Dungeons & Dragons made me a miniature fan a year ago: Here’s what I’ve learned since I started

Dungeons & Dragons made me a miniature fan a year ago: Here’s what I’ve learned since I started

A few millimeters make a significant difference when painting

Yes, I just presented another lesson one can understand: the smaller, the better. But that’s not entirely true.

Small miniatures forgive more than larger models, but one should still be realistic about size.

There are miniatures that are just large enough to identify the race and class involved. However, they can sometimes be so small that it becomes almost impossible to bring any form of detail to the figure. This can quickly become very demotivating.

What has personally helped me a lot, even though it’s just 4 tiny millimeters, was switching from 28mm miniatures to 32mm. When playing, this tiny size difference is hardly noticeable, it only gives the characters a different body size, which I actually find really great regarding our campaign. 

28 mm vs 32 mm
28 mm vs 32 mm

The different feel while painting is, without exaggeration, really vastly better. The detail no longer fades into the body, you can actually use it to give the miniature more depth and realism.

And exactly regarding that topic, I came across another tip that I will explain on the next page.

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