Owners of an Xbox One are surely rubbing their hands with joy, because from today on the space online game Elite: Dangerous can also be played on Microsoft’s console!
The developers had to overcome several hurdles, because during the development phase of the game it was said that it would be difficult to release such a comprehensive game as Elite: Dangerous on a console. That it was still possible is shown by today’s release. Gary Richards, producer of Elite: Dangerous for Xbox One, answered some questions about this version in an interview with GamingBolt.
The capabilities of the Xbox One are fully utilized

He explains that many gamers had asked for a console version of the game and that through the Xbox One Game Preview Program (a kind of early access program), they had the opportunity to create the game together with the players into a rounded experience and smooth out issues. The version runs in open play mode at 1080p and 30 fps. In other modes like PvP and Close Quarter Combat, even 60 fps are possible.
A challenge was the control, as there is only a limited number of buttons available on the console controller. Aside from that, it would have actually been easier to develop for the console since you have a fixed system that doesn’t constantly change like a PC due to new hardware. Additionally, they would fully utilize the cloud feature of the Xbox One.
The entire persistent galaxy of Elite: Dangerous is located in the cloud. This means that every player operates in the same universe, whether they are playing on Xbox One, Mac, or PC. Every action has lasting consequences that every other player can see. Whether they will support DirectX 12 in the future is something Gary Richards did not reveal. However, he stated that they are already working hard on Close Quarter Combat to turn the mode into an awesome e-sport experience.
Do you own an Xbox One and if so, will you be getting Elite: Dangerous?