New patch brings the help that Battlefield 6 desperately needs, fixing the 4 biggest issues all at once

New patch brings the help that Battlefield 6 desperately needs, fixing the 4 biggest issues all at once

Battlefield 6 has been struggling with various issues for a few weeks, which fans have been eagerly awaiting to be fixed. With Patch 1.1.1.5, it is finally here.

What are these issues? Battlefield 6 has been suffering from a few problems since its release in October that have caused headaches for many players. These include:

  • Players could stand on the Scout’s drone, hit it with a sledgehammer, and reach places they were not supposed to access.
  • Guided missiles were not intercepted by countermeasures (flares).
  • Vehicles did not spawn correctly in Breakthrough and Conquest.
  • The random dispersion of weapons, referred to as “Bloom” by many Battlefield players, was stronger than intended by the developers.

Now EA has released Update 1.1.1.5, which addresses the problems mentioned above and several other bugs. The update is already available for you to download.

Battlefield 6 fixes major issues all at once

These are the bug fixes: EA has fixed many bugs with Patch 1.1.1.5, bringing much-needed help for Battlefield 6. The patch notes address the major issues of the shooter (via X):

  • An exploit was fixed that allowed players to ascend and enter unintended areas when standing on the XFGM-6D Recon Drone and hitting it with the sledgehammer.
  • An issue was fixed where guided missiles were not countered as expected when confronted with enemy countermeasures like flares.
  • An issue was fixed where vehicles did not spawn correctly in “Breakthrough” and “Conquest”.
  • An issue was fixed where dispersion was higher than intended when transitioning from sprint to firing in ADS [Aim Down Sights].
  • An issue was fixed where dispersion incorrectly scaled with movement speed and always assumed the player was moving at maximum movement speed for the stance.

You can read the complete English patch notes here:

Battlefield 6: Patch Notes for Update 1.1.1.5
  • PLAYER:
    • Fixed an issue where dispersion would be higher than intended when going from sprint to firing in ADS.
    • Fixed an issue where dispersion would incorrectly scale with movement speed and always assume the player is moving at maximum movement speed for the stance.
    • Tuned landing animation to reduce excessive camera and weapon movement when aiming down sights, improving visual stability during and after landing. This update also resolves instances where the ADS aim could be displaced when sliding.
  • VEHICLES:
    • Fixed an issue where Lock-Guided Missiles did not get countered as expected when met with enemy countermeasures such as flares.
  • GADGETS:
    • Fixed an exploit allowing players to ascend and access unintended areas when standing on the XFGM-6D Recon Drone by hitting it with the Sledgehammer.
  • MAPS & MODES:
    • Fixed an issue where vehicles did not spawn correctly in Breakthrough and Conquest.
    • Fixed an issue where matches sometimes would start with all sectors and objectives active at the same time.
    • Fixed an issue in Strikepoint on Siege of Cairo where destruction did not reset at halftime.
  • UI & HUD:
    • Fixed an issue in Vehicle Customisation locked Anti-Air Vehicle presets did not display their unlock criteria as intended.
  • PROGRESSION:
    • Fixed an issue where the shotgun weapon challenge “Kill 5 Enemies With a Shotgun Without Reloading” did not complete properly.
    • Fixed an issue where progress for the “Engineer Specialist 3” Assignment did not save correctly.
  • PORTAL:
    • Fixed an issue where “SpawnLoot” would not spawn Ammo or Armor.
    • Fixed an issue where players with community creations privileges set to Block could still access user-generated Community Experiences when the party leader hosted a match.
  • AUDIO:
    • Fixed an issue where activating the BF PRO Radio Channel through the Commorose did not play any sound.

REDSEC

  • PLAYER:
    • Fixed an issue where Battle Royale (Quads) matches did not end after the last team was eliminated.
    • Fixed an issue where being killed immediately after a mobile respawn completed could result in the squad being eliminated instead of reviving remaining teammates.
    • Fixed an issue where players could become stuck in a top-down view of the map after redeploying.
    • Fixed an issue where players retained their Second Chance after redeploying and did not transition to the End of Round screen after their next elimination.
  • UI & HUD:
    • Fixed an issue where all squad members displayed the same highlighted stat on the Squad Placement screen.
  • PROGRESSION:
    • Fixed an issue where the “Battle Royal Master Challenge 4” did not track progress correctly.

Why were these fixes so urgently needed? The drone glitch almost completely ruined the fun of the game in Conquest, as some squads stood on otherwise unreachable rooftops and farmed kills without helping the team in capturing.

The random dispersion frustrated many infantrymen, as enemies were sometimes barely hit even at close range when one of the bugs occurred, causing dispersion to be larger than it should have been.

The guided missiles not being countered by flares are among the various issues that pilots in Battlefield 6 complained about. They had already shared a whole list of improvement wishes for their beloved aircraft weeks ago: Pilots from Battlefield 6 demand more love for aircraft from EA, but the infantrymen couldn’t care less

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