Overwatch: Doomfist is finally being fixed – Is he playable again?

Overwatch: Doomfist is finally being fixed – Is he playable again?

The buggiest character in Overwatch is finally playable again. Is this the end of “Bugfist”?

Players have gotten used to the fact that small bugs often creep into large online games. Such bugs are also tolerable if they occur only occasionally or very rarely. However, Overwatch has a character that has not functioned properly since his release: Doomfist.

The community affectionately mocks the boxer with the name Bugfist – and rightly so. With more than 18 known bugs of Doomfist that regularly spoil the fun and influence the outcome of a match, you just can’t rely on Doomfist.

Overwatch Doomfist Comic Punch

This has also reached Blizzard. The developers promise improvements to the most severe bugs. The first changes are already active on the PTR!

Resolved Doomfist Bugs

Enemies hit by Rocket Punch now slide along the wall less often. If they are hit at an angle of (up to) 45° against the wall, they take full damage.

  • Rocket Punch can now destroy destructible objects again.
  • Seismic Slam can now be used more reliably near walls.
  • Seismic Slam now slides up ramps a small distance before being triggered.

The team is currently still working on additional bug fixes. The following issues are currently being addressed:

  • Seismic Slam occasionally fails to find targets when enemies are standing in a corner.
  • Rocket Punch sometimes goes through enemies without hitting them. Some bugs are due to high latency, but another source of error has already been identified.
  • Using Rocket Punch in a corner causes Doomfist to bounce around wildly. This will also be fixed.
    Doomfist Pose

For a number of bugs, Blizzard has not yet pinpointed the cause or they are difficult to reproduce. Fixes for the following issues will likely take some time:

  • When Rocket Punch collides with Reinhardt’s Charge, it leads to different outcomes. Sometimes Reinhardt is stunned, sometimes Doomfist, and sometimes both. The goal is for both to be consistently stunned, but Blizzard is still gathering data and has not pinpointed the bug.
  • Seismic Slam sometimes triggers the ground-target area while in the air. This bug is very rare and difficult to reproduce.

Do you think the changes are enough to make Doomfist playable again? Or does the guy with the hard fist need additional buffs on top of the bug fixes?


Overwatch will soon get new stuff for its loot boxes – there are plenty of new items!

Source(s): us.battle.net/forums/en/
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