The Eevee move “Last Resort” is now available in Pokémon GO. Trainers noticed that “Last Resort” was already released before the start of Community Day.
Move for Community Day: Today, August 11th, marks the first of two days of Community Days featuring Eevee. From 11:00 AM to 2:00 PM German time, you will find this species more frequently in the wild.
Additionally, there is the special move “Last Resort,” which is already available before the event. But how strong is the attack in Pokémon GO actually?
Last Resort already active
More time for developments: Niantic announced ahead of Community Day that trainers will have plenty of time to evolve Eevee to learn the Last Resort move.
According to trainers, you can already evolve your Eevee before the start of Community Day in Germany, and the evolution learns Last Resort. This can even be done until Monday evening.
In English, the attack is called Last Resort.
On Reddit, trainer mattyboy247 reports that the move is now active worldwide.
How strong is Last Resort?
Now in the code: For a few hours now, the move has been fully integrated with the corresponding attack values in the code. However, the meta of Pokémon GO will not change it.
Attack is “okay”: The move is not as strong as many trainers had hoped.
Type of attack – Charged move (2 bars)
Type – Normal
Base damage – 90
DPS – 31.03
Cooldown – 2.9 seconds
What does the community say about the values? Many trainers are now disappointed because they thought the move would have a greater impact on the game, similar to Flora Statue. But that is not the case.
Trainer meticulous_marmot writes: “So I can forget the evolutionary phase of my planning and focus on catching 20 Shinies? Cool!”. He receives a lot of support on Reddit for this statement.
Better Shinies instead: Other trainers are also happy that they do not have to spend a long time comparing Eevee’s values to get the best attacker with Last Resort. Instead, they want to focus on catching the shiny monsters.
How many Eevee you should catch on Community Day to get a shiny for each evolution is shown in our guide.
The last three classes of the PvE MMORPG Pantheon have been officially confirmed. This means that you now have a total of 12 classes to choose from. Check out what Enchanter, Wizard, and Summoner have to offer!
In a newsletter, Pantheon introduced the three new spell classes. The spell classes Enchanter, Summoner, and Wizard will be responsible for damage and support, each bringing a small toolbox with them.
Three additional classes join the previously known ones.
The Spell Classes of Pantheon
Spellcasters with Tricks: The previously presented classes of Pantheon have fit into the Trinity of MMORPG roles: DPS, healer, and tank. Some of these we have already introduced to you:
The spell classes Enchanter, Summoner, and Wizard will, however, be supporters who can deal damage but primarily assist the group with some tricks and useful spells.
The Summoner
The Summoner (engl. Summoner) uses other realities to harness their power in his own reality. He creates new things through arcane summoning such as food, tools, weapons, or even fantastic creatures.
In a group, the Summoner fulfills the role of magical DPS and support (utility). His resources are mana and “Arcamental control”.
Arcamentals are mana beings bound to elements such as fire, water, earth, and wind, and they are the main weapon for Summoners in combat. Each element embodies a different class for the Arcamental, with the abilities chosen by the Summoner himself. Summoners can create special weapons and armor for Arcamentals.
The following races can become Summoners:
Dark Myr
Elves
Humans
Gnomes
The Wizard
Wizards (eng. Wizards) are masters of wielding the destructive powers of the arcane – at least those who have not been driven mad and destroyed by the wild nature of the arcane.
In a group, Wizards fulfill the role of magical DPS and support (utility). Their resources are mana, focus, and spellcasting.
Wizards use their focus to cast spells from one of three magic schools: fire, frost, or arcane. If a Wizard only casts spells from a specific school, they receive a lasting buff until they stop casting or switch to another school. The buffs continuously increase until interrupted:
Focus: Fury of Flames – Fire spells deal increasingly higher additional damage and have a higher chance for critical hits, but cost more mana
Focus: Stunning Presence – Each hit with frost spells reduces the aggro that enemies build on you, but the spells deal less damage each time
Focus: Arcane Affinity – Cast spells refund mana when they hit. Additionally, mana costs and damage decrease continuously
Through spellcasting, Wizards can make some of their attacks become instant and remove mana costs. If you find enough scroll fragments, you can enhance certain spells.
The following races can become Wizards:
Archai
Dark Myr
Elves
Humans
Gnomes
The Enchanter
Not much is known about Enchanters (engl. Enchanter). Enchanters penetrate the minds of their enemies. They can impose their own will upon them, thus controlling the battlefield.
In a group, Enchanters fulfill the role of crowd control and support (utility). Their resource is mana.
In the trailer for the new The Elder Scrolls Online dungeon DLC Wolfhunter, you see the two new dungeons in action. The release for PC, PS4, and Xbox One is already in August.
New adventures await you. Soon it will be time, and players can enjoy the two new dungeons March of Sacrifice and Moonhunter’s Lair. In the official trailer for the dungeon DLC Wolfhunter, the Daedric Prince Hircine boasts and warns you about his loyal followers, against whom you will have no chance.
If you are brave enough to face Hircine’s entourage, you can do so on PC/Mac starting August 13 and on consoles PS4/Xbox One starting August 28.
In the two dungeons, numerous dark werewolves await you. Brave players will be rewarded with valuable collectibles and armor pieces.
In the dungeon March of Sacrifice, you enter Hircine’s hunting grounds. There, you fight with followers of the Daedric Prince for his favor.
In the Moonhunter’s Lair, you assist Silver Dawn and free a fortress plagued by werewolves.
In Fortnite, Epic seems to be slowly getting a grip on eSports. After a disastrous start, the 8-million-dollar tournament “Summer Skirmish” is getting better. In week 5 of Summer Skirmish, Epic is introducing an innovative format: Kingpin. Here you can watch the live stream.
What kind of tournament is this? Epic has provided 100 million USD in prize money for the eSports season 2018/2019 of Fortnite. It starts with an 8 million dollar tournament, the “Summer Skirmish.”
For 8 weeks, solo players and duos will compete against each other in changing formats. Epic had to find these formats laboriously.
Disastrous tournament is getting better
All beginnings are hard: The first week went disastrously for Summer Skirmish.
A conservative tournament format in duo rewarded defensive play too much. There were also lags. The first tournament weekend had to be canceled after just a few matches.
Week 5 could be the game changer: In this week, the fifth, there is again a new format at Summer Skirmish.
The team that has the most points at the end of 8 matches wins.
Points are awarded per kill.
If a team wins the match, their kills in the next match count triple.
If a team achieves 7 kills in a match, their kills in the next match count double.
Mode rewards aggressive playstyle with kills – and then you become a target
What does this mean? This “Kingpin” mode emphasizes kills.
While in the earlier formats survival until the end was the priority, in Kingpin it is especially important to live as long as possible to have more time to achieve kills.
If a duo has a particularly strong round, the next round becomes the “bonus round” and kills become even more important. It is crucial to keep cool. Meanwhile, the other teams should focus on eliminating such “charged” duos with high priority so they do not accumulate too many points.
How much money is at stake? The winners of a day receive $75,000. After that, it goes down tiered. 2nd place gets $60,000, 3rd place $50,000, 10th place still $17,500, and even the twentieth duo takes home $7,500. That’s quite impressive.
Who is participating?
The participant field consists of 29 invited teams. These are eSports players and streamers like Ninja, DrLupo, Myth, or gamers from teams like Liquid. The winner from last weekend, Notvidi, is also invited.
Additionally, there are 19 pairs who performed well in the “Showdown,” an in-game mode. So these are “amateurs” who qualified for the major league through good performance against other amateurs.
Underdog plays with superstar Ninja
Is there a special duo? The star from last weekend, player Reverse2K, will compete in a team with Ninja. Reverse2K qualified as a “smaller” streamer and then had a great performance, claiming the “throne” in one day.
Apparently, Reverse2K directly asked Ninja if he was ready for a duo. Ninja is considered one of the best Fortnite players in the world and is currently the star of Twitch.
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As every Friday in Destiny 2, Xur is back today.Where is the Agent of the Nine and what items does he have on offer? Here are the location and inventory on August 10.
The hunt for Whisper of the Worm continues: The anomaly on IO is back. This leads the Guardians to the time-sensitive mission Whisper, at the end of which, upon successful completion, the exotic sniper rifle Whisper of the Worm is waiting as a reward.
Players who have not yet managed to obtain the new exotic sniper now have another chance this weekend. Starting at 7:00 PM, the hunt for the Whisper of the Worm and its catalyst is back on. You have until next Monday at 7:00 PM to secure the coveted weapon. Then the anomaly will disappear again until the following weekend.
Double Valor Points in the Crucible: Since today, August 10, at 7:00 PM, there will be double Valor points in the Crucible for one week until August 17. For anyone who still needs to reset their Valor rank for their Solstice Armor, this bonus is more than welcome.
Crucible Labs are back live: The Crucible Labs are back – again with Showdown. The mode has now been adjusted compared to its first appearance based on player feedback. Here’s what has changed:
The round time has been reduced to 90 seconds
Rounds now have a point limit of 10
Revives are now enabled
If you revive a teammate before they respawn, you deny the enemy a point
Furthermore, today, August 10, the mysterious Agent of the Nine also reappears in the Destiny universe. Let’s welcome Xur together. What does the noodle face have for us this time?
All information about Xur in Destiny 2 on August 10 on PS4, Xbox One and PC
When does Xur come?
Xur visits us every Friday at 7 PM. He chooses a quiet spot on a planet or moon of his choice from where he can deliver his goods undisturbed to the Guardians. You have until the next Weekly Reset on Tuesday to browse his inventory – then he will disappear again without a trace.
Where is Xur? You can find him today at this location
Xur has certain positions where he likes to settle down over the weekend. This time he is setting up his stand in the Tower Hangar on Earth.
Offer and inventory of Xur
Weapon: Prometheus Lens – Fusion rifle for 29 Legendary Shards
Xur also has the challenge card “Five of Swords” with him. This card is free. It upgrades your rare Nightfall challenge card to a legendary challenge card. This allows you to activate a Scorch modifier, one advantage/disadvantage, and two additional disadvantages.
The weekly PvP event Trials of the Nine will also start on Friday evening at 7 PM. The Trials will end with the Weekly Reset on the following Tuesday evening at 7 PM.
Map: Midtown
Mode: Countdown
After the release of the Warmind expansion, new rewards can be earned in the Trials of the Nine.
There are three new weapons:
The Kinetic Submachine Gun “Cease and Desist”
The Energy Scout Rifle “Compel”
The Shotgun “Abolish”
Additionally, there is a new Ghost shell, a new Sparrow, a new ship, and a new shader. However, there are no new armor ornaments for the Trials sets in Season 3.
In the latest “This Week at Bungie” blog, Bungie presented more innovations that Guardians can expect in their weekly routine of Destiny 2 starting in September. We summarize the most important changes for you.
Just before the release of the Forsaken expansion, the studio provided detailed insights into some changes regarding numerous activities and powerful gear. Here’s what awaits Guardians with the autumn add-on.
No more heroic strikes and no prestige Nightfall in Forsaken
The heroic strikes and the prestige version of the Nightfall are retiring with Forsaken. This will make way for a modernized system that takes into account both buyers of the Forsaken expansion and players who forgo it.
This is how strikes will change: The strike playlist will feature three different difficulty levels with Forsaken, which will correspond to the recommended power level:
Power Level 300
Power Level 400
Power Level 500
Once a player exceeds the recommended difficulty by 40 power levels, that difficulty will be disabled for them. However, strikes at 500 will always remain available. All strikes will have modifiers at all difficulty levels to compensate for the loss of the heroic mode.
For players who forgo Forsaken, the difficulty level of the corresponding legacy strike playlist will be set to power level 200. They will also have strike modifiers active.
Between August 28 and September 4, however, the modifiers will be temporarily disabled in all strike playlists.
This is how the Nightfall strike will change: There will also be significant changes to the Nightfall. Firstly, the Nightfall itself will be made considerably harder due to the removal of the prestige mode.
Additionally, there will no longer be just one Nightfall strike per week. Guardians will be able to choose from one of the three available Nightfall strikes each week. This is intended to give players more influence over the hunt for Nightfall-specific loot and shorten the wait time for certain unique rewards.
Players without Forsaken will still be able to activate modifiers through the challenge card. However, the Nightfall at power level 270 will no longer feature strike scoring.
Changes on the way to max power level
Difficulty matters: Previously, powerful rewards only provided small boosts on the way to the pinnacle of power – whether you were well above the recommended difficulty or completed the activity absolutely underpowered.
Skill will be rewarded: This will change with Forsaken. Rewards will scale with the difficulty of activities. So, if you manage to master content 40 power levels below the recommended difficulty level, you will also be significantly more powerfully rewarded.
Powerful rewards will consistently include a power upgrade: Even if you are 100 power levels above the content’s difficulty, you will still receive rewards that can increase your power level.
Because powerful gear will always be at least 1 power level above your current level. This ensures that even high-level Guardians are rewarded when they help newcomers in appropriately lower activities.
Additionally, there will be more sources for powerful gear.
By the way: To make exotic items generally more helpful, they will from now on always drop at or above your current power level.
Changes to adventures and meditations
These activities will also undergo changes.
Adventures: All planets will receive heroic versions of their adventures with Forsaken. When a given planet is active as a Flashpoint, there will be a different heroic adventure there daily. Mars and Mercury are excluded from this change. They will have an additional adventure daily when active as a Flashpoint.
Ikora’s Meditations: The meditations will be phased out and replaced with heroic story mission playlists with Forsaken. These missions will share the same modifiers as the heroic adventures and the strike playlist.
New story missions will be at 500 power, whereas the power level requirement for old campaign missions will match the requirement at their release time. This will allow players without Forsaken to enjoy the heroic story missions.
In the gameplay trailer, we noticed these 16 details about melee combat, weapons, weather, and horses in Red Dead Redemption 2. Did you notice them too?
Look closely: On August 9, the 1st gameplay video for Red Dead Redemption 2 was released. We took a close look and compiled our observations here. Did you see that you can sell weapons and have a special hunter’s instinct?
Will Arthur Morgan be rescued at the start of the story?
Is this really the beginning? Right at the start of the trailer, we see the protagonist of Red Dead Redemption 2, Arthur Morgan, in a cramped jail cell with the sheriff. His future does not look bright – the sheriff says that Arthur will be hanged.
Then gang leader Dutch blows a hole in the wall, creating an escape route. The casual tone in which Dutch speaks suggests that the two are already good friends. A possible hint that this scene takes place later in the game and is not the beginning.
Ride together with the gang
Group dynamics: The trailer shows how the gang rides together after escaping from prison. We see this happen quite a few more times in the trailer.
Being present as a group seems to play an important role in Red Dead Redemption 2. Whether you explore the world together or only participate in specific robberies or missions together will remain to be seen.
Buy weapons in the store
Buy your weapons: This marked sign indicates that you can buy weapons in Red Dead Redemption 2. Fans hope that there will be a greater variety of “good” weapons.
The variety of weapons has been criticized as being too limited in Red Dead Redemption.
Melee combat with variety
Fighting from the saloon window: After Arthur is thrown out of a building window, a fight breaks out outside. After a few punches to the face, the two fighters switch sides.
In melee combat, players can expect quite a bit of variety and not monotone boxing.
Dynamic weather with snow, rain, or sun
Deep snow: In this scene, Arthur and Dutch ride through a snowy landscape. The narrator explains that this is a storytelling mission. It seems that there will be plenty of variety in the weather in Red Dead Redemption 2. We’ve already seen snow, rain, and sun.
Everything in overview: Additionally, there is a minimap in the lower left corner that you can use for orientation.
Deadeye is back!
Popular feature: The targeting feature from Red Dead Redemption is also back in Red Dead 2. When Arthur attacks an enemy hideout, time slows down and Arthur can aim at heads one by one in peace.
Lead horse through swamp
Muddy paths: The areas of Red Dead Redemption 2 include rough mountains, dense forests, arid deserts, and muddy swamps. Through the muddy terrain, Arthur walks on foot in the trailer and leads his horse. In the lower right corner, we can see that you can also cancel leading the horse.
Why lead? In which situations leading your horse becomes important is still unclear. The gloomy swamp may suggest that the horse feels insecure and might panic and flee without guidance. Perhaps the animal is simply tired.
Reunion in Blackwater
With theater: Blackwater is the largest town in the state. The theater of Blackwater, the Blackwater Grand Theatre, already played a role in Red Dead Redemption. Players were able to watch a movie for a fee back then. We can also see a theater again in the new trailer.
You meet interesting characters
Colorful personalities: During the adventures in Red Dead Redemption 2, you will likely encounter quirky and distinctive characters.
We see them only briefly in the trailer, but the three men shown do not look like mere boring extras. The description states, “And everywhere you meet various characters from the turn of the century.”
The gentleman at the Tesla coils gets an electric shock in the trailer. His middle part recalls Nikola Tesla himself, the famous inventor.
Change outfits during the game
Unlock or purchase outfits: During the trailer, Arthur’s outfit changes. In this screenshot, he is wearing a leather jacket. It is unclear whether you can unlock different outfits during missions or even buy individual clothing items. Perhaps you can combine them as you wish.
You establish multiple camps – There’s poker
The gang regularly flees: The narrator explains, “Whenever they have to flee an area, the gang sets up a camp as a base.” Sounds like you’ll need to seek refuge often.
With poker: In the camps, you can eat, sleep, and play games. Like poker. As seen in the screenshot, the game is well thought out and has several options. Automatic betting, viewing your own cards, viewing the cards on the table. With your own gang as players, you’d better not have an ace up your sleeve.
You determine how Arthur Morgan is perceived
Your choice: When you encounter NPCs in the open world, you decide how they perceive you.
If you greet them and compliment them, you will be seen as a nice guy. However, you can also be rude and anger them, or draw your weapon. This will lead to a less favorable reputation.
Scare away potential witnesses
Silence them: If you have just committed a crime and were observed? Use weapons or fists to intimidate witnesses. After all, they shouldn’t be singing to the sheriff.
Avoid or provoke conflicts
You don’t have to be everywhere: Just as you can scare away witnesses, you can also look away from other people’s crimes. You can also approach strangers who are looking for trouble and provoke a fight. Or defuse the situation and ignore them.
Horse breeds for different situations
The choice of horse: The trailer explains that some horse breeds are better suited for certain tasks. You will likely choose your companion based on your playstyle. We have already highlighted that the horses play an important role in Red Dead Redemption 2.
Tracking animal tracks: If you are successful hunting wild animals, you can supply your camp with their meat. If you only wound animals, you need to follow their tracks. There seems to be a feature that makes this search easier and highlights the tracks. You can see it in the screenshot.
2nd gameplay trailer of Red Dead Redemption 2 provides more details
These are the most important new details that we noticed in the new gameplay trailer. Did you notice anything else?
The next gameplay video from Rockstar will highlight missions, activities, enemy gangs, robberies, and the deadeye system. When the trailer will come is still unclear.
LEGO has launched a new website – and it hints at upcoming Overwatch sets made of LEGO bricks.
On the official LEGO website, there is now a page featuring the LEGO logo directly next to that of Overwatch. Blizzard and the Danish toy manufacturer are obviously collaborating.
Overwatch Sets by LEGO
Collaboration already announced: Blizzard and LEGO had previously announced a collaboration earlier this year, but without specific dates. The official LEGO website now reveals a “coming soon” and a copyright for 2019, suggesting that it could start next year.
No specific date or which sets will be released has been disclosed yet.
Blizzard expands product range: Blizzard has increasingly sought collaboration with third parties in recent times. Recently, clothing retailer Uniqlo launched a collection featuring various designs from Blizzard games.
LEGO is growing up: The collaboration from LEGO is a significant step for the toy manufacturer. LEGO has previously avoided acquiring licenses for products aimed at an adult audience.
Thus, the collaboration with Blizzard and Overwatch is surprising, but it gives hope for further products from similar franchises.
After some players have already recreated Overwatch content using LEGO bricks, such as Reaper’s shotguns and Reinhardt’s hammer, or the creations by Han Seong Wook (featured image), the excitement for official sets is likely to be high.
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Wild rumors arise: The website Brick Fanatics claims to have received information that LEGO sets will be launched in 2019 alongside an Overwatch TV series. The series is supposedly set to be released on Netflix.
Blizzard has already announced that an Overwatch series is planned for Netflix. However, no date for 2019 has been mentioned yet.
Whoever wants the Galaxy Skin in Fortnite has to dig deep into their pockets. The skin is actually linked to the €1000 smartphone, Samsung Galaxy Note 9, or to a tablet. However, the skin does not bring a completely new model.
Rumors are true: We reported days ago that the new “Galaxy” skin, which data miners found in Fortnite, is likely tied to Samsung smartphones. This has been proven to be correct. The skin is only available for buyers of two devices:
15,000 V-Bucks on top: Whoever pre-orders the “Samsung Galaxy Note 9” smartphone between August 10 and August 23 will have a choice:
Either they receive 15,000 V-Bucks on top (a bit more than €100)
or AKG Noise-Canceling Headphones
Those who add $99 can have both.
Update 6:52 PM: Apparently, this offer does not apply in Germany (via Twitter).
What will the Galaxy Skin bring on eBay?
Collector’s item or investment for eBay? The deal between Epic and Samsung makes the Galaxy skin the most expensive and exclusive skin in Fortnite to date.
While Epic has already offered such “exclusive deals”, the previous leader, the Bomber skin, was only tied to a PS4 bundle. Currently, the Bomber skin goes for around €40 on eBay.
However, the Galaxy skin should, according to the Fortnite Android FAQ, be available for free in the shop for players with Samsung devices. Therefore, it’s quite possible that the Galaxy skin will never appear on eBay.
It doesn’t look like that
Criticism is forming: Ironically, the skin itself is nothing special. It seems to be just a new coloring of the standard skill “Tracker”, so a different version of one of Fortnite’s original heroes.
However, it has received a new coat of paint, looks spacey and therefore cool, and is likely to be very coveted among collectors.
Those who don’t want to buy an expensive Samsung device can take comfort in the fact that players with a Galaxy skin in Fortnite are actually just carrying a regular standard skin with a stylish color scheme. Admittedly, it looks pretty cool.
In this guide, you will learn about the advantages and disadvantages of the 14 weapon classes in Monster Hunter World. The weapons all have specific properties, combinations, and differ greatly in handling. You will also learn more about the different damage types that weapons can possess.
In Monster Hunter World, the hunter’s equipment is everything available to you in combat. There are no classic roles like healer, tank, or damage dealer. With your weapons, you always want to deal as much damage as possible to defeat the monsters.
This guide contains:
A list of all 14 weapon classes in Monster Hunter World, with their strengths and weaknesses
A brief introduction to the weapon class system
A description of the damage types that weapons can inflict
Update August 10: This guide was originally published in February 2018 and was revised on the occasion of the PC release.
[toc]
List of the 14 Weapon Types: Their Properties, Strengths, and Weaknesses
Now let’s get to the list of the 14 weapon classes. Below you will find an overview of the various weapons. It will cover the properties, strengths, and weaknesses of the weapons. Additionally, there will be a recommendation for which type of weapon is good for hunting which monsters.
Sword and Shield: Perfect starter weapon for beginners
As a perfect starter weapon for beginners, the classic combination of sword and shield is recommended. This allows players to both attack and defend. The biggest advantage is that items such as potions can still be used even when the weapon is drawn.
Normally, the weapon would need to be sheathed for this. The sword can be used for quick attacks and the shield blocks damage. With these properties, sword and shield give you more mobility, allowing you to better dodge the attacks of the monsters.
Advantages of Sword and Shield:
Attacks can be blocked, and items can be used while blocking
Fast attacks and good mobility
Suitable as a support weapon, as items can be used with the weapon drawn
Disadvantages of Sword and Shield
Low base damage
These monsters are good to hunt with Sword and Shield:
Almost all.
Tip for Hunting: Due to the high mobility, you can easily evade the heavy attacks of slow monsters and defend yourself with the shield. You can also use the shield against the quick attacks of fast monsters.
Great Sword: Slow two-handed sword with high damage
Powerful, slow swings with massive damage compensate for the fact that the Great Sword offers little freedom of movement. Charged attacks in classic anime style allow for additional damage – and trust me, this one hurts! The charged attack has the highest base damage in the entire game.
The Great Sword is so powerful that you can even block attacks with it.
Advantages of the Great Sword:
High damage for each hit
The charged attack has the highest base damage in the game
Can block attacks due to its size
High reach
The charged attack can knock down monsters
Disadvantages of the Great Sword:
Extremely slow, making it difficult to dodge monster attacks
While the charged attack is being charged, the hunter is easy to hit
These monsters are good to hunt with the Great Sword:
Great Jagras
Anjanath
Rathian
Tip for Hunting: The Great Sword is particularly effective against monsters that stay on the ground. Rathian is a flying dragon, but most of her attacks take place from the ground.
Dual Blades: Extremely fast attacks with strong combos
Many fast attacks and high mobility characterize the light Dual Blades. When the hunter switches to Demon Mode, they unleash a storm of attacks on the monster while gracefully dancing around it.
Demon Mode enhances all the capabilities of the Dual Blades multiple times but also consumes a lot of stamina. Additionally, you must always stay close to the monster, as they have little reach.
The Dual Blades have low base damage but compensate for this with their fast attacks.
Advantages of the Dual Blades:
Demon Mode brings highly effective combos with high damage. Even outside of Demon Mode, the combos are quite strong
Element damage and abnormal status properties such as poison are common with the Dual Blades
Disadvantages of the Dual Blades:
Short reach
Cannot block attacks
Stamina drains quickly
Wear out quickly and often require a whetstone
These monsters are good to hunt with the Dual Blades:
Great Jagras
Anjanath
Tip for Hunting: The high mobility of the Dual Blades should be fully utilized while hunting. Aim for quick attacks on the monsters’ heads, legs, and tails, and then quickly retreat.
Long Sword: Provides buffs and has many combos
Despite its length, the weapon is relatively fast and can perform a variety of long combos. The blade can even temporarily increase the attack power of the carrier to further increase the damage. Additionally, the Long Sword has high mobility. The improvements from buffs are also referred to as Elan Blade, granting the sword its true power.
Without the combos, the damage of the Long Sword is rather low. The combinations must therefore be used wisely, and above all, the Elan Blade mastered.
Advantages of the Long Sword:
A good balance between damage, mobility, and speed
A decent reach
Elan Blade can become stronger over the course of the fight with effective use of buffs
Disadvantages of the Long Sword:
Can’t block attacks
The attacks are imprecise and extravagant
These monsters are good to hunt with the Long Sword:
Great Jagras
Anjanath
Rathian
Tobi-Kadachi
Tip for Hunting: Most monsters can be easily hunted with the Long Sword as it has a correspondingly long reach. Monsters that fly, like Rathian, can also be brought down with the Long Sword.
Spear: Great defensive weapon with high range
The spear is a great defensive weapon whose thrust attacks can be executed without having to open up cover for long. With the spear, both high and low attacks can be executed. This allows the spear to reach the weak points of monsters or easily break through their defenses.
The shield consumes stamina when you use it. However, you can still move with the equipped shield. This gives you the option to move towards the monster while it attacks. The basic combo of the spear should be used wisely as you are highly vulnerable if the attack misses.
Advantages of the spear:
Strong defensive capabilities
Can quickly counter monster attacks
Decent attack power and high reach for melee
Disadvantage of the spear:
Slow movements make dodging difficult. The shield must be used.
These monsters are good to hunt with the spear:
Great Jagras
Anjanath
Rathian
Rathalos
Tobi-Kadachi
Tip for Hunting: The spear is excellent for defense against most monsters due to the shield. With the mobile attacks, monsters can also be brought down from the sky with it. Once the beasts are on the ground, a few swift attacks can be executed.
Gunlance: Lance with powerful projectile attacks
The Gunlance is an offensive weapon that resembles the lance but features powerful projectile attacks. With the projectiles, it can keep opponents at a distance.
However, reloading the projectiles takes time, giving the monster a chance to attack. Additionally, the temperature of the Gunlance needs to be monitored as this weapon can overheat with too many shots.
The Gunlance requires more planning and foresight than the regular lance. However, its projectile attack power is significantly stronger than that of the lance. The same rules apply to the shield as for the lance.
Advantages of the Gunlance:
High reach and mobility
Projectiles are excellent for hitting the specific weaknesses of monsters
Disadvantages of the Gunlance:
Slow movement makes dodging difficult – just like with the lance
Quickly becomes blunt with use of projectiles. Therefore, it must be sharpened often
These monsters are good to hunt with the Gunlance:
Great Jagras
Anjanath
Rathian
Radobaan
Tip for Hunting: The Gunlance can be used flexibly, making it effective against many monsters. The shield protects against heavy attacks, and the projectiles can sever monster parts with their force.
Morph Axe: Switches between sword and axe
The Morph Axe can switch between its axe mode and sword mode. The axe mode is powerful and has a great reach, while the sword mode is fast and can deliver explosive finishing blows.
The axe mode is powerful and has a great reach. In this mode, the Morph Axe is a heavy two-handed weapon, restricting your movement.
The sword mode is fast and can deliver explosive finishing blows. If you use the sword mode for too long, the Morph Axe will constantly lose more attack power.
The Morph Axe is most effective when you skillfully switch between the two modes. It is one of the most complex weapons in the game, as the transformation between axe and sword requires planning, and you should know the weapon well. Ideally, the switch between weapon types should occur after you have completed your combos.
Advantages of the Morph Axe:
Has many combos that can trigger a chain reaction
Flexible use due to the morph function
Has high reach and mobility as an axe
Has high damage as a sword
Buffs and bonus effects can be applied through potions
Disadvantages of the Morph Axe:
Requires a lot of planning and knowledge to be used effectively
Provides no protection
Low mobility in sword mode
These monsters are good to hunt with the Morph Axe:
Great Jagras
Anjanath
Rathalos
Tobi-Kadachi
Tip for Hunting: The Morph Axe is highly flexible, making it suitable for hunting all monsters. With the axe form, you have a great reach and can maintain distance. In sword form, you have the opportunity to get up close to the monsters when necessary.
Energy Blade: An evolution of sword and shield
The Energy Blade seamlessly switches between its mobile “sword & shield” mode and the powerful axe mode. Energy absorbed by the sword & shield can be unleashed with the axe, causing additional damage.
The Energy Blade can be seen as an evolution of sword and shield. You typically start your attacks with sword and shield, as in this form, you gather special energy while attacking. An energy bar indicates when the weapon is fully charged. Ideally, you should switch to axe mode at full energy and unleash it on the monsters.
Advantages of the Energy Blade:
Allows for flexible use
The axe form can deal extremely high damage
Potions can be used to provide buffs for both forms
Disadvantages of the Energy Blade:
If combos and the complex move set are misused, it can cost you dearly in battle
These monsters are good to hunt with the Energy Blade:
Great Jagras
Anjanath
Radobaan
Tip for Hunting: The Energy Blade is particularly suited for monsters that are less mobile. Flying monsters also pose a challenge for the Energy Blade. With the strong axe attacks, you should try to hit the heads of large monsters. This can cause paralysis.
Hammer: Big and sluggish, but absolutely devastating
The hammer is large, powerful, and cumbersome. The strikes are slow but have a force that can stun even the largest creatures for a while when hitting the head. The hammer also possesses a powerful charged attack.
Monsters cannot defend against the hammer’s attacks when it is charged. It only takes a few charged attacks to instill fear in monsters. However, the hammer has a short range, is slow, and your hunter will also move slowly. The hammer’s attacks also require significant stamina.
Charged attacks should only be used when you can guarantee a secure hit.
Advantages of the Hammer:
Delivers heavy and hard hits with a high base damage
The high base damage can be increased with charged attacks
The blunt attacks of the hammer can more easily stun monsters
Despite its clumsiness, the hammer still offers decent mobility
Disadvantages of the Hammer:
Cumbersome due to its weight, making timing attacks difficult
Low reach
These monsters are good to hunt with the Hammer:
Great Jagras
Anjanath
Rathian
Tip for Hunting: The hammer is well-suited for monsters that linger in one place for a long time. This allows you to better charge your attacks and execute the hefty strikes. If you are out on your own, equip your Palico with a good weapon. Then the cat can draw the monster’s attention while you hammer away at it.
Hunting Horn: The best support weapon in the game for co-op
The Hunting Horn is a blunt weapon with a large reach. When music is played, the entire hunter group benefits from status buffs.
As a weapon, the Hunting Horn plays similarly to the hammer, only with higher reach and more speed. The Hunting Horn also has less damage than the hammer. This weapon is more suited for co-op.
However, the Hunting Horn is complicated to learn as each buff has its own song. You will have to learn many combinations to use the Hunting Horn effectively. But once you master it, you can have a significant impact on the fight, and your group will love you. Additionally, the horn can still deal decent damage when the attacks land.
Advantages of the Hunting Horn:
Attacks generate notes that create songs. The songs grant different buffs to the hunting group, such as increased damage
Although it is a support weapon, the Hunting Horn can still deal decent damage
Has blunt attacks, making it easier to stun opponents
Disadvantages of the Hunting Horn:
Cumbersome, causing the attacks to be slow
Complex weapon that is difficult to learn
These monsters are good to hunt with the Hunting Horn:
Great Jagras
Rathian
Radobaan
Tip for Hunting: If you want to play the Hunting Horn solo, look for slow monsters. The attacks of the horn are slow and deal slightly less damage than most weapons. Weaker monsters pose no problem for the Hunting Horn.
Insect Glaive: Turns monsters into trampolines and comes with a pet
The Insect Glaive is a versatile weapon that allows you to leap and execute jump attacks at any time. Like pole vaulting, the hunter can launch themselves into the air and strike from all directions.
It may take some time to master the jump attacks – but once you do, you’ll hardly be on the ground and can bounce on the monster like a berserker, untouchable.
With the Insect Glaive, you additionally control a Kinsect, a small bug that collects extracts from monsters. The extracts are converted by the Kinsect into buffs. Which buff you get depends on the part of the monster the Kinsect is shot at. Kinsects can be managed and further developed at the forge, allowing them to provide healing or paralyze monsters through appropriate upgrades.
The base damage of the Insect Glaive is slightly lower, but it is fast and arguably the most mobile weapon in the game.
Advantages of the Insect Glaive:
Can attack from all directions
Excellent for mounting monsters
Fast attacks
Has rapid combos
Kinsect provides strong buffs that can compensate for low base damage
Disadvantages of the Insect Glaive:
Cannot block attacks. Dodging through rolling and jumping is the only way to mitigate damage
High mobility comes at the cost of stamina
Low base damage
Difficult to learn
These monsters are good to hunt with the Insect Glaive:
Great Jagras
Anjanath
Radobaan
Tobi-Kadachi
Rathalos
Tip for Hunting: The Insect Glaive can be used against almost any monster due to its high mobility. It also serves as a particularly effective counter against highly mobile monsters like Tobi-Kadachi.
Bow: Arrows can be coated and trigger status effects
The bow has various shot types that you can charge for more attack power. By coating the arrows with one of numerous vials, you can inflict abnormal statuses like poison or paralysis on your targets.
The bow is a traditional weapon but can be used in a versatile manner in Monster Hunter World. It provides you with a vast arsenal of different debuffs and status effects that negatively impact monsters.
You cannot block damage with the bow, so you always want to keep your distance from monsters. However, you can shoot arrows at a rapid pace in various formations.
Advantages of the bow:
Unlimited arrows
Good choice for medium and long distances
A lot of coatings can be used for arrows. The coatings usable depend on the bow
Good for targeting monster weaknesses
Disadvantages of the bow:
No option to block
The bow’s melee option is mediocre
These monsters are good to hunt with the bow:
Almost all
Tip for Hunting: Always try to keep your distance from the monsters and take advantage of the variety of damage types that the bow allows.
Light Bowgun: High fire rate with high mobility and status effects
The light bowgun allows for greater mobility and dodging opportunities as well as a relatively high fire rate. With it, you can excellently support the team, especially through the use of ammunition with abnormal status properties like poison. However, disadvantages include strong recoil and low ammunition capacity.
The light bowgun attacks can be charged, strengthening the attacks.However, charged attacks quickly deplete stamina. Some armors cannot be equipped when the light bowgun is equipped.
You can change the properties of a bowgun at the forge by having it modified.
Advantages of the Light Bowgun:
High rate of fire with decent range
Ammunition can trigger status effects and elemental damage
High mobility
Good support weapon
Disadvantages of the light bowgun:
Low damage
Small magazine
No option to block attacks
These monsters are good to hunt with the light bowgun:
Great Jagras
Anjanath
Radobaan
Tobi-Kadachi
Tip for Hunting: The light bowgun is so agile that the hunter can remain in constant motion. You can rapidly fire quick shots at the monster and quickly take cover to reload.
Heavy Bowgun: Devastating damage with different ammunition types
A heavy bowgun can use more powerful ammunition than a light bowgun. Although the hunter’s mobility is significantly limited, also due to longer reload times, it benefits from reduced recoil and greater ammunition capacity.
The properties of a bowgun can be changed at the forge by having it remodeled.
The ammunition of the bowgun cannot receive coatings that would cause status effects. The heavy bowgun has various ammunition types that can deal tremendous damage. However, they also require certain micro-management during combat. The different ammunition should be used against different monsters, requiring you to reload and switch more often.
The heavy bowgun is slow to aim. You always want to maintain some distance from the target with this weapon. However, you need to be careful, as standing too close or too far will decrease your damage consistently.
Advantages of the Heavy Bowgun:
High damage and long range
Large magazine
A shield can be equipped
Many different weapon attachments and ammunition types
Disadvantages of the Heavy Bowgun:
Low fire rate
Low mobility and slow aiming
Requires constant replenishing with ammunition
Are there only these 14 weapons in Monster Hunter World?
No. The 14 weapons are categories that should be considered as different classes. They all have different properties, strengths, and weaknesses.
Furthermore, you can also develop each of these classes into independent, new weapons. This depends on the materials you collect and which weapon you have forged at the forge.
There are many weapons in the weapon tree
If you collect enough bones, you can soon craft all 14 weapons in their bone variant and expand this type in the weapon tree. The same applies to scales, teeth, wings, fur, tails, and any other fragments you can collect from the monsters. Raw materials like metals can also be part of a new weapon.
Within these weapon categories, there is also a distinction between melee and ranged. Melee and ranged weapons have different bonuses when it comes to defense. Melee weapons are referred to as blade master weapons, while ranged weapons are known as shooter weapons.
Each weapon class can be transformed into independent weapons throughout the game. The weapons have a weapon tree from which you need to gather resources.
The 11 melee weapons give bonuses against physical damage
Melee weapons reduce physical damage that you take as a weapon type bonus. Melee weapons allow you to get up close and personal with even the largest monsters, utilizing a variety of attacks and techniques.
If you repeatedly attack with a melee weapon, it reduces its sharpness. The lower the sharpness of a weapon, the more often its attacks will bounce off and become futile. You can restore weapon sharpness by using a whetstone from your inventory. Here’s a tip: With decorations and skills, you can even improve weapon sharpness.
The melee weapons include:
Great Sword
Long Sword
Sword & Shield
Dual Blades
Hammer
Hunting Horn
Spear
Gunlance
Morph Axe
Energy Blade
Insect Glaive
The 3 ranged weapons give bonuses against elemental damage
Blade master weapons belong to the ranged category and reduce elemental damage that you take as a weapon type bonus. Ranged weapons allow you to maintain a certain distance from monsters while attacking them with ammunition that has various properties and effects.
Bowguns need to be reloaded occasionally, putting their users in danger. Bows do not need to be reloaded, but they consume stamina with every shot.
The ranged weapons include:
Light Bowgun
Heavy Bowgun
Bow
The 3 weapon attack types explained: severing, blunt, and projectile
Weapon attacks are categorized into three types: severing, blunt, and projectile. They vary in effectiveness depending on the monster and monster parts.
Severing Attacks:
You can sever the tails of certain monsters by dealing enough damage with severing attacks. Severing attacks include those with weapons that have blades as well as thrust attacks with lances.
Blunt Attacks
Blunt attacks reduce a monster’s stamina, making it exhaust faster. If you deal enough damage to the head during this, the monster will be stunned for a short time. Blunt attacks include those with a hammer and strikes with a shield.
Projectile Attacks
Projectile attacks include shots from bowguns and arrows from bows. However, certain ammunition types can cause severing or blunt damage.
Weapons can trigger elemental damage
Your attacks vary in effectiveness depending on their elemental properties and the monster’s resistances. Each monster is assigned a specific element that is strong or weak against other elements. You can defeat a monster much more easily if you attack it with an elemental weapon it is vulnerable to.
Elemental properties are:
Fire
Water
Thunder
Ice
Dragon
There are also abnormal status properties.
Abnormal status properties in weapons or items cause a status in monsters that weakens or restricts them. The higher the property value, the easier it is to inflict the status on the monster. Thus, poisoning a monster always deals damage, and paralysis restricts the creature’s movement.
Abnormal status properties include:
Poison
Paralysis
Sleep
Explosion
Palicos can also be equipped with elemental damage. The weapon crafted from the Tobi-Kadachi gives thunder damage, even for the cat.
Weapon affinities roughly determine how much damage the weapon deals
Affinity roughly defines how much damage your weapon deals. Affinity is expressed as a percentage:
An affinity of -100% means your weapon always deals less damage. A disadvantage compensated by various advantages like a weapon element or status changes.
If the affinity is 100%, your weapon always deals more damage – as high affinity is very valuable, this may come with certain disadvantages.
If the affinity of your weapon is 50%, then every second hit on average will deal more damage.
Always consider the overall package of your weapon – there is no single weapon that only has advantages and destroys everything. You must assess situationally which weapon is the best choice at any given time.
The best weapon in Monster Hunter World – does it exist?
The best weapon in Monster Hunter World or in Monster Hunter in general is a matter of debate. The monsters and weapons in this action RPG are so varied that it can strongly depend on the situation which weapon is the strongest.
The Dual Blades and Sword & Shield are generally seen as the best weapons for beginners. They are easy to learn and more accessible than many other weapons.
The Hunting Horn is excellent for group play and is the best support weapon. As a weapon for single-player, it is rather disadvantageous.
The Insect Glaive is the best weapon when it comes to mounting monsters.
The Great Sword and Hammer have the best/highest base damage.
However, it is true that those who cannot handle a specific weapon will gain little from the “best” weapon. It greatly depends on which weapons suit you and how well you can work with them. This often requires practice, especially with the more complex weapons like the Hunting Horn.
My personal recommendation: Play the weapons that bring you the most joy. You can take down any monster with all 14 weapons. It can even be a challenge to smash a particularly agile creature with your favorite, sluggish hammer.
In Fortnite, there are some issues. In Battle Royale, grenades do not count towards an important challenge. Additionally, back bling is causing trouble. The PvE “Save the World” is hit even harder, as crashes occur.
Stink bombs and stick grenades are probably the only way to complete the challenge.
However, while grenades do hurt opponents, the damage dealt does not count towards the challenge.
This is extremely frustrating and makes the challenge difficult. Players are already complaining on reddit and in the forum. A response from Epic is still pending.
Until then, players will likely have to resort to stink bombs and stick grenades to complete the challenge.
Particularly annoying: If the challenge is not fulfilled, the secret star also cannot be collected. While the challenges will remain for weeks – it does bother the impatient players.
Burger Boss causes game crashes
Beef outfit causes trouble: There were also crashes when someone wore a back bling made of fabric while parading around with the Burger Boss skin.
Epic had initially recommended avoiding this combination of items.
However, overnight they decided to remove the fabric back blings from the game with a fix. This should prevent any more crashes. The back blings will return to Fortnite later.
Save the World serious problems
PvE crashes: The PvE mode of “Save the World” has serious issues. Crashes are happening more and more frequently (via reddit).
The frustrating part is that players lose their traps and resources they need to build their base when the game suddenly crashes.
What is so frustrating? Normally, players spend about 15 minutes on side missions and refilling their resources in Save the World every round. They then put these resources into the fort. If the mission crashes before it is completed, all resources are lost, as well as the progress made in the missions up to that point.
Save the World is steadily getting better, but is currently crashing
Crashes are extremely annoying in Fortnite: Save the World. This is particularly unfortunate because Epic has actually been gradually improving the PvE of Fortnite and is very generous. Just this week there were 3 birthday llamas worth 3000 Road Trip tickets.
Epic has already announced that they have fixed the most serious issues with a patch. But they want to continue addressing the topic.
With the release of Destiny 2: Forsaken, there will also be a lot of changes in the Eververse. We summarize the most important innovations for you.
With the Forsaken expansion, there will also be significant changes in the Eververse, the in-game cash shop of Destiny 2. Cosmetic items and customization options will continue to be available. Traditionally, new ornaments and emotes come with Season 4. However, Bungie is introducing further ways to obtain these and other items without having to spend real money.
Among other things, there will be new ways to earn Glimmer Dust – the exclusive Eververse currency – to indulge in specific desired items more often and more targeted.
Ghost Projections and Ornaments for Legendary Weapons
With the release of Forsaken, there will be two brand new item categories in Tess Everis’ store:
Ghost Projections: Ghost Projections are a type of hologram (see title image) that appear when you summon your Ghost. This new ghost item can be obtained from Bright Engrams and can be used account-wide without limit.
Ornaments for Legendary Weapons: Ornaments for Legendary Weapons will be added to Bright Engrams at the start of Season 4. They will function similarly to their exotic counterparts and are also character-wide usable.
Eververse Bounties
Tess Everis gets her own Bounties: One of the biggest changes is the introduction of in-house Bounties in the Eververse, which will be renewed weekly and offer Glimmer Dust as a reward. To obtain an Eververse Bounty, Guardians first need the so-called Bounty Note, which can be found in any Bright Engram during Season 4.
The Bounty Notes can then be exchanged for three different quality levels of bounties:
Level 1: The bounty costs you one Bounty Note and gives you 20 Glimmer Dust as a reward upon successful completion
Level 2: The bounty costs you three Bounty Notes and gives you 70 Glimmer Dust as a reward upon successful completion
Level 3: The bounty costs you six Bounty Notes and gives you 150 Glimmer Dust as a reward upon successful completion
By the way: While the Bounties rotate weekly, there is no weekly cap. You can acquire as many Eververse bounties in a week as your supply of Bounty Notes allows. However, you can only carry one bounty of each level at a time.
Bounties that are not fulfilled expire after a week. Bungie has not yet revealed which activities the new Eververse Bounties will include.
Prismatic Matrix
The prismatic matrix was removed from the Eververse during Season 3. After evaluating player feedback on this, the feature has been revised and will return with the start of Season 4.
The prismatic facets, a kind of free pass for the matrix, will in the future be obtainable through a special level-1 bounty from the Eververse. No Bounty Note is required for this bounty. It will only cost 250 Glimmer. You will still be able to carry a maximum of three facets at the same time.
Other Changes
The following will also change in the Eververse with the start of Season 4:
The amount of Glimmer Dust earned from dismantling Eververse items will be fixed at a certain rate
Eververse equipment will have random perk rolls if they come from a Bright Engram
Eververse equipment that is purchased with Glimmer or through the matrix will have fixed perks. These can be viewed before purchase
Eververse items can also be drawn from the collections for Glimmer starting in Season 4. Items with random rolls are excluded from this
Dismantling shaders yields a fixed amount of Glimmer Dust
Special Eververse gift packages will be earned through level-ups as part of the Forsaken campaign. Only after reaching the new level cap of 50 will you receive Bright Engrams with each level-up again
What do you think of these changes to the Eververse? Does the cash shop now take acceptable turns for you, or are you still strictly against such a feature?
This is an AI-powered translation. Some inaccuracies might exist.
After PS4 players were allowed to take matters into their own hands last weekend, the Call of Duty: Black Ops 4 Private Beta starts today, Friday, also on Xbox One and PC.
It is time! Today, Friday, August 10, 2018, the Black Ops 4 Beta enters its second round for PS4 players. But PC and Xbox One players can also dive into multiplayer battles for the first time starting today.
Black Ops 4 with Private Beta on consoles and Open Beta on PC
The Black Ops 4 Beta will take place over two weekends. Last weekend was exclusive to PS4. Today, it finally kicks off on all participating platforms.
Private Beta on consoles: From August 10 at 7:00 PM to August 13 at 7:00 PM, the Private Beta runs for the second time – this time on PS4 and Xbox One.
Private Beta on PC: For PC players, the Beta also starts today, on August 10 at 7:00 PM – but only for those who pre-ordered the game.
Open Beta on PC: All others can join the Open Beta a day later, on Saturday, August 11, at 7:00 PM. All you need for this Open Beta phase is a Battle.net account. The Beta will remain active on PC until August 13 at 7:00 PM.
By the way: No Open Beta phase has been announced for consoles so far. However, Activision could also open the gates for all interested parties on consoles at some point, as has been done in the past with other Betas.
How to participate in the Black Ops 4 Private Beta
Only through pre-order: The Call of Duty: Black Ops 4 Private Beta is not available to all players. A guaranteed participation opportunity is only available through a retail pre-order of the game, either via the PS Store, Xbox Store, or Battle.net.
If you pre-ordered through retail, you will receive a token that you can redeem through the official site. In exchange, you will get a code for PS4, Xbox One, or Battle.net. If you pre-ordered through Amazon, you will receive the code via email. If you pre-ordered digitally, you will be able to download the Beta through the store of your respective platform.
The Summer Games in Overwatch are back and we are showing you all the new skins. Because even in 2018 there are some visual highlights!
Every year again, the Summer Games take place in Overwatch. Since August 9th, players can participate in special game modes, such as Lúcio Ball or even the ranked mode Copa Lúcio Ball. During the event, there are also special loot boxes filled with new items. A total of nine new skins made it into the event in 2018, which we want to present to you here.
All Legendary Overwatch Skins of the Summer Games 2018
There are a total of six new legendary skins to earn in the Summer Games 2018. Besides the chill Cabana outfit for Ana, Winston is trying his hand as a “Catcher” in baseball and Reinhardt is putting on the armor for football (Click to enlarge).
All Epic Overwatch Skins of the Summer Games 2018
There are only three new epic skins. Sombra gets color variations for the “Mexicana” skin, Brigitte receives vibrant colors with “The Kronor,” and Moira gets a skin called Éireannach that probably no one can really pronounce (Click to enlarge).
Skins available for Credits. If you want to purchase the new legendary skins for Credits, you have to shell out a significant amount of cash.
A single skin costs 3,000 Credits. Legendary skins from previous years cost only 1,000 Credits each.
The costs for epic skins are significantly lower. The new epic skins cost 750 Credits, while the “old” ones only cost 250 each.
If you don’t have the time or desire to earn the skins under time pressure, you can, of course, buy loot boxes directly as usual and hope for your luck.
Our author Schuhmann believes that Forsaken now shows how much was missing for core players at the release of Destiny 2 . While the story was okay, the underlying game mechanics turned out to be too thin. Can Forsaken bring about the turnaround for Destiny 2, or is it too late for that?
Destiny 2 made casual gamers happy: Destiny 2 faced so much criticism that we forget the good times. Because Destiny 2 did quite a few things right at launch in September 2017.
Compared to the disastrous story of its predecessor, Destiny 2 had a self-contained narrative. This time, Bungie took the “time for explanations”.
The campaign was set, the story missions were interesting. It was time to marvel at new impressive worlds. Destiny already offered high production values in sound and graphics. Added to that was fantastic gunplay. All of this was cool and provided 6 weeks of fun.
Much more than that is not expected by casual gamers from a game like Destiny.
Destiny 2 was built on sand
But no time for game mechanics: Yet, Destiny 2 stood on a rotten framework. The critical game mechanics were either missing or just alibis that offered no depth.
For outsiders, this fascination for Destiny has always been a riddle: “What are they doing in the game for so long?” asked everyone who was not involved.
Because these game mechanics are enormously important for core players. While casual gamers mostly don’t even get to engage with the progression mechanics, the heavy players draw motivation from them to keep entertaining themselves with a game for months.
Then the creativity of the players kicks in, communities form, streamers and YouTubers contribute their part, and a video game becomes more – it actually becomes a hobby. Bungie succeeded with Destiny 1. Perhaps much was not planned, but they managed to achieve it.
The fault was Noseworthy’s brother-in-law
How did the directional change come about? Before Destiny 2, it suddenly seemed as if this “being in the know” was somehow exhausting.
„Destiny was a game that was hard to recommend. My brother-in-law once asked me if he should play this Destiny game. And my first instinct was to say: Hmm, I don’t know if I have the time to explain everything you want to know at the beginning.”
Suddenly, it was uncool to have to dive so deep into Destiny.
Destiny 2 has taken away players’ character customization
The new design idea: Yes, we are very accessible on the surface. But the deeper you dive, there is substance for the heavy players. This seemed to be the new motto for Destiny 2.
But while the campaign was set, after a reboot there apparently wasn’t enough time to achieve these design goals that had been previously set.
Design goals for heavy players fell by the wayside:
Players only needed each weapon once – because there were no random rolls anymore
There were only limited options to customize one’s character – No weapon was truly powerful, and armor pieces played almost no role anymore
Many decisions about one’s Guardian were boring; they had no effect. The mods felt like a cumbersome attachment that seemed obligatory. You just needed mods with +5
Furthermore, Bungie slowed down the PvP in Destiny 2 and thus significantly lowered the skill ceiling – top players hardly had any opportunities to shine. This ruined the streaming culture on Twitch around Destiny 2. Many streamers have since switched to Fortnite.
Too little, too late
This is how Bungie wanted to solve the problems with DLCs: The problems had been clear at least since the end of 2017. But Bungie reacted hesitantly and put patches over open wounds.
During the last year, Bungie tried to counteract with “Masterwork weapons”, a strengthening of exotics, and a “Go Fast” update. But all of this felt like patchwork and did not bring about a turnaround.
New game mechanics appear smart and well-rounded
Now was the time: The big theme with Forsaken is to give players back the decisions about their character that Destiny 2 took away from them.
It should make a difference which weapon you use, what rolls are in the guns, which armor you wear, and what mods you use.
Moreover, they want to speed up PvP again and bring back more “hero moments”. Bungie wants to give good players the opportunity to shine.
The current game mechanics seem – at least in theory – smart and well-rounded.
All of this is commendable and good. But it also has the bitter undertone that Destiny 2 was released in a state, of which Bungie must have known how fragile the framework was.
How does Bungie explain the problem? In retrospect, a Bungie developer said there was a blindness to the operational issues. They polished the game so much that a lot of the original charm was planed away. But that could only be seen from the outside, not from the inside. There, they thought: “Of course everyone will find Destiny 2 better than 1. It is much cleaner, polished, and better.”
Lead developer Luke Smith said before release that he had ideas about how to make even the umpteenth version of a weapon “interesting”, but he did not know if they would make it into the game before release. They did not make it. Apparently, there were significant time issues before the release of Destiny 2.
Forsaken faces a tough task
Destiny 1 as a basis: Bungie now had a year to improve game mechanics. With many ideas, it seems like Bungie has taken Destiny 1 as a base again but has brought in more depth than before.
It seems as if Destiny 2 Forsaken is now the game that should have been released in 2017. Hopefully, it is not too late for that.
If you watched the stream on “Forsaken” about the combat, it was noticeable how relaxed and calm the developers looked: satisfied with themselves and their work.
This can inspire confidence that Destiny 2 can still make it.
Forsaken faces a killer task
This is what Forsaken aims for: Forsaken aims to re-engage core players with Destiny 2. It aims to win back the players it has lost.
That’s why we keep hearing from Bungie that they have oriented themselves on the community feedback. The company line here is : “Destiny 2 should become a hobby again.”
Heavy task: Winning back the core players will be a tough task for Forsaken. The disappointment is great. Moreover, the core fans had actually wished for quite different things in 2017, like 60 FPS on PS4 and Xbox One or dedicated servers. Those are still not being talked about.
Bungie had to use 2018 to build the foundation that there was apparently no time for before Destiny 2. Any further development is only to be considered once that stands.
The time window for Destiny 2 is still open but closing quickly
The developers of World of Warcraft are confident that their story will resonate well with players. There will be no repetition.
The events leading up to the launch of the newest expansion World of Warcraft: Battle for Azeroth have shaken up the MMORPG community significantly. From shocked reactions to Sylvanas’ burning of Teldrassil, to the cinematics featuring “Old Warrior” Saurfang, and now the destruction of Undercity, fans are in a constant emotional rollercoaster.
In an interview with PCGamer, Game Director Ion Hazzikostas and Production Director John Hight discussed the pre-event “War of the Thorns” and the upcoming story of the expansion.
Darnassus is like “The Red Wedding”: Emotional moments, like the burning of Teldrassil, are part of a good story. If a narrative can evoke strong emotions in players – even if it is anger and rage – then it is a good story. Hazzikostas compares this moment to the well-known “Game of Thrones” episode of the Red Wedding, where many beloved characters died. Many viewers would have also said: “How can they do this? I won’t watch any longer!” and yet the opposite occurred.
Saurfang shows the diversity of the Horde: Of course, you don’t want to constantly and repeatedly punch players in the face. There must be moments where players can reconnect. This was the case, for example, in the cinematic “Old Warrior,” where players saw that not the entire Horde supports the decisions of the Warchief. But they are still united by the Horde, even if their views differ.
The story is not a repetition: John Hight also indirectly addresses the often-mentioned accusation that Sylvanas in Battle for Azeroth is just a “Lich King 2.0” or “Garrosh 2.0.” He states: “If you think we are doing anything that seems totally obvious and just repeats itself, then stay alert, because we probably have a surprise for you.”
Are you looking forward to Battle for Azeroth and the possible story developments within the expansion? Or have you been too frightened by the pre-event?
Do you want to miss no more news about Battle for Azeroth? Then leave a like on our WoW Facebook page and be immediately informed!
This is an AI-powered translation. Some inaccuracies might exist.
Everyone has that one player in the group whose character is just draped from head to toe in fashion, skins, and cool accessories. Maybe it’s you. Others don’t care much about their character’s appearance, focusing only on stats, gameplay, and strength.
Most online games offer a variety of options to customize your character to your liking. This often goes far beyond the character editor. Whether hairstyles, war paint, makeup, decorative armor, skins, capes, jewelry – the wildest outfits are possible. However, visual adjustments for the character are often associated with costs in games.
We want to know: Are you a fashion player?
In Overwatch, there are skins for the entire character. The sale of this special “pink Mercy” served a fundraising effort for a foundation researching breast cancer. So fashion can also help.
From trashy to chic, cool or simple and elegant – Anything is possible
Beauty is in the eye of the beholder: It doesn’t matter if you like to make your character look funny or if they should appear elegant and beautiful. It’s generally about whether you have fun customizing yourself in-game.
We have a few fashion players in the Mein MMO editorial team who approach fashion very differently.
Patrickhas always been looking for style gear: It’s important to me that my character looks cool or unique. I’ve always been looking for style gear in WoW, transmogging my modern shaman with stuff from the old world. I also have almost every Teemo skin in LoL. I wouldn’t spend a lot of money on it – but a cool appearance can distract from lack of skill.
Our editor-in-chief Schuhman associates a traumatic experience with fashion: In my first MMORPG, Dark Age of Camelot, you could dye your equipment. Someone once stopped me in shock and asked: “Excuse me. But I have to ask you this: Are you colorblind?!”
So no, I usually don’t care about it. I think it’s cool when the char looks good. But I would never go out and farm specific items just because they look great. – Mounts, yes, I want something cool, but not necessarily overly matched.
Mounts can also be a way to express fashion. Here we see a flying lion from Tera.
Irie finds the appearance of her character extremely important and wants to convey a certain feel: I find the appearance of my character in an MMO extremely important. I like it when their outfits fit well with their class or convey a certain feeling. Therefore, I’ve spent countless hours in FFXIV putting together the perfect glamours for my jobs.
However, I would never prioritize appearance over stats. In Destiny, my favorite cloak was the Shattered Vault with ornaments. I therefore ran the Vault of Glass countless times until I finally got a cloak with the perfect stats.
Here is Irie’s character in Final Fantasy XIV perfectly matched to the job Bard.
Micha cares more about the stats, and if fashion, then really trashy: To reach the max light level 400 in Destiny 1, you had to collect strike-specific gear. The cloak came in three colors, one more outrageous than the other. Malok’s helmet already looks very unconventional. It all looked so ridiculous that I thought: Just slap on the ugliest shader you can find.
Micha proudly poses with her trashy disco ball hunter, with which she was easily recognized everywhere. That’s no surprise.
Cortyn’s importance of fashion depends on the game: It strongly depends on the respective game. In MMOs like World of Warcraft or in games like Dead by Daylight, I place great importance on a coherent (or silly) appearance. In role-playing games, however, the visuals are particularly important to me – especially when you can create your own character with your own story.
Cortyn is wholeheartedly dedicated to role-playing. In one of her favorite games, World of Warcraft, fashion is therefore especially important to her.
I, Leya, am into fashion in games and love the diversity: Unlike in real life, fashion in games is important to me. I think it’s cool how differently a character can be designed and how much a slight color change or a small gimmick can make a difference.
Especially great is when many players meet, and you can recognize a piece of personality in the different characters. It has happened to me several times that I stopped in front of a group of players and simply marveled at the external diversity, wondering who was behind the screen.
As a Warframe player, Leya has of course fallen for FashionFrame and is particularly proud of her neon pink Sailormoon Octavia.
Now it’s your turn!
Enough chitchat from the editorial team, now it’s your turn. Please participate in our little survey about fashion and games. Feel free to let us know in the comments how you handle fashion – Or even better: Post a picture of your character.
First leaks about the FIFA 19 beta: EA Sports has recently started sending out beta codes for FIFA 19. Participants are actually not allowed to stream the beta or publish gameplay material from it – but it only took a few hours for the first information to become public.
The official start of the beta is on August 10 at 6 PM, however, many Reddit users consistently report that they were able to contact the servers immediately after redeeming the code. And what the beta participants are now revealing is not exactly bringing joy to the community.
There seem to be no new features in Pro Clubs
Disappointment is currently spreading on reddit: Because the first screenshots and gameplay leaks show that EA Sports has not changed the Pro Clubs mode at all in FIFA 19.
According to user reports, there are neither new modes nor new player attributes. Not even the menu has been revised. Here you can see the Pro Clubs menu of the FIFA 19 beta, which is identical to that in FIFA 18. Only the background has been redesigned:
In Pro Clubs you can upgrade your Pro by investing skill points in attributes. The player attributes in FIFA 19 are supposed to be the same as in FIFA 18:
Player attributes in FIFA 19 (Beta)
Is there anything new at all?
The only new features that have been discovered are a few new shoes:
However, doubts are arising about this report since the Champions League trophy is not visible in this infographic about Pro Clubs in the FIFA 19 beta:
The trophy on the far right is not the famous “Henkelpott”. You would expect EA to place this trophy on the infographic if it were something you could play for.
Video footage of Pro Clubs
The YouTuber Boycie_ gaming has already uploaded gameplay footage from the beta – even though he risks a ban by doing so. Presumably, the video will be taken down soon. Until then, you can see how he navigates through the menu in Pro Clubs in the FIFA 19 beta here:
https://youtu.be/0ugliveL6p8?t=22m19s
Pro Clubs fans have been complaining for years that EA Sports is neglecting the club mode. So much unutilized potential lies in this mode. Accordingly, they are now expressing their frustration and anger in the forums that it seems nothing will change in FIFA 19.
We have already compiled our wishlist for what new features we want to see in Pro Clubs:
However, it seems there will be nothing on this in FIFA 19.
Please keep in mind that the information in this article consists of unconfirmed leaks and should therefore be taken with caution. We expect official information about Pro Clubs in FIFA 19 in the coming weeks.
Official information regarding new leagues in FIFA 19 is already available. You can find an overview of all leagues here:
On August 11 and 12, the Community Days with Eevee will take place in Pokémon GO. We will show you Max CP, Shinies, and what preparations are important.
This is a Community Day: Once a month, the Community Day event takes place in Pokémon GO. Typically, the event lasts three hours and features a special Pokémon that appears frequently in the wild during this time. This Pokémon species will then be in its shiny form. Additionally, they can learn an exclusive move.
What is special this time? This August, the Community Day will take place on two days. You can expect many Eevee that can learn the move Last Resort.
Community Day in August – Times and Bonuses
What: The Pokémon GO Community Day in August 2018
When: On Saturday, August 11 from 11:00 AM to 2:00 PM German time; On Sunday, August 12, from 11:00 AM to 2:00 PM German time.
Pokémon of the Day: Eevee
Exclusive Move: Last Resort
Bonus: 3x Stardust for catching Pokémon
Bonus: 3-hour Lures
Chances for Shiny Eevee, Flareon, Vaporeon, Jolteon, Umbreon, Espeon
Shinies confirmed: Niantic already revealed before the start of the Community Days that you have the chance to catch Shiny Eevee. This is the shiny form that visually differs from the regular one.
Shiny Evolutions: If you evolve a Shiny Eevee into Flareon, Vaporeon, Jolteon, Umbreon, or Espeon, those evolutions will also be shiny. In the graphic below, you can see what they look like:
How many Eevee do you need to catch to obtain all Shiny forms?
This question is answered by Reddit user Bad_Neighbour. After many calculations, they came to the following conclusion.
You need two Shiny Eevee to get a Shiny Umbreon and a Shiny Espeon
For these evolutions, you need to walk with Eevee as your buddy for 10 kilometers. If you evolve it after reaching 10 kilometers during the day, it will become Espeon. If you evolve it after 10 kilometers at night, it will become Umbreon
You need 10 to 13 Shiny Eevee to achieve a 95% to 98% chance of getting one Shiny Flareon, Shiny Vaporeon, and Shiny Jolteon
Combine these probabilities with the chance of getting a Shiny during a Community Day. About every 23rd to 25th catch of the exclusive Pokémon (Eevee) is a Shiny.
How many Eevee do you need to catch in total? You need to catch about 400 Eevee to get a Shiny for every existing evolution in Pokémon GO. This was calculated by Reddit user NotATakenNameOfUser. Keep in mind that this is just a probability. Some trainers have better luck with Shinies and need fewer Pokémon. Others might need even more.
You have two days: Although 400 Eevee catches sound like “a lot”, remember that you have two event days with three hours each to do so.
And Gen 4 Shinies? These are not yet in the game. If they come later, you should save two more Shiny Eevee. Then you can evolve them into Shiny Glaceon and Shiny Leafeon after their release.
Eevee and Evolutions with Last Resort
Eevee with Last Resort: If you catch Eevee during the Community Days, they will know the Normal move “Last Resort”. This special move can only be learned by Eevee caught or hatched during the event time. Eevee cannot learn this move with TMs.
And the evolutions: If you evolve Eevee that knows Last Resort, those evolutions will also know the attack. However, this should ideally happen during the event time. But there could be issues with Umbreon. Niantic has thought of that.
And at night? In the community, there was often the question of how Umbreon can learn “Last Resort”. Because you have to evolve Eevee at night (see above) to specifically evolve it into Umbreon. However, the event time is only during the day. As Niantic explains, you can evolve your Eevee until Monday evening at 10:00 PM. The evolutions will also learn the Last Resort move beyond the event (which is only during the day). Thus, the night evolutions count for Umbreon as well.
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In which weather does Eevee get stronger? Eevee feels good in partly cloudy weather and receives its weather boost.
How strong is my Eevee? With the following search query, you can filter the Eevee in your collection that potentially have perfect IV values. However, there can also be Eevee that have this CP and not perfect IV values.
A lot of Stardust: Because of the Stardust bonuses, you should definitely have Star Pieces in your bag. If you use these during the event, you will receive even more dust when catching Pokémon.
Poké Balls: Especially you shiny hunters should pack plenty of Poké Balls. As we explained above, you need to catch about 400 Eevee to obtain all current shiny evolutions.
Incense and Lures: We recommend these for every Community Day to further increase the yield of special monsters.
Checklist for one day:
6 Star Pieces
6 Incense
Lures – quantity varies. Depending on how many stops are in your area. It’s best to have at least 2 or 3 stops nearby, and therefore you should also bring two or three lures.
With the GO-Plus, you can also easily catch monsters and spin stops even if you don’t have much time.
We wish you lots of fun this weekend and hope you catch many Shiny Eevee and significantly fill your Stardust reserves. Keep in mind that you can still evolve Eevee on Monday at your leisure.
This is an AI-powered translation. Some inaccuracies might exist.
Perfect World apparently wants to build on the popularity of Torchlight and Torchlight 2. With Torchlight Frontiers, the company has now announced another installment that could even become an MMO-ARPG for PC, PS4, and Xbox One.
Perfect World has announced a sequel to Torchlight. However, the continuation of the action RPG will be a multiplayer title for PC, PS4, and Xbox One.
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The new Torchlight game will be called Torchlight Frontiers. It will be a “Shared-World Action-RPG”, so a kind of “Diablo-like MMO”. Players can explore the world together with friends and their pets in classic Torchlight fashion.
Developed by veterans: Torchlight Frontiers is being developed by Echtra Games under the leadership of Max Schaefer, the co-founder of Blizzard North and Runic Games. The development team consists of veterans of the ARPG genre.
The developers have previously worked on ARPG classics like Diablo and the original Torchlight titles.
Will it really be an MMO? Schaefer, together with Tyler Thompson, the project leader of Diablo: Lord of Destruction, and David Glenn (Diablo 1 and 2) has already worked on an MMO project in 2016. However, Perfect World closed the Runic Games studio before completion.
In the current statement, the company does not specifically mention “MMO”, but at least states that players will be able to share and play together in the dynamically generated world. The ARPG is likely to classify as an MMO.
Torchlight Frontiers is coming for PC, PS4, Xbox One – But when?
All platforms, no release date yet: According to the report, Torchlight Frontiers will be released for all current platforms: PC, Xbox One, and PlayStation 4. However, it is still unknown when exactly it will be released.
Further information on Torchlight Frontiers will be provided at a later date.