Feeling like dungeons – but not in the mood for MMORPGs? One game aims to make exactly that possible and targets players of World of Warcraft.
Dungeons in MMORPGs are a different breed. Some might dislike the challenge and social interactions of these challenges, while others would prefer to just play dungeons and have no interest in all the “fuss” around it. Leveling up, completing quests, farming resources – that can be annoying.
If you’re only into the pure dungeon experience, you should check out Fellowship. Because Fellowship brings MMORPG dungeons – just without all the annoying MMORPG stuff.
What kind of game is Fellowship? Fellowship is essentially a pure dungeon game. While there is a social hub where you can look for group members or practice with some training dummies, there isn’t a large game world like in MMORPGs – instead, there are dungeons, and everything revolves around them.
Currently, a group in Fellowship consists of one tank, one healer, and 2 DPS characters.
However, you don’t create your own characters; instead, you have fixed heroes to choose from, stepping into their roles.
WoW dungeons, just without the WoW fluff
The parallels to World of Warcraft are often obvious. You can increase the difficulty of the dungeons. Then they get a timer, and later on additional modifiers (“curses”) that add further challenges. This already sounds very much like the affix system from WoW and plays out pretty similarly.
At the same time, the complexity of your characters also increases with the difficulty. While the mage character at the beginning essentially only has damage abilities, later he gains defensive abilities, interrupts from enemies, or buffs for the entire group. So, the complexity and options of your character also increase with the difficulty.
Those who enjoy challenging dungeons with increasing difficulty will likely find happiness in Fellowship.
How much will Fellowship cost? Currently, you can play the free demo on Steam, but later Fellowship will have a fixed price. However, this will only be a one-time purchase – there won’t be additional costs such as a subscription. New game content like dungeons and characters will be directly accessible to everyone. Only cosmetic adjustments might come as paid shop items to ensure the continued development of the game (via pcgamer.com).
Who is Fellowship suitable for? That’s a good question, and not so easy to answer. Most likely, Fellowship is suited for anyone who wants to enjoy dungeon content but finds the rest of an MMORPG rather tedious and annoying. If you don’t want to spend time leveling, grinding, farming resources, and unlocking content, then Fellowship will give you exactly what you want.
However, anyone currently playing MMORPGs like World of Warcraft or Final Fantasy will likely ask themselves: Why would I want to leave my character, which I have built up over the years, and play a “no-name” hero?
That’s a question that the developers will likely have to answer as well. Because even if Fellowship offers really good dungeon content and will likely reach this player niche perfectly, it may be difficult to pull fans away from their games who simply do not want to play only dungeons.
At least during the ongoing “Steam Next Fest”, everyone can get an impression of Fellowship for themselves. And who knows: If you have never participated in “endgame dungeons” in your MMORPGs, then Fellowship is probably the simplest entry you will ever get into this kind of gameplay. For that reason alone, it is worth a look.
And if this kind of game doesn’t appeal to you, check out the 10 titles that belong to the super-desired God-Tier
on Steam.

