In For Honor, the Shinobi has been in the game since the start of Season 2. What combos and special attacks does he have up his sleeve? Shinobi Guide.
Since May 16, “Season Pass” holders can play the Shinobi in For Honor. Those without a Season Pass must wait until May 23 and unlock him with 15,000 steel. The Shinobi, along with the Centurion, is one of the first two “new heroes”. Until now, there were 12 characters to choose from, now there are 14.
Shinobi Guide – Information on the new Samurai Assassin
The Shinobi joins the Samurai faction as an assassin, as a rogue. He is the “Ninja”, known from leaks months ago, and has the same classification as the Orochi.
This new hero class is introduced as follows: “The Shinobi are quiet warriors who move gracefully and kill with a finesse that speaks of a lifetime of disciplined training.”
The Shinobi, like all other rogues, has no permanent guard. This means the guard only remains in position for a limited time. Additionally, he has low health points but is fast and agile. Therefore, his attributes are “Mobility” and “Counterattacks”. Be careful not to get hit yourself, and then strike quickly.
For this playstyle, the Shinobi has several cool moves available: After an attack, he can quickly regain distance to the enemy with a backflip. With Shadow Step, he becomes briefly invisible by dodging twice and thanks to an additional sprint stage, he can move particularly fast. However, this consumes stamina.
The weapons of the Shinobi are interesting: He wields two Kusarigama – two sickle-shaped blades attached to a wooden handle and a chain. With this, you can attack from a distance, pull opponents towards you, and incapacitate them for a brief period. But be cautious: the enemy can parry the ranged attacks, causing the Shinobi to fall.
The actions, combos, and special attacks of the Shinobi in For Honor
The Shinobi has extremely many special attacks and combos that you must practice to master the Shinobi. Therefore, this hero has the difficulty rating of “Hard”. He combines deadly melee and ranged attacks.
Note on the button combinations:
- R1 stands for Light Attack
- R2 for Heavy Attack
- Left Stick (L) for Movement (in the respective direction)
- Right Stick (R) for Weapon Position
- Square for Break Guard
- X for Dodge
- L3 for Sprint
You can find the combos in the hero menu under “How to Fight” and then “Action List”:




The first four combos are chain attacks, where Blade Rain inflicts damage over time. The Spider Silk Whip is interesting because you charge the Heavy Attack and then activate it to use ranged combat twice.
- Charge only works outside of guard mode. It is unblockable and knocks opponents to the ground. Can be interrupted.
- Super Sprint: Very fast, but consumes stamina
- Grab: You pull the opponent towards you with your blade. If the grab is parried by the opponent, you lose your balance
- Blade Rain Variation: Unblockable, inflicts damage over time.
- Charged Kick Variation and Grab Kick Variation: You must first surprise the opponent with a kick. Press Square immediately after a parry.
- Forward Roll Kick: Unblockable, knocks the opponent back. You pull yourself towards the opponent during the forward roll. Even if the attack misses, you can perform the forward roll.
- With the Backflip, you can execute a light or heavy attack or a kick beforehand.
- Double Dodge Kick: Unblockable, knocks the opponent back
- Teleport Kick and Attack: For this, you need to dodge in the direction of the opponent just before the opponent’s attack hits. This teleports you behind the opponent and causes them to bleed.
- Shadow Strike: Parry an attack, perform a light attack, and inflict damage over time on the opponent.
Additional Notes:
- Charge: The heavy attack has two charge levels. The further it is charged, the greater the range.
- Charging Limits: Without stamina, you cannot charge. While charging, you can dodge and cancel the charge. If the opponent parries the charged attack, you lose your balance.
- Immediately after a Backflip, you can start a ranged attack without needing to charge it.
- Tip: Go to the hero menu under “How to Fight” and watch the videos about the Shinobi. There you will see the attacks in motion.

The Gifts of the Shinobi
The Shinobi has 12 different gifts that you can find under “Abilities” in the hero menu. There are four gifts slots, with three options per slot.
Slot 1:
- Bounty Hunter: Passive ability – Health and stamina from hero kills
- Camouflage: Passive ability – Hidden from HUD, radar, and aim assist
- Kiai: Stun nearby opponents with a shout
Slot 2:
- Smoke Bomb: Deactivates enemies’ tracking while in the smoke
- Star Shower: Throw multiple shurikens in an area in front of you
- Revenge Attacks: Passive ability – Attacks fill the revenge gauge
Slot 3:
- Sharpened Blade: Attacks inflict additional damage over time
- Nukekubi: Gain stamina on successful attacks
- Slipstream: Passive ability – Dodging temporarily improves attack
Slot 4:
- Arrow Rain: Aerial attack with moderate damage
- Nail Bomb: A trap that inflicts bleeding damage in the target area
- Yama Uba: Gain health on successful attacks
By the way: These are the executions of the Shinobi:
What the Centurion can do in For Honor, you can find out here.
