 (98-111 wins) – Gold Champions Jersey, 5 Gold Champions packs
Elite 3 (112-121 wins) – Elite Champions Jersey, Gold Champions Jersey, 1 Premium Champions pack 12
Elite 2 (122-128 wins) – Elite Champions Jersey, Gold Champions Jersey, 1 Premium Champions pack 15
Elite 1 (129 or more wins) – Elite Champions Jersey, Gold Champions Jersey, 1 Premium Champions pack 20
Rank 100-1 – Top 100 Champions Jersey, Elite Champions Jersey, Gold Champions Jersey, 1 Ultimate Champions pack
About the Weekend League and prize money – only on PS4 and Xbox One
The best of the best on PS4 and Xbox One are expected to participate in the Ultimate Team Championship Series and the FIFA Interactive World Cup via the monthly leaderboards. At least that was the case in FIFA 17.
There, the best players compete for a prize pool of up to $200,000. PC players are excluded from this competition.
Champions Channel is new in FIFA 18 FUT
FUT 18 features a new feature called “Champions Channel”. Here, you can watch weekly replays of top matches in the Weekend League. You can view various statistics and the events from all camera perspectives, allowing you to analyze the matches. It is also possible to speed up the playback speed.
How useful are the Transversive Steps in Destiny 2? Are these exotic Warlock boots worth it?
The Transversive Steps are among those Exotics in Destiny 2 that were already available in Destiny 1 and are now returning with a new design.
In the predecessor, the “Transversive Steps” were introduced in Year 3 and offered the advantages of moving faster while crouching and automatically reloading the weapon as soon as the corresponding ammunition was picked up. It wasn’t an Exotic that directly sparked power fantasies, but it was practical in some situations.
In Destiny 2, the exotic advantages are similar yet different. Let’s take a closer look at the Warlock leg armor.
How to get the Transversive Steps – Here’s how you can obtain them in Destiny 2
Xur: Sometimes the Agent of the Nine brings the item, like this weekend.
What can the Transversive Steps do in Destiny 2?
The Transversive Steps are an exotic Warlock leg armor. They have a cool design and beautifully adorn the legs of your Warlocks, but a large part of the community deems them worthless.
This is the special perk:
Strong Stretch Muscle: Movement speed is increased while sprinting, and energy weapons are automatically reloaded while sprinting. Compared to the D1 version, there are significant differences here.
Otherwise, you can either increase mobility or resilience and customize the armor piece with a mod and a shader.
The bonus of the talent sounds interesting at first. However, the benefits are by no means as good as one would hope:
The movement speed is barely increased. You hardly notice any difference. It might give you that crucial second in the Leviathan raid circus, but the speed boost is far too small to provide noticeable advantages in general PvE or PvP.
The automatic reloading while sprinting occurs in slow increments. That means, only a few bullets are reloaded every few seconds. If you have a nearly empty magazine, you’ll have to run around for over 10 seconds with some weapons before the magazine is full again.
This is impractical in most situations. In the middle of a fight, you cannot run in circles for 10 seconds until the magazine is full again. You’d rather reload manually right away. Most of the time, you simply don’t have time to utilize the perk of the Transversive Steps.
It does happen that you have to run a few meters to get the next enemy in your sights. However, during this time, you would rather fully reload the magazine yourself than wait for a few bullets that the Transversive Steps might provide you.
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In short: Many Guardians believe that the Transversive Steps in Destiny 2 are even worse than in Destiny 1. They look nice, but are currently not recommended. If you still need them for your collection, you can certainly purchase them from Xur.
The MMO shooter Planetside 2 is having a hard time, as players are leaving. The developers want to counter this trend with a major update.
Last month, Planetside 2 lost a significant number of players, as can be seen from Steamcharts. Interestingly, some new players joined in August, likely due to the announcement of the major update. To stop the downward trend, the developers of the online shooter released the promised update, which overhauls an important game mechanic: the conquest of continents.
Continent Conquests Will Be More Exciting
Until now, it was not entirely clear when a continent was considered conquered. Suddenly, one party had it under their control. With the major update “Critical Mass,” this is set to change.
Players should be much more aware of what they need to do to conquer a continent, and they should feel that their actions really make a difference. They should notice that the turning point has come now, and with a few more victories, the continent will belong to them.
Up until now, everything has been rather chaotic, which was probably a reason why many fans stopped playing.
Group Play is More Important
Until now, group play was necessary, but it was not clear how this affected victory. Did a lone wolf have as much chance to contribute to the win? To conquer a continent now, one really has to feel as a group that they are facing a big challenge, which indeed requires a group. The victory should feel hard-fought and come with appropriate rewards.
The major “Critical Mass” update also brings new weapons, weapon adjustments, bug fixes, and many other optimizations and changes. How this ultimately affects the population of the online shooter Planetside 2 will be seen over time.
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Trainers are frustrated: After raid battles, a green screen appears in Pokémon GO. The reason is unclear, but it happens to many players.
Those trainers among you who regularly raid have probably already noticed the latest Pokémon GO bug. After a raid battle, a green screen appears and nothing happens. The error occurs when you have defeated the raid boss and start the capture challenge.
Green Screen in Pokémon GO
Many players are reporting on Reddit, Facebook, Twitter, and other platforms about a new bug that has sneaked into Pokémon GO in recent days. Affected are players who fight in raids. After the Pokémon boss is defeated, the raid event should actually transition to “catching.” But that’s exactly where the system gets stuck.
A green screen appears and causes a forced pause. A restart of the Pokémon GO app helps against this.
Source: PokémonGOHub
Raid boss has incorrect CP
After restarting the app, some trainers notice that they can no longer see the “correct” CP values of the bosses. It seems that due to the bug, every trainer who participated in this fight is shown the same (incorrect) CP.
Even if every trainer sees the same CP, the actual competition points have already been established. When you catch the boss, you will see these.
To recognize the actual CP even before the catch, pay close attention to how the CP of the boss decreases after it is defeated. The points display will eventually freeze, and those are the actual points.
Do not enter raids in the last 5 minutes!
To avoid losing or wasting your raid passes due to this bug, you should not enter raids with countdowns under 5 minutes remaining. There is simply too little time left to restart the app and start the catch challenge.
The next addon of World of Warcraft will be announced soon. But which features must absolutely remain?
World of Warcraft: Legion is coming to an end. With Patch 7.3.2, the raid Antorus, the Burning Throne will be opened, marking the final chapter of the current addon’s story. But in just a few weeks, the next expansion will be announced at BlizzCon. So it’s time for a little retrospective to find out which features the community liked the most—and which ones less.
New in Legion were the Artifact Weapons, which could be permanently improved and thus constantly provided an incentive to spend more time in WoW. However, this meant that the character was never truly “finished”—there was no downtime.
Also new were the World Quests. As a slight variation of the “Daily” quests, players could travel to any part of the Broken Isles and had missions to complete repeatedly.
Or just think back to the scaling zones—how quickly did you get used to the fact that enemies are always at the appropriate level, so you are never completely under- or overwhelmed?
The PvP System was also massively revamped. There are fixed templates for all classes, whose values are only slightly adjusted by the gear worn.
Along with this, the Prestige System was introduced, where players could unlock exclusive PvP talents and later earn mounts, toys, and other cosmetic rewards.
In our survey, we want to know from you which features from Legion should also be carried over to the next expansion. Choose wisely, you can only select one point!
If you want to elaborate on why you would miss one of the features, head to the comments!