LoL: Kled, Der Übellaunige Streiter – Neuer Champ enthüllt

LoL: Kled, Der Übellaunige Streiter – Neuer Champ enthüllt

This is the new champion in League of Legends!

Several days ago, developer RiotGames already provided the first teasers for Kled, by hanging up “wanted posters” in the LCS studios. This time, the teasers were not drawn out over weeks, but come straight to the point and show what the champion can do. We show you the abilities of Kled here:

Kled-Skin
More mount – More abilities – these are the skills of Kled, the new LoL champ, in English

Kled rides on his companion Skaarl, a typical ride lizard, across the maps of League of Legends. Because the two ride together, Kled’s abilities are tied to whether Skaarl is with him or has abandoned the fight out of fear.

Passive – Skaarl, the spineless lizard:

  • When Kled and Skaarl are together, Skaarl (who has his own health bar) takes the damage instead of Kled. If Skaarl’s health bar drops to 0 health points, the lizard flees and Kled fights alone – Just like good friends do.
  • If Kled fights alone, he gains a new passive ability that gives him increased movement speed when approaching enemy champions. When attacking towers, champions, or epic monsters, Kled charges Skaarl’s courage until he rejoins the fight.

Q (With Skaarl): Bear trap on a rope

  • As the name suggests, Kled throws a bear trap attached to a rope in a target direction. All enemies hit take damage, and the trap snaps shut on the first enemy it hits. If Kled remains near the opponent stuck in the trap for a few seconds, he pulls the opponent closer – Meanwhile, enemies are slowed and take damage. Minions receive additional damage from this ability.

Q (Without Skaarl): 

  • In a target direction, Kled fires a barrage – The shot pushes Kled back. This ability is similar to Graves
    LoL Champion attacks collage

W – Violent tendencies (passive):

  • Through normal attacks, Kled enters a frenzy and gains additional attack speed for the next 4 attacks. The fourth attack deals additional damage based on a percentage of the target’s maximum health.

E – Rampaging (Only possible with Skaarl)

  • The Kled and Skaarl duo storms into a target area and gain additional movement speed for a short time. Along the way, enemies hit take damage. If you hit a champion or a large monster with this ability, you can use it again to deal damage a second time. Did someone say Renekton?

R – AAANGRIIIFF!!! (Only possible with Skaarl)

  • Now it gets fun! Skaarl transforms into a rolling lizard (similar to Rammus – but not as intricate) and charges to a target area while Kled balances on him. Together, they generate a shield and provide additional movement speed to allies behind them. Skaarl targets the first enemy in sight and rams him, dealing damage equal to a percentage of the enemy’s maximum health.
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Patrick says: Well, Kled doesn’t really amaze me (Skaarl doesn’t either) – Champion introductions rarely do. I hope his shield with Skaarl isn’t as annoying as with Tahm Kench, otherwise frustration is pre-programmed. On one hand, I understand that attacks can’t be that extravagant when the champion is already a duo team in the game – However, I am quite disappointed with the Q. But these are just initial thoughts, which can turn into sheer euphoria when playing and testing.

What do you think of Kled’s introduction?

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