Helldivers 2 wanted to fix the game in 60 days, now the final update is here – Patch notes for 01.001.104

Helldivers 2 wanted to fix the game in 60 days, now the final update is here – Patch notes for 01.001.104

Helldivers 2 was in a difficult situation. The game was unsure of its direction and nerfs ruined the fun for fans. The developers promised to save the coop shooter in 60 days. The time is up, but how does the game look now and is it worth revisiting? We will show you.

What was the 60-day plan? The head of Arrowhead promised in August 2024 to save Helldivers 2. The reason for the rescue was dissatisfied players and steadily declining player numbers. Arrowhead saw many weapons and stratagems that were far too dominant in the then meta. Weapons were weakened, even visually altered, and decisions were made that drove the community mad.

In order to prevent a complete boycott of Helldivers 2, Arrowhead created its 60-day plan, focusing on addressing the concerns raised by the community in order to provide the fan experience that they had loved since the release of Helldivers 2. Now 63 days have passed and the final patch of the plan is out. How good is the game now and is it worth revisiting?

Developers know now what players want

What has changed? One might think the developers have learned from their mistakes. Helldivers 2 is in a very good state regarding the meta. Many weapons are fun again, enemies are not as dominant anymore, and nerfs and changes have been reversed.

Above all, the flamethrower has regained its former glory, automatons have been nerfed, and various weapons such as the Liberator have been overhauled to stand out in the current meta.

The team is now more focused on the motto “buffing instead of nerfing”. Strong weapons are left alone, while weaker tools are improved enough to compete with the strength of the meta weapons.

You can find the full patch notes from the developers here on YouTube:

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What are the highlights of update 01.001.104? There are new changes that are worth seeing. Here’s what you can expect:

  • The Senator can now penetrate the armor of Raiders and other armored units
  • The Automatic Cannon and the Recoilless Rifle have received an additional projectile type, with shrapnel and larger explosions
  • The throwing knives have had their capacity increased – from 8 to 20
  • Light and Heavy Armors have been improved and are now more worthwhile
  • Patrols increase as you approach the extraction zone
  • Various MGs have received an increased magazine size to shoot longer
  • Hulks have regained their rocket attachments
  • Supplies and your mechs are now marked on the map
  • and much more

Helldivers 2 is on a good path and the developers are already promising further improvements that will come to players over the next few weeks. What do you think of the developers’ plan change and Arrowhead’s new update policy? Do you prefer buffs over nerfs? Let us know your opinion in the comments! More about Helldivers 2 can be found here: In Helldivers 2, players are one step closer to their space station, now they look forward to vacation with the bugs

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