Players are complaining after the recent update of Pokémon GO that their game no longer runs as smoothly as before. There are performance issues. Especially OnePlus 7 Pro users seem to be affected.
What is the problem? After the last update of Pokémon GO, version 0.153.0, players are complaining that this game no longer runs as smoothly on their smartphones as it did before. Players suspect that the patch can no longer handle the high refresh rates of 90 Hz and above.
Instead, Pokémon GO is running less frames per second for them, even though the phones could handle more. Prior to this update, Pokémon GO was still running at higher refresh rates and thus supporting the performance of the gaming devices.
Which phones are affected? One of the most frequently mentioned smartphones with these issues is the OnePlus 7 Pro, which has a 90 Hz display. According to a report from AndroidCentral , Razer Phones and possibly also the Google Pixel 4 are said to be affected. The frame rates are reportedly dropping to 30 Hz at times.
These phones offer a high refresh rate and make games and apps appear particularly smooth. While normal smartphones usually run at 60 Hz, gaming smartphones can sometimes achieve double that.
What solution is there? Players report that installing the old version 0.151.0 of Pokémon GO was able to fix this error. This APK is still available on corresponding sites but is likely not to be supported for long, necessitating an update.
Niantic has not yet commented on these issues. There were issues with Android and Pokémon GO back in 2018 when the game was sniffing data.
Voices of players about FPS issues with Pokémon GO
On Twitter, users are reaching out to the support of Pokémon GO. User @_AttackPenguin_ writes: “Why do phones with 90Hz+ screens have limited performance in Pokémon GO after the last update?”
On Reddit , a user writes that his Pokémon GO on the OnePlus 7 Pro is no longer running as smoothly as usual after the last update. He asks if other players are experiencing the problem too and receives many responses from agreeing players.
It is unclear whether this change is a bug or a deliberate limitation of the frame rates.
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