Schöpfer von 28 Days Later zockt Elden Ring 7-mal durch, um den Fans den bestmöglichen Film machen zu können

Schöpfer von 28 Days Later zockt Elden Ring 7-mal durch, um den Fans den bestmöglichen Film machen zu können

Yes, you read that right. The creator of 28 Days Later wants to make a film about Elden Ring and to make it good, he of course played the game. He did well and completed many NG+, now he shares his opinion on the game.

Who is the creator? This is the screenwriter and director Alex Garland. He is known for films such as 28 Days Later, Annihilation, or Ex Machina. Just recently, Bandai Namco Entertainment announced that they want to produce a live-action adaptation of Elden Ring in collaboration with Garland (Source: de.bandainamcoent.eu).

The game offers many possibilities for making a film through its lore and the universe of the Lands Between, but not much is known about the topic yet. What the director has revealed is his love for Elden Ring. He is also roaming the Lands Between and showing it to the Tarnished in sweaty battles.

7 NG+ and one boss is a problem

What does the creator say? To understand Elden Ring, you have to play the game and that’s exactly what Alex Garland is doing – he is currently on his seventh playthrough.

In an interview with IGN, he talked about his journey as the Tarnished and shared his impressions about how he finds the game and what gives him headaches. For him, Radahn is one of the easiest bosses in the game.

He says: ‘Radahn is really easy. I found Radahn quite easy, because as long as you activate the people who can help you in this fight, they continue with him and take away half his energy and then finish him off. It’s just about activating those little summoning signs that are scattered everywhere.’

However, one boss has also kept the director busy for a long time and you can imagine which one it is, exactly, Malenia, Blade of Miquella. Overall, Garland finds Souls games easy. He has also completed Dark Souls. He states, you don’t get better at these games, but rather act like a monkey with a typewriter: ‘That was the technique I learned from Dark Souls. It’s not that you get better, it’s more like with monkeys and typewriters. You just keep going, and one day they’re dead.’

Any news about the film? Of course not. Garland keeps it to himself and even in the interview, he remains firm and keeps his lips sealed. However, what speaks for the director is his experience with the games and the universe created by Hidetaka Miyazaki, the creator of Dark Souls and Elden Ring. With this experience, he can capture the dystopian feel of the game even better.

Souls games may seem at first glance like they have no story, but those who engage with the countless items and NPCs will quickly realize how complex these universes can be. It remains exciting how Alex Garland wants to implement the film, but until then we have to be a little patient. In the meantime, feel free to check out Elden Ring: Nightreign: Chef of Elden Ring: Nightreign defeats all bosses solo and without relics – means everyone can do it

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