Today, on July 21, 2021, there is a raid hour with Mewtwo in Pokémon GO. We have taken a look and summarized which counters you should use and whether the raid hour is worth it.
What is a raid hour? In Pokémon GO, a one-hour raid event takes place for trainers every Wednesday. During this hour, Level 5 raids start in almost all gyms, where you can encounter legendary or mythical Pokémon.
This week, you will encounter the legendary Pokémon Mewtwo as the raid boss in Level 5 raids. We will show you which counters you should use against this monster.
Raid Hour with Mewtwo – Information and Counters
When does it start? The raid hour with Mewtwo starts today at 6:00 PM local time. You will already see black raid eggs over the gyms that will hatch on time. After an hour, at 7:00 PM, the event will end, and the raids will become less.
Is there shiny Mewtwo? Yes, the shiny variant of Mewtwo is already available in the game. You can recognize it, as shown in the picture, by the green coloration of its belly and tail.
Mewtwo normal (left) and shiny (right)
These counters should you use: Mewtwo is a legendary Pokémon of the Psychic type. It is thus weak against Bug, Ghost, or Dark-type attacks. You should take advantage of this in the raid and use suitable Pokémon. We will show you which ones are best suited:
Pokémon
Moveset
(Crypto-) Mewtwo
Psycho Cut & Shadow Ball
(Crypto-) Tyranitar
Bite & Crunch
(Crypto-) Sableye
Foul Play & Snatch
Giratina – Origin Form
Shadow Claw & Shadow Ball
Chandelure
Hex & Shadow Ball
Darkrai
Foul Play & Shadow Ball
(Crypto)- Houndoom
Foul Play & Snatch
Yveltal
Foul Play & Dark Pulse
(Crypto-) Pinsir
Bug Bite & X-Scissor
(Crypto-) Absol
Foul Play & Dark Pulse
Of course, you can also use your Mega Pokémon against Mewtwo. The following monsters are particularly effective:
Mega-Gengar with Shadow Claw & Shadow Ball
Mega-Houndoom with Foul Play & Snatch
Mega-Gyarados with Bite & Crunch
How many trainers do you need? If you use the most effective counters against Mewtwo, you can beat the raid with just three trainers. However, we recommend at least four players to battle. In a larger group, the fight against Mewtwo is a bit more relaxed.
With the help of Remote Raid Passes, you can also invite your friends to the raid or participate in other locations.
Is the raid hour worth it?
Anyone familiar with the original series knows that Mewtwo is a very special Pokémon, as it was created through genetic manipulation. It is very popular in the game, yet it is one of the rarer Pokémon.
Moreover, Mewtwo boasts very high Attack stats. Its Defense and Stamina stats are also impressive. It is among the best attackers in Pokémon GO and can be used without hesitation in raids and the PvP league.
So if you don’t have Mewtwo in your collection yet, you should definitely take your chance. But even for those who have already collected several specimens, it’s a good opportunity to grab another strong one. A shiny Mewtwo could also be possible.
Additionally, the raid hour today is very well suited to collect Mewtwo candies. You need these to power up your strong Mewtwo.
Furthermore, Mewtwo has two Mega Evolutions in the main games, which have also caused speculation in Pokémon GO due to a recently emerged image. It is conceivable that these will also be implemented in the game in the long term.
What’s next? Mewtwo will only be available in raids until July 23, 2021, at 10:00 AM. So far, there is no information on when you will have the opportunity to encounter this legendary monster again. Which Pokémon will take Mewtwo’s place in the raids is also not yet known.
Will you participate in the raid hour with Mewtwo today? And which Pokémon do you hope to see as the next raid boss for the Level 5 raids? Feel free to leave us a comment here on MeinMMO.
This is an AI-powered translation. Some inaccuracies might exist.
Twitch streamer “AnnieFuchsia” is streaming the beta of Amazon Games MMORPG New World and gets banned live. The trigger: a cow. We tell you what happened.
What happened here? The MMORPG New World by Amazon Games started its beta test on July 20, 2021. Many streamers took the opportunity to stream the game live on Twitch. Among them was the Swedish and English-speaking streamer “AnnieFuchsia”.
While AnnieFuchsia was fighting her way through the starting areas of Aeternum, the continent where New World is set, she came across a cow. She took the opportunity to milk the cow to obtain milk, which players use for crafting in the game.
But then a message pops up: She is permanently banned.
Who is the streamer? AnnieFuchsia regularly streams MMORPGs on Twitch. She currently has about 285,000 followers, and her most streamed games are World of Warcraft and Final Fantasy XIV.
Update July 21, 2021, 3:40 PM: The article has been updated with information about the background of the ban.
After milking comes the unexpected message
This is why the ban attracts so much attention: The moment AnnieFuchsia finishes milking, she receives some bottles of milk put into her inventory, as intended by the game. Suddenly, an official message from New World appears on her screen, informing her that she has just been permanently banned.
Completely taken by surprise and not understanding why she was just banned, she can only utter “What?” for a few seconds. Then she starts laughing and notices that her “permanent ban” is not even spelled correctly.
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Was she able to continue her stream?After some time, she finally regained access to her account, but she still couldn’t continue her New World stream. The queue to get back into the game was simply too long.
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However, AnnieFuchsia takes the entire incident with humor. Currently, on July 21 at 2:00 PM, she is streaming Final Fantasy XIV and has set it up so that for a donation of 5,000 stream points, a “moo” can be played in the stream.
Queue issues in New World are a problem: The long queues were not only a problem for the streamer. At launch, many beta players spent their time primarily in queues, as you can read in our official ticker on the beta.
The streamer is not alone with the ban
This is behind the ban: A flaw in the game’s ban system caused several other streamers, in addition to AnnieFuchsia, to be permanently banned for a brief period. Among them was also the German streamer Gronkh. The streamers were put on a whitelist so they could bypass the long login queues of New World and play directly. This apparently caused the ban error in the system.
How about you? Have you also triggered an unexpected ban in Amazon’s New World, for example, by milking a cow like here? Or have you had other funny experiences? Feel free to share them with us in the comments!
We show you here the appearance and prices of the previously unreleased cars from the tuner update of GTA Online, Los Santos Tuners.
What cars are these? On July 20, GTA Online released the “Los Santos Tuners” DLC, which is now available for free download. The developers already announced in advance that 17 new cars would be part of the update. However, only ten of them were released at launch.
The last seven vehicles from the “Los Santos Tuners” update will now be released gradually over the next few weeks. Through data mining, you can already see the unreleased cars. The prices are also available.
What we know about the new cars from Los Santos Tuners
Where do the info come from? YouTuber Broughy1322 is known for thoroughly testing the cars from GTA Online. He tests the top speed and best lap times for each new car. He is regarded as the expert for cars in the community.
In a new video, he presents the unreleased cars from Legendary Motorsport and SouthernSanAndreasSuperAutos in more detail. This way you get a visual impression and also know the purchase price.
What are the prices? The purchase price for the cars is unlocked by increasing your reputation level at the LS Car Meet. With every 5 levels, you unlock the purchase price of one of the vehicles and can then buy it.
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What does the car cost? As a regular price, you pay 1,878,000 GTA dollars for it. If you buy the car at the purchase price, you only need to shell out about 1.4 million dollars.
Dealer: Legendary Motorsport
2. Emperor Vectre (Sports Car)
What does the car cost? As a regular price, you pay 1,785,000 GTA dollars for it. If you buy the car at the purchase price, you only have to shell out 1,338,750 million dollars.
Dealer: Legendary Motorsport
3. Pfister Growler (Sports Car)
What does the car cost? If you buy the Growler at the regular price, it costs you 1,627,000 GTA dollars. If you have enough reputation points and can buy it at the purchase price, the price is reduced to 1,220,250 GTA dollars.
Dealer: Legendary Motorsport
4. Übermacht Cypher (Sports Car)
What does the car cost? If you buy the sports car at the regular price, you need to pay 1,550,000 notes. If you earn the purchase price, you only have to pay 1,162,500 GTA dollars for the Cypher.
Dealer: Legendary Motorsport
5. Vapid Dominator ASP (Muscle)
What does the car cost? On the dealer’s list, the car is listed for 1,775,000 GTA dollars. The purchase price is only about 1.3 million GTA dollars.
Dealer: SouthernSanAndreasSuperAutos
6. Karin Sultan RS Classic (Sports Car)
What does the car cost? If you do not unlock the purchase price for the car, you have to pay 1,789,000 GTA dollars for it. If you buy it with the purchase price, you only have to shell out about 1.3 million GTA dollars.
Dealer: SouthernSanAndreasSuperAutos
7. Karin Previon (Coupe)
What does the car cost? The normal list price for the Karin Previon is 1,490,000 GTA dollars. However, if you unlock the purchase price, the acquisition costs only 1,117,500 GTA dollars.
Dealer: SouthernSanAndreasSuperAutos
In what order will the cars be released?
According to data miners, the cars will be released in the order shown here in GTA Online. However, this refers to the dealers. However, it is unclear when each dealer will be up. Therefore, it may be that the Vapid Dominator ASP is released first and then the Pfister Comet S2.
This can change repeatedly. However, according to data miners, it is clear that the order of the dealers will be maintained. The Previon or the Sultan RS Classic will not be released before the Dominator ASP.
When is the first new car coming? Every Thursday, starting July 29, one of the new cars should be released. This drip feed will thus extend over 7 weeks.
What do you think of these new cars that are supposed to be released in the coming weeks in GTA Online? Do you think it’s good that a further version of the Karin Sultan is being brought, or would you prefer entirely new models in the game?
Let us know your thoughts on the cars here on MeinMMO in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
The Radeon RX 6600 XT is set to be a mid-range graphics card from AMD in 2021. MeinMMO presents all the important information about the RX 6600 XT and explains who should keep an eye on this graphics card.
Here’s what it’s about: AMD released several new graphics cards at the end of 2020 and the beginning of 2021. The Radeon RX 6700 XT is currently the smallest graphics card in terms of performance, excluding mobile graphics cards.
After AMD finally released its DLSS alternative, FSR, in early July, many users are waiting for a smaller graphics card.
What is the RX 6600 XT? This is expected to be a mid-range graphics card from AMD. The graphics card sits below the RX 6700 XT and is likely to deliver performance for Full HD gaming with reserves for WQHD resolutions (1440p).
What speaks for an RX 6600 XT? There have already been some leaks about the graphics card in recent months. There were, for example, the first images of a graphics card that is said to be the RX 6600 XT (via videocardz.com). Also, initial leaks about various benchmarks indicate a mid-range graphics card from AMD.
Furthermore, AMD has only positioned its RX 6000 series in the upper mid-range and high-end sector. Here, Nvidia is much broader at the lower end with the RTX 3060 and the RTX 3060 Ti.
What you will find in this article: MeinMMO presents all the information and rumors we currently know about AMD’s RX 6600 XT. However, please note that nothing has been officially announced yet, as AMD has not made an official announcement about the graphics card. If AMD officially presents the graphics card, we will update the article for you.
In the title image, you see an RX 6700 XT, as there is no official material available for the RX 6600 XT yet.
Radeon RX 6600 XT Release
There is currently no official release date. However, some sources speculate about when the graphics card could be released.
When can you buy the RX 6600 XT? The website Fudzilla cites August 11 as the release date for the graphics card (via fudzilla.com). This refers to a manufacturer who, according to the source, intends to release their graphics cards on August 11.
It is very likely that there will still be an official announcement from AMD before the release.
Radeon RX 6600 XT Price
What will the graphics card cost? The Radeon RX 6700 XT had a recommended retail price of 479 euros. It is certain that the Radeon RX 6600 XT will cost less than the RX 6700 XT.
Some sources speculate that the RX 6600 XT will be launched at a suggested retail price of 399 euros.
With this price, it would position itself between the RTX 3060 and the RTX 3060 Ti, which have suggested retail prices of 329 euros and 499 euros respectively (via hothardware.com).
Graphics Card Model
Recommended Retail Price
GeForce RTX 3060
329 euros
Radeon RX 6600 XT
399 euros (speculation, no official MSRP)
Radeon RX 6700 XT
479 euros
GeForce RTX 3060 Ti
499 euros
When can you pre-order the RX 6600 XT? During the last graphics card releases, sales started either at 3 PM or 5 PM. So if you want to buy an RX 6600 XT, keep an eye out on August 11.
Radeon RX 6600 XT Specs
What are the specs of the RX 6600 XT? According to Videocardz, the graphics card is expected to have 2,048 streaming processors (via videocardz.com). The RX 6600 XT is said to provide a 128-bit memory interface, which also, according to leaks, delivers a lower memory bandwidth compared to the RX 6700 XT.
Currently, we do not know either the official base or boost clock of the graphics card. The power consumption (TDP) is also still unknown.
How much video memory does the RX 6600 XT have? There is discussion about various sizes. There are speculations that the graphics card will come with 6, 8, or 12 GB.
With 12 GB of video memory, the RX 6600 XT would be more competitive with the RTX 3060, making it a better option than the RTX 3060 Ti, which only offers 8 GB of video memory.
Radeon RX 6600 XT vs RTX 3060 Ti
How fast will the RX 6600 XT be? Some leaks have already shown that the performance of the RX 6600 XT is expected to be at the level of an RTX 3060 Ti (via tomshardware.com).
A Chinese leaker even published some benchmark results that are said to show that the RX 6600 XT is more than comparable to the RTX 3060 Ti (via videocardz.com). However, you should view these benchmarks with a healthy dose of skepticism.
However, there are also speculations that AMD may aim more towards the RTX 3060. This way, there would be room for an RX 6700 without XT to fill the gap between the RX 6600 XT and the RX 6700 XT. If the RX 6600 XT were actually to deliver performance on par with an RTX 3060 Ti, it would create competition for AMD’s own RX 6700 XT.
For whom the RX 6700 XT is worth it and how it compares to the RTX 3070 can be read in our overview on MeinMMO:
Buying Radeon RX 6600 XT – what is the availability like?
This is the current situation: All graphics cards are still priced significantly higher than the recommended retail price. However, there is a trend towards lower prices.
What about the RX 6600 XT? Due to the current tense situation in the hardware market, we expect that the RX 6600 XT will also be only limitedly available at launch and that you will most likely not be able to buy the graphics card at the recommended retail price from many official retailers.
What do you think? Would you buy an RX 6600 XT or are you satisfied with the already announced graphics cards, provided you could get one at a fair price?
This is an AI-powered translation. Some inaccuracies might exist.
We now know the new gameplay features and the release date of FIFA 22. However, whether a demo will be available is still unknown. FIFA 22 should definitely receive a demo. We explain why.
For FIFA players, it has been normal for years to prepare for the latest installment with a demo. But last year was different: EA broke the long-standing demo tradition and did not release a demo for FIFA 21.
Will there be a FIFA 22 demo? As of now (July 21, 2021), nothing is known about a possible demo version of FIFA 22. As soon as EA announces anything, you will find out on MeinMMO.
In FIFA 22, a lot is set to change gameplay-wise. More than 4,000 new animations, smarter players, better ball physics, and an improved goalkeeper AI are intended to create significantly more realism. However, not all versions will receive the same features.
1. A demo clarifies the differences between versions
With the new features of FIFA 22, there is a problem: the innovations grouped under HyperMotion are only available in the next-gen versions of FIFA 22 (PS5, Xbox Series X/S, and Stadia). This means that buyers of the last-gen platform versions (PS4, Xbox One, and PC) may experience a significant difference in gameplay.
Last-gen versions forgo these HyperMotion features:
Machine learning will ensure smoother animations in real-time.
The new “Tactical AI” promises more intelligence from players in both offense and defense. CPU teammates should be able to make more decisions per second in attack, and the defensive AI should better close gaps and act as a tactical unit.
“Player Humanization” is meant to enhance animations off the ball and make players who are not currently involved in the game appear more realistic.
With the “Kinetic Air Battles,” airborne duels should become more realistic, and the animations should be better coordinated.
“Composed Ball Control” aims to improve ball control, allowing players to receive and dribble the ball more agilely.
For potential buyers, it would be important to know how significant the differences really are. Does the PC version of FIFA 22 play completely differently than the PS5 version? Is it worth going for the stripped-down PC version?
A demo for all platforms could answer these questions.
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In addition to the differences between FIFA versions, the new gameplay is particularly interesting for FIFA players. And this is best tested with a demo. Typically, a FIFA demo includes a handful of teams that you can face against a friend or the CPU in short matches in kickoff mode.
An ideal way to try out the new gameplay features and learn new tricks. Generally, a demo helps to get an impression of the new feel of the game and can therefore also assist with the purchasing decision.
3. A demo builds anticipation for the final game
Good demos often create significant anticipation for games, which FIFA 22 could strategically leverage. The community’s interest in FIFA demos is high, and many FIFA fans can hardly wait to finally test the new installment themselves, especially without any cost.
A demo would therefore provide EA with a way to generate hype for the new FIFA installment.
When could a demo be released? If a demo does indeed appear this year, it could be released approximately 14 days before the official launch of FIFA 22 (October 1, 2021). This was regularly the case in previous years. A plausible date would therefore be September 17, 2021.
What do you think about this topic? Do you also wish for another demo for FIFA 22? What FIFA 22 is supposed to make special has been explained by FIFA developer Sam Rivera in an interview:
For a few weeks now, the servers of Final Fantasy XIV have been overrun by new players. This has led to long queues and login issues. The head of the MMORPG has now apologized for this.
In a letter to players, the director of Final Fantasy XIV, Naoki Yoshida, now speaks out.
“The increase in NA and EU regions was breathtaking and unexpected”
This is what the director says: In his letter, Yoshida first apologized for the unpleasant situation. He explained that the influx of new players was “breathtaking and unexpected” for the developers, which is why they could not respond quickly enough.
Further in the text, he explained how the servers in FFXIV work. Currently, all servers of a data center have a maximum number of players that can be online at the same time. Once this number is reached, a login queue forms, and new players are only let in when others have logged out.
The maximum number of players per server varies by data center and is currently, for example, at 18,000 players in the US region. According to Yoshida, it is not possible to simply increase this number and remove the upper limit because this would lead to matchmaking problems in instanced content such as dungeons or raids.
The matching servers will not be able to handle the load of the players, as they are tuned to the set limits of their respective data centers. Therefore, this upper limit must remain in place for now until the matching servers have been upgraded.
This is what has been done about the problems: With the latest patch 5.58, an auto-logout has been introduced in FFXIV. All players who are AFK for more than 30 minutes will be logged out of the game to make room for others. Yoshida also asked in his letter that players log out of FFXIV themselves if they are inactive for a long time.
There was also a change in login queues. Players who own the free trial version of FFXIV and do not have an active subscription can no longer join a queue. They must wait until the queue is completely dissolved. Paying players have priority at this point.
Yoshida and his team are also working on acquiring additional servers for players. However, there have been problems related to the COVID-19 pandemic. Due to resource shortages, there are still delays in the delivery of components necessary for new servers. Yoshida noted that he had even tried to pay more money for faster delivery, but that did not work either.
Currently, it is not possible for the server team to visit the servers on-site due to ongoing travel restrictions worldwide. Yoshida and his team apologized again for the inconveniences.
This is how players are reacting: The director’s letter has received a lot of attention on reddit and social media. The reddit thread has over 6,000 upvotes and almost 1,000 comments, many of which are positive. There were also many positive reactions on Twitter. The tweet from the official FFXIV account received over 10,000 likes and 3,000 retweets. A large number of users praise the development team for their transparency.
This paragraph legit brought tears to my eyes. Someone please tell Yoshi-P we are happy for him and not upset with him!! pic.twitter.com/YApoxNBqcy
— proud basic catgirl 5.55 (@ravydoeseorzea) July 20, 2021
However, especially the last part of the letter moved some players. Yoshida wrote that the “constant flow of positive energy” from the players gives the development team more strength to continue working on the expansion Endwalker. He also apologized again for not being able to foresee the circumstances and that the players now have to suffer as a result. A Twitter user mentioned that she even got teary-eyed at the last paragraph.
But it did not lack memes and humor. Some players joked that Yoshida is suffering greatly from his own success and shared edited images of the director looking sad while wearing furs and gold jewelry.
Generally, however, a large part of the comments show understanding of the situation, even if some are still frustrated about the long wait times.
Are you also among the players who recently started with FFXIV? Or are you veterans who have been around for many years? What do you think of the situation and Yoshida’s letter? Let us know in the comments.
On the weekend of July 17 and 18, 2021, the GO Fest 2021 took place in Pokémon GO. The second event day revolved around numerous raids featuring legendary monsters. The mysterious Pokémon Hoopa was responsible for this, although it could not be caught. We show you the reactions and speculations of the community.
What happened? Last weekend, the GO Fest 2021 was held for trainers of Pokémon GO Here. Players had the opportunity to encounter a variety of different and rare monsters. Additionally, the focus of the second event day was on legendary raids.
On that day, trainers had the chance to battle numerous legendary monsters and catch them. The mysterious Pokémon Hoopa was behind it. The game even displayed a night sky during the day, featuring circles. The YouTube video from “M S Gaming BD” shows you what it looked like:
https://youtu.be/GDuvyoum6MM?t=10
Niantic also changed the loading screen after the first event day, incorporating Hoopa as seen in the image. Ultimately, Professor Willow also stated in the texts for the special research on Sunday that it was about Hoopa. He even hinted that players should prepare for an encounter with this mysterious monster. However, trainers were unable to catch Hoopa that day.
What kind of Pokémon is Hoopa? Hoopa is a mysterious Pokémon from the 6th generation. It is of the Psychic and Ghost type. Like Meloetta, Hoopa is also a shape-shifting Pokémon, allowing it to assume a bounded or unleashed form. With the help of its rings, it can create a space curvature, thus transporting things from one place to another.
How the Community reacts to Hoopa
Even before the GO Fest, when dataminers found information about Hoopa in the game code, many trainers expressed their hope for an encounter with Hoopa on Sunday. Twitter user Tony_Daddi wrote on July 17 with great anticipation: “Pokémon GO has slightly updated its start screen; we will probably finally get Hoopa in the game tomorrow!” (via twitter.com)
Trainer FleeceKing also tweeted: “I just woke up and saw this random ring in the sky, and the map looked completely different. Could this be a sign that Hoopa comes to Pokémon GO sooner than we thought?” (via twitter.com)
Although Niantic confirmed to “GoStadium” on Twitter that this Pokémon would not be catchable during the GO Fest, some players still hoped for a sudden surprise from Pokémon GO (via twitter.com).
Unfortunately, these trainers were disappointed by Pokémon GO. There was no encounter with Hoopa, and the conclusion of the special research felt incomplete on the second event day. Professor Willow briefly touched on the Hoopa theme but did not pursue it to its conclusion.
Will Hoopa appear in the 3rd Hyperbonus?
Meanwhile, some trainers speculate on reddit about a possible introduction of Hoopa in the game. Some reddit users, such as Amiibofan101, suspect that this mysterious monster will be catchable during the 3rd Hyperbonus in Pokémon GO (via reddit.com).
The topic of the 3rd Hyperbonus has so far been kept completely secret by Niantic. As the first bonus, starting on July 23, deals with the theme of time, and the second one follows with the theme of space, Hoopa, with its space curvature, could fit well in there.
Other trainers, like the reddit user Kind_Kick7197, hope instead for the return of EX Raids and, in this contexts, for the introduction of Hoopa in the game (via reddit.com). That would also be a possibility, as other mysterious monsters have previously been catchable in EX Raids.
Furthermore, the return of EX Raids has been discussed for some time. These are exclusive raid battles to which certain trainers have received an invitation from Niantic. However, these could not take place anymore due to Corona.
Whether and when Hoopa will be catchable in the game is currently not officially known. However, there are indications of a timely release. As soon as there is further information from Niantic, you can read it here on MeinMMO.
What is your opinion about Hoopa? Would you have liked to catch it at the GO Fest? And when do you think it will be introduced into the game? Share your thoughts with us here in the comments on MeinMMO.
Reaching the highest level in MMORPGs is a great feeling. In Amazon Games New World, many players will also try to reach the max level as quickly as possible. We at MeinMMO reveal what the highest level in New World is.
What is the highest level in New World? The highest level you can currently reach in New World is Level 60. This completes your leveling process and allows you to focus on the enjoyable aspects of the New World endgame.
As of now, on the morning of July 21, 2021, it seems that no beta player has reached this highest level yet. However, during the alpha, there were many players who could explore the endgame.
How long does it take to reach Level 60 in New World? At the start of the beta, it’s difficult to estimate how long it takes to reach level 60 with your character. The process heavily depends on the player and their play style. Players who focus on leveling up their character will be quicker than those who take their time exploring Aeternum.
In the first test in summer 2020, it took about 30 hours to reach max level with targeted farming.
However, much was adjusted in the leveling process during the alpha.
Various reddit posts mention figures between 60 and 200 hours to max level. There are no official statements from Amazon, and the alpha was also under NDA.
We will update the article as soon as more accurate numbers are available and we have had the chance to reach the max level in the beta ourselves.
If you want to get a quick first impression of New World, then check out the official trailer for New World here:
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Is a max level of 60 unusual? Not really. Setting the highest level at 60 is not unusual for the release of an MMORPG. Final Fantasy XIV started with a max level of 50, World of Warcraft: Classic ended at level 60, and the maximum level in Guild Wars 2 remains at 80.
In New World, you will still have plenty to do until you reach level 60.
Once you have reached max level 60, you will gain access to the endgame content of New World. In addition to new areas designed exclusively for max level characters, there are also several different PvP and PvE content options that you can play, including:
Special endgame instances called “Expeditions,” where you team up with other players in a group of 5 and fight your way through the content to a final boss.
The PvP mode “Outpost Rush,” where you must defend your own outpost against other players while simultaneously trying to take theirs.
The PvP wars for fortresses that take place in instanced areas.
The invasions, where the Corrupted attack the game world and fortresses during large PvE events.
Have you already played the beta of New World, or have you not had the opportunity yet? Or are you already well advanced on your way to the max level?
MeinMMO author Mark Sellner had the opportunity during a three-hour press event from Amazon Games to exclusively test some endgame content of New World. His conclusion and his opinion on the endgame can be found in this article.
This is an AI-powered translation. Some inaccuracies might exist.
As part of a presentation, we at MeinMMO were allowed to experience the gameplay of the new FIFA 22 for the first time. It quickly becomes clear that the new features are indeed noticeable – but sometimes only with a keen eye for details.
What was tested? At the EA Play Spotlight on July 20, the new gameplay features of FIFA 22 were presented in detail. We were allowed to test a pre-beta build for several hours, which is still a very early version of FIFA 22. Although the new gameplay features of FIFA 22 were already included, it visually resembled FIFA 21 in many parts.
The kickoff mode was available with a handful of teams. These included Dortmund, Liverpool, ManCity, as well as the legends selection “Soccer Aid”.
Only a few meters separate my Soccer Aid striker Pelé from the opposing goalkeeper Peter Schmeichel. As I have done thousands of times in FIFA 21, I place the ball on my right foot and want to blast the ball into the right corner of the goal. With a curved shot I pull the trigger – and Schmeichel just manages to catch the ball with a powerful save from the corner.
Huh. That’s new.
EA Sports spoke of a “revised goalkeeper AI” during the presentation of FIFA 22. And during my test, I found that this was the standout new feature for me.
Because Schmeichel’s save was not an isolated incident: In the next match, where I controlled Liverpool against ManCity, my keeper Alisson saved a ball that I would have counted as a goal, just managing it with his foot. Incidentally, this was an animation I had never seen in many years of FIFA – nice!
Even better, the goalkeeper later solved another situation where he deflected a ball with his flat hand to my player – and not to the opponent. That is already a really useful innovation for a FIFA player who is used to a lot of grief from goalkeepers.
In FIFA 21, goalkeepers often caused trouble – will this improve in FIFA 22?
But what about the rest of the FIFA 22 gameplay?
“HyperMotion” is the big new thing that FIFA 22 is being marketed with this year. And yes: The new animations are also noticeable in the game. Everything seems smoother, slicker, more realistic. The “Kinetic Airbattles” – meaning more realistic aerial duels – catch the eye as well. Everything looks great – but I couldn’t really determine a direct effect on how the game plays for me yet.
The situation is different with the improved AI. Because especially when you hold the ball a bit longer and don’t just dribble forward, you notice that the computer-controlled teammates really make an effort to create proper attacks.
They offer themselves, tear gaps, and don’t behave like mediocre amateur league players who run offside, but rather like top offensive players should.
The organized defensive line is also noticeable. The defenders now move together in lines, cover spaces, and allow fewer individual actions.
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“HyperMotion” was the big thing for the reveal trailer
However, I noticed that the AI is apparently quite vulnerable to counterattacks. When it gets really fast, especially after a corner, strikers often have the entire field ahead and only the keeper in front of them.
That means: My opponent’s Pelé completely dismantled my defense after my own corner and laughed at my goalkeeper while trying to keep the ball. No goalkeeper AI could help with that anymore. “And the goalkeeper is left to wonder, what the defenders were doing,” I hear from the commentator in this situation. He is right.
In the offense, there are still some question marks. I had a game where my AI-controlled opponent apparently thought it was the best tactic to constantly run to the corner and confuse my players there. That would be a good idea if he wanted to take a few minutes off the clock to secure a narrow lead for the last moments of the game.
However, I was leading 2-0. And it was just before halftime.
What’s cool is: At halftime, I am shown more precise statistics about the game. With the help of a heatmap, I can see that I am apparently attacking almost exclusively from the wing – and also which areas of the field my opponent prefers. The game shows me where I lost balls. Those are points that I can address in the second half. That could be very helpful, especially in close matches.
What else stands out in FIFA 22?
The more closely you look, the more innovations you discover. This also applies to the new ball physics, which are particularly noticeable when the ball sails through the air over long distances. Then it spins and turns, and sometimes lands differently than you are used to from FIFA 21.
When you press R1 for pressing, the corresponding player is clearly indicated. Additionally, the player loses stamina and simply stops attacking. Defending may therefore become somewhat more demanding; timing may be crucial.
Also a small detail, but: The net now flickers differently depending on how the ball hits it. It’s just a tiny detail, of course. But it makes a perfectly aimed shot into the corner even more satisfying when it shakes the net.
It is precisely these small effects that stand out in the first test. How strongly all these nuances ultimately impact the game remains to be seen. After all, the test version was a very early build that is said to be far from the finished game. Additionally, more testing time will be needed to evaluate the gameplay overall.
Call of Duty: Warzone is richer for a nasty glitch. In a Twitch stream by Warzone pro Rhys “Rated” Price, the player can see his opponents through the walls – but without any cheat programs.
What is going on? Call of Duty: Warzone has had a cheating problem for a while now. Unfair players have been overwhelming the battle royale with their aim bots and wallhacks, creating a queasy feeling in the stomach when a kill doesn’t look quite clean.
Wallhack glitch shows players through walls without cheats
What does it look like? In a battle royale trio, Rated flew towards the banana houses. In his glowing unicorn heli, he noticed a strange display beneath him and realized too late that it was the red outline of an enemy who was in the house below him. Rated shared a clip of the action from Twitter:
Just before the clip starts, Rated stares at the running outline with his Kar 98k for several seconds and then almost panicked asks, “Wait, what?” He then repeatedly shouts, “Damn, I’m cheating!!!” Rated continues to play, but he is visibly confused at first about what is happening on his screen.
This even happened again in the same match:
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Also this time, Rated is overwhelmed by the situation at first and doesn’t quite know what is happening to him. He and his team then joke about it – but you can feel that Rated is briefly scared that they might actually consider him a cheater with these images.
Who is Rated? Rhys Price has been in the professional Call of Duty scene for a long time and has regularly played in European teams since 2014. The 25-year-old Welshman is currently under contract with 100Thieves and works as a Twitch streamer, participates in Warzone tournaments, and prefers the role of assault rifle main.
How can this happen? It’s certainly not certain, but it seems to be related to the Gulag. This red outline is usually seen just before the start of the respawn duel. Both contenders see their opponents through all walls before the mini-match, but once the duel starts, the outline should actually disappear.
In Rated’s match that seems to be different. His earlier visit to the Gulag also went somehow strange:
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No timer counts down to the match start and Rated went back into the match directly as the winner. This is completely normal if there is no opponent in the Gulag. But Rated can briefly see the enemy through the walls: something is not right.
It’s possible that the glitch is related to this Gulag error. The bug is also not limited to Rated. His teammates confirm that they can also see the outline of the enemy.
Will this stay? The bug seems to occur quite limited at the moment, and there is currently no response from the developers about it. However, it looks like the glitch could hit us all – which could especially be a problem for streamers.
The Warzone creators at Raven Software will take care of it once the glitch appears on the developer radar.
No one is currently safe from cheating accusations and such a wallhack glitch comes at a bad time – but when does a glitch ever happen at the right time.
After it was just a rumor, it has now been confirmed: The streaming service Netflix plans to offer games for streaming in the future as well. However, the offered games and the intention behind it are different from Stadia, Luna, and others.
What has been said about the game streaming rumor? Recently, there was an investors’ call at Netflix. During this, the company’s future offerings were discussed. CEO Reed Hastings and Chief Product Officer Greg Peters confirmed a rumor that circulated earlier this week: namely, that Netflix is also looking to enter game streaming and wants to include games in its portfolio.
Netflix will initially offer only mobile games at no extra cost – But this is just the beginning
What exactly does Netflix plan? Those who speculated that Netflix simply wanted to offer the same service as other game streaming services, such as Stadia, Luna, or the Microsoft Game Pass, may now be surprised.
Because Netflix is not planning to produce its own games for now and wants to focus only on mobile games initially. Moreover, Hastings stated that they do not intend to profit from the games but rather to make Netflix’s offering more attractive. His colleague Peters left it open whether Netflix will consider more options if this feature is successful.
Netflix wants to start small: For now, it seems that subscribers will still be bound to their Netflix subscription, even if their favorite series has no new season. If they can still play some casual mobile games, they might stay subscribed until there are again attractive series available. Additionally, there are already mobile games based on Netflix series, such as Stranger Things. They want to continue expanding in the long term and offer more games for series. They want to be ‘experimental’.
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From about minute 20, the investors’ call discusses games.
Netflix plans mobile games without annoying in-game shops: The games offered by Netflix should also be attractive to customers for another reason. Because mobile games have a reputation for having particularly aggressive shops that want to extract money from customers.
But this shouldn’t be necessary with Netflix. They have already received the customers’ money for the subscription and simply want to provide fun. Greg Peters added:
We also believe that our subscription model provides the opportunity to support gaming experiences that are underserved by the currently prevailing monetization models. We don’t have to think about advertising, we don’t have to think about in-game purchases or other monetization, we don’t have to think about buying titles… we can just focus on providing the most enjoyable gaming experiences we can.
What should this bring? How Netflix plans to implement game streaming is still unclear. However, you will likely be able to stream the games directly to your device without having to install the game. The hardware won’t matter much, and high-quality games should still run on old devices with a good internet connection.
Additionally, you may be able to play mobile games cross-platform, for example on the TV and on your phone. What exactly Netflix has in mind in this area remains to be seen in the future.
When is this supposed to start? If all of this is true, we can expect a broad offering of mobile titles included in the Netflix subscription without additional costs in 2022, sparing us from annoying and potentially even exploitative in-game shops.
According to Netflix, the initial focus on mobile titles should only be the beginning, and there may be more to come in the future. Perhaps in the end, Netflix will indeed become the long-awaited ‘Netflix for gamers’.
Netflix goes well with games, as there was recently a video that featured the new hero from Apex Legends, which also had clear similarities to a cult Netflix series.
This is an AI-powered translation. Some inaccuracies might exist.
Reddit user WeenusFistula claims to have real fun with New World. However, he has created a list of things he misses as a long-time WoW player (via reddit). Since we have many fans of theme park MMORPGs like WoW or FFXIV in the community, we have included his list here to draw attention to the differences between the games.
What WeenusFistula criticizes:
New World has no minimap
I hate having to stop every time I open my inventory
The chat needs a rework because it is too complicated
You cannot lock the screen and then rotate the view, but always have to follow the crosshair
You cannot loot only a part of the loot, but always everything or nothing
PvE fights with a larger number of players are chaotic, which is also due to the unique combat system
People are already camping nodes of hemp and iron ore. Crafting is not challenging but rather time-consuming. Amazon should make the nodes spawn randomly and not at certain locations
He is not alone with his points. In several posts, the lack of a minimap and the stopping when opening the inventory is criticized.
What do you think so far about New World? Does this new MMORPG appeal to you or are you waiting for another title? Feel free to share your thoughts in the comments.
What do the critics say? The tactical combat system with the few abilities does not appeal to everyone. Some especially miss a greater selection of abilities, like reddit user VelvetNightFox (via reddit):
Fights feel not good at all. With most weapons, it feels like trying to land a hit in some kind of dream. The sound is not good, there is no “oomph” and it is not satisfying to land a hit.
The combat consists mainly of hitting, hitting, blocking, hitting. Not really intuitive.
User Clitoris_paper_cut also expresses criticism about the sound but can understand the positive feedback from other players (via reddit):
Fighting feels relatively weighty, but the sound effects of the weapons do not match the massive hits that the weapons deal. The combat feels like a simplified version of Dark Souls, which is not really my thing, but I can see people enjoying it.
Other users, like Ctxaristide, are not happy with the weapon switching. He is annoyed by the general weapon switch that he did not like in ESO either (via reddit). Others criticize the adjustment from 3 to 2 weapon sets that was made during the alpha.
No one likes the character creation
While the combat system causes many discussions, all beta players seem to agree that character creation urgently needs adjusting. Currently, there are generally few options to create a special and unique character. Furthermore, the offered faces and hairstyles differ little.
Reddit user co1dBrew writes about it (via reddit):
Is the character creation already final? At the moment, I think everyone would agree that it is very inadequate, and it does not have much depth. It will definitely lead to most players choosing the best-looking presets and in the end, we will have identical characters everywhere.
I really hope they improve it because at the moment it is a strong candidate for being one of the worst AAA MMO character customization screens, especially compared to games like BDO or even ESO.
Insight into the new character editor.
Co1dBrew is not alone in his opinion. Here on MeinMMO, our reader Phantomdancer even returned the game because the character editor was so bad:
The character creation is one of the worst things I have ever seen. All female faces look like 40+ and far too masculine – nothing delicate, feminine. The body can be adjusted not at all. My character should look presentable and not just a blocky pixel mass.
Returned the game on Steam.
Reddit user DreamMaster8 is also surprised that not much more influences from around the world have made it into the game. After all, ships from all directions are arriving at the island of Aeternum (via reddit):
I mean, New World is an island where around 1,700 ships from around the world dock. This means cosmetic aspects could have things from all over history, such as fantasy Egyptians, natives, Chinese, Roman, Greek, Victorian, Vikings and so on. There are a lot of possibilities for cool visuals without destroying the aesthetics.
Praise for the graphics
One aspect of the game that also causes a relatively unanimous opinion is the graphics of New World. Here, however, there are almost exclusively positive voices, such as that of reddit user BlackmoreKnight, who is only concerned that the atmospheric world could be influenced by the cash shop (via reddit):
The graphics are good to very good. The armor models look nice and the fact that all weapons are permanently visible on the character is great. Since it is B2P with cash shop monetization, I give the game at most a year before the aesthetics get completely destroyed by cash shop cosmetics, but who knows. ESO has managed to maintain its aesthetics so far.
Quests have improved, Amazon surprises with voice acting
What do the players say about the quests? The quests were a major point of criticism during the first public test in summer 2020. They mainly consisted of defeating opponents and collecting specific items. Additionally, there was very little variance in the enemies that could be defeated.
In the meantime, there is a main quest you can follow that is even fully voiced. This is well received by many. User MightBigZen writes about the quests (via reddit):
They have added a lot of new quests for the main story and new tasks that encourage players to explore more parts of the map. What I enjoy the most are the new equipment quests. They provide a job and a challenge.
However, one point of criticism is that quests cannot be shared with friends. This makes leveling in a group somewhat complicated. Additionally, many quests are still very simple and uncreative, especially when it comes to upgrading the settlement.
What about the voice acting? A new feature in the beta is that the quests are now voiced. In the official blog post about the beta, it was stated that the voice acting was done in English. However, the tutorial and the first quests up to at least level 15 are also completely voiced in German. This has positively surprised some players.
You can also get a first impression of starting in New World from our colleagues at GameStar. They have made a video about it:
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Reddit user WeenusFistula claims to have real fun with New World. However, he has created a list of things he misses as a long-time WoW player (via reddit). Since we have many fans of theme park MMORPGs like WoW or FFXIV in the community, we have included his list here to draw attention to the differences between the games.
What WeenusFistula criticizes:
New World has no minimap
I hate having to stop every time I open my inventory
The chat needs a rework because it is too complicated
You cannot lock the screen and then rotate the view, but always have to follow the crosshair
You cannot loot only a part of the loot, but always everything or nothing
PvE fights with a larger number of players are chaotic, which is also due to the unique combat system
People are already camping nodes of hemp and iron ore. Crafting is not challenging but rather time-consuming. Amazon should make the nodes spawn randomly and not at certain locations
He is not alone with his points. In several posts, the lack of a minimap and the stopping when opening the inventory is criticized.
What do you think so far about New World? Does this new MMORPG appeal to you or are you waiting for another title? Feel free to share your thoughts in the comments.
The MMO New World has entered Closed Beta. The first players have brought much praise, but also some criticism. Especially the combat system is viewed very ambivalently. However, all beta players agree on one point: The character creation is still far too meager.
What is happening with New World right now? On July 20, the Closed Beta for New World started, although there were long queues and server issues in the first hours, which mainly affected players who had started playing early on.
However, during the night, the game stabilized and on the morning of July 21 everything was running smoothly. However, the MMO has been undergoing maintenance since 10:00 AM, which is expected to last until 12:30 PM. More about it in our live ticker.
However, the first players were able to spend a few hours in New World and draw initial conclusions. These vary greatly. Below, we will discuss the biggest points of discussion, including:
The combat system
The character creation
The graphics
The quests
Things WoW players miss
[toc]
The combat system is highly praised and highly criticized
The combat system is currently the most discussed topic around New World. Unlike in WoW or FFXIV, there are no classes and each weapon provides only 3 abilities. By switching weapons, you can access 6 different abilities, but overall, the focus is more on normal attacks as well as dodging and blocking enemy attacks.
What do the fans of the combat system say? Many players like New World precisely because of its tactical combat system. BlackmoreKnight writes about it on reddit:
The fighting feels weighty and you really have to stand by your attacks. It feels like a smoother version of Conan Exiles that also offers some active abilities. We’ll see how it feels in PvE endgame later, but so far it looks especially good for PvP players.
User Synikul explains the system again in detail, emphasizing that the risk-vs-reward factor plays an important role (via reddit):
The combat system is simple, but no tab-targeting. If I had to compare it to another game, I would say it feels like Dark Souls-lite. There is a dodge roll, blocks, as well as counterattacks/parries/ripostes with some weapons. If you spam attacks, you get punished for it because you get stuck in an animation after executing the attack, and not every hit staggers or stuns the opponent […].
I don’t think the difficulty will lie in the rotations [of abilities]. Still, the risk-reward factor with the rapier bleed build was very fun and engaging. Given how combat is designed, I can imagine some great PvE encounters. Who knows. PvP has also been quite fun so far.
Attacks in New World have long animations and blocking and dodging play an important role.
Squidgod200 compares the combat system to ESO, but also calls it a better version of it. However, he has some criticism regarding the hostile NPCs (via reddit):
It looks similar to ESO, but works much better. I can’t speak for the PvP fights, but I found most PvE to be too easy unless you were fighting against enemies that were at least five levels above you.
The Twitch streamer SypherPK already announced on Twitter that he likes New World primarily because of the combat system:
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What do the critics say? The tactical combat system with the few abilities does not appeal to everyone. Some especially miss a greater selection of abilities, like reddit user VelvetNightFox (via reddit):
Fights feel not good at all. With most weapons, it feels like trying to land a hit in some kind of dream. The sound is not good, there is no “oomph” and it is not satisfying to land a hit.
The combat consists mainly of hitting, hitting, blocking, hitting. Not really intuitive.
User Clitoris_paper_cut also expresses criticism about the sound but can understand the positive feedback from other players (via reddit):
Fighting feels relatively weighty, but the sound effects of the weapons do not match the massive hits that the weapons deal. The combat feels like a simplified version of Dark Souls, which is not really my thing, but I can see people enjoying it.
Other users, like Ctxaristide, are not happy with the weapon switching. He is annoyed by the general weapon switch that he did not like in ESO either (via reddit). Others criticize the adjustment from 3 to 2 weapon sets that was made during the alpha.
No one likes the character creation
While the combat system causes many discussions, all beta players seem to agree that character creation urgently needs adjusting. Currently, there are generally few options to create a special and unique character. Furthermore, the offered faces and hairstyles differ little.
Reddit user co1dBrew writes about it (via reddit):
Is the character creation already final? At the moment, I think everyone would agree that it is very inadequate, and it does not have much depth. It will definitely lead to most players choosing the best-looking presets and in the end, we will have identical characters everywhere.
I really hope they improve it because at the moment it is a strong candidate for being one of the worst AAA MMO character customization screens, especially compared to games like BDO or even ESO.
Insight into the new character editor.
Co1dBrew is not alone in his opinion. Here on MeinMMO, our reader Phantomdancer even returned the game because the character editor was so bad:
The character creation is one of the worst things I have ever seen. All female faces look like 40+ and far too masculine – nothing delicate, feminine. The body can be adjusted not at all. My character should look presentable and not just a blocky pixel mass.
Returned the game on Steam.
Reddit user DreamMaster8 is also surprised that not much more influences from around the world have made it into the game. After all, ships from all directions are arriving at the island of Aeternum (via reddit):
I mean, New World is an island where around 1,700 ships from around the world dock. This means cosmetic aspects could have things from all over history, such as fantasy Egyptians, natives, Chinese, Roman, Greek, Victorian, Vikings and so on. There are a lot of possibilities for cool visuals without destroying the aesthetics.
Praise for the graphics
One aspect of the game that also causes a relatively unanimous opinion is the graphics of New World. Here, however, there are almost exclusively positive voices, such as that of reddit user BlackmoreKnight, who is only concerned that the atmospheric world could be influenced by the cash shop (via reddit):
The graphics are good to very good. The armor models look nice and the fact that all weapons are permanently visible on the character is great. Since it is B2P with cash shop monetization, I give the game at most a year before the aesthetics get completely destroyed by cash shop cosmetics, but who knows. ESO has managed to maintain its aesthetics so far.
Quests have improved, Amazon surprises with voice acting
What do the players say about the quests? The quests were a major point of criticism during the first public test in summer 2020. They mainly consisted of defeating opponents and collecting specific items. Additionally, there was very little variance in the enemies that could be defeated.
In the meantime, there is a main quest you can follow that is even fully voiced. This is well received by many. User MightBigZen writes about the quests (via reddit):
They have added a lot of new quests for the main story and new tasks that encourage players to explore more parts of the map. What I enjoy the most are the new equipment quests. They provide a job and a challenge.
However, one point of criticism is that quests cannot be shared with friends. This makes leveling in a group somewhat complicated. Additionally, many quests are still very simple and uncreative, especially when it comes to upgrading the settlement.
What about the voice acting? A new feature in the beta is that the quests are now voiced. In the official blog post about the beta, it was stated that the voice acting was done in English. However, the tutorial and the first quests up to at least level 15 are also completely voiced in German. This has positively surprised some players.
You can also get a first impression of starting in New World from our colleagues at GameStar. They have made a video about it:
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Reddit user WeenusFistula claims to have real fun with New World. However, he has created a list of things he misses as a long-time WoW player (via reddit). Since we have many fans of theme park MMORPGs like WoW or FFXIV in the community, we have included his list here to draw attention to the differences between the games.
What WeenusFistula criticizes:
New World has no minimap
I hate having to stop every time I open my inventory
The chat needs a rework because it is too complicated
You cannot lock the screen and then rotate the view, but always have to follow the crosshair
You cannot loot only a part of the loot, but always everything or nothing
PvE fights with a larger number of players are chaotic, which is also due to the unique combat system
People are already camping nodes of hemp and iron ore. Crafting is not challenging but rather time-consuming. Amazon should make the nodes spawn randomly and not at certain locations
He is not alone with his points. In several posts, the lack of a minimap and the stopping when opening the inventory is criticized.
What do you think so far about New World? Does this new MMORPG appeal to you or are you waiting for another title? Feel free to share your thoughts in the comments.
We show you all the locations of the media players in GTA Online. Collect them to secure cool music for your vehicles. Since the “Los Santos Tuners” update, you can find them in the game.
What’s new? The “Los Santos Tuners” update was released on July 20 in GTA Online. Since then, you can participate in a scavenger hunt and search for the media players hidden in the game. To make your search easier, we show you where to find each media player.
Here you can find the media sticks
How many are there? According to early reports, there are currently 5 media sticks in the world of GTA Online. It is quite possible that there are more that are better hidden. Compared to other scavenger hunts and puzzles in the game, these are relatively few hidden pieces so far.
What do you get for collecting them? You will receive a t-shirt and an additional mix when you collect all four.
Stick 1 – At the Diamond Casino | Circoloco Records, Blue EP
Where to search: On the roof terrace by the pools. On one of the tables against the house wall, surrounded by benches with yellow cushions, you will find the red USB stick.
Stick 2 – In the Nightclub | Circoloco Records, Violet EP
Where to search: Go to your nightclub and head to Tony’s desk. In front of the potted plant, you will find the red USB stick.
To find this stick, you need to own a nightclub.
Stick 3 – In your Arcade Hall | Circoloco Records, Green EP
Where to search: Head to the bar in your arcade hall. On the counter, you will find the red USB stick next to empty glasses.
To find this stick, you need to own an arcade hall.
Stick 4 – Los Santos Car Meet | Circoloco Records, Black EP
Where to search: In the workshop, you will find the red tool cabinet. On the cabinet, you will find screwdrivers, a lamp, a boombox, and also a red USB stick.
After you have collected these 4 USB sticks, you will receive a notification in the bottom left corner of the screen. It will tell you that you have unlocked new tracks. The CircoLoco Records CLR Launch Party (Seth Troxler). You will also receive the Circoloco t-shirt.
Stick 5 – In the Car Meet Club | Kenny’s Backyard Boogie
Where to search: Search for Moodymann’s car. He drives a white muscle car, similar to a Mustang. His license plate reads MOODYMANN in large letters. In the open trunk, you will find the USB stick.
We have tested this and noticed that Moodymann’s car is not always found in the LS Car Meet. So you may need to go out of the building and back in several times to find his white car with the open trunk.
What can I do with the sticks?
This is how you listen to the music: Open your radio in your vehicle as usual. On the bottom left of the overview wheel of the radio stations, you will find a “Play” arrow. This is your media player. Start it and you can listen to the new tracks you have collected.
Have you collected the USB sticks and listened to the new tracks? How do you like the music and the idea that you unlock new music through scavenger hunts like this one?
Let us know your thoughts on the topic in the comments here on MeinMMO.
On July 21, 2021, Pokémon Unite will be released as a new free-to-play MOBA in the popular Pokémon universe for the Nintendo Switch. MeinMMO tells you what you need to know for the release and how you can play.
No, Pokémon Unite will initially be released only on Nintendo Switch, later also mobile for Android and iOS.
Where can I download Pokémon Unite?
You can find the download on the official Pokémon Unite website in the Nintendo eShop (via Nintendo.com). The game is 928 MB in size.
How much does Pokémon Unite cost?
Pokémon Unite will be Free2Play, so it is free. However, there is the possibility to buy Pokémon and items with real money, which may also include previously shown skins for the Pokémon.
Can I play in German?
No, at release Pokémon Unite is available only in English, Japanese, Korean and Chinese.
If you log in by August 31, you will even receive the Pokémon Zeraora as a gift. Zeraora will be sent to you by mail in the game and you just need to pick up the monster.
Pokémon Unite strongly resembles other MOBAs in structure and gameplay, such as League of Legends, DOTA 2 or Heroes of the Storm. You control your Pokémon and have various abilities on buttons that you can use in battle. However, instead of collecting gold from neutral “creeps”, you evolve your Pokémon.
To win, you need to capture and hold several points on the map. YouTuber Trymacs has already tested Pokémon Unite and even scored a victory. You can see some of his rounds here:
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Which Pokémon can I play? In Unite, you have a selection of Pokémon from several generations. These Pokémon are divided into different classes or roles:
Attackers are aggressive Pokémon that deal damage
Speedsters are quick and agile
All-rounders can flexibly replace multiple roles
Defenders are the “tanks” and can take a lot of damage
If you find the video too long or if you prefer to see some screenshots of the new Pokémon Unite, we have compiled a gallery with images of the gameplay of the MOBA for you:
Currently, Pokémon Unite is only available on the Nintendo Switch; however, it is expected to be released on mobile devices with Android and iOS in the future. If you prefer gaming on a smartphone or tablet, you will have to wait a little longer. In the meantime, you can find some alternatives with us:
Just a few weeks have been enough to eliminate the anima drought in World of Warcraft . Now players don’t even know what to do with the anima.
Looking back at the past months of World of Warcraft Shadowlands, there has been one recurring criticism: There is simply too little anima from world quests and other sources. For nearly half a year, this was a problem for many players that diminished their enjoyment of the game.
Now, nearly 3 weeks after the release of Patch 9.1 Chains of Domination, the opposite has happened: People don’t even know where to put their anima anymore.
What was the problem? Until recently, there was only a limited amount of anima to be obtained in World of Warcraft. Although a hotfix had already brought more anima during Patch 9.0.5, many players were not satisfied with it. World quests often provided just about 200 anima, while a fancy armor set or weapon transmogs could cost up to 30,000 anima.
Korthia brings several thousand anima: Now, with Patch 9.1 and the new area Korthia, the situation has changed. Just playing daily in Korthia and “checking” the various treasures and rare spawns ensures that players go home day after day with 3,000 to 4,000 anima – and that with a time investment of 1-2 hours, depending on luck and efficiency in rare hunting.
Players are reaching anima cap more often: In the WoW subreddit, posts are increasing that the anima cap of 35,000 should be lifted or that an alternative should be granted instead of anima when reaching the cap. Because more and more players are reaching the point where they have bought everything possible with anima and therefore can no longer spend any.
‘All the Things’ lists directly what you are still missing.
Addon can help: Another point is that many players simply do not know what can be purchased with anima. Because there are almost always a variety of vendors and some are even located in different areas, such as Revendreth. The addon “AllTheThings” can help here, as it directly lists in the currency tab what items can still be unlocked with anima. This way you can quickly work through the list and always check what is still missing.
Find more current news about World of Warcraft here:
How can you still spend anima? If you really have no other use for anima, you can also spend it at your mission table in your respective covenant sanctum. There, anima can be used to heal injured adventurers and make them operational again. The mission table provides various resources, including enhancement runes, as well as crafting resources, mounts, pets, and a whole range of achievements.
If you haven’t been able to pull yourself together to upgrade your covenant sanctum or buy different transmog sets, now is the golden time. Because it is hardly possible to find more anima.
Have you already finished collecting anima? Have you already unlocked all the rewards?
This is an AI-powered translation. Some inaccuracies might exist.
Despite everything, Kendrew thanks cowana. He says he has never been a part of a team or organization that is so close to the players. The whole situation has been handled very professionally despite differences.
At the moment, he is looking for new opportunities – either as an IGL, analyst, or coach for a new team. The transfer window opens on August 25. Until then, Kendrew now has the opportunity to find something new.
Another professional, Pengu, recently retired from pro-gaming – only to soon uncover a “conspiracy”:
He addressed these problems, but the team only told him to stick with it. Kendrew says: “I was pulled in different directions to be someone I am not.” Then eventually, the dismissal came.
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Here you can see the entire emotional statement in English.
All of this happened between two match days. At the start of his contract, he had requested that there be transparency at all times to avoid such a situation. He had already been previously benched from the professional team Natus Vincere, again without any notice.
Kendrew also talks in the video about how he often felt excluded. There were meetings and discussions of which he was unaware:
“People were sitting in different Teamspeaks, talking, and as soon as I showed up, they froze as if they were surprised I was there. Then they left as soon as they could.”
The cohesion among the other four players in the team was stronger than with him. The others were “friends,” and thus, the separation from him was easier for them than accepting criticism.
Team is supposed to endorse toxic behavior
Kendrew has frequently addressed problems and also acknowledged his own mistakes, but he feels like a scapegoat:
“Instead of helping me resolve these issues, they only complained and talked behind my back. I accept that I am not consistent, but to use that as a reason to kick me out after my coach tells me in the same week that I am the best IGL in the world feels very, very strange.”
Kendrew further notes that all of this comes from a team that allows its players to tell each other to kill themselves whenever something is criticized in the game. It was also said to be customary to make fun of other team members with negative performances to feel better about oneself.
The whole situation has weighed heavily on him, so much so that in the end, he was just “tired.” Kendrew is now relieved that he could get all this off his chest and can now look forward.
This is how the team responds: In response to the video, cowana Gaming released a statement on Twitter. There it says: “We fully support your decision to speak out and thank you for staying true to yourself and keeping everything professional.”
The team apologizes for the situation and the stress it has caused:
Despite everything, Kendrew thanks cowana. He says he has never been a part of a team or organization that is so close to the players. The whole situation has been handled very professionally despite differences.
At the moment, he is looking for new opportunities – either as an IGL, analyst, or coach for a new team. The transfer window opens on August 25. Until then, Kendrew now has the opportunity to find something new.
Another professional, Pengu, recently retired from pro-gaming – only to soon uncover a “conspiracy”:
A professional team in Rainbow Six Siege has put one of its players “on the bench,” Luke “Kendrew” Kendrew. He was supposed to play an important role as a captain, but apparently, he did not fulfill it well enough — because he was not mean enough, as he himself says.
This is the situation:
cowana Gaming is a professional team in Rainbow Six Siege led by the German organization cowana Marketing.
The team has celebrated many successes, including first places in some Challenger Leagues in 2020 and a third place in the EU League 2021 (Stage 1).
Team captain Kendrew has now been benched, meaning he no longer plays.
In a video, Kendrew explains: It is because he was not mean and strict enough.
Why did Kendrew have to go? The team did not provide an official reason why Kendrew had to be benched. In a video posted by the professional himself, he names the main reason as his leadership in the team not being consistent enough.
Kendrew was the IGL of the team (for “In-Game Leader,” the team captain). As such, he is responsible for making calls in his team and coordinating the other players. He explains that he allegedly did not fulfill the role well enough:
The only criticism I am aware of is that I was not strict enough. They wanted me to call people out for their bullshit and to basically command them around the map. […] It is not in my nature to be any form of dictator. That’s just not who I am. But the coaches told me: Hold people accountable. […] So I did.
But that brought about problems. […] Either I complained too much, people discussed, or went silent in the middle of a round. […] But the problem persisted as long as I can remember.
He addressed these problems, but the team only told him to stick with it. Kendrew says: “I was pulled in different directions to be someone I am not.” Then eventually, the dismissal came.
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Here you can see the entire emotional statement in English.
All of this happened between two match days. At the start of his contract, he had requested that there be transparency at all times to avoid such a situation. He had already been previously benched from the professional team Natus Vincere, again without any notice.
Kendrew also talks in the video about how he often felt excluded. There were meetings and discussions of which he was unaware:
“People were sitting in different Teamspeaks, talking, and as soon as I showed up, they froze as if they were surprised I was there. Then they left as soon as they could.”
The cohesion among the other four players in the team was stronger than with him. The others were “friends,” and thus, the separation from him was easier for them than accepting criticism.
Team is supposed to endorse toxic behavior
Kendrew has frequently addressed problems and also acknowledged his own mistakes, but he feels like a scapegoat:
“Instead of helping me resolve these issues, they only complained and talked behind my back. I accept that I am not consistent, but to use that as a reason to kick me out after my coach tells me in the same week that I am the best IGL in the world feels very, very strange.”
Kendrew further notes that all of this comes from a team that allows its players to tell each other to kill themselves whenever something is criticized in the game. It was also said to be customary to make fun of other team members with negative performances to feel better about oneself.
The whole situation has weighed heavily on him, so much so that in the end, he was just “tired.” Kendrew is now relieved that he could get all this off his chest and can now look forward.
This is how the team responds: In response to the video, cowana Gaming released a statement on Twitter. There it says: “We fully support your decision to speak out and thank you for staying true to yourself and keeping everything professional.”
The team apologizes for the situation and the stress it has caused:
Despite everything, Kendrew thanks cowana. He says he has never been a part of a team or organization that is so close to the players. The whole situation has been handled very professionally despite differences.
At the moment, he is looking for new opportunities – either as an IGL, analyst, or coach for a new team. The transfer window opens on August 25. Until then, Kendrew now has the opportunity to find something new.
Another professional, Pengu, recently retired from pro-gaming – only to soon uncover a “conspiracy”:
In Destiny 2, players notice that they are secretly receiving less cash for the shop than before. Even the big pile of Bright Dust in Season 14 disappoints. What does Bungie say about the allegations?
What has been secretly nerfed? In Destiny 2, you earn Bright Dust, the currency for the shop, by completing seasonal challenges. These challenges have now become the main source of the rare resource, which Guardians always have too little of and can use to buy fancy items in the Eververse.
Players have now discovered that they are missing 525 Bright Dust after completing all regular challenges in Season 14.
This caused quite a stir, especially since Bungie has not announced any changes to seasonal challenges or the rare resource. The last hope lay in the “big pile of Bright Dust”, which dedicated Guardians are supposed to receive.
How big is the big pile? Those who complete 75 of the 78 challenges throughout the season receive a “big pile of Bright Dust” as a reward. Players hoped that the big pile would make up for the missing Bright Dust from previous weeks.
In recent days, the first Guardians have crossed the threshold of 75 challenges and are disappointed. Because even with the hefty bonus, they are still 525 Bright Dust short of the promised 10,000 Bright Dust per season. The pile grants 4,000, which is unchanged from previous seasons and does not compensate for the leaner challenges.
Destiny 2 secretly nerfs in-game currency and players are angry
On Reddit, the post “Seasonal challenges do not grant 10,000 Bright Dust as originally announced” has now gathered 4,800 upvotes, and players discuss the secret nerf in over 680 comments (via reddit). Even Bungie has commented on the issue.
This is what the Guardians say: Players complain that the amount of Bright Dust has been reduced just enough that many Guardians will hardly notice the difference.
Guardians are particularly upset that there is now less Bright Dust, but the price for shaders in the store has risen from 40 Bright Dust to 300. It should be noted, however, that shaders can now be bought permanently and are no longer one-time purchases.
“I wouldn’t be surprised if Bungie continues to lower the amount [of Bright Dust] season after season,” predicts user Gambit Prime (via reddit).
User Le Monarque is underrated says: “When it comes to Eververse, Bungie’s actions are calculated and orchestrated to make tons of money, and the killing of Bright Dust is part of that plan.”
ForcadoUALG then urges Bungie: “You owe us 525 Bright Dust” (via reddit)
How to shop in Destiny 2’s Eververse: Like many other MMOs, Destiny 2 has a cash shop: the Eververse. There you can find skins and emotes – cosmetics, nothing game-changing. Guardians pay with Bright Dust, which they can earn in-game. For example, through the mentioned weekly challenges, through certain bounties, and Bright Dust can also be found in the season pass. Alternatively, you can pay with silver. This currency must be purchased with real Euros. Some items in the Eververse are even available only for silver.
The seasonal challenges were already criticized in Season 14: In May 2021, MeinMMO reported that suddenly 40 – 60 % less experience points for the challenges were available. At that time, we had no response from Bungie regarding the problem – this time, the Destiny developer has reacted.
What does developer Bungie say about it?
Bungie’s Community Manager Dylan “dmg04” Gafner weighs in on reddit. After talking to the team, there are 3 responses to the allegations:
The amount of Bright Dust from seasonal challenges is supposed to vary from season to season, depending on the difficulty of the challenges.
They did not communicate the variation to the players. Therefore, Bungie intends to “compensate players who completed the Season 14 meta challenge at the end of Season 14 to make up for the 525 discrepancy that we did not disclose.”
In future seasons, Bungie will mention in the patch notes if the amount of Bright Dust is adjusted.
What does this mean for you? There will be a refund of the missing 525 Bright Dust. But only for those Guardians who have completed at least 75 of the 78 seasonal challenges and have earned the “big pile of Bright Dust”. Those who have only completed a few challenges or 74 – which yield less Bright Dust than expected – will receive nothing from the refund.
Some players are pleased that Bungie has indeed reacted, does not sweep the problem under the rug, and will pay the missing amount. Others, however, joke about it and sarcastically say that Bungie must have made a small mistake and that such things should not happen again in the future.
Are you diligent and completing all seasonal challenges to leave with 10,000 Bright Dust from the Splicer season? Are you annoyed by the unannounced nerf and the Eververse policy, or do you think it’s good that Bungie is reacting? Let us know in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
The upcoming sandbox MMORPG Dragon and Home reminds one of Minecraft with its colorful pixel look, but incorporates plenty of fantasy and medieval elements. The game is set to be released on Steam in 2021.
What is Dragon and Home? By looking at images and videos of the upcoming game Dragon and Home, one might think it is a Minecraft texture mod with a medieval aesthetic. The colorful blocky pixel look and the gameplay seem to be heavily inspired by Minecraft.
Here, you wander around the world, collect resources, craft items from them, and build epic structures, entire cities, and even formidable castles.
In addition, there are typical MMORPG elements like dungeons and bosses that you can battle with your friends.
Check out a gameplay trailer for Dragon and Home here:
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Minecraft MMORPG for fans of dragons and medieval themes
What are the features? In Dragon and Home, you can play as one of three classes. There are:
Warrior
Wizard
Hunter
The class depends on what equipment you bring. Therefore, you can easily switch between magic and melee by, for example, putting down the staff and equipping a sword and shield instead.
In addition to fighting, there are many peaceful activities. You can build houses and entire cities and, among other things:
Fish
Craft items
Grow herbs
You have many different building styles to choose from and can, among other things, build a Japanese castle or an ice palace.
When is the game coming out? If you are already eagerly rubbing your hands and want to jump into Dragon and Home, you can be excited. The game is set to be released in 2021. The developers did not give a specific date, but the game is expected to come “in late 2021,” so likely by the end of fall or in winter.
A new hotfix brings many improvements, but also some buffs for the bosses in the latest World of Warcraft raid. And Tazavesh is also getting fixed.
Patch 9.1 Chains of Domination has been playable in World of Warcraft for a few weeks now. The Sanctum of Domination has been cleared on Mythic, and many players have also mastered Tazavesh in Hardmode. However, there were some particularly frustrating bugs that drove many players to their wits’ end.
The cursed “P.O.S.T. Master” no longer causes frustration.
What was the issue? The fight against the P.O.S.T. Master in Tazavesh requires good coordination. Various effects need to be caught, and above all, a series of explosive packages need to be brought to a specific location. Failing to do this with even one of several packages almost guarantees a loss of the encounter.
Frustratingly, since the launch of the patch, there has been a bug where players could not pick up the packages, no matter what they did. Several players were affected, and this made the encounter virtually impossible to complete.
This was the reason for the bug: The reason for the bug is as absurd as the entire dungeon. In the patch notes, Blizzard states that “a bug has been fixed that prevented players from picking up Unstable Goods when entering the combat room on a mount.”
So the origin of the bug was mounts. It’s quite a revelation.
Tazavesh caused a lot of stress – especially a bug.
What else was fixed? A whole lot. There were a number of bug fixes in dungeons, as well as a handful of buffs and nerfs for various encounters in the Sanctum of Domination raid. Here are the complete changes:
Sanctum of Domination
Remnants of Ner’zhul
Spheres of Torment can no longer perform melee attacks.
Tormentor Raznal
The spikes that emerge from the ground now deal their damage more appropriately based on the animation of the respective spikes.
Guardians of the First
The physical damage component of Obliteration is now correctly amplified by the Weakness effect of Obliteration, and the vulnerability has been increased to 5,000% in heroic and mythic difficulty (from 500%).
Kel’Thuzad
Soulsplitters no longer disappear if the target dies from Soul Fracture prematurely.
Sylvanas Windrunner
A bug was fixed that could cause Sylvanas to use her chains of domination in quick succession when her health was particularly close to a phase transition.
A bug was fixed that allowed Thrall to apply Dark Watchers with a knockback.
Bolvar should now reliably channel Winds of Icecrown on Mythic difficulty.
A bug was fixed that prevented various adds in the encounter from triggering procs caused by a kill.
A bug was fixed that caused Merciless to create an unreliable amount of area.
A bug was fixed that caused players to be teleported to the wrong location at the start of Phase 3.
Sylvanas should now reposition defeated players between platforms after casting Tear Asunder.
A bug was fixed that caused Veils of Darkness to be active on targets but not deal damage.
More news about World of Warcraft can be found here:
Leaks often reveal potential new content for Fortnite. A new leak promises several features that the game is reportedly set to receive.
What kind of leak is this? A few days ago, moderators of the “FortniteLeaks” subreddit shared a post from a leaker. This leaker has reportedly provided moderators with accurate information in the past and has predicted content from the prehistoric season correctly (via reddit).
The leak discusses various content that is supposed to arrive in Fortnite in the future. It is not unusual for such leaks to appear regarding Fortnite. For instance, aliens were also discussed when UFOs were no longer a hot topic.
What’s in the leak?
This is supposed to happen in Fortnite: One of the main points in the leak is a new pop concert that is apparently set to take place in Fortnite. The star of the show is supposed to be singer Ariana Grande. According to the leak, the concert has already been tested by Epic – it might not be long before the performance.
New skins and weapons: The leak also mentions that more characters from the Justice League and the Suicide Squad – comic teams from the world of DC – are supposed to appear in Fortnite. However, it is still uncertain who might be included. Characters like Batman, Superman, or the Joker already play a role in Fortnite.
Moreover, Epic is apparently trying to get anime ninja Naruto for the battle pass in Season 8. That’s not all: There is also talk of exploding kunai, which are throwing knives, for Season 8.
What else is changing? The leak also mentions possible additional features. Among other things, “the Cube” from a past season is supposed to return, and a map overhaul is expected when Chapter 3 starts in Fortnite. Additionally, there should be a new feature called “The Sideways” that brings monsters into the world – similar to the “Upside Down” from Stranger Things.
It is important to note that this leak still contains unconfirmed information. Whether, when, and in what form this content will appear in Fortnite is only certain when it is officially announced.