Monster Hunter Wilds: Patch Notes for Update 1.010.00 – All Important Information about the First Title Update

Monster Hunter Wilds: Patch Notes for Update 1.010.00 – All Important Information about the First Title Update

The TU1 in Monster Hunter Wilds is expected to bring new content and changes. Just before the release, the patch notes have been released, and we will list all of them for you and summarize the most important changes.

When does the update start? Update 1.010.00 is set to roll out on April 4th at 5:00 AM and has the following sizes, depending on the platform:

  • Xbox: approx. 6 GB
  • PS5: approx. 10 GB
  • PC: approx 6 GB (with high-resolution package approx. 16 GB)

These are the most important adjustments: The first title update will bring many adjustments and innovations, but before you have to browse through the long list, we will summarize the most important changes from patch 1.010.00:

  • The Mizutsune has been added (available from JR 21 onwards)
  • Zoh Shia can be challenged (available from JR 50 onwards)
  • The Great Site has been added (available from JR 16) and brings you:
    • Barrel Bowling
    • Diva Concerts
    • the Arena Quest switch
    • the Canteen
    • the Arm Wrestling Barrel
  • There are new story, side, and additional quests as well as arena quests
  • New limited-time event quests have been added
  • Hunter profiles have been added an arena protocol
  • Alma can be equipped with new outfits
  • New equipment options for field camps have been added.
  • Preparations for the Festival of Concord have been made, planned to take place from April 23 to May 6

Now let’s move on to the comprehensive overview of all patch notes. We will categorize the list into their respective categories. So feel free to use our directory to access the points that interest you:

Patch Notes for Update 1.010.00 in English

Bug Fixes and Balance Adjustments

Bases and Facilities

  • After unlocking the Great Site, the hunting group info switch will be moved from the base camp in the Wind Plane to the Great Site.
  • A bug has been fixed where multiple uses of the grill in a tent could cause the game controls to stop working.
  • A bug related to grilling has been fixed, where ingredients were consumed, but the corresponding meal effects were not triggered if a meal was canceled because, for example, an environmental connection was lost.
  • The response time of the controls has been improved in all dialog scenes, such as conversations in facilities.
  • The “Rest” command now requires 500 guild points, and investigations now yield 10% more guild points than before.
  • The required number of points for “Wyverian Smelting” and “Smelting Decorations” in the smelting pot has been increased.
  • The number of smelting points received from certain objects and rare decorations has been increased when used as materials for smelting.
  • A bug has been fixed where meal invitations were partially announced or displayed in the environmental info when the invitation could not be accepted at all.
  • The supply depot menu has added the option “Send Items” which allows items to be replenished outside the tent.

Missions

  • A bug has been fixed where some side missions requiring the delivery of certain items could not be completed correctly.
  • A bug has been fixed that prevented the fulfillment of side mission conditions during event quests.

Monsters and Native Creatures

  • A bug has been fixed where some monsters would stop moving in certain situations.
  • A bug has been fixed where wounds on certain monsters unintentionally disappeared after executing specific actions.
  • A bug has been fixed that could cause the game to crash when blocking an attack from a Gravios.
  • A bug has been fixed where the introductory camera sequence for newly discovered monsters was triggered for monsters that had already been discovered previously.
  • A bug has been fixed where the native creature “Smoke Veil Gecko” was not appearing in the Wind Plane.
  • The behavior of some monster actions has been adjusted.
  • For certain monsters such as Gore Magala, the distance between monster and camera has been increased.
  • A bug has been fixed where the Jin Dahaad could unintentionally leave an area.

Players

General:

  • A bug has been fixed where the hunter profile could not be edited correctly.
  • A new feature now allows undoing edits to the hunter profile.
  • A bug has been fixed that prevented stealth attacks with the Light Bowgun, Heavy Bowgun, or Bow from being canceled.
  • A bug has been fixed that caused weapon attachments to appear in scenes where no weapons were displayed.
  • A bug has been fixed that allowed large falling rocks to be blocked.
  • Spear: Landing thrust attack finishing moves after a focus attack, where the first hit causes a large knockback, has been made easier.
  • Hammer: A bug has been fixed where focus attacks could not be executed immediately after stopping from movement while charging.
  • Light Bowgun: A bug has been fixed where Wyvern explosions reacted to Palico attacks.
  • Palico: A bug has been fixed that prevented stun and fatigue values from increasing when a Palico attacked a monster with a blunt weapon.
  • Hunting Horn: A bug has been fixed where certain actions requiring simultaneous inputs were not performed correctly.
  • The ability to perform ranged attacks while riding Saikrii with the Heavy and Light Bowgun has been improved.
  • The effects of the Corrupted Mantle have been adjusted.
  • The damage reduction of the Fortitude Mantle has been improved.
  • The duration of the Healing Mantle and the Dodge Mantle has been increased.
  • Bow: The damage of the Dragon Slayer has been decreased.
  • Bow: Elemental values of the Power Rapid Shot have been increased.
  • Bow: The damage of “Thousand Dragons” has been increased. Including when using melee coating and power coating.
  • Bow: The ability “Charge Master” now affects Power Shot and Power Rapid Shot.

Skills:

  • A bug has been fixed where “Opening Shot” could not be used with special ammunition.

Support Hunters:

  • A bug has been fixed where support hunters could not reach certain areas.
  • A bug has been fixed that prevented guest players from receiving the effects of Rosso’s Demon Ammunition, Armor Ammunition, or Recovery Ammunition.
  • A bug has been fixed where guest players did not see a visual change when a support hunter equipped a mantle.
  • The frequency with which support hunters can use certain items has been adjusted.

Field Experts:

  • The distance that field experts keep during hunts of monsters has been adjusted.

Miscellaneous

Login Bonuses:

  • There are now login bonus days when a free meal voucher is granted.
  • Login bonuses now include at least one barrel bowling voucher every day.

System:

  • VRAM usage as well as the DirectStorage version have been improved. (STEAM)
  • A bug has been fixed that prevented color information from being saved in shared sets.
  • A bug with some display settings of character models on the title screen and save data selection screen has been fixed.
  • A bug has been fixed where the model display of attachments during armor preview did not function correctly.
  • A bug with the visual effects of the Hope Talisman has been fixed.
  • A bug has been fixed so that the display of connecting members in base camps and other shared locations is now prioritized correctly.
  • A bug has been fixed that caused frequent communication errors when firing an SOS flare immediately after quest start.
  • The background color of the game outside of rendering areas has been changed to black.
  • A bug has been fixed where the leadership of a hunting group was not properly transferred to the vice leadership when the group leader left.
  • A bug has been fixed that made it partially impossible to obtain the Power Amulet or Armor Amulet even after the conditions for obtaining them were met. If you have met the conditions and have not yet received the items, you can obtain them after displaying another quest result screen.

Quests:

  • A bug has been fixed that cut off NPC dialogues when certain story tasks were completed by capturing the target.
  • A bug has been fixed that reduced the remaining number for research quests even when accepting an investigation and a failed departure (e.g., due to a communication error).
  • When failing to join another quest during an ongoing quest, the current quest is now canceled, and the player is returned to the base.
  • A bug has been fixed that prevented progress in the quest when departing on a quest with simultaneous invitations through the platform.
  • A bug has been fixed where the maximum group size of quests did not function correctly during certain actions.
  • A bug has been fixed where quests did not appear in SOS flare searches when the host of the quest fired the SOS flare and then left the quest.

Others:

  • A bug has been fixed where the displayed number of field camps and their locations did not match the actual data in some situations.
  • The placement of some mineral deposits has been adjusted to make it easier to collect them while riding the Saikrii.
  • A bug has been fixed where some spoken text lines were not triggered correctly.
  • Various text issues have been fixed.
  • Some minor bugs have been fixed.

These were the complete official patch notes of Monster Hunter Wilds for its upcoming title update. In addition to these changes, there should also be information about handling cheaters. Capcom may even be so tough that even innocent players could be affected. More details can be found here: Monster Hunter Wilds plans to take action against cheaters – even innocent players are not spared

Source(s): info.monsterhunter.com
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