Today, on September 7th, Call of Duty: Vanguard is revealing its multiplayer in a big reveal. In the stream, you can watch live what is being presented. We will show you the time, Twitch streams, YouTube streams, and everything we already know.
What is happening today? In the livestream, you will see the very first deep insights into the multiplayer of CoD Vanguard. An event that fans of the series have been waiting for months.
It is almost time, and we are getting a look at the multiplayer mode. In this overview, we will show you various streams where you can watch the reveal and further information about CoD Vanguard.
Vanguard: Multiplayer Gameplay – Where can you watch it?
When does it start? The livestream will start on September 7th at 7:00 PM.
Where can you watch? Officially, it is already clear – you should keep an eye on the various official streaming channels of Call of Duty.
Where can you watch together with experts? On our streaming channel from MonstersAndExplosions, you will be able to see an event for the multiplayer reveal. With us are Julius Busch from GameStar, Fabian Siegismund, and Gustaf Gabel.
They will talk about the Call of Duty series, watch the reveal, and analyze what was shown afterwards. So if you want to watch the new information from the reveal with like-minded people and directly discuss it afterwards, MAX’s stream is your best choice.
Recommended editorial content
At this point you will find external content from Twitch that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
What will you see in the stream? There was already a small glimpse of the new mode “Champion Hill” in the alpha. However, that was only a limited presentation. In today’s stream, there should be much more details, gameplay, and information from the developers.
News about multiplayer modes, maps, weapons, and the upcoming beta have already been confirmed.
There might also be a presentation of how Call of Duty will implement the gunsmith in the new installment. What attachments and loadouts could be available. Or how class creation works.
Are you also so hyped for the multiplayer reveal of Vanguard? Get ready for the presentation of the new game modes. Because let’s be honest: Campers are just annoying. And the new CoD installment has an answer to that. Because the new mode Patrol in CoD Vanguard makes life hard for campers.
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO there are various ways to obtain monsters. One of them is hatching eggs. Depending on the egg, different walking requirements must be met. A trainer now shows how she managed to do it without moving. We tell you what it’s all about.
What is it about? In Pokémon GO, trainers can obtain eggs by spinning at PokéStops or gyms, opening gifts, battling Team GO Rocket bosses, or through the weekly Adventure Sync rewards. To hatch these eggs, certain walking requirements need to be fulfilled.
These vary according to the type of egg and range from 2 km, 5 km, 7 km, 10 km, to 12 km. A trainer has now found a way to hatch her eggs without moving. She explained how she did it on reddit.
How the trainer hatches eggs without walking
In a post on the platform reddit, the trainer scusie shares with the community her latest discovery regarding eggs. She claims to have hatched a 2 km egg from her sofa in less than 10 minutes (via reddit.com).
But how did she do it? This was made possible by a bug in the game that causes GPS drift. This makes the avatar move across the map in Pokémon GO without the player needing to walk. The reason for this is her location on the 34th floor of a high-rise building.
What other trainers are saying: This bug is also known to other trainers who have experienced similar situations in high-rises and towers. MJSTpt writes that GPS drift in high-rises is very common. Other users also share their experiences in the reddit post. User SaggyBalls13 writes: “In Las Vegas, I was really high up, and I hatched so many 12 km eggs.”
The trainer NerdbyanyotherName also reports a similar effect near the beach. He writes that his GPS couldn’t decide where he was while at a restaurant at the end of the pier.
However, it seems that the GPS drift does not always work. Peilhardt reports: “I feel cheated, I visited the Vienna TV tower and all I got were three gifts and 0 km.”
ILoveTheCrew2 would also like to take advantage of this bug and writes, “I think I’m going to look for a new home now.”
Whether the bug will remain in the game in the future or if trainers will soon have to move again to hatch eggs is currently unknown. If you find yourself in a high-rise or a tower, it’s definitely worth checking in Pokémon GO to see if the GPS drift works for you as well.
What do you think about scusie’s discovery of GPS drift? Have you been able to use this bug as well while in a high-rise? Feel free to share your experiences on this topic here on MeinMMO in the comments and exchange thoughts with other trainers.
There should be a new PokéStop feature in Pokémon GO coming soon. We have taken a look at what it’s about and show you what is already known about it.
This is an AI-powered translation. Some inaccuracies might exist.
Horde and Alliance in World of Warcraft – Together on adventures. Could that work? We want to know your opinion!
A few days ago, Ion Hazzikostas, the Game Director of World of Warcraft, talked about the topic of cross-faction play. Even though the topic only came up tangentially, it is still a point that the community has discussed extensively and heatedly.
After all, there were nearly 100 comments from you on this topic. We want to know more about how you, the readers of MeinMMO, feel about it. Are you for or against Horde and Alliance being able to play together?
What is cross-faction play in WoW? Especially in the English-speaking forums, people often talk about “Cross-Faction Play”. This refers to the idea that players from Horde and Alliance can come together in groups and experience adventures, as players of the same faction currently can.
Possibilities would include:
Visiting dungeons together as a group.
Facing the toughest enemies in the game as a large raid.
Forming a mixed arena team together.
Simply completing quests in the open world together.
In PvP, there is already a little bit of that, as for many years World of Warcraft has had a “mercenary mode”. If the waiting times for battlegrounds are too high for one faction, members of the Horde can play as mercenaries for the Alliance, thus reducing wait times for everyone.
A bit of “playing together” already exists in WoW. If you are not currently in war mode, you have probably punched a rare enemy or completed a quest side by side with a member of the other faction a couple of times.
Even in the auction house, you can interact more or less peacefully, as Horde and Alliance have been sharing the same pool of items for a while. So if you leave a few thousand gold in the auction house of Stormwind, it might be that you unintentionally supported the war efforts of the Horde.
Peace, joy, pancakes! So why not cross-faction play?
What are the advantages of cross-faction play? A number of points favor crossplay, such as:
Uniting the player base into a larger pool, which increases the available players for activities on both sides.
Reducing wait times in most activities.
Resolving tensions between players from both sides, leading to less “Horde vs. Alliance” arguments in the forum.
Players would not have to leave their faction to play with friends who are on the other side.
What are the arguments against cross-faction play? However, there are also a few arguments against the two factions playing together. These include:
Undermining one of the core pillars of World of Warcraft – the hostility between Horde and Alliance is an important part of the game for many.
Some players strongly identify with either the Horde or the Alliance and do not want any mixing.
Technically, this may involve a lot of effort in implementation, as it would require changing the entire world and its quests so that players from both factions can accept them.
More news regarding World of Warcraft can be found here:
Survey: Should Horde and Alliance be able to play together?
But now let’s get to you! We want to know, what do you think about the idea of Horde and Alliance being able to play together? To what extent should this be possible, and where should there be restrictions? Participate in the survey and let us know.
If you want to elaborate more on your response, feel free to leave a comment under this article and tell us why exactly you are for or against Horde and Alliance being able to complete adventures together.
With a bit of luck, your comment will be highlighted in a future article analyzing the survey.
This is an AI-powered translation. Some inaccuracies might exist.
New World was originally announced as a PvP sandbox MMO with some survival elements. Since then, the focus has increasingly shifted towards PvE. But what does New World offer at launch in PvE? We from MeinMMO have summarized all the important points for you.
This content is offered by New World in PvE:
Various quests, including main quests for the story and quests for your faction
Strong boss enemies in the open world
World events with the Corrupted
Invasions, instanced PvE events in which the Corrupted attack your fortress
Several dungeons, called expeditions here
A boss arena with the Spriggan in it
A housing system with additional bonuses for the open world
Additionally, there are general content in the open world, such as collecting crafting materials and crafting in general, fishing, and leveling various weapons, which we would not specifically describe as PvE content.
Is there PvP in the open world? Yes, but it is purely optional. You can activate it in one of the settlements and then fight against other players in the open world who also have PvP active. However, those who keep PvP disabled can never be attacked.
Quests in New World
What kind of quests does New World offer? The quests in Amazon’s MMO are rather simple. Most of the time, you need to travel to a location to defeat a certain number of enemies, collect items, or interact with something.
You can undertake several types of quests:
Main quests, through which you learn more about the game world. However, they do not tell a profound story but rather provide an overview of events
Side quests that you find with NPCs in the open world
Settlement quests, where you often have to gather resources
Faction quests, where you complete tasks for a special currency of your faction
PvP faction quests, for which you must have PvP active
Compared to the first tests, the quests have since been significantly revised and also offer voice acting.
Destiny 2 has finally enabled crossplay across platforms since Season 15. Our MeinMMO author Philipp Hansen is surprised and, despite his fears as a console player, dared to enter PC lobbies. How did that turn out?
This feature is finally here: Season 15, the Season of the Lost, started on August 24, 2021, in Destiny 2. It brought a new story, fresh weapons, and exotics along with major balance adjustments for the Guardians. Another highlight is finally crossplay.
Thanks to crossplay, players can finally save the universe across platforms. It doesn’t matter if a Guardian is playing on an old PS4 or a brand-new PS5, the other player joins from Google Stadia, and the next one is on PC (Steam).
This was concerning: Everyone finds themselves in the same Destiny world to play together – but also to fight against each other. Crossplay brings great opportunities, but it also caused a lot of anxiety among many Guardians even before its release. The part about “fighting against other platforms in PvP” immediately raised thoughts of unfair advantages due to different input devices or fears of cheaters.
I dove into the connected world and want to share my first impressions of crossplay with you.
Whose opinion are you reading here? Philipp Hansen has been playing Destiny since 2014. He has spent over 3,000 hours across both series entries. He started on the PS4 and has been on the PlayStation 5 since 2021. Since 2019, he has been intensely covering the franchise for you on MeinMMO. He also collects exotics or tests weapons in the Crucible in his spare time.
Old friends reunited in a new season of Destiny 2
I have to say it directly: Crossplay works great in PvE, hats off to Bungie. Especially at the start of a season, Guardians are used to many bugs and issues – but playing with Guardians across all possible platforms went smoothly.
You hardly feel in-game whether a player is on your platform or coming from a completely different system. Those expecting stutters and constant disconnections will be pleasantly surprised.
In my case, crossplay reunited me with old Guardian buddies who had been away for a long time but were never forgotten. We lost touch because some took a break from Destiny, while others switched from console to PC – and you probably know that yourself.
Raided together in the past, now also starting cross-platform.
Not just me, but many Guardians on reddit agree that crossplay has been implemented excellently. The post “Crossplay is one of the best things that has ever happened to Destiny” received 7,700 upvotes in less than a week, and in the over 600 comments, there is mostly praise (via reddit).
This little change surprised me: Bungie announced before Season 15 that crossplay would be gradually improved. Missing features such as cross-platform communication are supposed to be added later.
Because right at the start of crossplay, one had to awkwardly chat with his Guardian friends over Discord – at least you can’t invite Xbox players or PC users to native PlayStation parties. Just one week after the feature’s launch, Bungie added crossplay voice chat quietly. And the quality is even surprisingly good.
The almost hidden change really surprised me. Without any major announcement, the voices of 2 Steam friends came through my … PS5 controller. At first, I didn’t know whether a higher power was contacting me because I had only been using my headset to talk, not Sony’s Dual Sense.
I screamed: “Only damn cheaters are on PC in PvP!”
Like many other console players, I was very worried about the balance between Guardians using mouse and keyboard and my clumsy controller usage. Added to that was the worry that “only cheaters play on PC” and every match is decided not by skill but by nasty hacks.
This is how the Crucible went with crossplay – Day 1:
What do you think? The match was stereotypically bad for me. I was the only controller player in the lobby, and my keyboard buddy and I faced a full 6-man team with 4 randoms. Saladin ended the match early as it stood clearly at 10 to 75.
In round 2, the same story: Again against a large team that never missed, won every duel, and I felt like I had just become a Guardian today, not since 7 years – when I had earned “Not Forgotten,” damn it!
My judgment was clear: “All cheaters on PC!” I shouted that loudly into the headset and dismissed PvP with crossplay. It is clear that everyone who is better than oneself must be a cheater – that is a first-rate shooter wisdom.
Guardians against Guardians is not always fair.
I, the fool, had obviously made 2 mistakes: I was much too hasty with my judgment and also forgot that we were playing Iron Banner in PvP. Since Destiny 1, Guardians know that Iron Banner is not a standard. Regularly, in the event mode, the connection is questionable, you dominate hard or get dominated hard, and things don’t always go fairly.
This is how the Crucible went with crossplay – Day 2:
The next day, my PC fellow sufferer from the day before and another PC colleague from old days convinced me to take a crossplay detour into Iron Banner again. “Apparently, it’s never this bad” – well, the PvP against mouse players gets one more try.
Again, I was the only controller user in otherwise pure M&K lobbies (Mouse and Keyboard).
But lo and behold, in the very first round, I landed in 1st place on the leaderboard.
The following rounds played out like normal PvP – sometimes you dominate, sometimes you get dominated.
What I really noticed, though, was the strafing. Even on PlayStation, I experience that opponents strafe – i.e., move back and forth while shooting. But on PC, that enemy movement was 2 levels faster, and the enemies were practically dancing.
But thanks to the aim assist, I was able to counter that quite well. While there is also aim assist on PC in Destiny 2, those using a controller have more aim assist than with a mouse and additionally a “stickiness” of the reticle. However, you have to deal with more recoil and counter much harder.
For a final conclusion, it is still too early, and the soon starting Trials will likely present the biggest challenge. But I encourage everyone to try out PC lobbies as well. Don’t scream “cheater” right away like I did.
Disable crossplay in Destiny 2 for the Crucible?
What you need to know about matchmaking: When playing PvE content like strikes or meeting Guardians in the vast patrol areas, you are encountering players from all possible platforms. You can see in the menu under fire team which platform other players are from by the symbol.
In PvP and Gambit, it looks different. Even if you have crossplay enabled, Destiny automatically splits the lobbies:
PC players (Steam) will always remain in the Crucible and Gambit among themselves by default.
Guardians on PS4, PS5, Xbox One and Series X/S, and Google Stadia, group together in one pool.
If you turn off crossplay in the menu, you will only meet Guardians from your own platforms.
As a console player, you can only face PC Guardians if you are in a pre-made team with a PC player. Even if you have 5 Guardians on consoles and 1 Guardian on PC in the team, you will always end up in PC lobbies, says Bungie.
The Trials of Osiris take on an extra role: According to Bungie, crossplay must be enabled for participation in the trials (via Bungie.net).
So you don’t have to worry that you’ll end up in a lobby consisting of malicious PC players who will ruin your day with their aim God skills.
Crossplay has buffed the strongest weapon for solo Guardians
How great the Companion App is now: With the release of crossplay, Bungie also updated the official Companion App. For a long time, the most important LFG function was malfunctioning. While you could find players via the app, you couldn’t invite them directly into the fireteam.
Since Season 15, it works flawlessly again, even better than before. The player search is now crossplay-wide. I can create a fireteam in seconds, select from a large list exactly the desired activity (like dungeon, nightfall, or crucible matches). Just as quickly, players from various platforms join me – previously completely trouble-free.
Even if, like me, you mostly enter “No Mic Needed – KWTD” (you don’t need a headset, you just need to know what to do) and, for instance, venture into a dungeon with strangers while casually watching Netflix, it works great. I also like to use the tool to simply look for a missing teammate when there’s a void in my friends list, it works excellently even for raids.
Have you already tested crossplay in Destiny 2? Let us know if you have the same fear of PvP against other input devices as I do, or if you approached it much more openly. Also, tell us in the comments how Bungie could further improve this feature.
As a Killer in Dead by Daylight, you can sometimes be really fierce. But one Huntress shows how to clearly overdo it.
Experiencing Dead by Daylight as a Killer, means stress in most cases. Especially in the higher ranks, Survivors love to dance around the Killer. It’s important to keep a cool head and know when to give up a chase or change your plan.
But sometimes every player seems to fall into a “tunnel vision” and refuses to accept defeat in the current situation – like this Huntress.
What is there to see? The clip from user DutchEditor on Reddit shows a chase between Huntress and Survivor in the hospital map Lery’s Memorial Institute. Because the sequence is so long, the playback speed is even drastically increased.
It takes so long that the chase goes through a complete “Exhausted” cycle of the Survivors, allowing her to use her sprint boost twice in the same chase. Since exhaustion only decreases while walking or standing, this already gives a rough idea of how long the chase must have lasted – several minutes.
Recommended editorial content
At this point you will find external content from Reddit that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Why is that bad? The Huntress runs out of throwing axes early in the video, meaning she almost loses her ability – she would have to replenish the axes at a locker first. Therefore, the Huntress can only rely on her melee attack. This is difficult since the Huntress has a lower movement speed than many other Killers.
She tries to outsmart the Survivor, but this one simply plays better. Time and again, she jumps over the pallet and does not fall for the Huntress’s “mind games,” which are rather dubious since the Survivor can permanently see the other side of the barrier.
Moreover, the Huntress refuses to simply destroy the pallet, which would ruin this safe spot for the Survivors – at the cost of a few seconds time.
More news about Dead by Daylight on MeinMMO can be found here:
Did the Huntress even have a chance? Basically yes. Destroying the pallet would probably have caused her to lose sight of the Survivor, but she could have avoided the “Bloodlust” mechanic. If she had simply followed the Survivor in one direction without repeatedly changing directions, her movement speed would have increased due to Bloodlust after a while, allowing her to definitely catch the Survivor.
Still, this is a remarkably impressive example of how long a single Survivor can keep the Killer busy when the Survivor plays well and the Killer becomes too fixated on one target or doesn’t play optimally.
Furthermore, one should not forget the heroic effort of Feng, who at the end even intercepts a hit from the Huntress so that everyone can escape from the map safely.
Have you also experienced something like this in Dead by Daylight? Or do your chases generally end much earlier?
Epic Games is hosting an event in Fortnite called “Loot Friends”. What it is about and what rewards you can earn, you can find out here at MeinMMO.
What type of event is this? Epic Games is hosting an event called “Loot Friends”. You have the opportunity to win cool free items towards the end of the Season 7 that you can use to enhance your skin.
All information about the event “Loot Friends”
When does the event end? Since the event has already started, we’ll just list the end date of the action here. You have until September 12, 2021 at 10 PM to collect points.
How do I participate? You can register for the action on this Epic Games page and gain access to the overview of rewards (via fortnite.com). After registering, log in on your platform and simply play a few Battle Royale or Creative rounds with your friends.
What rewards are available? There are four rewards that you can unlock. They are as follows:
Emoticon “Space Handshake” – 3 points
Music “Invasion Remix” – 10 points
Wrap “Beach Tracks” – 20 points
Pickaxe “Hackquarium” – 50 points
These are all the items that can be earned
How do I earn points? You just need to play duo, trio, or team matches with your friends. However, you cannot simply start a round and then leave to quickly rack up points. Players are required to have played the started round for at least 10 minutes, as otherwise it won’t be recognized by Epic Games.
You earn one point for every 10 minutes in Battle Royale mode. The same rule applies in Creative mode but with a catch.
Epic Games limits the maximum points accumulation per day in Creative mode to six. Since Creative mode offers a good alternative to the normal Battle Royale mode, it is often used for XP farming. There, you can play Deathruns or other varied modes with your buddies that spice up your life in Fortnite a bit.
There is still a way to quickly gather points without struggling in Battle Royale mode. Epic Games included what is called Bonus Time. You can choose a desired time, such as 9 PM – 10 PM. During this time, you will receive a 3x multiplier, which provides a points boost.
What do you think of such events? Do you think it’s cool that Epic occasionally gives away free items? Let us know in the comments what you think of the event.
This is an AI-powered translation. Some inaccuracies might exist.
When will the FIFA 22 ratings be released? Every year, the new player ratings in FIFA are a major topic. We look at when the current ratings could be published.
Is there a FIFA 22 Ratings release date? So far, it has not been officially announced when the new FIFA 22 ratings will be released. As soon as there is new information, we will keep you updated here at MeinMMO.
Looking back shows, however, that it can’t be long now until the new player ratings are revealed. FIFA 22 is officially released on October 1, and in certain circumstances, early access will be activated a few days earlier. This is not far away – therefore, a quick release of the ratings is to be expected.
For comparison: FIFA 21 was officially released on October 9 and additionally had various early access variants that started on October 1 and 6.
The first ratings for FIFA 21, which showcased the values of various gold players (so not icons, but “normal” players), were released on September 10, 2020 – just over four weeks before the official release date of FIFA 21.
Accordingly, FIFA 22 is relatively late this year. A release of the ratings in the coming days would therefore be conceivable.
Coincidentally, EA Sports has already started to release initial ratings. However, not the values of the current players from world football, which many are waiting for, but initial ratings for the FUT Hero cards.
FUT Heroes receive first ratings
Here are the ratings: The cards are known as FUT Heroes, which include fan favorites and strong players from the past. Special feature: They are not assigned to a single club but only to certain leagues and nationalities. Thus, they bring changed chemistry conditions with them. You can find an overview of the known FUT heroes in FIFA 22 here.
Via Twitter, EA Sports has now started releasing initial values that we can expect from the FUT heroes. One such card is Jorge Campos, who received a rating of 87:
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Cards of other heroes, such as Mario Gomez, are still pending.
Just as the wait continues for the other players, such as Messi, Ronaldo, Mbappé, or Neymar. But one thing is certain: These players are likely to be among the absolute top players in FIFA 22.
The talented artist Philip Summers has created a series of hand-drawn guides for various Nintendo classics in recent years and has managed to raise around €270,000 through Kickstarter. That sounds like success, and Nintendo does not like it at all.
What happened? The artist Philip Summers has been working on his passion project for a long time: a series of hand-drawn guides to several Nintendo games.
Metroid
Zelda
Contra
Ninja Gaiden
The guides were meant to lead players through difficult missions and puzzles in colorful comic panels, as well as reveal secrets and collectibles. However, it seems that this will remain a dream for now.
Nintendo’s lawyers see this as yet another threat to their own IPs. They are threatening Summers with legal action if he does not comply with the demand in the cease and desist letter and does not stop the sale of his guides. The artist knew this could happen, but he took the risk hoping there would still be a happy ending.
Fans have long wondered what danger Nintendo sees in such projects. Financial enrichment from their own works could be one explanation. Philip Summers’ Kickstarter campaign (via Kickstarter.com) was able to raise around €270,000.
https://youtu.be/EopFA8doqkM
Summers halts Hand-Drawn Game Guides – but still hopes
This is what the artist says: On Twitter, Philip Summers gives his followers updates. Recently, however, there was bad news for fans of his work. The books in which the hand-painted guides were to be included are not happening. They have been canceled due to a looming lawsuit from rights holder Nintendo.
I pulled the plug on Hand-Drawn Game Guides on Kickstarter last night. Yes, exactly for the reason you think. I was hoping to avoid a lawsuit, but I didn’t make it. Of course, I’m disappointed, but I understand why this happened; it’s okay, I’m not mad.
Philip Summers, via Twitter
Unlike Summers, fans of the project are very angry. Some Twitter users are even threatening to cancel their pre-orders of Nintendo games. Others argue that Nintendo has no right to cancel the hand-drawn guides. Whether that is true or not, an legal tussle against the giant Nintendo cannot be financed by average people.
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
What happens next? For the moment, Summers has canceled all pre-orders of the books. All Kickstarter backers will also receive their donated money back. However, Summers has not completely given up hope: In the coming days, the artist wants to see if he can still publish and monetize the project.
Why is this not surprising? Nintendo is known for keeping its fingers on the gavel. Fan projects are repeatedly shut down rigorously, and creators or developers are bombarded with threats of lawsuits. This often involves fan-developed video games and less so about written art.
John Gibson is the president of Tripwire Interactive. The company is the publisher of games such as Maneater or Chivalry 2. On Twitter, he expressed positive views about the new abortion law in Texas. This brought him a lot of criticism from the gaming industry and the termination of a developer studio.
What is Gibson criticized for? In a tweet, John Gibson praised the implementation of the controversial law banning abortions in the US state of Texas. Although he does not often express political opinions, he felt it was important here because many in the gaming industry opposed the law:
I am proud that the #USSupremeCourt upheld the Texas law banning abortions for babies with a heartbeat. As an entertainer, I do not often express political views. However, with so many vocal colleagues on the other side of this issue, I felt it was important to speak out as a pro-life game developer.
However, the tweet brought him a lot of criticism in the gaming industry. For example, one of the developers of Gears of War, Cliff Bleszinski, called for Gibson to unfollow him on Twitter (via Twitter).
Several gaming companies that had previously worked with Tripwire Interactive are also distancing themselves from the statement. One of them, Shipwright Studios, has now even terminated contracts with the publisher.
First studio separates from Tripwire Interactive
What does the developer studio say? Shipwright Studios is a game developer brought on to complete games. They have worked on Legends of Aria, Chivalry, Scavengers, and Maneater. In a Twitter post, Shipwright announced that they have been working with Tripwire for over 3 years.
However, there will be no future collaboration between the studio and the publisher.
They consciously choose not to collaborate because it goes against the company’s ideals. While they have nothing against personal opinions, as soon as they are made public, they are immediately associated with the company and its partners.
It is unfortunate, but we believe that we would be doing a disservice to ourselves, your employees, your partners, and the entire industry if we allowed this pattern to continue. […].
We are immediately beginning to terminate existing contracts.
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The developer Torn Banner Studios, the creators of Chivalry 2, have also commented and emphasized that the statement does not reflect the team’s opinion and that they are in fact of an opposite opinion. However, so far there has been no mention of a separation from Tripwire Interactive (via Twitter).
What is behind the law? The law in Texas states that embryos may not be aborted after the 6th week of pregnancy. At that point, the first heartbeats may be detectable, making the child a living being. However, critics argue that most women do not even notice they are pregnant by then. Furthermore, the law makes no exceptions for incest, child abuse, and rape. However, there has now been a small partial victory that exempts abortion clinics from the law for the time being (via Tagesschau.de).
In addition, private individuals can file civil lawsuits against persons who assist pregnant women in seeking an abortion or information about it. These helping individuals can be sued for up to $10,000. It is considered the strictest abortion law in the USA and even President Biden has spoken out against it (via Zeit.de).
Gibson has already incorporated songs against abortion into games
Gibson’s tweet remained a footnote for a long time until the well-known gaming journalist Jason Schreier pointed it out (via Twitter).
Various users commented on this tweet, showing that Gibson already has a history with the issue of abortion:
In the game Killing Floor 2, there is a soundtrack where it is sung how cruel and unjust abortion is (via Twitter).
In further songs, Christian life is praised and the lives of non-Christians are criticized.
Twitter users are surprised that it only now seems to have become apparent to many companies what Gibson’s stance on the issue is.
Statements on the internet are increasingly leading to consequences
John Gibson is not the first person whose tweet or statement on the internet has led to consequences.
The “Guild Wars 2” developer Jessica Price already lost her job because she accused a community member of sexism on Twitter. However, this member was a popular content creator and was anything but sexist. This led to a lengthy dispute, at the end of which Price lost her job.
Recently, we reported on MeinMMO about a case where the social media officer of the company “Vertagear” was fired. He had tried to gain new followers using clichés and memes:
Anyone misbehaving in World of Warcraft will be warned faster in the future – but the reporters will also receive more information.
Reporting disruptive players in World of Warcraft often feels like a waste of time. Whether it actually has an impact and the annoying teammate is punished is something you never find out – at least until now. Blizzard aims to change a lot with Patch 9.1.5 and provide players with more information – both for the victims and the offenders.
What is the problem? In an MMORPG with thousands of players like World of Warcraft, not every other player is a nice personality. Occasionally, players choose offensive names, behave like a bull in a china shop in chat, or harass in other ways. However, reporting through the system does not feel particularly good. You never know if Blizzard is really taking action against the troublemakers and thus feel powerless and abandoned – something that the developers want to fix.
What does Blizzard want to change? In the developer notes for Patch 9.1.5, Blizzard has outlined a series of features and improvements related to reporting other players. This concerns both the players who report others and the offenders themselves. Blizzard intends to:
If you report a player for verbal harassment or other disruptive chat in the game, you will receive a message when the corresponding player has been sanctioned.
If your own behavior stands out negatively, you will receive a warning so you can correct your behavior before a sanction occurs.
In particularly severe cases, the system may skip the warning and impose sanctions directly.
In the future, there will be significantly more reports in the game when sanctions are imposed – but also when a sanction is threatening. This means more transparency for all parties involved.
More about World of Warcraft on MeinMMO can be found here:
Community finds it good: In general, the news is well received by many; at least on wowhead, most comments are positive.
“These are fantastic news. Too often it feels like reporting does nothing. But they also need to hire more GMs. Honestly, invest more money in your customer support team.”
“I’m glad we finally get feedback when something happens instead of just sitting around and hoping something was done.”
However, there are also some concerns, as the reporting system has been exploited in the past. VSozonov notes:
You need to ensure that mass reports cannot be exploited. I remember the early days of Patch 9.1, where we were reported in mass simply because we did not invite other players to our group for the Fallen Steed [a rare mount] and were subsequently sanctioned.
What do you think about these improvements to the reporting system? A good step in the right direction? Or do you need to experience the whole thing live before you believe in an improvement?
This is an AI-powered translation. Some inaccuracies might exist.
Players with a PS5 can enjoy the Battle Royale Call of Duty: Warzone now at up to 120 FPS – provided that the TV or monitor can handle it. MeinMMO shows you how to activate the output at 120 Hz in CoD Warzone.
Warzone now with 120 Hz support on PS5: The Season 4 of Call of Duty: Warzone began today. The new update 1.38 brought various new content including 4 new weapons, numerous bug fixes, and extensive balance adjustments, as well as a nice feature for PS5 players – the Battle Royale can now be played on the PS5 at up to 120 FPS.
This is important for many players, especially in shooters, as it provides a noticeably smoother experience. And tests show that higher FPS really help with aiming. We explain here what you need to do and what to pay attention to.
This innovation is likely to please not just Captain Price
Warzone with 120 Hz and FPS on the PS5 – Here’s how to do it in the settings
The requirements: First of all, you need a PlayStation 5 – unfortunately, this is still not easily attainable more than half a year after the release of Sony’s next-gen console.
If you have a PS5, that’s still not all: Your output device, meaning the TV or monitor, must handle the video signal at 120 Hz. If the output device does not support it, then that’s it for the 120 FPS.
Additionally, you need an HDMI 2.1 cable – at least for 120 FPS at 4K resolution. The one supplied with the PS5 should suffice. If you use another one, make sure it supports HDMI 2.1. You can still squeeze out 120 Hz from an HDMI 2.0 cable, but only at Full HD resolution. In this case, you would need to set your PS5 resolution to 1080p accordingly.
Here’s how to get 120 Hz: To enable the 120 Hz support in Warzone, you need to do the following OUTSIDE of the game:
Go to the settings menu on your PS5
Now navigate to the “Screen and Video” section and then to “Video Output”
Once you reach “Video Output”, simply scroll all the way down to the option “Enable 120 Hz Output”. Here, you need to set the option to “Automatic”
Once that’s done, your PS5 will now generally play all games at 120 FPS where possible. However, you’re still not quite finished. Now you need to change the following settings:
Navigate in the “Settings” menu to “Saved Data and Game/App Settings”
There, select “Game Presets” and set the option to “Performance Mode”
In-game, you don’t need to adjust anything further in Warzone.
Also note: Currently, there are some reports that Warzone still runs at “only” 60 FPS when HDR is enabled on the console despite these settings. If this is the case for you as well, you can simply turn off HDR to work around that (hopefully temporary) issue.
What do you think about that? Will you use this option? Or do you not care at all because your TV or monitor can’t handle it anyway? Let us and other readers of MeinMMO know in the comments.
A few days ago, new gameplay scenes of the specialists from Battlefield 2042 were finally shown. However, the reaction from players is mixed. Especially one change in close combat is causing discussions.
What is it about? The new gameplay trailer introduces the four specialists and showcases their traits. The specialists are similar to the class system of Battlefield 2042.
How does it work? The specialists fundamentally resemble the previous role distribution that you also know from other editions:
Assault Soldier – The mobile front soldier
Support – The support unit or also medics
Engineer – Responsible for the heavy equipment
Recon – Often stays in the background, scouts enemies or disrupts them
What is the problem now? Besides the graphics, the animation of the close combat kill is primarily the focus of criticism. While in previous Battlefield editions you could perform close combat kills from the first-person perspective, Battlefield 2042 now switches to the third-person view when you achieve a kill with your knife.
Here you can watch such a close combat kill in the new gameplay video:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
This does not please many Battlefield veterans at all, and in the subreddit for Battlefield 2042, they express their displeasure.
Players demand the option to change the camera “First-Person is much more immersive for me”
What exactly bothers the fans about the change? Many are concerned that the atmosphere of the shooter could suffer from changes like these. The third-person perspective would deteriorate immersion.
Thus, it is now being demanded on Reddit to make the first-person perspective optionally available, so that each player can decide for themselves. This suggestion comes from xFate96 and receives much support from other Battlefield fans (via reddit).
This is what fans say about the proposal:
“Yes, only first-person for me. I’m not trying to play Call of Duty.” (TheRedTacoMan via reddit)
“Yes. First-Person is much more immersive for me. I want to feel like I am the soldier I am playing and that I am on the battlefield.” (Leasmushy via reddit)
“Battlefield has made it [until now] more personal in first-person.” (xSSx-SPECTER via reddit)
While not everyone agrees with the critics, some see it as just a small change. However, more and more commentators fear that Battlefield, through changes like these, is increasingly adapting to competitors like Call of Duty. The four specialists are also viewed critically:
dorsalfantastic puts it this way: “A major incentive for many players is to essentially be a cog in the wheel of war. And with the addition of operations (personalized agents) and now 3rd-person animations, it seems more like an attempt to make everyone the main character of their own film. That really doesn’t match the Battlefield vibe.”
The new gameplay scenes look, in the eyes of some Battlefield players, as if the game is continuing to move towards CoD.
What bothers players about the new gameplay trailer? In the comments section on YouTube, many fans criticize the technology. It is criticized that the scenes are too jerky and do not run smoothly at 60 FPS.
Many are disappointed, as the first trailers for Battlefield 2042 looked better than this new trailer. In contrast, other players argue that it is probably footage from the alpha test and is by no means likely the final version of the shooter.
Additionally, one must not forget the compression and poorer image quality of recorded gameplay on YouTube.
Nevertheless, it seems that after the growing hype, there is now also increasing concern and criticism.
For which platforms will the beta be released? You will be able to play the shooter on PC, PS4, PS5, Xbox One, and Xbox Series X|S. However, on the older consoles, you will have to expect a trimmed-down version.
In the community of Pokémon GO, a screenshot of a very special Pikachu was shared. It had a vibrant appearance instead of the usual yellow color. Although it is just a glitch, the community wants it to be added to the game.
Why do trainers want this Pikachu? The screenshot on Reddit sparked intense discussions. Some trainers came up with funny names for the special Pikachu, while others simply demanded that it be added to the game.
The background is that Pikachu has already appeared at many events with various costumes. This annoyed some trainers, but this crazy glitch appearance would finally bring some fresh air.
“The coolest Pikachu”
This is how it looks: In the Reddit post by user Xaphine, you can admire the special specimen of a Pikachu. Xaphine writes: ‘I found the Pikachu in front of my house. Is it missing textures or is this a new costume? I caught it, but it was never added to my collection.’
The picture shows many bright colors adorning Pikachu’s body. The face, including the red cheeks, remains uncolored. It looks like it is wearing a colorful helmet with a colorful suit.
Recommended editorial content
At this point you will find external content from Reddit that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
This is what the community says: On Reddit, Xaphine’s post is being hotly debated. Within three days, over 300 comments have accumulated.
Some joke that the Pikachu looks like it has taken drugs or is a walking drug.
Many agree that the Pikachu should be catchable. Perky214 writes: ‘I want this Pikachu. It is the coolest ever’ (via reddit.com). Xaphine agrees and writes ‘I want it too. I’m sad that it doesn’t show up in my collection. Even when I had it evaluated, it stayed in this texture. Then it just disappeared’ (via reddit.com).
Why does it look like this? The community has agreed that it is a display error. This is not a new type of Pikachu. A glitch caused it to appear in this striking appearance in the game.
How do you like this colorful variant of Pikachu? Would you also like to have it in your collection or do you find it too crazy and prefer a proper costume? Let us know your opinion on this here on MeinMMO in the comments and discuss this content with the community.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, there has been a class struggle for 7 years. We take a lighthearted look at why Titans and Warlocks hate Hunters so much and what causes so much envy. Is it just their good looks, or does Bungie simply love Hunters more than the other characters?
What everyone is envious of: The most played class in Destiny 2 is Hunters, which the official numbers confirm. (via Bungie.net). The steep thesis now is that everyone hates Hunters, or is a Hunter themselves.
The talented PvP ace True Vanguard explains where the wrath comes from and whether it might actually be envy? Of course, everything is dead serious. Basically, we’ve known this for 7 years, but a little class rage has never hurt any Guardian.
MeinMMO summarizes True Vanguard’s humorous analysis and adds some Warlock and Titan feedback to the mix. Here’s the video first:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Seeing a Hunter in the Crucible is guaranteed frustration. Was there ever a Guardian who didn’t want a Warlock on their team – especially not to be without the friendly and selfless helpers in raids? Or was there ever a single complaint at the start of a PvP match about the proud Titan waiting on the opposing team?
These reasons cited by the professional: Many reasons for the hatred are felt primarily in direct confrontation in PvP, but some also make themselves felt in PvE:
Hunters always have an extra life. They always escape certain death – simply unfair and a cause for envy.
With their unique dodge skill, they are as slippery as an oiled eel. Dodging breaks aim assist in PvP, shrinks hitboxes, and tracking of seeker abilities is also gone.
Even in PvE, the skill causes envy because it reloads your weapons for free and helps you sneak up the DPS leaderboard. To top it off, dodging also has a significantly lower cooldown than Warlock and Titan abilities.
If you want to deliver the killing blow to the Hunter who just escaped with their life, here’s another reason for Hunter hate: one-shot skills. Throwing knives, shoulder charge, and sticky grenades are infuriating in PvP.
Then there’s the jump: jumping allows Hunters to change their position while in the air. While Warlocks notoriously float like a wet sack and Titans somehow seem to glide rather than jump, only Hunters can hop around like you’d expect from other shooters.
And Hunters can turn invisible and gain legal wallhacks, meaning they don’t use cheats.
Hunters – the nightmare of Warlocks and Titans?
Hunters always get the most broken exotics from Bungie:
Warlocks and Titans are still trembling from the Dragonlord Crown, which makes the already unfair dodging even more unfair. The Barkis Mask doesn’t look like Scarecrow from Batman; it’s just as scary.
What causes envy anyway: The biggest factor is supposedly the cape. Hunters can throw on capes like superheroes or stylish hoods like assassins from Assassin’s Creed, while the other two classes are rather questionable in their fashion choices. Legends say that alone is what drives Hunter popularity so high.
Even when True Vanguard jokes about the hate, he means it ironically. He’s a Hunter main and just gets under the skin of Titans and Warlocks, making them envious. Warlocks even called for a strike because they felt so unfairly treated:
If we’re honest and put envy aside for a moment, Hunters also have good reasons to be jealous of Warlocks and Titans. Hunters often complain in PvE that Titans and Warlocks surpass them. But even in PvP, the two underdogs have something up their sleeves.
Don’t forget:
You’re chasing a Warlock or Titan in PvP, and just as you turn the corner, a shoulder charge sends you to heaven or a hand supernova atomizes you.
No matter how precise and nimble the Hunter jump is, the other two classes often have it easier bridging large distances with their gliding/floating.
Let’s be honest about exotics: Titans in Season 15 also have to live with a ban because they caused the highest damage in the game thanks to the Worm God’s Touch. Only Warlocks currently have reasons to envy… or is having no OP exotic banned a good thing?
As a Titan, one should especially hate Warlocks, because they stole the exotic Destiny 1 ability of Twilight Garrison and simply received it as a class skill.
The envy over the cape is indeed justified. Warlocks force their arms into tight rings that are barely noticeable. Titans wear something that could be called a half apron.
Now we ask you to hash out the entire issue. Is the Hunter hate justified or do Warlocks and Titans also deserve their share of wrath? Let us know your opinion in the comments, but please keep it respectful, okay?
Nightmare is a new retro MMORPG that will be released on September 6 on Steam. In the game, you explore a 2D world and fight against dangerous monsters and raid bosses. Additionally, it offers an interesting twist: When night falls, players can transform into werewolves and fight against each other in open PvP.
What kind of game is it? Nightmare is a free indie MMORPG that the developers claim to have been working on for 6 years:
You explore a 2D world using the WASD keys, entering many buildings that often have multiple floors.
You can choose from 8 different classes.
You level up and unlock new skills, new gear, and attribute points that you can allocate.
From level 30, you can join a clan; the max level is 45.
There are dungeons and raids where you also have to solve puzzles.
There are 14 different crafting professions including blacksmithing and fishing.
You can own and decorate your own house.
The game features a diverse collection system for pets.
The special twist in Nightmare is the day-night cycle. Once the clock strikes midnight in the game, the game world changes completely.
This is what it looks like during the day in Nightmare. Everything is calm and peaceful.
At night, there is PvP and other quests
What happens when night falls? Once midnight is reached, PvP begins in Nightmare.
In this, different clans in the game fight each other. You can participate in these PvP battles either as a human or by optionally transforming into a werewolf. There are even PvP leaderboards in the game, one for humans and one for werewolves.
At night, there are also completely different quests compared to during the day.
If you have no interest in PvP, you can stay in cities, safe zones, or your own house during the night.
How long does a day-night cycle last? The developers do not reveal this on their website. However, we have already tried Nightmare and found that a night lasts about 30 minutes.
What exactly awaits you in Nightmare is shown in the gameplay trailer by the developers:
https://www.youtube.com/watch?v=7vl3Qgr6_fg
Nightmare is already playable, coming to Steam next week
When will the MMORPG be released? On the official website, you can already download Nightmare for free. The MMORPG is free and currently has about 200 players according to the leaderboards.
On September 6, Nightmare will then be released on Steam, which could lead to an increase in player numbers (via Steam).
How is the game funded? Nightmare features an in-game shop where you can purchase cosmetic gear, potions, and chest keys for real money. What exactly the keys are used for is currently unclear to us.
Who is Nightmare suitable for? Nightmare is a retro MMORPG and plays like one. The controls are a bit clunky, the game world is 2D, and visually everything resembles the first Pokémon games on the Gameboy Color.
However, the interesting gameplay systems, the PvP at night, and the fact that it is completely free to play make it fundamentally interesting.
If you have a fondness for such retro games, you should definitely check out Nightmare.
In Rainbow Six Siege the GSA League is back, the big e-sports series for Germany, Austria, and Switzerland. MeinMMO and GameStar are accompanying the spectacle for you and explaining why watching is worth it – even if you are not familiar with e-sports.
The most important points at a glance:
Meanwhile, the GSA League 2021 has concluded, the grand final has been played, and G2 Esports emerges as the winner. We have summarized all the results for you once again. Here are the key points about the league:
8 teams from the pro and amateur sectors compete for 14 weeks for €40,000
Every matchday at 5:00 PM, the Weekly Breach summarizes the previous matchday and gives you insights into the games
GameStar and MeinMMO are media partners for this year’s league for Rainbow Six: Siege in Germany, Switzerland, and Austria. We will regularly report on our websites and channels about the league, matches, and teams in the coming weeks and months.
What’s happening in Rainbow Six right now? Ubisoft is currently working hard on improving the game and on the upcoming Season Crystal Guard. One of the changes concerns AFK players – but it doesn’t seem to be well received.
Why should I watch the league? In the GSA League, amateurs and young professionals compete, many of whom have little experience with e-sports. You can watch them grow and gather experience together with them or learn from their mistakes.
The GSA League is thus closer to the players than one of the international professional tournaments, whose skill no “casual” or even competitive player will ever reach. Instead of the “best of the best,” you see rookies on their way up.
At the same time, well-known teams like G2 Esports and Rogue are also in the mix, which are even known worldwide and have been able to secure victories. This creates a unique mix that makes watching really worthwhile:
Competitive players and casuals can closely observe the playstyle and issues of amateurs and newcomers and learn from them
Experienced players see what they can improve at with the professionals – especially when a professional team faces a newcomer
The matches take place one night per week, so even if you have little time, you can watch or catch up on the videos
On MeinMMO and GameStar, you can also regularly find the most important information and summaries
The entire league is broadcast in German
In the GSA League 2020, players were able to learn a lot from the professionals and amateurs – such as teamwork, the most important aspect of Rainbow Six Siege. One of the professionals from Rogue explained in an interview, how to actually win every round.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
What you can see at the GSA League: In the GSA League, teams from Germany, Austria, and Switzerland compete over several weeks for victory and a prize pool of €40,000.
These include well-known names like G2 Esports, one of the most renowned e-sport organizations in the world, but also smaller teams and absolute newcomers who have qualified for the tournament.
The most successful newcomer who does not yet play in the professional league will also receive a spot in the European League. On April 9th, the kickoff will take place, and from then on, you can watch over 14 match days and weeks as the teams compete for first place.
Where can I watch? All matches are streamed live on the official German Twitch channel of Rainbow Six (via Twitch).
How can I prepare? Basically, you don’t need much prior knowledge to enjoy the GSA League. The experts guide you through everything that is difficult to understand and help you analyze properly.
However, it’s helpful to at least know the basics of Rainbow Six and tactic shooters. This way, you learn more and can improve just by watching. Here are some useful guides for preparation:
German Professionals and Newcomers in the €40,000 Tournament
What is the GSA League anyway? The GSA League is the successor to the Nationals and the “Clash of Nations,” which represented the regional tournaments for the DACH region until 2019.
The GSA is classified as a “minor” tournament, smaller than the major “major” or “premier” tournaments like the Six Invitational or the Pro League. The differences summarized briefly:
At the Six Invitational, teams from all over the world qualify in their respective regions and compete once a year for millions in prize money
The Pro League has divisions in various regions and now takes place semi-annually. The teams qualify, and the two best from each region play in the finals
The GSA League takes place only in Germany, Austria, and Switzerland. Participants must come from Europe, and there are specific rules regarding their residences in these countries
What makes the GSA League special: In the GSA League, you not only see world-renowned professional teams but also players who could be your neighbors. Newcomers from Germany, Austria, and Switzerland compete here against each other and the “big guys.”
This makes it easier to find access to e-sports or identify with the teams. They are not as “unreachable” as the professionals, but could be the friends with whom you always play ranked together.
As new teams qualify for the GSA League every year, you can use the matches to prepare yourselves and participate in 2022 if you dare.
Schedule, Tournament Rules, and Prize Money
When do the matches take place? On Friday, April 9, 2021, the first match day takes place. From then on, you can enjoy an evening with four matches every Thursday:
The stream starts every day at 5:00 PM with the Weekly Breach, the pre-show
The matches start at 6:00 PM
There will be 14 match days with home and away games
The last match day is August 5, 2021
After the match days, the final matches of the four best teams will take place in the playoffs
Note: Due to a COVID case in the production team, the second match day has been postponed for the time being (via Twitter). We have entered the new dates for the respective match days in the table for you.
First Half
Playday 1
April 9
Playday 2
April 27
Playday 3
April 29
Playday 4
May 4
Playday 5
June 3
Playday 6
June 10
Playday 7
June 17
Second Half
Playday 8
June 24
Playday 9
July 1
Playday 10
July 8
Playday 11
July 15
Playday 12
July 22
Playday 13
July 29
Playday 14
August 5
What is the Weekly Breach? In the Weekly Breach, R6S experts summarize the last match day, explain particularly strong plays, and provide their predictions for the following games.
Additionally, you will regularly see interviews with players and coaches of the competing teams to gain deeper insights into the process.
What are the rules? The teams compete in best-of-one matches on a map and play for seven round wins. A tie is no longer possible in the 2021 rules, so there will always be a clear winner and loser.
The map is decided before the round by bans from the teams. In the round, both teams then ban two defenders and two attackers each. After selecting their operators, each team has the option to switch one of their operators with a “Sixth Pick.”
Operators are the playable characters in Rainbow Six Siege. Each of them has their own loadout of weapons and gadgets as well as special abilities that distinguish them from others. The wide selection of operators allows for many different combinations and synergies that the teams must respond to.
What is at stake? In total, there will be a prize pool of €40,000, which will be distributed among the teams:
1st place: €10,000
2nd place: €8,000
3rd-4th place: €5,200
5th place: €4,000
6th place: €3,200
7th place: €2,400
8th place: €2,000
Participating is definitely worth it. The amateur team that performs best will also gain access to the EU League, the professional league in Europe.
Teams, Ranking, and Standings of the GSA League
These teams are participating: A total of eight teams were invited or qualified for the GSA League 2021. Among them are well-known players from international e-sports:
G2 Esports
Sissi State Punks
Ovation eSports (previously: Looking for Org)
Team Secret
GOSKILLA
GC Esport
Rogue
PENTA
G2, Team Secret, and Rogue are well-known professional teams that also participate in international tournaments. Those who followed the GSA League 2020 might also recognize some players from GOSKILLA, PENTA, and Sissi State Punks. Players like Denis “BZ” Duplijak, Taha “Sadrzm” Yumak, or Daniel “Exp0” Massierer play for them.
Here’s what the ranking looks like: We have integrated the current table here for you:
1st Place: G2 Esports – €10,000
2nd Place: Sissi State Punks – €8,000
3rd Place: GoSkilla – €5,200
4th Place: Rogue – €5,200
5th Place: Team Secret – €4,000
6th Place: GC Esport – €3,200
7th Place: PENTA Sports – €2,400
8th Place: Ovation eSports – €2,000
PENTA Sports and Ovation eSports are thus in relegation. They must qualify again for the GSA League 2022. All other teams receive an automatic invitation.
For Sissi State Punks, the placement means that in addition to the prize money, they advance to the EU League. The team can thus participate in future professional tournaments of the higher league.
Shortly before the GSA League, Season 1 of Year 6 in Rainbow Six started. This is the ideal time to take a look at the game – especially for former players who want to return:
Many WoW players dream of the Horde and Alliance being able to play together. The Game Director shared his thoughts on this.
The conflict between Horde and Alliance has long been a key aspect of World of Warcraft. However, over the years, this has been increasingly softened. For several expansions now, some players have been wishing for the ability to fight alongside the Horde and Alliance, form groups, and embark on adventures together. Now, Game Director Ion Hazzikostas has spoken up about this.
What is the problem? The division between Horde and Alliance has always been a crucial pillar in World of Warcraft. Red or blue, Orc or Human, Stormwind or Orgrimmar. Many players identify strongly with their side, and yet this strict separation also brings problems. For example, it halves the available pool of players for dungeons or raids.
Also, because some simply do not want to switch sides, for instance due to their guild or simply long-standing habits, it is difficult to leave that behind.
Therefore, the wish is: Cross-Faction play should be allowed, and the Horde and Alliance should be able to play dungeons, raids, or arenas together.
What did the Game Director say? Actually, the conversation was about covenants and why they can now be freely switched (with Patch 9.1.5). Hazzikostas explained:
The story and world fantasy are extremely important, and it’s ideal when they align with gameplay, but if story considerations alone dictate frustrating mechanics, then that is a conflict we need to resolve in favor of gameplay.
This led user MajicMundl to ask: “Does this apply to Cross-Faction gameplay as well?” He was referring to the possibility of the Horde and Alliance being able to play together.
Hazzikostas responded:
It does. The emphasis earlier was on the word ‘alone’. The division into factions is more than just the narrative. There is no easy solution here, but especially when it comes to access to endgame systems like Mythic+ or raids, such a barrier is a significant problem that we know we need to address.
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
So they are apparently at least considering solutions and are not completely averse to the topic.
What does Hazzikostas mean by this? If Hazzikostas is talking about more than just the story being significant for the division of the factions, he is referring to the entire game world. After all, cross-faction groups would bring a whole host of questions and sometimes illogical incidents to light. Some of these would be:
Can Alliance players who are in a Horde group simply be peacefully in Horde cities?
What about quests that require Alliance players to kill Horde characters? Would a Horde character do that?
Is an Alliance character suddenly “friendly” with the Horde factions if they want to accept those quests?
Should the system only work in closed areas, like instances or raids?
These and many other questions would need to be carefully considered and implemented. This would require nothing less than a complete redesign of World of Warcraft.
Endless War – or should we be able to play together?
Why do players want to play together? There are many reasons for this. One argument is that some simply play on different sides and do not want to give up their beloved main character or switch factions. Another argument is mythic raiding, although this only affects a very small part of the player base. It has always been the case that one faction is extremely popular, while only a few players can be found on the other.
Ultimately, it makes sense to many that the Horde and Alliance finally lay down their weapons and embark on adventures together. In War Mode or on the battlegrounds, this rivalry can continue to be lived out.
More news about World of Warcraft can be found here:
When could this happen? If World of Warcraft decides to take this step, it will hardly happen with a small patch within an ongoing expansion – the necessary adjustments would simply be too great. A possible time frame would be the release of a new expansion or the preceding major pre-patch, which often brings new systems with it.
In the best-case scenario for supporters, something like this could therefore show up with Patch 10.0, which we probably won’t see before autumn 2022 – likely even later. However, this has not been confirmed yet.
Would you be interested in being able to tackle dungeons and raids together with the other faction?
This is an AI-powered translation. Some inaccuracies might exist.
The MMORPG Lost Ark is finally getting a release in the West. There was an initial alpha test, and a beta is yet to come. Here is all the information about the European version.
This is Lost Ark: In the isometric MMORPG from Smilegate, you take on the role of an adventurer and embark on a quest for the shards of the legendary ark that banished evil from the world long ago. For the dark powers have gathered their strength over the past centuries.
You slaughter your way through hordes of enemies and tough bosses, reminiscent of A-RPGs like Diablo and Path of Exile, collect loot, and continuously upgrade your gear. At launch, Lost Ark will offer a selection of 15 classes in the West, with more to follow over time.
The article originally appeared in February 2021 and was last updated on August 10.
Key Information About the Release and the Beta
When will Lost Ark be released in Europe? The release has been postponed to early 2022. There is no exact date yet. Originally, the release window was mentioned as fall 2021, but that is no longer the case.
On Steam, the date has currently been changed to December 31, which is definitely a placeholder.
Will there be beta tests? The first closed beta for Lost Ark is scheduled to take place from November 4 to 9, 2021. Previously, there was a technical alpha, which took place from June 11 to 16.
You can sign up on the official site. However, signing up does not guarantee a key. If you absolutely want to participate in the next beta, you will need to purchase one of the Founder Packs for Lost Ark.
There will not be an open beta. This was confirmed by an employee from Amazon Games on Steam.
Is there a German localization? Yes, the MMORPG will be translated not only into English but also into German, French, and Spanish.
What Does Lost Ark Cost? Prices and Battle Pass
What is the payment model of Lost Ark? Just like in Korea, Lost Ark will also be free-to-play in Europe and will have an in-game shop. Which content the shop will offer is still unknown.
Cosmetic items like fancy outfits or mounts are likely to be included.
However, there will be founder packs available for purchase at launch that will provide advantages.
Bronze (€14.99) – Access to the beta, 3 days early access, exclusive pioneer pet, 30 days crystal aura, pioneer title
Silver (€24.99) – Access to the beta, 3 days early access, 1,000 royal crystals (premium currency of Lost Ark), an exclusive pet, 30 days subscription, exclusive title, a chest with useful items.
Gold (€49.99) – All content of the Silver Pack, an exclusive avatar, an additional character slot, a larger box with useful items
Platinum (€99.99) – All content from the Silver and Gold packs, an exclusive mount, a larger box with useful items, an exclusive wallpaper, an exclusive building, exclusive cards for the trading card game, a box of gifts for NPCs
This is the Battle Pass of Lost Ark: Amazon also announced that the MMORPG will receive a “Battle Pass” similar to those found in shooters like CoD or Fortnite.
The functionality is also similar:
The pass has a total of 30 levels, and good rewards are unlocked every 5 levels.
You need to complete tasks like “Complete a raid” or “Kill seven bosses” to unlock rewards.
The rewards include in-game currency, upgrade materials, cards, and other bonuses.
There is a free version of the pass, a premium version for €20, and a super premium version for €50, which differ in their content. Paid passes offer exclusive items like pets or outfits.
All info about the pass system can be found in our article:
To play Lost Ark smoothly on your PC, you need at least the following system:
Required Hardware
Operating System: Windows 10 (64-bit only)
Processor: Intel i3 or AMD Ryzen 3
RAM: 8 GB RAM
Graphics: NVIDIA GeForce GTX 460 / AMD HD6850
DirectX: Version 9.0c
Network: Broadband internet connection
Storage Space: 50 GB of available storage space
The recommended system requirements for a better gaming experience and nice graphics are as follows:
Recommended Hardware
Operating System: Windows 10 (64-bit only)
Processor: Intel i5 or AMD Ryzen 5
RAM: 16 GB RAM
Graphics: NVIDIA GeForce GTX 1050
DirectX: Version 9.0c
Network: Broadband internet connection
Storage Space: 50 GB of available storage space
Regarding the recommended graphics cards for Lost Ark at 1080p, 1440p, and 4K, UHD on Amazon Games Info Page the following models are listed:
1080p FullHD:
NVIDIA GeForce GTX 660
NVIDIA GeForce GTX 1050
AMD Radeon RX560 2G
1440p QHD:
NVIDIA GeForce RTX 2070
AMD Radeon RX5700XT
UltraHD (4K):
NVIDIA GeForce RTX 2080
AMD Radeon RX 6800
Version and Content of Lost Ark in the West
What version are we getting in Europe? Unlike the Russian and Japanese versions, we will not receive the standard base version of the game as it was launched in Korea.
Instead, we will have our own mix of various old and new features. At launch, 15 classes will be available, including assassins, which were added later in Korea. The housing feature with a personal island will also be playable right away, something that was only available in Korea months after the launch.
The character creator will offer more options in the European version, such as additional skin colors. Furthermore, some outfits will be adjusted to suit the Western audience and be less sexualized.
However, some features from the base game will be missing. This includes the mage class Arcana or the warrior class Destroyer.
What Lost Ark Has to Offer
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
This is how Lost Ark plays: Lost Ark is an isometric MMORPG that heavily resembles the gameplay and combat system of Diablo.
Combat occurs in real-time and is very action-oriented
You control your character using the mouse buttons
Skills are activated using the keys Q, W, E, R
Items are used via the number keys 1 to 4
In combat, you typically face larger groups of enemies, which can turn into massive hordes in dungeons or raids. You also encounter tough bosses that leave behind a glowing loot pinata of gear, money, upgrade items, and other stuff.
The loot spiral of the MMORPG works in such a way that you level up normally during the main quest of Lost Ark and collect gear from enemies and dungeons. At max level, you gain access to Guardian Raids, Chaos Dungeons, and other endgame content of Lost Ark, where you can further improve your equipment.
This content is offered by Lost Ark: The MMORPG had its soft launch in Korea back in 2018. Since then, much content has already been released by the developers. In the West, we will receive our own mix of old and new features.
The classes in Lost Ark are divided into 5 base classes with several specializations. In the European version, 15 of them will be playable at launch.
The skill system of Lost Ark is called Tripod. This allows you to modify the individual skills of your classes in the style of A-RPGs. The skills receive new effects, stats, and appearances as a result.
A central main story quest will guide you through the world of the MMORPG. However, there are various side quests and daily tasks that you can complete for bonuses and more background story.
The “Life Skills” allow you to collect resources such as herbs, wood, ores, meat, and fish
On the maps, you can hunt gigantic world bosses that can drop great loot.
In dungeons and Guardian Raids for 4 players, there is great loot and forge and upgrade materials for your armor.
Some special NPCs in Lost Ark have a “relationship system”. You can befriend them and learn more about their backstory or simply collect gifts.
The “housing feature” in Lost Ark grants you a whole island that you can decorate and build on. You can also invite NPCs to your island.
PvP exists in both competitive modes in arenas and duels, as well as in certain areas in the open world, where you fight for control over individual islands and their resources.
It can be assumed that the missing features, such as the class Arcana, will also be released here in due time. Lost Ark definitely has significant reserves of unreleased content that the developers can bring to the West to keep players engaged.
In addition, the development of the MMORPG continues to progress. Smilegate recently released a new roadmap for the second half of 2021.
The gameplay of all classes released so far in Lost Ark can be found in this video
This is how the class system works: At the beginning, players have the choice between different base classes, most of which are genderlocked. They belong to certain archetypes that you will recognize from other MMORPGs:
Warrior (male)
Mage (female)
Assassin (female)
Martial Artist (female)
Gunner (male and female)
Each of the base classes has its own story, which you can play through in a tutorial level while familiarizing yourself with the class mechanics and the gameplay of Lost Ark. Once you reach level 10 and complete the tutorial, you can choose between 2 to 4 specializations.
A female mage can become a summoner or a bard, for example, after the tutorial. Warriors have the choice between paladin, berserker, and pistol lancer. You always have to choose a specialization, but you can test them all beforehand. At release here in the West, there will be a total of 15 specializations available.
We have summarized which specializations will be playable in the West in our article. It also offers gameplay videos and explanations of the particular mechanics of the classes:
What is special about Lost Ark? The MMORPG was praised by many at release as a well-polished and solid game, and player feedback in Korea was largely positive. Lost Ark won numerous awards at the large gaming fair G-Star.
It offers players a good mix of PvE and PvP content. The action-packed battles resemble A-RPGs like Diablo. The classes are diverse, the skills feel really powerful, and you can further adapt them to your playstyle through the tripod system.
Additionally, you can save different builds on one character, for various raids or for PvE and PvP situations.
The in-game currency gold is purchasable as well as additional permissions for daily or weekly raid visits. Whether this system will be implemented the same way in the West is not yet known.
Lost Ark is one of the top 8 MMOs we expect in 2021:
Embers Adrift (PC) has announced its release for 2022. The MMORPG was previously known as Saga of Lucimia and promises to be a game for PvE fans. You will look in vain for PvP; instead, you should constantly rely on fellow players.
What kind of game is it? Embers Adrift will be a pure PvE sandbox MMORPG set in a medieval world. Additionally, the game promises an interesting concept:
There are no classes; instead, your weapons and abilities define your playstyle. The game relies on a Holy Trinity of tank, healer, and DPS.
There are no major quest hubs and no minimap.
You should explore the world and encounter challenges and secrets.
Crafting is meant to be deep and important for progression.
There are dungeons, raids, and group content in the open world.
There is no PvP, not even in arenas. However, there might be a duel feature in the future.
Embers Adrift relies on a monthly subscription model.
The developers also emphasize that Embers Adrift is meant to provide a very immersive experience. The game forgoes overly many tooltips, pop-ups in the interface, or advertisements for the shop. The latter is also due to the fact that there is supposed to be no shop in the game at all.
Why was the game renamed? Officially, it is said that the renaming took place because the new IP offers more “flexibility.” However, the background may be the separation of the development studio from the actual founders of the company. Tim and Joseph Anderson left the studio earlier this year (via MassivelyOP).
Content-wise and in the philosophy of the game, however, nothing is supposed to change. Therefore, all backers and buyers keep their orders made during the Saga of Lucimia era.
There is no official gameplay for Embers Adrift yet. However, the developers have shared several images on Twitter:
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Groups are in focus, but you can also progress alone
What does PvE offer? In Embers Adrift, you should experience an adventure from character creation. Early on, you will face bosses in the open world and in dungeons and raids. You should experience progress in the story in all contents.
You can find them through chat or an LFG tool, which does not operate automatically but only serves to find players. You will also not be ported into the corresponding instance; you have to travel there yourself.
You can get a glimpse of the creatures in the game in this tweet:
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
When will Embers Adrift be released? In a new newsletter in August, the developers announced that their private founding campaign has gone well and they have now raised enough money from investors to implement their game.
Therefore, pre-orders for the MMORPG are set to start in October. The packages will provide access to the final alpha and the first beta tests. The packages will also sell early access at release. Depending on the package, you will get three or one day of head start.
On Twitter, the developers announced that the final release is planned for early or mid-2022 (via Twitter).
What do you think about Embers Adrift? Is this MMORPG interesting for you?
This is an AI-powered translation. Some inaccuracies might exist.