ESO: All (DLC) Dungeon Item Sets Overview – with Locations 2023

ESO: All (DLC) Dungeon Item Sets Overview – with Locations 2023

The MMORPG The Elder Scrolls Online has now received 37 updates. With each dungeon DLC, new item sets have also been added that you can acquire by completing the dungeon and defeating enemies. We at MeinMMO show you where you can find each set in which DLC dungeon.

In ESO, the item sets (sets for weapons, equipment, and jewelry) are distinguished by their locations or whether they are craftable. Additionally, you will need a different number of items to unlock the last effect of the set. The number varies between 2 and 5 pieces.

Update: April 2, 2023 – Sets from Update 37 and a new box for similar posts have been added.

These categories exist for item sets:

In this article, we focus on all 5-piece sets of the DLC dungeons.

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Locations of the Dungeon Sets at a Glance (DLC)

In each dungeon, there is one 5-piece set for light, medium, and heavy armor. We have provided an overview of all DLC dungeon sets until Update 37 Scribes of Fate:

Set NameLocationLast Set Effect
Abgründiges Wappnen
(heavy)
Hall of the Scribes
(Rift)
Grants 1,710 maximum health. While you are preparing, you and group members within 12 meters around you receive minor evasion, reducing damage taken from area attacks by 10%.
Ägisrufer
(medium)
Unholy Tomb
(Bangkorai)
When you deal critical melee damage with a weapon attack, you summon a lesser aegis for 11 seconds. After 2.5 seconds, the lesser aegis spins its blades, causing 1,873 bleeding damage every second. This effect can occur once every 12 seconds and scales with your Magicka and Weapon power, whichever is higher.
Apocryphische Inspiration
(medium)
Hall of the Scribes
(Rift)
You and group members within 28 meters around you gain greater bravery, greater intellect, and greater resilience, increasing health, Magicka, and stamina regeneration by 30%.
Arkasis’ Genie
(heavy)
Garden of Stone
(Blackreach: Greymoor Caverns)
Whenever you drink a potion and are in combat, you and 3 group members gain 42 ultimate power. This effect can occur once every 30 seconds.
Aspekt von Mazzatun
(heavy)
Ruins of Mazzatun
(Shadowfen)
When you take damage while having less than 30% of your maximum health, you are healed for 10,069 health and gain 9,872 Magicka and stamina. This effect can occur once every 45 seconds.
Auftreibende Agonie
(medium)
Dreadcellar
(Darkshade)
When you deal direct damage with a pulling, moving, teleporting or drawing attack, you pull enemies within 10 meters towards you. After 2 seconds, you deal 6,983 physical damage to all enemies within 7 meters. This effect can occur once every 8 seconds and scales with your Magicka and Weapon power, whichever is higher. Enemies cannot gain crowd control immunity while being pulled.
Ausbeutender Niedergang
(medium)
Depths of Malatar
(Gold Coast)
When you deal critical poison damage to an enemy, you summon the Ravager, which attacks the enemy after 2 seconds. The Ravager deals 11,980 poison damage and inflicts them with minor vulnerability for 15 seconds, increasing the damage they take by 5%. This effect can occur once every 10 seconds and scales with your Magicka and Weapon power, whichever is higher.
Auslaugende Rüstung
(heavy)
Prison of the Imperial City
(Imperial City)
When you take damage, you create a debuff cloud under the attacker. The cloud deals 537 poison damage every second for 5 seconds and heals you for 100% of the damage dealt. This effect can occur once every 5 seconds and scales with your maximum health.
Azurfäuleschnitter
(medium)
Hort von Maarselok
(Grahtwald)
When you deal damage over time, the affected target suffers from 5 seconds of a Foul Lair accumulation. With 20 accumulations, the Foul Lair explodes and deals 6,837 plague damage to the target and nearby enemies, scaling with your Magicka and Weapon power, whichever is higher. An enemy can only have one instance of the Foul Lair active at a time. When the seed explodes, the respective enemy cannot be affected by Foul Lair again for 2 seconds.
Banis Qual
(heavy)
Icecap
(Wrothgar)
When you taunt an enemy nearby, you bind yourself to them for 15 seconds. During this time, you inflict them with greater crippling, reducing their damage dealt by 10%. You are granted greater vitality, increasing your received healing by 16%. The bind is broken if the enemy moves more than 8 meters away from you. This effect can occur once every 15 seconds.
Bernsteinplasma
(light)
Ruins of Mazzatun
(Shadowfen)
Grants 121 stamina regeneration, Magicka regeneration, and 121 health regeneration.
Griff der Draugrbrut
(light)
Unholy Tomb
(Bangkorai)
When you deal direct damage to an enemy, you inflict the enemy with a ghostly curse for 6 seconds. Cursed enemies take 581 additional damage from all your damage abilities. This effect can occur once every 9 seconds.
Wahrgeschworenen-Raserei
(light)
Coralhorn
(Summerset)
Grants you 667 critical hit chance and increases critical damage by 4%. As long as you are in combat, this bonus doubles when your health drops below 75%, and quadruples when your health drops below 50%.

All Set Effects by Dungeons (DLC)