The sixth Guild Wars 2 raid named “Mythwright’s Risk” has been in the game since the patch on Tuesday. Although the first guilds have already defeated all bosses in normal and challenge mode, the feedback on the raid has been extremely positive.
What can you expect in the new raid? In “Mythwright’s Risk”, the djinn Zommoros invites us to the Mystic Forge. The entire environment revolves around the treasures that players regularly throw into the mentioned forge. Accordingly, the area is designed in bright and golden tones.
In total, there are three very different boss fights. The first boss is called Conjured Merge and is reminiscent in appearance and combat of the Festering Construct. Players have already encountered this boss in the third raid.
In the second boss fight, we are faced with two Largos. These rare creatures pack a punch and are masters of the assassination art. The fight is very dynamic and takes place on small platforms. Now and then, you have to glide from one platform to the next. AoE fields try to push you off the battlefield regularly.
The djinn Qadim is the third and final opponent in the raid. Here too, the battle takes place on a large platform, and especially the AoE effects need to be kept in mind.
What rewards do you get? As rewards, six new weapon skins and four new miniatures waiting in the new raid, which are based on the bosses.
However, the highlight is a new throne that can be unlocked in the wardrobe and placed anywhere. The luxurious pile of gold is the reward for completing all achievements in the new raid.
Raid group around the streamer MightyTeapot with their new thrones (Source)
Raids and Community Feedback
How hard is the raid? Already on the first evening, some guilds had defeated all three bosses in normal mode. The first even tried their hand at the challenge mode.
This was first completed by the German raid guild Lucky Noobs on Thursday night, securing the unofficial World First. However, this doesn’t receive much attention in Guild Wars 2. Guildnews reported on it.
Compared to the other raids, Mythwright’s Risk appears to be quite easy. The last boss Dhuum from the previous raid “Hall of Chains” managed to hold out in normal mode for a few days.
That’s why the raid is still well received: Although the raid is thus easier than its predecessors, it is particularly well-received by hardcore guilds in the Guild Wars subreddit. The fun mechanics are highlighted in particular.
Unfortunate coincidences that could lead to frustration for players have also been reduced as much as possible, according to these players.
The new raid was extremely important for the community: Almost 10 months have passed since the last raid release, and many players were disappointed with ArenaNet. After the “Hall of Chains” in November 2017, the developers promised a faster pace than in the past.
However, they have not been able to keep these promises so far. We are eager to see when the next raid will be released.
There are actually serious discussions about a series for Diablo for the Netflix channel. Now it is clear: If the animated TV series comes, it will not be children’s television.
What happened? For about 3 weeks, rumors have been circulating that the Netflix channel is planning an animated TV series based on the cult game series Diablo. These rumors have now gained new traction.
Screenwriter confirms negotiations: As reported by Inven, screenwriter Andrew Cosby has confirmed in a series of tweets that he is in “final talks” with Netflix to lead a new animated series about Diablo. He is doing this for Activision and Netflix. He is very excited and prays to the “High Heavens” that the project goes through.
If the project comes to fruition, he would write for the series and work as a “showrunner.” In American TV production, a “showrunner” is the person primarily responsible for a series, overseeing the plot lines and determining the narrative direction.
Diablo would undoubtedly be Rated R on Netflix
The new information: Cosby says that if the series does come, it will undoubtedly receive an “R” rating. This corresponds to a “NC-17” classification. It is intended for “not without adult supervision.”
This is Andrew Cosby: Cosby is the co-creator of the sci-fi series “Eureka” and he is the screenwriter of the Hellboy reboot.
Are there doubts?
The tweet with the new information from Cosby has since been deleted.
And it is still unclear whether the deal will go through with Netflix.
Fans have been expecting either a new expansion for Diablo or a new game in the direction of Diablo 4 for years. Perhaps a TV series on Netflix fits well into those plans.
It is known that Blizzard is working on new projects:
With Patch 8.1, the island expeditions of World of Warcraft are set to become more exciting. We take a look at what Blizzard wants to change.
Island expeditions in World of Warcraft: Battle for Azeroth divide the player base into two camps. Some enjoy the expeditions, while others find them too monotonous and boring. To convince the skeptics, Blizzard wants to make some changes to the island expeditions with Patch 8.1 Tides of Vengeance.
New spawn behavior on the islands: There will be more “open spaces” on the islands. This means that enemies will more often cluster in small camps, and there will be opportunities to slip by unseen between these camps. This is intended to help alleviate the issue of players dragging an enemy with them every five meters that they didn’t want to engage.
Completely new islands: With Patch 8.1, there will be two entirely new islands, Jorundall and Havenswood. Havenswood will visually resemble Gilneas and will primarily showcase buildings and even parts of a castle. Jorundall sounds more like a region of the Vrykul. This should bring some variety since most islands are otherwise rather “wild and exotic.”
New events: Lastly, there will also be new ways to collect Azerite that are a bit more dynamic and interactive than just running around and gathering enemies.
For example, one can find and capture an Azerite extractor. As long as it is under the control of one’s faction, it continuously gathers Azerite. However, the opposing faction can take over the extractor and secure the bonuses for themselves. One should always check to see if everything is still functioning.
Another example is the “Holdouts.” Here, players must protect an NPC or device from incoming waves of enemies. In PvP mode, this would be the perfect opportunity to annihilate enemies in their position.
Additionally, Hazzikostas also mentioned “general tuning and improvement of the reward system,” but did not provide any specific details.
A new PvP mode called Breakthrough is coming soon to Destiny 2. It brings fresh PvP maps.
When does Breakthrough start? It kicks off on September 25. That’s the upcoming Tuesday. The mode will be available at the weekly reset at 7 PM.
How to start your Breakthrough: In the Destiny week starting September 25, Breakthrough will be the new mode in the Weekly PvP playlist (currently, this is the Iron Banner). You will find it in the Crucible overview for direct selection. Starting October 2, Breakthrough will be added to the Competitive Playlist.
Who can play Breakthrough? According to Bungie, the PvP mode will be made available to all Destiny 2 players. However, only owners of Forsaken can select it in private matches.
At the beginning of each round, players fight to capture a central zone.
When the zone is captured, your team releases the breaker.
According to Bungie, there will be an “epic tug-of-war” between the two teams over the zone.
When the breaker is captured, it can be used to attack and hack the enemy team’s vault.
If you successfully hack the enemy vault, you win a round. If you fail to do so within the time limit, you lose.
If you’re in the process of hacking the enemy vault when time runs out, you enter “Sudden Death” until you either crack the vault or your opponents destroy all your progress.
The first team to win three rounds wins the match.
These are all the game rules provided by Bungie. How this will play out in practice, we will find out on September 25.
Maps for Breakthrough
According to Bungie, there are new PvP maps tailored for the Breakthrough mode. They are:
A look at Destiny 2’s Year 2 roadmap shows that this new PvP mode will be the last big event in September 2018. However, in October, there will be a larger event starting, the Festival of the Lost (the Halloween event). What the Guardians can expect is still unknown – but it is said to return with a “twist.”
Will you be participating in Breakthrough next week?
This is an AI-powered translation. Some inaccuracies might exist.
The upcoming Fallout 76 will be a purely online game and will allow group formation. Bethesda has now specified one advantage in more detail.
As the first offshoot of the series, Fallout will be a multiplayer game. This means you will be able to venture into the wasteland in four-player groups and seek resources and equipment together.
Playing in groups should affect you in various ways, aside from the greater firepower from additional players in combat. Leveling up should also be accelerated, as Bethesda explained in detail on Twitter. And what about the sleep function?
In groups, you gain more experience points
A tweet explained how group interaction affects the experience points gained.
How does it work? Every team member who hits an enemy receives bonus XP upon their death. If you land the final blow, you even get a small extra bonus. Thus, you automatically gain additional experience points simply by playing in a group and level up faster.
Can the team benefit in other ways? The team can receive various bonuses through your build. By leveling up Charisma, one of the S.P.E.C.I.A.L attributes, it should be possible to equip special perk cards that provide advantages to your group.
These allow you, for example, to revive team members with alcohol, heal your group by using a Stimpak, or amplify their positive mutations.
What is the purpose of the sleep function in Fallout 76 when it’s no longer possible to pass in-game time by waiting and sleeping?
Is sleeping worth it? According to Pete Hines, players must decide for themselves whether the bonuses they receive for a well-rested character are worth it.
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Rockstar has introduced a first-person camera to first testers for Red Dead Redemption 2.
First Person right at launch: In Red Dead Redemption 2, you can choose whether you prefer to play in first or third person. The feature to switch the camera to first person is expected to be available right at the launch of RDR 2.
Play Red Dead Redemption 2 in First Person
Easy to switch: The option to change the camera perspective should be easy to find. You just need to tap the touchpad on your PlayStation 4 controller and switch between five different views:
1st Person
3 variants of 3rd Person
and Cinematic Camera (hold the touchpad).
Switching between views should be possible at any time.
A whole different experience: The first-person camera is said to give the game more depth and allow you to immerse yourself even better in the action. According to Rockstar, the entire game should be playable in first person:
Riding horses should also be possible in first person. Now that it is known that you can drift while riding to take out your opponents, such an action in first person should be quite impressive. Only cutscenes are excluded.
You also face gameplay – but realistic – disadvantages. You won’t see if something comes from the side, like a horse that runs you over. However, you will see details while caring for your horse like swirling dust that impressed Polygon testers with its attention to detail.
The level of detail also convinced vg247 testers. In first person, even small things like details in the environment and the very detailed reload animations of various weapons can be enjoyed.
GTA V as a model: Red Dead Redemption 2 thus once again follows in the footsteps of GTA V. After the announcement of Red Dead Online, an online mode reminiscent of that of GTA V, the feature of the first-person camera is now also being introduced.
However, it took quite a while for GTA V to allow a perspective shift. GTA V was initially only playable in third person. In Red Dead Redemption 2, the first-person camera will be a feature available right at launch.
This exotic melts everything in Destiny 2 that comes into its sights away. The One Thousand Voices is so overpowered that initial comparisons to Gjallarhorn’s status have emerged.
Exotic causes a stir: Recently, videos of a new OP weapon in Destiny 2 have been circulating on social media. It kills Strike bosses with just four shots or takes out entire Guardian teams in PvP with the press of a button. Such an exaggeratedly strong weapon that dominates all Destiny activities hasn’t been seen in years.
This exotic is about: It is the “One Thousand Voices” – the “Eintausend Stimmen”. This is an exotic fusion rifle that is not only extremely rare but also extremely powerful.
Perks and location of One Thousand Voices
How to obtain One Thousand Voices: This exotic drops exclusively in the “Last Wish” raid. If you defeat the final boss, you have a chance at One Thousand Voices. However, the drop is said to be quite rare – many will have to complete the raid multiple times to obtain the weapon.
Per week, you should only have a chance for One Thousand Voices once per character. So you’ll have to rely on luck. Only the World-First team from Last Wish received the weapon guaranteed after the final boss encounter.
What One Thousand Voices can do
One Thousand Voices has exciting stats for a fusion rifle:
The charge time is an incredible 1000, the range is a maximum of 100. Only the handling is really poor – which, given the weapon’s enormous power, is bearable. In-game, you can see that the damage bar of the weapon is fully filled.
These perks make the weapon special:
Eye of Ahamkara:Loading this weapon fires a massive, continuous death ray.
Unexpected Outcomes:The beam of this weapon heats its targets upon impact and explodes after a short delay.
What does this mean concretely? The magazine holds 4 shots. Per “shot,” the weapon briefly discharges a death ray that deals damage on direct hits immediately. Additionally, this death ray, which sticks to enemies and surfaces, deals area damage as the beam explodes after a short delay.
This ray on the ground explodes delayed
This is how One Thousand Voices plays
The “massive death ray,” as it’s officially called, is no exaggeration. Because at all ranges, it kills precisely and also causes area damage. One Thousand Voices melts enemies away in PvP and PvE.
In this video, Mtashed showcases One Thousand Voices. The spot is marked at 1:41 where he eliminates a pseudo-legendary and then a Strike boss (in Nightfall) in just a few seconds:
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Better than Sleeper Simulant: According to Mtashed, One Thousand Voices plays similarly to Sleeper Simulant – only with additional area damage. Additionally, no laser beam is fired that must land precisely. Instead, you can first target one enemy and then further targets while the death ray leaves the weapon.
Laser weapon + rocket launcher: You can use One Thousand Voices like a Sleeper Simulant as a precise laser weapon and like a rocket launcher with powerful area damage – all at the same time during one shot. First, take out one enemy and then scatter the death ray around to eliminate more enemies.
The weapon combines basically everything you could wish for from a power weapon. A big boss dies quickly, large groups of enemies can be eliminated in no time, and in PvP, you can land precision shots at all ranges or just spread chaos.
How overpowered One Thousand Voices performs in PvP can be seen in this video from Mtashed where he eliminates multiple Guardian squads at once:
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It is cumbersome to handle. You have to aim reasonably well to land precision shots in PvP.
If you fire the death ray at your own feet, you die yourself.
Gjallarhorn comparisons arise
Strong and versatile: One Thousand Voices not only deals devastating damage but is also usable in many situations. According to Mtashed, it is definitely one of the best exotics ever to exist in Destiny. It even reminds of the Gjallarhorn, which still enjoys cult status in the community.
Gjallarhorn feeling: In Year 1 of Destiny 1, Gjallarhorn was the overpowered weapon that every Guardian wanted. Because this rocket launcher was the solution to all problems. There was no need for tactics, just shoot Gjallarhorn at bosses or hordes of enemies – after that, nothing stood anymore. It is similar with One Thousand Voices now.
One Thousand Voices is an extremely rare drop and thus a weapon that only a few Guardians possess right now. With Gjallarhorn, you also had to rely on luck (or on Xur) to obtain it. And all Guardians who didn’t have the weapon hoped to get it soon. The greed of Guardians for power is now repeating itself with One Thousand Voices.
What do the Guardians say? In the comments under the videos, fans write that they hope Bungie will never nerf the weapon. Because they can hardly wait to hold One Thousand Voices in their hands. Comparisons with former OP weapons like Gjallarhorn or the Vex Mythoclast are drawn, and they reminisce together about the old days.
What does Bungie say? We have no statement from Bungie regarding One Thousand Voices. It remains to be seen how dominant the weapon will be in the future when numerous Guardians possess it. In a few weeks, many players should have higher power levels to successfully complete the raid.
Currently, only a handful of Guardians possess the weapon – with which they are now having a good time in Destiny 2.
Deoxys is the new EX-Raid boss in Pokémon GO. This mysterious Pokémon is different from other monsters. We will show you the first details such as battle stats and weaknesses here.
Deoxys is, like Celebi and Mew, one of the mysterious Pokémon in the game. Until now, these could only be obtained through special research. Deoxys now replaces Mewtwo in EX-Raids. The powerful Psychic-type Pokémon actually appears in four different forms. However, Niantic has only announced the Normal form so far.
Similar to Mewtwo: Despite the different forms, Deoxys can be defeated with similar Pokémon like Mewtwo. Therefore, you don’t need to create a new battle team. Its weaknesses are exactly like Mewtwo’s: Dark, Ghost, and Bug.
Deoxys’ different forms
First only one form: The special thing about Deoxys is its Normal, Attack, Defense, and Speed forms. However, Niantic mentioned in their announcement that you can challenge Deoxys in its Normal form. It is still unclear whether and when the other forms will be introduced into the game.
In each form, Deoxys has different battle stats. Its maximum combat points were calculated at PokémonGOHub using the usual formula that has also been applied to other monsters. There is no guarantee that these battle and CP values will be implemented the same way in Pokémon GO. Niantic may adjust the numbers before Deoxys’ release.
Deoxys’ CP is not higher than 3000 in any form. This makes it seem weak at first glance, but upon closer inspection, its strengths become apparent.
Stats of the Normal form of Deoxys – Thanks Gampress
Normal form: Already in its Normal form, Deoxys possesses the highest attack value (345) of all Pokémon in the game. Its defense value, however, is below average. Its HP value is also among the lowest. This makes it comparable to Gengar and also gives it a glass cannon character. However, its HP and attack values are further apart than those of Gengar. This means it deals even more damage but is taken down faster than the Ghost-type Pokémon.
Attack form of Deoxys Max CP = 2749
Attack form: In its Attack form, Deoxys is much more powerful than in its Normal form. Its attack value increases to 414, making it almost twice as strong in attack as Tyranitar. Mewtwo has over 100 attack points less. However, its defense suffers greatly, dropping to 46. Even a Caterpie has a higher defense value (55).
Attack form of Deoxys Max CP: 2244
Defense form: In this form, Deoxys transforms into a Pokémon with an excellent defense value and can only be surpassed by four Pokémon. Among them, Regirock and Regice are two legendary Pokémon that rank above Deoxys. If this form appears in raids, one must expect that more trainers will be needed than with a Deoxys in Normal form to successfully complete the raid. However, if you own such a Deoxys, it would be almost useless, since you cannot place legendary or mysterious Pokémon in gyms yet. Other forms would be significantly more effective for attacking.
Defense form of Deoxys Max CP: 1978
Speed form: In English, this form is also called “Speed” form. Here, the attack value balances out with the defense value. What this form will bring in Pokémon GO remains to be seen. Speed has not played a role in Pokémon GO so far. This is different in the console games.
Speed form of Deoxys Max CP: 2504
Mutated DNA: In previous Pokémon games, it was said that Deoxys originated from mutated DNA that came from a meteor. Therefore, it can alter its DNA and take on different forms.
Speculations about Deoxys’ Forms
The biggest discussion among trainers on this topic is whether Niantic will release further forms of Deoxys and how these will be determined. For now, only the Normal form is available in the game. The community is actively discussing and has many ideas.
Below we present theories shared by trainers on social networks. However, keep in mind: it is still absolutely unclear whether Deoxys will even get further forms in Pokémon GO.
Weather theory: The weather could play a role in Deoxys’ form. For example, you could encounter the Attack form in sunny weather and the Defense form in the rain in the game. This is also the theory from “coqui42” on Reddit.
Team color theory: This would be the first time that the chosen team color plays a role in Pokémon captured. One team could receive one form while the other two teams receive a different form.
An possible theory refers to team color.
Random theory: Chance could also play a big role. Each trainer can fight against the same Deoxys, but chance then decides which form each trainer receives.
IV theory: The Reddit user “Ghosting121” suspects that the form has to do with the IVs. It should be similar to the evolution of Surskit into Hitmontop, Hitmonlee, or Hitmonchan. Depending on whether the HP, attack, or defense value is the highest, Deoxys assumes the respective form. If two values are equal, it appears in the Normal form.
Trading theory: This assumption is frequently discussed in forums and has received a lot of attention. Every player catches the same form and can then trade their Deoxys with friends for a different form. This idea would also tap into the principle of console games. There, forms could also change through trading. Niantic would also benefit from this and make the new trading function more attractive. Deoxys would thus be the first Pokémon to change its form upon trading.
Overall, the announcement that Deoxys will be the new EX-Raid Boss is well received by the player base. There is much discussion about the upcoming Pokémon and most are looking forward to this new challenge. Additionally, you can share EX-Raid invitations.
What do you think? How will the different forms be introduced into the game?
New MMORPGs have a hard time in the market. That is why large development studios and publishers have been hesitant to announce a new AAA MMORPG for years. Using Pantheon and Ashes of Creation as examples, we show how fragmented the MMORPG market is.
Looking at the MMORPG market, one misses the big, new online role-playing games in the style of World of Warcraft. Indie titles compete for fans’ favor yet often do not know whether to rely on classic virtues or innovations.
Ashes of Creation – Innovative, but players still express criticism
Especially the quests with consequences are an interesting system: This could solve a major problem in MMORPGs. The fact that quests have no consequences and are merely a means to an end to gain items and EXP has held the genre back for years.
And yet, there is a lot of criticism for this: Players claim they just want to log into the MMO, complete quests, slay monsters, and improve their character. They ask:
Why must this principle be so “complicated”?
Why do developers want to force weird innovations into a game?
Thus, the rather innovative Ashes of Creation is viewed critically by some readers at MeinMMO:
Bodycore shares this opinion: “Honestly… Forget it… This type of game cannot offer us demanding PvE players what we are looking for. If PvE is not a focus, the resources to keep us engaged are lacking… I found AoC but I think the money was thrown to the wind. (Wink smiley)”
Ectheltawar has an interesting opinion: “Sounds good in theory, but I fear it won’t work in practice. If player XY logs into his game at night and only wants to slay something, he depends on someone else to create that condition. And even if it is created, the information must reach that player. Sounds really exciting, but I doubt it will work out well. Ultimately, dungeons and raids, not to mention quests, appeal to a certain type of player. And when they log into their game, they want to do exactly that.”
Are classic MMOs more popular? For years, some MMORPG players have hoped for a new, large MMO. But when someone plans a classic MMORPG, other players bring out the argument “innovation.”
Let’s take Pantheon: Rise of the Fallen. It could be considered the prime example of a classic MMORPG. It offers everything that defined MMOs in the past and is seen as the spiritual successor to Everquest.
Apart from its outdated graphics, the title should appeal to all those who wish for a classic MMORPG like Pantheon. However, it is then said that the game lacks innovations. It is too old-fashioned, not modern enough, and offers too little new content.
Mein-MMO reader Yoshi writes: “Even though I wish so much for a real PvE game like FFXIV or limited WoW – Pantheon looks a bit… old-fashioned. Not that it bothers me (maybe it does somewhere), but with such a design, it won’t attract many players – even if they have been waiting for something like this. Not even as a niche game.”
asdf thinks: “Old school or not. Why do you have to release such ‘gameplay’ videos? The combat system is ridiculously poor. Yes alpha blah, blah, blah, but such things scare people away. To call the fights lame is very polite.”
Kendryk Young says: “Classic PVE. Oh man, when I read such things… primitive button smashing, where you circle around the opponent – that should be fun for long… Hitting an NPC for hours and not caring about anything sounds like a mobile game.”
It is paradoxical. On one hand, MMO fans want something classic; however, it must not be too classic. And when it comes to innovations, they want them, but not too innovatively.
It shows: The MMORPG market is fragmented. Different groups want completely different games.
That is why developers are uncertain: It is not surprising that development studios are reluctant to announce a large MMORPG. The costs for developing such a game are enormous, and if you don’t even know who to target with this game, the risk becomes very high.
Sure, there are also players who already like Ashes of Creation and Pantheon and wish for such a game. However, all the negative voices lead to uncertainty. How far can an MMO developer go with innovations? How many classic elements must be included?
The MMORPG market is fragmented. This makes it difficult for developers to create a “large MMORPG” that appeals to many.
Note: We have somewhat “smoothed” the reader quotes in the article, but they remain unchanged in content.
Today, the update 2.0.3.1 for Destiny 2 is available for download and installation. Here’s what you need to know for your evening on PS4, Xbox One, or PC.
Update 18:25: The hotfix is now live, albeit delayed. It is just a small update, which you can download and install directly in Destiny 2. It is about 4 MB in size. Users report that they were kicked from their activity before 18:45. Additionally, some users are seeing incorrect information or missing milestones. Some planets are also missing. A restart should help.
Update 18:35: Bungie confirms the issues via Twitter. There are strange display errors in the navigator. Affected users should restart Destiny 2. If that doesn’t help, you should try clearing the console cache. You can find out how to do that in the tweet:
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Update 18:40: The patch notes are here. You can find them below in the article.
Bungie is rolling out the updates: Since the Forsaken launch, Bungie has been diligently working on updates and hotfixes. Several patches have already been released, and there is no end in sight for the necessary bug fixes. Today, on September 20, the second update of the week is coming.
By the way, maintenance work has taken place every day this week in the background, including today. The developers have quite a bit to do.
The important times for today, September 20.:
At 18:00 maintenance will begin without server downtime. You can still log in and play. Bungie is working in the background on the servers.
Also at 18:00 another update, hotfix 2.0.3.1, will be made available worldwide on all platforms. You need to download and install it to continue playing Destiny 2. If you are in game at that time, you will be prompted to download the update at your next activity completion in orbit.
Already at 18:45 all guardians will be forced to install the update. If you are still in an activity at this time, you will be kicked back to the login screen. You will only continue once the update is installed.
Around 19:00 maintenance will be completed. If clan features and the companion app were disabled during maintenance, they will go live again now.
Tip: Don’t start any lengthy activities shortly before 18:00 – like the raid. Once you have installed the update, you can happily start anything in Destiny 2 that you want.
What changes with update 2.0.3.1?
The key changes:
The Offering for the Oracle no longer ends up in the inventory as consumables, but in the quest section. However, this weekly bounty has been temporarily removed, for which you need the Offering. Therefore, you only have to complete two weekly bounties (instead of three) this week to master the challenge with Petra.
There was also a glitch that gave you many enemy crates. This has now been fixed as well.
In Gambit, all kills with hand cannons now count towards the Pikass quest – not just Invader kills anymore.
The patch notes are now available in German, and we embed the complete changes here:
Heroic Adventures
A problem has been fixed that caused Barons to grant Legendary rewards outside of Heroic Adventures
Barons in Heroic Adventures now guarantee one Legendary item per day
Subsequent kills provide Legendary rewards with a reduced chance
Weapons/Items
A problem has been fixed that prevented players from putting down the weapons “Origin Story” and “The Last Dance” when they used a character-level boost after obtaining the weapons in “Homecoming”
A problem has been fixed that caused the Legendary scout rifle from BrayTech to create mod components when dismantled
The Dreaming City
The Offering for the Oracle is now placed in the quests area instead of consumables
The weekly bounty that required exchanging an Offering for the Oracle has been removed
The weekly challenge in the Dreaming City now only requires two completions of weekly bounties
A problem has been fixed where some enemy kills incorrectly produced chests
Players can no longer receive “Dreaming City” rewards when replaying the mission “Awakening”
A problem has been fixed that allowed progress in the Blind Well to be accelerated with “Telesto”
Gambit
Players can now complete the quest step of “Cayde’s Testament” by defeating invaders or general enemies with hand cannons
The reconnection feature in Gambit has been disabled
Issues with powerful gear
Issues with Powerful Gear – Update: Were not fixed: A few hours ago, Bungie tweeted that they are investigating issues with powerful gear. Apparently, this sometimes delivers items with too low power levels. They are working on a fix, and the problem is now of the highest priority.
Whether today’s hotfix will resolve this issue remains to be seen. However, the hotfix had already been announced before the issue with powerful gear arose. You can find the long list of all current issues in Destiny 2 on the Bungie page.
At Gamescom 2018, the new combat helicopters for War Thunder were showcased for the first time. With update 1.81 “The Valkyries,” the helicopters are now playable, although not for everyone.
The 4th weapon type in the game: With combat helicopters, War Thunder becomes even more complex. These flying platforms are particularly well-suited for wreaking havoc on ground targets. On the other hand, the helicopters are slower than planes and can therefore be effectively countered by tanks and especially anti-aircraft guns.
With the current update 1.81, the combat helicopters are finally playable. However, you must either put in some effort or pay money.
How to gain access to the helicopter beta
The helicopters are currently being tested in a closed beta until October 19, 2018. You can only try them out if you have access.
How do I get into the helicopter beta? There are two ways to get into the helicopter beta:
Purchase a bundle with a helicopter and goodies for 39.99. There is one for the American UH-1C-XM 30 or the Russian Mi-24D.
Complete 10 daily tasks in the game to obtain tester status for free.
What helicopters are available? Initially, there will be about a dozen helicopters from the USA and the USSR in the beta. These include the Bell UH-1 Huey, a symbol of the Vietnam War, as well as three other variants of the Bell AH-1 Cobra, the first mass-produced dedicated combat helicopter.
The Soviet Union will receive the multipurpose helicopter Mi-4AV as well as several variants of the famous “flying tank” Mi-24 “Crocodile” (NATO reporting name “Hind”) and its modern version Mi-35M.
What do you get in the beta? If you test the helicopters in the beta, you can earn “Tester Stars” for goodies:
A Tester Star is awarded for 5 victories if you control a USA or USSR vehicle of ranks V-VI in random battles with an activity of at least 60%.
You will receive a unique “Valkyrie” badge for 12 Tester Stars.
The daily tasks for “Tester Stars” are updated daily at 1:00 PM CEST.
You can earn only one “Tester Star” per day.
You must win a battle while controlling a vehicle of rank V or VI from the tech tree of the USA or USSR to guarantee the “Tester Star”. You should control one of these vehicles at the end of the battle.
The story of WoW: Battle for Azeroth is well received by players. But one crucial aspect is missing: the actual war. The patch 8.1 is supposed to deliver that.
For about a month now, World of Warcraft: Battle for Azeroth has been live, and even the more casual players have reached the maximum level of 120. In addition to much praise for the stories and the beauty of the individual areas, there are also criticisms. Some players miss the main point of the expansion: the war.
Most criticism seems to stem from the fact that the exciting cinematics (Siege of Undercity and the Saurfang cinematic) have little to do with the actual expansion. While the addon starts with the battle for Undercity, thereafter there is little mention of the war.
Starting content is practically without war
Instead, the expansion revolves around the following, as Reddit user deadcloudx puts it:
One solves some ghost problem in a forest
The thing with the spiny livers
Some people have tentacles on their boats
Turtle people
Some comments suggest that all of this is just the beginning to push the war between Horde and Alliance forward. There will surely be more content in upcoming patches that reflect more direct war actions.
The war campaign also receives criticism: Many players felt that the war campaign was too short. It felt like a series of disjointed attacks on enemy outposts. Although there was a rough storyline, it did not feel like actions that could decide a real war.
Players are particularly annoyed that the war campaigns play “past each other” and that the Horde’s actions have no impact on the Alliance and vice versa.
Here too, it seems that Patch 8.1 will offer redemption from the horizon. The war campaign will continue and presumably this story will lead to the siege of Zuldazar.
It seems that Patch 8.1 will quell many of the community’s concerns and fulfill wishes. One can only hope that the update can also deliver what it promises and finally bring the “war” to Warcraft.
How do you feel about all of this? Do you also miss the “war” in World of Warcraft? Or are war fronts and the campaign enough war story to justify the title of the expansion?
PlayerUnknown’s Battlegrounds will expand its PC version with Update 22 to include a ranking system. Players can rise or fall in ranks and are expected to encounter more opponents of their own skill level.
The next update for PUBG will enhance the PC version of the battle royale shooter with some new features and improvements. Patch 22 will introduce, among other things, a rank system, a custom map selection, and a skin exchange system. The update is already on the test servers and is expected to be released in October.
In PUBG, you will soon be able to fight for the best ranks
What is the rank system? PlayerUnknown’s Battlegrounds will receive a rank system with Update 22, where players are classified based on their individual performance. To be sorted into the appropriate tier, ten placement matches will be played in advance, similar to Overwatch.
There will be eight ranks where players can rise or fall based on their total points. These include classifications in Bronze, Silver, Gold, Platinum, Diamond, Elite, Master, and Grandmaster.
Further information about the rank system will be available shortly.
What additional features will the update bring? Patch 22 is expected to bring more features and improvements, in addition to bug fixes:
Server/region will be automatically determined based on the player’s local region. If two players from different regions team up, matchmaking will automatically decide the best region to play in.
Improvement of the leaderboard. Players can now view their progress and receive clearer information about KDA, rank, and average damage.
The custom map selection allows for individual maps to be selected or the quick connect option, which assigns the first available match.
A skin exchange system where multiple items of the same tier can be exchanged for one item of the next higher tier.
A quick access for healing items, throwable items, and emotes.
What does the community think? Players joke that with the upcoming rank system, they can finally play only with equally bad players.
Others point out that they thought they were already matched with players of similar skill levels through matchmaking. The rank system would merely visualize this. Some even go so far as to call it just a cosmetic change.
Many players on the PUBG subreddit, however, are looking forward to the upcoming changes. They hope that the automatic selection of servers and regions will resolve some problems with matchmaking.
What do you think of the upcoming features for PUBG on PC? What change do you like best or what do you still feel is missing?
Rockstar has taken horseback riding in Red Dead Redemption 2 to the next level. Players have more control, new whistles and can drift.
In the western adventure from Rockstar Games, horses are loyal companions. You use them to ride from A to B or to transport loot. The developers have clearly put a lot of thought into the capabilities of horses and even incorporated tricks.
Drift with Horses Like with Sports Cars
Early testers of Red Dead Redemption 2 can now share their experiences. As Gamespot explains, drifting with horses in Red Dead Redemption 2 is just like in the movie The Fast and The Furious.
How does drifting work? If you are fast enough, you can perform a maneuver that resembles a drift. This is suitable for quickly changing direction with the horse. It should even be possible to drift in a complete circle.
You can perform a few more tricks, such as making the horse rear up on its hind legs. There are also techniques related to dressage.
New Whistles: If you want to call your horse, you whistle. In Red Dead Redemption 2, there is not just one typical whistle, but several ways to whistle.
Can you whistle indefinitely? You can hold the whistle button down for a while, but eventually Arthur will run out of breath.
The Bond with Your Horse is Important: Rockstar has already emphasized that the bond between character and horse in Red Dead Redemption 2 is particularly important.
You should groom and pat your horse to keep it clean and happy. If your horse gets scared, it will be less effective in battles. The loss of your horse in Red Dead Redemption 2 is supposed to be painful.
Different Types of Horses: There are different types of horses in Red Dead Redemption 2. The “Tennessee Walker” is an all-rounder compared to the other horses. Each breed of horse is supposed to have its own advantages and disadvantages.
In some situations, you must lead your horse in Red Dead Redemption 2 and proceed on foot.
Can you kill your horse? Testers have fortunately already conducted this experiment for you. No, you cannot kill your horse in Red Dead Redemption 2. Unlike in Red Dead Redemption 1.
The first tests and reviews on Metacritic present a positive picture of FIFA 19.
Still unsure whether you want to get FIFA 19? The first tests and reviews that have recently gone online may help you with your purchasing decision.
Overview of Criticism: The Metacritic page summarizes the first impressions of the game: A total of 25 tests (PS4) contribute to the current Metascore for FIFA 19. As of September 20th, there are still no reviews for the PC version, and only 8 reviews are available for Xbox. Below, we give you an overview.
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Praise for graphics, game modes, and “The Journey”
Good results: The average Metascore of FIFA 19 currently stands at 84 points, which is considered very good. This is based on the 25 tests for PS4, which are partially excellent, good, or average – there are no really poor results.
For example, the site “God is a Geek” awarded a score of 95 and called FIFA 19 the “best football game of the year – perhaps even the best of all time”.
“Forbes” described the game as “visually stunning, fun, and deep”.
“PlayStation LifeStyle” (90) stated: “FIFA 19 is much more than just a pure graphic update.”
“Meristation” gave a score of 90 and especially praised the “superb gameplay and a wealth of high-quality modes”.
“GamesRadar” referred back to the newly licensed Champions League: Players now have even more opportunities to immerse themselves deeply into the world of football.
The German GameStar gives a preliminary positive conclusion: The presentation receives top scores, while the game design solely criticizes the behavior of the goalkeepers. “The Journey 3” is also described as very diverse, and the scope of the game is not to be criticized. The only major criticism points to the pack system in Ultimate Team mode, which gives paying players an unfair advantage.
The Computer Bild gives a school grade of 1.3 and praises the more authentic tackles and ball receptions. The staging is also first-class, but overall, the innovations are limited.
However, there was also criticism: “Game Revolution” (80) emphasized that all highs and lows of a football game come together in FIFA. There is still room for improvement.
“Gaming Nexus” (70) praised the fun of the game, but saw little change compared to the last edition. The neglect of “Pro Clubs” also caused discontent.
“Power Unlimited” (85) writes: “We give FIFA 19 the same rating as Diego Costa: clinical, sometimes a bit blunt with dirty play, but overall with the ability to draw you into the stadium.”
FIFA 19 ratings at a glance
Here are the ratings from numerous tests for FIFA 19 on PS4:
God is a Geek – 9.5
Forbes – 9.2
Areajugones – 9.2
JeuxActu – 92/100
Meristation – 9
Multiplayer.it – 9
Vandal – 9
Computer Bild – 1.3 (School grade)
HobbyConsolas – 88/100
Everyeye.it – 8.7
TheBleacherReport – 8.5
3djuegos – 8.5
TechAdvisor – 4.5/5
Twinfinite – 4.5/5
GamesRadar – 4.5
IGN – 8.2
GameStar – 80 to 85
PressStart – 8
Gamer.no – 8
MetroUK – 8
Eurogamer Italy – 80/100
GameRevolution – 4/5
COGconnected – 79/100
Jeuxvideo – 75/100
Gamer.nl – 7.5
GamingNexus – 7
DigitalTrends – 3.5/5
For Xbox One, the Metascore is also 84 – however, only 8 reviews are available.
Overall conclusion positive
FIFA 19 pleases many: Overall, the tone is very favorable. However, it remains to be seen whether the majority of the community will feel the same when FIFA 19 officially releases on September 28.
Because by the release, you can make your own picture of FIFA 19. If you want to take a sneak peek: The FIFA 19 Web App is already live and provides initial impressions from the FUT mode. You can also try out many things in the FIFA 19 demo. In addition, you will find many other articles here with us!
This is an AI-powered translation. Some inaccuracies might exist.
A few days ago, Ion Hazzikostas, the Game Director of World of Warcraft, revealed many highlights of patch 8.1 Tides of Vengeance. One of the new features will be the Incursions, which will function similarly to the Legion invasions. We will explain what this entails.
Attack of the opposing faction: During an “Incursion,” the Alliance will launch a large-scale attack on a Horde area, or the Horde will launch a large-scale attack on an Alliance area. For example, it could happen that Drustvar is suddenly overrun by Alliance troops, creating significant problems for Horde characters playing there.
Incursions overwrite world quests. It has already been confirmed that the Incursions will completely seize an area, similar to what happened in Legion. Once an Incursion begins, all actually active world quests will be temporarily disabled.
Instead, there will be special quests that are important for the respective Incursion. For instance, you may need to eliminate particularly strong commanders or ravage a camp.
Much still uncertain: However, specific details about the feature are still not available. Open questions that Blizzard will likely address with the upcoming PTR for patch 8.1 include:
Will there be a small scenario at the end again?
Can you level up through the Incursions?
Are there worthwhile loots?
Are there additional rewards such as transmogs, toys, and the like?
More information about the feature will be available in the coming weeks when patch 8.1 Tides of Vengeance hits the PTR. However, there is no release date yet.
In League of Legends (LoL) there will be two new leagues for ranked games. These are intended for the best and worst players. This means that LoL players need to rethink: The old “Bronze 5” flame no longer works.
The ranked system in League of Legends ranks players based on their skill into different leagues. These previously ranged from Bronze to Challenger. With two additional leagues, the system is now supposed to improve. At the same time, the 5-divisions are being removed, and a nasty meme is being killed.
Iron and Grandmaster as new classes
In a developer diary, Riot Snapmagic, Gortok, and Mangothunder explain the changes to the ranked system in LoL.
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The problem with the ranks: For years, developers have been hearing voices from the community saying: We are improving, but we cannot see that in the rank.
Where were the problems evident? Developers noticed that some leagues work better than others.
If Bronze players improve, they do not rank up
From the Diamond league on, the skill levels at the upper and lower ends of this league feel completely different
In Gold, however, a small performance boost already means that you rank up one or more divisions
The solution: Because climbing in different leagues feels so different, they are now trying a middle ground. There are two new classes.
Iron – Below Bronze
Grandmaster – Between Master and Challenger
According to Riot, this should give Bronze players more recognition when their skill improves. In the higher ranks, the Grandmaster league will recalibrate the placements.
Will it be harder to rank up? No. Because the developers have simply reduced the divisions within leagues from 5 to 4. Divisions are subdivisions of the individual leagues. In the Gold league, there were divisions 5, 4, 3, 2, and 1. Division 1 is the highest rank, 5 was the lowest in a league.
And thus the meme dies: It is no longer possible to play in Bronze 5 due to the new system because this division no longer exists. The term “Bronze 5” became a meme that was always used whenever someone messed up an action in the game.
If someone shoots their ultimate in the wrong direction, a teammate is ready to ask “um, sorry but … are you playing in Bronze 5?” with the background that Bronze 5 was the worst rank you could be assigned in LoL.
Another meme goes away: For the same reason, the Diamond 5 meme also disappears. Because there were such strong skill differences between Diamond 5 and Diamond 1, this meme exists at all. Diamond 5 is one of the higher ranks in LoL. The developers say:
This meme exists mainly because there is indeed a level difference between the upper and lower parts of Diamond – and the same can be found within most other high classes. This difference diminishes the meaning of the entire class and diminishes the achievement of having reached it.
Now, Riot has simply abolished Division 5 in Bronze. In the future, bad actions will likely be termed as Iron 4.
The purple cube from Fortnite: Battle Royale (PC, PS4, Xbox One, iOS, Android, Switch) has reached its goal. In the lake at Loot Lake, the cube sank and transformed the entire region. But that may just be the beginning.
What happened to the cube and Loot Lake? On September 19, 2018, the cube, named “Kevin” by the Reddit community, rolled for the last time. It tipped over – as predicted in many theories – into the lake at Loot Lake. But what happened next was unforeseen, as none of the events speculated by fans occurred:
There was no volcanic eruption
No mirror dimension opened
No aliens appeared to build a bizarre high-tech city
“Bouncy Bayou” instead of “Lava Lake”: Instead, the entire lake is now covered with a purple substance that resembles the surface of the cube. It displays the same runes and makes strange noises.
Those who step on it will be bounced around like on a trampoline. It is virtually impossible to stand still on the lake. Players on Reddit have already renamed the place to “Bouncy Bayou”.
Lake becomes a bouncy castle: You can also shoot at the lake without consequence, there are no energy beams like from the cube. And if you want to complete your stunt points challenge with the golf cart or the shopping cart, you should definitely drive onto the lake.
The final phase has begun: According to the internal timer (which may still change), Season 5 will last until September 24, 2018. That’s not long now. Unlike the end of Season 4 and the augmented reality game from back then, where suddenly burgers and llamas appeared in the real world, not much has happened so far.
Epic needs to deliver: Therefore, it can be assumed that Epic will drop a big bomb soon. After all, the developers constantly have to deliver new content and keep players engaged with increasingly wild PR stunts.
But Epic would not be Epic if they didn’t have something crazy up their sleeve. Thus, many players are already eagerly watching the lake, expecting something new to happen on the map tonight, 24 hours after the cube’s demise.
But what happens at the end of Season 5? Here are a few theories from the community:
The lava is still coming: The volcano under the lake is still active and will erupt!
Dark dimensions: The lake explodes and reverses the entire map on Halloween. Also, the “evil” skins that we know from the final cover of the road trip challenge will be available.
The Vikings are coming! After all, the Norse people are an integral part of Season 5, without much having happened with them so far. Perhaps the purple water will continue across the river to the lake up to the Viking ship on the mountain, which will then take off or release a dragon. And just today, the frost dragon glider for Ragnarök, the final outfit of Season 5, appeared in the shop …
Fun Fact: Ragnarök is in Norse mythology the end of the known world and its recreation from the ruins. Is it possible that the entire map will be wiped out and reborn? Many fans would greatly welcome that!
Tentacles from the deep: A spectrograph analysis of the sounds the lake makes has revealed strange snake-like shapes. Are they tentacles that will emerge from the depths?
This is what the spectrogram of the lake sounds like. Do you see tentacles here? Source: Imgur
Did the cube fly away? A video that a player claims to have recorded caused quite a stir. It shows the cube suddenly rising from the lake and simply flying away. Whether the video is fake or shows a bug is unknown.
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With the upcoming addon “The Heart of Fire”, the crafting system of the MMORPG Neverwinter will be revamped. You will become the boss of your own workshop.
Cryptic Studios will overhaul the crafting system of Neverwinter. This will make item creation more challenging and exciting.
Crafting had to become more exciting
How was crafting so far? Until now, the crafting system of Neverwinter was quite simple. It was used, but hardly anyone found it particularly exciting. Crafting was not a real focus for the developers, who mainly focused on new stories with modules such as Ravenloft. This is now changing.
You need to acquire workforce, tools, and materials
Artisans are basically just icons and a component in crafting
You assign artisans tasks that they will produce within a certain time using the tools and materials
Workforce levels up over time and can produce better items, including ones of epic quality
This is how crafting will work after the update: With the upcoming addon, you will get your own workshop, which also makes crafting a bit more “tangible”.
If you receive your workshop during the quests of “The Heart of Fire”, you will become the boss of a company
You will review applications from artisans and can hire them
The workforce will then actually be visible in your workshop as they work
You will continue to assign tasks to artisans at a task board, and the workers will also improve over time
At this task board, you will also assign adventurers to gather raw materials and refining stones. You will then regularly receive a delivery
At the workbench, you will place orders for recipes
A few times a day, it is possible to complete orders immediately
More of these “accelerations” can be purchased with astral diamonds
The workshop can be upgraded over time to work more efficiently
There are still some things to clarify
Fans are reacting somewhat reserved: Overall, these new features are well received by the players of Neverwinter. Finally, the developers are making crafting more interesting, so that it no longer runs “faceless” in the background. Instead, you really have to take care of it. However, many questions remain open, as can be seen in the official forum.
How will the master professions fit into the system?
Can the developers gradually establish balancing between items and maintain the purchase of accelerations?
How will the new system affect players who have previously placed a lot of importance on professions and have invested a lot here?
The developers have stated that they will soon reveal more details about the new crafting system of Neverwinter. Hopefully, the most urgent questions will then be answered.
In Destiny 2, you can now download a new PS4 design for your console. It comes from an artist in the Destiny community and is free for everyone.
Free PS4 design for you: As of today, September 20th, you can download a new PS4 design in the Destiny style to adorn the background of your PS4 menu. However, this design does not come from professional design artists at Activision or Bungie – but directly from the community.
Community Graphic Design: As PlayStation announces, they collaborated with artist Brian Moncus to create a “stunning PS4 design” to celebrate the Destiny community.
Moncus himself has been drawing since he can remember and has been playing video games for almost as long, shares PlayStation. Additionally, he is a huge Destiny fan.
Additionally, the Destiny 2 Forsaken music plays when you’re in the menu. However, the design is not “dynamic” – nothing moves in the background.
This is how to download it for free: Go to the settings on your PS4 menu, scroll down a bit, and press “Design.” Then select “Choose Design” and go all the way down to “Find in PlayStation Store.” There, the Destiny design will be displayed first.
You can download it directly. It is 12.6 MB in size.
What do the Guardians say about it? Moncus is receiving tons of praise from the community for this design. It’s fantastic, it’s great, it’s epic – as read in the comments under the PlayStation tweet. They thank the artist – also for making it available for free download.