The action MMORPG Neverwinter will return to Icewind Dale in 2016. Meanwhile, they are still struggling with the 1-year-old expansion Elemental Evil.
In the action MMORPG Neverwinter (PC, Xbox One), they are still working on the April expansion from 2015, “Elemental Evil.” In a long, really long letter from the producer, they take a look at the state of the game in 2016. Simply put: Everything is fantastic and they have even more fanatical plans, but the expansion “Elemental Evil” is still somewhat annoying, and they are still trying to iron out the mistakes made there.
Upon his appointment, the new Lead Designer Scott Shicoff apologized for “Elemental Evil” . Producer Overmeyer echoes the same sentiment in the new letter: Changes to the gameplay that came with the module made Neverwinter too slow, taking away much of the action that characterizes the game:
We adjusted many numbers to support this new foundation, but many of these changes were made without adequately considering the bigger picture. The result was apparent at launch. Progression and difficulty were heavily affected. The fast-paced and action-oriented game that everyone knew and loved became slower and threatened to lose what set it apart from other MMOs. That was a big misstep for us and Neverwinter.
In 2016, Neverwinter returns to Icewind Dale
One of the plans for 2016 will be to revisit the “Elemental Evil” campaign. To change systems so that the player experience becomes smoother and there are more rewards. In March, the new expansion “The Maze Engine” is initially coming, and later in 2016, a return to Icewind Dale is planned.