Surprise! After the discontinuation of the online action game The Culling at the end of last year, part 2 was recently announced – and it launches today!
The Culling 2 – Intense Battle Royale
The sequel aims to improve everything. The Culling 2 takes the familiar battle royale gameplay and combines it with the speed and intense feel of The Culling. The developers are now moving closer to traditional BR games like Fortnite and PUBG, but they want to retain the unique “personality” that characterized The Culling.
Bigger and better: The Culling still takes place during a game show, where you try to survive. Part 2, however, offers some new features:
The game area has significantly increased. You now fight over approximately 20 km²
You’ll find a lot of loot
While the first part focused on close combat, long-range combat plays a greater role in part 2
50 players battle it out in the area
The developers are introducing a realistic ballistic system that physically calculates the trajectory of projectiles
The Culling 2 – Everything Important About the Launch on PS4, Xbox One, and PC
How much does The Culling 2 cost? According to the developers, The Culling 2 will be offered for just under 20 dollars.
Here’s how you can join: The Culling 2 will launch today, July 10th, on PS4, Xbox One, and PC. The game will be unlocked around 3:00 PM this afternoon.
Console players will find the title in the PS Store or the Microsoft Store accordingly.
The PC launch will be via Steam. Here’s what you need to do to play it on PC:
Operating System: Win7 SP1, Windows 8.1, or Windows 10 (64-Bit Required) Processor: Intel Core i5 3GHz or equivalent Memory: 8 GB RAM Graphics: DX11 GPU with 1GB VRAM: GTX 750 / HD 7790 or equivalent DirectX: Version 11 Network: Broadband Internet connection Storage: 8 GB of available storage space
https://youtu.be/u1IkXm3r5jA
This is an AI-powered translation. Some inaccuracies might exist.
A Steam page has gone online for Monster Hunter World revealing the release date for PC. It’s already on August 9, 2018, which is in less than a month. The PC release of Monster Hunter World is eagerly awaited by fans.
Monster Hunter World will come in a month: Tonight at 7:00 PM, Capcom will announce the release date of Monster Hunter World on PC. But apparently, a Steam page for Monster Hunter World went live as early as 6:00 PM our time: It lists the release date for Monster Hunter World on PC as August 9, 2018.
So it’s clear: Monster Hunter World will be distributed on PC via Steam.
Later in stores: The boxed version of the game for PC is set to be released on September 3, 2018. Capcom announced this via a press release.
Price of MHW on Steam:
The standard version costs €59.99 on Steam – it includes the base game, an “Origin Armor Set,” and the “Fair Wind Charm”
The “Monster Hunter World Deluxe Edition” is available for €70.48 – it includes a “Deluxe Kit”
Monster Hunter World: PC Release on August 9, 2018 – 195 Days After PS4 and Xbox One
195 days of waiting: Monster Hunter World was released on PlayStation 4 and Xbox One on January 26. This means that PC players will have waited 195 days when Monster Hunter World is released for their platform. Monster Hunter World has so far been one of the success stories of 2018. The console release was very successful. Capcom has managed to establish the cult franchise in the West.
MHW releases a week before WoW: Battle for Azeroth: With the release date on August 9, 2018, Capcom has set the release date before the 2018 WoW expansion “Battle for Azeroth.” It releases on August 14. Many online fans had feared they might be too late for Monster Hunter World if they get stuck in Azeroth first.
As part of a major cover story on Destiny 2: Forsaken, Game Informer has introduced an exotic auto rifle that can fire four barrels simultaneously. Sounds absurd? But it is.
When it comes to the design of exotic weapons in Destiny, Bungie always proves creative. The weapons look very different from legendary representatives of the weapon class and bring unique visual effects with them.
However, aesthetics alone are not decisive for the use of an exotic weapon or armor – their abilities and perks must also convince. One criticism that Bungie faced especially at the launch of Destiny 2 was the unsatisfactory effectiveness of exotic weapons. Too boring, too interchangeable was the general credo.
In terms of design, a timeless classic – the Vex Mythoclast
Exotics should be worth it again: Various exotic weapons have been revised and buffed. In the future, they want to ensure that the exotics feel unique and superior – the Guardians should again face the difficult choice of which exotic equipment they want to use.
Now details about an exotic auto rifle have emerged which at least on paper appears outstanding: The Cerberus+1 – an auto rifle for the kinetic slot with four barrels that fire simultaneously.
Who built the Cerberus+1? A Guardian named Jeza “Jeopardy” Verlayn, who used a mysterious energy resource to make the four barrels of the weapon functional – the Photonic Heart. After a crash landing in the Wirrbucht, Verlayn cobbled the weapon together from debris to protect herself from the locals.
This also reflects the appearance of the weapon, which screams “function over form”. The four barrels are bound together, and the Photonic Heart is prominently mounted on the side.
The Perks of the Cerberus+1 – The Wolf in Sheep’s Clothing?
Cerberus+1 is for shotgun enthusiasts: The perks of the Cerberus+1 illustrate one thing above all – the weapon is effective at multiple ranges. This is ensured by the various perks that act “mixed up” like the weapon itself and only affect the barrels of the weapon:
Spread Shot Package – The spread of the projectiles is reduced when aiming with the weapon. It strongly resembles the perk Sardine Can from Destiny 1, which significantly improved shotguns.
Rifled Barrel – increases the range at the cost of reload speed. The reinforced barrel was also a fantastic perk for shotguns in Destiny 1.
Full Bore – Increases range at the cost of stability and handling of the weapon
Destiny veterans will immediately remember: Sardine Can, Reinforced Barrel, and Smallbore were popular attributes on shotguns in Destiny 1. Particularly deadly were these perks on the shotgun Party Crasher+1. Just a coincidence? Or are we seeing a shotgun disguised as an auto rifle?
One of the best shotguns Destiny has ever seen – the Party Crasher + 1
The perks show: Cerberus can do close and long-range. When you aim with the Cerberus+1, the spread is reduced, allowing you to shoot at individual and more distant enemies. If you find yourself amidst a horde of enemies, you can hit multiple foes at once with hip-fire. Cerberus+1 is thus suitable for thick bosses with large crit spots, like Servitors, as well as for larger groups of enemies.
Will the Cerberus+1 dominate the Crucible? This question can be answered clearly with no. At greater distances, you will land very few shots with the weapon, as the hitbox of opposing Guardians is too small. Additionally, opposing teams rarely tend to stand together in larger groups.
At close ranges, submachine guns will still be the better choice. The focus of the Cerberus+1 is clearly on the PvE content of Destiny 2.
Fun fact about the magazine: Since the weapon fires four barrels simultaneously, it also inherently has four magazines that get emptied at the same time. However, as only one magazine can be displayed in the HUD, you will receive very confusing numbers when firing the weapon.
Fortunately, you do not have to reload all four barrels separately. With a reload action, all ammunition supplies in the weapon are replenished.
Cerberus+1 could become the epitome of the pea shooter: The first testers of the weapon report a staccato of damage numbers flashing across the screen, which is said to feel satisfying.
At times, the colleagues at Game Informer even forgot that they were still carrying an energy and power weapon.
How will one earn the exotic weapon? Unfortunately, it is still unknown. It would be desirable for an exotic questline in which the Guardians must follow the tracks of Jeza Verlayn in order to ultimately receive the weapon as a reward. However, it is also not excluded that the noodle-faced Xur will simply sell it.
Until we can finally get our hands on it, we will have to be patient: The first major expansion for Destiny 2, Forsaken, will be released on September 4, 2018, on PC, Xbox One, and Playstation 4.
The “Mythic+” dungeons in WoW are set to become even more interesting. Seasonal affixes and new interaction opportunities will help with that.
The mythic dungeons with their additional difficulty level “Mythic+” are certainly one of the biggest successes of World of Warcraft: Legion. It is therefore not surprising that Blizzard is sticking to the system and also adopting it in Battle for Azeroth. We will reveal to you what changes with the affixes, the special difficulties, of the “Mythic+” dungeons.
Old affixes will be changed. Blizzard is making some adjustments to old affixes.
The effect of Necrotic is reduced from 3% to 2%. So players will not receive any healing after 50 stacks.
Raging will be passively adjusted. Druids and Hunters are able to dispel the rage effect of enemies in Battle for Azeroth. This makes some fights easier.
New, seasonal affixes. Similar to the PvP seasons, there will also be certain seasons for PvE. Each season is themed around a final boss from a raid, who adds a special affix to the enemies in dungeons. This affix is active only in the corresponding season and then disappears. In the first season, this is the Symbiont of G’huun.
What is the Symbiont of G’huun? The Symbiont of G’huun only affects individual enemies in the dungeon, but has a powerful effect. All nearby allies receive a buff that allows them to regenerate 10% of their health every 3 seconds. If the mob with the Symbiont is killed, a descendant of G’huun appears, who crawls to the nearest enemy and wants to infect them to create a new Symbiont.
In Fortnite: Battle Royale (PC, PS4, iOS, Switch & Xbox One), SMGs were hardly effective for a long time. This is changing thanks to a buff and the new Tommy Gun. Even Ninja loves these weapons now!
SMGs – The formerly unloved shelf warmers in Fortnite: In Fortnite, you have various weapon categories to eliminate your enemies. Some weapons, like shotguns and assault rifles, are particularly effective and popular. However, some weapon types are less liked.
Shotgun was usually better: Especially the SMGs (submachine guns) were hardly found in the players’ arsenals for a long time. They only worked well at close range due to their poor accuracy, while the infamous one-shot shotguns were usually better.
Buff brings improvement: But thanks to a new weapon and a significant buff, even top players like Ninja can’t resist the SMGs anymore.
From trash to gold!
Buff with update 4.5: To break the dominance of the shotguns and make the SMGs more popular again, there were some significant changes in the update 4.5:
Shotguns dealt less damage to buildings and you found less ammunition for them
The tactical and suppressed submachine guns became stronger, more accurate, and could be fired more effectively from the hip.
SMGs have thus become much more important in close combat than before.
And then there was the new Drum Gun.The “Drum Gun” is inspired by the famous Thompson submachine gun (Tommy Gun) from the 1930s. It is a mix of an assault rifle and a submachine gun, firing quickly, though quite inaccurately, but dealing a decent amount of damage. And with the 50-round drum magazine, you rarely need to reload.
Ninja loves the new weapons!
Massive SMG kills on Twitch: Ninja, the most famous Fortnite player, has already discovered the Drum Gun for himself. In a particularly impressive video, he takes out a whole squad of enemies using the Tommy Gun and a tactical SMG. This example demonstrates impressively how the formerly worst weapons in the game improve significantly through buffs and new additions.
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Slowly but surely, numerous details about Anthem are becoming known. Now another feature has been confirmed that aims to add extra excitement to the loot hunt: random rolls. However, the reactions to loot with random attributes are mixed.
In a Q&A Twitch stream with the developers of Anthem, another detail about weapons and armor was recently revealed, which is supposed to provide more variety and long-term motivation in loot. However, not all fans are pleased about it.
As mentioned in the stream, both weapons and armor in Anthem come with random rolls for perks and stats – meaning random attributes and abilities. When asked about it, the developers responded with a concise but meaningful “Yes!” No further details or explanations of the system were provided.
Fan reactions are mixed
Fans have received this news with mixed feelings.
Pro: On one hand, many community members are excited about this feature. They find random rolls extremely important for long-term engagement and variety. Additionally, because there’s no PvP, balancing doesn’t need to be strict, potentially allowing for very powerful and exciting weapon rolls.
The most prominent example of the lack of random rolls in loot-heavy games is often Destiny 2. Since the shift from the random rolls of its predecessor to a system with fixed attributes the game has lost a lot of its appeal for many. Many Guardians have since wished for the return of random rolls in Destiny. Anthem could do this better now.
Con: On the other hand, many Anthem fans do not necessarily see random rolls as a savior or an unavoidable alternative. Many find randomness not particularly attractive or up-to-date. Sending someone through a mission 1000 times to get an acceptable version of a certain weapon feels like a 90s mechanic that can stay there. Furthermore, a lot depends on how the perks and stats actually turn out and to what extent they prove useful in practice.
If there are too many boring or useless perks, they additionally reduce the chance of getting really good perks due to the randomness factor. This would lead to a tedious and unpredictable hunt for good loot. For the sake of exciting weapons with fixed rolls, one could gladly do without the random factor. Apparently, unique rare weapons with fixed perks are preferred by some players.
In Fortnite: Battle Royale (PC, PS4, iOS, Switch & Xbox One) the first teaser for Season 5 has appeared. It shows a kind of animal mask and tempts with the start date of the 5th Battle Pass Season.
The teaser is here! As Season 3 was slowly coming to an end ten weeks ago, Epic brought daily well-timed teaser images from the next season. That seemed to work well for Epic, and they are starting another such action before Season 4. Three days before the start of Season 5 there are again cryptic teaser images from Epic about the upcoming content!
What kind of mask is that?
The first image for Season 5: Via Twitter, Epic Games has only shown the image of a strange, decorated animal mask. Underneath it, it still says Fortnite: Season 5. In the game itself, the image in the news has the subtitle “Worlds Collide!”.
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Is it a Japanese fox? The animal mask is not easily identifiable. It resembles a Japanese theatrical mask and could represent a fox. In Japanese mythology, fox spirits (Kitsune) are shape-shifting tricksters who cause all sorts of mischief.
Or an Egyptian cat? Other fans see in the animal an Egyptian cat. In some depictions, the cat goddess Bastet is shown this way. This theory also has many supporters, as there have already been hints of a supposed Egyptian setting for Season 5 in leaks. And the new desert reskin of the map would also fit with Egypt.
How does that fit with Wild West?
But no matter if it’s a cat or a fox, the image somewhat clashes with the theory about time travel and Wild West locations. Until now, it was assumed that historical locations would come to the map through the cracks. Strange cat-foxes don’t quite fit in yet.
Is the being at the end some kind of deity that holds power over space and time? At least it seems to be related to the cracks, as a crack is just emerging from one of its eyes. Most likely, new teasers for Season 5 will come every day from now on. It remains exciting to see what Epic reveals next. Season 5 starts on July 12, 2018.
With the patch 4.35 came the new endless dungeon Sky Pillar in Final Fantasy XIV and players are already busy mastering the challenge. Here you will find the list of all rare, interesting and cool items that can be obtained from the treasure chests in the dungeon.
Need a Divining Rod?
Finding the treasures in the Sky Pillar can be a tricky business, as you first have to locate them. The chests are usually buried at a random point on the respective floor.
However, they cannot be seen with the naked eye. Only when a player is very close to a treasure will a message appear informing the group.
But there is a way to locate the chest. Someone from the group must use the special item “Finder’s Pot”.
To reveal the treasure, a player must place themselves directly on the marked spot. Once the chest is opened, the entire group receives a radiant treasure bag in silver, gold, or platinum colors that can be opened by an NPC after leaving the dungeon.
The contents of the bags are always random, but with a little luck, you can obtain many cool and useful items from them. You can find out what they are in the following list.
Interesting and Useful
Magazine “Modern Aesthetics – Abanian Braid”: Unlocks the new hairstyle
Empyrean Clay: Necessary for crafting the otter furniture pieces
Empyrean Log: Necessary for crafting the otter furniture pieces
Dodo Horn: Summons the mount Dodo. Available only from platinum bags on floor 80 and higher
Bungie’s marketing machinery is in full swing, revealing more and more exciting details about the upcoming Forsaken expansion for Destiny 2. Now there is even discussion about a possible return of the Ahamkara.
The Ahamkara, a race of mysterious dragon-like beings from the Destiny universe, are once again at the center of some discussions. The community has often debated whether they represent a distinct dragon race or if the Ahamkara possibly belong to the same species as the Worm Gods.
However, after the recent details in the exclusive reporting by Game Informer, some fans are now speculating whether these beings might actually come into play with the Forsaken expansion.
Will the Ahamkara make their entrance with Forsaken?
What are the Ahamkara? The Ahamkara are powerful and wise dragon beings, said to even have the ability to grant wishes. They are believed to have been nearly wiped out during the Great Ahamkara Hunt. It is said that the Guardians killed almost all dragons in the entire solar system, as the Vanguard deemed them too powerful and a threat. Their remains can still be found in parts as armor pieces. However, there are rumors that some Ahamkara may have survived.
The assumption that they are a dragon race, however, is disputed and embodies a long-standing point of contention among lore experts in the Destiny community. Some fans are convinced that the Ahamkara are the same species as the Worm Gods. However, neither of the two positions is definitively proven.
Possible return? Some lines from an exclusive Game Informer article are currently rekindling debates around the Ahamkara.
It is mentioned regarding the Dreaming City in the original English: “Virtually drawn from the page of a classic fantasy novel, this is the elven homeland under threat from an insidious dragon that has infected its heart.”
There’s a lot of discussion again: Especially the dragon part has captivated some fans. Some see it as a hint at a potential return of the Ahamkara – whether in the Dreaming City itself or possibly in the new raid. Bungie is actually known for making such statements well thought out and not just casually mentioned.
Others, however, see a misunderstood metaphor. It should be clear to most that the homeland of the elves is the Dreaming City. But the dragon could just as easily mean a general threat, such as the Taken, who have ultimately infected the Dreaming City and are obviously the main adversaries in this area. This is evident from the same article.
Whether it’s merely a misinterpreted metaphor or if this theory might actually hold some truth will become clear by early September at the latest. Because on September 4, 2018, the Forsaken expansion for Destiny 2 will be released.
What do you think? Is this a subtle hint at a possible return of the Ahamkara? Or do some fans just see what they want to see – even if there’s nothing there?
This is an AI-powered translation. Some inaccuracies might exist.
Steam is facing serious competition from China with the platform “WeGame”. The platform is set to be internationalized now. But what does that mean for us players? Asia games like Lost Ark could find a direct route to Europe.
The online giant Tencent, known for publishing numerous games in the Chinese market, aims to continue growing. Its gaming platform “WeGame”, where users can buy games, interact with other players and developers, and participate in community activities, will soon go international. With this, Tencent is trying to establish “WeGame” as a direct competitor to Steam.
What is WeGame? So far, WeGame is “only” a platform for around 220 games and the successor to Tencent’s old publishing platform. However, with a push into the global market, this could change quickly. It will also become attractive for Asian developers to publish on the new platform in order to attract customers worldwide.
WeGame International likely a response to Steam in Asia: Tencent’s move is seen as a direct response to Valve officially expanding its platform Steam into China.
Route for games from China directly to the West
What does that mean for Europeans? For “us”, the worldwide release of the WeGame platform means that we may enjoy typical Asian titles faster, which otherwise would take many years to reach the West. Publishers and developers are encouraged to at least provide an English localization in a timely manner to appeal to customers around the world.
In the future, we might not have to wait as long for games like Lost Ark, Monster Hunter Online, or Dragon’s Dogma.
Headquartered in Hong Kong bypasses Chinese “censorship laws”: WeGame is said to operate from Hong Kong in its global version, a special administrative zone within China. This way, it is not subject to the strict regulations of the Chinese government. At the same time, Chinese users can still access the service. Thus, WeGame circumvents strict censorship measures (e.g., regarding violence or nudity) and can quickly add games to its catalog without having to painstakingly revise them first.
The announcement from Tencent came shortly after Valve, which is also pushing into the Chinese market and apparently already has a large player base there. About a quarter of the 43,000,000 daily users on Steam use “Simplified Chinese” as their language.
This is an AI-powered translation. Some inaccuracies might exist.
The collaboration between the Korean publisher Nexon and EA Games on the MMO Titanfall Online has been discontinued. The companies cite long development time and changes in the gaming market as reasons.
But despite the advanced stage, the decision was made to discontinue the development of the game.
Away from PCs, towards Mobile
But why was Titanfall Online canceled? The main reasons for the cancellation were the long development time and the rapidly changing gaming market in Korea. Over the past few years, the focus of gamers has shifted away from PCs and towards the mobile market.
Thus, the publishers were concerned that there was no longer enough demand and that the MMO would not be able to remain successful over a long time. The community’s reaction was also not enthusiastic enough to justify a continuation of development.
The partnership between Nexon and EA continues: The cancellation of the Titanfall project has not harmed the relationship between the two publishers, as the decision to discontinue the MMO was mutual.
The developers and resources involved in the MMO will now be allocated to other projects by Nexon. The priority will be on mobile titles.
Are you currently looking for an MMO with mechs? Check out Anthem:
Dark Iron Dwarves will never need portals in WoW because they can upgrade their Mole Machine. We will show you how!
With World of Warcraft: Battle for Azeroth, the Alliance gains a new allied race, the Dark Iron Dwarves. Like all playable races, the Dark Iron Dwarves have some unique racial abilities. However, only the dark dwarf brothers and sisters can expand and enhance their racial ability!
What is the Mole Machine? The Mole Machine of the Dark Iron Dwarves is a racial ability where Dark Iron Dwarves summon a mole drill and then get in to teleport to various locations in the world. It works like a hearthstone or a mage portal.
Where does the Mole Machine take you? By default, the Mole Machine only has three destinations available: Stormwind, Ironforge, and the Shadowforge (the “home” of the Dark Iron Dwarves). However, many more locations can be added, creating a vast network of Mole Machines!
To unlock the new destinations for the Mole Machine, you need to visit the respective locations and click on a Mole Machine there. Afterward, these locations can also be accessed with the racial ability!
The new destinations for the Dark Iron Mole Machine
The players from the “Secret Finding” Discord server have already identified 16 new locations where you can upgrade the Mole Machine. To do this, travel to the respective locations with your Dark Iron Dwarf (as soon as they are playable), click on the machines, and you can then use them in the future. The exact coordinates for each location are provided in brackets, which can be displayed with various addons (such as “MapCoords”).
It’s not entirely logical that one can dig through the crust of Azeroth with the Mole Machine and thus reach other worlds like Draenor or Outland – but that seems to be overlooked.
Players of Dark Iron Dwarves will therefore have better travel options than mages. Those who want complete freedom should of course play a Dark Iron mage.
The online game The Elder Scrolls Online (PC, Xbox One, PS4) offers a premium membership that grants players certain bonuses. You actually have to pay for it, but for about a week you can enjoy the benefits of membership for free.
What is ESO Plus? ESO Plus is the optional premium membership of the game. When you purchase it, you receive, among other things, these benefits:
You gain access to all DLCs, including the chapter Morrowind from last year
You receive a craft bag to store your materials
Your bank slots are doubled
You earn 10% more experience points and gold
You can dye costumes
You receive 1500 crowns per month
Especially players who craft a lot will benefit greatly from the unlimited craft bag. The 1500 crowns are only available to paying members. For ESO Plus you usually pay 12.99 euros for 30 days.
All benefits of ESO Plus for every player
ESO Plus for everyone. To benefit from the free membership, you just need to log into the game and can start immediately. To use ESO Plus, you need to buy The Elder Scrolls Online.
Event duration: The event starts on July 10 at 4 PM and ends on July 16 at 4 PM.
Is there a catch? You do not need to provide payment information, and the subscription will not renew after the event ends. You can simply try ESO Plus.
How do I activate ESO Plus? Start the game and open the crown store. There, select the “free trial of ESO Plus” in the “showcase” category. And then you can start.
Free loot boxes
Zenimax rewards paying ESO Plus members. If you already have an ESO Plus subscription, you can snag a free crown box every day. Simply log into ESO once per time segment. A time segment runs from 4 PM one day to 3:59 PM the next day. Logging in counts as one entry, and the boxes will be available as a bundle on July 20.
Important: Logging in once counts as one entry. Even if you log in between two time segments. So if you log in at 3 PM and play until 5 PM, it only counts as one entry. To avoid this, log completely out of ESO, restart the game, and log back in.
What do the Psijik boxes contain? The crown boxes from the Psijik Vault contain particularly rare and powerful items from the legendary order that the mysterious Psijik Order has hidden from Tamriel. When opening, you have a chance to obtain one of the exotic mounts. These ethereal creatures are a real showstopper.
Are there free boxes for the free subscription as well? No, you must be a paying ESO Plus member. However, during the event, you can benefit from nearly all the perks of the premium membership for free.
These DLCs are particularly worthwhile
Travel through Tamriel. The world of Tamriel is vast and filled with mysterious places for you to explore. With the free ESO Plus subscription, the doors to nearly all game content are open to you. If you haven’t played certain DLCs yet, now is the time to dive in.
Check out the dungeons of Dragon Bones: Earlier this year, Zenimax released two new dungeons for ESO. If you have not yet purchased the DLC, it is worth a visit to both dungeons. Just for entering, you receive a collectible that you can keep even after the free membership ends.
Additionally, you can earn dungeon-specific sets or complete the challenges. With all the ESO Plus players in the game, you will also definitely find teammates for your adventure.
Dare to journey to Morrowind: The last chapter of ESO is now part of ESO Plus. If you have not been to the island of Vvardenfell and admired the exotic plants and creatures, you should not miss this sight. During the story of the DLC, you assist the god Vivec in stopping a meteor that is about to crash onto the island. The DLC includes new dungeons, a new raid, and many other PvE activities. Our author Jürgen took a look at the DLC in his Morrowind review.
Visit the Clockwork City: At the end of last year, Zenimax released a new area. In the clockwork city, you face mechanical creatures in a steampunk setting. The DLC contains new dungeons, a raid, and a new city. In the alternate dimension, even trees and creature beings are made of metal.
Dare to take a detour to Wrothgar: If you miss the icy slopes of Skyrim or have always wanted to help an Ork king, a detour to the Wrothgar area is worthwhile. The second DLC since the game’s transition to a Buy2Play title revolves around the city of Orsinium, which is to become the home for the Orks. During the story of the DLC, you unite the local Ork tribes and face a great threat.
Part of the DLC is the Maelstrom Arena. This is a game mode for single-player. In the arena, you face waves of enemies and are rewarded with strong loot.
Unleash your inner thief: If items often “just happen” to come into your possession and you rummage through NPCs’ pockets with quick fingers, you should follow the call of the Thieves Guild to Hews Flute.
When you join the guild, you learn numerous useful skills that support you in your collecting trips and make stealing easier. During the story of the DLC, you help the guild to great wealth by planning the ultimate heist.
In Fortnite: Battle Royale (PC, PS4, iOS, Switch & Xbox One) is about to continue with the new Season 5. So far, little is known about it. Dataminers have likely found hints of a desert map and a wild-west time travel theme.
Into the desert! The rocket has shaken the world of Fortnite deeply and in the California desert, the recently vanished Durr Burger has appeared. All of this is an indication of how Fortnite will evolve in the upcoming Season 5 on July 12, 2018. Many fans suspect a time travel theme for the 5th season of the colorful battle royale game. By now, there have been several solid hints that it could indeed be a desert and wild-west setting.
Stagecoaches and Hay Bales
These are the clues: The wild-west theme has already been teased earlier thanks to various dataminings. Among other things, campfires and poker tables were seen. Meanwhile, a stagecoach from the western era has even appeared at Moisty Mire. The clues for a wild-west theme are intensifying.
Hay Bales in real life: Meanwhile, something is also happening in the real world. In a desert in California, there is not just the burger head with now two agents. Rather, a kind of hay bale has also appeared in the vicinity. This fits with the wild west. It may soon disappear and then reappear in the game.
Is a new map coming after all? In a tweet, “DieBuddies” posted a picture of the Fortnite map. The map is completely depicted as a desert there. You can recognize the important landmarks, but due to the steppe and desert theme, everything looks different.
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Video shows new desert map in Fortnite thanks to a bug!
This is what the new map version looks like: Meanwhile, DieBuddies have kept their promise and shown a video with the new map. They could play the new map already thanks to a bug.
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Same map in a different guise? The “new” map still seems to be the well-known Fortnite map. It apparently just got a new desert look. However, it is quite possible that Epic will make some changes to the map before it most likely launches on July 12. In any case, the new map version seems to indicate even more the western theme.
A DDoS attack caused server crashes at Overwatch. The loss of skill rating was the result. The fans are angry.
On the morning of July 9, 2018, there were some server issues at Overwatch. Many players experienced sudden disconnections, which were counted as losses in their careers. Shortly thereafter, it became clear: it was a DDoS attack targeting Blizzard’s servers.
What happened? In a DDoS attack, a service or website is overwhelmed with thousands of requests until it becomes slower and then completely collapses. This was the case with Overwatch. Players initially suffered from high latency and lags, then they were kicked out of the game. Leaving a game early – even if all players are kicked out due to a DDoS attack – counts as a loss in Overwatch. All players in ranked mode lost skill rating. The frustration is especially high among players who were close to leveling up.
What frustrates the fans? The fans are disappointed that Blizzard counts a server crash as a “loss” – for everyone involved. Since this is not an ordinary disconnect but an overload of the Overwatch servers, Blizzard should be able to distinguish this. At least this is the view and wish of the fans. Players feel punished for a mistake they cannot control.
Due to the early timing of the DDoS attack, only a few European players are affected. Most of the angry players are from America, as the problem occurred in the evening hours there.
What is your opinion on this matter? Do you think that one should tolerate outages in an online game, especially when it is an attack? Or should it not be a problem for Blizzard to recognize when such things happen and spare players from losing skill rating?
This is an AI-powered translation. Some inaccuracies might exist.
In an interview, Shuhei Yoshida, the head of Sony Interactive Entertainment Worldwide Studios, explains the current development of the gaming industry, the challenges in developing AAA titles, and what conclusions Sony’s in-house game studio draws from these for their projects.
The current president of Sony Interactive Entertainment Worldwide Studios, Shuhei Yoshida, will receive his Develop Legend Award this week as part of the Develop Awards. In advance, the Sony legend spoke in an interview with the British site MCV about his views on the development of the gaming industry and the reasons for the success of Sony Interactive Entertainment. We summarize his key statements for you.
The gaming industry is evolving – this is important for success
AAA games are the driving force of the industry: On one hand, Yoshida notes that there has been a significant leap in the scale and technologies involved in developing large titles. However, every new AAA project feels like placing a big bet.
AAA titles: No room for experiments
Due to the enormous investments, each AAA title simply feels too big to fail and therefore builds immense pressure when it comes to successfully managing such AAA projects. After all, AAA games are the engines, the driving force of the gaming industry. They are increasingly becoming mainstream entertainment – no longer just a niche.
And the result is at best a great fusion of art and technology that offers hours of exciting interactive entertainment – in a large, often open world, with lifelike characters and imaginative creatures.
Therefore, it is of utmost importance to continue advancing the art of AAA development in light of these developments.
Innovation lies with the Indies
Indie developers provide innovation and willingness to experiment: On the other hand, according to Yoshida, it is currently a golden age for indie developers. Thanks to tools like Unity and Unreal Engine, many individual talents and smaller teams have the unique opportunity to develop games for a global audience.
At the same time, the number of AAA titles is declining, and the type of these games is becoming increasingly similar to minimize risks. This opens up a wide field of different game types for indie developers that can be explored and potentially lead to success. Indie games are driving innovation and experimentation in the gaming industry. Therefore, Yoshida believes it is important to continue supporting the flourishing indie market.
No room for a half-hearted mix of single-player and multiplayer
Clear separation between single-player and multiplayer titles – each in their own element: In most current titles, a clear divide can be observed between story-driven single-player experiences and ongoing multiplayer live experiences. According to Yoshida, this development can be explained by the fact that nowadays it is extremely challenging to develop a successful single-player or live multiplayer game.
The art of creating each of these game types has progressed so far that developers are increasingly inclined to focus on what they do best. It is not particularly sensible to slap a half-baked online mode onto a single-player title – and vice versa. This trend is a result of rational thinking from both developers and publishers.
The audience for AAA titles is broadening – the heroes are becoming different
The character of the games evolves as well: The character of games evolves with time. Sony’s lineup at the E3 2018 reflects this. For example, the showcased titles show increasing maturity, diversity, and representation of minorities.
Especially considering that games are increasingly becoming part of mass entertainment, this development is extremely important in Yoshida’s view. One must tailor the product to a broad audience – regardless of age, gender, sexual orientation, ethnicity, or belief. It is beneficial to create protagonists with whom diverse people can identify.
In Fortnite: Battle Royale (PC, PS4, iOS, Switch & Xbox One) there is currently an ARG (Alternate Reality Game) to announce Season 5. Recently, there have been new clues and solutions.
Puzzles upon puzzles, some of which seem to be solved while new ones emerge. Here you can find out what’s new.
New Agent #3742 is here
More agents have appeared: When the burger appeared in the desert in California on Saturday, a mysterious guy who issued a card titled Agent #3678 was also there. On the back of the card was a phone number, but more on that later.
Meanwhile, the first agent has received reinforcements. A woman with the number #3742 is now also on-site and is issuing a card. The phone number is still the same.
What are the agents doing? The agents themselves remain extremely mysterious. When asked, they seem to provide no clear answers. When asked about burgers, they also seem to have no idea what that is. They also mentioned several times that they would use “all six senses” to analyze the anomaly. In doing so, they were handling telescopes and other strange devices.
Stagecoach or shopping cart? If you explore the area around the burger and the agents, you will find a track in the sand. It could come from a shopping cart, the usual vehicles from Fortnite. Or it could be the tracks of a stagecoach from the Wild West. Such a thing has recently appeared in Fortnite.
Needle in a haystack? Next to the tracks is a kind of haystack. There is straw and hay lying around. However, players have yet to find anything there despite intensive searching. Perhaps the haystack is the next object from our world to appear in Fortnite? It would certainly fit the theory of an upcoming Western time travel theme in Season 5.
This is what the numbers from the phone mean: New information is available if you call the phone number from the agents’ cards. Strange noises can still be heard, but they seem to have changed by now.
Secret message of the spectrograph.
When tracking the sounds through a spectrograph, the numerical string “067000111” emerges. So far, this meant nothing, but some players have been trying codes with it. The following results came out:
067 in ASCII means “C”
000111 in binary code equals 7
What is C7? C7 could refer to the corresponding map squares on the Fortnite map. The burger restaurant in Greasy Grove is located there. The burger head comes from there.
Is something new appearing soon in Greasy Grove? Could it be that a new object will soon appear at the location of the burger in the game? Be sure to keep your eyes peeled when you land at Greasy Grove in C7. We will continue to investigate the matter and inform you about news from the ARG of Fortnite.
EVE Online has a performance problem. This can be observed repeatedly in the massive PvP battles that bring the MMORPG to its knees. With a trick, the developers want to ensure a more pleasant gaming experience.
Lower-detail rockets are to improve performance
Space battles are a problem. EVE Online essentially thrives on the large battles where thousands of players fight against each other. These space skirmishes repeatedly make headlines – but also negative ones. The MMORPG regularly struggles under the weight of this massive player count, making particularly large battles a real issue.
Developers want to make improvements. For months, CCP Games has stated that this problem is being worked on. It is just not so easy to resolve. However, the team wants players to enjoy battles again and be able to set new records.
New rockets are to help. During the space battles, players fire a lot of rockets. However, these are rendered as 3D objects, which together with the thousands of spaceships results in significant performance issues. Often, during the skirmishes, one gets the impression that the game has frozen. A new rendering method for the rockets is now supposed to ensure that they are no longer displayed as detailed. This relieves the game client, thereby improving the performance of EVE Online.
The developers state that apart from the representation of the rockets, nothing else will change. They will continue to behave as before and deal the same damage. An update for EVE Online introducing this change will be released tomorrow, Tuesday. Then fans will see how the MMORPG’s performance improves as a result.
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At Tennocon, the new expansion Fortuna for Warframe was presented, which is expected to be released this fall. Check out the complete gameplay demo here, which also showcases the space battles still in development!
Digital Extremes announced the new Warframe expansion Fortuna at its own Tennocon. With this expansion, players can visit the new open world “Orb Vallis” on Venus, which is said to greatly surpass the Plains of Eidolon on Earth in size.
Check out the full 32 minutes of gameplay footage from the convention here, which, in addition to the contents of the Fortuna update, also shows the Railjack project, which is still in development.
Players can seamlessly fly from the planet directly into space and command their own combat spaceship. Codename: Railjack is part of the Fortuna expansion, but is expected to be released at a later date.
While the development of Cyberpunk 2077 will likely take some time, some information about the decisions in the game has recently come to light. The actions of the players are meant to have complex consequences.
In Cyberpunk 2077, decisions are said to have more nuances than just plain black or white: Mike Pondsmith, the creator of the original tabletop role-playing game Cyberpunk 2020, recently spoke in an interview about the freedoms of the players and the consequences that arise from them.
Complex Consequences, No “Karma”
Consequences similar to the original: Mike Pondsmith, the creator of the original tabletop role-playing game Cyberpunk 2020, spoke in an interview with the YouTube channel “LastKnownMeal” about the players’ choices that are intended to have complex consequences.
In this context, Pondsmith compares the decisions in Cyberpunk 2077 with the tabletop role-playing game template. Like in the tabletop, the role-playing game from CD Projekt Red is not supposed to have a “karma system” that categorizes actions as good or evil. Such systems are known from Fallout 3 and the Mass Effect trilogy, which classify actions as “Paragon” and “Renegade”.
Instead, the respective decisions in the game are intended to determine how the story unfolds and what happens to the involved characters, according to Pondsmith.
One of the binding philosophies of the game is that your actions have consequences. This also goes back to the original sources in the tabletop game. There is no karma system – good things and so on. But one can quite imagine that if you wipe out a gang member, his gang will remember that and will then want to find you. That is realistic, that is how things really are.
No Black or White: Even in the Witcher series by CD Projekt, the story has developed based on the player’s decisions. The system in Cyberpunk 2077 could be an evolution of this principle.
Karma cannot sometimes be divided into the nice “dark side/light side”. Sometimes it comes and bites you in the butt when you least expect it. We recently joked in the office: You’re driving on the highway and someone cuts you off, so you give him the finger. Then you go to the bank and the guy you flipped off is behind the counter. That kind of thing happens!
Pondsmith particularly liked that the music piece used in the E3 trailer for Cyberpunk 2077 is called “Personal Responsibility”. That has already said everything about the game.