Gambling dangers with loot boxes – a ban in Germany is possible

Recently, even the politics have taken on the loot box issue and the Belgian Minister of Justice has initiated a national and EU-wide ban, so consequences could soon arise in Germany as well. 

The controversial discussion surrounding the loot box problem has not ceased following the huge shitstorm regarding Star Wars Battlefront II. One reason is the increasingly loud accusation that loot boxes are equivalent to gambling and increasingly endanger young consumers. There is talk of addiction potential.

A nationwide ban is imminent

According to research by Welt am Sonntag the Youth Protection Commission of the State Media Authorities is currently considering a ban on loot boxes in Germany. This ban is supposed to be based on a yet unpublished study by the University of Hamburg. As part of this study, the common business models and revenue figures of the gaming industry were examined, revealing the unsurprising result that video games increasingly exhibit characteristics, elements, and structures of gambling.

Triggered the debate: Loot boxes in Battlefront 2

What could the potential consequences be?

It is now up to the State Media Authorities to further examine whether certain elements of video games could be dangerous for children and adolescents. The chairman of the Youth Protection Commission, Wolfgang Kreißig, is quoted as saying: “I consider it conceivable that loot boxes could violate the ban on purchase appeals to children and adolescents.”

If this is indeed the case, the manufacturers face an expensive fine procedure. As another consequence, loot boxes could ultimately be completely banned in Germany.

One will not have to wait long for a result. A decision is expected to be made as early as next March. How long it will take to implement the agreed measures cannot yet be estimated.

What would change for the players?

Whether and to what extent something will change mainly depends on the decision coming in March. If legal regulations are indeed to be implemented afterwards, it would be hardly possible for game manufacturers to maintain such a monetization model in Germany – while it must not be overlooked that a foreseeable EU-wide ban could follow the first national ban. At the latest then, the gaming industry would be forced to rethink – mind you, only here in Europe.

However, the current trend looks completely different. A survey conducted during the Game Developers Conference 2018 showed that most developers are working with loot boxes and other types of microtransactions in their ongoing projects and see them as an integral part of their monetization model. The rising development costs are increasingly cited as a reason, while the price of games has remained at a stable level for years.

To keep a game financially viable and profitable over a longer period, alternative sources of income must be tapped. Otherwise, it would result in an increase in purchase prices, which would in turn be passed on to the end consumer.

Even though players may not like to hear it, developers agree: loot boxes are important if games are to have a future


What do you think about a possible nationwide ban on loot boxes? Feel free to share your opinion in the comments!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Welt am Sonntag

FIFA 19 – EA wants new leagues, Chinese Super League is very popular

EA is looking for new leagues for FIFA 19 and the following FIFA installments. In the future, China and the Middle East are expected to become more important. What new licenses are coming?

Realism, authenticity, and an engaging atmosphere are terms that EA Sports annually uses to promote their new FIFA installment. To achieve these goals, real leagues, real teams, and real players must not be missing from the virtual pitch.

This is the great unique selling point of the FIFA series: Numerous licenses are held by EA Sports. And in the future, more license packages are expected to be put together.

More on the topic
FIFA 19 Info: All news about innovations, gameplay, and licenses
von Philipp Junge

The more leagues, the greater the competitive advantage

As kicker reports, EA’s CFO Blake Jorgensen spoke in the latest financial report about the plans for the FIFA series.

fifa-18-ronaldo

According to Jorgensen, they want to further expand the licenses, as the close partnership with the leagues is a reason why FIFA has been so successful. Currently, not all leagues are licensed, which is why they are constantly looking for leagues that are gaining importance and with which they can better cooperate.

Because more leagues in FIFA not only boost business but also promote football around the globe.

“The leagues see us as an important way to market their product, their players, their teams, and their stadiums. And we of course see it as a perfect business combination for us.”

New target audiences for FIFA can be best reached when the local leagues and clubs are represented in the football simulation. Players identify with their favorite club. If this club is in FIFA, it is a decisive reason for many whether to buy the game or not.

Therefore, EA wants to ensure that they will put together league license packages in the regions they want to develop as football markets in the future. Of course, they remain interested in advancing partnerships with the major established leagues. This is an incredible competitive advantage.

Concrete ideas for new markets are mentioned by EA’s CEO Andrew Wilson: In parts of China and in the Middle East, there are great opportunities for FIFA. The USA and Southeast Asia are also expected to continue growing alongside the already strong European market.

FIFA 18 bundesliga

Therefore, we can expect new licenses in FIFA 19 and beyond from these regions in the future.

Which new leagues do players want for FIFA 19?

Update: You can find the fans’ league wishes and an overview of all leagues and teams in FIFA 19 here:

More on the topic
FIFA 19: All leagues and teams in the overview – with team strengths
von Tom Rothstein

Among the biggest league wishes for FIFA 18 was the Third League. In surveys, it always ranked highly. And indeed: Since FIFA 18, the Third League has been included in the game.

Large English-speaking FIFA sites like fifplay and fifauteam currently have fresh surveys running: What new leagues do you want in FIFA 19?

At fifplay, around 750,000 FIFA fans participated in the survey (as of 05.02.). Here, the Chinese Super League is currently in the top position, just ahead of the Czech and Kazakh leagues.

At fifauteam, most of the votes were cast for the Czech league, followed by the Slovak and Chinese leagues.

Many players would therefore be pleased if the Chinese league is included in FIFA 18.

FIFA 18 – All leagues and teams – all licenses in the overview

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kicker

Crafters build the 2-meter sword from Monster Hunter World

In Monster Hunter World (PS4 and Xbox One) there are huge swords that you can use against the monsters. Two YouTubers have built such a weapon in the real world and show in a video how it works!

Big monsters need big weapons in Monster Hunter World. Some of them are even larger than your hero in the game! A particularly prominent example is a great sword made from the jawbone of a particularly large beast: the so-called “Smashing Sword”! With it, you deliver particularly hard blows in the game.

Monster-Hunter-World_Großschwert

If you want to have this piece not just in the game, you can now watch two crafting professionals at work and learn how to create the great sword in real life.

Web show “Master & Apprentice” shows how to build a Smashing Sword

monster-hunter-world-schwert-03

On the YouTube channel Rooster Teeth, there is the format “Master & Apprentice”. In it, the “master” Marcus and his bearded “apprentice” Adam recreate cool items from movies and games. Marcus can look back on a 17-year career as a Production Designer in the film industry.

Adam is an enthusiastic cosplayer. Together, the two have already built many cool items, including lightsabers from Star Wars and a “Wardcliff Coil” rocket launcher from Destiny 2. This time, they are trying their hand at the Smashing Sword from Monster Hunter World.

Gigantic sword made of balsa wood

To build the sword, the two craftsmen need the following materials:

  • Modeling clay
  • Silicone for the mold
  • Resin
  • Construction foam
  • A giant block of balsa wood
  • Shovel handle
  • Leather pieces
  • Gold wire
  • PVC sheets
  • Spray and acrylic paints
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With these raw materials and a workshop full of cool tools, the two guys build an extremely cool replica of the Smashing Sword. The final product is over 7 feet (about 2.13 meters) long and, thanks to the balsa wood, still fairly light at only 15 pounds (about 6 kilos). Ideal for the next Monster Hunter cosplay. Have fun recreating it!


How weapons like the Smashing Sword perform in the game can be found in our Monster Hunter World weapon guide.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Destiny 2: Guardian becomes a bomb courier, achieves brilliant PvP kill

In Destiny 2, a Guardian demonstrates a cool kill in PvP by becoming the “Harbinger of Doom”.

lens-of-fate-abzeichen

On Mondays, we check out the videos of the week created by Guardians all over the world and selected and presented by Bungie. If you also want to show your videos to the global community, you need to upload them to the Bungie Creations page. If you become one of the MOTW winners, you will be rewarded with this pretty badge: This time, the MOTW title went to a PvP montage featuring the Legend of Acrius:

https://youtu.be/bZutXzlhvWM

Additionally, the following video received an honorable mention. In it, you can see an awesome PvP kill with the Telesto:

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In the short clip, a Guardian shoots a friendly Guardian with his Telesto. The fusion projectiles stick to him, allowing him to transport them to an enemy, where they then explode. The Guardian acts as a sort of bomb courier – the kill succeeds.

This works thanks to the special perk of the Telesto: Fusion projectiles stick and detonate with a delayed Void explosion.

According to the Guardian, it took hours for them to achieve this kill. After all, the timing has to be just right so that the “bombs” explode when you are next to the opponent. Therefore, this will probably not catch on as a new strategy in the Crucible. But it sure is cool to watch – especially since this kill led to a round victory in the Trials.

This week, we received a video from our readership. In it, Kokoro Kokoro shows you an amazing grenade throw, completing his 10-kill streak and earning praise from Lord Saladin:

https://youtu.be/M-cSlV_EHUA

That’s it with the videos of the week. What did you think of them?

If you also want to show your videos to our readership, upload them on Youtube and send us the link. You can best reach us on Facebook at “Destiny 2 Mein MMO”. Just send us a private message with nice content. We will check out everything you send us. However, we cannot guarantee that the videos will make it into the article.

The videos from last week: Guardians take down Argos in 25 seconds, win Video of the Week

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie

Entwicklung von Worlds Adrift schreitet voran, mehrere Patches geplant

The developers of the MMORPG Worlds Adrift are working hard on updates for the game – a release is not yet in sight.

The beta of the MMORPG Worlds Adrift is progressing, but no one wants to talk about a release just yet, as there are still some things to be done before the online game reaches a status that the developers are satisfied with. This means that updates for the beta will continue to be released.

Worlds-Adrift-10

A new cannon for your ships

On Tuesday, February 6, version 0.1.6 will be released, introducing the Swivel Guns along with the corresponding Knowledge Tree into the game. This is a type of shotgun that you can mount on the deck of your ship. In addition, you can now create up to three characters for free per account, and there are several optimizations, bug fixes, and improvements to the effects.

Worlds Adrift Adventure
Worlds Adrift

A wipe is coming

The developers have also announced update 0.1.7, which is expected to be released in about two weeks and will bring a wipe. 0.1.7 is supposed to include the following:

  • Blight – This is a type of storm that engulfs airships. It will therefore become more dangerous to fly from island to island.
  • Balancing of the loot
  • Loot at the beginning of the game will be revised
  • Improvements to the server
  • Optimizations and bug fixes

There is also talk of version 0.1.8, but what this update will bring is still unclear. However, the developers are making significant progress with Worlds Adrift. Therefore, it will be exciting to see when the release date will finally be announced.

Worlds Adrift offers players many possibilities, which can lead to very funny situations.

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Source(s):
  1. MassivelyOP

The Black Death believes in its game concept, now improving the graphics

The medieval MMORPG The Black Death is having a hard time. However, the developers believe in the interesting game concept and are not giving up despite poor player numbers.

15 players online at the same time in an MMORPG. The Black Death is not performing as well as the developers had hoped. And this, despite the fact that the actual idea of the game is interesting:

  • You live in the medieval period during the plague
  • You can get infected with the disease
  • Infected players represent dangerous opponents as they can spread the disease
  • You build a virtual life in the sandbox world
  • Become a merchant, healer, bard, bandit, or fighter
  • PvP is possible everywhere
  • The game world offers many dangers
  • Crafting and trading can be lucrative

The Black Death BeforeAfter1

Good concept, but it doesn’t resonate well

It is particularly interesting that the concept of being able to become infected with the plague and going through various stages of the disease. Because once you are infected, you pose a danger to everyone in the world. Do you hide the disease at first and risk infecting others, or do you try to get healed quickly? Eventually, it will be noticeable, and then you’ll have a problem. This and the general life in the medieval period, which was anything but easy, create a dark atmosphere in The Black Death.

However, the game is not doing well at all. Nevertheless, the developers are convinced that their concept can work. That’s why they have now released a new, large update. This brings the following to the game:

  • Improved graphics
  • Optimized light and fog effects for a better atmosphere
  • A wiki where you can get tips
  • Many bug fixes
  • Improved AI
  • Revised balancing

The Black Death BeforeAfter2

More updates in the pipeline

Additionally, the team is already working on further updates, which will improve animations and introduce throwing weapons and trees that you can fell. We will see how all this impacts the player numbers of The Black Death.

A recent update made the MMORPG The Black Death harder, despite players requesting a tutorial.

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  1. MassivelyOP

PUBG bans over 1 million cheaters per month, but it won’t stop

PlayerUnknown’s Battlegrounds (PC, Xbox One) is plagued by a large number of cheaters. Currently, more than 1 million cheaters are banned per month in PUBG, but the situation is escalating further.

The battle royale shooter PlayerUnknown’s Battlegrounds has millions of registered players. Over 3 million of them play the battle royale game simultaneously. However, not everyone plays fair. There are wall hacks, speed hacks, aimbots, and healing cheats that provide unfair advantages.

PUBG Woman Title

However, the extent of cheating in PlayerUnknown’s Battlegrounds is only made clear in the latest ban report.

1,044,000 banned cheaters just in January!

In PlayerUnknown’s Battlegrounds, the anti-cheat software BattleEye is used. It recently published a report about the number of banned cheaters in January. And this number is hard to believe. 1,044,000 players have been banned for cheating. And this was just in January 2018!

Moreover, BattleEye is far from optimistic about the future. Unfortunately, the situation is likely to escalate further. For most cheaters, it seems no problem to simply buy another version of PlayerUnknown’s Battlegrounds after a ban and continue cheating happily.

A user on Reddit aptly summarized it: “Getting banned in PUBG is like being sent to jail in Monopoly. It has no real consequences!”

Players demand a China ban

pubg-weapon-drop

According to an earlier report from BattleEye on cheaters in PlayerUnknown’s Battlegrounds, most of the cheaters are said to come from China. Therefore, the community has long been demanding a regional lock for the Middle Kingdom. Chinese players should stay in their region and not disturb the rest of the world with their cheats.

As an example, the competing title Fortnite is mentioned, which reportedly has very few players from China and is affected by far fewer cheaters. However, PUBG chief Brendan Greene has so far rejected a regional lock. The intention is not to punish an entire region for the misdeeds of a few cheaters.

Stricter anti-cheat measures bring disadvantages

PUBG Player Title

However, even if there is no China lock, the intention is to take a stronger and better stance against cheaters in PlayerUnknown’s Battlegrounds. But this also brings disadvantages for honest players. Those who previously benefitted from Steam family sharing will have to forget this in the future. Since the family library reportedly opened a backdoor for cheaters, this feature will be disabled for PUBG in the future.


It should be noted that not all Chinese people think cheating is good, as shown by various incidents in Chinese internet cafes. There, cheaters were insulted and slapped by angry players.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Destiny 2: The Prometheus Lens was once OP, then ruined – What is it now?

How does the Prometheus Lens perform in Destiny 2 after the buff? Is it OP again?

The Prometheus Lens was introduced two months ago with the “Curse of Osiris” DLC and has undergone an interesting development since:

  • In its launch week, it was completely overpowered (OP) in PvP. The lens had a bug, which caused it to deal devastating damage and outperformed every other weapon in the Crucible. To make the chaos perfect, Xur brought the lens that weekend, turning the Trials into a pure laser show.
  • A week later, an emergency patch was released that nerfed the Prometheus Lens too much. Bungie themselves said: Sorry, the lens is now too weak. A patch is coming in January to bring it back into balance.
  • Last week, on January 30th, this patch was deployed.
destiny-2-prometheus-linse

How does the Prometheus Lens perform now?

The Prometheus Lens is now a really good trace rifle

With the Update 1.14, two changes were made to the Prometheus Lens:

  • The Flame Refraction perk now generates ammunition instead of drawing it from reserves
  • Base damage has been increased (by how much is not specified)

It has these special perks:

  • Prismatic Inferno: Fires a Solar trace beam and generates a damaging heat field that expands while the weapon continues to be fired.
  • Flame Refraction: Kills with this weapon return a portion of the ammunition used to the magazine, extending the duration of the beam. The ammunition is now generated “out of nowhere” instead of being drawn from reserves.

Particularly, the change to the Flame Refraction perk has been well received among Guardians. Since Destiny 2 is not getting much attention from players these days, there are not many reviews and opinions about the “new” Prometheus Lens online, but all Guardians who have tested it say: The weapon is really fun now. In PvE, it shreds through enemies, and in PvP, it is also competitive.

Here you can see the Prometheus Lens in action in PvE. If you have enough normal enemies in front of you, you do not need to reload with the weapon, as the ammunition refills continuously:

https://youtu.be/fLM-GHFVHQM

In PvP, the trace rifle is by no means as dominant as it was in its launch week, but it can still get some nice kills. If you are looking for a strong alternative to automatic rifles, you will find it with the Prometheus Lens.

Here we embed a video of the new lens in PvP:

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In summary: You can dust off your Prometheus Lens and take it into PvE and PvP. It is now neither OP nor ruined, but a solid weapon in balance.

Have you played the Prometheus Lens after the buff?

Destiny 2: The Archive – This idea could revolutionize the lore system

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Source(s):
  1. reddit

After a man played for 20 hours, he could no longer walk

A man in China had to be picked up by paramedics from an internet café. After 20 hours of non-stop gaming, he could no longer feel his legs.

According to Newsweek, a man went into an internet café in Jiaxing, China, last Saturday evening. He played the same game for 20 consecutive hours without taking a break. When he wanted to go to the bathroom, he could no longer feel his legs.

A friend of the man told the media: “The man completely lost all feeling and couldn’t move at all. We had to call an ambulance.”

Man-paralyzed-Newsweek
Image source: Newsweek

Even while the man was strapped to a stretcher and carried out of the internet café by paramedics, he pleaded for his friends to help him finish the game. The man was taken to a hospital on Sunday afternoon last week.

Neither the man’s identity nor the name of the game that captivated him so much is known.

A video of the incident can be seen on the Pearvideo site.

Addiction-Stretcher-Man
These are images from the video on Pear, compiled by Kotaku.

China Struggles with Online Addiction

The incident of the paralyzed man has already been heavily discussed online, as the Chinese site QQ reports. Apparently, some people are drawing parallels between marathon sessions in internet cafés and flights in economy class, the so-called “economy class syndrome,” a thrombosis in the leg.

As Newsweek notes, China has around 565 million gamers. Since 2008, “internet addiction,” known as digital heroin, has been recognized as a clinical disorder there. Since then, the Chinese government has taken various measures to combat the problem.

In 2017, there were time restrictions for young players on the mobile MOBA “Honor of Kings,” a mobile variant of LoL. State media referred to it as “poison”:

Anti-addiction measures – Will the gaming time for LoL in China be heavily limited?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Newsweek
  2. kotaku
  3. QQ

Helper steals codes at Friday the 13th, earns $23,000 on eBay

In the horror game Friday the 13th, the assistant of a distributor partner of the publisher probably stole special keys from the Kickstarter campaign. With that, he made several thousand dollars in profit over months!

Those who supported the horror survival game Friday the 13th as Kickstarter backers received a special thank you from the developers in the form of a special skin for the killer Jason. This “Savini Jason” was otherwise not available in the game and was meant to be exclusively for the Kickstarter pioneers as a reward for their loyalty and trust.

friday-the-13th-savini

Of course, there were players who sold their codes for the Savini skin on eBay and made a good profit. The codes sometimes sold for $180. But when a seller on eBay offered this skin in large quantities, a Reddit user took notice.

Where do all the codes come from?

The Reddit user JasonsThrowaway13 discovered that a certain seller on eBay had been selling these Savini skins as codes for months.

The price averaged $100 per piece. For JasonsThrowaway13, it was clear that something was not right, but the codes seemed genuine. No buyer had complained about fake codes yet; rather, the customers praised the great eBay seller.

Friday the 13th Pinehurst

So he suspected that an employee at the developers or the publisher Gun Media was behind it. He posted the results of his research online on Reddit and found out, among other things, that the company Limited Run Games, a distribution partner of the publisher Gun Media, must have been involved.

The eBay seller had indeed offered more codes, all of which came from the repertoire of this company. In total, according to another Reddit user, he must have sold so many codes that he likely earned about $23,000, which is 18,450€.

It was the assistant!

Jason-Friday

Meanwhile, developers and publishers also became aware of the matter and conducted their own investigations. Soon, Gun Media announced that there was probably a leak at one of the distribution partners and that the codes came from there.

It is now also clear that it really was Limited Run Games. According to the company, a rogue assistant is indeed the culprit. They had employed temporary workers in the past to manage the workload. But as thefts increased, they stopped hiring such temporary employees in December 2017.

Since then, the “anomalies” with the game inventory have declined as well. They now have a dedicated, permanent sales team. The perpetrator must therefore have been one of these temporary workers. Unfortunately, they cannot say who exactly it was. Limited Run Games trusted all employees and did not expect such actions.


In the gaming world, there are always clever fraudsters and scoundrels. A fake café was even opened to grab free game keys.

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: Battle Royale – Neues Waffensystem kann getestet werden!

Epic is working on a new weapon system for Fortnite: Battle Royale. An corresponding test server was mistakenly live at the beginning of the year. This test server will be activated again – and this time it is planned! You can look forward to these changes in the weapon system.

That Epic is tinkering with a new weapon system has been known for some time. At the beginning of the year, players were able to test an early version of the changes for a short time. This was not planned; Epic took the server offline back then.

Nevertheless, the constructive and detailed feedback from the community, which was also considered in the further process, was greatly appreciated.

Epic has now explained the goals of the new weapon system in a blog post and presented the concrete changes on a test server that will soon be available to all players.

The goals of the new weapon system from Fortnite: Battle Royale

Lead Systems Designer Eric Williamson has gone into more detail in this blog post about what changes players can expect in the weapon system. According to Williamson, Epic has oriented itself towards the following goals in designing the system:

  • Goal 1: Precision shots from a great distance should not be possible with the pistol.
  • Goal 2: Weapons should differ enough to allow for various play styles. Distance to the target, type of target, available ammunition, etc. should play a crucial role in this.
fortnite-battly-royale-3

More and more players are using suppressed pistols instead of the standard assault rifle, as they are extremely powerful in skilled hands – regardless of the distance to the opponent. Epic wants to put a stop to this play style.

Instead, players should think for themselves about which weapon to use for which range. There is no longer the one patent solution, as Epic is working on damage fall-off based on range and reduced critical damage.

These are the changes to the weapons of Fortnite: Battle Royale

Epic places particular emphasis on the accuracy of the first shot. This is the core of the current test:

  • Weapons now receive additional accuracy on the first shot. This is represented by the red glow of the reticle. This effect occurs in the following situations:
    • Standing still
    • Aiming (not firing from the hip)
    • Spread radius at maximum target accuracy (i.e. in plain language: If you haven’t fired for a while. This differs for each weapon.)
fortnite-battly-royale-2
  • Critical damage from headshots has been reduced.
    • Shotguns now deal 150% damage (previously 250%).
    • All other weapons that allow critical hits from headshots now deal 200% damage (previously 250%).
  • Some weapons now deal less damage over distance.
    • Up to a specified distance, weapons deal 100% damage.
    • Damage reduction begins at various ranges (depending on the weapon) until only 70% damage is dealt.
    • Sniper rifles, rocket/grenade launchers, and shotguns are not affected.
  • Further balance adjustments
    • The semi-automatic sniper rifle now deals 75/78 damage (previously 63/66).
    • The scoped assault rifle now deals 25/26 damage (previously 23/24).
    • All submachine guns receive +2 base damage.

The direction is clear – more weapon diversity depending on the distance to the target. The impact of these changes on the weapons is still unclear; however, a few considerations can be made:

  • The suppressed pistol will lose significance, unless the user prefers an aggressive play style,
  • Pump shotguns (especially in double form) currently represent the best choice for close combat. Due to the reduced headshot damage, the tactical shotgun could gain significance, as it has a higher fire rate.
Fortnite-50vs50-02
  • The scoped assault rifle will gain significance due to the increased damage and presumably higher range compared to standard assault rifles. However, sniper rifles will still shine at long distances.
  • Submachine guns could take on a completely new place – in the range between shotguns and assault rifles and finally becoming a valid option due to the increased base damage.

Every player is invited to participate in the tests. It is scheduled to start soon, on February 5th. All your statistics will also apply in test mode – victories will count normally!

Are you looking forward to the test? Will you participate?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Epic Games

Check out the dark WoW machinima “Warbound” here

The terrible sides of war are shown in the WoW machinima “Warbound” – you shouldn’t miss it!

The machinima scene of most MMORPGs is quite large. Especially in World of Warcraft, there are thousands of content creators who spend weeks and months developing a new film to finally present the finished work to the public.

One of these YouTubers is Pivotal, who uploaded the machinima “Warbound” a few days ago on his channel Pivotal Animations.

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The plot of Warbound is quickly told: The Alliance goes to war once again, and the men are conscripted while the women are left mourning. The story follows one of these soldiers as he sets out with his comrades. In a distant land, they establish a new camp before ultimately going into battle against the Horde. What initially appears to be a dearly bought victory soon changes. And sometimes, the price of victory is just too high to pay…

WoW Warbound Kiss

The music used, “Canticle of Sacrafice,” will at least sound familiar to Alliance players. It is original music from World of Warcraft, played at the tomb of Varian Wrynn in Stormwind.

Cortyn says: I particularly like that Warbound manages to convey many emotions without any words. This is rarely achieved in today’s time. I definitely had tears in my eyes while watching “Warbound,” which is why I wanted to introduce you to the video.

What do you think of this machinima? Did Warbound touch you as well? Or does the short video leave you completely cold?


Do you like cool machinimas from World of Warcraft? Then check out the WoW movies that you shouldn’t miss!

This is an AI-powered translation. Some inaccuracies might exist.

ARK: Survival Evolved – Upcoming updates enhance dinos

With the upcoming update, the developers of the online survival game ARK: Survival Evolved will give the dinos and other creatures a beauty upgrade.

However, the updates to the dinos not only improve their appearance, but there are also some gameplay changes planned for the creatures. These include buffs and new abilities that will make the creatures more interesting and also more dangerous. The updates will be released in several phases and will always focus on a number of creatures.

Ark Bigfoot

What to expect in Phase 1

The phase of the so-called Dino TLC begins on February 18 and focuses on these creatures:

  • Direbear – The bear is primarily visually enhanced with better fur, but it also allows you to protect yourself from bee attacks while riding it
  • Procoptodon – The kangaroo-like creature gets a pouch with a baby and can carry more
  • Bigfoot – The monster deals more damage to your armor and can now also jump and throw smaller creatures
  • Direwolf – Not only the appearance will be improved, the wolves can smell injured players
  • Tyrannosaurus Rex – The dino receives optical enhancements along with a new roar that will make the targeted victims soil their pants

Ark Spinosaurus

What you can look forward to in Phase 2

Phase two of the Dino TLC currently has no release date, but will include among other things these creatures:

  • Argentavis – The bird can carry two additional passengers and more cargo
  • Spinosaurus – The dino can stand on its hind legs and attack with its front claws

Are you looking forward to the revised creatures in the survival game ARK: Survival Evolved?

New to the game? Beginner guides should help you find your way in ARK Survival Evolved.

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The Division 1.8: An amazing PvP build with Final Measure

In The Division, we present a PvP build centered around the “Final Measure” set. It’s more useful than it seems.

The “Final Measure” set actually sounds quite boring. It’s about disarming enemy grenades and adding them to your inventory. However, you won’t achieve enormous DPS numbers with it, which is why many agents prefer to use other sets.

However, the Final Measure is quite useful in practice. Especially in PvP, enemy agents throw heaps of grenades at you, and combined with the bonuses from the six pieces of the “secret Final Measure set,” Final Measure can be really strong.

The YouTuber MarcoStyle now presents a build for The Division 1.8 that revolves around this gear set:

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How to recreate the “Final Measure” build

Since you won’t achieve enormous DPS with Final Measure, this build focuses on electronics and skill power so that you become a useful team member in your group. You act as a healer, grenade disarmer, and an agent who provides valuable buffs to your teammates. Therefore, the build is not recommended for solo players but for group play.

You will receive these bonuses when you have equipped six pieces of the secret “Final Measure” set:

  • 2-piece bonus: +25% Exotic Damage Resistance
  • 3-piece bonus: +15% Protection from Elites
  • 4-piece bonus: Talent – If you are in the radius of an enemy grenade or mortar, they will be disarmed and added to your inventory. Available every 8 seconds.
  • 5-piece bonus: +15% Exotic Damage Resistance; +15% Protection from Elites
  • The 6-piece bonus causes you and your entire team (within 30 meters) to receive a buff when disarming a bomb. This depends on the type of grenade:
    • EMP/Shock: Skill power is increased by 40% for 8 seconds
    • Fragmentation/Fire: Weapon damage is increased by 40% for 8 seconds
    • Blind/Gas: Armor is increased by 40% for 8 seconds

The Exotic Damage Resistance reduces incoming grenade damage, fire damage, or damage from bleed effects of the Predator set, significantly increasing your survivability.

build-fm

With the 6-piece bonus, you will receive increased weapon damage most of the time since enemies primarily throw fragmentation grenades. And a 40% buff is massive! Pay attention to your main attributes, focusing on raising electronics. The rest should go into stamina so that you end up with around 9000 electronics, 4000 stamina, and 3000 firearms.

You can achieve this with these stats on your gear pieces:

  • Chest piece: Electronics with skill power, health points, and ammo capacity
  • Mask: Electronics with skill power and burn resistance
  • Knee pads: Stamina with health points and three resistances
  • Backpack: Electronics with skill power and one resistance
  • Gloves: Electronics with crit chance, assault rifle damage, skill haste
  • Holster: Skill haste
division-m4

For the mods, you should fully focus on electronics and skill haste, as well as on ally healing.

The Weapons of the Build

Your role in the team is not to deal as much damage as possible. Therefore, the choice of weapons is secondary. Use strong M4 assault rifles with:

  • M4 Lightweight version with Gifted (Eliminating a target with this weapon increases skill power), Competent (Weapon damage increases after using a skill), Determined (Eliminating a target reduces skill cooldown)
  • M4 Lightweight version with Gifted, Competent, and Responsive (Damage increases when within 10 meters of the target)
division-1.7-agenten-feinde

Most of the time, the M4 is used with Determined. If an enemy gets very close, switch to the M4 with Responsive.

The Skills

The Skills:

  • First Aid with Defibrillator (largest ally healing)
  • Support Station with Immunizer

The Character Talents:

  • Triage: Heals an ally with a skill to reduce cooldown by 15%
  • Rescue Medic: Use a first aid kit at lower health points to increase damage resistance by 20% for 10 seconds
  • Field Medic: Use a first aid kit near allies to heal group members within 20 meters by 40%
  • Counter: Reach low health points to reduce active skill cooldown time by 20%.

This way, you become a powerful “Final Measure” healer who takes away grenades from enemies and provides your team with strong buffs.

What do you think of this build?

The Division – Powerful DPS Build in 1.8: This is how you excel in PvP

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Monster Hunter World displaces PUBG from the top spot on Xbox One

After 2 months, the top spot in the Xbox store changes. In the paid games category, PUBG must vacate its premier position after 2 months. New winner: Monster Hunter World. Xbox One players were not even granted a beta.

As mentioned in a forum post on Resetera, Monster Hunter World has taken the lead in the “Top Paid” games on Xbox. This means that the monster hunter has broken the dominance of PlayerUnknown’s Battlegrounds after 2 months. It was released in December on Xbox One in an Early Access.

Especially interesting: Monster Hunter World digital currently holds the second place on the list as well.

PUBG-MHW-Xbox-One

Xbox One looked like an unwanted stepchild

It is highlighted in the comments as particularly unusual because there were concerns that Monster Hunter World might not sell as well on the Xbox One as on the competing platform PlayStation 4.

After all, there weren’t even beta tests. Xbox One players felt like the unwanted stepchild in the weeks leading up to the release.

While PlayStation received three beta tests and was provided with exclusive content, Xbox players had to buy the game more or less blind. Additionally, there were some issues with multiplayer functions on Xbox One at launch. This contributed to Xbox players feeling disadvantaged. A patch has since resolved that issue.

Monster-Hunter-Aloy-03

But the frustration seems to have subsided. Forum members celebrate Monster Hunter World’s success and are happy that the Xbox One has such a vibrant community. Especially, they praise Monster Hunter World for feeling like a finished game and for being free of loot boxes.

PC players will have to wait until autumn, as Monster Hunter World will also be released for their platform then.


More about Monster Hunter World:

Monster Hunter World Review – A True Monster Masterpiece!

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Source(s):
  1. resetera
  2. Xbox-Store

In WoW: Battle for Azeroth gehen Berufe nur noch bis Rang 100

In Battle for Azeroth, many changes are happening to the professions of World of Warcraft. Professions are becoming significantly smaller – the “farming to 800” is no longer necessary.

The developers of World of Warcraft are hard at work on the next expansion, Battle for Azeroth. Alongside two new continents and additional allied races, there are also several adjustments to old game systems. For example, there will be a “stat squish”, where all character values will be reduced to a lower level, so that the numbers in the millions will disappear.

A similar squish will apparently also occur with professions. In the latest build of the alpha for Battle for Azeroth, the profession of tailoring has only 100 levels compared to the 800 levels from Legion.

Grinding professions to 800 or 900 is tedious

wow-legion-alchemy

Currently, one can only speculate about the reason. The most straightforward explanation is that professions and their levels have slowly been rising to “absurd” heights. While 300 levels made sense in Classic, reaching level 800 is too high for a newcomer to start completely from scratch. To avoid this demotivation of having to work through useless 800 levels, there will likely be significant cuts here.

However, levels already lost significant importance in Legion. With a few exceptions, all items could already be crafted with a crafting skill of 1. Only the “star” rating determined how efficiently the player was able to craft an item.

The star system will also be retained in Battle for Azeroth. This will lower the costs of crafting recipes, allowing players to save gold and resources, and generate more profit in the auction house or when selling to other players directly.

WoW Tailoring Fel Magic

For gathering professions, there are currently no changes. It seems that the profession still goes up to rank 800, but it could be that the developers are just running a test with tailoring and then expand this to all professions later.

Please keep in mind that the changes mentioned above come from an early alpha version of Battle for Azeroth. Everything can still change before the closed beta launch and the game’s release.


You can find all further information about Battle for Azeroth in our overview article.

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How does Destiny 2 actually intend to distribute its 4 seasons over a year?

Bungie had announced four Seasons for Destiny 2. But now it seems there may not be time for a fourth Season at all. Does this indicate a shift in the schedule?

Bungie is once again being cryptic. Right now, when they are communicating more openly. It seemed like everything was clear and well thought out. But new developments  show: The Seasons, which were supposed to guarantee long-term motivation in Destiny 2, will likely be distributed unevenly.

Seasons and DLCs – Bungie’s big content plans

Activision had promised us regular updates and content expansions for Destiny 2, after things got stuck with Destiny 1 back in November 2015.

Bungie aimed to achieve this through regular “Seasons” and paid DLCs. They immediately sold an Expansion Pass at release.

destiny-2-season-pass

For the first year of Destiny 2, two paid DLCs and four Seasons were announced. Within these Seasons, there should be certain items and rewards that would then change.

The plan for Seasons was to keep the game and long-term motivation fresh.

The Seasons reset Clan progress and bring a new weapon balance. The weapons themselves also change. Additionally, the cash shop will be restocked, events will come, and perhaps new Crucible maps. A lot was planned. The Seasons were meant to keep Destiny 2 fresh and break long periods of stagnation like in Destiny 1.

We now know when the DLCs will come: in December and in May. But what about the Seasons? How long does a Season last and how long does Year 1 of Destiny 2 last?

destiny-2-osiris

1 Year – 4 Seasons – then a Season lasts 90 days, right?

Now one might naively assume: Well, a year has 12 months. So a Season in Destiny 2 lasts exactly three months.

Trickily, it matched at the start:

  • Season 1 lasted from the release in September to the launch of the 1st DLC in December. From September 6 to December 5 is exactly 90 days. Perfect.
  • Season 2 began in December and will, as we have now learned, last into May. If the 2nd DLC is released, Season 2 ends and Season 3 begins. Even if we take May 1 as the end date, then Season 2 will last at least 146 days. Season 2 will therefore last at least two months longer than one might expect.
  • Season 3 and Season 4 will then only have about 150 days left until the end of Year 1, mind you for 2 Seasons.

Apparently, Bungie is not dividing their cake into four equally sized pieces.

This means for players: As in Destiny 1, the year is distributed unevenly and it looks like exactly the content droughts that the Seasons were supposed to prevent. There will be no Season change from December to May.

One could have assumed: Something will happen in Destiny 2 in March, but not at all.

destiny_2_curse_of_osiris_story-5

How long is a year in Destiny? When does the expansion come?

The questions are: What is Bungie planning here? How does one intend to fit four Seasons in a year?

  • Will there be two “shortened Seasons” starting in summer to stick to the schedule? Do they want to ramp up in the summer slump of June/July?
  • What should even be the starting point for Season 4 if no more DLC is planned? A free update? An event?
  • Or is this an early hint that they are breaking away from the rigid schedule of Destiny 1 and taking more time with the content plan – also to implement the planned changes? Is the expected “big expansion” for Destiny 2 not coming in September 2018, but later?

What do you think?


Destiny has been grappling with another schedule for a while:

Destiny 2 and Activision’s megalomaniacal master plan

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London Spitfire overruns the top team of the Overwatch League

Seoul Dynasty was considered the strongest team in the Overwatch League until recently. Now, the South Koreans have lost to a challenger for the second time – and received a proper thrashing.

Seoul Dynasty emerged from the team Lunatic-Hai, which was regarded as the best team in the world before the Overwatch League. Lunatic-Hai won the largest tournament at the time, the Overwatch APEX, twice. Only in the last season of the event could GC Busan seize the first place.

The team is now almost entirely represented in London Spitfire – which swept the floor with Seoul last Friday, February 2nd.

 
Overwatch League London Spitfire Seung-Hyun WooHyaL Seong

Seoul Dynasty, the Titan of the Overwatch League

Until recently, Seoul Dynasty were unbeaten and led the standings with 5 consecutive victories and no losses. After their first game and victory against Dallas Fuel, which was previously considered the “strongest team in the West”, they were regarded as the top favorites to win the Overwatch League.

It seemed that Seoul Dynasty wanted to continue fulfilling this role, rolling from victory to victory without significant resistance from the opponents. Particularly through their star DPS player Fleta and captain Ryujehong, Seoul Dynasty continuously dominated their opponents.

The first setback came against New York Excelsior, which is also regarded as one of the top 3 teams. In an extremely close 3:2, Seoul lost for the first time, with New York exploiting precisely what makes Seoul so strong: They focused on Fleta.

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4:0 – What happened with Seoul?

Seoul Dynasty faced their second loss against London Spitfire. London is also one of the top teams and is regarded as one of Seoul’s fiercest challengers. However, the match was anything but close.

With a 4:0 victory, London emerged from the encounter. Seoul didn’t even seem to have a chance. On none of the maps could the South Koreans of Dynasty earn a single point – except for the last one, Dorado.

While it didn’t seem effortless for London, Seoul appeared overly confident in their victory. On one hand, they swapped the top support Ryujehong for the more inexperienced Gido for a “surprise effect”. On the other hand, they did not substitute a single player, even though it was obviously not working.

However, London was not an opponent who could be intimidated by Seoul’s strength, as some teams before them were. Their fighting spirit obviously surprised and overwhelmed the Dynasty multiple times. That Seoul could have had chances was evident in Dorado – but the realization came too late.

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Magic: The Gathering Arena – This can’t possibly work!

Magic: The Gathering Arena is supposed to become the new flagship of online card games. However, according to our guest author DevilRon, the project is plagued by some issues. Especially Magic fans are struggling with the new game.

Magic: The Gathering is a classic. Almost everyone has heard of it. This refers to the founding father of modern Trading Card Games, or TCG. Without Magic, we probably would never have enjoyed Pokémon or Yu-Gi-Oh cards, and Hearthstone would likely never have existed without this original collectible card game.

From Magic Duels to Magic: The Gathering Arena

Magic-Arena-03

Since Magic was designed and distributed by Wizards of the Coast in 1993, this game has dominated the TCG market. Hence, numerous Magic video games have been produced for various platforms, including Magic Online or Magic Duels for PC.

Magic Duels was officially discontinued around summer 2017 after the “Amonkhet” expansion. Shortly after, the official successor named “Magic: The Gathering Arena” was announced. Magic Arena is supposed to do everything better!

According to Wizards of the Coast, this is supposed to be “the most profound, richest digital card game” available on the market. What sounds very promising here, however, causes a lot of frustration and anger among Magic fans. But why exactly?

Free to Play with Major Limitations

Magic-Arena-02

First, it needs to be explained how Magic Arena is supposed to work. Similar to the older Magic video games or Hearthstone, there are two different ways to win cards in the game.

You can probably guess it:

  • Either you “grind” the game like a berserker and earn new sets through the in-game currency.
  • Or you invest real money into the game and eagerly open new boosters.

What About My Old Cards?

magic-02

Right at this point, the problem begins! Numerous players have already invested a lot of time and money in Magic Duels and cannot understand why a new Magic game must necessarily be released now.

Similarly, one could just give Magic Duels a fresh coat of paint and continue to maintain the old game with content in the form of card sets. This way, players could continue using their old cards and still spend money on new ones.

Playing at the Table and on the Computer?

Magic Symbiotic Wurm

But that’s not all! With Magic Arena, Wizards of the Coast not only wants to attract numerous new players to the card game. It is also quite about keeping older Magic veterans entertained.

Those who do not feel like visiting the local store after work to play a few rounds of Magic with friends should be able to experience this at their own desk via PC.

Paying Twice for the Same Thing

But this basic idea has a catch. In this case, players are forced to invest twice as much money into this hobby. They need the cards in physical form as well as virtual representations in Magic Arena. The real-life cards cannot be transferred to the virtual game.

If Pokémon Can Do It, Why Not Us?

Magic-The-Gathering

The curious thing about this situation: The Magic community has found the perfect solution for this problem for many years. The basic idea of the community is based on the Pokémon card game.

In some physical Pokémon booster packs, there are codes that allow players to win cards for the virtual version of the game.

This concept could easily be transferred to Magic. Wizards of the Coast could even gain new customers for offline games at the kitchen table this way. A “win-win situation” for players and for Wizards of the Coast.

Wizards of the Coast Says: No!

Magic-Minecraft-Skin

But the idea is currently falling on deaf ears at Wizards of the Coast and is being ignored. It certainly cannot be due to high printing costs for additional cards with codes.

The current set named “Rivals of Ixalan” already contains cards that advertise Minecraft skins.

Magic Professor Points Out Fatal Weaknesses!

Anyone who has dealt with Magic on the YouTube platform will know the most successful YouTuber in this format. This refers to the “Professor,” as he is affectionately called by his fans. On his channel “Tolarian Community College,” he does not hold back on Magic Arena.

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Here are some points of criticism that he mentions:

  • Magic Arena has only been announced for PC so far. Smartphone, tablet, or console owners are unfortunately left out. Thus, Wizards of the Coast is missing the connection to current TCGs that offer broader usage options for their games. Wasted potential, as the professor states, since no one can discover the game randomly in the PSN store.
  • Magic Arena is expected to only cover new card sets and ignore older cards. This causes numerous problems as players cannot play popular formats like “Legacy” or “Commander,” which require older cards, online. The majority of the cards released in the last 25 years are thus forgotten.
  • Magic Arena will initially only support the English audio output. This means there will be no German, French, or Japanese cards available at first! Those who are not fluent in English will find it impossible to play this game online. This is even more curious, as all cards of the game are translated in their paper form. The translations could thus be integrated 1:1 into Magic Arena, yet strangely Wizards of the Coast says: No!

Conclusion: “This Won’t Work!”

Magic-Arena-01

Currently, Magic Arena is still in Closed Beta and when I look at the current news and facts surrounding this game, I cannot possibly feel excited as a hobby player.

I can certainly understand the criticisms of die-hard Magic fans. At the moment, Wizards of the Coast gives me the impression that Magic Arena is a money-making machine for hardcore fans. I sorely miss good, innovative ideas and especially communication with the community at this point.

How the current state of the game is supposed to compete with the competition like Blizzard’s Hearthstone or Gwent is a mystery to me. So, it seems like I will have to continue spending my Magic time with friends at the kitchen table. What a shame!

This guest post was written by our reader DevilRon1989.


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The refugee crisis served as inspiration for survival MMO Conan Exiles

In the survival MMO Conan Exiles, it’s about bare survival in a hostile environment. You play as a condemned person who, thanks to the rescue by the barbarian Conan, is allowed to wander through the lands. You are a refugee – and the inspiration for this background lies in the reality of the present.

In an interview with PC Gamer magazine, Games Director Joel Bylos explains which real influences inspired him for the game’s backgrounds. The focus is on the refugee crisis that has affected Europe in recent years.

conan-exiles-1

The Reality as a Source of Inspiration

When Bylos was just starting the development of Conan Exiles with Funcom, the refugee crisis was all over the media. Hundreds of thousands of refugees and migrants were traveling through and into European countries.

A surge that many places were not prepared for and to which many locals still react skeptically. For Bylos, who was working on the setting of Conan Exiles, this was a welcome inspiration:

“I thought to myself: Here we have these people who are huddled in exile and suddenly waves of refugees are washing into their country. Both sides of the story are very interesting – that’s what I wanted to build upon. (…) At first, they open their arms to welcome the refugees. But as more pour in and claim both resources and land, the hosts become more bitter and eventually turn against them. We have seen this to a certain extent in Europe.”

The player will partially take on the role of a refugee in Conan Exiles. However, Bylos also emphasizes that both sides are important. Neither is right, and each has a reason for their views. The refugee crisis marked a framework for the desired player experience in the game’s development.

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Should Secular Politics Play a Role in Video Games?

Bylos believes that every (game) author draws their inspiration from real-life experiences.

However, one should always keep in mind that they have a responsibility towards their characters: Bylos often feels that authors place their own political opinions too openly in the mouths of the characters, without illuminating the other side.

“Sometimes, when I play a game, I think: Hmm, it seemed important to the author to say this or that. But that probably doesn’t apply to the character within this world and this situation. For instance, if I write a story about a refugee who comes to a foreign country, I have to write that story based on these characters and their experiences. But I also have to put myself in the perspective of those who already live in the country in question and consider how they feel about it.”

The conflicts between the characters then arise quite naturally. According to Bylos, nuances are what make the characters interesting – and the fact that neither side is right.

Moreover, it is a prerequisite that authors write about things that also interest them. These typically stem from the world in which they live, including its politics, people, and disputes.

The full version of Conan Exiles will be released on May 8, 2018, on PC, PS4, and Xbox One. The game is already running in early access on Xbox One and PC.


Conan Exiles already has a release date

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Source(s):
  1. Interview PC Gamer