Greenskins
If you enjoy the combat aspect of Total War, you should start with the Greenskins. They literally live for war and have correspondingly strong and solid units right from the start. You should not have any real issues with any commander in the early stages.
However, you MUST fight to keep your people’s morale high. The WAAAGH! mechanic gives you bonuses for combat and economy if you defeat enough enemies. If you declare a WAAAGH!, you even get additional support armies for free. But if you do nothing, you receive a significant penalty on everything.
In terms of unit roster, the Greenskins offer a mix of everything except ranged combat, especially strong mages with shamans and, due to spiders and idols, some of the best monsters in the game. Even the cavalry is valuable in every battle.
In almost every round, at least one Greenskin commander is present until the very end, and often one of the strongest, if not the strongest leader. Additionally, you have your private gods: The Orks in Warhammer have completely insane gods, but they are so powerful that even humans worship them
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