Monster Hunter Wilds: The Best Graphics Settings for Full HD, 1440p, and 4K

Titelbild-Monster Hunter Wilds

Monster Hunter Wilds starts on Steam and consoles. MeinMMO tells you what the best settings for the game are and what else you should consider.

You can play Monster Hunter Wilds on PC via Steam. But what are the best settings if you want to enjoy the game on PC without having a high-end system? MeinMMO presents you the best settings and explains where you can gain performance.

The best graphics settings for PC

In the following, we present you the best graphics settings that provide you with stable performance as well as a nice graphical experience. However, keep in mind that it depends on your hardware how well the game actually runs in the end.

Depending on your processor and graphics card, you may need to adjust certain settings once again. You can read further details and tips below, where you can make adjustments if needed.

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The best graphics settings for PC

Basically, you should be clear that Monster Hunter Wilds puts a lot of strain on your graphics card since most settings directly affect your GPU.

Display

  • Resolution: Depends on your monitor; the higher the resolution, the greater the load on your GPU.
  • Aspect ratio: Depends on your monitor
  • Framerate: 120, we recommend 60 for stable framerate
  • Uncapped framerate: Limited
  • V-Sync: Off, if you have a monitor with VRR, G-Sync or FreeSync. Otherwise on

Graphics

  • Graphics settings: Custom
  • Upscaling: Nvidia DLSS 3, AMD FSR 3, or Intel XeSS 1.3. Depending on your graphics card, select the corresponding counterpart for your GPU
  • Frame generation: Activate, but you should expect lags. Otherwise, deactivate.
  • Upscaling mode: With Nvidia graphics card “Nvidia DLAA,” otherwise “Balanced”
  • Antialiasing: You can only set this if you disable DLSS, FSR, and XeSS. Therefore skip
  • Render scaling: 100; the higher the value, the sharper the image. The higher the sharpness, the greater the load on your GPU.
  • Ray tracing: Low or Medium
  • Texture quality: “Maximum” for graphics cards with at least 12 GB VRAM, at most “High” for 8 GB VRAM or less
  • Texture filter quality: Medium or High
  • Mesh quality: High
  • Fur quality: High
  • Sky/Cloud quality: High
  • Grass and tree quality: Medium
  • Grass and tree movement: Medium
  • Wind simulation quality: High
  • Surface quality: Medium
  • Sand/Snow quality: Medium
  • Water effects: Medium
  • Render distance: Medium, higher if needed. The higher the value, the greater the load because more is rendered.
  • Shadow quality: Medium or High; depends on your graphics card.
  • Far shadow quality: Low
  • Shadow distance: Medium
  • Ambient light quality: Medium
  • Contact shadows: enabled
  • Ambient occlusion: High
  • Bloom: Strong
  • Motion blur: Off. Enable on weaker systems
  • Vignetting effect: On
  • SSSS Scattering: On
  • Depth of field: On
  • Volumetric fog: Low
  • Variable rate shading: Off. Enable to reduce rendering load on weak graphics cards

Our tips for better performance in Monster Hunter Wilds

You want to play Monster Hunter Wilds on your PC, but you still can’t achieve a stable frame rate? We present you some tips and settings on how you can save performance without the game looking ugly.

Textures: If you have a graphics card with little video memory, such as the GeForce GTX 1060 (6 GB) or AMD Radeon RX 580 (4 or 8 GB), we would recommend lowering the textures. The higher the setting, the more video memory is used. If you’re playing at high resolutions (WQHD or higher), we also recommend lowering the textures if you don’t have at least the recommended graphics card. The lower the textures are resolved, the more blurred surfaces appear.

Shadow quality: Shadows understandably consume a lot of performance, but they also contribute to a realistic image. If you have performance issues, lower the shadows to Medium or even Low.

Shadow distance: This setting determines whether shadows are displayed from a distance. This creates an atmospheric game but also consumes performance. Therefore set the value lower rather than higher.

Ambient light quality: This allows you to see reflections at a distance on objects. It creates atmosphere but consumes performance. A good setting to save performance.

Motion blur: Motion blur makes the image blurrier during movement, making the game feel smoother on weaker systems, even if it’s not. Motion blur can especially cause motion sickness, so we would recommend turning the setting off.

Variable rate shading: Only enable if your computer cannot handle the game. With this, you can reduce the rendering load on your graphics card. This will give you several percent more performance.

DLSS, FSR and XeSS: Generally, the game runs well even without “fake frames”; for a significantly more stable frame rate, we recommend enabling the upscalers. Quality is usually enough; if you still have issues, switch to performance. DLSS and FSR usually provide you with better performance than the native resolution.

Note: Please note that DLSS and FSR can cause odd errors. Especially with fine surfaces and faces, there can be faulty images. If you experience such problems, it doesn’t necessarily mean defective hardware or bugs in the game, but it is likely rendering errors.

However, keep in mind: If you activate an upscaler, the antialiasing settings will be deactivated. If you want to use your own settings for antialiasing, you must turn off the upscalers (DLSS, FSR or XeSS).

With Monster Hunter Wilds, the successor to Monster Hunter World and Rise finally appears. You can find the most important information about the release, the open beta, crossplay and more at MeinMMO: Monster Hunter Wilds: Release, Crossplay & Preorder Bonuses – Everything about the new Monster Hunter

This is an AI-powered translation. Some inaccuracies might exist.