Maiev Shadowsong will be the new hero in Heroes of the Storm

Maiev Shadowsong will be the new hero in Heroes of the Storm

The next heroine in Heroes of the Storm will be the night elf Maiev Shadowsong. As a ruthless assassin, she hunts her prey.

The last hero of Heroes of the Storm, Blaze, has settled well into the Nexus, so it’s slowly time for a new addition. Blizzard has chosen a heroine from the Warcraft universe next, the warden Maiev Shadowsong.

Maiev belongs to the night elf wardens, the jailers for particularly dangerous prisoners. For many millennia, she was the warden of Illidan Stormrage, whom she relentlessly pursued in Warcraft 3 and only celebrated her success in WoW: The Burning Crusade.

Maiev’s Abilities in HotS

In the Nexus of Heroes of the Storm, Maiev will be an assassin, able to take little damage but deal a lot.

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Let’s take a look at Maiev’s abilities:

  • The trait Warden’s Reflexes allows Maiev to jump into the air and become briefly immune to damage and area attacks.
  • Dagger Barrage throws multiple daggers in a crescent shape that hits all enemies in the target area. If it hits at least two enemies, the cooldown of the ability is drastically reduced.
  • Umbral Bindings ensures that Maiev’s next attack hits multiple heroes. All hit heroes are tethered to Maiev and, if they move away in the next few seconds, are pulled back to Maiev.
  • Vengeful Spirit sends a spirit flying in a straight line that damages enemies. Upon reaching the target point, the spirit pauses briefly and then returns to Maiev. Maiev can jump once to its position as long as the spirit is active.
  • The first heroic ability is Portable Prison. Maiev throws a glaive at the enemy that hits the first hero it encounters. For a few seconds after the hit, Maiev can reactivate the ability, which puts the hit hero in a time stop for a few seconds and sets their vision to 0.
  • The second heroic ability is Warden’s Jail. Maiev creates eight copies of herself that guard an area in a circular formation. If an enemy gets too close to the copies, they push the player back into the circle and then dissolve.

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