Doomfist is finally live! The new Overwatch hero is now launched on PC, PS4, and Xbox One. We reveal what the Overwatch update 1.13/2.15 has brought along.
After nearly two weeks on the PTR, Doomfist is now finally available in the live version of Overwatch. With the Overwatch patch 1.13 (PC) and 2.15 (PS4, Xbox One), he enters the battlefields of Blizzard’s hero shooter. The new hero is actually quite a villain and one of the few true “melee fighters” in Overwatch. We take another look at his abilities.
The Hand Cannon is a kind of shotgun and his only way to deal damage at distance.
The Rocket Punch is a charged attack. The longer you charge it, the further Doomfist rushes forward and damages hit enemies. It penetrates barriers (like those of Reinhardt or Orisa) and knocks back enemy heroes. If the hit hero collides with a wall, they take increased damage.
With Uppercut, Doomfist strikes upwards, taking hit opponents with him, who stagger helplessly in the air for a moment.
Whenever Doomfist is in the air, he has a targeting cone for the ground. When he lands, he can use Seismic Slam to pull all affected enemies closer to him. This perfectly combines with Uppercut and the Rocket Punch.
His ultimate is Meteor Strike. Doomfist jumps into the air and can land in a target area. He inflicts high damage and stuns all hit targets, opening up further combo opportunities.
His passive ability is The Best Defense. Whenever Doomfist deals damage with his punches, he receives a temporary shield that absorbs damage. The shield decays after a few moments.
Do you want to know more about Doomfist? Here are two more interesting articles for you:
But the update not only brought Doomfist. The Overwatch patch 1.13 (PC) and 2.15 (PS4, Xbox One) also brought some changes to hero balance and added comfort features. Here are all the changes from the update (We quote Blizzard):
Changes to Loot Boxes
Opening a loot box should always be exciting and rewarding. Therefore, we improve the player experience regarding loot boxes in two main ways. First, we drastically reduce the chance that players will receive an item they already own from a loot box. Second, as compensation for the lower number of duplicates, we increase the amount of credits players can receive from loot boxes. With these changes, players should receive, on average, just as many if not more credits from loot boxes as before.
New Highlight Options
Our highlight system has received several major changes:
The game continues to automatically create highlights for you depending on your recent matches. These automatically created highlights – now called “Top 5 of the Day” – appear daily and are available for a full 24 hours (or until the next patch of the game client, whichever comes first).
Players can now create their own highlights! You can now record 12 seconds of your gameplay in the game. This feature can be assigned to a key of your choice (or to a key per available highlight slot) in the options menu under “Record Highlight”. These player-created highlights will be saved in a new section called “Recently Recorded” and will be available until the next patch of the game client. Players can store up to 36 highlights in this section at the same time.
Additionally, players can save any highlight, whether it’s “Top 5 of the Day” or “Recently Recorded”, as a video file in the appropriate media library of their console or directory of their PC. PC players can also determine the quality of the exported highlights. On Windows 8 or higher, 4K videos are possible; on Windows 7, videos with a resolution of up to 1080p.
GENERAL
The respawn times have been adjusted, so defensive delay tactics are weakened when the attacking team has a clear advantage and plays aggressively.
Custom Games and Game Browser
In the settings for the flag capturing in custom games, the text for “Flag Carrier Rules” has been revised.
The settings “Projectile Speed” and “Gravity on Projectiles” have been removed from heroes who do not possess projectile weapons.
The minimum value for movement speed has been increased to 50% (previously 10%).
Players can no longer select Roadhog in Limited Duels (1v1).
HERO UPDATES
D.Va
Defense Matrix
New sound effects and voice lines have been added, indicating when Defense Matrix has absorbed an enemy ultimate ability.
Genji
Reflect
New sound effects and voice lines have been added, indicating when Defense Matrix has absorbed an enemy ultimate ability.
McCree
Flashbang
Stunned targets are now heavily slowed, making it harder for them to escape after being stunned (especially if they are in the air).
Reaper
Shadow Step
The hearing range of sound effects and voice lines has been reduced by 50%.
Reinhardt
Rocket Hammer
The attack speed has been increased by 10%.
Zarya
Graviton Surge
Now disables the mobility abilities of all affected targets.
BUG FIXES
General
A bug has been fixed where “Best Performance” values were not updated.
A bug has been fixed where the interface erroneously displayed hits on an opposing player when colliding with them.
A bug has been fixed where projectiles that could normally penetrate shields (e.g., Reinhardt’s Fire Strike) also penetrated other surfaces.
A bug has been fixed where sound cut out for some players during matches.
Ranked Matches
A bug has been fixed where players received a deserter penalty after leaving matches during the season break, even though they were notified in-game that they could safely leave the match.
Custom Games and Game Browser
A bug has been fixed where players could not be added to a custom game with 12 spectator slots.
A bug has been fixed in the settings for custom games where some heroes with self-healing abilities did not receive the modifier for healing done.
The “Gravity on Projectiles” slider has been removed for heroes who do not possess gravity-affected abilities.
Heroes
A bug has been fixed with D.Va’s ability Call Mech where players could see her in her mech before she had even gotten into it.
A bug has been fixed where eliminations by Junkrat’s RIP-Tire were not displayed as intended in the kill feed.
A bug has been fixed where Junkrat could announce using his ultimate ability, although he was unable to use it.
A bug has been fixed where Roadhog’s Chain Hook got stuck on Orisa’s Supercharger.
A bug has been fixed where Sombra could take damage after activating her Translocator.
The sound effects for Reinhardt’s skins Blood Knight, Black Knight, and Wujing have been adjusted, now indicating he uses an axe instead of a hammer.
A bug has been fixed where Lúcio did not receive the full speed boost when moving backward during a wall ride.
A bug has been fixed where Torbjörn was sometimes unable to build or upgrade his turret.
Several bugs related to Reinhardt’s Rocket Hammer hit detection have been fixed.
Maps
A bug has been fixed where Soldier: 76 could not deploy his Biotic Field in certain spots at Point A in Eichenwalde.
A bug has been fixed where AI-controlled heroes constantly ran towards the garden control point on Oasis.
A bug has been fixed where training bots did not look in the intended direction and were reset to their original position after players moved them in the training area.
A bug has been fixed where the camera angles for highlight intros on Route 66 were not used as intended.
A bug has been fixed where D.Va could fall through the ground at a certain spot on Volskaya Industries when using her boosters against the ground.
Interface
A bug has been fixed where special portraits from Heroes of the Storm appeared as locked, although they had been unlocked.
A bug has been fixed where an error message could appear in the chat when trying to watch a new player while already spectating another player.
A bug has been fixed where the chat window in the main menu was placed too high, obscuring menu options.
A bug has been fixed where line breaks were not placed in the text field for reporting players.
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