New Viking MMORPG launches today in Korea – Here’s how you can play

As of today, the Viking MMORPG Odin: Valhalla Rising (PC, Android, iOS) is live in Korea. It has especially attracted attention with its graphics and setting. We at MeinMMO will tell you how you can play the game here despite region lock.

What is Odin: Valhalla Rising? The game comes from the South Korean developer Lionheart Studio and is published by Kakao Games. The publisher previously brought the MMORPG Black Desert Online to the West and is releasing Elyon this year.

Focusing on Norse mythology, you will battle the Viking gods and visit worlds such as Midgard, Alfheim, and Jotunheim.

The game features a fast tab-targeting system similar to that of Guild Wars 2. You can use many of the skills while moving and must dodge attacks. However, there is also a mobile game typical auto-battle system where your character fights on its own.

Odin: Valhalla Rising is released simultaneously for Android, iOS, and PC, and comes with the following features:

  • 4 base classes with 8 specializations – All classes are gender-locked
  • PvE, group content, dungeons, and boss fights
  • PvP in arenas and battles
  • Auto-battle feature to fight automatically

In this video from YouTuber Steparu, you can check out the character editor of Odin:

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Who can play? Currently, Odin: Valhalla Rising is only playable in South Korea. However, with some tricks and a fair amount of effort, you can also gain access here.

Odin: Valhalla Rising – How to join

How to play on PC? To play on PC, you need an appropriate account with Kakao Games. To register this, you will need a Korean phone number. After that, you can use a VPN tool of your choice to pretend you are in South Korea, and you can easily download and play the game.

How to play on an Android emulator? An emulator is an alternative way to play Odin on PC. However, this can often lead to performance issues.

You need a 64-bit emulator. Make sure you don’t have any files from Odin: Valhalla Rising on the emulator; otherwise, delete them all. Now, you need to set your emulator’s language to Korean and then restart it.

Now you need a Korean Google account to download the game from the PlayStore and log into the game. Even if you can obtain the APK from another source, you still need the Google account. Once everything is installed, logged in, and downloaded, you can switch your emulator back to English/German.

How to play on an Android smartphone? To be able to play Odin on your Android device, you must first remove the SIM card from the phone. Then, you need to change your Android device’s language to Korean and establish a VPN connection to pretend you are in Korea. Next, you can download the APK file (via QooApp) and install the game.

However, here too, you need a Korean Google account or a Korean Kakao account to really be able to play.

A warning for all these methods is – the game itself remains in Korean! An English or even German version is not yet available. As far as we know, there is currently no way to play from an iOS device here.

You can check out one of the installation steps in a YouTube video by ggjennifer:

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Is it worth installing the game? As of this morning at 12:00 AM our time, the game is live in Korea. First videos provide insights into the gameplay. The MMORPG looks visually appealing but does not seem to offer any major highlights in the combat system at first glance.

We at MeinMMO will keep an eye on the game in the coming days and continue to inform you about the developments.

When will Odin be released in the West? The release in the West is planned for 2021. However, there is currently no exact release date.

Odin: Valhalla Rising is one of the 4 new MMOs that Kakao Games plans to release this year.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO now allows you to collect a lot of XP – Here’s how to use the bonuses

In Pokémon GO you can currently gain a lot of XP for relatively little effort. However, the bonuses are not available for too long anymore. So it’s important to make the most efficient and quick use of them.

What’s going on in Pokémon GO? Currently, everything in Pokémon GO revolves around Bidoof. The small Pokémon has been more frequently spotted since the newly launched Bidoof event, and now a Bidoof takeover for July 1st has also been announced.

However, the Bidoof event not only brings a lot of Bidoof but also a strong catching XP bonus. On Tuesday, June 29th, this bonus increased to a quadruple XP bonus – you now receive four times the experience points for each Pokémon caught.

How long does the XP bonus last? Originally, the quadruple catching XP bonus was only announced until Wednesday, June 30th at 11:59 PM. However, during the Bidoof takeover, on July 1st between 10:00 AM and 8:00 PM, there will again be quadruple catching XP.

You have roughly three days to fully utilize the XP bonus. Here we show you how to gain a lot of XP.

Pokémon GO Bidoof XP collection
Bidoof is in action and has XP to offer

Get a lot of catching XP in Pokémon GO – Utilize spawns, excellent throws, and items

What you should pay attention to when catching: When you click on a Pokémon, you should try to hit it with an excellent curveball. An excellent throw usually gives you 1,000 XP – with the quadruple bonus, that’s a total of 4,000 XP, just for the throw type. So it’s worth targeting the small circle precisely.

Additional bonuses come from the catch itself, the curveball, and other modifiers – depending on the situation. A trainer recently managed to scoop up over 70,000 XP with a single throw using XP bonuses.

Pokémon GO Catching Items XP
You can use multiple items to utilize the bonus

These items help with spawns: Since this is a catching XP bonus, you should ensure you have as many spawns as possible that you can catch. If your surroundings are empty and no Pokémon appear, the XP bonus won’t help you at all. Some items can assist with this:

  • The incense reliably attracts Pokémon for an hour.
  • With the lure module, you can attract Pokémon if you stay at a PokéStop for a longer time. However, it only lasts for half an hour.
  • The mystery box is also an option. If you have one in your inventory, you can open it to attract wild Meltan for half an hour. You get the mystery box by transferring Pokémon to Pokémon HOME or the “Let’s GO” games. Important: To use the mystery box, you must not have incense active at the same time.

Here’s how to get even more XP: If you already know that you will consistently be catching Pokémon for a while, you should activate a lucky egg. The lucky egg doubles all the XP you collect for half an hour. An excellent throw then gives you a total of 8,000 instead of 4,000 XP.

The lucky egg is particularly worthwhile when you are surrounded by many Pokémon. In addition to using items, events with many spawns are also beneficial.

These events can be worthwhile if you need XP

Utilize the spotlight hour: On Tuesday evening, June 29th, the spotlight hour takes place as usual at 6:00 PM. This time, Trapinch is in focus, which will spawn more frequently for an hour.

Trapinch is good for collecting catching XP as it has a fairly large catch circle. If you use a lucky egg during this time and catch consistently, you can gain extremely high XP.

There is also a stardust bonus during Trapinch hour – which is always useful.

Utilize the Bidoof takeover: On Thursday, July 1st, the mentioned Bidoof takeover starts, during which there will again be quadruple catching XP. According to the announcement, significantly more Bidoof will appear than before.

This can be utilized. Because if you keep catching the same Pokémon, you get practice in how to throw to achieve the excellent throw. So if you focus heavily on catching Bidoof perfectly, you can grab a lot of XP here.

Another special case is the raids during the takeover. Because Bidoof is supposed to appear in all raids – regardless of whether it’s level 1, 3, or 5.

Pokémon GO - Bidoof XP Catching
Many Bidoof will be on the move. Here the training in excellent throws is worthwhile.

Level-5 raids currently yield 10,000 XP for completion (20,000 with a lucky egg). Here it remains to be seen whether the difficulty of level-5 Bidoof will be significantly increased, or if it can be defeated relatively easily. If the latter is the case, these raids are a good opportunity for solo players to grab some extra XP.

Here, however, we have to wait and see how the event will ultimately unfold in detail. Until then, the goal is to catch as many Pokémon as possible and scoop up XP. How to generally get more XP, you can find out in our level guide to Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

Cheaters have been ruining the rankings in Apex Legends for months, but now there is hope

In Apex Legends there are a lot of cheaters in the top leaderboard places ruining the fun for honest players. Pro player Sweetdreams has had enough and fears for the future of the game if the developers do not finally take action. However, they promise improvement.

What is the situation? In Apex Legends, according to pro and streamer Sweetdreams, there are serious issues with cheaters. For the last 7 months, the top ranks of competitive matches have been nearly unplayable, because it is crawling with cheaters.

And even if you somehow manage to kill the cheaters in Apex Legends, they would initiate a DDoS attack and cause the servers to crash. Many cheaters are reportedly extremely bad losers.

For content creators like Sweetdreams, this is doubly bad because no one wants to watch someone constantly getting shot by cheaters, only to regularly have everything crash and to stare at a blank screen.

This is the reaction: Thus, Sweetdreams started a call to developers and the community via Twitlonger. Under the hashtag #SaveApexRanked, he brought attention to the issue among other players and demanded clear improvements to the situation in the Ranked Mode of Apex Legends.

More should be done to ban cheaters and fend off their attacks. And it would be best to grant trusted streamers banning rights so they can manage the situation themselves.

All of this is urgently needed, according to Sweetdreams, if the long-term success of the game is not to be jeopardized.

Developers and fans react to the emotional call

What was the feedback on the call? Numerous fans commented on Sweetdreams’ call, and many share his opinion:

  • Monsoon: ‘There’s not much more we can do than express our feelings. We can’t even play the game without being constantly targeted [by cheaters] in every other, if not every single game.’
  • Ryan: ‘I tried Ranked yesterday and had to quit after 2 hours because of DDoSers and cheaters in EVERY GAME. Hopefully something will change soon, I miss grinding Ranked.’
  • Dropped: ‘Ranked has been hanging by a thread for a long time, and something MUST be done. Something needs to be done to save Apex Ranked before it’s too late. We all want Apex to be a success, and we need to see improvements from the developers that convince us they are really doing something.’

This is what the developers say: Such a large call to the community did not go unnoticed by the developers at Respawn Entertainment. In a tweet, they promised improvement.

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Accordingly, they are working on three things:

  • Hiring more people to enforce bans
  • Developing and improving tools against DDoS attacks
  • Creating new ways to quickly get rid of cheaters

One can only hope that the developers’ announcement is not just lip service, as more than a mere announcement of measures has not happened so far. However, on the other hand, Respawn has already taken firm action against cheaters in the past, including when two high-ranking players were banned.

How do you see the situation – do you still dare to enter the Ranked Mode of Apex Legends? Let us know in the comments.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. InvenGlobal

Players in Destiny 2 are currently wondering: Are we perhaps already killing the boss of Season 14 today?

In Destiny 2, the finale of Season 14 is set to begin today. Will we actually face Quria starting June 29, and what does the boss fight mean for the storyline leading up to August?

Spoiler warning: If you don’t want to spoil the surprise, check out Destiny 2 yourself after the reset on June 29. By the way, the image features the old Vex boss Panoptes (2017), not Quria.

Here’s what’s supposed to happen in Destiny 2 today: Destiny’s Season of the Splicer runs until August 24, 2021. However, Guardians are currently on high alert, as today’s weekly reset is set for a big battle against Quria. This is the corrupted Vex Mind that we have been hunting through the Override missions for weeks, and which has trapped the Last City in a simulation.

Where does the info come from?

  • A look at the official roadmap of the Season of the Splicer reveals that today, June 29, the last announced Override mission will start. In these missions, we Guardians infiltrated the Vex network, and it was made clear to us in the past weeks: we are going to take down Quria.
  • If you check out this week’s story quest “Path of the Splicer VIII” in the known databases, you’ll see that a fight with Quria is about to start (via light.gg). Therefore, the Vex Mind is supposed to be fought today, followed by discussions with story-relevant NPCs. All of this is accessible to see.

Quite mysterious. After all, Guardians usually have to wait until the end of a season to take down the big boss of the chapter.

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Will the Season of the Splicer end halfway?

No more story in Season 14? It’s quite certain that the story of the Season of the Splicer won’t end today. The narrative does not only focus on Quria but also on an impending civil war and the Witch Queen Savathûn, who looks like a Guardian.

According to the roadmap, nothing story-relevant is scheduled until August, but an “epilogue” is set to begin on August 10. The picture for that is still dark; the eternal night – the threat of Season 14 – apparently has not yet been dispelled.

Additionally, the familiar “and more …” appears again at the end of the roadmap. Does this imply a surprise boss fight with Quria, since the Vex Mind cannot be defeated in today’s confrontation?

The last “weekly peak mission” (Override) of Season 14 goes live today

Many Guardians are even hoping for a new, previously secret Exotic today. Previous seasons always had one weapon Exotic in the Season Pass and another as a reward for a story-relevant mission. The latter is still missing in the current Season of the Splicer. So far, all Guardians have access to the Stasis Hand Cannon Cryosthesia 77K in the Season Pass.

However, if you look closely, we already have two weapon Exotics in Season 14: In the raid “Vault of Glass,” you can procure the Vex Mythoclast with a bit of luck – even including the catalyst. But keep both fingers crossed – another Exotic today would be a welcome surprise.

Story Nerds predicted the boss fight six years ago

When the Books of Sorrow were released in Destiny 1 in 2015, lore fans were over the moon. The backstories for Oryx, the new Taken enemies, and Savathûn set a whole new standard for storytelling. Even then, Quria played a significant role in lore missions but never appeared in the game.

Over the years, Guardians kept wondering: will we fight the Vex Mind that Oryx corrupted and Savathûn made playable someday? In 2017, user Chad I 34 stated again: “I love the Books [of Sorrow], and the story [with Quria] is my favorite part. Can’t wait to finally meet Quria” (via Bungie.net). Well, Chad, today the wait will finally be over.

From the Books of Sorrow: Quria directs the Vex attack on Oryx

What about the top boss Savathûn? Recently, we witnessed the Witch Queen Savathûn herself roaming the Tower. However, it is highly unlikely that the witch will engage in a direct duel with the Guardians within Season 14.

  • The Hive Lady operates in a completely different weight class compared to Quria, and her big appearance will be in the next DLC. The expansion is set to release in early 2022 and is even named after her: “Witch Queen.”
  • Until 2022, Savathûn will continue to weave intrigues and spy on the Guardians or gradually turn our friends against us. Bungie aptly stated: “Savathûn will set up the dominoes season by season and knock them down in Witch Queen.”

Until then, we will surely be met with an (indirect) confrontation. How the story of Season 14 will proceed remains unclear for now. But next week we will know more and see if Bungie pulls another surprise out of the hat by the end of August.

Now it’s your turn: Do you really think we can take down the boss of Season 14 today? Or is today, at best, a confrontation that we will only win in August during the mysterious epilogue? Let us know in the comments what you think of the current development of the story in Destiny 2.

This is an AI-powered translation. Some inaccuracies might exist.

Game Director of WoW reveals: “What players will discover in a few weeks will be controversial”

The new patch 9.1 “Chains of Domination” in WoW: Shadowlands is on the horizon. We at MeinMMO had the opportunity to speak with Game Director Ion Hazzikostas about the update and WoW in general.

What will you learn here? We talked with Ion Hazzikostas about the following topics:

  • The delay of patch 9.1
  • The contents of the update
  • Sylvanas’ role in the story
  • A look at upcoming content
  • Whether WoW is still a social game for groups or more of a solo game

You can also find more about patch 9.1 in our extensive overview of the update.

First update fully implemented from home office

MeinMMO: The release of patch 9.1 has taken longer than many players expected. Can you tell us a bit about what the biggest hurdles and issues were in development? 

Ion Hazzikostas: Yes, I think it’s really undeniable. It was certainly a longer wait than what is ideal for the game and for our community. We’ve heard that from our community, and we agree. I want to thank everyone for their patience. But finally, Chains of Domination is here and will be released this week.  

As for the reasons: I think, as everyone knows, it’s been a unique and challenging one and a half years. We sat together, and the team was incredibly resilient to finish Shadowlands at the end of 2020 from home. But Chains of Domination was a different challenge because it was the first content that was developed completely from start to finish at home.  

Shadowlands itself was already on the way to alpha servers and complete completion. The creative process of ideation, storytelling, and building this world was already finished. For the new patch, new challenges arose regarding collaboration, the creative work that goes into the process, and also managing the unique challenges of team health, balancing work and life, and consciously dealing with the problems everyone is currently facing.  

But we feel that we learned an enormous amount over the past year. And we are optimistic about the journey ahead regarding more content for Shadowlands. And once again, we thank our players for their patience, and we sincerely believe that what is coming next week will be worth the wait. 

“What players will discover in a few weeks will be controversial”

MeinMMO: In the new raid Sanctum of Domination, players finally get their big confrontation with Sylvanas. She is one of the most iconic Warcraft characters and has been one of the most controversial characters in recent years. Some love her, but many also hate her. Are you happy with the development of Sylvanas and the reactions of the players, or do you sometimes wish for a different plot for her? 

Ion Hazzikostas: Overall, I think we are very proud of the story we have told with her, and she is a character that many people have literally grown up with. They did quests for Sylvanas and Varimathras as children and teenagers in Undercity.

There is an enormous emotional attachment for many, and I think we know that when we address this, especially with the rivalries between Alliance and Horde and what their presence means for the Horde, there will be some strong feelings involved.  

There will be people who wish that her character would take a different path. But at the end of the day, we feel that it is essential to be true to the essence of her character, what she stands for, who she is, and what she has done. Also, to ensure that we do not forget or overlook the actions she took during the Battle for Azeroth.

We knew that when we created a raid, it would end with her. The final boss. There are very, very high expectations about what this encounter will look like, and I think what the team has put together is among the most epic raid finales that World of Warcraft has ever seen. So I can’t wait for players to see it.

The events that will follow are, of course, not yet published or spoiled on the PTR, and they will change the course of the Shadowlands forever. And we will see where we go next.

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Cinematic for the upcoming update “Chains of Domination”.

MeinMMO: Does the importance of Sylvanas influence or limit your team in decisions about what should happen to her? For example, that she is not truly killed because she is so important to the franchise? 

Ion Hazzikostas: I think to a certain extent, whenever we deal with a character of this magnitude, we are particularly cautious with all decisions we make regarding them. Also, regarding whether they live or die.

But yes, because we know that you know the main characters, whether it be Sylvanas, Thrall, Anduin, or others that you can name. These are the iconic characters that carry more weight, have greater significance in the overall story, and people are more invested in them. So we must ensure that we are careful to please the players and the community.

I’m sure what players discover in a few weeks will be controversial, but I think that was inevitable. And so we are very proud of the work of the team and look forward to the community’s reaction and the conversation that will begin.  

MeinMMO: Another highlight of the upcoming update is the mega-dungeon Tazavesh. What was the idea behind it and what makes the mega-dungeon special?  

Ion Hazzikostas: Yes, that’s one of my favorite parts of the whole update. Tazavesh is a mega-dungeon that is so much larger than, you know, our regular dungeon experiences. It will fit within the experiences we made with Karazhan in Legion and aims to provide an old-school experience similar to the Blackrock Depths back in the day.

That’s where you would gather as a 5-player group, and it was almost like a raid where you could spend a few hours exploring it and defeating the bosses.  

Tazavesh is a new and fascinating look at the afterlife and the entire cosmos. There is this group, the Brokers, who are a sort of shady cartel of traders dealing in artifacts and things of mysterious power. The dungeon resembles a quirky heist.

There is the chief of a post office where all the mail from the planes of existence comes through and gets sorted. However, there is also a significant threat, an artifact that could change the fate of the Shadowlands if it falls into the wrong hands. Our team had an incredible amount of fun creating this dungeon.

Additionally, there are secrets that have not yet been discovered on the public test realm. There is also a hardmode for players seeking greater challenges and rewards.  

WoW Patch 91 Tazavesh
The image showcasing the shrouded market with the Brokers.

The best Mythic Raiders will have an advantage in PvP, but “that’s just healthy”

MeinMMO: In patch 9.1, Shards of Domination play an important role. From what has been seen on the PTR, they function like gems, but can only be obtained from the new raid, which is also the only place where items can drop that hold these shards. This leads to two questions. Will PvP players not feel “forced” to do raids to obtain these shards, or will they be disabled in PvP or obtainable through PvP? 

Ion Hazzikostas: No, our hope is that they will not feel compelled to do raids. So the shards work as follows: 

There are a handful of equipment items that can be obtained in the Sanctum of Domination, as well as through questing with Orphea herself. And these shards are relatively weak at the beginning and can be leveled up through the raid. It’s a reward for long-term dedication and progression through the Sanctum. 

We wanted to use this system to give players the feeling of old-school set bonuses, but it also gives players the opportunity to make some choices and customize. There are 3 different sets of Shards of Domination with different set bonuses. They only work in the Maw areas, meaning in the Maw itself, Torghast, and [the new area] Korthia and the raid. So they will not affect PvP or mythic dungeons. The shards themselves, however, have small passive bonuses that work everywhere.

However, one thing we are doing this season for PvP is scaling the PvP gear that players earn up to a full tier, meaning up to 13 item levels higher.

There may be a few items that provide a slight advantage in PvP. If you are a Mythic Raider, even one of the best in the world, and you can defeat Sylvanas or Kel’Thuzad on mythic, which only very few people can do, and earn items at item level 259 with mastery sockets, then that’s honestly not a bad thing in our eyes.

We want raids, dungeons, and PvP to all lead to their goal in their own way. But they are still parts of a cohesive game, and so if people who are successfully excelling at the highest level across multiple of these paths have a slight advantage over others, we think that’s healthy for the game overall. 

MeinMMO: The second question regarding this topic revolves around Legendaries. What do you say to players who feel they need to craft new legendary items to avoid blocking a potential upgrade slot for the shards? 

Ion Hazzikostas: We have definitely heard a lot of this feedback. We have been closely following the community discussion. One of the reasons why Legendaries are available in different slots was the realization that players might want to avoid collisions with other pieces. That’s why they were in Shadowlands in more than one slot.

When Chains of Domination comes out, soul ash will be much more prevalent. If you want to obtain the soul ash for the new Legendaries in Torghast, you should have more than enough soul ash to craft the first four ranks of the Legendary. In the end, players won’t have much more trouble crafting a new Legendary or upgrading an existing Legendary.

We understand that it feels a bit uncomfortable, and that’s something we are still exploring possible solutions for. We may still make some other quality of life changes. But we believe it’s a small issue that will persist for the first few weeks of the expansion and then stabilize for the rest of the expansion.

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MeinMMO: Since we’ve already talked about Torghast: With patch 9.1 come some interesting revisions, including the “Box of Many Things” and new cosmetics. However, quite a few players would like to see more to have further incentives to visit Torghast. Why don’t you just bring things like the Island Crates from BfA or the Garrison Crates from WoD?

Ion Hazzikostas: These are indeed interesting suggestions. When it comes to Torghast, we always wanted to focus on earning and upgrading legendary items. In addition, some cosmetics, achievement progression, and such things.

Basically, everything in World of Warcraft gives you items in some form, and in the end, these things compete with each other, and gear is something that has quickly ceased to be relevant for many players unless it comes from a mythic dungeon or a heroic raid or from the highest tier sources.

To keep it from becoming cluttered or having the same things everywhere, we wanted to focus Torghast on legendary progression and cosmetics, and we’ve brought back more of both.

A new feature is the mentioned Mysterious Box, which allows players to effectively customize and build an entire talent tree for Torghast while earning Tower Knowledge through their runs. This type of meta-progression is one of our favorite elements we’ve seen in our favorite “Rogue Likes”.

This feature is meant to help players have a new set of goals but also a new set of abilities they can tap into to help them through Torghast while trying to overcome the higher challenges.

New dungeon rating system is “better for the whole community”

MeinMMO: With patch 9.1, players receive a dungeon rating based on their ability to complete Mythic+ dungeons. This rating will be needed to improve gear from these dungeons. But unlike the previous season, where you only had to complete each dungeon once at +15, players now have to do so twice – once in a Tyrannical week and once in a Fortified week. Why did you decide to make the rating dependent on both affixes?

Ion Hazzikostas: I think it simplifies things too much to say: “OK, previously you only had to do one. Now you have to do both.” What we did in “Chains of Domination” is completely change the system and the way it is measured, so it’s no longer required to complete every single dungeon at a certain level. Now we have a better and smoother system that also has many benefits. 

If you previously ran a 15 and missed the timer by a second, there was no progress for the achievement. If you now miss the timer by a second, you will essentially receive 99% of the rating. Similarly, if you complete a 16 or 17, there is a bonus rating that compensates for the fact that you didn’t complete the 15 in the perfect time.  

Our goal is that the keystone master and the associated rewards shouldn’t be more challenging to earn and should be accessible to the same number of players. We are confident that the people who were able to earn them in the first season will be able to do so in practice as well.

But the new system offers much more flexibility when it comes to obtaining this rating and achieving these goals in different ways. If you feel that you are better in one dungeon or particularly pushing a dungeon because there is a trinket there that you absolutely want, you can compensate for deficits elsewhere through greater performance there.

WoW Anduin Jailor Death Knight Artwork

Regarding Tyrannical and Fortified, we continue to make adjustments to the affix balance to try to ensure there will be some variation from week to week. But we want to move away from the feeling that some weeks are simply not worth playing at all, while others are the only ones that are worth pushing. We are curious about the feedback on these changes, and we will continue to refine them.

But the reality is that there are tons of people who play Mythic+ every single week because they want the rewards from their Great Vault – and because they want to enjoy the content. We believe that the new system is better for the community as a whole, knowing that there are people who want to do these dungeons together every week and not just in certain weeks.

MeinMMO: That sounds like a significant improvement for essentially all players? 

Ion Hazzikostas: We think so too. But you know, I understand the community’s initial reaction that at first glance, it may seem like we are asking you to do more. We are only asking you to do different things, which we believe will balance out in the long run. 

“Chains of Domination will open further doors and raise questions”

MeinMMO: With patch 9.1, a lot of new content awaits players. What do you think, will the content keep players occupied long enough until another update comes? 

Ion Hazzikostas: We definitely think so. With the new raid, the mega-dungeon Tazavesh, new loot, and new stories, there is more than enough to keep players engaged for a long time.  

And in the meantime, we are working hard on what is coming next, and, as I said at the beginning of this conversation, the gap between the launch of Shadowlands was longer than we all would ideally like. We are doing everything in our power to ensure that does not happen again.

MeinMMO: The upcoming update is a good point. Is Shadowlands still on track with the usual 3 updates, or will you change the structure?  

Ion Hazzikostas: To be honest, our patch structure has changed from expansion to expansion. I think it fits the story we want to tell, to the places we want to visit. We have also released smaller patches, like the 9.0.5 patch, which we didn’t have in Battle for Azeroth or Legion.

We are still working out what will develop over the course of the story. I think what we definitely aspire to is a satisfying conclusion to all the stories we have built up.

And Chains of Domination is just opening more doors and will raise a lot of questions. We will learn much more about the nature of the Jailer, but we still have a long way to go before we can truly put an end to the Jailer’s plans. And the end threatens the Shadowlands.

WoW is still a social game at its core, but more accessible than before

MeinMMO: WoW is now available in several versions: Retail and Classic. Some players criticize that in Retail, you have to cooperate less and can play better alone. What do you think of this accusation and do you see it as a problem? 

Ion Hazzikostas: I think everything has two sides; there are pros and cons. WoW has become a much more accessible game over the past 15 years. It is still a game that is incredibly social at its core. 

In Retail, there are still tasks that need to be done together, whether players are running high Mythic+ raids with friends or players are playing together in arenas. Close collaboration is still necessary. 

What we’ve changed is giving players the ability to enjoy the game on their own terms and at their own pace. There are pros and cons to this: 

If you look back at Burning Crusade and had only 45 minutes or an hour to play, then you needed 20 to 30 minutes to find a dungeon group by spamming “LFG” in the trade chat. If you didn’t have enough time, you could end up not playing at all.

World of Warcraft Dungeon Finder Tank
Not only finding groups but also completing dungeons is faster today.

In the modern version, you can queue for heroic dungeons during your lunch break, gain some experience, and show progress. But if you want to do a Mythic dungeon, you still have to play with fixed groups, but overall have a greater selection.  

Back then in Classic and Burning Crusade, there were definitely the advantages of a close-knit community of players on the servers who knew each other, and enemies who had a good reputation. Or you knew who the best crafter was. Or the one who always ninjalooted.

But the downside is that when you found out in Classic that a friend you knew in real life was playing Burning Crusade, you could almost guarantee that you would never be able to play WoW with him because you were on different servers. Whereas if you meet someone today and you’re both playing Shadowlands, then they’re playing in the same Shadowlands. You can play together, and that’s a huge advantage. 

That’s actually, when you think about it, a modern version of togetherness and social bonding. The modern World of Warcraft is conducive to social bonds that transfer from the real world to the game world.  

Each version has its pros and cons, right? And one of the biggest challenges our team faces is: How do we get the best of both worlds? How can we continue to make World of Warcraft more social? How can we make it a place where it’s more likely to find new friends and people to rely on and have connections, without losing the accessibility that has made the game so inviting for millions over the years?

We have been working on WoW for many years, and spoiler alert, we are also working on the next expansion. I know nobody expected that.  

We are thinking about what our next expansion will be and what comes next. And we come to the conclusion: We will keep making World of Warcraft as long as people want to play it. And there are no signs that this will stop anytime soon. But we also want to continue.

We want to evolve the game; we want to introduce new game modes. We want to update fundamental foundations of the game, as we did with things like the level squish or the improved experience for new players. In Shadowlands, we want to maintain the “World of Warcraft” feel.

It should be accessible to a new generation experiencing it for the first time, but also appealing to those who have been around for a decade and want something new. And it is an honor to work with a fantastic team that is passionate about it, and we can’t wait for you to see it. We can’t wait for everyone to see what we still have in store.

Thank you very much for the answers, Ion Hazzikostas!

This is an AI-powered translation. Some inaccuracies might exist.

CoD Warzone: What does Meta mean and why is it important?

Especially in shooters like Call of Duty: Warzone, the term Meta is often mentioned. But what is Meta? What does it even mean? And why is it important? You will find out in this article.

Do you know this? You are chatting with your buddy during a cozy round of Warzone, reading an article about new weapons from a fresh season, or watching a YouTube video about it, and the term Meta casually and naturally comes up. Meta-weapons here, Meta-loadouts there, Meta-settings over there. Yet, not everyone even knows exactly what Meta means in this context.

What is Meta?

What does Meta mean? The term Meta actually comes from Greek and means “over”, “beyond”, meaning that something is on a higher level or superior to another thing.

However, especially in shooters, it has developed into an acronym that well summarizes the actual meaning of the word there – Meta is now also an abbreviation for “most effective tactics available”, referring to the most effective tactics available.

Alternatively, in gaming, Meta can also be used to describe something that goes beyond the actual game.

cod warzone m16 meta setup title
What does it even mean when a setup is Meta?

What does Meta refer to in Warzone? When talking about Meta in Warzone, it usually refers solely to weapons. However, the term is also commonly used in relation to setups, loadouts, playstyles, or options. The meaning or direction that these terms take with the addition of “Meta” remains the same:

  • When referring to Meta-weapons, it means the currently most effective weapons. A crucial factor is usually a low Time to Kill (TTK), but other characteristics such as recoil also count. Since Warzone is a live-service game and there are balance patches, the Meta – meaning the most effective weapons – also changes.
  • Regarding Meta-setups or Meta-loadouts, the meaning does not change. Here, it refers to weapon configurations or character orientations along with equipment that currently stand out as the most effective, with the focus still on quickly sending the opponent to the virtual afterlife – whether in general or at specific distances.
  • It is no different with Meta-options. These refer to settings that provide you with the greatest advantages in battle at a given time.
  • The Meta is determined by the players and does not always have to be logical. Sometimes a herd mentality kicks in, and suddenly it is “the one weapon” that dictates everything.
  • In Warzone, the TTK does not determine the Meta as strongly as in the regular multiplayer of CoD. For example, the assault rifle Grau 5.56 has long been part of the Meta, but it is relatively weak in damage. However, its high stability combined with the strong Iron Sight makes it a top weapon.
What does Time to Kill mean?

The term “Time to Kill”, also abbreviated as TTK, is mainly used in shooters. It describes the effective time required to eliminate an enemy with full health (and possibly armor), bringing them to 0 health points.

A lower Time to Kill means less time is needed to eliminate your target. With a higher Time to Kill, the opponent has correspondingly more time to possibly react to the fire.

The TTK is an important value, especially in the competitive field, that has a strong influence on which weapons are increasingly relied upon (with the aim of achieving the lowest Time to Kill), meaning which weapon is currently Meta.

In short: When you hear the term Meta or see Meta as an addition somewhere in Warzone, it basically refers to the (most) objectively most effective options available to you in battle – regardless of what Meta specifically refers to in that case.

By the way: Meta does not necessarily mean that you will personally handle the corresponding weapons, loadouts, or options the best. A weapon might generally be considered Meta, but due to your individual skills or preferences, it may be that you only manage to handle it to some extent or not at all. Meta thus means “currently the most effective based on various factors” and not “the best for you”.

How about you? Do you also like to or always rely on Meta-weapons, Meta-loadouts, and Meta-options when playing Call of Duty: Warzone? Or is all of this not important to you, and you primarily focus on what feels best to you in the game? Let us know in the comments, along with other readers of MeinMMO.

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Patch 9.1 brings many new covenant mounts – Here’s how to get them

In the new patch of World of Warcraft there are plenty of new mounts. We will show you which fancy mounts are available with the covenants.

Patch 9.1 Chains of Domination is on the horizon and brings a lot of new mounts for the different covenants. Blizzard has already released a little preview of the new mounts in World of Warcraft and we will reveal to you where and how you can obtain these mounts.

The new mounts are, by the way, accompanied by the unlocking of flying – because that is also possible in patch 9.1 – at least in the areas of Bastion, Maldraxxus, Ardenweald, and Revendreth. In the Maw, flying is still prohibited.

Please note that the following mounts are each exclusive to the covenant they belong to. Even if the source of a mount is listed as “rare mob,” the mount can only be looted by players who also belong to that covenant.

The new mounts of the Kyrians: Kyrian players can look forward to the wings of the Elysian Aquilon. These majestic mounts resemble the Goliaths of Bastion and were apparently created by the smiths of the Paragons. There are a total of 4 variants:

  • Elysian Aquilon: Glory Level 45
  • Ascendant’s Aquilon: Glory Level 75 + 7,500 Anima
  • Battle-Hardened Aquilon: Completion of the campaign, Exalted with the Undying Death faction + 1,000 Stygia
  • Forsworn Aquilon: Rare drop from the rare mob “Wild Worldbreaker”

The new mounts of the Necrolords: Necrolords are generally pretty disgusting, after all, they live in Moldland Maldraxxus. Accordingly, they ride on the thick bodies of corpse flies. Yes, they are just as disgusting as they sound.

  • Maldraxxian Corpse Fly: Glory Level 45
  • Royal Corpse Fly: Glory Level 75 + 7,500 Anima
  • Battlefield Swarmer: Completion of the campaign, Exalted with the Undying Death faction + 1,000 Stygia
  • Lord of the Corpseflies: Rare drop from the rare mob “Fleshwing”

The new mounts of the Night Fae: Night Fae are fond of nature and therefore get quite a lively mount. The Ardenwilder is a mix of cloud serpent and fox, which reminds some players of Fuchur from “The NeverEnding Story.” The Ardenwilder also comes in 4 variations:

  • Ardenwilder: Glory Level 45
  • Autumnal Wilderling: Glory Level 75 + 7,500 Anima
  • Winter Wilderling: Completion of the campaign, Exalted with the Undying Death faction + 1,000 Stygia
  • Summer Wilderling: Rare drop from the rare mob “Escaped Wilderling”

The new mounts of the Venthyr: In the land of vampires and gargoyles, there are of course also new mounts. The Venthyr mount their graveswings. These stone creatures were brought to life by Anima and safely carry their owners from battle to battle.

  • Graveswing: Glory Level 45
  • Obsidian Gravewing: Glory Level 75 + 7,500 Anima
  • Pale Gravewing: Completion of the campaign, Exalted with the Undying Death faction + 1,000 Stygia
  • Mastercraft Gravewing: Rare drop from the rare mob “Stygian Stonecrusher”

Are there more mounts? Yes! Overall, patch 9.1 brings a hefty 45 new mounts for collectors. Only a few of them are available through the different covenants. Others can be obtained as rewards in PvP, from the raid “Sanctum of Domination,” from the mega-dungeon Tazavesh, or as a rare drop from enemies in Korthia. One or the other puzzle mount will also be included.

Collectors will therefore get their money’s worth in patch 9.1 and can accumulate a whole lot for their mount collection.

Are you excited about collecting new mounts? Or are you interested in the other content of patch 9.1?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. worldofwarcraft.com

LoL: Cursed Wonderkid Ruins His Career, Kicked Out of the Next Team

The LoL player Joshua “Dardoch” Hartner (23) was considered a great young talent in League of Legends two years ago, a huge talent that just needed a chance. He received that chance multiple times, but he did not take advantage of it. Now he has been released by the next professional team, Dignitas.

This is the situation:

  • The jungler Dardoch was already considered the most promising jungle talent in US LoL at 17. His gameplay mechanics are impeccable and admired online. However, for a long time, no one wanted to give Dardoch a professional contract because he allegedly had a terrible attitude.
  • In 2019, Dardoch was 21. At that time, the best team in the USA, Team SoloMid, gave him a chance: He was to become the new starting jungler. But Dardoch only lasted half a year at TSM.
  • Now he is out of the next professional team: Dignitas has released him. Once again, his attitude was his downfall.

Mechanically strong, but attitude is a problem

What is the problem with Dardoch? In 2019, fans of almost every US team in LoL wanted their management to pick up the then 21-year-old Dardoch. He was considered an aggressive jungler with insane potential since his time as a 17-year-old at Team Liquid, potential that had yet to be fully realized.

There was consensus: This rough diamond just needed to be with the right team to become the best jungler in the USA in LoL.

Dardoch is considered incredibly talented, but also unruly and difficult. Rumors circulated that Dardoch had a poor attitude, could not fit in with a team, and would drag everyone down. Not even in the Academy League could he impress: There, it was said that his teammates were too bad for him to shine.

Mechanically, Dardoch was a huge LoL player, everyone thought, but the teams that picked him up suddenly played worse with him.

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Even at 17, Dardoch made a name for himself. He was considered a huge talent.

TSM recruited problematic prodigy to “straighten” him out

This was his big chance: In 2019, the probably best team in the USA, Team SoloMid, signed him. They believed that the experienced leadership players of the team and the coaching staff were good enough to get even a difficult player like Dardoch “in line”.

More on the topic
LoL: The largest team in the USA is putting all hope in a troubled prodigy
von Schuhmann

But TSM could not impress with Dardoch: TSM finished 5th in the LCS with a 9-9 record. Again, it was observed that TSM had somehow become a worse team since Dardoch started playing jungle.

Just half a year later, in May 2020, it became clear that Dardoch had to go, when ADC star Doublelift was streaming.

In the background, you could hear his girlfriend, a manager at TSM. She said: No other team wanted Dardoch.

Because this went live on Twitch, it caused a moderate frown: You could not treat players like that. This scene ruined any market value Dardoch had, judged LoL expert Thorin.

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In the background of Doublelift’s stream, his girlfriend could be heard talking about Dardoch.

Dignitas fires Dardoch: “Unacceptable behavior”

This is how it went recently: Dardoch found a new team for 2020/2021. Ultimately, he landed at Dignitas, a mid-level team in the LCS. There, the now 23-year-old Dardoch was regarded as one of the most important players.

But now he has been released from this team as well. In a statement from Dignitas, it was mentioned: While they knew that players could be frustrated, everyone gets frustrated at times. But Dardoch’s behavior was simply something they could not work with.

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It is not entirely clear what exactly Dardoch did to justify his dismissal. It is suspected on Twitter that Dardoch was fired because he flamed his teammate Neo too harshly after a team fight against the Golden Guardians. However, it could also be that he criticized a management decision of the team to bench midlaner Soligo.

In any case, it seems that Dardoch’s temper has once again been his undoing. His attitude towards LoL and his teammates remain Dardoch’s problem. No matter how mechanically good he is.

On Twitter, Dardoch does not elaborate on the incident but merely states: He is very confident in his abilities and is now looking for a new team. He is flexible regarding the region. Perhaps we will see him soon in one of the smaller leagues.

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Dardoch is suffering from a new trend in the US LoL league. Recently, several strong players have been sidelined by their teams for speaking negatively about teammates. However, not every team can afford to lose their star:

LoL: Banned star demolishes the amateur league – professional team only loses without him

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dotesports

Miserable bug in CoD Warzone prevents your reward for risky kill contract

Bounty contracts are among the most important tools in Call of Duty: Warzone for strong players to maintain a certain game flow. You get information about the position of enemies and a nice sum of cash. However, during the Twitch stream of Warzone pro and perennial winner “its_iron”, things did not go optimally.

What’s it about? Bounty contracts in Call of Duty: Warzone have been standard mechanics since the launch of the battle royale and provide aggressive players with a significant advantage – positional information about an enemy. Although your target also knows when you’re approaching, in general, as a hunter, you are usually at an advantage.

Especially when you can already see that the opponent is hardly moving. Campers or players with a more stationary playstyle are often not prepared or fully combat-ready. A team that completes bounty contracts one after another is hot and ready for a fight. However, it seems that Warzone does not currently want to recognize every completed bounty.

Bounty contract sometimes without reward

What happened? The pro Warzoner “its_iron” was once again spending most of Saturday in Warzone, grinding Verdansk (via Twitch). In one match, Iron and his team quickly gathered cash for a loadout drop and flew menacingly over the map with 3 helicopters. They activated a bounty contract and aimed to take out the target. This worked out, but Warzone saw it differently:

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Iron’s teammate “ShadedStep” got the bounty kill. The team applied a lot of pressure to the target and easily completed the “Bounty”. There was even the typical sound for completing the bounty contract – but no cash.

Because the target went directly to the Gulag without payout and took the bounty with them. The last minute of the contract ticked down, and the reward was harsh. No cash and no improved rewards for the next contract.

Why is this a problem? Whether at the level of Iron and his team or in a normal round with friends – broken contracts are a real annoyance.

In public games, cash is important for pros to constantly have reconnaissance drones and the right equipment available. With each completed contract, the reward for the next contract increases, and it can get really expensive if the payout doesn’t happen. Just the refused bounty cost the team more than 10,000 cash. Each subsequent contract also provides less cash because the bounty was not completed correctly – at least not from Warzone’s point of view.

Even without professional aspirations, broken bounties are annoying. You are already taking the risky road to trigger the bounty, only to find out that it doesn’t count. You might even lose 2 team members in the attack – frustration rises.

Does this happen often? There are some reports of bounties disappearing in the Gulag. It also happened to the small YouTuber “ToomieMGG” (via YouTube – Timestamp 02:30 Minutes). However, it doesn’t seem to be a major, regular problem – but it can happen.

With the developers, it seems the problem has not yet reached them. On the Trello board showing known issues the Warzone creators are currently working on, there is no entry about it (via trello.com). However, attention for the bug/glitch is likely to grow now that streamer “its_iron” has been affected. A fix should be coming.

Errors and bugs are part of Warzone, and often nasty and unfair problems disappear quickly from the game. There was a killer door after the launch of Season 4, just waiting for its victims. However, the “Death Frame” did not remain in the game for even a week before it was defused.

Annoying and tiresome are such errors, especially when you have to deal with the consequences. Do you perhaps know of a small bug in the game that hardly anyone has discovered yet? Feel free to tell us about it in the comments on MeinMMO.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

Pokémon GO: The Best Attackers for the New Element Cup

On June 28, 2021, the Element Cup will start in the PvP League of Pokémon GO. In this cup, the Pokémon of the basic elements Grass, Fire, and Water will be in the spotlight. What you need to know and which Pokémon are worth using in battle have been summarized for you by MeinMMO.

When does the Element Cup start? The Element Cup starts on June 28, 2021, at 10:00 PM. You have two weeks from then to participate in this cup, until it ends on July 12, 2021, at 10:00 PM.

What kind of cup is this? As the name Element Cup suggests, this cup is about elemental Pokémon. The Pokémon used must correspond to the types Grass, Fire, or Water, just like the starter Pokémon from the original series.

Moreover, as Niantic has stated, these Pokémon must be the respective basic evolution (via pokemongolive.com). However, the monster must still be able to evolve. Additionally, it must not exceed a cap of 500 CP.

As an extra reward, you will receive double Stardust for victories and completing battles during the Element Cup.

The best Pokémon for the Element Cup in overview

Since you only have a limited selection of usable Pokémon during the Element Cup, you should familiarize yourself with the strengths and weaknesses of your team beforehand. You will often encounter similar monsters among your opponents in the PvP League.

As this cup is a very special battle league, you cannot rely on the familiar tier list for the PvP League. With the help of the overview from PvPoke, we have compiled a list for you below (via pvpoke.com). This includes the best attackers and their movesets for use in this cup by type.

The best attackers of type Grass

PokémonMovesets
WaumbollCharm, Vine Whip, Seed Bomb
BisasamVine Whip, Seed Bomb, Sludge Bomb
EndivieVine Whip, Body Slam, Vine Whip
Crypto-MyraplaLeaf Blade, Sludge Bomb, Seed Bomb
Crypto-ChelastLeaf Blade, Body Slam, Seed Bomb

Waumboll and Bisasam impress the most as representatives of the Grass type. But Endivie and the Crypto variants of Myrapla and Chelast are also suitable Pokémon to excel in the Element Cup. If you don’t have any of these Pokémon with an appropriate CP on hand, you can also fall back on other Grass Pokémon like Knospi or Owei according to PvPoke (via pvpoke.com).

Pokemon Go PVP-Empfehlung Pflanze

The best attackers of type Fire

PokémonMovesets
VulpixEmber, Fire Spin, Body Slam
FukanoEmber, Body Slam, Flamethrower
FloinkEmber, Body Slam, Nitro Charge
SchneckmagRock Slide, Stone Edge, Nitro Charge
FlampionFire Fang, Fire Punch, Nitro Charge

As for the Fire type, Vulpix, Fukano, and Floink can hold their own in the Element Cup in Pokémon GO. However, Schneckmag and Flampion are also two suitable candidates. You should avoid using other representatives of the Fire type, such as Grillmak or Leufeo.

Pokemon Go PVP-Empfehlung Feuer

The best attackers of type Water

PokémonMovesets
PiccolenteWing Attack, Thunder Shock, Bubble Beam
LampiSpark, Thunderbolt, Bubble Beam
JurobIce Shard, Water Gun, Ice Beam
TentachaPoison Sting, Wrap, Bubble Beam
LoturzelLeaf Blade, Energy Ball, Bubble Beam

Even though Piccolente and Lampi are already seen as clear favorites of the Water type before the start of the Element Cup, Jurob, Tentacha, and Loturzel can also hold their own well in battles against other Pokémon. Alternatively, Felino and Flegmon are also good candidates. Based on the previous event “A Very Slow Discovery”, you should have enough Flegmon candies available for leveling up.

Pokemon Go PVP-Empfehlung Wasser

Which Pokémon are particularly worth it in the Element Cup?

Piccolente

During the Element Cup, you will likely frequently encounter the Pokémon Piccolente. It belongs to the Water and Flying types. Due to its attacks, it will be one of the most popular monsters in this battle league.

For instance, you can first perform the fast charge attack Bubble Beam to prompt your opponent to use their shields as quickly as possible. With the help of the charge attacks Sturzflug or Aero-Ass, you can eventually defeat the Pokémon.

However, you should also be prepared to defeat it as well. Here, you should preferably use the Pokémon Lampi. This is a Water and Electric type and thus possesses the corresponding attacks as well. Since Piccolente has a weakness to Electric attacks, this is your chance to win.

Lampi

A Pokémon that one might not expect in the list of the best attackers is Lampi. This monster belongs to the Water and Electric types. Due to this typing, it is a particularly interesting Pokémon for use in the Element Cup. Its Electric attacks are especially effective against Water Pokémon.

Thus, Lampi presents a real challenge for Piccolente. Since it also belongs to the Water type, it is also very effective against Fire-type Pokémon.

Waumboll

Waumboll also poses a significant challenge for trainers in the Element Cup. This Pokémon is not only a Grass type but also a Fairy type. Therefore, it can use Fairy moves in addition to Grass moves.

From previous PvP battles, it can be said that opponents have often had a difficult time defeating Fairy-type Pokémon. The best counter to this is to use Poison attacks. Waumboll has a special weakness against these.

Bisasam

The most typical representative of Grass Pokémon is Bisasam. It belongs to the original monsters and is one of the three starter Pokémon. Not only because of that, it will be a popular Pokémon for the Element Cup in Pokémon GO. Its attacks can also convince in battle.

With the charge attack Seed Bomb, you can quickly deal corresponding damage to the opponent. Moreover, it is resistant to most Grass and Water Pokémon. The weaknesses of Bisasam are Fire, Ice, Psychic, and Flying attacks.

Vulpix

The Pokémon Vulpix belongs to the Fire type. It has the charge attack Meteorologist (Fire) with which you can quickly deal solid damage to the opponent. Even though the other attacks might cause a bit more damage, they take significantly longer to charge.

For this reason, it is more sensible to use Meteorologist (Fire) as a fast charge attack. According to an analysis by reddit user JRE47, Vulpix should be able to defeat about two-thirds of the Pokémon in the Element Cup (via reddit.com). Vulpix is particularly weak against Water, Ground, and Rock attacks.

Floink

Floink also belongs to the Fire-type Pokémon. This small monster has the two fire charge moves Nitro Charge and Flamethrower, along with the quick charge move Body Slam of Normal type. With this combination of moves, Floink has the advantage over both opposing Grass-type and Fire-type Pokémon.

Even though other monsters, like Vulpix or Fukano, can perform significantly better in the battle league according to PvPoke, Floink is still a solid monster that you can use in the Element Cup (via pvpoke.com). You can also use the upcoming community day in July with Floink to gather some candies to help you level up.

Will you participate in the Element Cup in Pokémon GO? And if so, what is your favorite team for battle? Let us know your opinion in the comments here at MeinMMO.

Do you still need a battle in the Super League to complete the quest with Ho-Oh? We explain how you can solve this task even during the Element Cup.

This is an AI-powered translation. Some inaccuracies might exist.

Professionals explain what makes a CoD game a good multiplayer – 9 parts in the ranking

The two CoD professionals Pacman and Enable went to the trouble of comparing various CoD games in a tier list. The focus was mainly on the relevance of the games in competitive multiplayer. Ironically, Modern Warfare 2019 didn’t fare well at all.

Who voted? The two former CoD pro gamers Ian “Enable” Wyatt and Jonathan “Pacman” Tucker debated in the show Reverse Sweep which CoD game in the series was the best in competitive multiplayer. To this end, the two experts created a tier list, ranging from top-level S to tier E. In the end, only one game from the series made it into the S and E tiers respectively.

Since Enable and Pacman both have a lot of experience in the competitive CoD scene, their ranking is also influenced by the relevance of the respective CoD games in this field.

Black Ops 2 tops the ranking

What does the list look like? The following tier list was created by Pacman and Enable:

S-TierBlack Ops 2  
A-TierWWII  
B-TierGhostsAdvanced WarfareBlack Ops 3
C-TierInfinite WarfareBlack Ops 4Cold War
D-Tier   
E-TierModern Warfare (2019)  
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What speaks for the S-Tier? The two professionals agreed on the S-Tier game. The old Black Ops 2 would be the best game from a competitive perspective. Enable stated:

I didn’t participate in the competitions in Black Ops 2, but this is – in my opinion – the Call of Duty that brought CoD onto the competitive “map”… it is, from a competitive standpoint, probably still the best competitive game to this day.

Why don’t they like Modern Warfare? In last place, the only game was the Modern Warfare from 2019. Both seemed to equally disdain this game, and they tried to outdo each other with negative ratings: “That’s E minus a quadrillion!” or “That’s so bad, it’s not even on the list!”

Pacman said:

Terrible gameplay, throw a smoke grenade, run around, get lost, hide […] if Warzone hadn’t been involved, we should have burned that thing and everything around it on the bonfire!

The game was simply not fun, neither for players nor for spectators.

What about the rest? There’s a lot of debate about the other games. For example, Ghosts lands in the D-Tier after some back and forth but then gets promoted to B. Or the discussion about whether the jetpacks in Advanced Warfare were terrible or great.

The Warzone, which both professionals love despite the associated Modern Warfare, has recently brought a lot of joy again. A few brawling campers had a lot of fun.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

Large MMORPG YouTuber explains whether WoW or FFXIV is better for you

With nearly one million subscribers, YouTuber Jesse Cox is one of the largest in the MMORPG field. In a new video, he makes a direct comparison and explains the differences and similarities between WoW and FFXIV, and which one you should play.

What is it about? More and more well-known WoW streamers and YouTubers are at least partially turning their backs on WoW and raising Final Fantasy XIV as their new main game. YouTuber Jesse Cox is no exception here, but he wants to explain in the nearly 40-minute video what this phenomenon is about.

For this, he compares various aspects of the two games directly and explains which players these mechanics make sense for. Among other things, he goes into detail about these elements:

  • What content is available in the games?
  • How does the gameplay differ?
  • What are the graphical differences?
  • How does the music differ?
  • What are the community differences?

Why is this happening now? It cannot be pinpointed to exact points, but there are clearly two main reasons for the more or less sudden migration of players. 

After the last major expansion of World of Warcraft, there was a long content pause and Patch 91 took 7 months to arrive. The previous add-on “Battle for Azeroth” was not well received by the community either. Among other things, actions like “BfA refugees, welcome!” (via reddit) circulated as many WoW “refugees” were looking for a new game.

Final Fantasy XIV turns this spiral around, however. After a rather reserved start, FFXIV has been gaining more popularity with each new add-on. The game is getting better with each expansion, as it should. At the end of the year, Endwalker is the next major expansion, and many are already eagerly waiting for it.

This at least roughly summarizes where the player flow between the two games has its origin.

In this video, Jesse Cox explains everything to you in detail:

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The Major Differences Between the Games

What content is available in the games? Both WoW and FFXIV know how to offer a wide range of content. You will encounter dungeons, raids, PvP, crafting, events, daily quests, and more in both games. The differences lie in the fundamental ideas behind the actual content.

Jesse Cox mentions that WoW content is a goal, while FFXIV content is a journey, and explains this statement accordingly:

  • The focus of WoW is on a perfect spiral with clear goals to keep players engaged for as long as possible. Certain progression systems, grinding daily quests, and various time-gates prevent players from reaching their goal immediately. However, the aim is still to reach it as quickly as possible.
  • Final Fantasy XIV places more emphasis on the journey to your goal. You should not quickly reach the maximum level and thus play the story quests, but rather want to play them because of the story. The narrative drives FFXIV forward. Every side quest, every class, every profession, and of course every main quest is filled with story. Thus, the journey becomes the main content.

How does the gameplay differ? Especially in terms of the combat system, Jesse Cox points out clear differences. He criticizes the feeling of combat in Final Fantasy, at least until you reach the maximum level of 50. Only then does the combat system fully open up, and you no longer feel held back.

WoW’s combat system is described by him as a kind of street fighting and reactive. You press a skill, and the next appropriate skill in your bar lights up, offering more options than in the direct comparison with Final Fantasy 14. Here, he describes the combat system as proactive; although you rarely change your rotation, many abilities are tied to positioning, such as ‘You must stand behind your target to use skill X.’

Furthermore, Jesse explains that with add-ons, World of Warcraft can be customized much better and the user interface optimized, while this is not possible in FFXIV. He emphasizes, however, that here you also do not feel the need to adjust anything.

His last major gameplay point is the races and classes. Here, World of Warcraft wins its comparison as there is much more diversity, both in class design and in races. Final Fantasy XIV adheres to the MMORPG rulebook while WoW often breaks this with classes like the Brewmaster.

Where are the graphical differences? The biggest difference is obvious – while World of Warcraft opts for a more cartoonish graphic, Final Fantasy XIV tries to create a ‘muted’ world that shouldn’t become too colorful. 

One major point is the cutscenes: While story cutscenes in World of Warcraft seem out of place, FFXIV has been developed with a focus on story, so the cutscenes feel natural, and the characters behave more expressively.

However, Jesse Cox sets a minus point for the console availability of FFXIV. The developers would have to hold back graphically to ensure that the weaker PS4 can still be played. This restriction is not something WoW has.

How does the music differ? The music teams of both games are great, according to Jesse, but the difference mainly lies in how they use the music. In Final Fantasy XIV, more emphasis is placed on the recognition of the musical pieces. Jesse says, ‘I might remember two or three songs from WoW, but a dozen from Final Fantasy.’ 

While the music goes hand in hand with the story of FFXIV, it is used more as background material in WoW, which is a shame because the music is still great.

What are the community differences? According to Jesse Cox, the differences between the games weigh the heaviest, and the developers are to blame.

World of Warcraft structures all its content around the aspect of competition. There is no element of the game where it is not about being better than a fellow player. Even healers try to outdo each other with their healing. 

Final Fantasy XIV, on the other hand, places much more value on people playing together to achieve a goal. So-called “damage meters,” where you can read how much damage individual players do, are allowed – but it’s forbidden to talk about them. Jesse doesn’t want to say that there are only nice people in FFXIV, but overall the atmosphere is much, much less toxic than in World of Warcraft.

As another example, he cites the handling of world bosses.

  • If a world boss spawns in WoW, the first player to find it will do everything possible to kill it as quickly as possible. 
  • In FFXIV, however, there are so-called hunt trains. Players wait until all world bosses have spawned before they go out to hunt them together so that everyone gets something out of it. 

Conclusion: If you find yourself in the competitive mindset, loot spirals, and grinds, and enjoy measuring yourself against others, you should stick with World of Warcraft, as Jesse Cox says no game does it better.

However, if you want to move away from exactly that, want to experience a more “relaxed” gameplay experience, then you should take a look at Final Fantasy XIV.

Or would you prefer something else? Here are the 8 best games to start with MMORPGs.

This is an AI-powered translation. Some inaccuracies might exist.

ESO player dies from Covid – he was so beloved that the funeral march crashed the servers

The Elder Scrolls Online mourns the death of a respected and beloved player. To pay their respects, many players gathered and even made the instance crash.

What happened? The player Alafynhow was infected with Covid and ultimately succumbed to the disease. His death was met with great sadness by the Brazilian ESO community, and so the community organized a massive mourning march in the game.

Many players came together to pay their last respects to Alafynhow. They met and also had numerous pets and mounts with them. Additionally, fireworks were set off in honor of Alafynhow. All of this was ultimately enough for the server. The instance reached its limits and crashed.

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Brazilian community mourns its founder

Who was Alafynhow? Alafynhow, or Alaf as he was affectionately called, was well-known in the Brazilian ESO player community. He was the leader of his guild One Strong and was known for being particularly kind and helpful, even in the already very helpful ESO community.

He was said to have generously distributed money for starter mounts to new players, and the building up of the entire Brazilian community is largely credited to his contributions.

Alafynhow’s dream was to join the ESO stream team, which unfortunately came to a sudden end due to his untimely death from Covid.

What happened next? On Reddit , many comments expressed condolences, and some players shared their personal anecdotes about the deceased:

I met Alafynhow through a friend, and he invited me to One Strong (his guild). Even in the first moments after meeting him, he helped me and did everything he could to make my ESO experience as good as possible. I did so many trials because of him and learned the mechanics. Through him, I learned a lot about gear, champion points, and rotations. I participated in many events that he organized with the guild. And he did all of that for all players.

He spent many hours every day creating training gear for new players, helping people with dungeons and trials, and even went so far as to help many achieve challenger achievements. All of that and much more he did for free. He did everything out of goodwill to help and create a nice and supportive community.

Alafynhow was a great person. I’m sure many will have wonderful memories of ESO because of him. We will miss him dearly!

Rivnatzille via reddit

In ESO, large mourning events for deceased players have been held before. A deceased fan even received his own statue.

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Dead by Daylight: Fans start boycott to save the horror game

Parts of the community of Dead by Daylight are fed up. A boycott is intended to awaken the developers so that problems are finally addressed.

For years, there has been a “tradition” with Dead by Daylight that new chapters come with a lot of bugs and issues. Despite the developers’ claims that they would do better in the future, little has changed. Now players are “sick of it” and are calling for a boycott in the Dead by Daylight subreddit. The corresponding post exploded and now the hashtag “DeadbyBoycott” has even surpassed the official “#DeadbyDaylight” hashtag on Twitter.

What’s going on? In the DbD subreddit, a player wrote a fairly lengthy post calling for a boycott of Dead by Daylight. To send a message to the developers, players are advised not to make any purchases with real money or real currency (Auric Cells) in the game within the next 3 months.

What bothers the players? A whole lot. Chapter releases have consistently been incomplete or flawed for years, and it often takes several months for the corresponding bugs to be fixed – sometimes only after 3 chapters later. The user forFeiix highlighted some examples.

  • A Binding of Kin: The chapter introduced the Twins, but the killer and their perks were riddled with bugs, making them almost unplayable. Additionally, there were many visual display errors, especially in the game menus.
  • All Kill: The chapter introduced the killer “The Trickster,” who immediately became the worst killer of all time. While there were a few minor buffs, the killer remains extremely unpopular and practically unusable at higher ranks. For most players, the “All Kill” chapter was the DLC that improved the Plague and the Spirit, as they received buffs and long-needed bug fixes.
  • Resident Evil: The latest chapter joins a game full of bugs. Only a few hours after launch, the new map “Raccoon City Police Station” was disabled due to crashes for some players. To this day, this bug has not been fixed and the map remains disabled. The performance of the game has suffered massively on all platforms due to this chapter. On older consoles, the game is hardly playable, and the use of various abilities – such as the Tentacle Strike of the Nemesis – causes stutters and lags for all players in the lobby.
Dead by Daylight Nemesis Lore Part
The Nemesis is cool – but brought many problems with it.

But the criticism doesn’t stop there. There are still many major issues in Dead by Daylight that the developers ignore. These include:

  • The perk grind: Unlocking perks in Dead by Daylight is organized in such a way that the effort increases exponentially with each new patch. Anyone wanting all perks on their characters must invest more and more hours into the game. For newcomers, this is hardly manageable, and even veterans demand significant improvements to be made to reduce the grind.
  • The events: Dead by Daylight regularly hosts small in-game events with bonus blood points and additional tasks. However, the events have become weaker over the years, with simpler or downright boring tasks. In the last major event, there were only shop skins available for purchase at the start. Only after massive player criticism did the developers change the event so that a few skins could also be earned.

What is being demanded? A whole lot. Behaviour should stop producing DLCs “on the assembly line” and concentrate instead on the state of the game. For many players, it is unbearable that a game for which they regularly pay money is constantly plagued with bugs and important features are not working.

The boycott is not meant to “destroy Behaviour” but rather to awaken the developers and publishers to the fact that players will not put up with this any longer. There is hope that the developers will take more time for improvements and enhance the overall state of the game.

What does the boycott look like? Several things are suggested. These include:

  • No purchases in Dead by Daylight for the next 3 months.
  • Using the hashtag “#DeadByBoycott” on Twitter.
  • Adding “#DeadbyBoycott” to their own Steam name.
  • Asking content creators if they have heard of the boycott, without bothering them.

Has it already had a notable success? In a way, yes. If you search for “DeadBy” on Twitter, the hashtag “DeadByBoycott” currently appears first, which at least suggests that the action is generating attention. The corresponding post in the Dead by Daylight subreddit has also received over 5,000 upvotes – quite a lot for this subreddit.

“DeadbyBoycott” is already trending on Twitter. (As of: 28.06.2021, 14:30)

Whether the whole action will really achieve anything or simply fizzles out, we will likely find out in the coming weeks and months. Perhaps Behaviour will also respond to the entire action by then. Until then, all players must decide for themselves whether to join the boycott or consider the matter to be of little benefit.

How will you handle it?

This is an AI-powered translation. Some inaccuracies might exist.

ESO: How to get to Cold Harbor?

Coldharbour is an area in The Elder Scrolls Online (ESO), located in the realm of the Forgotten. It is a good place to grind new characters. However, the map is not easily accessible. We at MeinMMO will tell you how to get to Coldharbour.

How do I get to Coldharbour? The area Coldharbour is part of the main story of ESO. You will automatically end up there when following the story. However, this takes some time and especially some levels, as we actually want to level up in Coldharbour.

Therefore, there is an alternative way to get to Coldharbour:

You can simply ask another player if they can travel to Coldharbour for you. Then you can follow them using the group or contact tool. This works with every area, except for Cyrodiil.

This means you can theoretically play in Coldharbour with a character that has just come out of the tutorial.

I was in Coldharbour, but I can’t find the way shrine? This is probably because you haven’t zoomed out far enough on the map. Coldharbour is a plane in the realm of the Forgotten and thus an area outside of Nirn. Like Artaeum and the Clockwork City, this area lies outside of Tamriel.

If you’ve zoomed out far enough, you’ll see the island on the left side of the map:

ESO Coldharbour
Coldharbour is located in another plane.

Also, the addon “BeamMeUp” is helpful in this context, as it makes traveling in areas easier and prevents this problem of finding the way shrine (via ESOUI).

Why should one travel to Coldharbour? In Coldharbour, there are two interesting grind spots to quickly level new characters:

  • The first place is called “The Abhorrent Laboratory” and is located in the south of Coldharbour
  • The second place is the “Court of Contempt”, which is located in the east

Although Coldharbour was originally considered an endgame area, due to ESO’s special scaling technique, you can have fun there even at level 2. MeinMMO author Larissa Then tried out the grind spots herself and had fun doing it:

I always thought grinding was dumb – But in ESO leveling is really fun

Additionally, you can secure 16 sky shards in Coldharbour, which grant you skill points. The Hollow City also offers the luxury merchant, from whom you can purchase special housing items every week.

If you don’t necessarily want to grind but are instead looking for interesting quests, you should check out these hidden tasks in Stonefalls:

ESO: Secret quest in Stonefalls is super quirky! Here’s how to find it

This is an AI-powered translation. Some inaccuracies might exist.

WoW: How to upgrade your legendaries in patch 9.1 to rank 5 and 6

Upgrading legendary items in Patch 9.1 of World of Warcraft is somewhat cumbersome. We explain how you can upgrade the most important items.

Patch 9.1 Chains of Domination is on the way, and soon players will be able to experience many new contents in WoW. However, to get the most out of your character, the legendary items must be upgraded. The current maximum rank of 4 will be raised to 6. We reveal how you can upgrade your Legendaries in Patch 9.1.

Torghast is the key to upgrading Legendaries in WoW

What do you need to upgrade? The upgrading of legendary items works fundamentally as you already know. You return to the runesmith with your Legendary, select the item, and supplement it with a higher-ranked base item of level 5 or 6.

However, this time you will not need Soul Ash, but the new currency “Soul Cinders”. You can earn this new currency in Torghast, but only in the new levels 9 – 12. So you will have to visit Torghast for a few weeks to upgrade your Legendaries to rank 5 (item level 249) and rank 6 (item level 262).

The new total costs for legendary items of all ranks can be found in the following table. Please note that the respective rank always includes the total costs. When you upgrade your Legendary, you can deduct the previously paid costs (as usual). So you generally do not need new Soul Ash when upgrading from rank 4 to rank 5 or rank 6:

RankItem LevelSoul AshSoul Cinders
11901,250
22102,000
32253,200
42355,150
52495,1501,100
62625,1501,650

How to craft the new base items? Crafting the new base items at ranks 5 and 6 is a bit more complicated. Because crafters do not get new recipes for these ranks, they need to take a detour.

You have to create the old recipes for ranks 3 and 4 while using an additional component called “Vestige of Origins”.

If you use this item during crafting, the rank of the crafted base item will be increased by +2. This means:

  • a base item of level 3 becomes level 5
  • a base item of level 4 becomes level 6

In Korthia, crafters can earn the recipe for “Vestige of Origins”. It costs only 2,000 Stygia but requires a friendly reputation with the new faction. Therefore, it may take a few days for you to reach the necessary reputation level.

What do you need for a Vestige of Origins? That depends on the respective crafting profession. Generally, however, the materials are relatively affordable. The costs for the individual crafting professions are:

  • Blacksmithing: 40x Laestrite Ore, 15x Shadowsteel Bar, 40x Korthite Crystals
  • Jewelcrafting: 2x Essence of Rebirth, 2x Essence of Torment, 2x Essence of Domination, 2x Essence of Valor, 40x Korthite Crystals
  • Leatherworking: 2x Heavy Desolate Leather, 15x Hornbeam, 70x Blanched Bone, 40x Korthite Crystals
  • Tailoring: 400x Luminous Silk, 400x Shroudweave, 75x Shadowthread, 40x Korthite Crystals

Where can you get Korthite Crystals? The necessary Korthite Crystals can be obtained from various activities in the new area Korthia. You can loot them from treasures, obtain them from rare mobs, or receive them for completing certain quests.

WoW Runesmith Runecarver
The Runesmith again helps with upgrading.

Do you have to craft the items yourself? No. As usual, you can also buy the base items for rank 5 and rank 6 from the auction house or have a friendly crafter make them. However, since this crafter must also have Korthite Crystals, the costs for Legendary items at levels 5 and 6 might be a bit higher.

When can you upgrade the Legendaries? This is not quite clear yet and also depends on how quickly the new difficulties of Torghast open. However, do not expect to be able to upgrade in the first or second week. Week 3 or Week 4 seems much more realistic if you diligently visit Torghast and engage in the various activities in Korthia.

Will you upgrade your Legendaries as quickly as possible? Or will you take your time with the orange items?

This is an AI-powered translation. Some inaccuracies might exist.

MMORPG wants to be like WoW, launches new Classic servers – Everyone wants to join, but is now facing strong criticism

The MMORPG Aion launched its classic servers in America last week. While there was a huge rush at the release, disillusionment is now setting in. Many players are upset about the game’s payment system and even accuse it of being Pay2Win.

What’s going on? The classic servers for Aion drew a lot of attention at release. On the first evening, clearly over 30,000 players were in line to access one of the two servers.

The servers promised the “old Aion.” They launched with patch 1.5, which is when they also came to the West back in 2009, somewhat like WoW Classic in August 2019.

Aion Classic can be played for free and without a subscription, but there are strong restrictions that can only be lifted by a subscription. One promise from the developers was that the shop would remain free of Pay2Win and focus only on cosmetic content.

However, accusations against the MMORPG are piling up on reddit and in videos, with Pay2Win playing a significant role.

Aion Classic is supposed to offer Pay2Play, a Battle Pass, and Pay2Win at the same time

What are the players criticizing? Players are mainly upset about two things:

  • On one hand, there is the item Tiger Candy, which can be purchased in the real-money shop and resold in-game.
  • On the other hand, there is a Battle Pass with strong rewards.

Many players see both issues as a form of Pay2Win and are correspondingly dissatisfied.

What’s the deal with Tiger Candy? This item transforms the player into a tiger and enhances their stats, making it very useful. However, the stats aren’t the actual problem:

  • Tiger Candy can be sold at NPC vendors for 100,000 Kinah, the in-game currency of Aion.
  • However, players are limited and can only receive one million Kinah from vendors per day.
  • Players have started selling Tiger Candy cheaper to other players to bypass the one million Kinah limit. They sell it for example for 80,000, and buyers can sell it for 100,000 at the vendor.

Since you can buy Tiger Candy directly for real money in the shop, in-game currency can basically be bought for real money. Already, there are reportedly players sitting on several tens of millions of Kinah, affecting the economy.

What’s the deal with the Battle Pass? This pass costs 30 dollars in the premium version and offers many useful items that can also be earned in-game. However, Battle Pass users can relatively quickly obtain coins that they can use for their gear.

Furthermore, some content from the Battle Pass can be resold for Kinah.

Aion Battle Pass
The Daeva Pass from Aion Classic.

What’s the deal with Pay2Play? In addition to the shop, where you can purchase in-game currency, and the Battle Pass, Aion Classic also uses a subscription system. It is called Siel’s Aura and brings with it, among other things:

  • 100% of experience points (Free2Play players only receive 50%)
  • Access to all items in the game (Free2Play users can only access ordinary gear, not rare items)
  • Access to gathering, Abyss Points, and direct trading between players.

So, anyone wanting to make the most of Aion Classic is reliant on the subscription. However, all players receive one hour of the subscription for free each day.

Is Aion Classic Pay2Win? Here, players have differing opinions.

Since you often only receive the best gear in Aion Classic from dungeons, even spending real money won’t help you there. However, players who spend a lot of money benefit from buffs and can buy strong, albeit not the best, gear directly.

Some compare the system of Aion Classic to the gemstones in Guild Wars 2 or the system in Lost Ark, where real money can also be exchanged for in-game currency.

However, Aion Classic additionally relies on a Battle Pass and a subscription, which is essentially mandatory for heavy players. Many players find this too much and complain about such aggressive monetization.

What do you think about the payment content in Aion Classic? Has NCSoft gone overboard here, or are the players upset for no reason?

There’s a lot happening in MMORPGs in 2021. We’ve summarized the most important innovations here: 13 reasons why MMORPG fans can look forward to 2021.

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Source(s):
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Fortnite fires caster for calling player on Twitch a “loser” that nobody likes

Epic Games has ended its collaboration with an Australian caster for the online shooter Fortnite . During a stream on Twitch, he referred to a player as a “loser”. The caster explains from his perspective what led to his dismissal and why he does not apologize for it.

This is the situation:

  • A big tournament final took place in Fortnite on June 26, called the “FNCS All-Star Showdown Solo Finals”. The tournament series has a prize pool of 3 million USD. At the final in Oceania, the winner earned $20,000.
  • One of the casters in Australia was fired from the official stream team after he called a player a “fucking loser”.
  • The caster Shaun “AussieAntics” Cochrane later explained on Twitch how his dismissal came about and why he does not apologize for his behavior.

A knocked player deliberately targets the leader and kills him

Why was the caster fired? In the tournament in Australia, the player LunR was in the lead. He was on track to win $20,000 in prize money.

Another player was far behind and had no chance of winning. But he seemed to be deliberately hunting LunR. He “landed on him” and killed the leading LunR in a fight.

The caster, “AussieAntics”, who is friends with LunR, then began to complain about the other player for several minutes and direct the chat’s anger at him. He repeatedly called him a “fucking loser” and claimed that “nobody likes him”.

That was the consequence: Epic has dismissed the caster from the official stream team. He violated community guidelines.

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The caster was fired from the ongoing stream.

How the decision was received: Most Australian fans did not understand Epic’s decision. They were upset that Epic fired one of their favorite casters.

More on the topic
Fortnite removes 14-year-old from World Cup match – This is what he did wrong
von Schuhmann

Caster explains why he targeted the player

This is what the caster says: The dismissed caster AussieAntics explains the situation on Twitch from his perspective.

He says he has been friends with LunR for two years. He was the first professional player he met in person. LunR had the chance in the tournament to “earn money that would change his life.”

When the caster saw that a “kid” wanted to “grief” that player, he lost control.

The player who attacked LunR is not named by AussieAntics. He only refers to him as “The Kid”.

AussieAntics says: He called the kid a “loser”. He explained on stream that he just does not understand how someone can be so dull as to ruin another Fortnite player’s chance at so much money. To him, such behavior is clearly “griefing”, even if Epic does not like that word.

“Griefing” or “griefplay” refers to playing that intentionally harms another. It is the gaming equivalent of “unsportsmanlike conduct”.

However, the caster states: He did not encourage the kid to send hate mail or threaten him on social media. Certainly, he did not urge anyone to send death threats to the player. He distances himself from that, saying he would never do that or condone it.

But Epic interpreted the situation as him using his position of power to direct “hate towards a player”.

The caster explains that he is currently banned from official streams but may possibly work with Epic again in the future.

He repeatedly emphasized that he does not want his community to badmouth Epic Games. Apparently, he wanted to keep the door open to work again for Epic Games, the operators of Fortnite.

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Caster knows that an apology would be better for his career – Does not do it

Is the caster remorseful? No, he is not. He says he does not apologize for his behavior. In the past, he has seen how Fortnite players were harassed by griefers and later broke down in tears.

If people misbehave, he will clearly address that. That’s just how he is. And if that ruins his career, then so be it. He cannot change that.

He knows that someone in his position is expected to apologize and express regret. But he does not.

How did the tournament end? LunR actually finished only third. Instead of winning $20,000, he has to settle for $11,000.

Fortnite casters are responsible for explaining and commenting on the sometimes confusing gameplay in Fortnite. At the major Fortnite World Cup 2019, Epic Games enlisted some of its most popular streamers for that. But they have since distanced themselves from Fortnite:

The faces of the 2019 World Cup explain why they no longer play Fortnite

This is an AI-powered translation. Some inaccuracies might exist.

CoD Warzone: FARA 83 rocks in Season 4 – Setup and info for the top rifle

The FARA 83 has come a long way and has arrived at the top of the meta in Call of Duty: Warzone with Season 4.

Update June 28: The FARA 83 is the most popular weapon after the launch of Season 4 and hits really hard. We have reviewed the setup in the article and updated some information. The article was originally published in April 2021.

What kind of rifle is this? The FARA 83 is an Argentine assault rifle developed and produced in the Latin American country. It was intended to gradually become the standard issue weapon of the armed forces, but never gained the desired prevalence. Production ended in the 90s (via Wikipedia).

When the weapon arrived in Warzone with Season 2 of Black Ops Cold War, it remained on the shelf for a while. It faced direct competition from the extremely popular and powerful FFAR 1 but could not compete to save its life.

After a rework with Season 3, things looked different. The FARA then became more of a weapon for long-range combat, and with its pleasant handling and decent time-to-kill (TTK), it stirred up the market for long-range assault rifles. Its good mobility also makes it useful in close combat, making it a very strong all-round rifle – even again in Season 4. MeinMMO shows you the stats comparison and a strong setup.

FARA 83 is Top-Tier – Balanced All-Round Rifle

Why is the FARA 83 strong now? This is due to the buffs and changes in Season 3. In Season 2, the weapon was no more than a weaker version of the FFAR 1 – now the FARA has developed personality and impresses with its strong attributes:

  • Stable and pleasant to play
  • Good time-to-kill values at all distances
  • Loses little damage at range
  • Causes chest damage to the whole body

With the start of Season 3, the recoil pattern of the FARA was completely overhauled. It also causes slightly less damage in close combat and has gained more power at range. Instead of being a clunky close-combat alternative, it has become a strong long-range fighter.

Its time-to-kill potential on chest hits is just above the strong M4A1, which is also back among the top alternatives for all-round rifles with range. However, the FARA does not lose damage as significantly when it enters the second damage bracket.

  • TTK comparison FARA vs. M4A1 (without attachments, chest hits)
    • 1st bracket – FARA: 608 milliseconds
    • 1st bracket – M4A1: 593 milliseconds
    • 2nd bracket – FARA: 684 milliseconds
    • 2nd bracket – M4A1: 816 milliseconds

The damage of the second damage bracket is very important for all-round weapons with range, as you often fight at longer distances with these weapons. Compared to many weapons from Modern Warfare, the FARA also has the advantage that chest, abdomen, and limb hits all cause the same damage. You don’t have to focus on the otherwise important chest hits.

cod warzone weapons fara comparison with range alternatives
FARA in the TTK comparison on chest hits – Source: truegamedata.com

CoD Warzone: FARA Setup for Best Performance

  • Muzzle: GRU Suppressor
  • Barrel: 19.5″ Liberator
  • Optic: Axial Arms 3x
  • Underbarrel: Speznas Grip
  • Ammunition: Speznas 60-Round
cod warzone fara 83 setup season 3 start

What does the setup bring? The muzzle and barrel bring the bullet velocity of the weapon to the maximum. This helps you land hits reliably even at long distances. Due to the strong damage in the second damage bracket, increasing range is less worthwhile than with the weapons from CoD MW. Therefore, you should focus entirely on bullet velocity.

It is also important to use the Speznas Grip – the Soviet counterpart to the Field Agent Grip. The underbarrel gives you a noticeable reduction in recoil. The large optic with strong zoom without scope reflection also serves as a targeting aid. A large magazine with 60 rounds should of course not be missing.

What else can I try? A disadvantage of the weapon is its low reload speed. If you want to counter this, switch to the “45-Round Reloading Magazine.” If you prefer to play the weapon in close combat, use a smaller optic and try the “Suppressor” instead of the GRU Muzzle.

The weapon is also stable enough to remove the underbarrel. Then you can go for more mobility with a stock or a laser.

Advantages and Disadvantages of the FARA

Pro
  • Controllable recoil
  • Good TTK at all distances
Contra
  • Reload speed is low
  • Nerf could be imminent

With Season 3, Warzone has shown that the developers are willing to listen more to their players regarding balancing. There are some voices saying that the balancing update at the season start was the best update for the battle royale so far. Weapons like the FARA or the Krig 6 will be pleased. And players who had little interest in the burst-fire weapons in Season 2 will certainly also feel the same.

This is an AI-powered translation. Some inaccuracies might exist.

PS Plus leak promises 3 good games for PS4 and PS5, but how safe is that?

A PS Plus leak promises gamers 3 good games for PS Plus in July 2021. But how reliable is that? MeinMMO has taken a look at the source.

Update June 30, 5:32 PM: Sony has just officially announced the new PS Plus games. You can find out more here: PS Plus July 2021: These are the 3 new monthly games for PS4 and PS5

[Original message]

What’s it about: Soon the new games for PS Plus in July 2021 will be officially presented. There are already some leaks about it. Currently, 3 games for PS Plus in July are being talked about:

  • Uncharted: The Lost Legacy is an action-adventure where you don’t play as the familiar protagonist Nathan Drake.
  • A Plague Tale: Innocence is an action-adventure and stealth game where you solve puzzles and sneak around, evading opponents.
  • WRC 9 is a rally simulation and is reminiscent of DiRT Rally. The game emphasizes the simulation aspect.

While many users find the already leaked Plague Tale: Innocence quite likely, there are strong doubts about the other two games announced for PS Plus in July 2021.

PS Plus leak looks like an amateurish copy from May 2021

What speaks against the leak? The leak for PS Plus in July 2021 was originally published on MyDeals. However, the leak has since been taken offline.

The operators of MyDeals had pointed out that the leak did not comply with their own guidelines. This is a strong argument against the credibility of the leak.

There is already a discussion about the leak on reddit, and here too, there are indications that it must be a fake (via reddit.com)

  • In the disclaimer at the bottom, it says “Available from 05/04/21 – 05/31/21.” For many users, this is a hint that someone has carelessly revised the announcement from May.
  • In the explanation of the leak, it states “PS5 Console Only: Benefit not applicable for Wreckfest on PS4.” However, Wreckfest was a PS Plus game in May 2021.

Both the removal of the leak and the references to May 2021 argue against the presented leak. Therefore, you should not expect too much from it and be a little patient.

Soon the new PS Plus games should be presented, and we do not expect that Uncharted: The Lost Legacy or WRC 9 will be among them. However, there is a small glimmer of hope for A Plague Tale: Innocence.

If you are currently a PS Plus member, you can still get the free PS Plus games for June 2021. Here you can get a Star Wars game along with a really good co-op title.

This is an AI-powered translation. Some inaccuracies might exist.