Fans bring back official content for The Witcher 3 that you have never seen before, including a scene with Yennefer

Fans bring back official content for The Witcher 3 that you have never seen before, including a scene with Yennefer

The Witcher 3 has been played by many, but fans have now brought back hidden content that comes from the official developers but was cut. This includes hundreds of lines of dialogue, cutscenes, and entire NPCs.

The Witcher 3 is considered one of the best role-playing games of recent years by many. Although the main story of the game is technically complete, there is still more content in the code than many players have seen to date:

Hundreds of cut voice lines are somewhere in the game files of The Witcher 3, ranging from simple one-liners to dialogue options to entire cutscenes. Some diligent developers from the community have been restoring cut content for several years.

What kind of mod is this? Behind the name “Brothers in Arms” is a large community project that restores cut content. This includes both small items like books or diary entries as well as entire cutscenes and missing dialogues.

In the latest update, the English magazine PCGamer reports that some content has been restored, including a dialogue option with Yennefer:

In the quest “The Last Wish,” there is a dialogue choice where Geralt has to decide whether to tell Yennefer “I love you” or not:

  • In the original version, his decision not to say it leads to a short and heartfelt exchange between the lovers.
  • In the new version, however, the decision not to say “I love you” leads not only to a longer exchange but is also more romantic, as Geralt and Yen kiss before parting.
  • At the end of this quest, a scene is also expanded with a few more details.

In addition, there are more contents that fans have restored, including a scene in which Ciri talks with the Wild Hunt warriors and an additional conversation with the witcher Eskel when Geralt returns to Kaer Morhen.

Developers cut nearly finished content when they are pressed for time or the budget is tight

Why are content removed at all? Content is often removed before release because developers are often pressed for time, budgets need to be tightened, and as a result, the scope is reduced to finish the game. In other cases, content can no longer be checked for errors and is therefore cut entirely from the game to avoid causing problems in the final release.

In the code, the content can often still be found and restored, as they are often just deactivated. The probably best-known example is the game Star Wars: Knights of the Old Republic 2. Developer Obsidian only had about a year to finish the second part and ultimately cut many contents from the final version. With mods like the “Restored Content Mod,” these contents can be restored, such as the notorious droid factory, which is not found in the original version anymore.

The Witcher 3 is so vast, extensive, and detailed that multiple playthroughs are needed to truly experience all the possibilities of the role-playing milestone by CD Projekt RED – this is currently shown by a report from the community: After 10 years and 1,000 hours of gameplay, a fan of Witcher 3 discovers that one can save a character sentenced to death

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