The game servers could not withstand the high influx of Guardians of Ember. An improved server structure is expected to prevent these issues.
A few days ago, the early access of Guardians of Ember, also referred to as “Diablo MMO”, was launched. The combination of Diablo and MMO, combined in one game, attracted so many fans that the servers were overwhelmed. There have been some changes to the server structure, which should eliminate the connection issues.
Lag spikes and server downtimes due to high player interest
According to IME, the German publisher of Guardians of Ember, they prepared for an influx. However, they were overrun by the sheer number of players who wanted to play Guardians of Ember in the first 48 hours. The servers had difficulty handling this volume of players.
Therefore, the structure of the game servers has now been changed and the overall performance of the game has been significantly improved. Those who have already played the early access of GoE in recent days may have experienced issues such as server downtimes or lag spikes firsthand. To keep the servers accessible longer, a solution was needed, so the game service was moved to the test servers in Taiwan. This resulted in significant latency issues that were mentioned in comments on Steam or in Let’s Plays.
Servers are now in Europe
The new servers are now in Europe and are expected to be significantly more stable. The publisher invites you to give Guardians of Ember another chance to convince yourself of the improved servers.
What is Guardians of Ember? A first look at the game

