About a month ago, Legends of Aria was released on Steam. But how well did the MMORPG perform there? Let’s take a look at the current numbers.
How does Legends of Aria perform on Steam? In the last 24 hours, around 560 players have started the MMORPG via Steam. This also corresponds to the average number of players over the last 30 days, which is 542 players.
It is notable that the numbers have slightly declined, but overall remain stable. Some days in August did not reach 500 players at peak, but in both September days, Legends of Aria managed to do so again.
So the MMORPG seems to motivate and retain fans. However, the total number of players is quite low.
A Lot of Delays and Many Changes
How did Legends of Aria start on Steam? The MMORPG, which reminds many fans especially of Ultima Online 2.0, only reached 1,150 concurrent players at peak shortly after its release.
The most successful MMORPG on Steam, Final Fantasy XIV, had 41,190 concurrent players within the last 30 days. A significant difference.
Nevertheless, LoA still manages to barely make it into the top 10 of the most successful MMORPGs on Steam.
The Steam reviews were balanced right from the start. 55% of the reviews were positive. This number has remained stable. Today, the MMORPG has 305 reviews on Steam, of which 56% are positive, but many are still from the first week (207).
What is LoA doing well? The newer reviews confirm what players said at the release on Steam. Positive aspects of Legends of Aria include:
- The sandbox content like crafting and housing
- Fair, but necessary grind
- The proximity to Ultima Online
- The freedom of private servers
The theme of freedom is also confirmed by the Steam user Heol:
The gameplay is a bit clunky, but I can recommend it if you like to do your own things in your own place and can set your own goals.
But aside from the freedom, there is also significant criticism.
What is LoA doing poorly? There are still discussions about PvP because it was reduced at the start of Legends of Aria. Otherwise, the lack of direction from the developers is in the foreground:
- Originally planned as Shards Online, the individual servers were in focus. Now the MMORPG has its own world that the developers have provided.
- Many small design decisions move the game further away from Ultima Online
- Originally, the Steam release was supposed to happen in December 2018, but was then postponed.
The performance is also criticized in the latest reviews. At least that’s what Steam user VegansLiveHealthy writes:
Importantly, even the lowest graphic settings are not low. You need strong hardware for PvP. I only get 10 FPS [,,].
If really low graphic settings are created for weak PCs, then I’m happy and will give feedback again.
What are the plans for LoA’s future? According to a new Developer Update from August 30, a lot of work is being done on bugs and quality of life. The focus is now on update 0.8, which is supposed to bring new, dynamic PvE content.
If you don’t like Legends of Aria, we may have alternatives for you in this list:

