Since patch 8.1.5, the Alliance in World of Warcraft has the Kul Tiran as a new allied race. The abilities of the new humans seem to be stronger than initially suspected.
How can Kul Tiran instantly kill opponents? The secret lies in a racial ability of the Kul Tiran, the “Swings”. This knocks a target back a great distance and stuns it for a short time.
The ability initially appeared weak to many players, especially compared to the seemingly overpowering ability of the Zandalari Trolls that were also introduced.
A user on reddit has found a highly practical use for the “Swings”. He has used the ability to throw opponents from high positions in PvP and kill them through fall damage. This even worked with players who were more than 10 levels stronger.
This makes the ability so strong: Previously, abilities with knockback were only allowed for certain classes like Shamans. With the Kul Tiran, any class that is permitted to the race can use it.
Also Rogues or Druids. Since these two classes can stealth, they can easily sneak up on enemies. With a short stun (like a headbutt) or a surprise attack, an opponent can be instantly killed with a “Swings”.
A similar impact of the ability has already been suspected by our author Benedict. Those who want to try this out for themselves, must first unlock the Kul Tiran.
Does this work elsewhere? Yes. The ability can also be used in PvP. In many battlegrounds, abilities that can knock opponents back are very popular, such as:
- in Arathi Basin
- in Warsong Gulch
- in Twin Peaks
In battlegrounds, opponents can be thrown from high positions to the ground or simply into the void, resulting in a guaranteed death. They can hardly defend against this, except with abilities like Shadowstep, Grappling Hook, or through the leap of faith of an attentive Priest.
In PvE, however, the “Swings” has little use. NPCs take no fall damage, and if they die from a fall off the map, the loot goes with them.

This is how fans see the “Swings”: Most players find the scenes quite cool. Some have even created Kul Tiran themselves to try it out.
However, some fans now see the danger that Blizzard might consider it “too strong”. They hope that the “Swings” will remain in the game as it is.
What do you think about the use of the “Swings”?
Even though the Kul Tiran have potential in PvP, PvE is in the hands of the Horde: