New soccer game excites 3 million players: 5 reasons why Rematch is more fun than the competitor from EA FC

New soccer game excites 3 million players: 5 reasons why Rematch is more fun than the competitor from EA FC

The new soccer game Rematch was released a week ago and already reports 3 million players. MeinMMO author Thomas Dummer has completed over 50 matches in Rematch and gives you 5 reasons why the new multiplayer is even more fun than the competitive mode from EA FC.

What makes Rematch stand out as a new soccer game? In Rematch, you compete with a player in a third-person perspective and with up to 4 teammates on PlayStation 5, Xbox, or PC. The gameplay mechanics differ significantly from the common simulations like EA FC or eFootball.

Instead of elaborate tactics and well-thought-out plays, Rematch resembles kick-and-rush soccer, meaning when you have the ball, you should look for the quickest way forward. Your opponents will show no mercy in tackling you, as fouls don’t exist here.

In Rematch, there are no interruptions except after goals are scored; the field is enclosed by an imaginary cage. Every second, shots, passes, tackles, or tricks are happening on the field, making the matches appear very dynamic.

Already in the beta, the new approach was positively received by many players. Now it has already reached over 3 million players since its official release on June 19, 2025.

After the short introductory trailer, we will reveal to you the reasons why Rematch is more fun than the comparable competitive mode EA FC.

5 reasons why Rematch is more fun than Clubs

What is the competitive mode from EA FC? The comparable mode from EA FC is Clubs. Here, you control your own Pro and play online with your colleagues against other players. Therefore, a comparison of both modes is valid.

1. You will improve quickly, even without much soccer knowledge.

The learning curve rises steeply after a short time. While I entered the first matches without any prior knowledge and didn’t even master the simplest actions like passing or shooting, I was able to significantly improve my gameplay within just a few matches.

Understanding and somewhat mastering the controls is already one of the most important aspects. Strategy does not play as significant a role as in 11vs11 in Clubs, so you can have a lot of positive influence on the outcome of a match if you are skilled.

Tip: You should not skip the prologue after the first game start (unlike I did). It is set up like a small tutorial. Here you learn how to shoot, pass, defend, and further fundamental mechanics.

Additional opportunities to improve can be found in a separate training menu. Here you can also demonstrate your learned skills in small workshops.

2. You will never get bored because you are not bound by tactical instructions.

When comparing Rematch with Clubs, it immediately stands out that the scope of responsibility is evenly distributed among all players. Every player must attack, defend, or even go into goal. This saves you from having to think about tactical formations or fixed player roles.

Every player can be found all over the field during the match and is not bound to fixed positions. As a result, every player is involved in the game throughout.

Tip: If you play with your friends, you can establish a basic tactic in advance. This can still vary greatly during the game. However, you can coordinate during the game to fill each position flexibly.

3. All players start with the same conditions.

So far, you cannot skill attributes like speed or shot power, unlike in the Clubs mode of EA FC. This guarantees that players who have already invested far more play hours do not have an advantage with their avatar.

Although players can purchase cosmetics in Rematch to play with stars like Messi or Ronaldinho, these looks provide no advantages.

This ensures that you all have the same conditions and that only your skill determines victory or defeat.

4. It doesn’t matter whether you play with 2, 3, or 4 friends, the fun remains the same.

Rematch offers you the options to compete in 3vs3, 4vs4, or 5vs5. Therefore, it does not matter whether only 2 colleagues have time or 4. You will find fair matchmaking with any number of players.

Depending on the number, the matches also vary regarding tactical approaches and positioning on the field. While in 3vs3 you can quickly be punished for individual mistakes, in 5vs5 you must communicate well to successfully attack or defend.

Additionally, unlike in Clubs, you are not reliant on bots to complete your team. This ensures that you always retain control over the game.

5. Connection drops are compensated.

Eventually, every player experiences this. The internet briefly fails, causing you to be kicked out of the game session. In EA FC Clubs, this means that the game is over for you and your team must manage without you.

The situation is different in Rematch. Here, you can simply rejoin your colleagues in the active game session and participate in the match.

This gives you a brief overview of what makes Rematch more attractive than Clubs in EA FC. In closing, we are interested in your opinion. Have you played Rematch yet? What are your impressions and thoughts on the new soccer game? Feel free to let us know in the comments. In EA FC 26, the community is worried about a popular feature: Those who fully utilize a feature in EA FC 25 pay over 500 euros – fans warn: “It will get worse”

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