In the Overwatch League, 9 teams from the USA and 3 from the rest of the world compete. One of them is London Spitfire, the only team with European roots. It is clear who the Germans should support… or not?
The Overwatch League started its first season yesterday, on January 11, 2018. 12 teams representing cities from all over the world compete against each other for money and fame. The connection to the cities makes it easier to choose a favorite, even for eSports newcomers. Only we Europeans have it tough…
London Spitfire is the only team with a European name – consisting entirely of Koreans…
London Spitfire – The Korean Team of Europe
The only team competing under the flag of a European country in the Overwatch League is London Spitfire. The team is owned by the American eSports company Cloud9, which also has a subsidiary in Europe.
However, all positions in the team are occupied by Koreans! All players and most of the staff come from South Korea. Only the owner, Jack Etienne, and the general manager, Danan Flander, are Americans.
The team establishes the connection to Great Britain through consultant Tom Stylosa, who has been part of the team since January 11. He himself took on the task of making the “British team British” and immortalized this task with a somewhat sarcastic video.
That the entire British team consists of Koreans is perfectly fine according to the rules of the Overwatch League. In the Overwatch League, it is allowed to hire players and managers from all over the world. This distinguishes it from traditional eSport, where usually only 1-2 foreign players are allowed, if they are allowed to join at all.
Players from South Korea are therefore logical for team owners. The country is a leader in gaming, no other has established video games and eSports as strongly. That most good players come from South Korea is no coincidence.
That’s why there is no German star in the Overwatch League
It cost 20 million US dollars to acquire a starting spot in the Overwatch League. It is quite clear that the owners do not want to rely on luck. They want security, which is why the strongest available players are more interesting than local talents.
The high price is also the reason why there are no further European, let alone German teams. There simply weren’t any companies or individuals for whom the risk was worth that much money.
London Spitfire or Florida Mayhem – Who plays for Europe now?
The big question for us Europeans remains: Who should we actually support? Who really plays for “us”?
There are two answers to this. On one hand, everyone should support the team they favor, whether it be because of the personalities or the play style. Those who have a little knowledge of professional Overwatch gaming will likely already have their favorites – be it just a team or a player. Many well-known names also appear in the Overwatch League.
For those pursuing European local patriotism: There is also a team for them – and it plays under an American flag. The players of Florida Mayhem all come from Sweden, Finland, and Belgium. The owner of the team is also Misfits, an eSports company from the UK. So the only “completely European” team.
In the German Facebook communities, it also becomes apparent that many sympathize with the team “Dallas Fuel”. The deceasedand at that time the most influential German Overwatch player INTERNETHULK is significantly responsible for the discovery of Jonathan Tejedor “HarryHook” Rua, Timo “Taimou” Kettunen, Sebastian “Chipshajen” Wildlund, Christian “cocco” Jonsson, and Pongphop “Mickie” Rattanasangchod.
All of these talents currently play in the Overwatch League in the team Dallas Fuel, which is considered one of the most promising teams in the tournament. If INTERNETHULK were still alive, he would probably be the only German player or coach in the Overwatch League – and almost certainly found in the roster of Dallas Fuel.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, Tess Everis will soon have less to do. This is because the Eververse will be weakened in its dominance.
The Eververse is the cash shop of Destiny 2. It has caused trouble and harsh criticism in recent weeks and months, as it is too much in the spotlight during the endgame. Too many items are tied to the “loot boxes”, the Bright Engrams, especially events like “The Dawning” were primarily focused on microtransactions.
In a detailed blog post, game director Christopher Barrett presented a roadmap for 2018, dedicating a chapter solely to the Eververse. Recently, the community has been placated with cliches that Bungie is always listening. Not anymore – now they are taking action.
This is how the Eververse is changing
Barrett admits that currently the focus in Destiny 2 is too much on Tess Everis. The Eververse should never be a substitute for endgame content and endgame rewards, as critics have repeatedly accused Bungie.
Therefore, for the upcoming seasons, three changes to the Eververse will be made (specific dates are not mentioned):
When new content comes to the game, rewards should increasingly be earnable through activities. The balance between activity rewards and Bright Engrams should clearly lean towards activity rewards. This includes ghost shells, sparrows, and ships that have only been available through Bright Engrams so far.
There will be a direct “gameplay path” to Bright Engrams with their rewards – including event Engrams. If you want Bright Engrams, you can earn them specifically.
In the Eververse, there will be new opportunities to directly purchase items. This eliminates randomness in purchases. Additionally, the Bright Engrams will be adjusted so that players receive the items they want more frequently.
By the way: Bright Engrams can contain mods. Since in February, mods will become significantly stronger and more important, Bungie is examining how this can be reconciled with the Bright Engram economy. Pay2Win should not be the outcome. Therefore, there might still be adjustments.
During the Crimson Week, the Tower was entirely shrouded in red
First Eververse changes in February
The first changes to the Eververse and the Bright Engrams will be implemented in February with the Crimson Week event. This starts on February 13.
You can earn an exclusive weapon skin, an exotic sparrow, and a legendary emote by completing milestones, the Nightfall strike, and the raid during Crimson Week. These cosmetic items are thus tied to activities and not to the Eververse.
Upon leveling up (by collecting XP), you will receive a Bright Engram and a Crimson Week Engram. During the Dawning event, there were only Bright Engrams when leveling up – this was heavily criticized.
You earn Crimson Week Engrams in various ways, for example by completing “Crimson Week matches”. You can therefore earn them specifically. Additionally, these Engrams primarily contain only the new Crimson Week rewards until you possess all event rewards.
Earn Bright Engrams with XP – XP gains are being revised
Bungie is still looking for ways to revise XP gains after the XP disaster. They want to present experience points more transparently. Currently, the gains are too low, promoting a boring grind of certain activities. They want to fix this without diluting the activities too much.
More info from the blog post: At present, many rewards introduced with Season 2 are only accessible to guardians who own “Curse of Osiris”. In the future, all new seasonal rewards like those from the Crucible, from strikes, and from the Trials of the Nine will be available to all guardians.
That No Man’s Sky did not exactly delight fans upon release in 2016 is well known. A mod developer aims to change that.
When the space online game No Man’s Sky was first presented in 2013, it left players with open mouths. However, the game that was ultimately released did not quite match what the developers had shown at that time. And although the title has improved with many updates, it still does not resemble the game that was shown in 2013.
No Man’s Sky 2013
The mod developer Rayrod has now released the beta of a modification that aims to make No Man’s Sky more like the game that was presented in 2013. For this purpose, he even made significant alterations to the game’s code.
The mod aims to offer you the following:
More random events to make the galaxy feel more alive
More biomes
Over 1,000 new landscape types to make planets more diverse
More colors
Dynamic weather effects
According to the developer: “Thousands of additional small improvements and surprises”
The mod Rayrod’s Overhaul is still in beta status, as it contains some bugs. However, these are expected to be gradually fixed together with the community. If you want to check out Rayrod’s Overhaul, you can download the modification via MODDB. Then you can see how the game differs from the current version and whether it gets closer to the No Man’s Sky that was announced in 2013.
Even though No Man’s Sky disappointed many players, some are creating their own stories and adventures in the galaxy and having a lot of fun doing so. Even wars can break out among players.
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World of Warcraft raises its system requirements. Perhaps it’s time to upgrade your hardware!
Although World of Warcraft is probably one of the oldest still-running MMORPGs on the market, the game’s graphics are constantly being improved. Sometimes there are new models for the characters, new spell animations, or generally higher resolution textures. It only makes sense that the requirements for players’ hardware also increase over time.
In the upcoming Patch 7.3.5, a number of new warning messages have been implemented in World of Warcraft. This time, Blizzard warns in advance that the system requirements for WoW will be raised in an upcoming version of the game. This presumably refers to the next expansion, Battle for Azeroth, or the preceding Patch 8.0.
WoW requires more processing power
Old systems will no longer be supported. The following requirements will be made by World of Warcraft for your computer:
The graphics card must support at least DirectX 11 (Windows) or Metal (Mac).
The computer must be a 64-bit system.
The graphics card must be capable of using “Shader Model 5” at the very least.
Moreover, the requirements for RAM will rise to at least 4 GB – but if you don’t have that, you likely already have problems with World of Warcraft.
While it is not explicitly stated that WoW will no longer work under any circumstances, the game’s performance under the new system requirements may not be enjoyable.
These endgame changes in Destiny 2 are coming to you in the coming months in 2018! Bungie provides a roadmap for the future.
Bungie pulled back the curtain! On the night of January 12, game director Christopher Barrett published a detailed blog post outlining the most important endgame changes coming in the next few months.
A roadmap was published showing when to expect the changes in Destiny 2 in 2018.
What is coming to the Guardians in the coming weeks and months – Roadmap 2018
According to the roadmap, major endgame changes are expected
At the end of January,
in February,
later in spring 2018
and in autumn 2018.
Keep in mind that the following changes will be completely free for all Destiny 2 Guardians.
What does the update at the end of January bring?
Bungie plans an update with several changes on January 30:
Masterwork Armor: The Masterworks will be extended to armor. They grant additional damage reduction when you have a Super active. You will therefore withstand more. In addition, you can reroll the armor stat type. With Masterwork Cores, existing armor pieces can be upgraded to Masterworks.
Raid Rewards will be revised. They are meant to become unique and interesting. Therefore, they will receive new mods with raid-specific perks. What these will look like is still unknown. Additionally, raid items are supposed to drop at every major encounter in the raid, and the raid vendor in the Tower (Benedict) will sell raid weapons and raid armor directly.
Additionally, the bosses (Calus and Argos) will have the chance to drop a new ghost with raid-specific perks. More raid-specific rewards will come in the future.
What does the February update bring?
In February, two extensive changes are also coming:
Strike Scoring and High Score Tracking: In the Nightfall strike, the time limit will be replaced by a Strike Scoring! The Strike Scoring will be similar to Destiny 1, with some adjustments. There will be certain score modifiers. To make the Strike Scoring worthwhile, a High Score Tracking will be introduced, displaying your high score in emblems and unlocking new rewards. There are also plans to introduce high scores for clans.
Mods 2.0: Weapon and armor mods will be fundamentally revised. Redundant mods will be reduced, “uniquer” mods will come, and the influence of mods on the power of the Guardians will be significantly increased. A February release is planned, but Mods 2.0 may come later as the Bright Engram economy, which can currently also include mods, needs to be assessed and potentially adjusted. Pay2Win must not be the outcome.
Further adjustments:
In quick play matches in PvP, the pace is to be increased
A Tower chat will be introduced on the PC
A mechanic will be introduced to prevent players from getting the same exotic repeatedly
On the mission map, you will soon see your teammates!
Later in spring 2018
At some point after February, but still in spring 2018, a host of further changes will come:
The second expansion is planned for spring. However, they want to take the necessary time to implement the feedback on Curse of Osiris in the next DLC. (This content is paid).
Crucible: New ways to play in PvP and balance adjustments are coming:
The Overwatch League kicked off today, January 11. In this eSports event, players from around the world compete against each other. In memory of Dennis “INTERNETHULK” Hawelka, who passed away last year, Blizzard has now released an official tribute video.
The news of the death of arguably the best German Overwatch player Dennis “INTERNETHULK” Hawelka had far-reaching effects. The charismatic pro-gamer and coach passed away on November 8, 2017, at the age of 30.
In memory of his contributions as a player and supporter of eSports, Blizzard has now released a short video as part of the Overwatch League. This is a tribute to INTERNETHULK and showcases how significant his influence was.
Who was INTERNETHULK?
Dennis Hawelka, known in the gaming community by his tag INTERNETHULK, was a pro-gamer and coach in Overwatch. He spent most of his active time as a flex player with Team EnVyUs.
Before his career in Overwatch, INTERNETHULK primarily played League of Legends, to which he transitioned after some success in World of Warcraft and StarCraft. Here he also served as a coach for Team Liquid, which he returned to after his career in Overwatch.
His achievements include:
Grandmaster in StarCraft 2
Rank 1 in World of Warcraft in Season 2
First player to reach the Challenger tier in League of Legends in 2014
Additionally, INTERNETHULK established the Overwatch team IDDQD, which was considered the best team during the Overwatch Beta. All players were later contracted by EnVyUs. The team had a winning streak of 16 first places in community tournaments in a row, including GosuGamer Weeklies and ESL Community Cups.
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Shortly after his death, Blizzard established the “Dennis Hawelka Award”. The trophy is awarded at the end of the Overwatch League to the player who had the greatest positive impact on the community.
In a video recently released by Blizzard, it shows how much influence INTERNETHULK really had. Well-known players and casters speak of him as a leader. He enriched every team he played for. Hawelka died just a year after he really began his professional career.
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His influence continues to reach the Overwatch League even after his death. INTERNETHULK is largely responsible for the discovery of Jonathan Tejedor “HarryHook” Rua, Timo “Taimou” Kettunen, Sebastian “Chipshajen” Wildlund, Christian “cocco” Jonsson, and Pongphop “Mickie” Rattanasangchod.
All of these talents currently play in the Overwatch League for Team Dallas Fuel, which is now considered one of the most promising teams in the tournament.
If INTERNETHULK were still alive, he would likely be the only German player in the Overwatch League – and very likely found in the roster of Dallas Fuel.
In a German interview with caster and streamer Cirouss, INTERNETHULK gave a little insight into his life as a pro-gamer.
Final Fantasy XIV: Although the Anima weapon has not been suitable for raids since the release of Stormblood, many still want to have it due to its great appearance. The quest line is now by no means as time-consuming as it once was. We assume for this guide that you have already reached level 70.
This overview should be provided by our FFXIV Guide for the Anima Weapon. It is written in chronological order. However, many steps can already be started earlier. This way, considerable time savings are possible compared to working through this text step by step.
Crystals
It all begins in Frohehalde with Rowena. Once the initial quests are completed, you will be asked to farm some crystals. One per area, they are obtainable by completing F.A.T.E.s. Their drop rate was drastically increased in Patch 3.57, and you should not need more than an hour for all six crystals. Alternatively, the old relic weapon can be exchanged, skipping this task.
Location
Crystal
Abalathian Clouds
Wind Crystal
Azys Lla
Fire Crystal
Rolling Mist
Lightning Crystal
Western Highlands of Coerthas
Ice Crystal
Dravanian Forelands
Earth Crystal
Dravanian Hinterlands
Water Crystal
Instances
Next, 10 instances need to be completed in a specific order, a simple section of the weapon. You can enter them solo and without level restrictions. At level 80, these dungeons can be mastered alone and go really fast. The relic weapon only needs to be equipped when leaving the instance.
The Snow Cloak
Satasha (hard)
Sunk Temple of Quarn (hard)
Guardian of the Lake
Palace of the Wanderer (hard)
The Ruins of Amdapor (hard)
Crimson Watch
Sohm Al
The Dragon’s Nest
Grand Basilica
Farming
You actually only need 4 items: Sorcery Gum, High-Quality Carbon Lacquer, Holy Water, and High-Quality Allagan Catalyst. The task sounds quite simple, but can become quite time-consuming without some preparation.
Item
To farm (each 10)
To create (each 4)
Sorcery Gum
Mysterious Bone Fragment
Adamantium Whip
High-Quality Carbon Lacquer
Mysterious Sea Shell
Titan Alloy Mirror
Holy Water
Mysterious Raw Gemstone
Demonbane Arrow
High-Quality Allagan Catalyst
Mysterious Seed
Brioche des Rois
Items to farm
You need 10 of each mysterious bone fragment, sea shells, raw gemstones, and seeds. They can be obtained in several ways:
Bone Fragments: 150 Poetry Stones per item, 3 Amalj’aa Daily Quests, 3 times Alexander 1 or through 300 Hunt Seals
Sea Shells: 150 Poetry Stones per item, 3 Sahagin Daily Quests, 3 times Alexander 2 or through Treasure Maps
Raw Gemstones: 150 Esoterics Stones per item, 3 Goblin Daily Quests, 3 times Alexander 3 or through Treasure Maps
Seeds: 150 Esoterics Stones per item, 3 Sylph Daily Quests, 3 times Alexander 4 or through 300 Hunt Seals
For the daily quests of these old beast tribes, it should be noted that you need to have reached the maximum reputation level first. Alternatively, you can do the daily quests of the Vanu Vanu, Gnath, or Moogle from Heavensward. They offer all 4 items from the start. In return, you must complete 6 daily quests with them.
Craftable Items
After this step was simplified over several patches, the quickest way now is to buy the items from the Quartermaster of the State Companies for 5000 Talers each. These can be fairly easily farmed by handing in the equipment from the dungeons you had to do to the corresponding officer.
However, if you still want to try the crafting route, you can find all required items in the following tables:
Cloud Cotton Seed Capsule x2 Black Earth Dawn Soul Sand
Wind Poly Crystal x2 Fire Poly Crystal
Ether Oil
This step requires 5 Ether Oils. These can be purchased in Frohehalde for 350 Allagan Stones of Esoterics each. The alternative is the Quest Gemstone Memories in Mohr Dhona. It becomes available when the three instances of the Crystal Tower have been completed. Then, you can accept the quest weekly and receive an Ether Oil among other items.
The advantage is that you can already carry out the quest before starting the Anima quest line. Since the previous step is very time-consuming, you may already have the oil before you need it. You also get the Allagan Catalyst, which will be useful in the next step.
Crystal Sand
In this step, 240 secondary attributes can be distributed to the weapon. You need 1 Crystal Sand and Soul Quartz for 3 points to be distributed. With some luck, 6 are possible. Thus, up to 80 Crystal Sand and Soul Quartz are needed.
Unfortunately, these are not directly given at the start of the quest, but you have to earn them. A merchant in Frohehalde trades Crystal Sand for various items.
Required (one row of the table is sufficient for 2 items)
Available through
5 blue Crafting Certificates
Farmable as a Crafter
5 blue Gathering Certificates
Farmable as a Gatherer
1 Garlond Steel 1 Coelestine 1 High Allagan Chimeral Leather
Craftable through Professions
1 Amber with inclusion
Through Letter of Recommendation from Heavensward regions and their chests
1 Fire Materia IV 1 Wind Materia IV 1 Lightning Materia IV
Conversion of equipment into materia
1 Ice Materia IV 1 Earth Materia IV 1 Water Materia IV
Conversion of equipment into materia
3 Tool Materia I 3 Battlecraft Demimateria I 2 Tool Materia II 2 Battlecraft Demimateria II
25 Allagan Stones of Poetry 20 Allagan Stones of Poetry in Mohr Dhona
2 Mhach Penny 5 Allagan Catalyst
Nothing-Arch Crystal Tower, including weekly quest
Soul Quartz can be obtained in Frohehalde for 75 Allagan Stones of Poetry each.
When the quest is completed, you can look forward to a weapon with item level 240. If the secondary attributes are to be changed, only Crystal Sand will be required.
Active Crystals
The next step is relatively simple: to raise the weapon to item level 260, you need 50 Active Crystals. You can obtain these in the following ways:
1 daily from the quest “In the Service of Angelet”
18 weekly from the quest “In the Service of Amphelic”
buy for 40 Poetry Stones
And again Instances
For the next step, you need to visit three different dungeons. These dungeons are a bit harder than the previous ones and it is recommended to bring at least one companion if you want to do them at level 70. They are:
The Historical Amdapor (hard)
The Great Gubal Library
Sohm Al (hard)
Once that is completed, you need 15 Quasi-Crystals to refine the weapon. You can obtain them for either 4000 State Talers from the Quartermaster of the State Companies or for 100 Allagan Stones of Poetry. To buy the crystals for stones, you must have the quest “A New Soulstone” active, but you can buy them from the State Company even without the quest. This gives you some leeway for preparations.
In the final step of this quest line, you must collect Ether for the weapon. This happens automatically as you complete various content in the game while having the weapon equipped. The runes in the image above will light up one by one, indicating how far along you are in gathering. Contents like Alexander: Burden of the Father (A4) and Alexander: Fist of the Father (Epic) (A1S) are best suited for this.
At the end of each content, the game will approximately inform you how much Ether you have received. The following list ranks the hints by the amount of Ether they indicate (from little to much):
… starts to condense
… slightly condensed
… noticeably condensed
… concentrated to a good extent
… significantly condensed
… strongly condensed
… optimally condensed
The contents can grant a bonus amount of Ether. Which contents receive bonuses is random, and this state changes every two hours (real-time). The amount that the individual hints indicate has been continuously increased over patches.
Once you have gathered 2000 units of Ether, you receive an ilvl 270 weapon and can move on to the next and final step.
Primals
The final step is simple: you must equipped with the Anima weapon defeat all the Godslayer fights of the Primals. Starting with Garuda all the way to Zurvani, including the Moogles in the Royal Confrontation (hard). Then just buy the Archaic Sorcery Ink for 500 Poetry Stones, deliver it to Ardashir, and you have your pretty glowing ilvl 275 Anima weapon!
Note: The article was originally published in July 2016 and updated in January 2020.
These Pokémon from the 3rd generation have not been released yet, but they might find their way to Pokémon GO.
The first spooky Pokémon from the 3rd generation were already found during the Halloween event in 2017 in Pokémon GO. In December, more monsters followed, which you can find in Pokémon GO as Raid bosses, in the wild, or as rewards from eggs. As of today, October 2018, Pokémon from the 3rd generation are still missing.
These monsters from the Hoenn region are still missing and have not yet been released by Niantic. We want to show you these in our overview.
Gen 3 unreleased Pokémon
So far, almost all Pokémon from the 3rd generation have been released. Only eight Pokémon are still missing.
Nincada – Bug and Ground type
Ninjask – Bug and Flying type
Ninjatom – Bug and Ghost type
Kecleon – Normal type
Perlu – Water type
Aalabyss – Water type
Saganabyss – Water type
Jirachi – Steel and Psychic type
Why are these Pokémon still missing?
All mentioned Pokémon have special abilities that set them apart from other Pokémon. Therefore, it is difficult to release these Pokémon.
Nincada & Family: Nincada undergoes a special evolution. It evolves into Ninjask, and during that evolution, Ninjatom is also formed. This evolution makes Nincada and its family special.
Kecleon: This Pokémon has the ability to camouflage itself like a chameleon. How Niantic plans to implement this feature in the game remains to be seen.
Perlu & Family: Perlu can only evolve by holding items and trading simultaneously. Both items needed for evolution have not yet been found in the game.
Jirachi: Jirachi is a mysterious Pokémon. It has only been released through EX Raids or special research. So far, there hasn’t been the right moment to release Jirachi.
But where does Blizzard actually want to go with eSports? This was revealed by Jeff Kaplan, the game director of Overwatch, in several interviews with invenglobal and gamespot.
According to Kaplan, Blizzard is trying, even though it is often accused of this, not to “casualize” Overwatch, but instead to filter out the elements that professionals enjoy and make them accessible to the general public. This is also the goal with eSports. They do not want to reach just the hardcore fans, but also gain new viewers.
The feedback so far has been predominantly positive, which is also evident from many Reddit posts in the last few hours. Most fans are completely satisfied with the presentation of the Overwatch League, which is largely due to the numerous improvements in the spectator mode.
Skeptics should also be convinced
Many people may still roll their eyes when they hear that “computer games” are considered a sport. Kaplan wants these people to possibly have an “aha” moment and recognize how much passion and performance is also involved in eSports and how skilled the professionals are.
Jeff Kaplan fondly remembers how he felt the first time he was in a stadium. Just the memory of it brings him recurring pleasant feelings. He hopes a new generation of fans will grow up who might find similar enjoyment in Overwatch as a sport and will one day look back at the first Overwatch League with such memories.
Kaplan hopes that in a few years, eSports can stand on equal footing with traditional sports like soccer or baseball, as the passion behind it is the same.
What do you think of the Overwatch League so far? Do you think Blizzard has implemented the format well? Or is the spark just not flying?
In FIFA 18 Ultimate Team, you can improve and optimize your player stats with Chemistry Styles. Here is an overview of the best Chemistry Styles for all positions – a Chemistry Style Guide with explanations for forwards, midfielders, defenders, and goalkeepers.
In FUT 18, it’s all about chemistry. Your players perform better on the pitch when you raise their chemistry values. To do this, you need to pay attention to multiple factors when building your Ultimate Team, such as league, nationality, or player position.
Only when you have reached maximum chemistry for your team should you start considering the Chemistry Styles, which are also referred to in German as “Chemistry Styles”.
The Effect of Chemistry Styles on Player Stats in Ultimate Team
With Chemistry Styles, you can optimize your players’ stats. It is important to note that they are consumable items – a “Chemistry Style” item can only be applied to a player once. They can be drawn from packs and purchased on the transfer market.
The purpose of Chemistry Styles is to redistribute player stat boosts. You see the boosts on each player card by flipping the card to the left once. A green arrow next to a stat indicates that this stat (for example, pace) receives a boost. A white arrow indicates that player chemistry is too low and the boost is therefore inactive:
Make sure to raise player chemistry to activate all green arrows and thus all boosts. Each player card has a total of 6 arrows. A player needs 10 chemistry to turn all six arrows green. To get a green arrow, they need 5 player chemistry:
Source: fifauteam
With Chemistry Styles, you can redistribute the arrows and thus the boosts. Example:
The Basic Style ensures that every player stat (pace, shooting, passing, dribbling, defending, physicality) receives a boost.
With the Hunter Style, however, you can give the stats pace and shooting three arrows each, so they receive a triple boost. The other stats will then have no boosts.
This way, you can shift the boosts around with the various Chemistry Styles. A stat can have zero, one, two, or three boosts; more is not possible.
Important: Each player stat aggregates several attributes. For example, physicality consists of jumping, stamina, strength, and aggression. If you place two arrows on physicality, it does not mean that each attribute improves by +2. There are complicated calculations involved, which are not transparent.
List of All Chemistry Styles – Outfield Players and Goalkeepers
This list contains all Chemistry Styles of outfield players at a glance. The distribution of boosts on player stats is also indicated. You can sort the list as you wish:
Oops, unfortunately this table is no longer available.
And these are all the Chemistry Styles for goalkeepers:
Oops, unfortunately this table is no longer available.
The Best Chemistry Styles in FUT 18
Which Chemistry Styles are best for you depends on several factors:
Price: Chemistry Styles cost between 150 and 5000 coins. Keep this in mind when planning.
Position: Each position has different demands on the field. Defenders generally do not need good shooting stats, while forwards do not need good defending stats.
Formation: Do you often play down the flanks, where you need fast players? Do you play with three, four, or five at the back?
Players: Which players do you have on the pitch?
Your playing style: Each of you plays differently. Do you focus on possession, or do you prefer counter-attacks?
Therefore, the best tip: Pay attention to yourself, test different Chemistry Styles, and see if your game improves as a result.
If you are not satisfied with this advice, here are recommendations for which Chemistry Styles are particularly popular for certain positions and are generally considered the best.
The Best Chemistry Styles for Forwards – ST, MS
For poachers in the box waiting for crosses: Finisher (Shooting, Physicality)
For poachers who are more mobile: Hawk (Pace, Shooting, Physicality)
For counter players who do not wait for crosses: Hunter (Pace, Shooting)
Agile forwards: Sniper (Shooting, Dribbling)
The Best Chemistry Styles for Wingers – LM, RM, LF, RF
Everything that comes down the wings needs pace. Additionally, the players should be able to deliver good crosses:
Engine (Pace, Passing, Dribbling)
Catalyst (Pace, Passing)
The Best Chemistry Styles for Midfielders – ZM, ZOM, ZDM
ZM / ZOM: Artist (Passing, Dribbling), Maestro (Shooting, Passing, Dribbling)
The Best Chemistry Styles for Defenders – IV, RV, LV
IV: Sentinel or Anchor – both improve defending and physicality
RV / LV: Shadow (Pace and Defending) or Powerhouse (Passing and Defending)
The Best Chemistry Styles for Goalkeepers – TW
For goalkeepers, the stats for diving and reflexes are the most important; however, there is no Chemistry Style that improves both. Therefore, consider:
State of the Game aired on January 11. It was the first livestream of the developers in 2018.
The most important information upfront: Massive confirmed that The Division has “a future” this year. However, they did not reveal whether this will be Year 3 or a new The Division 2. They will discuss content for the new year at some point, but not yet. They ask for patience.
Before that, they want to bring the fourth global event to the stage and introduce the last secret gear sets that are still missing. Only after that will they focus on questions about the future.
Global Event 4 – Ambush
The Global Event 4 is called Ambush and starts on January 23 (Tuesday).
It ends a week later on January 30.
Ambush introduces the last missing secret gear sets, namely AlphaBridge, FireCrest, Hunter’s Faith and Tactician’s Authority.
The developers did not talk about the modifiers today. However, they will likely be the same as those that could already be tested on the PTS. Thus, it will be quite calm in Ambush, because you mainly have to do one thing: stay still.
Ambush – always active: Agents deal increased damage when they do not move.
These are optional modifiers:
Covert Ambush: The effect of Ambush and
when you move, your damage is reduced.
Additionally, you will receive extra damage if you move for too long. A white bar will be displayed over your health points. If you move, this will decrease, and if you stay still, it will fill up again. To avoid disadvantages, you should try to keep this bar as full as possible. If the bar is empty, you will receive damage over time.
Strategic Ambush: The effect of Covert Ambush + when you are too close to allies, you deal less damage.
Next week, there will be another State of the Game. The focus will be on community projects.
Currently, a video with a supposed Invincibility Glitch is circulating. However, this has not yet been reproducible. Massive is still keeping an eye on it.
There are currently no plans to Nerf weapons or gear sets. They will wait to see how the new secret gear sets are received in the meta.
The Xbox One X patch is still planned, but there is no release date for it yet.
Many fans of the MMORPG Neverwinter have been waiting for this: With the update Swords of Chult, the developers are finally addressing the long-neglected PvP mode – now also on PS4 and Xbox One.
The past updates and expansions have mainly expanded the story of Neverwinter. The story has now reached the jungles of Chult, where players want to uncover the origins of a new threat to the Forgotten Realms. However, the development team has also dedicated itself to the PvP mode with the update Swords of Chult.
PvP gets more attention
These newcomers await PvP players:
Toughness is no longer considered a PvP entry barrier
New PvP buff for all players
PvP items scale in PvP environments
An improved PvP solo queue
New PvP gear
The removal of toughness as an entry barrier in PvP battles is an important change, as toughness reduced control effects in battles. Those who had too little toughness on their gear essentially had no reason to enter PvP fights.
Instead of toughness, a general buff is now applied that all players receive upon entering a PvP zone. To ensure more fairness, your PvP items will also be adjusted to the appropriate level.
Elemental Evil continues to bring trouble to Neverwinter.
Many more improvements
Swords of Chult also brings these things:
An improved inventory management with a faster and easier refinement function
If your main character has completed a campaign, your other account characters will progress faster through the “Patron seals”
The new battle “The Foolishness of the Merchant Prince” will take you to three random destinations. You will face random enemies there.
With the flying carpet, you will travel on the first two-seater and flying “mount” in the game
All these new features, improvements, and optimizations are now also available to you on PS4 and Xbox One. The update Swords of Chult is now also available for the console version of Neverwinter.
In Guild Wars 2 (PC) there are now private garden plots where you can grow vegetables and other plants. However, the garden is quite expensive, only moderately useful, and therefore controversial among players.
In Guild Wars 2, you should always take a sharp sickle on your adventures because rare and valuable plants, such as truffles or flax, are highly sought after: either as resources for useful items or for sale at the trading post. However, even less rare crops can be quite useful.
And with the new garden plot, you no longer have to painstakingly search for plants in the adventure instances, but can comfortably grow them at home.
Your Own Garden Bed – An Expensive Luxury!
If you don’t feel like a long plant hunt, you can now create up to two garden plots in your home instance. Each plot offers space for 4 plants. You only need to buy the corresponding seeds from the gardener NPC nearby and plant them. Every day, a new plant will grow there that you can harvest. As long as you don’t want to plant something else, the crop keeps growing back.
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That sounds practical in itself, but unfortunately, one plot costs a hefty 1,000 gems, the real money currency of Guild Wars 2.This is about 12 euros, so both plots would cost around 25 euros. That’s too expensive for many players!
Many would have preferred the gardening feature as a normal update that is either automatically granted or unlocked through a quest.
Darn, Where is the Flax?
But the high costs would still be bearable. After all, in Guild Wars 2, you can also exchange real money currency for in-game currency, and certain plants can be sold for a high price.
However, the rarest and most useful plants are only available after you painstakingly unlock them in the game world. From those, you can craft special boosters that make your buff food last longer. This is quite practical and is well received by hardcore gamers.
What is annoying, however: The coveted truffles and flax plants cannot be grown in your own garden. You still have to go out into the wild for that. Many players are therefore upset and refuse to purchase the garden.
The upcoming DLC for The Elder Scrolls Online (ESO) brings back an instance that was last found in the ancestor The Elder Scrolls: Arena 24 years ago. In the “Halls of Strife”, you will encounter necromancers and undead dragons!
Who still remembers The Elder Scrolls: Arena? The role-playing game is from 1994 and was the first game in the famous Elder Scrolls series! Back then, the goal was to free the emperor from the clutches of an evil sorcerer. To do this, your hero had to retrieve a staff from a dark ruin in one of the early quests: the Halls of Strife!
And this dungeon classic is returning after almost 24 years to an Elder Scrolls game! In the upcoming DLC “Dragon Bones” for The Elder Scrolls Online, you can experience the dungeon again.
Necromancers in the Halls of Strife!
Already in Arena, the Halls of Strife were a forgotten place once built by the Dwemer. But then a dragon came, driving away the original inhabitants and nesting in the deep tunnels of the Halls of Strife. In Arena, however, the dragon was already gone, and instead, monsters and a nasty puzzle awaited the player.
At the time of The Elder Scrolls Online – that is, in the Elder Scrolls timeline before the events in Arena – the Halls of Strife were the refuge of the necromancer Orryn. Together with his disciples and all sorts of undead, the villain is trying to resurrect the dead dragon Thurvokun.
Get the Dragon Trophy!
Of course, it won’t just be an attempt, and the bone dragon will ultimately be the final boss. If you defeat him, there will be epic loot again, including the skull of the dragon creature that you can hang on your wall at home.
Additionally, there will be a new personality called “Worm Mage”. So, anyone who has always wanted to act like a nasty necromancer can now fulfill that wish. Furthermore, everyone who enters the dungeon will receive a free mask.
Dragon Hunting in February
The difficulty level of the dungeon is said to be about on par with the instance level from the last DLC “Horns of the Reach”. Dragon Bones is set to release in February and, as always, will be free to play for ESO Plus subscribers.
The new class Rahn in Black Desert Online (PC) receives its Awakening weapon. An epic action trailer shows how these two swords look in action!
In Black Desert Online, the new class Rahn (or Lahn, depending on the translation) is already available in Korea. This is an agile martial arts fighter. However, she does not fight with fists and kicks, but with a sword and a chain sickle.
But it doesn’t stop there. From level 56, Rahn receives a new weapon combination for Awakening.
You can see how amazing this looks in the game in a new video from Korea. There, a Rahn encounters a horde of dark enemies. Without the Awakening weapon, she initially appears weak, but then she gets her new weapon set and the slaughter begins!
With the Sightstone, supports ensured vision early in LoL (League of Legends). Now the item is being removed from the shop. The developers want to give supports a new way to place wards.
The developers plan significant changes to the playstyle of supports in League of Legends. Until now, it has been practically a must for support mains to purchase a “Sightstone”.
In an upcoming patch, the developers want to introduce a new system that removes the mandatory purchase.
The active ability of the Sightstones will be a quest reward
Buying a Sightstone took a toll on supports for a long time. When players have 800 gold, the Sightstone can be purchased in the base. The advantage of this item is that you always carry wards with you as long as you haven’t used up the three charges. If the charges are empty, they are refilled for free when visiting the vendor.
This item is essential for supports because it helps fend off junglers or other enemies in the early game.
After the planned change, it will still be a core task for supports to provide vision on the map. However, you will no longer need to buy the Sightstone for this in the future.
These are the planned changes to the Sightstone
In the forum, Riot developer ItsLowbo explains how the changes will impact League of Legends:
Sightstone and Ruby Sightstone will be removed from the shop
Support items will gain the active ability of the Sightstone as a quest reward
Tier-3 support items will be built from Tier-2 items and a Ruby Crystal, providing the same stats as the previous “Warding Totem, Oasis Totem, Sunfire Totem” items.
More details on the changes:
The quest reward for all three gold income items will grant the active ability of the Sightstone
You will still need to upgrade the item to Tier 2 to complete the quest
For the quest, you only need to earn 500 gold
Goals of the Sightstone changes
These changes are intended so that support players can focus more on their own builds – without having to reserve 800 gold for an item.
Last summer, the developers noticed in the many Ardent Censer builds that supports like to finish an item quickly that has an impact in the game. By removing the Sightstone, more paths should be open at the start.
Since the Sightstone ability becomes an active ability after a quest, active abilities from Frostqueen’s Claim, Face of the Mountain, and Talisman of Ascension will be removed.
The activation options for Frostqueen’s Claim and Talisman of Ascension will likely find their way back into the game soon in modified form. The Face of the Mountain, according to developers, is unlikely to return in the near future.
When will the Sightstone patch come to LoL?
Currently, it is expected that these changes will be activated with patch 8.2 in League of Legends. If problems arise, the integration of the changes may be postponed by a few patches. The details of the new support ability are still being refined.
It is still unclear whether you need to return to the shop for the first charge of wards.
How do you like the changes? Do you think Riot is heading in the right direction?
According to patents, Electronic Arts is currently experimenting with a new matchmaking system that relies less on fairness and aims to make players spend more money.
Matchmaking in online games should be as fair as possible, right? After all, you want to test your skills against players who are as good as you are. However, Electronic Arts is currently planning something different, according to several patents.
Matchmaking with the goal of retaining players
The matchmaking that EA has in mind has little to do with fairness. This is about long-term player retention. Because those who stay attached to a game for a long time are also more likely to spend additional money in an item shop. EA’s patent, called “Engagement Optimized Matchmaking Framework (EOMM),” is supposed to work as follows:
A player who frequently loses matches becomes frustrated and is close to quitting the game
The dynamic matchmaking recognizes this and assigns easier opponents to the player (EA assumes that three lost matches is a reason to be frustrated)
The player enjoys their victories and is motivated to continue playing
The system then assigns them harder-to-beat opponents again (after all, three wins in a row are not optimal for player retention)
If the player loses interest again by losing matches, they are matched against weaker opponents to regain fun in the game through victory
Players are to be enticed to buy items
The system goes even further, as it can be adjusted in many areas. For example, regarding in-game items, the idea is:
A player is matched with an opponent or, in a co-op game, with a teammate who owns cool items
You feel tempted to own these items as well
After the match, the player visits the in-game shop and buys the items
It is therefore a kind of psychological manipulation. It is no longer about creating a fair match between two players, but rather ensuring that gamers remain loyal to the title for as long as possible and are always tempted to buy something in the cash shop.
So far, this is still theory
Whether such a system will actually come one day is not yet confirmed. Electronic Arts has only registered the patents for this and is apparently conducting some internal tests and experiments. Such a system could be possible in almost all online games, such as Star Wars Battlefront 2, FIFA, or Battlefield 1.
Similar adjustments are also possible in single-player games through the Dynamic Difficulty Adjustment system (DDA). Here, the difficulty level is dynamically adjusted depending on whether the player is struggling or finding everything too easy.
After the two patents became public, there has been great excitement among players. Matchmaking should be fair and not manipulative. A statement from EA is still pending.
In Hearthstone “the worm is inside” – the Dungeon Crawlers cause great problems with balance.
Since the release of the latest Hearthstone expansion Dungarees and Catacombs, there have been some issues in Blizzard’s card game. The balance of some cards has completely gone off the rails. Many players hope that there will soon be a saving balance patch.
Ben Brode from the Hearthstone team has already announced on Twitter that there will be a patch next month. If balance changes are to be made, this would be the time.
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On the direct hit list of many players is the Dungeon Crawler. When it was revealed last year, it was rated by many professionals as “so-so” and did not attract much attention.
But as soon as it was in play, the Dungeon Crawler became one of the most effective cards Hearthstone has ever seen.
The Dungeon Crawler is actually a 5/5 minion for 7 mana cost – anything but effective. But as long as the Dungeon Crawler is in the player’s hand, its mana cost is reduced by 1 each time a minion dies on the field.
Since many minions lose their lives particularly in the early turns of the game, the Dungeon Crawler can already shine here. Generally, it can be played entirely for free starting from turn 4 or 5 if it has been in the players’ hands since the beginning of the game.
Moreover, the Dungeon Crawler is able to be played together with a complete board clear. If a Flamestrike, for example, takes out 7 enemy minions, the Dungeon Crawler can then directly be played “for free”.
There are many possibilities for saving nerfs. For example, the mana cost could be raised to 9 or even 10, or it could be ensured that the Dungeon Crawler only benefits when its own minions die.
Which cards do you find too powerful? Where should Blizzard tighten the balance screws?
In Destiny 2, the Twin Joker is better in some situations than you think. With this Hunter build, you can get the most out of it.
If you’re currently desperately searching for variety in Destiny 2, you can grab your Hunter and build a setup around the exotic “Twin Joker.” This allows for some enjoyable hours in PvE and even in PvP, as it enables an interesting playstyle.
What is the Twin Joker in Destiny 2? – Location, Perk
The Twin Joker was introduced with the “Curse of Osiris” DLC and comes with this exotic perk:
Disorientation:Dodging disorients nearby enemies and temporarily removes their radar.
This means: When you perform a dodge movement (the class ability) with the Hunter, nearby enemies
in PvP are blinded and their radar disappears temporarily
and in PvE enemies cover their faces for a few seconds, preventing them from attacking during that time
Is it good in PvE and PvP?
Many Guardians report being surprised at how fun this exotic leg armor is in practice. You should definitely try it out once you get it.
However, the Twin Joker only works with a specific playstyle: With offensive melee combat. You need to get quite close to your enemies for the dodge movement to disorient them. If you only want to shoot at pesky aliens from a safe distance, the Twin Joker is not for you.
In PvE it is especially useful when you are surrounded by many enemies, such as in a strike or public event. With a quick dodge, you can save your life, as nearby enemies will cease fire.
In PvP the Twin Joker can perform excellently in certain situations: If an enemy rounds the corner and you blind him with the dodge move, he loses orientation and in most cases will try to flee. After all, he can’t even see you on the radar. Even when you encounter a group of enemies, you can, with a bit of luck, blind all of them at once and eliminate the helpless foes.
Therefore, bring strong melee weapons, a shotgun or a sword should be practical.
However, it holds true: The Twin Joker is only situationally useful. If enemies are too far away, it offers no advantage in battle. As a top-tier armor piece, it cannot be classified, but it is definitely a cool exotic that is good for many surprise moments.
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This build comes from JumpinProductions, who wanted to create an extremely offensive Hunter build. You will need:
Arcstrider Focus with Way of the Warrior (the upper skill tree). Important here is Combat Flow, which reloads the dodge ability on melee kills.
Risky Dodge, which reloads the melee ability when you dodge
Twin Joker
The idea behind it is that you perform a dodge move, blinding the enemies and charging your melee. You can then defeat the enemy in melee, reloading the dodge immediately. You can repeat this as often as you wish (especially in PvE).
The Way of the Warrior also ensures that melee kills trigger health regeneration, allowing you to stay on your feet longer.
For weapons, choose ones that are strong at short range. In this build, the shotgun Perfect Paradox and the SMG Sol-Paria 6 are used. Both are forge weapons. For armor pieces, you should focus on recovery.
In PvP, a build around the Nightstalker is recommended, which brings a perk in the Way of the Trapper that makes you invisible for a short time when dodging.
Have you already played with the Twin Joker? What do you think of the exotic?
Star Wars: Battlefront 2 had to endure quite a bit of criticism, not least because of the loot box issue. Nevertheless, it is a successful game – and the downloads back that up.
Sony’s data shows a strong December for EA’s title with high download numbers specifically in Europe. At the same time, Battlefront 2 was on sale, and the film The Last Jedi was released in theaters. All of this may have contributed to making Battlefront 2 the most successful download title in the EU for December on the PlayStation 4.
In Germany alone, Star Wars Battlefront II was sold 200,000 times on the PlayStation 4 and thus receives the BIU Sales Award in Platinum from the German gaming industry.
The Top 5 in the EU and the USA
Download chart for the PS4 in Europe
Star Wars Battlefront 2
FIFA 18
Call of Duty: WWII
GTA 5
Need For Speed: Payback
Download chart for the PS4 in the USA
Call of Duty: WWII
Gang Beasts
Star Wars Battlefront II
Grand Theft Auto V
Madden NFL 18
Has your download affected the statistics and have you already downloaded Battlefront 2?